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@@ -116,6 +116,29 @@ CONST
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NUM_MODES = $8 ; { # of Mode X Variations }
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+ var
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+ ScrWidth : word absolute $40:$4a;
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+
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+
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+ procedure seg_bytemove(sseg : word;source : longint;dseg : word;dest : longint;count : longint);
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+
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+ begin
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+ asm
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+ push es
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+ push ds
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+ cld
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+ mov ecx,count
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+ mov esi,source
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+ mov edi,dest
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+ mov ax,dseg
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+ mov es,ax
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+ mov ax,sseg
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+ mov ds,ax
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+ rep movsb
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+ pop ds
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+ pop es
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+ end ['ESI','EDI','ECX','EAX']
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+ end;
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{************************************************************************}
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{* 4-bit planar VGA mode routines *}
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@@ -545,6 +568,145 @@ CONST
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{$endif asmgraph}
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end;
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+ procedure HLine16(x,x2,y: integer); far;
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+
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+ var
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+ xtmp: integer;
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+ ScrOfs,HLength : word;
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+ LMask,RMask : byte;
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+
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+ Begin
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+
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+ { must we swap the values? }
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+ if x > x2 then
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+ Begin
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+ xtmp := x2;
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+ x2 := x;
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+ x:= xtmp;
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+ end;
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+ { First convert to global coordinates }
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+ X := X + StartXViewPort;
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+ X2 := X2 + StartXViewPort;
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+ Y := Y + StartYViewPort;
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+ if ClipPixels then
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+ Begin
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+ if LineClipped(x,y,x2,y,StartXViewPort,StartYViewPort,
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+ StartXViewPort+ViewWidth, StartYViewPort+ViewHeight) then
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+ exit;
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+ end;
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+ ScrOfs:=y*ScrWidth+x div 8;
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+ HLength:=x2 div 8-x div 8;
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+ LMask:=$ff shr (x and 7);
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+ RMask:=$ff shl (7-(x2 and 7));
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+ if HLength=0 then
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+ LMask:=LMask and RMask;
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+ port[$3ce]:=0;
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+ port[$3cf]:=CurrentColor;
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+ port[$3ce]:=1;
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+ port[$3cf]:=$f;
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+ port[$3ce]:=3;
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+ case CurrentWriteMode of
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+ XORPut:
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+ port[$3cf]:=3 shl 3;
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+ ANDPut:
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+ port[$3cf]:=1 shl 3;
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+ ORPut:
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+ port[$3cf]:=2 shl 3;
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+ NormalPut:
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+ port[$3cf]:=0
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+ else
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+ port[$3cf]:=0
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+ end;
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+
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+ port[$3ce]:=8;
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+ port[$3cf]:=LMask;
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+ Mem[$a000:ScrOfs]:=Mem[$a000:ScrOfs]+1;
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+
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+ port[$3ce]:=8;
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+ if HLength>0 then
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+ begin
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+ dec(HLength);
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+ inc(ScrOfs);
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+ if HLength>0 then
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+ begin
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+ port[$3cf]:=$ff;
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+ seg_bytemove(dosmemselector,$a0000+ScrOfs,dosmemselector,$a0000+ScrOfs,HLength);
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+ ScrOfs:=ScrOfs+HLength;
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+ end;
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+ port[$3cf]:=RMask;
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+ Mem[$a000:ScrOfs]:=Mem[$a000:ScrOfs]+1;
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+ end;
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+ // clean up
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+ port[$3cf]:=0;
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+ port[$3ce]:=8;
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+ port[$3cf]:=$ff;
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+ port[$3ce]:=1;
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+ port[$3cf]:=0;
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+ port[$3ce]:=3;
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+ port[$3cf]:=0;
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+ end;
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+
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+ procedure VLine16(x,y,y2: integer); far;
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+
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+ var
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+ ytmp: integer;
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+ ScrOfs,i : longint;
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+ BitMask : byte;
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+
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+ Begin
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+ { must we swap the values? }
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+ if y > y2 then
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+ Begin
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+ ytmp := y2;
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+ y2 := y;
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+ y:= ytmp;
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+ end;
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+ { First convert to global coordinates }
