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@@ -0,0 +1,9547 @@
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+{
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+
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+ Adaption of the delphi3d.net OpenGL units to FreePascal
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+ Sebastian Guenther ([email protected]) in 2002
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+ These units are free to use
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+}
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+
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+{$MACRO ON}
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+{$MODE Delphi}
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+{$IFDEF Windows}
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+ {$DEFINE extdecl:=stdcall }
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+{$ELSE}
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+ {$DEFINE extdecl:=cdecl }
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+{$ENDIF}
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+
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+unit GLext;
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+
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+(**************************************************
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+ * OpenGL extension loading library *
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+ * Generated by MetaGLext, written by Tom Nuydens *
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+ * ([email protected] -- http://www.delphi3d.net *
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+ **************************************************)
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+
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+//*** Generated on 10/11/2002
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+
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+interface
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+
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+uses
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+ SysUtils,
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+ {$IFDEF Windows}
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+ Windows,
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+ {$ELSE}
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+ dynlibs,
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+ {$ENDIF}
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+ GL;
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+
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+{$IFDEF Windows}
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+{ Declared in Windows unit as well in FPC; but declared here as well, to be
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+ fully compatible to upstream version - sg }
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+function wglGetProcAddress(proc: PChar): Pointer; extdecl; external 'OpenGL32.dll';
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+{$ELSE}
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+function wglGetProcAddress(proc: PChar): Pointer;
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+{$ENDIF}
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+
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+// Test if the given extension name is present in the given extension string.
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+function glext_ExtensionSupported(const extension: String; const searchIn: String): Boolean;
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+
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+// Load the extension with the given name.
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+function glext_LoadExtension(ext: String): Boolean;
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+
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+type
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+ GLcharARB = Char;
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+ TGLcharARB = GLcharARB;
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+ PGLcharARB = ^GLcharARB;
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+
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+ GLhandleARB = Cardinal;
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+ TGLhandleARB = GLhandleARB;
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+ PGLhandleARB = ^GLhandleARB;
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+
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+ GLintptr = PtrInt;
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+ TGLintptr = GLintptr;
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+ PGLintptr = ^GLintptr;
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+
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+ GLsizeiptr = PtrInt;
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+ TGLsizeiptr = GLsizeiptr;
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+ PGLsizeiptr = ^GLsizeiptr;
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+
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+ GLchar = Char;
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+ TGLchar = GLchar;
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+ PGLchar = Pchar;
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+
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+//***** GL_version_1_2 *****//
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+const
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+ GL_UNSIGNED_BYTE_3_3_2 = $8032;
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+ GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
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+ GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
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+ GL_UNSIGNED_INT_8_8_8_8 = $8035;
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+ GL_UNSIGNED_INT_10_10_10_2 = $8036;
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+ GL_RESCALE_NORMAL = $803A;
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+ GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
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+ GL_UNSIGNED_SHORT_5_6_5 = $8363;
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+ GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
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+ GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
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+ GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
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+ GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
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+ GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
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+ GL_BGR = $80E0;
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+ GL_BGRA = $80E1;
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+ GL_MAX_ELEMENTS_VERTICES = $80E8;
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+ GL_MAX_ELEMENTS_INDICES = $80E9;
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+ GL_CLAMP_TO_EDGE = $812F;
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+ GL_TEXTURE_MIN_LOD = $813A;
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+ GL_TEXTURE_MAX_LOD = $813B;
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+ GL_TEXTURE_BASE_LEVEL = $813C;
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+ GL_TEXTURE_MAX_LEVEL = $813D;
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+ GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
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+ GL_SINGLE_COLOR = $81F9;
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+ GL_SEPARATE_SPECULAR_COLOR = $81FA;
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+ GL_SMOOTH_POINT_SIZE_RANGE = $0B12;
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+ GL_SMOOTH_POINT_SIZE_GRANULARITY = $0B13;
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+ GL_SMOOTH_LINE_WIDTH_RANGE = $0B22;
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+ GL_SMOOTH_LINE_WIDTH_GRANULARITY = $0B23;
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+ GL_ALIASED_POINT_SIZE_RANGE = $846D;
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+ GL_ALIASED_LINE_WIDTH_RANGE = $846E;
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+ GL_PACK_SKIP_IMAGES = $806B;
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+ GL_PACK_IMAGE_HEIGHT = $806C;
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+ GL_UNPACK_SKIP_IMAGES = $806D;
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+ GL_UNPACK_IMAGE_HEIGHT = $806E;
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+ GL_TEXTURE_3D = $806F;
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+ GL_PROXY_TEXTURE_3D = $8070;
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+ GL_TEXTURE_DEPTH = $8071;
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+ GL_TEXTURE_WRAP_R = $8072;
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+ GL_MAX_3D_TEXTURE_SIZE = $8073;
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+var
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+ glBlendColor: procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); extdecl;
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+ glBlendEquation: procedure(mode: GLenum); extdecl;
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+ glDrawRangeElements: procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei; _type: GLenum; const indices: PGLvoid); extdecl;
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+ glColorTable: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); extdecl;
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+ glColorTableParameterfv: procedure(target: GLenum; pname: GLenum; const params: PGLfloat); extdecl;
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+ glColorTableParameteriv: procedure(target: GLenum; pname: GLenum; const params: PGLint); extdecl;
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+ glCopyColorTable: procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); extdecl;
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+ glGetColorTable: procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); extdecl;
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+ glGetColorTableParameterfv: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
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+ glGetColorTableParameteriv: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
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+ glColorSubTable: procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); extdecl;
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+ glCopyColorSubTable: procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); extdecl;
