glut.pp 16 KB

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  1. {$MODE delphi}
  2. unit GLUT;
  3. interface
  4. {$MACRO ON}
  5. {$IFDEF Win32}
  6. {$DEFINE glut_dll := }
  7. {$DEFINE gldecl := stdcall;}
  8. {$DEFINE extdecl := stdcall;}
  9. uses windows, GL;
  10. {$ELSE}
  11. {$MESSAGE Unsupported platform.}
  12. {$ENDIF}
  13. function InitGLUTFromLibrary(libname: PChar): Boolean;
  14. // determines automatically which library to use:
  15. function InitGLUT: Boolean;
  16. var
  17. GLUTDumpUnresolvedFunctions,
  18. GLUTInitialized: Boolean;
  19. const
  20. // Display mode bit masks
  21. GLUT_RGB = 0;
  22. GLUT_RGBA = GLUT_RGB;
  23. GLUT_INDEX = 1;
  24. GLUT_SINGLE = 0;
  25. GLUT_DOUBLE = 2;
  26. GLUT_ACCUM = 4;
  27. GLUT_ALPHA = 8;
  28. GLUT_DEPTH = 16;
  29. GLUT_STENCIL = 32;
  30. GLUT_MULTISAMPLE = 128;
  31. GLUT_STEREO = 256;
  32. GLUT_LUMINANCE = 512;
  33. // Mouse buttons
  34. GLUT_LEFT_BUTTON = 0;
  35. GLUT_MIDDLE_BUTTON = 1;
  36. GLUT_RIGHT_BUTTON = 2;
  37. // Mouse button state
  38. GLUT_DOWN = 0;
  39. GLUT_UP = 1;
  40. // Keys ###
  41. // Enter / exit state
  42. GLUT_LEFT = 0;
  43. GLUT_ENTERED = 1;
  44. // Menu usage state
  45. GLUT_MENU_NOT_IN_USE = 0;
  46. GLUT_MENU_IN_USE = 1;
  47. // Visibility state
  48. GLUT_NOT_VISIBLE = 0;
  49. GLUT_VISIBLE = 1;
  50. // Window status state
  51. GLUT_HIDDEN = 0;
  52. GLUT_FULLY_RETAINED = 1;
  53. GLUT_PARTIALLY_RETAINED = 2;
  54. GLUT_FULLY_COVERED = 3;
  55. // Color index component selection values
  56. GLUT_RED = 0;
  57. GLUT_GREEN = 1;
  58. GLUT_BLUE = 2;
  59. // Layers for use
  60. GLUT_NORMAL = 0;
  61. GLUT_OVERLAY = 1;
  62. // Bitmap stuff###
  63. // glutGet parameters
  64. GLUT_WINDOW_X = 100;
  65. GLUT_WINDOW_Y = 101;
  66. GLUT_WINDOW_WIDTH = 102;
  67. GLUT_WINDOW_HEIGHT = 103;
  68. GLUT_WINDOW_BUFFER_SIZE = 104;
  69. GLUT_WINDOW_STENCIL_SIZE = 105;
  70. GLUT_WINDOW_DEPTH_SIZE = 106;
  71. GLUT_WINDOW_RED_SIZE = 107;
  72. GLUT_WINDOW_GREEN_SIZE = 108;
  73. GLUT_WINDOW_BLUE_SIZE = 109;
  74. GLUT_WINDOW_ALPHA_SIZE = 110;
  75. GLUT_WINDOW_ACCUM_RED_SIZE = 111;
  76. GLUT_WINDOW_ACCUM_GREEN_SIZE = 112;
  77. GLUT_WINDOW_ACCUM_BLUE_SIZE = 113;
  78. GLUT_WINDOW_ACCUM_ALPHA_SIZE = 114;
  79. GLUT_WINDOW_DOUBLEBUFFER = 115;
  80. GLUT_WINDOW_RGBA = 116;
  81. GLUT_WINDOW_PARENT = 117;
  82. GLUT_WINDOW_NUM_CHILDREN = 118;
  83. GLUT_WINDOW_COLORMAP_SIZE = 119;
  84. GLUT_WINDOW_NUM_SAMPLES = 120;
  85. GLUT_WINDOW_STEREO = 121;
  86. GLUT_WINDOW_CURSOR = 122;
  87. GLUT_SCREEN_WIDTH = 200;
  88. GLUT_SCREEN_HEIGHT = 201;
  89. GLUT_SCREEN_WIDTH_MM = 202;
  90. GLUT_SCREEN_HEIGHT_MM = 203;
  91. GLUT_MENU_NUM_ITEMS = 300;
  92. GLUT_DISPLAY_MODE_POSSIBLE = 400;
  93. GLUT_INIT_WINDOW_X = 500;
  94. GLUT_INIT_WINDOW_Y = 501;
  95. GLUT_INIT_WINDOW_WIDTH = 502;
  96. GLUT_INIT_WINDOW_HEIGHT = 503;
  97. GLUT_INIT_DISPLAY_MODE = 504;
  98. GLUT_ELAPSED_TIME = 700;
  99. GLUT_WINDOW_FORMAT_ID = 123;
  100. // glutDeviceGet parameters
  101. GLUT_HAS_KEYBOARD = 600;
  102. GLUT_HAS_MOUSE = 601;
  103. GLUT_HAS_SPACEBALL = 602;
  104. GLUT_HAS_DIAL_AND_BUTTON_BOX = 603;
  105. GLUT_HAS_TABLET = 604;
  106. GLUT_NUM_MOUSE_BUTTONS = 605;
  107. GLUT_NUM_SPACEBALL_BUTTONS = 606;
  108. GLUT_NUM_BUTTON_BOX_BUTTONS = 607;
  109. GLUT_NUM_DIALS = 608;
