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- (*****************************************************************************
- |* *|
- |* Copyright 2005-2008 NVIDIA Corporation. All rights reserved. *|
- |* *|
- |* NOTICE TO USER: *|
- |* *|
- |* This source code is subject to NVIDIA ownership rights under U.S. *|
- |* and international Copyright laws. Users and possessors of this *|
- |* source code are hereby granted a nonexclusive, royalty-free *|
- |* license to use this code in individual and commercial software. *|
- |* *|
- |* NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE *|
- |* CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR *|
- |* IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH *|
- |* REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF *|
- |* MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR *|
- |* PURPOSE. IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, *|
- |* INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES *|
- |* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN *|
- |* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING *|
- |* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE *|
- |* CODE. *|
- |* *|
- |* U.S. Government End Users. This source code is a "commercial item" *|
- |* as that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting *|
- |* of "commercial computer software" and "commercial computer software *|
- |* documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995) *|
- |* and is provided to the U.S. Government only as a commercial end item. *|
- |* Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through *|
- |* 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the *|
- |* source code with only those rights set forth herein. *|
- |* *|
- |* Any use of this source code in individual and commercial software must *|
- |* include, in the user documentation and internal comments to the code, *|
- |* the above Disclaimer and U.S. Government End Users Notice. *|
- |* *|
- |* *|
- *****************************************************************************)
- { Header translation by (2008) Andreas Hausladen (Andreas DOTT Hausladen ATT gmx DOTT de) }
- { Header update }
- { * added stereoscopic API }
- { * changed NVHandle usage }
- { * ported for FPC }
- { by (2010) Dmitry Boyarintsev (skalogryz DOTT lists ATT gail DOTT com) }
- ///////////////////////////////////////////////////////////////////////////////
- //
- // Date: Aug 24, 2008
- // File: nvapi.h
- //
- // NvAPI provides an interface to NVIDIA devices. This file contains the
- // interface constants, structure definitions and function prototypes.
- //
- // Target Profile: developer
- // Target OS-Arch: windows
- //
- ///////////////////////////////////////////////////////////////////////////////
- unit nvapi;
- {$ifndef FPC}
- {$A8,B-,C+,D+,E-,F-,G+,H+,I+,J-,K-,L+,M-,N-,O+,P+,Q-,R-,S-,T-,U-,V+,W-,X+,Y+,Z1}
- {$minenumsize 4}
- {$else}
- {$mode delphi}
- {$packenum 4}
- {$packrecords c}
- {$NOTES OFF}
- {$endif}
- interface
- uses
- Windows;
- // ====================================================
- // Universal NvAPI Definitions
- // ====================================================
- { 64-bit types for compilers that support them, plus some obsolete variants }
- type
- {$IF declared(UInt64)}
- NvU64 = UInt64; { 0 to 18446744073709551615 }
- {$ELSE}
- NvU64 = Int64; { 0 to 18446744073709551615 }
- {$IFEND}
- // mac os 32-bit still needs this
- NvS32 = Longint; { -2147483648 to 2147483647 }
- NvU32 = LongWord;
- NvU16 = Word;
- NvU8 = Byte;
- PNvU8 = ^NvU8;
- // NVAPI Handles - These handles are retrieved from various calls and passed in to others in NvAPI
- // These are meant to be opaque types. Do not assume they correspond to indices, HDCs,
- // display indexes or anything else.
- //
- // Most handles remain valid until a display re-configuration (display mode set) or GPU
- // reconfiguration (going into or out of SLI modes) occurs. If NVAPI_HANDLE_INVALIDATED
- // is received by an app, it should discard all handles, and re-enumerate them.
- //
- {$ifndef FPC}
- NvHandle = LongWord;
- {$else}
- NvHandle = PtrUInt;
- {$endif}
- // Display Device driven by NVIDIA GPU(s) (an attached display)
- NvDisplayHandle = NvHandle;
- // Unattached Display Device driven by NVIDIA GPU(s)
- NvUnAttachedDisplayHandle = NvHandle;
- // One or more physical GPUs acting in concert (SLI)
- NvLogicalGpuHandle = NvHandle;
- // A single physical GPU
- NvPhysicalGpuHandle = NvHandle;
- // A handle to an event registration instance
- NvEventHandle = NvHandle;
- const
- NVAPI_DEFAULT_HANDLE = 0;
- NVAPI_GENERIC_STRING_MAX = 4096;
- NVAPI_LONG_STRING_MAX = 256;
- NVAPI_SHORT_STRING_MAX = 64;
- type
- NvSBox = record
- sX: NvS32;
- sY: NvS32;
- sWidth: NvS32;
- sHeight: NvS32;
- end;
- const
- NVAPI_MAX_PHYSICAL_GPUS = 64;
- NVAPI_MAX_LOGICAL_GPUS = 64;
- NVAPI_MAX_AVAILABLE_GPU_TOPOLOGIES = 256;
- NVAPI_MAX_GPU_TOPOLOGIES = NVAPI_MAX_PHYSICAL_GPUS;
- NVAPI_MAX_GPU_PER_TOPOLOGY = 8;
- NVAPI_MAX_DISPLAY_HEADS = 2;
- NVAPI_MAX_DISPLAYS = NVAPI_MAX_PHYSICAL_GPUS * NVAPI_MAX_DISPLAY_HEADS;
- NV_MAX_HEADS = 4; // Maximum heads, each with NVAPI_DESKTOP_RES resolution
- NV_MAX_VID_STREAMS = 4; // Maximum input video streams, each with a NVAPI_VIDEO_SRC_INFO
- NV_MAX_VID_PROFILES = 4; // Maximum output video profiles supported
- type
- NvAPI_String = array[0..NVAPI_GENERIC_STRING_MAX - 1] of AnsiChar;
- NvAPI_LongString = array[0..NVAPI_LONG_STRING_MAX - 1] of AnsiChar;
- NvAPI_ShortString = array[0..NVAPI_SHORT_STRING_MAX - 1] of AnsiChar;
- type
- TNvPhysicalGpuHandleArray = array[0..NVAPI_MAX_PHYSICAL_GPUS - 1] of NvPhysicalGpuHandle;
- TNvLogicalGpuHandleArray = array[0..NVAPI_MAX_LOGICAL_GPUS - 1] of NvLogicalGpuHandle;
- // =========================================================================================
- // NvAPI Version Definition
- // Maintain per structure specific version define using the MAKE_NVAPI_VERSION macro.
- // Usage: #define NV_GENLOCK_STATUS_VER MAKE_NVAPI_VERSION(NV_GENLOCK_STATUS, 1)
- // =========================================================================================
- //#define MAKE_NVAPI_VERSION(typeName,ver) (NvU32)(sizeof(typeName) | ((ver)<<16))
- //#define GET_NVAPI_VERSION(ver) (NvU32)((ver)>>16)
- //#define GET_NVAPI_SIZE(ver) (NvU32)((ver) & 0xffff)
- {$ifndef FPC}
- {$IF CompilerVersion >= 18.0} {$define USEINLINE} {$ifend}
- {$else}
- {$define USEINLINE}
- {$endif}
- function GetNvAPIVersion(Ver: NvU32): NvU32; {$ifdef USEINLINE} inline; {$endif}
- function GetNvAPISize(Ver: NvU32): NvU32; {$ifdef USEINLINE} inline; {$endif}
- // ====================================================
- // NvAPI Status Values
- // All NvAPI functions return one of these codes.
- // ====================================================
- type
- NvAPI_Status = (
- NVAPI_OK = 0, // Success
- NVAPI_ERROR = -1, // Generic error
- NVAPI_LIBRARY_NOT_FOUND = -2, // nvapi.dll can not be loaded
- NVAPI_NO_IMPLEMENTATION = -3, // not implemented in current driver installation
- NVAPI_API_NOT_INTIALIZED = -4, // NvAPI_Initialize has not been called (successfully)
- NVAPI_INVALID_ARGUMENT = -5, // invalid argument
- NVAPI_NVIDIA_DEVICE_NOT_FOUND = -6, // no NVIDIA display driver was found
- NVAPI_END_ENUMERATION = -7, // no more to enum
- NVAPI_INVALID_HANDLE = -8, // invalid handle
- NVAPI_INCOMPATIBLE_STRUCT_VERSION = -9, // an argument's structure version is not supported
- NVAPI_HANDLE_INVALIDATED = -10, // handle is no longer valid (likely due to GPU or display re-configuration)
- NVAPI_OPENGL_CONTEXT_NOT_CURRENT = -11, // no NVIDIA OpenGL context is current (but needs to be)
- NVAPI_NO_GL_EXPERT = -12, // OpenGL Expert is not supported by the current drivers
- NVAPI_INSTRUMENTATION_DISABLED = -13, // OpenGL Expert is supported, but driver instrumentation is currently disabled
- NVAPI_EXPECTED_LOGICAL_GPU_HANDLE = -100, // expected a logical GPU handle for one or more parameters
- NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE = -101, // expected a physical GPU handle for one or more parameters
- NVAPI_EXPECTED_DISPLAY_HANDLE = -102, // expected an NV display handle for one or more parameters
- NVAPI_INVALID_COMBINATION = -103, // used in some commands to indicate that the combination of parameters is not valid
- NVAPI_NOT_SUPPORTED = -104, // Requested feature not supported in the selected GPU
- NVAPI_PORTID_NOT_FOUND = -105, // NO port ID found for I2C transaction
- NVAPI_EXPECTED_UNATTACHED_DISPLAY_HANDLE = -106, // expected an unattached display handle as one of the input param
- NVAPI_INVALID_PERF_LEVEL = -107, // invalid perf level
- NVAPI_DEVICE_BUSY = -108, // device is busy, request not fulfilled
- NVAPI_NV_PERSIST_FILE_NOT_FOUND = -109, // NV persist file is not found
- NVAPI_PERSIST_DATA_NOT_FOUND = -110, // NV persist data is not found
- NVAPI_EXPECTED_TV_DISPLAY = -111, // expected TV output display
- NVAPI_EXPECTED_TV_DISPLAY_ON_DCONNECTOR = -112, // expected TV output on D Connector - HDTV_EIAJ4120.
- NVAPI_NO_ACTIVE_SLI_TOPOLOGY = -113, // SLI is not active on this device
- NVAPI_SLI_RENDERING_MODE_NOTALLOWED = -114, // setup of SLI rendering mode is not possible right now
- NVAPI_EXPECTED_DIGITAL_FLAT_PANEL = -115, // expected digital flat panel
- NVAPI_ARGUMENT_EXCEED_MAX_SIZE = -116, // argument exceeds expected size
- NVAPI_DEVICE_SWITCHING_NOT_ALLOWED = -117, // inhibit ON due to one of the flags in NV_GPU_DISPLAY_CHANGE_INHIBIT or SLI Active
- NVAPI_TESTING_CLOCKS_NOT_SUPPORTED = -118, // testing clocks not supported
- NVAPI_UNKNOWN_UNDERSCAN_CONFIG = -119, // the specified underscan config is from an unknown source (e.g. INF)
- NVAPI_TIMEOUT_RECONFIGURING_GPU_TOPO = -120, // timeout while reconfiguring GPUs
- NVAPI_DATA_NOT_FOUND = -121, // Requested data was not found
- NVAPI_EXPECTED_ANALOG_DISPLAY = -122, // expected analog display
- NVAPI_NO_VIDLINK = -123, // No SLI video bridge present
- NVAPI_REQUIRES_REBOOT = -124, // NVAPI requires reboot for its settings to take effect
- NVAPI_INVALID_HYBRID_MODE = -125, // the function is not supported with the current hybrid mode.
- NVAPI_MIXED_TARGET_TYPES = -126, // The target types are not all the same
- NVAPI_SYSWOW64_NOT_SUPPORTED = -127, // the function is not supported from 32-bit on a 64-bit system
- NVAPI_IMPLICIT_SET_GPU_TOPOLOGY_CHANGE_NOT_ALLOWED = -128, //there is any implicit GPU topo active. Use NVAPI_SetHybridMode to change topology.
- NVAPI_REQUEST_USER_TO_CLOSE_NON_MIGRATABLE_APPS = -129, //Prompt the user to close all non-migratable apps.
- NVAPI_OUT_OF_MEMORY = -130, // Could not allocate sufficient memory to complete the call
- NVAPI_WAS_STILL_DRAWING = -131, // The previous operation that is transferring information to or from this surface is incomplete
- NVAPI_FILE_NOT_FOUND = -132, // The file was not found
- NVAPI_TOO_MANY_UNIQUE_STATE_OBJECTS = -133, // There are too many unique instances of a particular type of state object
- NVAPI_INVALID_CALL = -134, // The method call is invalid. For example, a method's parameter may not be a valid pointer
- NVAPI_D3D10_1_LIBRARY_NOT_FOUND = -135, // d3d10_1.dll can not be loaded
- NVAPI_FUNCTION_NOT_FOUND = -136 // Couldn't find the function in loaded dll library
- );
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Initialize
- //
- // DESCRIPTION: Initializes NVAPI library. This must be called before any
- // other NvAPI_ function.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_ERROR Something is wrong during the initialization process (generic error)
- // NVAPI_LIBRARYNOTFOUND Can not load nvapi.dll
- // NVAPI_OK Initialized
- //
- ///////////////////////////////////////////////////////////////////////////////
- function NvAPI_Initialize(): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetErrorMessage
- //
- // DESCRIPTION: converts an NvAPI error code into a null terminated string
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: null terminated string (always, never NULL)
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetErrorMessage: function(nr: NvAPI_Status; var szDesc: NvAPI_ShortString): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetInterfaceVersionString
- //
- // DESCRIPTION: Returns a string describing the version of the NvAPI library.
