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- {
- Copyright (c) 2020 Karoly Balogh
- Rotating 3D cube in a Workbench window
- Example program for Free Pascal's Amiga bindings
- on legacy systems (OS1.x)
- This example program is in the Public Domain under the terms of
- Unlicense: http://unlicense.org/
- **********************************************************************}
- {$MEMORY 32768,4096}
- program amicube;
- uses
- exec, intuition, agraphics;
- type
- tvertex = record
- x: longint;
- y: longint;
- z: longint;
- pad: longint;
- end;
- const
- cube: array[0..7] of tvertex = (
- ( x: -1; y: -1; z: -1; pad: 0), // 0
- ( x: 1; y: -1; z: -1; pad: 0), // 1
- ( x: 1; y: 1; z: -1; pad: 0), // 2
- ( x: -1; y: 1; z: -1; pad: 0), // 3
- ( x: -1; y: -1; z: 1; pad: 0), // 4
- ( x: 1; y: -1; z: 1; pad: 0), // 5
- ( x: 1; y: 1; z: 1; pad: 0), // 6
- ( x: -1; y: 1; z: 1; pad: 0) // 7
- );
- type
- tface = record
- v1, v2, v3: longint;
- edge: longint;
- end;
- const
- faces: array[0..11] of tface = (
- ( v1: 0; v2: 2; v3: 1; edge: 6), // front
- ( v1: 2; v2: 0; v3: 3; edge: 6),
- ( v1: 0; v2: 1; v3: 4; edge: 5), // top
- ( v1: 1; v2: 5; v3: 4; edge: 3),
- ( v1: 3; v2: 0; v3: 7; edge: 5), // left
- ( v1: 0; v2: 4; v3: 7; edge: 3),
- ( v1: 1; v2: 2; v3: 5; edge: 5), // right
- ( v1: 1; v2: 6; v3: 5; edge: 6),
- ( v1: 2; v2: 3; v3: 6; edge: 5), // bottom
- ( v1: 3; v2: 7; v3: 6; edge: 3),
- ( v1: 4; v2: 5; v3: 6; edge: 3), // back
- ( v1: 6; v2: 7; v3: 4; edge: 3)
- );
- const
- sincos_table: array[0..255] of longint = (
- 0, 1608, 3216, 4821, 6424, 8022, 9616, 11204,
- 12785, 14359, 15924, 17479, 19024, 20557, 22078, 23586,
- 25079, 26557, 28020, 29465, 30893, 32302, 33692, 35061,
- 36409, 37736, 39039, 40319, 41575, 42806, 44011, 45189,
- 46340, 47464, 48558, 49624, 50659, 51664, 52638, 53580,
- 54490, 55367, 56211, 57021, 57797, 58537, 59243, 59913,
- 60546, 61144, 61704, 62227, 62713, 63161, 63571, 63943,
- 64276, 64570, 64826, 65042, 65219, 65357, 65456, 65515,
- 65535, 65515, 65456, 65357, 65219, 65042, 64826, 64570,
- 64276, 63943, 63571, 63161, 62713, 62227, 61704, 61144,
- 60546, 59913, 59243, 58537, 57797, 57021, 56211, 55367,
- 54490, 53580, 52638, 51664, 50659, 49624, 48558, 47464,
- 46340, 45189, 44011, 42806, 41575, 40319, 39039, 37736,
- 36409, 35061, 33692, 32302, 30893, 29465, 28020, 26557,
- 25079, 23586, 22078, 20557, 19024, 17479, 15924, 14359,
- 12785, 11204, 9616, 8022, 6424, 4821, 3216, 1608,
- 0, -1608, -3216, -4821, -6424, -8022, -9616,-11204,
- -12785,-14359,-15924,-17479,-19024,-20557,-22078,-23586,
- -25079,-26557,-28020,-29465,-30893,-32302,-33692,-35061,
- -36409,-37736,-39039,-40319,-41575,-42806,-44011,-45189,
- -46340,-47464,-48558,-49624,-50659,-51664,-52638,-53580,
