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@@ -219,8 +219,8 @@ Const
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'G1600x1200x64K',
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'G1600x1200x16M',
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'G1600x1200x16M32');
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-var
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- PhysicalScreen: PGraphicsContext;
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+{var
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+ PhysicalScreen: PGraphicsContext; }
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{ vga functions }
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Function vga_init: Longint; Cdecl; External;
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@@ -315,7 +315,7 @@ begin
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nrColors:=vga_getcolors;
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if (nrColors=16) or (nrcolors=256) then
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InitColors;
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-
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+
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end;
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Function ClipCoords (Var X,Y : Integer) : Boolean;
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@@ -545,7 +545,7 @@ end;
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HardwarePages := 0;
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// necessary hooks ...
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if (MaxColor = 16) and
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- (LongInt(ModeInfo.Width) * LongInt(ModeInfo.Height) < 65536*4*2) then
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+ (LongInt(ModeInfo.Width) * LongInt(ModeInfo.Height) < 65536*4*2) then
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begin
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// Use optimized graphics routines for 4 bit EGA/VGA modes
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ScrWidth := ModeInfo.Width div 8;
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@@ -572,7 +572,7 @@ end;
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{ These are not really implemented yet:
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PutImage := @libvga_PutImageProc;
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GetImage := @libvga_GetImageProc;}
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-{ If you use the default getimage/putimage, you also need the default
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+{ If you use the default getimage/putimage, you also need the default
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imagesize! (JM)
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ImageSize := @libvga_ImageSizeProc; }
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{ Add later maybe ?
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@@ -595,7 +595,10 @@ begin
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end.
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{
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$Log$
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- Revision 1.16 2000-06-25 13:38:30 jonas
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+ Revision 1.17 2000-06-30 22:14:44 peter
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+ * removed unused var
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+
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+ Revision 1.16 2000/06/25 13:38:30 jonas
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* disabled libvga_imagesizeproc() because currently the default
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getimage and putimage are used (so the default imagesize should
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be used too)
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