- // Contents of the string are human readable. Do not assume a fixed
- // format.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: User readable string giving info on NvAPI's version
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetInterfaceVersionString: function(var szDesc: NvAPI_ShortString): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetDisplayDriverVersion
- //
- // DESCRIPTION: Returns a struct that describes aspects of the display driver
- // build.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_ERROR or NVAPI_OK
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- NV_DISPLAY_DRIVER_VERSION = record
- version: NvU32; // Structure version
- drvVersion: NvU32;
- bldChangeListNum: NvU32;
- szBuildBranchString: NvAPI_ShortString;
- szAdapterString: NvAPI_ShortString;
- end;
- TNvDisplayDriverVersion = NV_DISPLAY_DRIVER_VERSION;
- PNvDisplayDriverVersion = ^TNvDisplayDriverVersion;
- const
- //#define NV_DISPLAY_DRIVER_VERSION_VER MAKE_NVAPI_VERSION(NV_DISPLAY_DRIVER_VERSION,1)
- NV_DISPLAY_DRIVER_VERSION_VER = NvU32(SizeOf(NV_DISPLAY_DRIVER_VERSION) or (1 shl 16));
- var
- NvAPI_GetDisplayDriverVersion: function(hNvDisplay: NvDisplayHandle; pVersion: PNvDisplayDriverVersion): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_EnumNvidiaDisplayHandle
- //
- // DESCRIPTION: Returns the handle of the NVIDIA display specified by the enum
- // index (thisEnum). The client should keep enumerating until it
- // returns NVAPI_END_ENUMERATION.
- //
- // Note: Display handles can get invalidated on a modeset, so the calling applications need to
- // renum the handles after every modeset.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: either the handle pointer is NULL or enum index too big
- // NVAPI_OK: return a valid NvDisplayHandle based on the enum index
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device found in the system
- // NVAPI_END_ENUMERATION: no more display device to enumerate.
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_EnumNvidiaDisplayHandle: function(thisEnum: NvU32; var NvDispHandle: NvDisplayHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_EnumNvidiaUnAttachedDisplayHandle
- //
- // DESCRIPTION: Returns the handle of the NVIDIA UnAttached display specified by the enum
- // index (thisEnum). The client should keep enumerating till it
- // return error.
- //
- // Note: Display handles can get invalidated on a modeset, so the calling applications need to
- // renum the handles after every modeset.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: either the handle pointer is NULL or enum index too big
- // NVAPI_OK: return a valid NvDisplayHandle based on the enum index
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device found in the system
- // NVAPI_END_ENUMERATION: no more display device to enumerate.
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_EnumNvidiaUnAttachedDisplayHandle: function(thisEnum: NvU32; var NvUnAttachedDispHandle: NvUnAttachedDisplayHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_EnumPhysicalGPUs
- //
- // DESCRIPTION: Returns an array of physical GPU handles.
- //
- // Each handle represents a physical GPU present in the system.
- // That GPU may be part of a SLI configuration, or not be visible to the OS directly.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // The array nvGPUHandle will be filled with physical GPU handle values. The returned
- // gpuCount determines how many entries in the array are valid.
- //
- // Note: In drivers older than 105.00, all physical GPU handles get invalidated on a modeset. So the calling applications
- // need to renum the handles after every modeset.
- // With drivers 105.00 and up all physical GPU handles are constant.
- // Physical GPU handles are constant as long as the GPUs are not physically moved and the SBIOS VGA order is unchanged.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: nvGPUHandle or pGpuCount is NULL
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_EnumPhysicalGPUs: function(var nvGPUHandle: TNvPhysicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_EnumLogicalGPUs
- //
- // DESCRIPTION: Returns an array of logical GPU handles.
- //
- // Each handle represents one or more GPUs acting in concert as a single graphics device.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // The array nvGPUHandle will be filled with logical GPU handle values. The returned
- // gpuCount determines how many entries in the array are valid.
- //
- // Note: All logical GPUs handles get invalidated on a GPU topology change, so the calling application is required to
- // renum the logical GPU handles to get latest physical handle mapping after every GPU topology change activated
- // by a call to NvAPI_SetGpuTopologies.
- //
- // To detect if SLI rendering is enabled please use NvAPI_D3D_GetCurrentSLIState
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: nvGPUHandle or pGpuCount is NULL
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_EnumLogicalGPUs: function(var nvGPUHandle: TNvLogicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetPhysicalGPUsFromDisplay
- //
- // DESCRIPTION: Returns an array of physical GPU handles associated with the specified display.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // The array nvGPUHandle will be filled with physical GPU handle values. The returned
- // gpuCount determines how many entries in the array are valid.
- //
- // If the display corresponds to more than one physical GPU, the first GPU returned
- // is the one with the attached active output.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisp is not valid; nvGPUHandle or pGpuCount is NULL
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetPhysicalGPUsFromDisplay: function(hNvDisp: NvDisplayHandle; var nvGPUHandle: TNvPhysicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetPhysicalGPUFromUnAttachedDisplay
- //
- // DESCRIPTION: Returns a physical GPU handle associated with the specified unattached display.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvUnAttachedDisp is not valid or pPhysicalGpu is NULL.
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetPhysicalGPUFromUnAttachedDisplay: function(hNvUnAttachedDisp: NvUnAttachedDisplayHandle; var PhysicalGpu: NvPhysicalGpuHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_CreateDisplayFromUnAttachedDisplay
- //
- // DESCRIPTION: The unattached display handle is converted to a active attached display handle.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvUnAttachedDisp is not valid or pNvDisplay is NULL.
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_CreateDisplayFromUnAttachedDisplay: function(hNvUnAttachedDisp: NvUnAttachedDisplayHandle; var NvDisplay: NvDisplayHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetLogicalGPUFromDisplay
- //
- // DESCRIPTION: Returns the logical GPU handle associated with the specified display.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisp is not valid; pLogicalGPU is NULL
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetLogicalGPUFromDisplay: function(hNvDisp: NvDisplayHandle; var LogicalGPU: NvLogicalGpuHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetLogicalGPUFromPhysicalGPU
- //
- // DESCRIPTION: Returns the logical GPU handle associated with specified physical GPU handle.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGPU is not valid; pLogicalGPU is NULL
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetLogicalGPUFromPhysicalGPU: function(hPhysicalGPU: NvPhysicalGpuHandle; var LogicalGPU: NvLogicalGpuHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetPhysicalGPUsFromLogicalGPU
- //
- // DESCRIPTION: Returns the physical GPU handles associated with the specified logical GPU handle.
- //
- // At least 1 GPU must be present in the system and running an NV display driver.
- //
- // The array hPhysicalGPU will be filled with physical GPU handle values. The returned
- // gpuCount determines how many entries in the array are valid.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hLogicalGPU is not valid; hPhysicalGPU is NULL
- // NVAPI_OK: one or more handles were returned
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_LOGICAL_GPU_HANDLE: hLogicalGPU was not a logical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetPhysicalGPUsFromLogicalGPU: function(hLogicalGPU: NvLogicalGpuHandle; var hPhysicalGPU: TNvPhysicalGpuHandleArray; var pGpuCount: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetAssociatedNvidiaDisplayHandle
- //
- // DESCRIPTION: Returns the handle of the NVIDIA display that is associated
- // with the display name given. Eg: "\\DISPLAY1"
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
- // NVAPI_OK: *pNvDispHandle is now valid
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetAssociatedNvidiaDisplayHandle: function(const szDisplayName: PAnsiChar; var NvDispHandle: NvDisplayHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetAssociatedNvidiaDisplayName
- //
- // DESCRIPTION: Returns the display name given. Eg: "\\DISPLAY1" using the NVIDIA display handle
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
- // NVAPI_OK: *pNvDispHandle is now valid
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetAssociatedNvidiaDisplayName: function(NvDispHandle: NvDisplayHandle; var szDisplayName: NvAPI_ShortString): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetUnAttachedAssociatedDisplayName
- //
- // DESCRIPTION: Returns the display name given. Eg: "\\DISPLAY1" using the NVIDIA unattached display handle
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: either argument is NULL
- // NVAPI_OK: *pNvDispHandle is now valid
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA device maps to that display name
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetUnAttachedAssociatedDisplayName: function(hNvUnAttachedDisp: NvUnAttachedDisplayHandle; var szDisplayName: NvAPI_ShortString): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_EnableHWCursor
- //
- // DESCRIPTION: Enable hardware cursor support
- //
- // SUPPORTED OS: Windows XP
- //
- // RETURN STATUS: NVAPI_ERROR or NVAPI_OK
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_EnableHWCursor: function(hNvDisplay: NvDisplayHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_DisableHWCursor
- //
- // DESCRIPTION: Disable hardware cursor support
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_ERROR or NVAPI_OK
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_DisableHWCursor: function(hNvDisplay: NvDisplayHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetVBlankCounter
- //
- // DESCRIPTION: get vblank counter
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_ERROR or NVAPI_OK
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetVBlankCounter: function(hNvDisplay: NvDisplayHandle; var pCounter: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_SetRefreshRateOverride
- // DESCRIPTION: Override the refresh rate on the given display/outputsMask.
- // The new refresh rate can be applied right away in this API call or deferred to happen with the
- // next OS modeset. The override is only good for one modeset (doesn't matter it's deferred or immediate).
- //
- // SUPPORTED OS: Windows XP
- //
- //
- // INPUT: hNvDisplay - the NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle
- // enumerated from NvAPI_EnumNVidiaDisplayHandle().
- //
- // outputsMask - a set of bits that identify all target outputs which are associated with the NVIDIA
- // display handle to apply the refresh rate override. Note when SLI is enabled, the
- // outputsMask only applies to the GPU that is driving the display output.
- //
- // refreshRate - the override value. "0.0" means cancel the override.
- //
- //
- // bSetDeferred - "0": apply the refresh rate override immediately in this API call.
- // "1": apply refresh rate at the next OS modeset.
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hNvDisplay or outputsMask is invalid
- // NVAPI_OK: the refresh rate override is correct set
- // NVAPI_ERROR: the operation failed
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_SetRefreshRateOverride: function(hNvDisplay: NvDisplayHandle; outputMask: NvU32; refreshRate: Double; bSetDeferred: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetAssociatedDisplayOutputId
- //
- // DESCRIPTION: Gets the active outputId associated with the display handle.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
- // outputId(OUT) - The active display output id associated with the selected display handle hNvDisplay.
- // The outputid will have only one bit set. In case of clone or span this will indicate the display
- // outputId of the primary display that the GPU is driving.
- // RETURN STATUS: NVAPI_OK: call successful.
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found.
- // NVAPI_EXPECTED_DISPLAY_HANDLE: hNvDisplay is not a valid display handle.
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetAssociatedDisplayOutputId: function(hNvDisplay: NvDisplayHandle; var pOutputId: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_GetDisplayPortInfo
- //
- // DESCRIPTION: This API returns the current DP related into on the specified device(monitor)
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
- // outputId(IN) - The display output id. If it's "0" then the default outputId from NvAPI_GetAssociatedDisplayOutputId() will be used.
- // pInfo(OUT) - The display port info
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT: Invalid input parameter.
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- NV_DP_LINK_RATE = (
- NV_DP_1_62GBPS = 6,
- NV_DP_2_70GBPS = $A
- );
- NV_DP_LANE_COUNT = (
- NV_DP_1_LANE = 1,
- NV_DP_2_LANE = 2,
- NV_DP_4_LANE = 4
- );
- NV_DP_COLOR_FORMAT = (
- NV_DP_COLOR_FORMAT_RGB = 0,
- NV_DP_COLOR_FORMAT_YCbCr422,
- NV_DP_COLOR_FORMAT_YCbCr444
- );
- NV_DP_COLORIMETRY = (
- NV_DP_COLORIMETRY_RGB = 0,
- NV_DP_COLORIMETRY_YCbCr_ITU601,
- NV_DP_COLORIMETRY_YCbCr_ITU709
- );
- NV_DP_DYNAMIC_RANGE = (
- NV_DP_DYNAMIC_RANGE_VESA = 0,
- NV_DP_DYNAMIC_RANGE_CEA
- );
- NV_DP_BPC = (
- NV_DP_BPC_DEFAULT = 0,
- NV_DP_BPC_6,
- NV_DP_BPC_8,
- NV_DP_BPC_10,
- NV_DP_BPC_12,
- NV_DP_BPC_16
- );
- TTNvDisplayPortInfoFlags = (
- isDp, isInternalDp, isColorCtrlSupported, is6BPCSupported, is8BPCSupported, is10BPCSupported,
- is12BPCSupported, is16BPCSupported
- );
- NV_DISPLAY_PORT_INFO = record
- version: NvU32; // structure version
- dpcd_ver: NvU32; // the DPCD version of the monitor
- maxLinkRate: NV_DP_LINK_RATE; // the max supported link rate
- maxLaneCount: NV_DP_LANE_COUNT; // the max supported lane count
- curLinkRate: NV_DP_LINK_RATE; // the current link rate
- curLaneCount: NV_DP_LANE_COUNT; // the current lane count
- colorFormat: NV_DP_COLOR_FORMAT; // the current color format
- dynamicRange: NV_DP_DYNAMIC_RANGE; // the dynamic range
- colorimetry: NV_DP_COLORIMETRY; // ignored in RGB space
- bpc: NV_DP_BPC; // the current bit-per-component;
- Flags: TTNvDisplayPortInfoFlags;
- {isDp: NvU32 : 1; // if the monitor is driven by display port
- isInternalDp: NvU32 : 1; // if the monitor is driven by NV Dp transmitter
- isColorCtrlSupported: NvU32 : 1; // if the color format change is supported
- is6BPCSupported: NvU32 : 1; // if 6 bpc is supported
- is8BPCSupported: NvU32 : 1; // if 8 bpc is supported
- is10BPCSupported: NvU32 : 1; // if 10 bpc is supported
- is12BPCSupported: NvU32 : 1; // if 12 bpc is supported
- is16BPCSupported: NvU32 : 1; // if 16 bpc is supported}
- end;
- TNvDisplayPortInfo = NV_DISPLAY_PORT_INFO;
- const
- //#define NV_DISPLAY_PORT_INFO_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_INFO,1)
- NV_DISPLAY_PORT_INFO_VER = NvU32(SizeOf(NV_DISPLAY_PORT_INFO) or (1 shl 16));
- var
- NvAPI_GetDisplayPortInfo: function(hNvDisplay: NvDisplayHandle; outputId: NvU32; var pInfo: TNvDisplayPortInfo): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_SetDisplayPort
- //
- // DESCRIPTION: This API is used to setup DP related configurations.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA display handle. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
- // outputId(IN) - This display output ID, when it's "0" it means the default outputId generated from the return of NvAPI_GetAssociatedDisplayOutputId().