  110. GLUT_NUM_TABLET_BUTTONS = 609;
  111. GLUT_DEVICE_IGNORE_KEY_REPEAT = 610;
  112. GLUT_DEVICE_KEY_REPEAT = 611;
  113. GLUT_HAS_JOYSTICK = 612;
  114. GLUT_OWNS_JOYSTICK = 613;
  115. GLUT_JOYSTICK_BUTTONS = 614;
  116. GLUT_JOYSTICK_AXES = 615;
  117. GLUT_JOYSTICK_POLL_RATE = 616;
  118. // glutLayerGet parameters
  119. GLUT_OVERLAY_POSSIBLE = 800;
  120. GLUT_LAYER_IN_USE = 801;
  121. GLUT_HAS_OVERLAY = 802;
  122. GLUT_TRANSPARENT_INDEX = 803;
  123. GLUT_NORMAL_DAMAGED = 804;
  124. GLUT_OVERLAY_DAMAGED = 805;
  125. // glutVideoResizeGet parameters
  126. GLUT_VIDEO_RESIZE_POSSIBLE = 900;
  127. GLUT_VIDEO_RESIZE_IN_USE = 901;
  128. GLUT_VIDEO_RESIZE_X_DELTA = 902;
  129. GLUT_VIDEO_RESIZE_Y_DELTA = 903;
  130. GLUT_VIDEO_RESIZE_WIDTH_DELTA = 904;
  131. GLUT_VIDEO_RESIZE_HEIGHT_DELTA= 905;
  132. GLUT_VIDEO_RESIZE_X = 906;
  133. GLUT_VIDEO_RESIZE_Y = 907;
  134. GLUT_VIDEO_RESIZE_WIDTH = 908;
  135. GLUT_VIDEO_RESIZE_HEIGHT = 909;
  136. // glutGetModifiers return mask
  137. GLUT_ACTIVE_SHIFT = 1;
  138. GLUT_ACTIVE_CTRL = 2;
  139. GLUT_ACTIVE_ALT = 4;
  140. // Cursor stuff ###
  141. // GLUT window callback sub-API
  142. type
  143. TGlutDisplayFunc = procedure; extdecl
  144. TGlutReshapeFunc = procedure(width, height: Integer); extdecl
  145. TGlutTimerFunc = procedure(value: Integer); extdecl
  146. TGlutKeyboardFunc = procedure(key: char;x,y:Integer); extdecl
  147. TGlutIdleFunc = procedure; extdecl
  148. // GLUT game mode sub-API
  149. {$ifdef GLUT_GAME}
  150. // glutGameModeGet
  151. const
  152. GLUT_GAME_MODE_ACTIVE = 0;
  153. GLUT_GAME_MODE_POSSIBLE = 1;
  154. GLUT_GAME_MODE_WIDTH = 2;
  155. GLUT_GAME_MODE_HEIGHT = 3;
  156. GLUT_GAME_MODE_PIXEL_DEPTH = 4;
  157. GLUT_GAME_MODE_REFRESH_RATE = 5;
  158. GLUT_GAME_MODE_DISPLAY_CHANGED= 6;
  159. {$endif GLUT_GAME}
  160. var
  161. // GLUT initialization sub-API
  162. glutInit: procedure(var argcp: Integer; var argv: PChar); glut_dll
  163. glutInitDisplayMode: procedure(mode: LongWord); glut_dll
  164. glutInitDisplayString: procedure(AString: PChar); glut_dll
  165. glutInitWindowPosition: procedure(x, y: Integer); glut_dll
  166. glutInitWindowSize: procedure(width, height: Integer); glut_dll
  167. glutMainLoop: procedure; glut_dll
  168. // GLUT window sub-API
  169. glutCreateWindow: function(title: PChar): Integer; glut_dll
  170. glutCreateSubWindow: function(win, x, y, width, height: Integer): Integer; glut_dll
  171. glutDestroyWindow: procedure(win: Integer); glut_dll
  172. glutPostRedisplay: procedure; glut_dll
  173. glutPostWindowRedisplay: procedure(win: Integer); glut_dll
  174. glutSwapBuffers: procedure; glut_dll
  175. glutGetWindow: function: Integer; glut_dll
  176. glutSetWindow: procedure(win: Integer); glut_dll
  177. glutSetWindowTitle: procedure(title: PChar); glut_dll
  178. glutSetIconTitle: procedure(title: PChar); glut_dll
  179. glutPositionWindow: procedure(x, y: Integer); glut_dll
  180. glutReshapeWindow: procedure(width, height: Integer); glut_dll
  181. glutPopWindow: procedure; glut_dll
  182. glutPushWindow: procedure; glut_dll
  183. glutIconifyWindow: procedure; glut_dll
  184. glutShowWindow: procedure; glut_dll
  185. glutHideWindow: procedure; glut_dll
  186. glutFullScreen: procedure; glut_dll
  187. glutSetCursor: procedure(cursor: Integer); glut_dll