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+ glConvolutionFilter1D: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); extdecl;
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+ glConvolutionFilter2D: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); extdecl;
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+ glConvolutionParameterf: procedure(target: GLenum; pname: GLenum; params: GLfloat); extdecl;
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+ glConvolutionParameterfv: procedure(target: GLenum; pname: GLenum; const params: PGLfloat); extdecl;
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+ glConvolutionParameteri: procedure(target: GLenum; pname: GLenum; params: GLint); extdecl;
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+ glConvolutionParameteriv: procedure(target: GLenum; pname: GLenum; const params: PGLint); extdecl;
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+ glCopyConvolutionFilter1D: procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); extdecl;
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+ glCopyConvolutionFilter2D: procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); extdecl;
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+ glGetConvolutionFilter: procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); extdecl;
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+ glGetConvolutionParameterfv: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
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+ glGetConvolutionParameteriv: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
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+ glGetSeparableFilter: procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); extdecl;
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+ glSeparableFilter2D: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); extdecl;
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+ glGetHistogram: procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); extdecl;
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+ glGetHistogramParameterfv: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
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+ glGetHistogramParameteriv: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
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+ glGetMinmax: procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); extdecl;
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+ glGetMinmaxParameterfv: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
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+ glGetMinmaxParameteriv: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
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+ glHistogram: procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); extdecl;
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+ glMinmax: procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); extdecl;
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+ glResetHistogram: procedure(target: GLenum); extdecl;
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+ glResetMinmax: procedure(target: GLenum); extdecl;
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+ glTexImage3D: procedure(target: GLenum; level: GLint; internalformat: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); extdecl;
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+ glTexSubImage3D: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); extdecl;
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+ glCopyTexSubImage3D: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; x: GLint; y: GLint; width: GLsizei; height: GLsizei); extdecl;
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+
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+function Load_GL_version_1_2: Boolean;
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+
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+//***** GL_ARB_imaging *****//
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+const
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+ GL_CONSTANT_COLOR = $8001;
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+ GL_ONE_MINUS_CONSTANT_COLOR = $8002;
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+ GL_CONSTANT_ALPHA = $8003;
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+ GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
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+ GL_BLEND_COLOR = $8005;
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+ GL_FUNC_ADD = $8006;
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+ GL_MIN = $8007;
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+ GL_MAX = $8008;
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+ GL_BLEND_EQUATION = $8009;
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+ GL_FUNC_SUBTRACT = $800A;
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+ GL_FUNC_REVERSE_SUBTRACT = $800B;
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+ GL_CONVOLUTION_1D = $8010;
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+ GL_CONVOLUTION_2D = $8011;
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+ GL_SEPARABLE_2D = $8012;
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+ GL_CONVOLUTION_BORDER_MODE = $8013;
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+ GL_CONVOLUTION_FILTER_SCALE = $8014;
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+ GL_CONVOLUTION_FILTER_BIAS = $8015;
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+ GL_REDUCE = $8016;
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+ GL_CONVOLUTION_FORMAT = $8017;
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+ GL_CONVOLUTION_WIDTH = $8018;
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+ GL_CONVOLUTION_HEIGHT = $8019;
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+ GL_MAX_CONVOLUTION_WIDTH = $801A;
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+ GL_MAX_CONVOLUTION_HEIGHT = $801B;
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+ GL_POST_CONVOLUTION_RED_SCALE = $801C;
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+ GL_POST_CONVOLUTION_GREEN_SCALE = $801D;
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+ GL_POST_CONVOLUTION_BLUE_SCALE = $801E;
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+ GL_POST_CONVOLUTION_ALPHA_SCALE = $801F;
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+ GL_POST_CONVOLUTION_RED_BIAS = $8020;
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+ GL_POST_CONVOLUTION_GREEN_BIAS = $8021;
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+ GL_POST_CONVOLUTION_BLUE_BIAS = $8022;
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+ GL_POST_CONVOLUTION_ALPHA_BIAS = $8023;
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+ GL_HISTOGRAM = $8024;
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+ GL_PROXY_HISTOGRAM = $8025;
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+ GL_HISTOGRAM_WIDTH = $8026;
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+ GL_HISTOGRAM_FORMAT = $8027;
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+ GL_HISTOGRAM_RED_SIZE = $8028;
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+ GL_HISTOGRAM_GREEN_SIZE = $8029;
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+ GL_HISTOGRAM_BLUE_SIZE = $802A;
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+ GL_HISTOGRAM_ALPHA_SIZE = $802B;
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+ GL_HISTOGRAM_LUMINANCE_SIZE = $802C;
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+ GL_HISTOGRAM_SINK = $802D;
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+ GL_MINMAX = $802E;
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+ GL_MINMAX_FORMAT = $802F;
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+ GL_MINMAX_SINK = $8030;
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+ GL_TABLE_TOO_LARGE = $8031;
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+ GL_COLOR_MATRIX = $80B1;
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+ GL_COLOR_MATRIX_STACK_DEPTH = $80B2;
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+ GL_MAX_COLOR_MATRIX_STACK_DEPTH = $80B3;
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+ GL_POST_COLOR_MATRIX_RED_SCALE = $80B4;
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+ GL_POST_COLOR_MATRIX_GREEN_SCALE = $80B5;
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+ GL_POST_COLOR_MATRIX_BLUE_SCALE = $80B6;
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+ GL_POST_COLOR_MATRIX_ALPHA_SCALE = $80B7;
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+ GL_POST_COLOR_MATRIX_RED_BIAS = $80B8;
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+ GL_POST_COLOR_MATRIX_GREEN_BIAS = $80B9;
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+ GL_POST_COLOR_MATRIX_BLUE_BIAS = $80BA;
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+ GL_POST_COLOR_MATIX_ALPHA_BIAS = $80BB;
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+ GL_COLOR_TABLE = $80D0;
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+ GL_POST_CONVOLUTION_COLOR_TABLE = $80D1;
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+ GL_POST_COLOR_MATRIX_COLOR_TABLE = $80D2;
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+ GL_PROXY_COLOR_TABLE = $80D3;
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+ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = $80D4;
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+ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = $80D5;
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+ GL_COLOR_TABLE_SCALE = $80D6;
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+ GL_COLOR_TABLE_BIAS = $80D7;
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+ GL_COLOR_TABLE_FORMAT = $80D8;
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+ GL_COLOR_TABLE_WIDTH = $80D9;
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+ GL_COLOR_TABLE_RED_SIZE = $80DA;
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+ GL_COLOR_TABLE_GREEN_SIZE = $80DB;
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+ GL_COLOR_TABLE_BLUE_SIZE = $80DC;
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+ GL_COLOR_TABLE_ALPHA_SIZE = $80DD;
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+ GL_COLOR_TABLE_LUMINANCE_SIZE = $80DE;
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+ GL_COLOR_TABLE_INTENSITY_SIZE = $80DF;
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+ GL_IGNORE_BORDER = $8150;
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+ GL_CONSTANT_BORDER = $8151;
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+ GL_WRAP_BORDER = $8152;
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+ GL_REPLICATE_BORDER = $8153;
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+ GL_CONVOLUTION_BORDER_COLOR = $8154;
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+