- // pCfg(IN) - The display port config structure. If pCfg is NULL, it means to use the driver's default value to setup.
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT: Invalid input parameter.
- ///////////////////////////////////////////////////////////////////////////////
- type
- TNvDisplayPortConfigFlags = (isHPD, isSetDeferred, isChromaLpfOff, isDitherOff);
- NV_DISPLAY_PORT_CONFIG = record
- version: NvU32; // structure version - 2 is latest
- linkRate: NV_DP_LINK_RATE; // the link rate
- laneCount: NV_DP_LANE_COUNT; // the lane count
- colorFormat: NV_DP_COLOR_FORMAT; // the color format to set
- dynamicRange: NV_DP_DYNAMIC_RANGE; // the dynamic range
- colorimetry: NV_DP_COLORIMETRY; // ignored in RGB space
- bpc: NV_DP_BPC; // the current bit-per-component;
- Flags: TNvDisplayPortConfigFlags;
- {isHPD: NvU32 : 1; // if CPL is making this call due to HPD
- isSetDeferred: NvU32 : 1; // requires an OS modeset to finalize the setup if set
- isChromaLpfOff: NvU32 : 1; // force the chroma low_pass_filter to be off
- isDitherOff: NvU32 : 1; // force to turn off dither}
- end;
- TNvDisplayPortConfig = NV_DISPLAY_PORT_CONFIG;
- const
- //#define NV_DISPLAY_PORT_CONFIG_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2)
- //#define NV_DISPLAY_PORT_CONFIG_VER_1 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,1)
- //#define NV_DISPLAY_PORT_CONFIG_VER_2 MAKE_NVAPI_VERSION(NV_DISPLAY_PORT_CONFIG,2)
- NV_DISPLAY_PORT_CONFIG_VER = NvU32(SizeOf(NV_DISPLAY_PORT_CONFIG) or (2 shl 16));
- NV_DISPLAY_PORT_CONFIG_VER_1 = NvU32(SizeOf(NV_DISPLAY_PORT_CONFIG) or (1 shl 16));
- NV_DISPLAY_PORT_CONFIG_VER_2 = NvU32(SizeOf(NV_DISPLAY_PORT_CONFIG) or (2 shl 16));
- var
- NvAPI_SetDisplayPort: function(hNvDisplay: NvDisplayHandle; outputId: NvU32; var pCfg: TNvDisplayPortConfig): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_GetHDMISupportInfo
- //
- // DESCRIPTION: This API returns the current infoframe data on the specified device(monitor)
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
- // outputId(IN) - The display output id. If it's "0" then the default outputId from NvAPI_GetAssociatedDisplayOutputId() will be used.
- // pInfo(OUT) - The monitor and GPU's HDMI support info
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT: Invalid input parameter.
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- TNvHDMISupportInfoFlags = (
- isGpuHDMICapable, isMonUnderscanCapable, isMonBasicAudioCapable, isMonYCbCr444Capable,
- isMonYCbCr422Capable, isMonxvYCC601Capable, isMonxvYCC709Capable, isMonHDMI
- );
- NV_HDMI_SUPPORT_INFO = record
- version: NvU32; // structure version
- flags: TNvHDMISupportInfoFlags;
- {isGpuHDMICapable: NvU32 : 1; // if the GPU can handle HDMI
- isMonUnderscanCapable: NvU32 : 1; // if the monitor supports underscan
- isMonBasicAudioCapable: NvU32 : 1; // if the monitor supports basic audio
- isMonYCbCr444Capable: NvU32 : 1; // if YCbCr 4:4:4 is supported
- isMonYCbCr422Capable: NvU32 : 1; // if YCbCr 4:2:2 is supported
- isMonxvYCC601Capable: NvU32 : 1; // if xvYCC 601 is supported
- isMonxvYCC709Capable: NvU32 : 1; // if xvYCC 709 is supported
- isMonHDMI: NvU32 : 1; // if the monitor is HDMI (with IEEE's HDMI registry ID)}
- EDID861ExtRev: NvU32; // the revision number of the EDID 861 extension
- end;
- TNvHDMISupportInfo = NV_HDMI_SUPPORT_INFO;
- const
- //#define NV_HDMI_SUPPORT_INFO_VER MAKE_NVAPI_VERSION(NV_HDMI_SUPPORT_INFO,1)
- NV_HDMI_SUPPORT_INFO_VER = NvU32(SizeOf(NV_HDMI_SUPPORT_INFO) or (1 shl 16));
- var
- NvAPI_GetHDMISupportInfo: function(hNvDisplay: NvDisplayHandle; outputId: NvU32; var pInfo: TNvHDMISupportInfo): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetAllOutputs
- //
- // DESCRIPTION: Returns set of all GPU-output identifiers as a bitmask.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
- // NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetAllOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetConnectedOutputs
- //
- // DESCRIPTION: Same as NvAPI_GPU_GetAllOutputs but returns only the set of GPU-output
- // identifiers that are connected to display devices.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
- // NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetConnectedOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputs
- //
- // DESCRIPTION: Same as NvAPI_GPU_GetConnectedOutputs but returns only the set of GPU-output
- // identifiers that can be selected in an SLI configuration. With SLI disabled
- // this function matches NvAPI_GPU_GetConnectedOutputs
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
- // NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetConnectedSLIOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetConnectedOutputsWithLidState
- //
- // DESCRIPTION: Similar to NvAPI_GPU_GetConnectedOutputs this API returns the connected display identifiers that are connected
- // as a output mask but unlike NvAPI_GPU_GetConnectedOutputs this API "always" reflects the Lid State in the output mask.
- // Thus if you expect the LID close state to be available in the connection mask use this API.
- // If LID is closed then this API will remove the LID panel from the connected display identifiers.
- // If LID is open then this API will reflect the LID panel in the connected display identifiers.
- // Note:This API should be used on laptop systems and on systems where LID state is required in the connection output mask.
- // On desktop systems the returned identifiers will match NvAPI_GPU_GetConnectedOutputs.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
- // NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetConnectedOutputsWithLidState: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetConnectedSLIOutputsWithLidState
- //
- // DESCRIPTION: Same as NvAPI_GPU_GetConnectedOutputsWithLidState but returns only the set of GPU-output
- // identifiers that can be selected in an SLI configuration. With SLI disabled
- // this function matches NvAPI_GPU_GetConnectedOutputsWithLidState
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
- // NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetConnectedSLIOutputsWithLidState: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetSystemType
- //
- // DESCRIPTION: Returns information to identify if the GPU type is for a laptop system or a desktop system.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
- // NVAPI_OK: *pSystemType contains the GPU system type
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- NV_SYSTEM_TYPE = (
- NV_SYSTEM_TYPE_UNKNOWN = 0,
- NV_SYSTEM_TYPE_LAPTOP = 1,
- NV_SYSTEM_TYPE_DESKTOP = 2
- );
- var
- NvAPI_GPU_GetSystemType: function(hPhysicalGpu: NvPhysicalGpuHandle; var pSystemType: NV_SYSTEM_TYPE): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetActiveOutputs
- //
- // DESCRIPTION: Same as NvAPI_GPU_GetAllOutputs but returns only the set of GPU-output
- // identifiers that are actively driving display devices.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pOutputsMask is NULL
- // NVAPI_OK: *pOutputsMask contains a set of GPU-output identifiers
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetActiveOutputs: function(hPhysicalGpu: NvPhysicalGpuHandle; var pOutputsMask: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetEDID
- //
- // DESCRIPTION: Returns the EDID data for the specified GPU handle and connection bit mask.
- // displayOutputId should have exactly 1 bit set to indicate a single display.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: pEDID is NULL; displayOutputId has 0 or > 1 bits set.
- // NVAPI_OK: *pEDID contains valid data.
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found.
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle.
- // NVAPI_DATA_NOT_FOUND: requested display does not contain an EDID
- //
- ///////////////////////////////////////////////////////////////////////////////
- const
- NV_EDID_V1_DATA_SIZE = 256;
- NV_EDID_DATA_SIZE = NV_EDID_V1_DATA_SIZE;
- type
- NV_EDID = record
- version: NvU32; //structure version
- EDID_Data: array[0..NV_EDID_DATA_SIZE - 1] of NvU8;
- sizeofEDID: NvU32;
- end;
- TNvEDID = NV_EDID;
- const
- //#define NV_EDID_VER MAKE_NVAPI_VERSION(NV_EDID,2)
- NV_EDID_VER = NvU32(SizeOf(NV_EDID) or (2 shl 16));
- var
- NvAPI_GPU_GetEDID: function(hPhysicalGpu: NvPhysicalGpuHandle; displayOutputId: NvU32; var pEDID: TNvEDID): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetOutputType
- //
- // DESCRIPTION: Give a physical GPU handle and a single outputId (exactly 1 bit set), this API
- // returns the output type.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu, outputId or pOutputsMask is NULL; or outputId has > 1 bit set
- // NVAPI_OK: *pOutputType contains a NvGpuOutputType value
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- _NV_GPU_OUTPUT_TYPE = (
- NVAPI_GPU_OUTPUT_UNKNOWN = 0,
- NVAPI_GPU_OUTPUT_CRT = 1, // CRT display device
- NVAPI_GPU_OUTPUT_DFP = 2, // Digital Flat Panel display device
- NVAPI_GPU_OUTPUT_TV = 3 // TV display device
- );
- NV_GPU_OUTPUT_TYPE = _NV_GPU_OUTPUT_TYPE;
- var
- NvAPI_GPU_GetOutputType: function(hPhysicalGpu: NvPhysicalGpuHandle; outputId: NvU32; var pOutputType: NV_GPU_OUTPUT_TYPE): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_ValidateOutputCombination
- //
- // DESCRIPTION: This call is used to determine if a set of GPU outputs can be active
- // simultaneously. While a GPU may have <n> outputs, they can not typically
- // all be active at the same time due to internal resource sharing.
- //
- // Given a physical GPU handle and a mask of candidate outputs, this call
- // will return NVAPI_OK if all of the specified outputs can be driven
- // simultaneously. It will return NVAPI_INVALID_COMBINATION if they cannot.
- //
- // Use NvAPI_GPU_GetAllOutputs() to determine which outputs are candidates.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // RETURN STATUS: NVAPI_OK: combination of outputs in outputsMask are valid (can be active simultaneously)
- // NVAPI_INVALID_COMBINATION: combination of outputs in outputsMask are NOT valid
- // NVAPI_INVALID_ARGUMENT: hPhysicalGpu or outputsMask does not have at least 2 bits set
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_ValidateOutputCombination: function(hPhysicalGpu: NvPhysicalGpuHandle; outputsMask: NvU32): NvAPI_Status; cdecl;
- type
- _NV_GPU_CONNECTOR_TYPE = (
- NVAPI_GPU_CONNECTOR_VGA_15_PIN = $00000000,
- NVAPI_GPU_CONNECTOR_TV_COMPOSITE = $00000010,
- NVAPI_GPU_CONNECTOR_TV_SVIDEO = $00000011,
- NVAPI_GPU_CONNECTOR_TV_HDTV_COMPONENT = $00000013,
- NVAPI_GPU_CONNECTOR_TV_SCART = $00000014,
- NVAPI_GPU_CONNECTOR_TV_COMPOSITE_SCART_ON_EIAJ4120 = $00000016,
- NVAPI_GPU_CONNECTOR_TV_HDTV_EIAJ4120 = $00000017,
- NVAPI_GPU_CONNECTOR_PC_POD_HDTV_YPRPB = $00000018,
- NVAPI_GPU_CONNECTOR_PC_POD_SVIDEO = $00000019,
- NVAPI_GPU_CONNECTOR_PC_POD_COMPOSITE = $0000001A,
- NVAPI_GPU_CONNECTOR_DVI_I_TV_SVIDEO = $00000020,
- NVAPI_GPU_CONNECTOR_DVI_I_TV_COMPOSITE = $00000021,
- NVAPI_GPU_CONNECTOR_DVI_I = $00000030,
- NVAPI_GPU_CONNECTOR_DVI_D = $00000031,
- NVAPI_GPU_CONNECTOR_ADC = $00000032,
- NVAPI_GPU_CONNECTOR_LFH_DVI_I_1 = $00000038,
- NVAPI_GPU_CONNECTOR_LFH_DVI_I_2 = $00000039,
- NVAPI_GPU_CONNECTOR_SPWG = $00000040,
- NVAPI_GPU_CONNECTOR_OEM = $00000041,
- NVAPI_GPU_CONNECTOR_DISPLAYPORT_EXTERNAL = $00000046,
- NVAPI_GPU_CONNECTOR_DISPLAYPORT_INTERNAL = $00000047,
- NVAPI_GPU_CONNECTOR_HDMI_A = $00000061,
- NVAPI_GPU_CONNECTOR_UNKNOWN = Integer($FFFFFFFF)
- );
- NV_GPU_CONNECTOR_TYPE = _NV_GPU_CONNECTOR_TYPE;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetFullName
- //
- // DESCRIPTION: Retrieves the full GPU name as an ascii string. Eg: "Quadro FX 1400"
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_ERROR or NVAPI_OK
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetFullName: function(hPhysicalGpu: NvPhysicalGpuHandle; var szName: NvAPI_ShortString): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetPCIIdentifiers
- //
- // DESCRIPTION: Returns the PCI identifiers associated with this GPU.