- -54490,-55367,-56211,-57021,-57797,-58537,-59243,-59913,
- -60546,-61144,-61704,-62227,-62713,-63161,-63571,-63943,
- -64276,-64570,-64826,-65042,-65219,-65357,-65456,-65515,
- -65535,-65515,-65456,-65357,-65219,-65042,-64826,-64570,
- -64276,-63943,-63571,-63161,-62713,-62227,-61704,-61144,
- -60546,-59913,-59243,-58537,-57797,-57021,-56211,-55367,
- -54490,-53580,-52638,-51664,-50659,-49624,-48558,-47464,
- -46340,-45189,-44011,-42806,-41575,-40319,-39039,-37736,
- -36409,-35061,-33692,-32302,-30893,-29465,-28020,-26557,
- -25079,-23586,-22078,-20557,-19024,-17479,-15924,-14359,
- -12785,-11204, -9616, -8022, -6424, -4821, -3216, -1608
- );
- function sin(x: longint): longint; inline;
- begin
- sin:=sincos_table[x and 255];
- end;
- function cos(x: longint): longint; inline;
- begin
- cos:=sincos_table[(x + 64) and 255];
- end;
- function mulfp(a, b: longint): longint; inline;
- begin
- mulfp:=sarint64((int64(a) * b),16);
- end;
- function divfp(a, b: longint): longint;
- begin
- divfp:=(int64(a) shl 16) div b;
- end;
- procedure rotate_vertex(const v: tvertex; var vr: tvertex; xa, ya, za: longint);
- var
- x,y,z: longint;
- s,c: longint;
- begin
- s :=sin(ya);
- c :=cos(ya);
- x :=mulfp(c,v.x) - mulfp(s,v.z);
- z :=mulfp(s,v.x) + mulfp(c,v.z);
- if za <> 0 then
- begin
- vr.x:=mulfp(cos(za),x) + mulfp(sin(za),v.y);
- y :=mulfp(cos(za),v.y) - mulfp(sin(za),x);
- end
- else
- begin
- vr.x:=x;
- y:=v.y;
- end;
- vr.z:=mulfp(cos(xa),z) - mulfp(sin(xa),y);
- vr.y:=mulfp(sin(xa),z) + mulfp(cos(xa),y);
- end;
- procedure perspective_vertex(const v: tvertex; zc: longint; var xr,yr: longint);
- var
- rzc: longint;
- begin
- rzc:=divfp(1 shl 16,(v.z - zc));
- xr:=mulfp(mulfp(v.x,zc),rzc);
- yr:=mulfp(mulfp(v.y,zc),rzc);
- end;
- procedure init_cube;
- var
- i: longint;
- begin
- for i:=low(cube) to high(cube) do
- begin
- cube[i].x:=cube[i].x shl 16;
- cube[i].y:=cube[i].y shl 16;
- cube[i].z:=cube[i].z shl 16;
- end;
- end;
- const
- win_info: array[0..63] of AnsiChar = '';
- var
- win: PWindow;
- const
- IDCMPS = IDCMP_CLOSEWINDOW or IDCMP_NEWSIZE or IDCMP_INTUITICKS;
- WFLGS = WFLG_DRAGBAR or WFLG_DEPTHGADGET or WFLG_CLOSEGADGET or WFLG_SIZEGADGET or WFLG_ACTIVATE or WFLG_NOCAREREFRESH;
- WINTITLE = 'FPC Amiga Cube';
- const
- winlayout: TNewWindow = (
- LeftEdge: 20;
- TopEdge: 20;
- Width: 240;
- Height: 150;
- DetailPen: 0;
- BlockPen: 1;
- IDCMPFlags: IDCMPS;
- Flags: WFLGS;
- FirstGadget: nil;
- CheckMark: nil;
- Title: WINTITLE;
- Screen: nil;
- BitMap: nil;
- MinWidth: 0;
- MinHeight: 0;
- MaxWidth: 320;
- MaxHeight: 200;
- WType: WBENCHSCREEN_F;
- );
- function open_win: PWindow;
- var
- newwin: TNewWindow;
- begin
- newwin:=winlayout;
- open_win:=OpenWindow(@newwin);
- end;
