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- {
- Implementation of mathematical routines for x86_64
- This file is part of the Free Pascal run time library.
- Copyright (c) 1999-2005 by the Free Pascal development team
- See the file COPYING.FPC, included in this distribution,
- for details about the copyright.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- **********************************************************************}
- {****************************************************************************
- Floating point type routines
- ****************************************************************************}
- {$ifndef FPC_SYSTEM_HAS_ABS}
- {$define FPC_SYSTEM_HAS_ABS}
- function fpc_abs_real(d : ValReal) : ValReal;compilerproc;
- begin
- { Function is handled internal in the compiler }
- runerror(207);
- result:=0;
- end;
- {$endif FPC_SYSTEM_HAS_ABS}
- {$ifndef FPC_SYSTEM_HAS_SQR}
- {$define FPC_SYSTEM_HAS_SQR}
- function fpc_sqr_real(d : ValReal) : ValReal;compilerproc;
- begin
- { Function is handled internal in the compiler }
- runerror(207);
- result:=0;
- end;
- {$endif FPC_SYSTEM_HAS_SQR}
- {$ifndef FPC_SYSTEM_HAS_SQRT}
- {$define FPC_SYSTEM_HAS_SQRT}
- function fpc_sqrt_real(d : ValReal) : ValReal;compilerproc;
- begin
- { Function is handled internal in the compiler }
- runerror(207);
- result:=0;
- end;
- {$endif FPC_SYSTEM_HAS_SQRT}
- {$ifndef FPC_SYSTEM_HAS_INT}
- {$define FPC_SYSTEM_HAS_INT}
- function fpc_int_real(d : ValReal) : ValReal;assembler;nostackframe;compilerproc;
- asm
- { round as floating point towards zero }
- frintz d0,d0
- end;
- {$endif FPC_SYSTEM_HAS_INT}
- {$ifndef FPC_SYSTEM_HAS_TRUNC}
- {$define FPC_SYSTEM_HAS_TRUNC}
- function fpc_trunc_real(d : ValReal) : int64;assembler;nostackframe;compilerproc;
- asm
- { round to signed integer towards zero }
- fcvtzs x0,d0
- end;
- {$endif FPC_SYSTEM_HAS_TRUNC}
- {$ifndef FPC_SYSTEM_HAS_ROUND}
- {$define FPC_SYSTEM_HAS_ROUND}
- function fpc_round_real(d : ValReal) : int64;assembler;nostackframe;compilerproc;
- asm
- { round as floating point using current rounding mode }
- frintx d0,d0
- { convert to signed integer rounding towards zero (there's no "round to
- integer using current rounding mode") }
- fcvtzs x0,d0
- end;
- {$endif FPC_SYSTEM_HAS_ROUND}
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