- // DeviceId - the internal PCI device identifier for the GPU.
- // SubSystemId - the internal PCI subsystem identifier for the GPU.
- // RevisionId - the internal PCI device-specific revision identifier for the GPU.
- // ExtDeviceId - the external PCI device identifier for the GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or an argument is NULL
- // NVAPI_OK: arguments are populated with PCI identifiers
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetPCIIdentifiers: function(hPhysicalGpu: NvPhysicalGpuHandle; var pDeviceId, pSubSystemId, pRevisionId, pExtDeviceId: NvU32): NvAPI_Status; cdecl;
- type
- _NV_GPU_TYPE = (
- NV_SYSTEM_TYPE_GPU_UNKNOWN = 0,
- NV_SYSTEM_TYPE_IGPU = 1, //integrated
- NV_SYSTEM_TYPE_DGPU = 2 //discrete
- );
- NV_GPU_TYPE = _NV_GPU_TYPE;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetGPUType
- //
- // DESCRIPTION: Returns information to identify the GPU type
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu
- // NVAPI_OK: *pGpuType contains the GPU type
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetGPUType: function(hPhysicalGpu: NvPhysicalGpuHandle; var pGpuType: NV_GPU_TYPE): NvAPI_Status; cdecl;
- type
- _NV_GPU_BUS_TYPE = (
- NVAPI_GPU_BUS_TYPE_UNDEFINED = 0,
- NVAPI_GPU_BUS_TYPE_PCI = 1,
- NVAPI_GPU_BUS_TYPE_AGP = 2,
- NVAPI_GPU_BUS_TYPE_PCI_EXPRESS = 3,
- NVAPI_GPU_BUS_TYPE_FPCI = 4
- );
- NV_GPU_BUS_TYPE = _NV_GPU_BUS_TYPE;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetBusType
- //
- // DESCRIPTION: Returns the type of bus associated with this GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusType is NULL
- // NVAPI_OK: *pBusType contains bus identifier
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetBusType: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBusType: NV_GPU_BUS_TYPE): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetBusId
- //
- // DESCRIPTION: Returns the ID of bus associated with this GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusId is NULL
- // NVAPI_OK: *pBusId contains bus id
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetBusId: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBusId: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetBusSlotId
- //
- // DESCRIPTION: Returns the ID of bus-slot associated with this GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBusSlotId is NULL
- // NVAPI_OK: *pBusSlotId contains bus-slot id
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetBusSlotId: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBusSlotId: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetIRQ
- //
- // DESCRIPTION: Returns the interrupt number associated with this GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pIRQ is NULL
- // NVAPI_OK: *pIRQ contains interrupt number
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetIRQ: function(hPhysicalGpu: NvPhysicalGpuHandle; var pIRQ: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetVbiosRevision
- //
- // DESCRIPTION: Returns the revision of the video bios associated with this GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBiosRevision is NULL
- // NVAPI_OK: *pBiosRevision contains revision number
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetVbiosRevision: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBiosRevision: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetVbiosOEMRevision
- //
- // DESCRIPTION: Returns the OEM revision of the video bios associated with this GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu or pBiosRevision is NULL
- // NVAPI_OK: *pBiosRevision contains revision number
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetVbiosOEMRevision: function(hPhysicalGpu: NvPhysicalGpuHandle; var pBiosRevision: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetVbiosVersionString
- //
- // DESCRIPTION: Returns the full bios version string in the form of xx.xx.xx.xx.yy where
- // the xx numbers come from NvAPI_GPU_GetVbiosRevision and yy comes from
- // NvAPI_GPU_GetVbiosOEMRevision.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: hPhysicalGpu is NULL
- // NVAPI_OK: szBiosRevision contains version string
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetVbiosVersionString: function(hPhysicalGpu: NvPhysicalGpuHandle; var szBiosRevision: NvAPI_ShortString): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetAGPAperture
- //
- // DESCRIPTION: Returns AGP aperture in megabytes
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
- // NVAPI_OK: call successful
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetAGPAperture: function(hPhysicalGpu: NvPhysicalGpuHandle; pSize: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetCurrentAGPRate
- //
- // DESCRIPTION: Returns the current AGP Rate (1 = 1x, 2=2x etc, 0 = AGP not present)
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: pRate is NULL
- // NVAPI_OK: call successful
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetCurrentAGPRate: function(hPhysicalGpu: NvPhysicalGpuHandle; var pRate: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetCurrentPCIEDownstreamWidth
- //
- // DESCRIPTION: Returns the number of PCIE lanes being used for the PCIE interface
- // downstream from the GPU.
- //
- // On systems that do not support PCIE, the maxspeed for the root link
- // will be zero.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: pWidth is NULL
- // NVAPI_OK: call successful
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetCurrentPCIEDownstreamWidth: function(hPhysicalGpu: NvPhysicalGpuHandle; var pWidth: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetPhysicalFrameBufferSize
- //
- // DESCRIPTION: Returns the physical size of framebuffer in Kb. This does NOT include any
- // system RAM that may be dedicated for use by the GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
- // NVAPI_OK: call successful
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetPhysicalFrameBufferSize: function(hPhysicalGpu: NvPhysicalGpuHandle; var pSize: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetVirtualFrameBufferSize
- //
- // DESCRIPTION: Returns the virtual size of framebuffer in Kb. This includes the physical RAM plus any
- // system RAM that has been dedicated for use by the GPU.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: pSize is NULL
- // NVAPI_OK: call successful
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND: no NVIDIA GPU driving a display was found
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE: hPhysicalGpu was not a physical GPU handle
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetVirtualFrameBufferSize: function(hPhysicalGpu: NvPhysicalGpuHandle; var pSize: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////////
- // Thermal API
- // Provides ability to get temperature levels from the various thermal sensors associated with the GPU
- const
- NVAPI_MAX_THERMAL_SENSORS_PER_GPU = 3;
- type
- NV_THERMAL_TARGET = (
- NVAPI_THERMAL_TARGET_NONE = 0,
- NVAPI_THERMAL_TARGET_GPU = 1,
- NVAPI_THERMAL_TARGET_MEMORY = 2,
- NVAPI_THERMAL_TARGET_POWER_SUPPLY = 4,
- NVAPI_THERMAL_TARGET_BOARD = 8,
- NVAPI_THERMAL_TARGET_ALL = 15,
- NVAPI_THERMAL_TARGET_UNKNOWN = -1
- );
- NV_THERMAL_CONTROLLER = (
- NVAPI_THERMAL_CONTROLLER_NONE = 0,
- NVAPI_THERMAL_CONTROLLER_GPU_INTERNAL,
- NVAPI_THERMAL_CONTROLLER_ADM1032,
- NVAPI_THERMAL_CONTROLLER_MAX6649,
- NVAPI_THERMAL_CONTROLLER_MAX1617,
- NVAPI_THERMAL_CONTROLLER_LM99,
- NVAPI_THERMAL_CONTROLLER_LM89,
- NVAPI_THERMAL_CONTROLLER_LM64,
- NVAPI_THERMAL_CONTROLLER_ADT7473,
- NVAPI_THERMAL_CONTROLLER_SBMAX6649,
- NVAPI_THERMAL_CONTROLLER_VBIOSEVT,
- NVAPI_THERMAL_CONTROLLER_OS,
- NVAPI_THERMAL_CONTROLLER_UNKNOWN = -1
- );
- NV_GPU_THERMAL_SETTINGS = record
- version: NvU32; //structure version
- count: NvU32; //number of associated thermal sensors with the selected GPU
- sensor: array[0..NVAPI_MAX_THERMAL_SENSORS_PER_GPU - 1] of
- record
- controller: NV_THERMAL_CONTROLLER; //internal, ADM1032, MAX6649...
- defaultMinTemp: NvU32; //the min default temperature value of the thermal sensor in degrees centigrade
- defaultMaxTemp: NvU32; //the max default temperature value of the thermal sensor in degrees centigrade
- currentTemp: NvU32; //the current temperature value of the thermal sensor in degrees centigrade
- target: NV_THERMAL_TARGET; //thermal senor targeted @ GPU, memory, chipset, powersupply, canoas...
- end;
- end;
- TNvGPUThermalSettings = NV_GPU_THERMAL_SETTINGS;
- PNvGPUThermalSettings = ^TNvGPUThermalSettings;
- const
- //#define NV_GPU_THERMAL_SETTINGS_VER MAKE_NVAPI_VERSION(NV_GPU_THERMAL_SETTINGS,1)
- NV_GPU_THERMAL_SETTINGS_VER = NvU32(SizeOf(NV_GPU_THERMAL_SETTINGS) or (1 shl 16));
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GPU_GetThermalSettings
- //
- // DESCRIPTION: Retrieves the thermal information of all thermal sensors or specific thermal sensor associated with the selected GPU.
- // Thermal sensors are indexed 0 to NVAPI_MAX_THERMAL_SENSORS_PER_GPU-1.
- // To retrieve specific thermal sensor info set the sensorIndex to the required thermal sensor index.
- // To retrieve info for all sensors set sensorIndex to NVAPI_THERMAL_TARGET_ALL.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // PARAMETERS : hPhysicalGPU(IN) - GPU selection.
- // sensorIndex(IN) - Explicit thermal sensor index selection.
- // pThermalSettings(OUT) - Array of thermal settings.
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT - pThermalInfo is NULL
- // NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
- // NVAPI_INCOMPATIBLE_STRUCT_VERSION - the version of the INFO struct is not supported
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GPU_GetThermalSettings: function(hPhysicalGpu: NvPhysicalGpuHandle; sensorIndex: NvU32; pThermalSettings: PNvGPUThermalSettings): NvAPI_Status; cdecl;
- ////////////////////////////////////////////////////////////////////////////////
- //NvAPI_TVOutput Information
- type
- _NV_DISPLAY_TV_FORMAT = (
- NV_DISPLAY_TV_FORMAT_NONE = 0,
- NV_DISPLAY_TV_FORMAT_SD_NTSCM = $00000001,
- NV_DISPLAY_TV_FORMAT_SD_NTSCJ = $00000002,
- NV_DISPLAY_TV_FORMAT_SD_PALM = $00000004,
- NV_DISPLAY_TV_FORMAT_SD_PALBDGH = $00000008,
- NV_DISPLAY_TV_FORMAT_SD_PALN = $00000010,
- NV_DISPLAY_TV_FORMAT_SD_PALNC = $00000020,
- NV_DISPLAY_TV_FORMAT_SD_576i = $00000100,
- NV_DISPLAY_TV_FORMAT_SD_480i = $00000200,
- NV_DISPLAY_TV_FORMAT_ED_480p = $00000400,
- NV_DISPLAY_TV_FORMAT_ED_576p = $00000800,
- NV_DISPLAY_TV_FORMAT_HD_720p = $00001000,
- NV_DISPLAY_TV_FORMAT_HD_1080i = $00002000,
- NV_DISPLAY_TV_FORMAT_HD_1080p = $00004000,
- NV_DISPLAY_TV_FORMAT_HD_720p50 = $00008000,
- NV_DISPLAY_TV_FORMAT_HD_1080p24 = $00010000,
- NV_DISPLAY_TV_FORMAT_HD_1080i50 = $00020000,
- NV_DISPLAY_TV_FORMAT_HD_1080p50 = $00040000
- );
- NV_DISPLAY_TV_FORMAT = _NV_DISPLAY_TV_FORMAT;
- ///////////////////////////////////////////////////////////////////////////////////
- // I2C API
- // Provides ability to read or write data using I2C protocol.
- // These APIs allow I2C access only to DDC monitors
- const
- NVAPI_MAX_SIZEOF_I2C_DATA_BUFFER = 256;
- NVAPI_NO_PORTID_FOUND = 5;
- NVAPI_DISPLAY_DEVICE_MASK_MAX = 24;
- type
- NV_I2C_INFO = record
- version: NvU32; //structure version
- displayMask: NvU32; //the Display Mask of the concerned display
- bIsDDCPort: NvU8; //Flag indicating DDC port or a communication port
- i2cDevAddress: NvU8; //the I2C target device address
- pbI2cRegAddress: PNvU8; //the I2C target register address
- regAddrSize: NvU32; //the size in bytes of target register address
- pbData: PNvU8; //The buffer of data which is to be read/written
- cbSize: NvU32; //The size of Data buffer to be read.