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+function Load_GL_ARB_imaging: Boolean;
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+
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+//***** GL_version_1_3 *****//
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+const
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+ GL_TEXTURE0 = $84C0;
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+ GL_TEXTURE1 = $84C1;
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+ GL_TEXTURE2 = $84C2;
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+ GL_TEXTURE3 = $84C3;
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+ GL_TEXTURE4 = $84C4;
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+ GL_TEXTURE5 = $84C5;
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+ GL_TEXTURE6 = $84C6;
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+ GL_TEXTURE7 = $84C7;
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+ GL_TEXTURE8 = $84C8;
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+ GL_TEXTURE9 = $84C9;
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+ GL_TEXTURE10 = $84CA;
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+ GL_TEXTURE11 = $84CB;
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+ GL_TEXTURE12 = $84CC;
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+ GL_TEXTURE13 = $84CD;
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+ GL_TEXTURE14 = $84CE;
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+ GL_TEXTURE15 = $84CF;
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+ GL_TEXTURE16 = $84D0;
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+ GL_TEXTURE17 = $84D1;
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+ GL_TEXTURE18 = $84D2;
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+ GL_TEXTURE19 = $84D3;
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+ GL_TEXTURE20 = $84D4;
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+ GL_TEXTURE21 = $84D5;
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+ GL_TEXTURE22 = $84D6;
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+ GL_TEXTURE23 = $84D7;
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+ GL_TEXTURE24 = $84D8;
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+ GL_TEXTURE25 = $84D9;
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+ GL_TEXTURE26 = $84DA;
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+ GL_TEXTURE27 = $84DB;
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+ GL_TEXTURE28 = $84DC;
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+ GL_TEXTURE29 = $84DD;
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+ GL_TEXTURE30 = $84DE;
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+ GL_TEXTURE31 = $84DF;
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+ GL_ACTIVE_TEXTURE = $84E0;
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+ GL_CLIENT_ACTIVE_TEXTURE = $84E1;
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+ GL_MAX_TEXTURE_UNITS = $84E2;
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+ GL_TRANSPOSE_MODELVIEW_MATRIX = $84E3;
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+ GL_TRANSPOSE_PROJECTION_MATRIX = $84E4;
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+ GL_TRANSPOSE_TEXTURE_MATRIX = $84E5;
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+ GL_TRANSPOSE_COLOR_MATRIX = $84E6;
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+ GL_MULTISAMPLE = $809D;
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+ GL_SAMPLE_ALPHA_TO_COVERAGE = $809E;
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+ GL_SAMPLE_ALPHA_TO_ONE = $809F;
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+ GL_SAMPLE_COVERAGE = $80A0;
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+ GL_SAMPLE_BUFFERS = $80A8;
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+ GL_SAMPLES = $80A9;
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+ GL_SAMPLE_COVERAGE_VALUE = $80AA;
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+ GL_SAMPLE_COVERAGE_INVERT = $80AB;
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+ GL_MULTISAMPLE_BIT = $20000000;
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+ GL_NORMAL_MAP = $8511;
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+ GL_REFLECTION_MAP = $8512;
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+ GL_TEXTURE_CUBE_MAP = $8513;
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+ GL_TEXTURE_BINDING_CUBE_MAP = $8514;
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+ GL_TEXTURE_CUBE_MAP_POSITIVE_X = $8515;
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+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X = $8516;
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+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y = $8517;
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+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = $8518;
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+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z = $8519;
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+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = $851A;
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+ GL_PROXY_TEXTURE_CUBE_MAP = $851B;
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+ GL_MAX_CUBE_MAP_TEXTURE_SIZE = $851C;
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+ GL_COMPRESSED_ALPHA = $84E9;
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+ GL_COMPRESSED_LUMINANCE = $84EA;
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+ GL_COMPRESSED_LUMINANCE_ALPHA = $84EB;
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+ GL_COMPRESSED_INTENSITY = $84EC;
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+ GL_COMPRESSED_RGB = $84ED;
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|
|
+ GL_COMPRESSED_RGBA = $84EE;
|
|
|
+ GL_TEXTURE_COMPRESSION_HINT = $84EF;
|
|
|
+ GL_TEXTURE_COMPRESSED_IMAGE_SIZE = $86A0;
|
|
|
+ GL_TEXTURE_COMPRESSED = $86A1;
|
|
|
+ GL_NUM_COMPRESSED_TEXTURE_FORMATS = $86A2;
|
|
|
+ GL_COMPRESSED_TEXTURE_FORMATS = $86A3;
|
|
|
+ GL_CLAMP_TO_BORDER = $812D;
|
|
|
+ GL_CLAMP_TO_BORDER_SGIS = $812D;
|
|
|
+ GL_COMBINE = $8570;
|
|
|
+ GL_COMBINE_RGB = $8571;
|
|
|
+ GL_COMBINE_ALPHA = $8572;
|
|
|
+ GL_SOURCE0_RGB = $8580;
|
|
|
+ GL_SOURCE1_RGB = $8581;
|
|
|
+ GL_SOURCE2_RGB = $8582;
|
|
|
+ GL_SOURCE0_ALPHA = $8588;
|
|
|
+ GL_SOURCE1_ALPHA = $8589;
|
|
|
+ GL_SOURCE2_ALPHA = $858A;
|
|
|
+ GL_OPERAND0_RGB = $8590;
|
|
|
+ GL_OPERAND1_RGB = $8591;
|
|
|
+ GL_OPERAND2_RGB = $8592;
|
|
|
+ GL_OPERAND0_ALPHA = $8598;
|
|
|
+ GL_OPERAND1_ALPHA = $8599;
|
|
|
+ GL_OPERAND2_ALPHA = $859A;
|
|
|
+ GL_RGB_SCALE = $8573;
|
|
|
+ GL_ADD_SIGNED = $8574;
|
|
|
+ GL_INTERPOLATE = $8575;
|
|
|
+ GL_SUBTRACT = $84E7;
|
|
|
+ GL_CONSTANT = $8576;
|
|
|
+ GL_PRIMARY_COLOR = $8577;
|
|
|
+ GL_PREVIOUS = $8578;
|
|
|
+ GL_DOT3_RGB = $86AE;
|
|
|
+ GL_DOT3_RGBA = $86AF;
|
|
|
+var
|
|
|
+ glActiveTexture: procedure(texture: GLenum); extdecl;
|
|
|
+ glClientActiveTexture: procedure(texture: GLenum); extdecl;
|
|
|
+ glMultiTexCoord1d: procedure(target: GLenum; s: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord1dv: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord1f: procedure(target: GLenum; s: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord1fv: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord1i: procedure(target: GLenum; s: GLint); extdecl;
|
|
|
+ glMultiTexCoord1iv: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord1s: procedure(target: GLenum; s: GLshort); extdecl;
|
|
|
+ glMultiTexCoord1sv: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+ glMultiTexCoord2d: procedure(target: GLenum; s: GLdouble; t: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord2dv: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord2f: procedure(target: GLenum; s: GLfloat; t: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord2fv: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord2i: procedure(target: GLenum; s: GLint; t: GLint); extdecl;
|
|
|
+ glMultiTexCoord2iv: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord2s: procedure(target: GLenum; s: GLshort; t: GLshort); extdecl;
|
|
|
+ glMultiTexCoord2sv: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+ glMultiTexCoord3d: procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord3dv: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord3f: procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord3fv: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord3i: procedure(target: GLenum; s: GLint; t: GLint; r: GLint); extdecl;
|
|
|
+ glMultiTexCoord3iv: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord3s: procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); extdecl;
|
|
|
+ glMultiTexCoord3sv: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+ glMultiTexCoord4d: procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord4dv: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord4f: procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord4fv: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord4i: procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); extdecl;
|
|
|
+ glMultiTexCoord4iv: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord4s: procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); extdecl;
|
|
|
+ glMultiTexCoord4sv: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+ glLoadTransposeMatrixf: procedure(const m: PGLfloat); extdecl;
|
|
|
+ glLoadTransposeMatrixd: procedure(const m: PGLdouble); extdecl;
|
|
|
+ glMultTransposeMatrixf: procedure(const m: PGLfloat); extdecl;
|
|
|
+ glMultTransposeMatrixd: procedure(const m: PGLdouble); extdecl;
|
|
|
+ glSampleCoverage: procedure(value: GLclampf; invert: GLboolean); extdecl;
|
|
|
+ glCompressedTexImage3D: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexImage2D: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexImage1D: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexSubImage3D: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexSubImage2D: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexSubImage1D: procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glGetCompressedTexImage: procedure(target: GLenum; level: GLint; img: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_version_1_3: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_multitexture *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE0_ARB = $84C0;
|
|
|
+ GL_TEXTURE1_ARB = $84C1;
|
|
|
+ GL_TEXTURE2_ARB = $84C2;
|
|
|
+ GL_TEXTURE3_ARB = $84C3;
|
|
|
+ GL_TEXTURE4_ARB = $84C4;
|
|
|
+ GL_TEXTURE5_ARB = $84C5;
|
|
|
+ GL_TEXTURE6_ARB = $84C6;
|
|
|
+ GL_TEXTURE7_ARB = $84C7;
|
|
|
+ GL_TEXTURE8_ARB = $84C8;
|
|
|
+ GL_TEXTURE9_ARB = $84C9;
|
|
|
+ GL_TEXTURE10_ARB = $84CA;
|
|
|
+ GL_TEXTURE11_ARB = $84CB;
|
|
|
+ GL_TEXTURE12_ARB = $84CC;
|
|
|
+ GL_TEXTURE13_ARB = $84CD;
|
|
|
+ GL_TEXTURE14_ARB = $84CE;
|
|
|
+ GL_TEXTURE15_ARB = $84CF;