  188. glutWarpPointer: procedure(x, y: Integer); glut_dll
  189. //overlays ###
  190. //menus ###
  191. // GLUT window callback sub-API
  192. glutDisplayFunc: procedure(func: TGlutDisplayFunc); glut_dll
  193. glutReshapeFunc: procedure(func: TGlutReshapeFunc); glut_dll
  194. glutTimerFunc: procedure(millis: LongWord; func: TGlutTimerFunc; value: longint); glut_dll
  195. glutKeyboardFunc : procedure(func: TGlutKeyboardFunc); glut_dll
  196. glutIdleFunc : procedure(func: TGlutIdleFunc); glut_dll
  197. // GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
  198. // GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
  199. // GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
  200. // GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
  201. // GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
  202. // GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
  203. // GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
  204. // GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
  205. // GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
  206. // GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
  207. // GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
  208. // GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
  209. // GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
  210. // GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
  211. // GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
  212. // GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
  213. // GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
  214. // GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
  215. // GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
  216. // GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
  217. // GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
  218. // GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
  219. // GLUTAPI void APIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
  220. // GLUTAPI void APIENTRY glutSpecialUpFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
  221. // GLUTAPI void APIENTRY glutJoystickFunc(void (GLUTCALLBACK * func)(unsigned int buttonMask, int x, int y, int z), int pollInterval)
  222. // GLUT color index sub-API
  223. glutSetColor: procedure(index: Integer; red, green, blue: Single); glut_dll
  224. glutGetColor: function(ndx, component: Integer): Single; glut_dll
  225. glutCopyColormap: procedure(win: Integer); glut_dll
  226. // GLUT state retrieval sub-API
  227. glutGet: function(AType: GLEnum): Integer; glut_dll
  228. glutDeviceGet: function(AType: GLEnum): Integer; glut_dll
  229. glutExtensionSupported: function(name: PChar): Integer; glut_dll
  230. glutGetModifiers: function: Integer; glut_dll
  231. glutLayerGet: function(AType: GLEnum): Integer; glut_dll
  232. // fonts ###
  233. // pre-built models ###
  234. // video resize ###
  235. // debugging ###
  236. // device control ###
  237. // GLUT game mode sub-API
  238. {$ifdef GLUT_GAME}
  239. glutGameModeString: procedure(AString: PChar); glut_dll
  240. glutEnterGameMode: function: Integer; glut_dll
  241. glutLeaveGameMode: procedure; glut_dll
  242. glutGameModeGet: function(mode: GLEnum): Integer; glut_dll
  243. {$endif GLUT_GAME}
  244. implementation