- i2cSpeed: NvU32; //The speed at which the transaction is be made(between 28kbps to 40kbps)
- end;
- TNvI2CInfo = NV_I2C_INFO;
- const
- //#define NV_I2C_INFO_VER MAKE_NVAPI_VERSION(NV_I2C_INFO,1)
- NV_I2C_INFO_VER = NvU32(SizeOf(NV_I2C_INFO) or (1 shl 16));
- {***********************************************************************************}
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_I2CRead
- //
- // DESCRIPTION: Read data buffer from I2C port
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // PARAMETERS: hPhysicalGPU(IN) - GPU selection.
- // NV_I2C_INFO *pI2cInfo -The I2c data input structure
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
- // NVAPI_INCOMPATIBLE_STRUCT_VERSION - structure version is not supported
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_I2CRead: function(hPhysicalGpu: NvPhysicalGpuHandle; var pI2cInfo: TNvI2CInfo): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_I2CWrite
- //
- // DESCRIPTION: Writes data buffer to I2C port
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // PARAMETERS: hPhysicalGPU(IN) - GPU selection.
- // NV_I2C_INFO *pI2cInfo -The I2c data input structure
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_HANDLE_INVALIDATED - handle passed has been invalidated (see user guide)
- // NVAPI_EXPECTED_PHYSICAL_GPU_HANDLE - handle passed is not a physical GPU handle
- // NVAPI_INCOMPATIBLE_STRUCT_VERSION - structure version is not supported
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_I2CWrite: function(hPhysicalGpu: NvPhysicalGpuHandle; var pI2cInfo: TNvI2CInfo): NvAPI_Status; cdecl;
- type
- NV_CHIPSET_INFO = record
- version: NvU32; //structure version
- vendorId: NvU32; //vendorId
- deviceId: NvU32; //deviceId
- szVendorName: NvAPI_ShortString; //vendor Name
- szChipsetName: NvAPI_ShortString; //device Name
- flags: NvU32; //Chipset info flags - obsolete
- subSysVendorId: NvU32; //subsystem vendorId
- subSysDeviceId: NvU32; //subsystem deviceId
- szSubSysVendorName: NvAPI_ShortString;//subsystem vendor Name
- end;
- TNvChipsetInfo = NV_CHIPSET_INFO;
- const
- //#define NV_CHIPSET_INFO_VER MAKE_NVAPI_VERSION(NV_CHIPSET_INFO,3)
- NV_CHIPSET_INFO_VER = NvU32(SizeOf(NV_CHIPSET_INFO) or (3 shl 16));
- {type
- NV_CHIPSET_INFO_FLAGS = (
- NV_CHIPSET_INFO_HYBRID = $00000001
- );}
- const
- NV_CHIPSET_INFO_HYBRID = $00000001;
- type
- NV_CHIPSET_INFO_v2 = record
- version: NvU32; //structure version
- vendorId: NvU32; //vendorId
- deviceId: NvU32; //deviceId
- szVendorName: NvAPI_ShortString; //vendor Name
- szChipsetName: NvAPI_ShortString; //device Name
- flags: NvU32; //Chipset info flags
- end;
- TNvChipsetInfoV2 = NV_CHIPSET_INFO_v2;
- const
- //#define NV_CHIPSET_INFO_VER_2 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v2,2)
- NV_CHIPSET_INFO_VER_2 = NvU32(SizeOf(NV_CHIPSET_INFO_v2) or (2 shl 16));
- type
- NV_CHIPSET_INFO_v1 = record
- version: NvU32; //structure version
- vendorId: NvU32; //vendorId
- deviceId: NvU32; //deviceId
- szVendorName: NvAPI_ShortString; //vendor Name
- szChipsetName: NvAPI_ShortString; //device Name
- end;
- TNvChipsetInfoV1 = NV_CHIPSET_INFO_v1;
- const
- //#define NV_CHIPSET_INFO_VER_1 MAKE_NVAPI_VERSION(NV_CHIPSET_INFO_v1,1)
- NV_CHIPSET_INFO_VER_1 = NvU32(SizeOf(NV_CHIPSET_INFO_v1) or (1 shl 16));
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_SYS_GetChipSetInfo
- //
- // DESCRIPTION: Returns information about the System's ChipSet
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_INVALID_ARGUMENT: pChipSetInfo is NULL
- // NVAPI_OK: *pChipSetInfo is now set
- // NVAPI_INCOMPATIBLE_STRUCT_VERSION - NV_CHIPSET_INFO version not compatible with driver
- //
- ///////////////////////////////////////////////////////////////////////////////
- function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfo): NvAPI_Status; cdecl; overload;
- function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV2): NvAPI_Status; cdecl; overload;
- function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV1): NvAPI_Status; cdecl; overload;
- type
- NV_LID_DOCK_PARAMS = record
- version: NvU32; // Structure version, constructed from macro below
- currentLidState: NvU32;
- currentDockState: NvU32;
- currentLidPolicy: NvU32;
- currentDockPolicy: NvU32;
- forcedLidMechanismPresent: NvU32;
- forcedDockMechanismPresent: NvU32;
- end;
- TNvLIDDockParams = NV_LID_DOCK_PARAMS;
- const
- //#define NV_LID_DOCK_PARAMS_VER MAKE_NVAPI_VERSION(NV_LID_DOCK_PARAMS,1)
- NV_LID_DOCK_PARAMS_VER = NvU32(SizeOf(NV_LID_DOCK_PARAMS) or (1 shl 16));
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_GetLidDockInfo
- //
- // DESCRIPTION: Returns current lid and dock information.
- //
- // SUPPORTED OS: Mac OS X, Windows XP and higher
- //
- // RETURN STATUS: NVAPI_OK: now *pLidAndDock contains the returned lid and dock information.
- // NVAPI_ERROR:If any way call is not success.
- // NVAPI_NOT_SUPPORTED:If any way call is not success.
- // NVAPI_HANDLE_INVALIDATED:If nvapi escape result handle is invalid.
- // NVAPI_API_NOT_INTIALIZED:If NVAPI is not initialized.
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_SYS_GetLidAndDockInfo: function(var pLidAndDock: TNvLIDDockParams): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_OGL_ExpertModeSet[Get]
- //
- // DESCRIPTION: Configure OpenGL Expert Mode, an API usage feedback and
- // advice reporting mechanism. The effects of this call are
- // applied only to the current context, and are reset to the
- // defaults when the context is destroyed.
- //
- // Note: This feature is valid at runtime only when GLExpert
- // functionality has been built into the OpenGL driver
- // installed on the system. All Windows Vista OpenGL
- // drivers provided by NVIDIA have this instrumentation
- // included by default. Windows XP, however, requires a
- // special display driver available with the NVIDIA
- // PerfSDK found at developer.nvidia.com.
- //
- // Note: These functions are valid only for the current OpenGL
- // context. Calling these functions prior to creating a
- // context and calling MakeCurrent with it will result
- // in errors and undefined behavior.
- //
- // PARAMETERS: expertDetailMask Mask made up of NVAPI_OGLEXPERT_DETAIL bits,
- // this parameter specifies the detail level in
- // the feedback stream.
- //
- // expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits,
- // this parameter specifies the areas of
- // functional interest.
- //
- // expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits,
- // this parameter specifies the feedback output
- // location.
- //
- // expertCallback Used in conjunction with OUTPUT_TO_CALLBACK,
- // this is a simple callback function the user
- // may use to obtain the feedback stream. The
- // function will be called once per fully
- // qualified feedback stream entry.
- //
- // RETURN STATUS: NVAPI_API_NOT_INTIALIZED : NVAPI not initialized
- // NVAPI_NVIDIA_DEVICE_NOT_FOUND : no NVIDIA GPU found
- // NVAPI_OPENGL_CONTEXT_NOT_CURRENT : no NVIDIA OpenGL context
- // which supports GLExpert
- // has been made current
- // NVAPI_ERROR : OpenGL driver failed to load properly
- // NVAPI_OK : success
- //
- ///////////////////////////////////////////////////////////////////////////////
- const
- NVAPI_OGLEXPERT_DETAIL_NONE = $00000000;
- NVAPI_OGLEXPERT_DETAIL_ERROR = $00000001;
- NVAPI_OGLEXPERT_DETAIL_SWFALLBACK = $00000002;
- NVAPI_OGLEXPERT_DETAIL_BASIC_INFO = $00000004;
- NVAPI_OGLEXPERT_DETAIL_DETAILED_INFO = $00000008;
- NVAPI_OGLEXPERT_DETAIL_PERFORMANCE_WARNING = $00000010;
- NVAPI_OGLEXPERT_DETAIL_QUALITY_WARNING = $00000020;
- NVAPI_OGLEXPERT_DETAIL_USAGE_WARNING = $00000040;
- NVAPI_OGLEXPERT_DETAIL_ALL = $FFFFFFFF;
- NVAPI_OGLEXPERT_REPORT_NONE = $00000000;
- NVAPI_OGLEXPERT_REPORT_ERROR = $00000001;
- NVAPI_OGLEXPERT_REPORT_SWFALLBACK = $00000002;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_VERTEX = $00000004;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_GEOMETRY = $00000008;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_XFB = $00000010;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_RASTER = $00000020;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAGMENT = $00000040;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_ROP = $00000080;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_FRAMEBUFFER = $00000100;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_PIXEL = $00000200;
- NVAPI_OGLEXPERT_REPORT_PIPELINE_TEXTURE = $00000400;
- NVAPI_OGLEXPERT_REPORT_OBJECT_BUFFEROBJECT = $00000800;
- NVAPI_OGLEXPERT_REPORT_OBJECT_TEXTURE = $00001000;
- NVAPI_OGLEXPERT_REPORT_OBJECT_PROGRAM = $00002000;
- NVAPI_OGLEXPERT_REPORT_OBJECT_FBO = $00004000;
- NVAPI_OGLEXPERT_REPORT_FEATURE_SLI = $00008000;
- NVAPI_OGLEXPERT_REPORT_ALL = $FFFFFFFF;
- NVAPI_OGLEXPERT_OUTPUT_TO_NONE = $00000000;
- NVAPI_OGLEXPERT_OUTPUT_TO_CONSOLE = $00000001;
- NVAPI_OGLEXPERT_OUTPUT_TO_DEBUGGER = $00000004;
- NVAPI_OGLEXPERT_OUTPUT_TO_CALLBACK = $00000008;
- NVAPI_OGLEXPERT_OUTPUT_TO_ALL = $FFFFFFFF;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION TYPE: NVAPI_OGLEXPERT_CALLBACK
- //
- // DESCRIPTION: Used in conjunction with OUTPUT_TO_CALLBACK, this is a simple
- // callback function the user may use to obtain the feedback
- // stream. The function will be called once per fully qualified
- // feedback stream entry.
- //
- // PARAMETERS: categoryId Contains the bit from the NVAPI_OGLEXPERT_REPORT
- // mask that corresponds to the current message
- // messageId Unique Id for the current message
- // detailLevel Contains the bit from the NVAPI_OGLEXPERT_DETAIL
- // mask that corresponds to the current message
- // objectId Unique Id of the object that corresponds to the
- // current message
- // messageStr Text string from the current message
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- //typedef void (* NVAPI_OGLEXPERT_CALLBACK) (unsigned int categoryId, unsigned int messageId, unsigned int detailLevel, int objectId, const char *messageStr): NvAPI_Status; cdecl;
- NVAPI_OGLEXPERT_CALLBACK = procedure (categoryId, messageId, detailLevel: Cardinal; objectId: Integer; const messageStr: PChar); cdecl;
- // SUPPORTED OS: Windows XP and higher
- var
- NvAPI_OGL_ExpertModeSet: function(expertDetailLevel: NvU32;
- expertReportMask: NvU32;
- expertOutputMask: NvU32;
- expertCallback: NVAPI_OGLEXPERT_CALLBACK): NvAPI_Status; cdecl;
- // SUPPORTED OS: Windows XP and higher
- var
- NvAPI_OGL_ExpertModeGet: function(var pExpertDetailLevel: NvU32;
- var pExpertReportMask: NvU32;
- var pExpertOutputMask;
- var pExpertCallback: NVAPI_OGLEXPERT_CALLBACK): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_OGL_ExpertModeDefaultsSet[Get]
- //
- // DESCRIPTION: Configure OpenGL Expert Mode global defaults. These settings
- // apply to any OpenGL application which starts up after these
- // values are applied (i.e. these settings *do not* apply to
- // currently running applications).
- //
- // PARAMETERS: expertDetailLevel Value which specifies the detail level in
- // the feedback stream. This is a mask made up
- // of NVAPI_OGLEXPERT_LEVEL bits.
- //
- // expertReportMask Mask made up of NVAPI_OGLEXPERT_REPORT bits,
- // this parameter specifies the areas of
- // functional interest.
- //
- // expertOutputMask Mask made up of NVAPI_OGLEXPERT_OUTPUT bits,
- // this parameter specifies the feedback output
- // location. Note that using OUTPUT_TO_CALLBACK
- // here is meaningless and has no effect, but
- // using it will not cause an error.