|
|
|
+ GL_TEXTURE16_ARB = $84D0;
|
|
|
+ GL_TEXTURE17_ARB = $84D1;
|
|
|
+ GL_TEXTURE18_ARB = $84D2;
|
|
|
+ GL_TEXTURE19_ARB = $84D3;
|
|
|
+ GL_TEXTURE20_ARB = $84D4;
|
|
|
+ GL_TEXTURE21_ARB = $84D5;
|
|
|
+ GL_TEXTURE22_ARB = $84D6;
|
|
|
+ GL_TEXTURE23_ARB = $84D7;
|
|
|
+ GL_TEXTURE24_ARB = $84D8;
|
|
|
+ GL_TEXTURE25_ARB = $84D9;
|
|
|
+ GL_TEXTURE26_ARB = $84DA;
|
|
|
+ GL_TEXTURE27_ARB = $84DB;
|
|
|
+ GL_TEXTURE28_ARB = $84DC;
|
|
|
+ GL_TEXTURE29_ARB = $84DD;
|
|
|
+ GL_TEXTURE30_ARB = $84DE;
|
|
|
+ GL_TEXTURE31_ARB = $84DF;
|
|
|
+ GL_ACTIVE_TEXTURE_ARB = $84E0;
|
|
|
+ GL_CLIENT_ACTIVE_TEXTURE_ARB = $84E1;
|
|
|
+ GL_MAX_TEXTURE_UNITS_ARB = $84E2;
|
|
|
+var
|
|
|
+ glActiveTextureARB: procedure(texture: GLenum); extdecl;
|
|
|
+ glClientActiveTextureARB: procedure(texture: GLenum); extdecl;
|
|
|
+ glMultiTexCoord1dARB: procedure(target: GLenum; s: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord1dvARB: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord1fARB: procedure(target: GLenum; s: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord1fvARB: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord1iARB: procedure(target: GLenum; s: GLint); extdecl;
|
|
|
+ glMultiTexCoord1ivARB: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord1sARB: procedure(target: GLenum; s: GLshort); extdecl;
|
|
|
+ glMultiTexCoord1svARB: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+ glMultiTexCoord2dARB: procedure(target: GLenum; s: GLdouble; t: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord2dvARB: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord2fARB: procedure(target: GLenum; s: GLfloat; t: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord2fvARB: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord2iARB: procedure(target: GLenum; s: GLint; t: GLint); extdecl;
|
|
|
+ glMultiTexCoord2ivARB: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord2sARB: procedure(target: GLenum; s: GLshort; t: GLshort); extdecl;
|
|
|
+ glMultiTexCoord2svARB: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+ glMultiTexCoord3dARB: procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord3dvARB: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord3fARB: procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord3fvARB: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord3iARB: procedure(target: GLenum; s: GLint; t: GLint; r: GLint); extdecl;
|
|
|
+ glMultiTexCoord3ivARB: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord3sARB: procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort); extdecl;
|
|
|
+ glMultiTexCoord3svARB: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+ glMultiTexCoord4dARB: procedure(target: GLenum; s: GLdouble; t: GLdouble; r: GLdouble; q: GLdouble); extdecl;
|
|
|
+ glMultiTexCoord4dvARB: procedure(target: GLenum; const v: PGLdouble); extdecl;
|
|
|
+ glMultiTexCoord4fARB: procedure(target: GLenum; s: GLfloat; t: GLfloat; r: GLfloat; q: GLfloat); extdecl;
|
|
|
+ glMultiTexCoord4fvARB: procedure(target: GLenum; const v: PGLfloat); extdecl;
|
|
|
+ glMultiTexCoord4iARB: procedure(target: GLenum; s: GLint; t: GLint; r: GLint; q: GLint); extdecl;
|
|
|
+ glMultiTexCoord4ivARB: procedure(target: GLenum; const v: PGLint); extdecl;
|
|
|
+ glMultiTexCoord4sARB: procedure(target: GLenum; s: GLshort; t: GLshort; r: GLshort; q: GLshort); extdecl;
|
|
|
+ glMultiTexCoord4svARB: procedure(target: GLenum; const v: PGLshort); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_multitexture: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_transpose_matrix *****//
|
|
|
+const
|
|
|
+ GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = $84E3;
|
|
|
+ GL_TRANSPOSE_PROJECTION_MATRIX_ARB = $84E4;
|
|
|
+ GL_TRANSPOSE_TEXTURE_MATRIX_ARB = $84E5;
|
|
|
+ GL_TRANSPOSE_COLOR_MATRIX_ARB = $84E6;
|
|
|
+var
|
|
|
+ glLoadTransposeMatrixfARB: procedure(m: PGLfloat); extdecl;
|
|
|
+ glLoadTransposeMatrixdARB: procedure(m: PGLdouble); extdecl;
|
|
|
+ glMultTransposeMatrixfARB: procedure(m: PGLfloat); extdecl;
|
|
|
+ glMultTransposeMatrixdARB: procedure(m: PGLdouble); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_transpose_matrix: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_multisample *****//
|
|
|
+const
|
|
|
+ WGL_SAMPLE_BUFFERS_ARB = $2041;
|
|
|
+ WGL_SAMPLES_ARB = $2042;
|
|
|
+ GL_MULTISAMPLE_ARB = $809D;
|
|
|
+ GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = $809E;
|
|
|
+ GL_SAMPLE_ALPHA_TO_ONE_ARB = $809F;
|
|
|
+ GL_SAMPLE_COVERAGE_ARB = $80A0;
|
|
|
+ GL_MULTISAMPLE_BIT_ARB = $20000000;
|
|
|
+ GL_SAMPLE_BUFFERS_ARB = $80A8;
|
|
|
+ GL_SAMPLES_ARB = $80A9;
|
|
|
+ GL_SAMPLE_COVERAGE_VALUE_ARB = $80AA;
|
|
|
+ GL_SAMPLE_COVERAGE_INVERT_ARB = $80AB;
|
|
|
+var
|
|
|
+ glSampleCoverageARB: procedure(value: GLclampf; invert: GLboolean); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_multisample: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_env_add *****//
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_add: Boolean;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+//***** WGL_ARB_extensions_string *****//
|
|
|
+var
|
|
|
+ wglGetExtensionsStringARB: function(hdc: HDC): Pchar; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_ARB_extensions_string: Boolean;
|
|
|
+
|
|
|
+//***** WGL_ARB_buffer_region *****//
|
|
|
+const
|
|
|
+ WGL_FRONT_COLOR_BUFFER_BIT_ARB = $0001;
|
|
|
+ WGL_BACK_COLOR_BUFFER_BIT_ARB = $0002;
|
|
|
+ WGL_DEPTH_BUFFER_BIT_ARB = $0004;
|
|
|
+ WGL_STENCIL_BUFFER_BIT_ARB = $0008;
|
|
|
+var
|
|
|
+ wglCreateBufferRegionARB: function(hDC: HDC; iLayerPlane: GLint; uType: GLuint): THandle; extdecl;
|
|
|
+ wglDeleteBufferRegionARB: procedure(hRegion: THandle); extdecl;
|
|
|
+ wglSaveBufferRegionARB: function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint): BOOL; extdecl;
|
|
|
+ wglRestoreBufferRegionARB: function(hRegion: THandle; x: GLint; y: GLint; width: GLint; height: GLint; xSrc: GLint; ySrc: GLint): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_ARB_buffer_region: Boolean;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+//***** GL_ARB_texture_cube_map *****//
|
|
|
+const
|
|
|
+ GL_NORMAL_MAP_ARB = $8511;
|
|
|
+ GL_REFLECTION_MAP_ARB = $8512;
|
|
|
+ GL_TEXTURE_CUBE_MAP_ARB = $8513;
|
|
|
+ GL_TEXTURE_BINDING_CUBE_MAP_ARB = $8514;
|
|
|
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $8515;
|
|
|
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $8516;
|
|
|
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $8517;
|
|
|
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $8518;
|
|
|
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $8519;
|
|
|
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $851A;
|
|
|
+ GL_PROXY_TEXTURE_CUBE_MAP_ARB = $851B;
|
|
|
+ GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = $851C;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_cube_map: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_depth_texture *****//
|
|
|
+const
|
|
|
+ GL_DEPTH_COMPONENT16_ARB = $81A5;
|
|
|
+ GL_DEPTH_COMPONENT24_ARB = $81A6;
|
|
|
+ GL_DEPTH_COMPONENT32_ARB = $81A7;
|
|
|
+ GL_TEXTURE_DEPTH_SIZE_ARB = $884A;
|
|
|
+ GL_DEPTH_TEXTURE_MODE_ARB = $884B;
|
|
|
+
|
|
|
+function Load_GL_ARB_depth_texture: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_point_parameters *****//
|
|
|
+const
|
|
|
+ GL_POINT_SIZE_MIN_ARB = $8126;
|
|
|
+ GL_POINT_SIZE_MAX_ARB = $8127;
|
|
|
+ GL_POINT_FADE_THRESHOLD_SIZE_ARB = $8128;
|
|
|
+ GL_POINT_DISTANCE_ATTENUATION_ARB = $8129;
|
|
|
+var
|
|
|
+ glPointParameterfARB: procedure(pname: GLenum; param: GLfloat); extdecl;
|
|
|
+ glPointParameterfvARB: procedure(pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_point_parameters: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_shadow *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_COMPARE_MODE_ARB = $884C;
|
|
|
+ GL_TEXTURE_COMPARE_FUNC_ARB = $884D;
|
|
|
+ GL_COMPARE_R_TO_TEXTURE_ARB = $884E;
|
|
|
+
|
|
|
+function Load_GL_ARB_shadow: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_shadow_ambient *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = $80BF;
|
|
|
+
|
|
|
+function Load_GL_ARB_shadow_ambient: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_border_clamp *****//
|
|
|
+const
|
|
|
+ GL_CLAMP_TO_BORDER_ARB = $812D;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_border_clamp: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_compression *****//
|
|
|
+const
|
|
|
+ GL_COMPRESSED_ALPHA_ARB = $84E9;
|
|
|
+ GL_COMPRESSED_LUMINANCE_ARB = $84EA;
|
|
|
+ GL_COMPRESSED_LUMINANCE_ALPHA_ARB = $84EB;
|
|
|
+ GL_COMPRESSED_INTENSITY_ARB = $84EC;
|
|
|
+ GL_COMPRESSED_RGB_ARB = $84ED;
|
|
|
+ GL_COMPRESSED_RGBA_ARB = $84EE;
|
|
|
+ GL_TEXTURE_COMPRESSION_HINT_ARB = $84EF;
|
|
|
+ GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = $86A0;
|
|
|
+ GL_TEXTURE_COMPRESSED_ARB = $86A1;
|
|
|
+ GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = $86A2;
|
|
|
+ GL_COMPRESSED_TEXTURE_FORMATS_ARB = $86A3;
|
|
|
+var
|
|
|
+ glCompressedTexImage3DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexImage2DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexImage1DARB: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; border: GLint; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexSubImage3DARB: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexSubImage2DARB: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glCompressedTexSubImage1DARB: procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; imageSize: GLsizei; const data: PGLvoid); extdecl;
|
|
|
+ glGetCompressedTexImageARB: procedure(target: GLenum; lod: GLint; img: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_compression: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_env_combine *****//
|
|
|
+const
|
|
|
+ GL_COMBINE_ARB = $8570;
|
|
|
+ GL_COMBINE_RGB_ARB = $8571;
|
|
|
+ GL_COMBINE_ALPHA_ARB = $8572;
|
|
|
+ GL_SOURCE0_RGB_ARB = $8580;
|
|
|
+ GL_SOURCE1_RGB_ARB = $8581;
|
|
|
+ GL_SOURCE2_RGB_ARB = $8582;
|
|
|
+ GL_SOURCE0_ALPHA_ARB = $8588;
|
|
|
+ GL_SOURCE1_ALPHA_ARB = $8589;
|
|
|
+ GL_SOURCE2_ALPHA_ARB = $858A;
|
|
|
+ GL_OPERAND0_RGB_ARB = $8590;
|
|
|
+ GL_OPERAND1_RGB_ARB = $8591;
|
|
|
+ GL_OPERAND2_RGB_ARB = $8592;
|
|
|
+ GL_OPERAND0_ALPHA_ARB = $8598;
|
|
|
+ GL_OPERAND1_ALPHA_ARB = $8599;
|
|
|
+ GL_OPERAND2_ALPHA_ARB = $859A;
|
|
|
+ GL_RGB_SCALE_ARB = $8573;
|
|
|
+ GL_ADD_SIGNED_ARB = $8574;
|
|
|
+ GL_INTERPOLATE_ARB = $8575;
|
|
|
+ GL_SUBTRACT_ARB = $84E7;
|
|
|
+ GL_CONSTANT_ARB = $8576;
|
|
|
+ GL_PRIMARY_COLOR_ARB = $8577;
|
|
|
+ GL_PREVIOUS_ARB = $8578;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_combine: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_env_crossbar *****//
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_crossbar: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_env_dot3 *****//
|
|
|
+const
|
|
|
+ GL_DOT3_RGB_ARB = $86AE;
|
|
|