- function min(a, b: smallint): smallint;
- begin
- if a < b then
- min:=a
- else
- min:=b;
- end;
- procedure win_redraw(mx, my: longint);
- var
- sx,sy: string[16];
- i,cx,cy,vx,vy: longint;
- rcube: array[low(cube)..high(cube)] of tvertex;
- vr: tvertex;
- scale: longint;
- wx,wy,ww,wh: longint;
- begin
- wx:=win^.borderleft;
- ww:=win^.width-(win^.borderleft+win^.borderright);
- wy:=win^.bordertop;
- wh:=win^.height-(win^.bordertop+win^.borderbottom);
- scale:=(min(wh,ww) div 4) shl 16;
- cx:=wx + ww div 2;
- cy:=wy + wh div 2;
- for i:=low(cube) to high(cube) do
- begin
- rotate_vertex(cube[i],vr,-my,-mx,0);
- perspective_vertex(vr,3 shl 16,vx,vy);
- rcube[i].x:=cx + sarlongint(mulfp(vx,scale),16);
- rcube[i].y:=cy + sarlongint(mulfp(vy,scale div 2),16);
- // the div 2 part above is a hack, to make the cube look
- // less distorted on a 640x256 screen...
- end;
- str(mx,sx);
- str(my,sy);
- win_info:='Spinning... X:'+sx+' Y:'+sy;
- SetAPen(win^.rport,0);
- RectFill(win^.rport,wx,wy,wx+ww,wy+wh);
- SetAPen(win^.rport,1);
- gfxMove(win^.rport,wx+5,wy+10);
- gfxText(win^.rport, win_info, strlen(win_info));
- for i:=low(faces) to high(faces) do
- begin
- with faces[i] do
- begin
- if (edge and 1) > 0 then
- begin
- gfxMove(win^.rport,rcube[v1].x,rcube[v1].y);
- draw(win^.rport,rcube[v2].x,rcube[v2].y);
- end;
- if (edge and 2) > 0 then
- begin
- gfxMove(win^.rport,rcube[v2].x,rcube[v2].y);
- draw(win^.rport,rcube[v3].x,rcube[v3].y);
- end;
- if (edge and 4) > 0 then
- begin
- gfxMove(win^.rport,rcube[v3].x,rcube[v3].y);
- draw(win^.rport,rcube[v1].x,rcube[v1].y);
- end;
- end;
- end;
- end;
- procedure event_loop;
- var
- quit: boolean;
- IMsg: PIntuiMessage;
- //ICode: Word;
- //IQual: Word;
- IClass: LongWord;
- MouseX: LongInt;
- MouseY: LongInt;
- OldMouseX: LongInt;
- OldMouseY: LongInt;
- begin
- quit:=false;
- OldMouseX:=-1;
- OldMouseY:=-1;
- repeat
- IMsg:=PIntuiMessage(WaitPort(win^.UserPort));
- IMsg:=PIntuiMessage(GetMsg(win^.UserPort));
- while IMsg <> nil do
- begin
- //ICode:=IMsg^.Code;
- //IQual:=IMsg^.Qualifier;
- IClass:=IMsg^.iClass;
- MouseX:=IMsg^.MouseX;
- MouseY:=IMsg^.MouseY;
- ReplyMsg(PMessage(IMsg));
- case IClass of
- IDCMP_NEWSIZE:
- begin
- win_redraw(OldMouseX,OldMouseY);
- end;
- IDCMP_CLOSEWINDOW:
- begin
- quit:=true;
- end;
- IDCMP_INTUITICKS:
- begin
- if (MouseX <> OldMouseX) or (MouseY <> OldMouseY) then
- begin
- OldMouseX:=MouseX;
- OldMouseY:=MouseY;
- win_redraw(OldMouseX,OldMouseY);
- end;
- end;
- end;
- IMsg:=PIntuiMessage(GetMsg(win^.UserPort));
- end;
- until quit;
- end;
- begin
- init_cube;
- win:=open_win;
- if win <> nil then
- begin
- event_loop;
- CloseWindow(win);
- end;
- end.
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