- //
- // RETURN STATUS: NVAPI_ERROR or NVAPI_OK
- //
- ///////////////////////////////////////////////////////////////////////////////
- // SUPPORTED OS: Windows XP and higher
- var
- NvAPI_OGL_ExpertModeDefaultsSet: function(expertDetailLevel: NvU32;
- expertReportMask: NvU32;
- expertOutputMask: NvU32): NvAPI_Status; cdecl;
- // SUPPORTED OS: Windows XP and higher
- var
- NvAPI_OGL_ExpertModeDefaultsGet: function(var pExpertDetailLevel: NvU32;
- var pExpertReportMask: NvU32;
- var pExpertOutputMask: NvU32): NvAPI_Status; cdecl;
- const
- NVAPI_MAX_VIEW_TARGET = 2;
- type
- _NV_TARGET_VIEW_MODE = (
- NV_VIEW_MODE_STANDARD = 0,
- NV_VIEW_MODE_CLONE = 1,
- NV_VIEW_MODE_HSPAN = 2,
- NV_VIEW_MODE_VSPAN = 3,
- NV_VIEW_MODE_DUALVIEW = 4,
- NV_VIEW_MODE_MULTIVIEW = 5
- );
- NV_TARGET_VIEW_MODE = _NV_TARGET_VIEW_MODE;
- TNvTargetViewMode = NV_TARGET_VIEW_MODE;
- PNvTargetViewMode = ^TNvTargetViewMode;
- // Following definitions are used in NvAPI_SetViewEx.
- // Scaling modes
- _NV_SCALING = (
- NV_SCALING_DEFAULT = 0, // No change
- NV_SCALING_MONITOR_SCALING = 1,
- NV_SCALING_ADAPTER_SCALING = 2,
- NV_SCALING_CENTERED = 3,
- NV_SCALING_ASPECT_SCALING = 5,
- NV_SCALING_CUSTOMIZED = 255 // For future use
- );
- NV_SCALING = _NV_SCALING;
- // Rotate modes
- _NV_ROTATE = (
- NV_ROTATE_0 = 0,
- NV_ROTATE_90 = 1,
- NV_ROTATE_180 = 2,
- NV_ROTATE_270 = 3
- );
- NV_ROTATE = _NV_ROTATE;
- // Color formats
- _NV_FORMAT = (
- NV_FORMAT_UNKNOWN = 0, // unknown. Driver will choose one as following value.
- NV_FORMAT_P8 = 41, // for 8bpp mode
- NV_FORMAT_R5G6B5 = 23, // for 16bpp mode
- NV_FORMAT_A8R8G8B8 = 21, // for 32bpp mode
- NV_FORMAT_A16B16G16R16F = 113 // for 64bpp(floating point) mode.
- );
- NV_FORMAT = _NV_FORMAT;
- // TV standard
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_SetView
- //
- // DESCRIPTION: This API lets caller to modify target display arrangement for selected source display handle in any of the nview modes.
- // It also allows to modify or extend the source display in dualview mode.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
- // pTargetInfo(IN) - Pointer to array of NV_VIEW_TARGET_INFO, specifying device properties in this view.
- // The first device entry in the array is the physical primary.
- // The device entry with the lowest source id is the desktop primary.
- // targetCount(IN) - Count of target devices specified in pTargetInfo.
- // targetView(IN) - Target view selected from NV_TARGET_VIEW_MODE.
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT: Invalid input parameter.
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- TNvViewTargetInfoFlags = (bPrimary, bInterlaced, bGDIPrimary);
- NV_VIEW_TARGET_INFO = record
- version: NvU32; // (IN) structure version
- count: NvU32; // (IN) target count
- target: array[0..NVAPI_MAX_VIEW_TARGET - 1] of
- record
- deviceMask: NvU32; // (IN/OUT) device mask
- sourceId: NvU32; // (IN/OUT) source id
- Flags: TNvViewTargetInfoFlags;
- {bPrimary: NvU32 :1; // (OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary.
- // NvAPI_SetView automatically selects the first target in NV_VIEW_TARGET_INFO index 0 as the GPU's primary view.
- bInterlaced: NvU32 :1;// (IN/OUT) Indicates if the timing being used on this monitor is interlaced
- bGDIPrimary: NvU32 :1;// (IN/OUT) Indicates if this is the desktop GDI primary.}
- end;
- end;
- TNvViewTargetInfo = NV_VIEW_TARGET_INFO;
- PNvViewTargetInfo = ^TNvViewTargetInfo;
- const
- //#define NV_VIEW_TARGET_INFO_VER MAKE_NVAPI_VERSION(NV_VIEW_TARGET_INFO,2)
- NV_VIEW_TARGET_INFO_VER = NvU32(SizeOf(NV_VIEW_TARGET_INFO) or (2 shl 16));
- var
- NvAPI_SetView: function(hNvDisplay: NvDisplayHandle; pTargetInfo: PNvViewTargetInfo; targetView: TNvTargetViewMode): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_GetView
- //
- // DESCRIPTION: This API lets caller retrieve the target display arrangement for selected source display handle.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
- // pTargetInfo(OUT) - User allocated storage to retrieve an array of NV_VIEW_TARGET_INFO. Can be NULL to retrieve the targetCount.
- // targetMaskCount(IN/OUT) - Count of target device mask specified in pTargetMask.
- // targetView(OUT) - Target view selected from NV_TARGET_VIEW_MODE.
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT: Invalid input parameter.
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetView: function(hNvDisplay: NvDisplayHandle; pTargets: PNvViewTargetInfo; var pTargetMaskCount: NvU32; var pTargetView: TNvTargetViewMode): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_SetViewEx
- //
- // DESCRIPTION: This API lets caller to modify the display arrangement for selected source display handle in any of the nview modes.
- // It also allows to modify or extend the source display in dualview mode.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
- // pPathInfo(IN) - Pointer to array of NV_VIEW_PATH_INFO, specifying device properties in this view.
- // The first device entry in the array is the physical primary.
- // The device entry with the lowest source id is the desktop primary.
- // pathCount(IN) - Count of paths specified in pPathInfo.
- // displayView(IN)- Display view selected from NV_TARGET_VIEW_MODE.
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT: Invalid input parameter.
- //
- ///////////////////////////////////////////////////////////////////////////////
- const
- NVAPI_MAX_DISPLAY_PATH = NVAPI_MAX_VIEW_TARGET;
- type
- NV_DISPLAY_PATH_INFO = record
- version: NvU32; // (IN) structure version
- count: NvU32; // (IN) path count
- path: array[0..NVAPI_MAX_DISPLAY_PATH - 1] of
- record
- deviceMask: NvU32; // (IN) device mask
- sourceId: NvU32; // (IN) source id
- bPrimary: LongBool;
- {bPrimary: NvU32; :1; // (IN/OUT) Indicates if this is the GPU's primary view target. This is not the desktop GDI primary.
- // NvAPI_SetViewEx automatically selects the first target in NV_DISPLAY_PATH_INFO index 0 as the GPU's primary view.}
- connector: NV_GPU_CONNECTOR_TYPE; // (IN) Specify connector type. For TV only.
- // source mode information
- width: NvU32; // (IN) width of the mode
- height: NvU32; // (IN) height of the mode
- depth: NvU32; // (IN) depth of the mode
- colorFormat: NV_FORMAT; // color format if needs to specify. Not used now.
- //rotation setting of the mode
- rotation: NV_ROTATE; // (IN) rotation setting.
- // the scaling mode
- scaling: NV_SCALING; // (IN) scaling setting
- // Timing info
- refreshRate: NvU32; // (IN) refresh rate of the mode
- interlaced: LongBool;
- {interlaced: NvU32 :1; // (IN) interlaced mode flag}
- tvFormat: NV_DISPLAY_TV_FORMAT; // (IN) to choose the last TV format set this value to NV_DISPLAY_TV_FORMAT_NONE
- // Windows desktop position
- posx: NvU32; // (IN/OUT) x offset of this display on the Windows desktop
- posy: NvU32; // (IN/OUT) y offset of this display on the Windows desktop
- bGDIPrimary: LongBool;
- {bGDIPrimary: NvU32; :1; // (IN/OUT) Indicates if this is the desktop GDI primary.}
- end;
- end;
- TNvDisplayPathInfo = NV_DISPLAY_PATH_INFO;
- PNvDisplayPathInfo = ^TNvDisplayPathInfo;
- const
- //#define NV_DISPLAY_PATH_INFO_VER MAKE_NVAPI_VERSION(NV_DISPLAY_PATH_INFO,2)
- NV_DISPLAY_PATH_INFO_VER = NvU32(SizeOf(NV_DISPLAY_PATH_INFO) or (2 shl 16));
- var
- NvAPI_SetViewEx: function(hNvDisplay: NvDisplayHandle; pPathInfo: PNvDisplayPathInfo; displayView: TNvTargetViewMode): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_GetViewEx
- //
- // DESCRIPTION: This API lets caller retrieve the target display arrangement for selected source display handle.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. NVAPI_DEFAULT_HANDLE not allowed, it has to be a handle enumerated with NvAPI_EnumNVidiaDisplayHandle().
- // pPathInfo(IN/OUT) - count field should be set to NVAPI_MAX_DISPLAY_PATH. Can be NULL to retrieve just the pathCount.
- // pPathCount(IN/OUT) - Number of elements in array pPathInfo->path.
- // pTargetViewMode(OUT)- Display view selected from NV_TARGET_VIEW_MODE.
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT - Invalid input parameter.
- // NVAPI_EXPECTED_DISPLAY_HANDLE - hNvDisplay is not a valid display handle.
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetViewEx: function(hNvDisplay: NvDisplayHandle; pPathInfo: PNvDisplayPathInfo; var pPathCount: NvU32; var pTargetViewMode: TNvTargetViewMode): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- // FUNCTION NAME: NvAPI_GetSupportedViews
- //
- // DESCRIPTION: This API lets caller enumerate all the supported NVIDIA display views - nview and dualview modes.
- //
- // SUPPORTED OS: Windows XP and higher
- //
- // PARAMETERS: hNvDisplay(IN) - NVIDIA Display selection. It can be NVAPI_DEFAULT_HANDLE or a handle enumerated from NvAPI_EnumNVidiaDisplayHandle().
- // pTargetViews(OUT) - Array of supported views. Can be NULL to retrieve the pViewCount first.
- // pViewCount(IN/OUT) - Count of supported views.
- //
- // RETURN STATUS:
- // NVAPI_OK - completed request
- // NVAPI_ERROR - miscellaneous error occurred
- // NVAPI_INVALID_ARGUMENT: Invalid input parameter.
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_GetSupportedViews: function(hNvDisplay: NvDisplayHandle; pTargetViews: PNvTargetViewMode; var pViewCount: NvU32): NvAPI_Status; cdecl;
- type
- NV_STEREO_REGISTRY_PROFILE_TYPE = Integer;
- const
- NVAPI_STEREO_DEFAULT_REGISTRY_PROFILE = 0; // Default registry configuration profile.
- NVAPI_STEREO_DX9_REGISTRY_PROFILE = 1; // Separate registry configuration profile for DX9 executable.
- NVAPI_STEREO_DX10_REGISTRY_PROFILE = 2; // Separate registry configuration profile for DX10 executable.
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_CreateConfigurationProfileRegistryKey
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Creates new configuration registry key for current application.
- //
- // If there was no configuration profile prior to the function call,
- // tries to create brand new configuration profile registry key
- // for a given application and fill it with default values.
- // If an application already had a configuration profile registry key, does nothing.
- // Name of the key is automatically determined as the name of the executable that calls this function.
- // Because of this, application executable should have distinct and unique name.
- // If the application is using only one version of DirectX, than the default profile type will be appropriate.
- // If the application is using more than one version of DirectX from same executable,
- // it should use appropriate profile type for each configuration profile.
- //
- // PARAMETERS: registryProfileType(IN) - Type of profile that application wants to create.
- // Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
- // Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
- //
- // HOW TO USE: When there is a need for an application to have default stereo parameter values,
- // use this function to create a key where they will be stored.
- //
- // RETURN STATUS:
- // NVAPI_OK - Key exists in the registry.
- // NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
- // NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_CreateConfigurationProfileRegistryKey : function (registryProfileType: NV_STEREO_REGISTRY_PROFILE_TYPE): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_DeleteConfigurationProfileRegistryKey
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Removes configuration registry key for current application.
- //
- // If an application already had a configuration profile prior to the function call,
- // this function will try to remove application's configuration profile registry key from the registry.
- // If there was no configuration profile registry key prior to the function call,
- // the function will do nothing and will not report an error.
- //
- // PARAMETERS: registryProfileType(IN) - Type of profile that application wants to delete.
- // Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
- // Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
- //
- // RETURN STATUS:
- // NVAPI_OK - Key does not exist in the registry any more.
- // NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
- // NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_DeleteConfigurationProfileRegistryKey : function (registryProfileType: NV_STEREO_REGISTRY_PROFILE_TYPE): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_SetConfigurationProfileValue
- //
- // PARAMETERS: registryProfileType(IN) - Type of profile that application wants to access.
- // Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
- // Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
- // valueRegistryID(IN) - ID of the value that is being set.
- // Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
- // Any other value will cause function to do nothing and return NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED.
- // pValue(IN) - Address of the value that is being set.
- // Should be either address of a DWORD or of a float,
- // dependent on the type of the stereo parameter whose value is being set.