+ GL_DOT3_RGBA_ARB = $86AF;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_dot3: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_mirrored_repeat *****//
|
|
|
+const
|
|
|
+ GL_MIRRORED_REPEAT_ARB = $8370;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_mirrored_repeat: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_vertex_blend *****//
|
|
|
+const
|
|
|
+ GL_MAX_VERTEX_UNITS_ARB = $86A4;
|
|
|
+ GL_ACTIVE_VERTEX_UNITS_ARB = $86A5;
|
|
|
+ GL_WEIGHT_SUM_UNITY_ARB = $86A6;
|
|
|
+ GL_VERTEX_BLEND_ARB = $86A7;
|
|
|
+ GL_MODELVIEW0_ARB = $1700;
|
|
|
+ GL_MODELVIEW1_ARB = $850A;
|
|
|
+ GL_MODELVIEW2_ARB = $8722;
|
|
|
+ GL_MODELVIEW3_ARB = $8723;
|
|
|
+ GL_MODELVIEW4_ARB = $8724;
|
|
|
+ GL_MODELVIEW5_ARB = $8725;
|
|
|
+ GL_MODELVIEW6_ARB = $8726;
|
|
|
+ GL_MODELVIEW7_ARB = $8727;
|
|
|
+ GL_MODELVIEW8_ARB = $8728;
|
|
|
+ GL_MODELVIEW9_ARB = $8729;
|
|
|
+ GL_MODELVIEW10_ARB = $872A;
|
|
|
+ GL_MODELVIEW11_ARB = $872B;
|
|
|
+ GL_MODELVIEW12_ARB = $872C;
|
|
|
+ GL_MODELVIEW13_ARB = $872D;
|
|
|
+ GL_MODELVIEW14_ARB = $872E;
|
|
|
+ GL_MODELVIEW15_ARB = $872F;
|
|
|
+ GL_MODELVIEW16_ARB = $8730;
|
|
|
+ GL_MODELVIEW17_ARB = $8731;
|
|
|
+ GL_MODELVIEW18_ARB = $8732;
|
|
|
+ GL_MODELVIEW19_ARB = $8733;
|
|
|
+ GL_MODELVIEW20_ARB = $8734;
|
|
|
+ GL_MODELVIEW21_ARB = $8735;
|
|
|
+ GL_MODELVIEW22_ARB = $8736;
|
|
|
+ GL_MODELVIEW23_ARB = $8737;
|
|
|
+ GL_MODELVIEW24_ARB = $8738;
|
|
|
+ GL_MODELVIEW25_ARB = $8739;
|
|
|
+ GL_MODELVIEW26_ARB = $873A;
|
|
|
+ GL_MODELVIEW27_ARB = $873B;
|
|
|
+ GL_MODELVIEW28_ARB = $873C;
|
|
|
+ GL_MODELVIEW29_ARB = $873D;
|
|
|
+ GL_MODELVIEW30_ARB = $873E;
|
|
|
+ GL_MODELVIEW31_ARB = $873F;
|
|
|
+ GL_CURRENT_WEIGHT_ARB = $86A8;
|
|
|
+ GL_WEIGHT_ARRAY_TYPE_ARB = $86A9;
|
|
|
+ GL_WEIGHT_ARRAY_STRIDE_ARB = $86AA;
|
|
|
+ GL_WEIGHT_ARRAY_SIZE_ARB = $86AB;
|
|
|
+ GL_WEIGHT_ARRAY_POINTER_ARB = $86AC;
|
|
|
+ GL_WEIGHT_ARRAY_ARB = $86AD;
|
|
|
+var
|
|
|
+ glWeightbvARB: procedure(size: GLint; weights: PGLbyte); extdecl;
|
|
|
+ glWeightsvARB: procedure(size: GLint; weights: PGLshort); extdecl;
|
|
|
+ glWeightivARB: procedure(size: GLint; weights: PGLint); extdecl;
|
|
|
+ glWeightfvARB: procedure(size: GLint; weights: PGLfloat); extdecl;
|
|
|
+ glWeightdvARB: procedure(size: GLint; weights: PGLdouble); extdecl;
|
|
|
+ glWeightvARB: procedure(size: GLint; weights: PGLdouble); extdecl;
|
|
|
+ glWeightubvARB: procedure(size: GLint; weights: PGLubyte); extdecl;
|
|
|
+ glWeightusvARB: procedure(size: GLint; weights: PGLushort); extdecl;
|
|
|
+ glWeightuivARB: procedure(size: GLint; weights: PGLuint); extdecl;
|
|
|
+ glWeightPointerARB: procedure(size: GLint; _type: GLenum; stride: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+ glVertexBlendARB: procedure(count: GLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_vertex_blend: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_vertex_program *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_PROGRAM_ARB = $8620;
|
|
|
+ GL_VERTEX_PROGRAM_POINT_SIZE_ARB = $8642;
|
|
|
+ GL_VERTEX_PROGRAM_TWO_SIDE_ARB = $8643;
|
|
|
+ GL_COLOR_SUM_ARB = $8458;
|
|
|
+ GL_PROGRAM_FORMAT_ASCII_ARB = $8875;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = $8622;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = $8623;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = $8624;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = $8625;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = $886A;
|
|
|
+ GL_CURRENT_VERTEX_ATTRIB_ARB = $8626;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = $8645;
|
|
|
+ GL_PROGRAM_LENGTH_ARB = $8627;
|
|
|
+ GL_PROGRAM_FORMAT_ARB = $8876;
|
|
|
+ GL_PROGRAM_BINDING_ARB = $8677;
|
|
|
+ GL_PROGRAM_INSTRUCTIONS_ARB = $88A0;
|
|
|
+ GL_MAX_PROGRAM_INSTRUCTIONS_ARB = $88A1;
|
|
|
+ GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A2;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = $88A3;
|
|
|
+ GL_PROGRAM_TEMPORARIES_ARB = $88A4;
|
|
|
+ GL_MAX_PROGRAM_TEMPORARIES_ARB = $88A5;
|
|
|
+ GL_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A6;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = $88A7;
|
|
|
+ GL_PROGRAM_PARAMETERS_ARB = $88A8;
|
|
|
+ GL_MAX_PROGRAM_PARAMETERS_ARB = $88A9;
|
|
|
+ GL_PROGRAM_NATIVE_PARAMETERS_ARB = $88AA;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = $88AB;
|
|
|
+ GL_PROGRAM_ATTRIBS_ARB = $88AC;
|
|
|
+ GL_MAX_PROGRAM_ATTRIBS_ARB = $88AD;
|
|
|
+ GL_PROGRAM_NATIVE_ATTRIBS_ARB = $88AE;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = $88AF;
|
|
|
+ GL_PROGRAM_ADDRESS_REGISTERS_ARB = $88B0;
|
|
|
+ GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = $88B1;
|
|
|
+ GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B2;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = $88B3;
|
|
|
+ GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = $88B4;
|
|
|
+ GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = $88B5;
|
|
|
+ GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = $88B6;
|
|
|
+ GL_PROGRAM_STRING_ARB = $8628;
|
|
|
+ GL_PROGRAM_ERROR_POSITION_ARB = $864B;
|
|
|
+ GL_CURRENT_MATRIX_ARB = $8641;
|
|
|
+ GL_TRANSPOSE_CURRENT_MATRIX_ARB = $88B7;
|
|
|
+ GL_CURRENT_MATRIX_STACK_DEPTH_ARB = $8640;
|
|
|
+ GL_MAX_VERTEX_ATTRIBS_ARB = $8869;
|
|
|
+ GL_MAX_PROGRAM_MATRICES_ARB = $862F;
|
|
|
+ GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = $862E;
|
|
|
+ GL_PROGRAM_ERROR_STRING_ARB = $8874;
|
|
|
+ GL_MATRIX0_ARB = $88C0;
|
|
|
+ GL_MATRIX1_ARB = $88C1;
|
|
|
+ GL_MATRIX2_ARB = $88C2;
|
|
|
+ GL_MATRIX3_ARB = $88C3;
|
|
|
+ GL_MATRIX4_ARB = $88C4;
|
|
|
+ GL_MATRIX5_ARB = $88C5;
|
|
|
+ GL_MATRIX6_ARB = $88C6;
|
|
|
+ GL_MATRIX7_ARB = $88C7;
|
|
|
+ GL_MATRIX8_ARB = $88C8;
|
|
|
+ GL_MATRIX9_ARB = $88C9;
|
|
|
+ GL_MATRIX10_ARB = $88CA;
|
|
|
+ GL_MATRIX11_ARB = $88CB;
|
|
|
+ GL_MATRIX12_ARB = $88CC;
|
|
|
+ GL_MATRIX13_ARB = $88CD;
|
|
|
+ GL_MATRIX14_ARB = $88CE;
|
|
|
+ GL_MATRIX15_ARB = $88CF;
|
|
|
+ GL_MATRIX16_ARB = $88D0;
|
|
|
+ GL_MATRIX17_ARB = $88D1;
|
|
|
+ GL_MATRIX18_ARB = $88D2;
|
|
|
+ GL_MATRIX19_ARB = $88D3;
|
|
|
+ GL_MATRIX20_ARB = $88D4;
|
|
|
+ GL_MATRIX21_ARB = $88D5;
|
|
|
+ GL_MATRIX22_ARB = $88D6;
|
|
|
+ GL_MATRIX23_ARB = $88D7;
|
|
|
+ GL_MATRIX24_ARB = $88D8;
|
|
|
+ GL_MATRIX25_ARB = $88D9;
|
|
|
+ GL_MATRIX26_ARB = $88DA;
|
|
|
+ GL_MATRIX27_ARB = $88DB;
|
|
|
+ GL_MATRIX28_ARB = $88DC;
|
|
|
+ GL_MATRIX29_ARB = $88DD;
|
|
|
+ GL_MATRIX30_ARB = $88DE;
|
|
|
+ GL_MATRIX31_ARB = $88DF;
|
|
|
+var
|
|
|
+ glVertexAttrib1sARB: procedure(index: GLuint; x: GLshort); extdecl;
|
|
|
+ glVertexAttrib1fARB: procedure(index: GLuint; x: GLfloat); extdecl;
|
|
|
+ glVertexAttrib1dARB: procedure(index: GLuint; x: GLdouble); extdecl;
|
|
|
+ glVertexAttrib2sARB: procedure(index: GLuint; x: GLshort; y: GLshort); extdecl;
|
|
|
+ glVertexAttrib2fARB: procedure(index: GLuint; x: GLfloat; y: GLfloat); extdecl;
|
|
|
+ glVertexAttrib2dARB: procedure(index: GLuint; x: GLdouble; y: GLdouble); extdecl;
|
|
|
+ glVertexAttrib3sARB: procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); extdecl;
|
|
|
+ glVertexAttrib3fARB: procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glVertexAttrib3dARB: procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); extdecl;
|
|
|
+ glVertexAttrib4sARB: procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); extdecl;
|
|
|
+ glVertexAttrib4fARB: procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glVertexAttrib4dARB: procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); extdecl;
|
|
|
+ glVertexAttrib4NubARB: procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); extdecl;
|
|
|
+ glVertexAttrib1svARB: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib1fvARB: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib1dvARB: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib2svARB: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib2fvARB: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib2dvARB: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib3svARB: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib3fvARB: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib3dvARB: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib4bvARB: procedure(index: GLuint; const v: PGLbyte); extdecl;
|
|
|
+ glVertexAttrib4svARB: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib4ivARB: procedure(index: GLuint; const v: PGLint); extdecl;
|
|
|
+ glVertexAttrib4ubvARB: procedure(index: GLuint; const v: PGLubyte); extdecl;
|
|
|
+ glVertexAttrib4usvARB: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttrib4uivARB: procedure(index: GLuint; const v: PGLuint); extdecl;
|
|
|
+ glVertexAttrib4fvARB: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib4dvARB: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib4NbvARB: procedure(index: GLuint; const v: PGLbyte); extdecl;
|
|
|
+ glVertexAttrib4NsvARB: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib4NivARB: procedure(index: GLuint; const v: PGLint); extdecl;
|
|
|
+ glVertexAttrib4NubvARB: procedure(index: GLuint; const v: PGLubyte); extdecl;
|
|
|
+ glVertexAttrib4NusvARB: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttrib4NuivARB: procedure(index: GLuint; const v: PGLuint); extdecl;
|
|
|
+ glVertexAttribPointerARB: procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glEnableVertexAttribArrayARB: procedure(index: GLuint); extdecl;
|
|
|
+ glDisableVertexAttribArrayARB: procedure(index: GLuint); extdecl;
|
|
|
+ glProgramStringARB: procedure(target: GLenum; format: GLenum; len: GLsizei; const _string: PGLvoid); extdecl;
|
|
|
+ glBindProgramARB: procedure(target: GLenum; _program: GLuint); extdecl;
|
|
|
+ glDeleteProgramsARB: procedure(n: GLsizei; const programs: PGLuint); extdecl;
|
|
|
+ glGenProgramsARB: procedure(n: GLsizei; programs: PGLuint); extdecl;
|
|
|
+ glProgramEnvParameter4dARB: procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); extdecl;
|
|
|
+ glProgramEnvParameter4dvARB: procedure(target: GLenum; index: GLuint; const params: PGLdouble); extdecl;
|
|
|
+ glProgramEnvParameter4fARB: procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glProgramEnvParameter4fvARB: procedure(target: GLenum; index: GLuint; const params: PGLfloat); extdecl;
|
|
|
+ glProgramLocalParameter4dARB: procedure(target: GLenum; index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); extdecl;
|
|
|
+ glProgramLocalParameter4dvARB: procedure(target: GLenum; index: GLuint; const params: PGLdouble); extdecl;
|
|
|
+ glProgramLocalParameter4fARB: procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glProgramLocalParameter4fvARB: procedure(target: GLenum; index: GLuint; const params: PGLfloat); extdecl;
|
|
|
+ glGetProgramEnvParameterdvARB: procedure(target: GLenum; index: GLuint; params: PGLdouble); extdecl;
|
|
|
+ glGetProgramEnvParameterfvARB: procedure(target: GLenum; index: GLuint; params: PGLfloat); extdecl;
|
|
|
+ glGetProgramLocalParameterdvARB: procedure(target: GLenum; index: GLuint; params: PGLdouble); extdecl;
|