  245. type
  246. HInstance = LongWord;
  247. var
  248. libGLUT: HInstance;
  249. function GetProc(handle: HInstance; name: PChar): Pointer;
  250. begin
  251. Result := GetProcAddress(handle, name);
  252. if (Result = nil) and GLUDumpUnresolvedFunctions then
  253. WriteLn('Unresolved: ', name);
  254. end;
  255. function InitGLUTFromLibrary(libname: PChar): Boolean;
  256. begin
  257. Result := False;
  258. libGLUT := LoadLibrary(libname);
  259. if libGLUT = 0 then exit;
  260. // GLUT initialization sub-API
  261. glutInit := GetProc(libGLUT, 'glutInit');
  262. glutInitDisplayMode := GetProc(libGLUT, 'glutInitDisplayMode');
  263. glutInitDisplayString := GetProc(libGLUT, 'glutInitDisplayString');
  264. glutInitWindowPosition := GetProc(libGLUT, 'glutInitWindowPosition');
  265. glutInitWindowSize := GetProc(libGLUT, 'glutInitWindowSize');
  266. glutMainLoop := GetProc(libGLUT, 'glutMainLoop');
  267. // GLUT window sub-API
  268. glutCreateWindow := GetProc(libGLUT, 'glutCreateWindow');
  269. glutCreateSubWindow := GetProc(libGLUT, 'glutCreateSubWindow');
  270. glutDestroyWindow := GetProc(libGLUT, 'glutDestroyWindow');
  271. glutPostRedisplay := GetProc(libGLUT, 'glutPostRedisplay');
  272. glutPostWindowRedisplay := GetProc(libGLUT, 'glutPostWindowRedisplay');
  273. glutSwapBuffers := GetProc(libGLUT, 'glutSwapBuffers');
  274. glutGetWindow := GetProc(libGLUT, 'glutGetWindow');
  275. glutSetWindow := GetProc(libGLUT, 'glutSetWindow');
  276. glutSetWindowTitle := GetProc(libGLUT, 'glutSetWindowTitle');
  277. glutSetIconTitle := GetProc(libGLUT, 'glutSetIconTitle');
  278. glutPositionWindow := GetProc(libGLUT, 'glutPositionWindow');
  279. glutReshapeWindow := GetProc(libGLUT, 'glutReshapeWindow');
  280. glutPopWindow := GetProc(libGLUT, 'glutPopWindow');
  281. glutPushWindow := GetProc(libGLUT, 'glutPushWindow');
  282. glutIconifyWindow := GetProc(libGLUT, 'glutIconifyWindow');
  283. glutShowWindow := GetProc(libGLUT, 'glutShowWindow');
  284. glutHideWindow := GetProc(libGLUT, 'glutHideWindow');
  285. glutFullScreen := GetProc(libGLUT, 'glutFullScreen');
  286. glutSetCursor := GetProc(libGLUT, 'glutSetCursor');
  287. glutWarpPointer := GetProc(libGLUT, 'glutWarpPointer');
  288. //overlays ###
  289. //menus ###
  290. // GLUT window callback sub-API
  291. glutDisplayFunc := GetProc(libGLUT, 'glutDisplayFunc');
  292. glutReshapeFunc := GetProc(libGLUT, 'glutReshapeFunc');
  293. glutTimerFunc := GetProc(libGLUT, 'glutTimerFunc');
  294. glutKeyboardFunc := GetProc(libGLUT, 'glutKeyboardFunc');
  295. glutIdleFunc := GetProc(libGLUT, 'glutIdleFunc');
  296. // GLUTAPI void APIENTRY glutDisplayFunc(void (GLUTCALLBACK * func)(void));
  297. // GLUTAPI void APIENTRY glutReshapeFunc(void (GLUTCALLBACK * func)(int width, int height));
  298. // GLUTAPI void APIENTRY glutKeyboardFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
  299. // GLUTAPI void APIENTRY glutMouseFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
  300. // GLUTAPI void APIENTRY glutMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
  301. // GLUTAPI void APIENTRY glutPassiveMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
  302. // GLUTAPI void APIENTRY glutEntryFunc(void (GLUTCALLBACK * func)(int state));
  303. // GLUTAPI void APIENTRY glutVisibilityFunc(void (GLUTCALLBACK * func)(int state));