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+ X := X + StartXViewPort;
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+ Y2 := Y2 + StartYViewPort;
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+ Y := Y + StartYViewPort;
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+ if ClipPixels then
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+ Begin
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+ if LineClipped(x,y,x,y2,StartXViewPort,StartYViewPort,
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+ StartXViewPort+ViewWidth, StartYViewPort+ViewHeight) then
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+ exit;
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+ end;
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+ ScrOfs:=y*ScrWidth+x div 8;
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+ BitMask:=$80 shr (x and 7);
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+ port[$3ce]:=0;
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+ port[$3cf]:=CurrentColor;
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+ port[$3ce]:=1;
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+ port[$3cf]:=$f;
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+ port[$3ce]:=8;
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+ port[$3cf]:=BitMask;
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+ port[$3ce]:=3;
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+ case CurrentWriteMode of
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+ XORPut:
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+ port[$3cf]:=3 shl 3;
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+ ANDPut:
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+ port[$3cf]:=1 shl 3;
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+ ORPut:
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+ port[$3cf]:=2 shl 3;
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+ NormalPut:
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+ port[$3cf]:=0
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+ else
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+ port[$3cf]:=0
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+ end;
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+ for i:=y to y2 do
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+ begin
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+ Mem[$a000:ScrOfs]:=Mem[$a000:ScrOfs]+1;
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+ ScrOfs:=ScrOfs+ScrWidth;
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+ end;
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+ // clean up
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+ port[$3cf]:=0;
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+ port[$3ce]:=8;
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+ port[$3cf]:=$ff;
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+ port[$3ce]:=1;
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+ port[$3cf]:=0;
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+ port[$3ce]:=3;
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+ port[$3cf]:=0;
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+ End;
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+
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procedure SetVisual480(page: word); far;
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{ no page flipping support in 640x480 mode }
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@@ -1550,6 +1712,8 @@ const CrtAddress: word = 0;
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mode.SetVisualPage := SetVisual200;
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mode.SetActivePage := SetActive200;
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mode.InitMode := Init640x200x16;
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+ mode.HLine := HLine16;
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+ mode.VLine := VLine16;
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{$else fpc}
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mode.DirectPutPixel:=@DirectPutPixel16;
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mode.PutPixel:=@PutPixel16;
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@@ -1559,6 +1723,8 @@ const CrtAddress: word = 0;
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mode.SetVisualPage := @SetVisual200;
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mode.SetActivePage := @SetActive200;
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mode.InitMode := @Init640x200x16;
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+ mode.HLine := @HLine16;
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+ mode.VLine := @VLine16;
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{$endif fpc}
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mode.XAspect := 10000;
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mode.YAspect := 10000;
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@@ -1583,6 +1749,8 @@ const CrtAddress: word = 0;
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mode.GetRGBPalette := GetVGARGBPalette;
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mode.SetVisualPage := SetVisual350;
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mode.SetActivePage := SetActive350;
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+ mode.HLine := HLine16;
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+ mode.VLine := VLine16;
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{$else fpc}
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mode.DirectPutPixel:=@DirectPutPixel16;
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mode.PutPixel:=@PutPixel16;
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@@ -1592,6 +1760,8 @@ const CrtAddress: word = 0;
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mode.GetRGBPalette := @GetVGARGBPalette;
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mode.SetVisualPage := @SetVisual350;
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mode.SetActivePage := @SetActive350;
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+ mode.HLine := @HLine16;
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+ mode.VLine := @VLine16;
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{$endif fpc}
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mode.XAspect := 10000;
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mode.YAspect := 10000;
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@@ -1616,6 +1786,8 @@ const CrtAddress: word = 0;
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mode.InitMode := Init640x480x16;
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mode.SetVisualPage := SetVisual480;
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mode.SetActivePage := SetActive480;
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+ mode.HLine := HLine16;
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+ mode.VLine := VLine16;
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{$else fpc}
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mode.DirectPutPixel:=@DirectPutPixel16;
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mode.PutPixel:=@PutPixel16;
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@@ -1625,6 +1797,8 @@ const CrtAddress: word = 0;
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mode.InitMode := @Init640x480x16;
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mode.SetVisualPage := @SetVisual480;
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mode.SetActivePage := @SetActive480;
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+ mode.HLine := @HLine16;
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+ mode.VLine := @VLine16;
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{$endif fpc}
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mode.XAspect := 10000;
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mode.YAspect := 10000;
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@@ -2316,7 +2490,10 @@ const CrtAddress: word = 0;
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{
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$Log$
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-Revision 1.5 1999-07-14 14:32:12 florian
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+Revision 1.6 1999-07-14 18:16:23 florian
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+ * HLine16 and VLine16 implemented
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+
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+Revision 1.5 1999/07/14 14:32:12 florian
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* small VGA detection problem solved
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Revision 1.4 1999/07/12 13:27:08 jonas
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