- // The API will then cast that address to DWORD*
- // and write whatever is in those 4 bytes as a DWORD to the registry.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Sets given parameter value under the application's registry key.
- //
- // If the value does not exist under the application's registry key,
- // the value will be created under the key.
- //
- // RETURN STATUS:
- // NVAPI_OK - Value is written to registry.
- // NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
- // NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED - This value is not supported.
- // NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- NV_STEREO_REGISTRY_ID = Integer;
- const
- NVAPI_CONVERGENCE_ID = 0; // Symbolic constant for convergence registry ID.
- NVAPI_FRUSTUM_ADJUST_MODE_ID = 1; // Symbolic constant for frustum adjust mode registry ID.
- var
- NvAPI_Stereo_SetConfigurationProfileValue : function (
- registryProfileType: NV_STEREO_REGISTRY_PROFILE_TYPE;
- valueRegistryID: NV_STEREO_REGISTRY_ID; Value : Pointer): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_DeleteConfigurationProfileValue
- //
- // PARAMETERS: registryProfileType(IN) - Type of profile that application wants to access.
- // Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
- // Any other value will cause function to do nothing and return NV_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED.
- // valueRegistryID(IN) - ID of the value that is being deleted.
- // Should be one of the symbolic constants defined in NV_STEREO_REGISTRY_PROFILE_TYPE.
- // Any other value will cause function to do nothing and return NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Removes given value from application's configuration profile registry key.
- //
- // If there is no such value, the function will do nothing and will not report an error.
- //
- // RETURN STATUS:
- // NVAPI_OK - Value does not exist in registry any more.
- // NVAPI_STEREO_REGISTRY_PROFILE_TYPE_NOT_SUPPORTED - This profile type is not supported.
- // NVAPI_STEREO_REGISTRY_VALUE_NOT_SUPPORTED - This value is not supported.
- // NVAPI_STEREO_REGISTRY_ACCESS_FAILED - Access to registry failed.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_DeleteConfigurationProfileValue : function (
- registryProfileType : NV_STEREO_REGISTRY_PROFILE_TYPE;
- valueRegistryID : NV_STEREO_REGISTRY_ID): NvAPI_Status; cdecl;
- {///////////////////////////////////////////////////////////////////////////// }
- { }
- { FUNCTION NAME: NvAPI_Stereo_Enable }
- { }
- { SUPPORTED OS: Windows Vista and higher }
- { }
- { DESCRIPTION: Enables stereo mode in the registry. }
- { Call to this function affects entire system. }
- { Calls to functions that require stereo enabled with stereo disabled will have no effect, }
- { and will return apropriate error code. }
- { }
- { RETURN STATUS: }
- { NVAPI_OK - Stereo is now enabled. }
- { NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. }
- { NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. }
- { NVAPI_ERROR - Something is wrong (generic error). }
- { }
- {///////////////////////////////////////////////////////////////////////////// }
- var
- NvAPI_Stereo_Enable : function : NVapi_status; cdecl;
- {///////////////////////////////////////////////////////////////////////////// }
- { }
- { FUNCTION NAME: NvAPI_Stereo_Disable }
- { }
- { SUPPORTED OS: Windows Vista and higher }
- { }
- { DESCRIPTION: Disables stereo mode in the registry. }
- { Call to this function affects entire system. }
- { Calls to functions that require stereo enabled with stereo disabled will have no effect, }
- { and will return apropriate error code. }
- { }
- { RETURN STATUS: }
- { NVAPI_OK - Stereo is now disabled. }
- { NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. }
- { NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. }
- { NVAPI_ERROR - Something is wrong (generic error). }
- { }
- {///////////////////////////////////////////////////////////////////////////// }
- var
- NvAPI_Stereo_Disable : function : NVapi_status; cdecl;
- {///////////////////////////////////////////////////////////////////////////// }
- { }
- { FUNCTION NAME: NvAPI_Stereo_IsEnabled }
- { }
- { PARAMETERS: pIsStereoEnabled(OUT) - Address where result of the inquiry will be placed. }
- { }
- { SUPPORTED OS: Windows Vista and higher }
- { }
- { DESCRIPTION: Checks if stereo mode is enabled in the registry. }
- { }
- { RETURN STATUS: }
- { NVAPI_OK - Check was sucessfully completed and result reflects current state of stereo availability. }
- { NVAPI_API_NOT_INTIALIZED - NVAPI not initialized. }
- { NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized. }
- { NVAPI_ERROR - Something is wrong (generic error). }
- { }
- {///////////////////////////////////////////////////////////////////////////// }
- var
- NvAPI_Stereo_IsEnabled : function (var IsStereoEnabled: NvU8): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_CreateHandleFromIUnknown
- //
- // PARAMETERS: pDevice(IN) - Pointer to IUnknown interface that IDirect3DDevice9* in DX9, ID3D10Device*.
- // pStereoHandle(OUT) - Pointer to newly created stereo handle.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Creates stereo handle, that is used in subsequent calls related to given device interface.
- // This must be called before any other NvAPI_Stereo_ function for that handle.
- // Multiple devices can be used at one time using multiple calls to this function (one per each device).
- //
- // HOW TO USE: After the Direct3D device is created, create stereo handle.
- // On call success:
- // Use all other NvAPI_Stereo_ functions that have stereo handle as first parameter.
- // After the device interface correspondent to the stereo handle is destroyed,
- // application should call NvAPI_DestroyStereoHandle for that stereo handle.
- //
- // RETURN STATUS:
- // NVAPI_OK - Stereo handle is created for given device interface.
- // NVAPI_INVALID_ARGUMENT - Provided device interface is invalid.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- StereoHandle = Pointer;
- var
- NvAPI_Stereo_CreateHandleFromIUnknown : function (pDevice: IUnknown; var Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_DestroyHandle
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle that is to be destroyed.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Destroys stereo handle created with one of NvAPI_Stereo_CreateHandleFrom functions.
- // This should be called after device corresponding to the handle has been destroyed.
- //
- // RETURN STATUS:
- // NVAPI_OK - Stereo handle is destroyed.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_DestroyHandle : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_Activate
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Activates stereo for device interface correspondent to given stereo handle.
- // Activating stereo will be possible only if stereo was enabled previously in the registry.
- // Calls to all functions that require stereo activated
- // with stereo deactivated will have no effect and will return appropriate error code.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Stereo is turned on.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_Activate : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_Deactivate
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Deactivates stereo for given device interface.
- // Calls to all functions that require stereo activated
- // with stereo deactivated will have no effect and will return appropriate error code.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Stereo is turned off.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_Deactivate : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_IsActivated
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // pIsStereoOn(IN) - Address where result of the inquiry will be placed.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Checks if stereo is activated for given device interface.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Check was sucessfully completed and result reflects current state of stereo (on/off).
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_IsActivated : function (Handle: StereoHandle; var IsStereoOn: NvU8): NvAPI_Status; cdecl;
-
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_GetSeparation
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // pSeparationPercentage(OUT) - Address of @c float type variable to store current separation percentage in.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Gets current separation value (in percents).
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Retrieval of separation percentage was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_GetSeparation : function (Handle: StereoHandle; var SeparationPercentage: Single): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_SetSeparation
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // newSeparationPercentage(IN) - New value for separation percentage.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Sets separation to given percentage.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Setting of separation percentage was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_STEREO_PARAMETER_OUT_OF_RANGE - Given separation percentage is out of [0..100] range.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_SetSeparation : function (Handle: StereoHandle; newSeparationPercentage: Single): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_DecreaseSeparation
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Decreases separation for given device interface (same like Ctrl+F3 hotkey).
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Decrease of separation percentage was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_DecreaseSeparation : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_IncreaseSeparation
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Increases separation for given device interface (same like Ctrl+F4 hotkey).
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Increase of separation percentage was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_IncreaseSeparation : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_GetConvergence
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // pConvergence(OUT) - Address of @c float type variable to store current convergence value in.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Gets current convergence value.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Retrieval of convergence value was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_GetConvergence : function (Handle: StereoHandle; var pConvergence: Single): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_SetConvergence
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // newConvergencePercentage(IN) - New value for convergence.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Sets convergence to given value.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Setting of convergence value was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_SetConvergence : function (Handle: StereoHandle; newConvergencePercentage: Single): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_DecreaseConvergence
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Decreases convergence for given device interface (same like Ctrl+F5 hotkey).
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Decrease of convergence was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_DecreaseConvergence : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_IncreaseConvergence
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Increases convergence for given device interface (same like Ctrl+F5 hotkey).
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Increase of convergence was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_IncreaseConvergence : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_GetFrustumAdjustMode
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // pFrustumAdjustMode(OUT) - Address of the NV_FRUSTUM_ADJUST_MODE type variable to store current frustum value in.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Gets current frustum adjust mode value.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Retrieval of frustum adjust mode was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- type
- NV_FRUSTUM_ADJUST_MODE = Integer;
- const
- NVAPI_NO_FRUSTUM_ADJUST = 0; // Do not adjust frustum.
- NVAPI_FRUSTUM_STRETCH = 1; // Stretch images in X.
- NVAPI_FRUSTUM_CLEAR_EDGES = 2; // Clear corresponding edges for each eye.
- var
- NvAPI_Stereo_GetFrustumAdjustMode : function (Handle: StereoHandle;
- var FrustumAdjustMode: NV_FRUSTUM_ADJUST_MODE): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_SetFrustumAdjustMode
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // newFrustumAdjustModeValue (IN) - New value for frustum adjust mode.
- // Should be one of the symbolic constants defined in NV_FRUSTUM_ADJUST_MODE.
- // Any other value will cause function to do nothing and return NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Sets current frustum adjust mode value.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Retrieval of frustum adjust mode was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_STEREO_FRUSTUM_ADJUST_MODE_NOT_SUPPORTED - Given frustum adjust mode is not supported.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_SetFrustumAdjustMode : function (Handle: StereoHandle;
- newFrustumAdjustModeValue: NV_FRUSTUM_ADJUST_MODE): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_CaptureJpegImage
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // quality(IN) - Quality of the JPEG image to be captured. Integer value betweeen 0 and 100.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Captures current stereo image in JPEG stereo format with given quality.
- // Only the last capture call per flip will be effective.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Image captured.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_STEREO_PARAMETER_OUT_OF_RANGE - Given quality is out of [0..100] range.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_CaptureJpegImage : function (Handle: StereoHandle; quality: NvU32): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_CapturePngImage
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Captures current stereo image in PNG stereo format.
- // Only the last capture call per flip will be effective.
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate NvAPI_Stereo_CreateHandleFrom function.
- //
- // RETURN STATUS:
- // NVAPI_OK - Image captured.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_CapturePngImage : function (Handle: StereoHandle): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_ReverseStereoBlitControl
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // TurnOn(IN) != 0 - turns on,
- // == 0 - turns off
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Turns on/off reverse stereo blit
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate
- // NvAPI_Stereo_CreateHandleFrom function.
- // After reversed stereo blit control turned on blit from stereo surface will
- // produce right eye image in the left side of the destination surface and left
- // eye image in the right side of the destination surface
- // Conditions:
- // 1. DstWidth == 2*SrcWidth
- // 2. DstHeight == SrcHeight
- // 3. Src surface is actually stereo surface.
- // 4. SrcRect must be {0,0,SrcWidth,SrcHeight}
- // 5. DstRect must be {0,0,DstWidth,DstHeight}
- // In DX9 Dst surface has to be created as render target and StretchRect has to be used.
- //
- // RETURN STATUS:
- // NVAPI_OK - Retrieval of frustum adjust mode was successfull.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_ReverseStereoBlitControl : function (Handle: StereoHandle; TurnOn: NvU8): NvAPI_Status; cdecl;
- ///////////////////////////////////////////////////////////////////////////////
- //
- // FUNCTION NAME: NvAPI_Stereo_SetNotificationMessage
- //
- // PARAMETERS: stereoHandle(IN) - Stereo handle correspondent to device interface.
- // hWnd(IN) - Window HWND that will be notified when user changed stereo driver state.
- // Actual HWND must be cast to an NvU64.
- // messageID(IN) - MessageID of the message that will be posted to hWnd
- //
- // SUPPORTED OS: Windows Vista and higher
- //
- // DESCRIPTION: Setup notification message that stereo driver will use to notify application
- // when user changes stereo driver state.
- // Call this API with NULL hWnd to prohibit notification.
- //
- //
- // HOW TO USE: After the stereo handle for device interface is created via successfull call to appropriate
- // NvAPI_Stereo_CreateHandleFrom function.
- //
- // When user changes stereo state Activated or Deactivated, separation or conversion
- // stereo driver will post defined message with the folloing parameters
- //
- // wParam == MAKEWPARAM(l, h) where l == 0 if stereo is deactivated
- // 1 if stereo is deactivated
- // h - is current separation.
- // Actual separation is float(h*100.f/0xFFFF);
- // lParam is current conversion.
- // Actual conversion is *(float*)&lParam
- //
- // RETURN STATUS:
- // NVAPI_OK - Notification set.
- // NVAPI_STEREO_INVALID_DEVICE_INTERFACE - Device interface is not valid. Create again, then attach again.
- // NVAPI_API_NOT_INTIALIZED - NVAPI not initialized.
- // NVAPI_STEREO_NOT_INITIALIZED - Stereo part of NVAPI not initialized.
- // NVAPI_ERROR - Something is wrong (generic error).