  304. // GLUTAPI void APIENTRY glutIdleFunc(void (GLUTCALLBACK * func)(void));
  305. // GLUTAPI void APIENTRY glutTimerFunc(unsigned int millis, void (GLUTCALLBACK * func)(int value), int value);
  306. // GLUTAPI void APIENTRY glutMenuStateFunc(void (GLUTCALLBACK * func)(int state));
  307. // GLUTAPI void APIENTRY glutSpecialFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
  308. // GLUTAPI void APIENTRY glutSpaceballMotionFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
  309. // GLUTAPI void APIENTRY glutSpaceballRotateFunc(void (GLUTCALLBACK * func)(int x, int y, int z));
  310. // GLUTAPI void APIENTRY glutSpaceballButtonFunc(void (GLUTCALLBACK * func)(int button, int state));
  311. // GLUTAPI void APIENTRY glutButtonBoxFunc(void (GLUTCALLBACK * func)(int button, int state));
  312. // GLUTAPI void APIENTRY glutDialsFunc(void (GLUTCALLBACK * func)(int dial, int value));
  313. // GLUTAPI void APIENTRY glutTabletMotionFunc(void (GLUTCALLBACK * func)(int x, int y));
  314. // GLUTAPI void APIENTRY glutTabletButtonFunc(void (GLUTCALLBACK * func)(int button, int state, int x, int y));
  315. // GLUTAPI void APIENTRY glutMenuStatusFunc(void (GLUTCALLBACK * func)(int status, int x, int y));
  316. // GLUTAPI void APIENTRY glutOverlayDisplayFunc(void (GLUTCALLBACK * func)(void));
  317. // GLUTAPI void APIENTRY glutWindowStatusFunc(void (GLUTCALLBACK * func)(int state));
  318. // GLUTAPI void APIENTRY glutKeyboardUpFunc(void (GLUTCALLBACK * func)(unsigned char key, int x, int y));
  319. // GLUTAPI void APIENTRY glutSpecialUpFunc(void (GLUTCALLBACK * func)(int key, int x, int y));
  320. // GLUTAPI void APIENTRY glutJoystickFunc(void (GLUTCALLBACK * func)(unsigned int buttonMask, int x, int y, int z), int pollInterval)
  321. // GLUT color index sub-API
  322. glutSetColor := GetProc(libGLUT, 'glutSetColor');
  323. glutGetColor := GetProc(libGLUT, 'glutGetColor');
  324. glutCopyColormap := GetProc(libGLUT, 'glutCopyColormap');
  325. // GLUT state retrieval sub-API
  326. glutGet := GetProc(libGLUT, 'glutGet');
  327. glutDeviceGet := GetProc(libGLUT, 'glutDeviceGet');
  328. glutExtensionSupported := GetProc(libGLUT, 'glutExtensionSupported');
  329. glutGetModifiers := GetProc(libGLUT, 'glutGetModifiers');
  330. glutLayerGet := GetProc(libGLUT, 'glutLayerGet');
  331. // fonts ###
  332. // pre-built models ###
  333. // video resize ###
  334. // debugging ###
  335. // device control ###
  336. // GLUT game mode sub-API
  337. {$ifdef GLUT_GAME}
  338. glutGameModeString := GetProc(libGLUT, 'glutGameModeString');
  339. glutEnterGameMode := GetProc(libGLUT, 'glutEnterGameMode');
  340. glutLeaveGameMode := GetProc(libGLUT, 'glutLeaveGameMode');
  341. glutGameModeGet := GetProc(libGLUT, 'glutGameModeGet');
  342. {$endif GLUT_GAME}
  343. GLUTInitialized := True;
  344. Result := True;
  345. end;
  346. function InitGLUT: Boolean;
  347. begin
  348. Result := InitGLUTFromLibrary('glut32.dll');
  349. end;
  350. initialization
  351. InitGLUT;
  352. finalization
  353. if libGLUT <> 0 then FreeLibrary(libGLUT);
  354. end.
  355. {
  356. $Log$
  357. Revision 1.1 2000-09-03 21:25:46 peter
  358. * new updated version
  359. * gtkglarea unit and demo
  360. * win32 opengl headers
  361. * morph3d demo
  362. }