|
|
+ glGetProgramLocalParameterfvARB: procedure(target: GLenum; index: GLuint; params: PGLfloat); extdecl;
|
|
|
+ glGetProgramivARB: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetProgramStringARB: procedure(target: GLenum; pname: GLenum; _string: PGLvoid); extdecl;
|
|
|
+ glGetVertexAttribdvARB: procedure(index: GLuint; pname: GLenum; params: PGLdouble); extdecl;
|
|
|
+ glGetVertexAttribfvARB: procedure(index: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetVertexAttribivARB: procedure(index: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetVertexAttribPointervARB: procedure(index: GLuint; pname: GLenum; pointer: PGLvoid); extdecl;
|
|
|
+ glIsProgramARB: function(_program: GLuint): GLboolean; extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_vertex_program: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_window_pos *****//
|
|
|
+var
|
|
|
+ glWindowPos2dARB: procedure(x: GLdouble; y: GLdouble); extdecl;
|
|
|
+ glWindowPos2fARB: procedure(x: GLfloat; y: GLfloat); extdecl;
|
|
|
+ glWindowPos2iARB: procedure(x: GLint; y: GLint); extdecl;
|
|
|
+ glWindowPos2sARB: procedure(x: GLshort; y: GLshort); extdecl;
|
|
|
+ glWindowPos2dvARB: procedure(const p: PGLdouble); extdecl;
|
|
|
+ glWindowPos2fvARB: procedure(const p: PGLfloat); extdecl;
|
|
|
+ glWindowPos2ivARB: procedure(const p: PGLint); extdecl;
|
|
|
+ glWindowPos2svARB: procedure(const p: PGLshort); extdecl;
|
|
|
+ glWindowPos3dARB: procedure(x: GLdouble; y: GLdouble; z: GLdouble); extdecl;
|
|
|
+ glWindowPos3fARB: procedure(x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glWindowPos3iARB: procedure(x: GLint; y: GLint; z: GLint); extdecl;
|
|
|
+ glWindowPos3sARB: procedure(x: GLshort; y: GLshort; z: GLshort); extdecl;
|
|
|
+ glWindowPos3dvARB: procedure(const p: PGLdouble); extdecl;
|
|
|
+ glWindowPos3fvARB: procedure(const p: PGLfloat); extdecl;
|
|
|
+ glWindowPos3ivARB: procedure(const p: PGLint); extdecl;
|
|
|
+ glWindowPos3svARB: procedure(const p: PGLshort); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_window_pos: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_422_pixels *****//
|
|
|
+const
|
|
|
+ GL_422_EXT = $80CC;
|
|
|
+ GL_422_REV_EXT = $80CD;
|
|
|
+ GL_422_AVERAGE_EXT = $80CE;
|
|
|
+ GL_422_REV_AVERAGE_EXT = $80CF;
|
|
|
+
|
|
|
+function Load_GL_EXT_422_pixels: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_abgr *****//
|
|
|
+const
|
|
|
+ GL_ABGR_EXT = $8000;
|
|
|
+
|
|
|
+function Load_GL_EXT_abgr: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_bgra *****//
|
|
|
+const
|
|
|
+ GL_BGR_EXT = $80E0;
|
|
|
+ GL_BGRA_EXT = $80E1;
|
|
|
+
|
|
|
+function Load_GL_EXT_bgra: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_blend_color *****//
|
|
|
+const
|
|
|
+ GL_CONSTANT_COLOR_EXT = $8001;
|
|
|
+ GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
|
|
|
+ GL_CONSTANT_ALPHA_EXT = $8003;
|
|
|
+ GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
|
|
|
+ GL_BLEND_COLOR_EXT = $8005;
|
|
|
+var
|
|
|
+ glBlendColorEXT: procedure(red: GLclampf; green: GLclampf; blue: GLclampf; alpha: GLclampf); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_color: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_blend_func_separate *****//
|
|
|
+const
|
|
|
+ GL_BLEND_DST_RGB_EXT = $80C8;
|
|
|
+ GL_BLEND_SRC_RGB_EXT = $80C9;
|
|
|
+ GL_BLEND_DST_ALPHA_EXT = $80CA;
|
|
|
+ GL_BLEND_SRC_ALPHA_EXT = $80CB;
|
|
|
+var
|
|
|
+ glBlendFuncSeparateEXT: procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_func_separate: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_blend_logic_op *****//
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_logic_op: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_blend_minmax *****//
|
|
|
+const
|
|
|
+ GL_FUNC_ADD_EXT = $8006;
|
|
|
+ GL_MIN_EXT = $8007;
|
|
|
+ GL_MAX_EXT = $8008;
|
|
|
+ GL_BLEND_EQUATION_EXT = $8009;
|
|
|
+var
|
|
|
+ glBlendEquationEXT: procedure(mode: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_minmax: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_blend_subtract *****//
|
|
|
+const
|
|
|
+ GL_FUNC_SUBTRACT_EXT = $800A;
|
|
|
+ GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_subtract: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_clip_volume_hint *****//
|
|
|
+const
|
|
|
+ GL_CLIP_VOLUME_CLIPPING_HINT_EXT = $80F0;
|
|
|
+
|
|
|
+function Load_GL_EXT_clip_volume_hint: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_color_subtable *****//
|
|
|
+var
|
|
|
+ glColorSubTableEXT: procedure(target: GLenum; start: GLsizei; count: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); extdecl;
|
|
|
+ glCopyColorSubTableEXT: procedure(target: GLenum; start: GLsizei; x: GLint; y: GLint; width: GLsizei); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_color_subtable: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_compiled_vertex_array *****//
|
|
|
+const
|
|
|
+ GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = $81A8;
|
|
|
+ GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = $81A9;
|
|
|
+var
|
|
|
+ glLockArraysEXT: procedure(first: GLint; count: GLsizei); extdecl;
|
|
|
+ glUnlockArraysEXT: procedure(); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_compiled_vertex_array: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_convolution *****//
|
|
|
+const
|
|
|
+ GL_CONVOLUTION_1D_EXT = $8010;
|
|
|
+ GL_CONVOLUTION_2D_EXT = $8011;
|
|
|
+ GL_SEPARABLE_2D_EXT = $8012;
|
|
|
+ GL_CONVOLUTION_BORDER_MODE_EXT = $8013;
|
|
|
+ GL_CONVOLUTION_FILTER_SCALE_EXT = $8014;
|
|
|
+ GL_CONVOLUTION_FILTER_BIAS_EXT = $8015;
|
|
|
+ GL_REDUCE_EXT = $8016;
|
|
|
+ GL_CONVOLUTION_FORMAT_EXT = $8017;
|
|
|
+ GL_CONVOLUTION_WIDTH_EXT = $8018;
|
|
|
+ GL_CONVOLUTION_HEIGHT_EXT = $8019;
|
|
|
+ GL_MAX_CONVOLUTION_WIDTH_EXT = $801A;
|
|
|
+ GL_MAX_CONVOLUTION_HEIGHT_EXT = $801B;
|
|
|
+ GL_POST_CONVOLUTION_RED_SCALE_EXT = $801C;
|
|
|
+ GL_POST_CONVOLUTION_GREEN_SCALE_EXT = $801D;
|
|
|
+ GL_POST_CONVOLUTION_BLUE_SCALE_EXT = $801E;
|
|
|
+ GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = $801F;
|
|
|
+ GL_POST_CONVOLUTION_RED_BIAS_EXT = $8020;
|
|
|
+ GL_POST_CONVOLUTION_GREEN_BIAS_EXT = $8021;
|
|
|
+ GL_POST_CONVOLUTION_BLUE_BIAS_EXT = $8022;
|
|
|
+ GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = $8023;
|
|
|
+var
|
|
|
+ glConvolutionFilter1DEXT: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); extdecl;
|
|
|
+ glConvolutionFilter2DEXT: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const image: PGLvoid); extdecl;
|
|
|
+ glCopyConvolutionFilter1DEXT: procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); extdecl;
|
|
|
+ glCopyConvolutionFilter2DEXT: procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei; height: GLsizei); extdecl;
|
|
|
+ glGetConvolutionFilterEXT: procedure(target: GLenum; format: GLenum; _type: GLenum; image: PGLvoid); extdecl;
|
|
|
+ glSeparableFilter2DEXT: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const row: PGLvoid; const column: PGLvoid); extdecl;
|
|
|
+ glGetSeparableFilterEXT: procedure(target: GLenum; format: GLenum; _type: GLenum; row: PGLvoid; column: PGLvoid; span: PGLvoid); extdecl;
|
|
|
+ glConvolutionParameteriEXT: procedure(target: GLenum; pname: GLenum; param: GLint); extdecl;
|
|
|
+ glConvolutionParameterivEXT: procedure(target: GLenum; pname: GLenum; const params: PGLint); extdecl;
|
|
|
+ glConvolutionParameterfEXT: procedure(target: GLenum; pname: GLenum; param: GLfloat); extdecl;
|
|
|
+ glConvolutionParameterfvEXT: procedure(target: GLenum; pname: GLenum; const params: PGLfloat); extdecl;
|
|
|
+ glGetConvolutionParameterivEXT: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetConvolutionParameterfvEXT: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_convolution: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_fog_coord *****//
|
|
|
+const
|
|
|
+ GL_FOG_COORDINATE_SOURCE_EXT = $8450;
|
|
|
+ GL_FOG_COORDINATE_EXT = $8451;
|
|
|
+ GL_FRAGMENT_DEPTH_EXT = $8452;
|
|
|
+ GL_CURRENT_FOG_COORDINATE_EXT = $8453;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_TYPE_EXT = $8454;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = $8455;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_POINTER_EXT = $8456;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_EXT = $8457;
|
|
|
+var
|
|
|
+ glFogCoordfEXT: procedure(coord: GLfloat); extdecl;
|
|
|
+ glFogCoorddEXT: procedure(coord: GLdouble); extdecl;
|
|
|
+ glFogCoordfvEXT: procedure(coord: PGLfloat); extdecl;
|
|
|
+ glFogCoorddvEXT: procedure(coord: PGLdouble); extdecl;
|
|
|
+ glFogCoordPointerEXT: procedure(_type: GLenum; stride: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_fog_coord: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_histogram *****//
|
|
|
+const
|
|
|
+ GL_HISTOGRAM_EXT = $8024;
|
|
|
+ GL_PROXY_HISTOGRAM_EXT = $8025;
|
|
|
+ GL_HISTOGRAM_WIDTH_EXT = $8026;
|
|
|
+ GL_HISTOGRAM_FORMAT_EXT = $8027;
|
|
|
+ GL_HISTOGRAM_RED_SIZE_EXT = $8028;
|
|
|
+ GL_HISTOGRAM_GREEN_SIZE_EXT = $8029;
|
|
|
+ GL_HISTOGRAM_BLUE_SIZE_EXT = $802A;
|
|
|
+ GL_HISTOGRAM_ALPHA_SIZE_EXT = $802B;
|
|
|
+ GL_HISTOGRAM_LUMINANCE_SIZE_EXT = $802C;
|
|
|
+ GL_HISTOGRAM_SINK_EXT = $802D;
|
|
|
+ GL_MINMAX_EXT = $802E;
|
|
|
+ GL_MINMAX_FORMAT_EXT = $802F;
|
|
|
+ GL_MINMAX_SINK_EXT = $8030;
|
|
|
+var
|
|
|
+ glHistogramEXT: procedure(target: GLenum; width: GLsizei; internalformat: GLenum; sink: GLboolean); extdecl;
|
|
|
+ glResetHistogramEXT: procedure(target: GLenum); extdecl;
|
|
|
+ glGetHistogramEXT: procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); extdecl;
|
|
|
+ glGetHistogramParameterivEXT: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetHistogramParameterfvEXT: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glMinmaxEXT: procedure(target: GLenum; internalformat: GLenum; sink: GLboolean); extdecl;
|
|
|
+ glResetMinmaxEXT: procedure(target: GLenum); extdecl;
|
|
|
+ glGetMinmaxEXT: procedure(target: GLenum; reset: GLboolean; format: GLenum; _type: GLenum; values: PGLvoid); extdecl;
|
|
|
+ glGetMinmaxParameterivEXT: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetMinmaxParameterfvEXT: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_histogram: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_multi_draw_arrays *****//
|
|
|
+var
|
|
|
+ glMultiDrawArraysEXT: procedure(mode: GLenum; first: PGLint; count: PGLsizei; primcount: GLsizei); extdecl;
|
|
|
+ glMultiDrawElementsEXT: procedure(mode: GLenum; count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_multi_draw_arrays: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_packed_pixels *****//
|
|
|
+const
|
|
|
+ GL_UNSIGNED_BYTE_3_3_2_EXT = $8032;
|
|
|
+ GL_UNSIGNED_SHORT_4_4_4_4_EXT = $8033;
|
|
|
+ GL_UNSIGNED_SHORT_5_5_5_1_EXT = $8034;
|
|
|
+ GL_UNSIGNED_INT_8_8_8_8_EXT = $8035;
|
|
|
+ GL_UNSIGNED_INT_10_10_10_2_EXT = $8036;
|
|
|
+
|
|
|
+function Load_GL_EXT_packed_pixels: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_paletted_texture *****//