- //
- ///////////////////////////////////////////////////////////////////////////////
- var
- NvAPI_Stereo_SetNotificationMessage : function (Handle: StereoHandle;
- hWnd: NvU64; messageID : NvU64): NvAPI_Status; cdecl;
- implementation
- { Macros }
- function GetNvAPIVersion(Ver: NvU32): NvU32;
- begin
- Result := Ver shr 16;
- end;
- function GetNvAPISize(Ver: NvU32): NvU32;
- begin
- Result := Ver and $FFFF;
- end;
- var
- _NvAPI_SYS_GetChipSetInfo: function(var pChipSetInfo: TNvChipsetInfo): NvAPI_Status; cdecl;
- function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfo): NvAPI_Status;
- begin
- Result := _NvAPI_SYS_GetChipSetInfo(pChipSetInfo);
- end;
- function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV2): NvAPI_Status;
- begin
- Result := _NvAPI_SYS_GetChipSetInfo(TNvChipsetInfo(Pointer(@pChipSetInfo)^));
- end;
- function NvAPI_SYS_GetChipSetInfo(var pChipSetInfo: TNvChipsetInfoV1): NvAPI_Status;
- begin
- Result := _NvAPI_SYS_GetChipSetInfo(TNvChipsetInfo(Pointer(@pChipSetInfo)^));
- end;
- { Initialization }
- var
- Initialized: Boolean = False;
- type
- PNvAPIFuncRec = ^TNvAPIFuncRec;
- TNvAPIFuncRec = record
- ID: Cardinal;
- Func: Pointer;
- end;
- const
- NvAPIFunctions: array[0..89] of TNvAPIFuncRec = (
- (ID: $6C2D048C; Func: @@NvAPI_GetErrorMessage),
- (ID: $01053FA5; Func: @@NvAPI_GetInterfaceVersionString),
- (ID: $F951A4D1; Func: @@NvAPI_GetDisplayDriverVersion),
- (ID: $9ABDD40D; Func: @@NvAPI_EnumNvidiaDisplayHandle),
- (ID: $20DE9260; Func: @@NvAPI_EnumNvidiaUnAttachedDisplayHandle),
- (ID: $35C29134; Func: @@NvAPI_GetAssociatedNvidiaDisplayHandle),
- (ID: $E5AC921F; Func: @@NvAPI_EnumPhysicalGPUs),
- (ID: $48B3EA59; Func: @@NvAPI_EnumLogicalGPUs),
- (ID: $34EF9506; Func: @@NvAPI_GetPhysicalGPUsFromDisplay),
- (ID: $5018ED61; Func: @@NvAPI_GetPhysicalGPUFromUnAttachedDisplay),
- (ID: $EE1370CF; Func: @@NvAPI_GetLogicalGPUFromDisplay),
- (ID: $ADD604D1; Func: @@NvAPI_GetLogicalGPUFromPhysicalGPU),
- (ID: $AEA3FA32; Func: @@NvAPI_GetPhysicalGPUsFromLogicalGPU),
- (ID: $22A78B05; Func: @@NvAPI_GetAssociatedNvidiaDisplayName),
- (ID: $4888D790; Func: @@NvAPI_GetUnAttachedAssociatedDisplayName),
- (ID: $63F9799E; Func: @@NvAPI_CreateDisplayFromUnAttachedDisplay),
- (ID: $2863148D; Func: @@NvAPI_EnableHWCursor),
- (ID: $AB163097; Func: @@NvAPI_DisableHWCursor),
- (ID: $67B5DB55; Func: @@NvAPI_GetVBlankCounter),
- (ID: $3092AC32; Func: @@NvAPI_SetRefreshRateOverride),
- (ID: $D995937E; Func: @@NvAPI_GetAssociatedDisplayOutputId),
- (ID: $C64FF367; Func: @@NvAPI_GetDisplayPortInfo),
- (ID: $FA13E65A; Func: @@NvAPI_SetDisplayPort),
- (ID: $6AE16EC3; Func: @@NvAPI_GetHDMISupportInfo),
- (ID: $7D554F8E; Func: @@NvAPI_GPU_GetAllOutputs),
- (ID: $1730BFC9; Func: @@NvAPI_GPU_GetConnectedOutputs),
- (ID: $0680DE09; Func: @@NvAPI_GPU_GetConnectedSLIOutputs),
- (ID: $CF8CAF39; Func: @@NvAPI_GPU_GetConnectedOutputsWithLidState),
- (ID: $96043CC7; Func: @@NvAPI_GPU_GetConnectedSLIOutputsWithLidState),
- (ID: $BAAABFCC; Func: @@NvAPI_GPU_GetSystemType),
- (ID: $E3E89B6F; Func: @@NvAPI_GPU_GetActiveOutputs),
- (ID: $37D32E69; Func: @@NvAPI_GPU_GetEDID),
- (ID: $40A505E4; Func: @@NvAPI_GPU_GetOutputType),
- (ID: $34C9C2D4; Func: @@NvAPI_GPU_ValidateOutputCombination),
- (ID: $CEEE8E9F; Func: @@NvAPI_GPU_GetFullName),
- (ID: $2DDFB66E; Func: @@NvAPI_GPU_GetPCIIdentifiers),
- (ID: $C33BAEB1; Func: @@NvAPI_GPU_GetGPUType),
- (ID: $1BB18724; Func: @@NvAPI_GPU_GetBusType),
- (ID: $1BE0B8E5; Func: @@NvAPI_GPU_GetBusId),
- (ID: $2A0A350F; Func: @@NvAPI_GPU_GetBusSlotId),
- (ID: $E4715417; Func: @@NvAPI_GPU_GetIRQ),
- (ID: $ACC3DA0A; Func: @@NvAPI_GPU_GetVbiosRevision),
- (ID: $2D43FB31; Func: @@NvAPI_GPU_GetVbiosOEMRevision),
- (ID: $A561FD7D; Func: @@NvAPI_GPU_GetVbiosVersionString),
- (ID: $6E042794; Func: @@NvAPI_GPU_GetAGPAperture),
- (ID: $C74925A0; Func: @@NvAPI_GPU_GetCurrentAGPRate),
- (ID: $D048C3B1; Func: @@NvAPI_GPU_GetCurrentPCIEDownstreamWidth),
- (ID: $46FBEB03; Func: @@NvAPI_GPU_GetPhysicalFrameBufferSize),
- (ID: $5A04B644; Func: @@NvAPI_GPU_GetVirtualFrameBufferSize),
- (ID: $E3640A56; Func: @@NvAPI_GPU_GetThermalSettings),
- (ID: $2FDE12C5; Func: @@NvAPI_I2CRead),
- (ID: $E812EB07; Func: @@NvAPI_I2CWrite)
- ,
- (ID: $53DABBCA; Func: @@_NvAPI_SYS_GetChipSetInfo),
- (ID: $CDA14D8A; Func: @@NvAPI_SYS_GetLidAndDockInfo),
- (ID: $3805EF7A; Func: @@NvAPI_OGL_ExpertModeSet),
- (ID: $22ED9516; Func: @@NvAPI_OGL_ExpertModeGet),
- (ID: $B47A657E; Func: @@NvAPI_OGL_ExpertModeDefaultsSet),
- (ID: $AE921F12; Func: @@NvAPI_OGL_ExpertModeDefaultsGet),
-
- (ID: $0957D7B6; Func: @@NvAPI_SetView),
- (ID: $D6B99D89; Func: @@NvAPI_GetView),
- (ID: $06B89E68; Func: @@NvAPI_SetViewEx),
- (ID: $DBBC0AF4; Func: @@NvAPI_GetViewEx),
- (ID: $66FB7FC0; Func: @@NvAPI_GetSupportedViews),
- (ID: $BE7692EC; Func: @@NvAPI_Stereo_CreateConfigurationProfileRegistryKey), //76 NvAPI_Stereo_CreateConfigurationProfileRegistryKey
- (ID: $F117B834; Func: @@NvAPI_Stereo_DeleteConfigurationProfileRegistryKey), //77 NvAPI_Stereo_DeleteConfigurationProfileRegistryKey
- (ID: $24409F48; Func: @@NvAPI_Stereo_SetConfigurationProfileValue), //78 NvAPI_Stereo_SetConfigurationProfileValue
- (ID: $49BCEECF; Func: @@NvAPI_Stereo_DeleteConfigurationProfileValue), //79 NvAPI_Stereo_DeleteConfigurationProfileValue
- (ID: $239C4545; Func: @@NvAPI_Stereo_Enable), //80 NvAPI_Stereo_Enable
- (ID: $2EC50C2B; Func: @@NvAPI_Stereo_Disable), //81 NvAPI_Stereo_Disable
- (ID: $348FF8E1; Func: @@NvAPI_Stereo_IsEnabled), //82 NvAPI_Stereo_IsEnabled
- (ID: $AC7E37F4; Func: @@NvAPI_Stereo_CreateHandleFromIUnknown), //83 NvAPI_Stereo_CreateHandleFromIUnknown
- (ID: $3A153134; Func: @@NvAPI_Stereo_DestroyHandle), //84 NvAPI_Stereo_DestroyHandle
- (ID: $F6A1AD68; Func: @@NvAPI_Stereo_Activate), //85 NvAPI_Stereo_Activate
- (ID: $2D68DE96; Func: @@NvAPI_Stereo_Deactivate), //86 NvAPI_Stereo_Deactivate
- (ID: $1FB0BC30; Func: @@NvAPI_Stereo_IsActivated), //87 NvAPI_Stereo_IsActivated
- (ID: $451F2134; Func: @@NvAPI_Stereo_GetSeparation), //88 NvAPI_Stereo_GetSeparation
- (ID: $5C069FA3; Func: @@NvAPI_Stereo_SetSeparation), //89 NvAPI_Stereo_SetSeparation
- (ID: $DA044458; Func: @@NvAPI_Stereo_DecreaseSeparation), //90 NvAPI_Stereo_DecreaseSeparation
- (ID: $C9A8ECEC; Func: @@NvAPI_Stereo_IncreaseSeparation), //91 NvAPI_Stereo_IncreaseSeparation
- (ID: $4AB00934; Func: @@NvAPI_Stereo_GetConvergence), //92 NvAPI_Stereo_GetConvergence
- (ID: $3DD6B54B; Func: @@NvAPI_Stereo_SetConvergence), //93 NvAPI_Stereo_SetConvergence
- (ID: $4C87E317; Func: @@NvAPI_Stereo_DecreaseConvergence), //94 NvAPI_Stereo_DecreaseConvergence
- (ID: $A17DAABE; Func: @@NvAPI_Stereo_IncreaseConvergence), //95 NvAPI_Stereo_IncreaseConvergence
- (ID: $E6839B43; Func: @@NvAPI_Stereo_GetFrustumAdjustMode), //96 NvAPI_Stereo_GetFrustumAdjustMode
- (ID: $7BE27FA2; Func: @@NvAPI_Stereo_SetFrustumAdjustMode), //97 NvAPI_Stereo_SetFrustumAdjustMode
- (ID: $932CB140; Func: @@NvAPI_Stereo_CaptureJpegImage), //98 NvAPI_Stereo_CaptureJpegImage
- (ID: $8B7E99B5; Func: @@NvAPI_Stereo_CapturePngImage), //99 NvAPI_Stereo_CapturePngImage
- (ID: $3CD58F89; Func: @@NvAPI_Stereo_ReverseStereoBlitControl), //100 NvAPI_Stereo_ReverseStereoBlitControl
- (ID: $6B9B409E; Func: @@NvAPI_Stereo_SetNotificationMessage), //101 NvAPI_Stereo_SetNotificationMessage
-
- (ID: 0; Func: nil) // stop signal
- );
- function NotImplemented: NvAPI_Status; cdecl;
- begin
- Result := NVAPI_NO_IMPLEMENTATION;
- end;
- function NvAPI_Initialize;
- const
- NvAPILib = 'nvapi.dll';
- NvAPI_ID_INIT = $0150E828;
- var
- Lib: THandle;
- nvapi_QueryInterface: function(ID: LongWord): Pointer; cdecl;
- InitFunc: function: Integer; stdcall;
- P: Pointer;
- Rec: PNvAPIFuncRec;
- begin
- if Initialized then
- begin
- Result := NVAPI_OK;
- Exit;
- end;
- Lib := LoadLibrary(NvAPILib);
- if Lib <> 0 then
- begin
- nvapi_QueryInterface := GetProcAddress(Lib, 'nvapi_QueryInterface');
- Result := NVAPI_ERROR;
- if Assigned(nvapi_QueryInterface) then
- begin
- InitFunc := nvapi_QueryInterface(NvAPI_ID_INIT);
- if Assigned(InitFunc) then
- begin
- if InitFunc() >= 0 then
- begin
- { Initialize all function pointers }
- Rec := @NvAPIFunctions;
- while Rec.ID <> 0 do
- begin
- PPointer(Rec.Func)^ := @NotImplemented;
- P := nvapi_QueryInterface(Rec.ID);
- if P <> nil then
- PPointer(Rec.Func)^ := P;
- Inc(Rec);
- end;
- Result := NVAPI_OK;
- end;
- end;
- end;
- end
- else begin
- Result := NVAPI_LIBRARY_NOT_FOUND;
- { Initialize all function to not implemented }
- Rec := @NvAPIFunctions;
- while Rec.ID <> 0 do
- begin
- PPointer(Rec.Func)^ := @NotImplemented;
- Inc(Rec);
- end;
- end;
- Initialized := Result = NVAPI_OK;
- end;
- end.
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