|
|
|
+const
|
|
|
+ GL_COLOR_INDEX1_EXT = $80E2;
|
|
|
+ GL_COLOR_INDEX2_EXT = $80E3;
|
|
|
+ GL_COLOR_INDEX4_EXT = $80E4;
|
|
|
+ GL_COLOR_INDEX8_EXT = $80E5;
|
|
|
+ GL_COLOR_INDEX12_EXT = $80E6;
|
|
|
+ GL_COLOR_INDEX16_EXT = $80E7;
|
|
|
+ GL_COLOR_TABLE_FORMAT_EXT = $80D8;
|
|
|
+ GL_COLOR_TABLE_WIDTH_EXT = $80D9;
|
|
|
+ GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
|
|
|
+ GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
|
|
|
+ GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
|
|
|
+ GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
|
|
|
+ GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
|
|
|
+ GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
|
|
|
+ GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
|
|
|
+ GL_TEXTURE_1D = $0DE0;
|
|
|
+ GL_TEXTURE_2D = $0DE1;
|
|
|
+ GL_TEXTURE_3D_EXT = $806F;
|
|
|
+ // GL_TEXTURE_CUBE_MAP_ARB { already defined }
|
|
|
+ GL_PROXY_TEXTURE_1D = $8063;
|
|
|
+ GL_PROXY_TEXTURE_2D = $8064;
|
|
|
+ GL_PROXY_TEXTURE_3D_EXT = $8070;
|
|
|
+ // GL_PROXY_TEXTURE_CUBE_MAP_ARB { already defined }
|
|
|
+ // GL_TEXTURE_1D { already defined }
|
|
|
+ // GL_TEXTURE_2D { already defined }
|
|
|
+ // GL_TEXTURE_3D_EXT { already defined }
|
|
|
+ // GL_TEXTURE_CUBE_MAP_ARB { already defined }
|
|
|
+var
|
|
|
+ glColorTableEXT: procedure(target: GLenum; internalFormat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const data: PGLvoid); extdecl;
|
|
|
+ // glColorSubTableEXT { already defined }
|
|
|
+ glGetColorTableEXT: procedure(target: GLenum; format: GLenum; _type: GLenum; data: PGLvoid); extdecl;
|
|
|
+ glGetColorTableParameterivEXT: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetColorTableParameterfvEXT: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_paletted_texture: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_point_parameters *****//
|
|
|
+const
|
|
|
+ GL_POINT_SIZE_MIN_EXT = $8126;
|
|
|
+ GL_POINT_SIZE_MAX_EXT = $8127;
|
|
|
+ GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
|
|
|
+ GL_DISTANCE_ATTENUATION_EXT = $8129;
|
|
|
+var
|
|
|
+ glPointParameterfEXT: procedure(pname: GLenum; param: GLfloat); extdecl;
|
|
|
+ glPointParameterfvEXT: procedure(pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_point_parameters: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_polygon_offset *****//
|
|
|
+const
|
|
|
+ GL_POLYGON_OFFSET_EXT = $8037;
|
|
|
+ GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
|
|
|
+ GL_POLYGON_OFFSET_BIAS_EXT = $8039;
|
|
|
+var
|
|
|
+ glPolygonOffsetEXT: procedure(factor: GLfloat; bias: GLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_polygon_offset: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_secondary_color *****//
|
|
|
+const
|
|
|
+ GL_COLOR_SUM_EXT = $8458;
|
|
|
+ GL_CURRENT_SECONDARY_COLOR_EXT = $8459;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = $845A;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = $845B;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = $845C;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = $845D;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_EXT = $845E;
|
|
|
+var
|
|
|
+ glSecondaryColor3bEXT: procedure(components: GLbyte); extdecl;
|
|
|
+ glSecondaryColor3sEXT: procedure(components: GLshort); extdecl;
|
|
|
+ glSecondaryColor3iEXT: procedure(components: GLint); extdecl;
|
|
|
+ glSecondaryColor3fEXT: procedure(components: GLfloat); extdecl;
|
|
|
+ glSecondaryColor3dEXT: procedure(components: GLdouble); extdecl;
|
|
|
+ glSecondaryColor3ubEXT: procedure(components: GLubyte); extdecl;
|
|
|
+ glSecondaryColor3usEXT: procedure(components: GLushort); extdecl;
|
|
|
+ glSecondaryColor3uiEXT: procedure(components: GLuint); extdecl;
|
|
|
+ glSecondaryColor3bvEXT: procedure(components: GLbyte); extdecl;
|
|
|
+ glSecondaryColor3svEXT: procedure(components: GLshort); extdecl;
|
|
|
+ glSecondaryColor3ivEXT: procedure(components: GLint); extdecl;
|
|
|
+ glSecondaryColor3fvEXT: procedure(components: GLfloat); extdecl;
|
|
|
+ glSecondaryColor3dvEXT: procedure(components: GLdouble); extdecl;
|
|
|
+ glSecondaryColor3ubvEXT: procedure(components: GLubyte); extdecl;
|
|
|
+ glSecondaryColor3usvEXT: procedure(components: GLushort); extdecl;
|
|
|
+ glSecondaryColor3uivEXT: procedure(components: GLuint); extdecl;
|
|
|
+ glSecondaryColorPointerEXT: procedure(size: GLint; _type: GLenum; stride: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_secondary_color: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_separate_specular_color *****//
|
|
|
+const
|
|
|
+ GL_LIGHT_MODEL_COLOR_CONTROL_EXT = $81F8;
|
|
|
+ GL_SINGLE_COLOR_EXT = $81F9;
|
|
|
+ GL_SEPARATE_SPECULAR_COLOR_EXT = $81FA;
|
|
|
+
|
|
|
+function Load_GL_EXT_separate_specular_color: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_shadow_funcs *****//
|
|
|
+
|
|
|
+function Load_GL_EXT_shadow_funcs: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_shared_texture_palette *****//
|
|
|
+const
|
|
|
+ GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
|
|
|
+
|
|
|
+function Load_GL_EXT_shared_texture_palette: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_stencil_two_side *****//
|
|
|
+const
|
|
|
+ GL_STENCIL_TEST_TWO_SIDE_EXT = $8910;
|
|
|
+ GL_ACTIVE_STENCIL_FACE_EXT = $8911;
|
|
|
+var
|
|
|
+ glActiveStencilFaceEXT: procedure(face: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_stencil_two_side: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_stencil_wrap *****//
|
|
|
+const
|
|
|
+ GL_INCR_WRAP_EXT = $8507;
|
|
|
+ GL_DECR_WRAP_EXT = $8508;
|
|
|
+
|
|
|
+function Load_GL_EXT_stencil_wrap: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_subtexture *****//
|
|
|
+var
|
|
|
+ glTexSubImage1DEXT: procedure(target: GLenum; level: GLint; xoffset: GLint; width: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); extdecl;
|
|
|
+ glTexSubImage2DEXT: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; width: GLsizei; height: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); extdecl;
|
|
|
+ glTexSubImage3DEXT: procedure(target: GLenum; level: GLint; xoffset: GLint; yoffset: GLint; zoffset: GLint; width: GLsizei; height: GLsizei; depth: GLsizei; format: GLenum; _type: GLenum; const pixels: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_subtexture: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture3D *****//
|
|
|
+const
|
|
|
+ GL_PACK_SKIP_IMAGES_EXT = $806B;
|
|
|
+ GL_PACK_IMAGE_HEIGHT_EXT = $806C;
|
|
|
+ GL_UNPACK_SKIP_IMAGES_EXT = $806D;
|
|
|
+ GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
|
|
|
+ // GL_TEXTURE_3D_EXT { already defined }
|
|
|
+ // GL_PROXY_TEXTURE_3D_EXT { already defined }
|
|
|
+ GL_TEXTURE_DEPTH_EXT = $8071;
|
|
|
+ GL_TEXTURE_WRAP_R_EXT = $8072;
|
|
|
+ GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
|
|
|
+var
|
|
|
+ glTexImage3DEXT: procedure(target: GLenum; level: GLint; internalformat: GLenum; width: GLsizei; height: GLsizei; depth: GLsizei; border: GLint; format: GLenum; _type: GLenum; const pixels: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture3D: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_compression_s3tc *****//
|
|
|
+const
|
|
|
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT = $83F0;
|
|
|
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = $83F1;
|
|
|
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = $83F2;
|
|
|
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = $83F3;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_compression_s3tc: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_env_add *****//
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_env_add: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_env_combine *****//
|
|
|
+const
|
|
|
+ GL_COMBINE_EXT = $8570;
|
|
|
+ GL_COMBINE_RGB_EXT = $8571;
|
|
|
+ GL_COMBINE_ALPHA_EXT = $8572;
|
|
|
+ GL_SOURCE0_RGB_EXT = $8580;
|
|
|
+ GL_SOURCE1_RGB_EXT = $8581;
|
|
|
+ GL_SOURCE2_RGB_EXT = $8582;
|
|
|
+ GL_SOURCE0_ALPHA_EXT = $8588;
|
|
|
+ GL_SOURCE1_ALPHA_EXT = $8589;
|
|
|
+ GL_SOURCE2_ALPHA_EXT = $858A;
|
|
|
+ GL_OPERAND0_RGB_EXT = $8590;
|
|
|
+ GL_OPERAND1_RGB_EXT = $8591;
|
|
|
+ GL_OPERAND2_RGB_EXT = $8592;
|
|
|
+ GL_OPERAND0_ALPHA_EXT = $8598;
|
|
|
+ GL_OPERAND1_ALPHA_EXT = $8599;
|
|
|
+ GL_OPERAND2_ALPHA_EXT = $859A;
|
|
|
+ GL_RGB_SCALE_EXT = $8573;
|
|
|
+ GL_ADD_SIGNED_EXT = $8574;
|
|
|
+ GL_INTERPOLATE_EXT = $8575;
|
|
|
+ GL_CONSTANT_EXT = $8576;
|
|
|
+ GL_PRIMARY_COLOR_EXT = $8577;
|
|
|
+ GL_PREVIOUS_EXT = $8578;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_env_combine: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_env_dot3 *****//
|
|
|
+const
|
|
|
+ GL_DOT3_RGB_EXT = $8740;
|
|
|
+ GL_DOT3_RGBA_EXT = $8741;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_env_dot3: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_filter_anisotropic *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_MAX_ANISOTROPY_EXT = $84FE;
|
|
|
+ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = $84FF;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_filter_anisotropic: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_lod_bias *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_FILTER_CONTROL_EXT = $8500;
|
|
|
+ GL_TEXTURE_LOD_BIAS_EXT = $8501;
|
|
|
+ GL_MAX_TEXTURE_LOD_BIAS_EXT = $84FD;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_lod_bias: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_object *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_PRIORITY_EXT = $8066;
|
|
|
+ GL_TEXTURE_RESIDENT_EXT = $8067;
|
|
|
+ GL_TEXTURE_1D_BINDING_EXT = $8068;
|
|
|
+ GL_TEXTURE_2D_BINDING_EXT = $8069;
|
|
|
+ GL_TEXTURE_3D_BINDING_EXT = $806A;
|
|
|
+var
|
|
|
+ glGenTexturesEXT: procedure(n: GLsizei; textures: PGLuint); extdecl;
|
|
|
+ glDeleteTexturesEXT: procedure(n: GLsizei; const textures: PGLuint); extdecl;
|
|
|
+ glBindTextureEXT: procedure(target: GLenum; texture: GLuint); extdecl;
|
|
|
+ glPrioritizeTexturesEXT: procedure(n: GLsizei; const textures: PGLuint; const priorities: PGLclampf); extdecl;
|
|
|
+ glAreTexturesResidentEXT: function(n: GLsizei; const textures: PGLuint; residences: PGLboolean): GLboolean; extdecl;
|
|
|
+ glIsTextureEXT: function(texture: GLuint): GLboolean; extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_object: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_vertex_array *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_ARRAY_EXT = $8074;
|
|
|
+ GL_NORMAL_ARRAY_EXT = $8075;
|
|
|
+ GL_COLOR_ARRAY_EXT = $8076;
|
|
|
+ GL_INDEX_ARRAY_EXT = $8077;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_EXT = $8078;
|
|
|
+ GL_EDGE_FLAG_ARRAY_EXT = $8079;
|
|
|
+ GL_DOUBLE_EXT = $140A;
|
|
|
+ GL_VERTEX_ARRAY_SIZE_EXT = $807A;
|
|
|
+ GL_VERTEX_ARRAY_TYPE_EXT = $807B;
|
|
|
+ GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
|
|
|
+ GL_VERTEX_ARRAY_COUNT_EXT = $807D;
|
|
|
+ GL_NORMAL_ARRAY_TYPE_EXT = $807E;
|
|
|
+ GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
|
|
|
+ GL_NORMAL_ARRAY_COUNT_EXT = $8080;
|
|
|
+ GL_COLOR_ARRAY_SIZE_EXT = $8081;
|
|
|
+ GL_COLOR_ARRAY_TYPE_EXT = $8082;
|
|
|
+ GL_COLOR_ARRAY_STRIDE_EXT = $8083;
|
|
|
+ GL_COLOR_ARRAY_COUNT_EXT = $8084;
|
|
|
+ GL_INDEX_ARRAY_TYPE_EXT = $8085;
|
|
|
+ GL_INDEX_ARRAY_STRIDE_EXT = $8086;
|
|
|
+ GL_INDEX_ARRAY_COUNT_EXT = $8087;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
|
|
|
+ GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
|
|
|
+ GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
|
|
|
+ GL_VERTEX_ARRAY_POINTER_EXT = $808E;
|
|
|
+ GL_NORMAL_ARRAY_POINTER_EXT = $808F;
|
|
|
+ GL_COLOR_ARRAY_POINTER_EXT = $8090;
|
|
|
+ GL_INDEX_ARRAY_POINTER_EXT = $8091;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
|
|
|
+ GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
|
|
|
+var
|
|
|
+ glArrayElementEXT: procedure(i: GLint); extdecl;
|
|
|
+ glDrawArraysEXT: procedure(mode: GLenum; first: GLint; count: GLsizei); extdecl;
|
|
|
+ glVertexPointerEXT: procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glNormalPointerEXT: procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glColorPointerEXT: procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glIndexPointerEXT: procedure(_type: GLenum; stride: GLsizei; count: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glTexCoordPointerEXT: procedure(size: GLint; _type: GLenum; stride: GLsizei; count: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glEdgeFlagPointerEXT: procedure(stride: GLsizei; count: GLsizei; const pointer: PGLboolean); extdecl;
|
|
|
+ glGetPointervEXT: procedure(pname: GLenum; params: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_vertex_array: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_vertex_shader *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_SHADER_EXT = $8780;
|
|
|
+ GL_VARIANT_VALUE_EXT = $87E4;
|
|
|
+ GL_VARIANT_DATATYPE_EXT = $87E5;
|
|
|
+ GL_VARIANT_ARRAY_STRIDE_EXT = $87E6;
|
|
|
+ GL_VARIANT_ARRAY_TYPE_EXT = $87E7;
|
|
|
+ GL_VARIANT_ARRAY_EXT = $87E8;
|
|
|
+ GL_VARIANT_ARRAY_POINTER_EXT = $87E9;
|
|
|
+ GL_INVARIANT_VALUE_EXT = $87EA;
|
|
|
+ GL_INVARIANT_DATATYPE_EXT = $87EB;
|
|
|
+ GL_LOCAL_CONSTANT_VALUE_EXT = $87EC;
|
|
|
+ GL_LOCAL_CONSTANT_DATATYPE_EXT = $87ED;
|
|
|
+ GL_OP_INDEX_EXT = $8782;
|
|
|
+ GL_OP_NEGATE_EXT = $8783;
|
|
|
+ GL_OP_DOT3_EXT = $8784;
|
|
|
+ GL_OP_DOT4_EXT = $8785;
|
|
|
+ GL_OP_MUL_EXT = $8786;
|
|
|
+ GL_OP_ADD_EXT = $8787;
|
|
|
+ GL_OP_MADD_EXT = $8788;
|
|
|
+ GL_OP_FRAC_EXT = $8789;
|
|
|
+ GL_OP_MAX_EXT = $878A;
|
|
|
+ GL_OP_MIN_EXT = $878B;
|
|
|
+ GL_OP_SET_GE_EXT = $878C;
|
|
|
+ GL_OP_SET_LT_EXT = $878D;
|
|
|
+ GL_OP_CLAMP_EXT = $878E;
|
|
|
+ GL_OP_FLOOR_EXT = $878F;
|
|
|
+ GL_OP_ROUND_EXT = $8790;
|
|
|
+ GL_OP_EXP_BASE_2_EXT = $8791;
|
|
|
+ GL_OP_LOG_BASE_2_EXT = $8792;
|
|
|
+ GL_OP_POWER_EXT = $8793;
|
|
|
+ GL_OP_RECIP_EXT = $8794;
|
|
|
+ GL_OP_RECIP_SQRT_EXT = $8795;
|
|
|
+ GL_OP_SUB_EXT = $8796;
|
|
|
+ GL_OP_CROSS_PRODUCT_EXT = $8797;
|
|
|
+ GL_OP_MULTIPLY_MATRIX_EXT = $8798;
|
|
|
+ GL_OP_MOV_EXT = $8799;
|
|
|
+ GL_OUTPUT_VERTEX_EXT = $879A;
|
|
|
+ GL_OUTPUT_COLOR0_EXT = $879B;
|
|
|
+ GL_OUTPUT_COLOR1_EXT = $879C;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD0_EXT = $879D;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD1_EXT = $879E;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD2_EXT = $879F;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD3_EXT = $87A0;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD4_EXT = $87A1;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD5_EXT = $87A2;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD7_EXT = $87A4;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD8_EXT = $87A5;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD9_EXT = $87A6;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD10_EXT = $87A7;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD11_EXT = $87A8;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD12_EXT = $87A9;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD13_EXT = $87AA;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD14_EXT = $87AB;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD15_EXT = $87AC;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD16_EXT = $87AD;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD17_EXT = $87AE;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD18_EXT = $87AF;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD19_EXT = $87B0;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD20_EXT = $87B1;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD21_EXT = $87B2;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD22_EXT = $87B3;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD23_EXT = $87B4;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD24_EXT = $87B5;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD25_EXT = $87B6;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD26_EXT = $87B7;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD27_EXT = $87B8;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD28_EXT = $87B9;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD29_EXT = $87BA;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD30_EXT = $87BB;
|
|
|
+ GL_OUTPUT_TEXTURE_COORD31_EXT = $87BC;
|
|
|
+ GL_OUTPUT_FOG_EXT = $87BD;
|
|
|
+ GL_SCALAR_EXT = $87BE;
|
|
|
+ GL_VECTOR_EXT = $87BF;
|
|
|
+ GL_MATRIX_EXT = $87C0;
|
|
|
+ GL_VARIANT_EXT = $87C1;
|
|
|
+ GL_INVARIANT_EXT = $87C2;
|
|
|
+ GL_LOCAL_CONSTANT_EXT = $87C3;
|
|
|
+ GL_LOCAL_EXT = $87C4;
|
|
|
+ GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = $87C5;
|
|
|
+ GL_MAX_VERTEX_SHADER_VARIANTS_EXT = $87C6;
|
|
|
+ GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = $87C7;
|
|
|
+ GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87C8;
|
|
|
+ GL_MAX_VERTEX_SHADER_LOCALS_EXT = $87C9;
|
|
|
+ GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CA;
|
|
|
+ GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = $87CB;
|
|
|
+ GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87CC;
|
|
|
+ GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = $87CD;
|
|
|
+ GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = $87CE;
|
|
|
+ GL_VERTEX_SHADER_INSTRUCTIONS_EXT = $87CF;
|
|
|
+ GL_VERTEX_SHADER_VARIANTS_EXT = $87D0;
|
|
|
+ GL_VERTEX_SHADER_INVARIANTS_EXT = $87D1;
|
|
|
+ GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = $87D2;
|
|
|
+ GL_VERTEX_SHADER_LOCALS_EXT = $87D3;
|
|
|
+ GL_VERTEX_SHADER_BINDING_EXT = $8781;
|
|
|
+ GL_VERTEX_SHADER_OPTIMIZED_EXT = $87D4;
|
|
|
+ GL_X_EXT = $87D5;
|
|
|
+ GL_Y_EXT = $87D6;
|
|
|
+ GL_Z_EXT = $87D7;
|
|
|
+ GL_W_EXT = $87D8;
|
|
|
+ GL_NEGATIVE_X_EXT = $87D9;
|
|
|
+ GL_NEGATIVE_Y_EXT = $87DA;
|
|
|
+ GL_NEGATIVE_Z_EXT = $87DB;
|
|
|
+ GL_NEGATIVE_W_EXT = $87DC;
|
|
|
+ GL_ZERO_EXT = $87DD;
|
|
|
+ GL_ONE_EXT = $87DE;
|
|
|
+ GL_NEGATIVE_ONE_EXT = $87DF;
|
|
|
+ GL_NORMALIZED_RANGE_EXT = $87E0;
|
|
|
+ GL_FULL_RANGE_EXT = $87E1;
|
|
|
+ GL_CURRENT_VERTEX_EXT = $87E2;
|
|
|
+ GL_MVP_MATRIX_EXT = $87E3;
|
|
|
+var
|
|
|
+ glBeginVertexShaderEXT: procedure(); extdecl;
|
|
|
+ glEndVertexShaderEXT: procedure(); extdecl;
|
|
|
+ glBindVertexShaderEXT: procedure(id: GLuint); extdecl;
|
|
|
+ glGenVertexShadersEXT: function(range: GLuint): GLuint; extdecl;
|
|
|
+ glDeleteVertexShaderEXT: procedure(id: GLuint); extdecl;
|
|
|
+ glShaderOp1EXT: procedure(op: GLenum; res: GLuint; arg1: GLuint); extdecl;
|
|
|
+ glShaderOp2EXT: procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint); extdecl;
|
|
|
+ glShaderOp3EXT: procedure(op: GLenum; res: GLuint; arg1: GLuint; arg2: GLuint; arg3: GLuint); extdecl;
|
|
|
+ glSwizzleEXT: procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); extdecl;
|
|
|
+ glWriteMaskEXT: procedure(res: GLuint; _in: GLuint; outX: GLenum; outY: GLenum; outZ: GLenum; outW: GLenum); extdecl;
|
|
|
+ glInsertComponentEXT: procedure(res: GLuint; src: GLuint; num: GLuint); extdecl;
|
|
|
+ glExtractComponentEXT: procedure(res: GLuint; src: GLuint; num: GLuint); extdecl;
|
|
|
+ glGenSymbolsEXT: function(datatype: GLenum; storagetype: GLenum; range: GLenum; components: GLuint): GLuint; extdecl;
|
|
|
+ glSetInvariantEXT: procedure(id: GLuint; _type: GLenum; addr: PGLvoid); extdecl;
|
|
|
+ glSetLocalConstantEXT: procedure(id: GLuint; _type: GLenum; addr: PGLvoid); extdecl;
|
|
|
+ glVariantbvEXT: procedure(id: GLuint; addr: PGLbyte); extdecl;
|
|
|
+ glVariantsvEXT: procedure(id: GLuint; addr: PGLshort); extdecl;
|
|
|
+ glVariantivEXT: procedure(id: GLuint; addr: PGLint); extdecl;
|
|
|
+ glVariantfvEXT: procedure(id: GLuint; addr: PGLfloat); extdecl;
|
|
|
+ glVariantdvEXT: procedure(id: GLuint; addr: PGLdouble); extdecl;
|
|
|
+ glVariantubvEXT: procedure(id: GLuint; addr: PGLubyte); extdecl;
|
|
|
+ glVariantusvEXT: procedure(id: GLuint; addr: PGLushort); extdecl;
|
|
|
+ glVariantuivEXT: procedure(id: GLuint; addr: PGLuint); extdecl;
|
|
|
+ glVariantPointerEXT: procedure(id: GLuint; _type: GLenum; stride: GLuint; addr: PGLvoid); extdecl;
|
|
|
+ glEnableVariantClientStateEXT: procedure(id: GLuint); extdecl;
|
|
|
+ glDisableVariantClientStateEXT: procedure(id: GLuint); extdecl;
|
|
|
+ glBindLightParameterEXT: function(light: GLenum; value: GLenum): GLuint; extdecl;
|
|
|
+ glBindMaterialParameterEXT: function(face: GLenum; value: GLenum): GLuint; extdecl;
|
|
|
+ glBindTexGenParameterEXT: function(_unit: GLenum; coord: GLenum; value: GLenum): GLuint; extdecl;
|
|
|
+ glBindTextureUnitParameterEXT: function(_unit: GLenum; value: GLenum): GLuint; extdecl;
|
|
|
+ glBindParameterEXT: function(value: GLenum): GLuint; extdecl;
|
|
|
+ glIsVariantEnabledEXT: function(id: GLuint; cap: GLenum): GLboolean; extdecl;
|
|
|
+ glGetVariantBooleanvEXT: procedure(id: GLuint; value: GLenum; data: PGLboolean); extdecl;
|
|
|
+ glGetVariantIntegervEXT: procedure(id: GLuint; value: GLenum; data: PGLint); extdecl;
|
|
|
+ glGetVariantFloatvEXT: procedure(id: GLuint; value: GLenum; data: PGLfloat); extdecl;
|
|
|
+ glGetVariantPointervEXT: procedure(id: GLuint; value: GLenum; data: PGLvoid); extdecl;
|
|
|
+ glGetInvariantBooleanvEXT: procedure(id: GLuint; value: GLenum; data: PGLboolean); extdecl;
|
|
|
+ glGetInvariantIntegervEXT: procedure(id: GLuint; value: GLenum; data: PGLint); extdecl;
|
|
|
+ glGetInvariantFloatvEXT: procedure(id: GLuint; value: GLenum; data: PGLfloat); extdecl;
|
|
|
+ glGetLocalConstantBooleanvEXT: procedure(id: GLuint; value: GLenum; data: PGLboolean); extdecl;
|
|
|
+ glGetLocalConstantIntegervEXT: procedure(id: GLuint; value: GLenum; data: PGLint); extdecl;
|
|
|
+ glGetLocalConstantFloatvEXT: procedure(id: GLuint; value: GLenum; data: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_vertex_shader: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_vertex_weighting *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_WEIGHTING_EXT = $8509;
|
|
|
+ GL_MODELVIEW0_EXT = $1700;
|
|
|
+ GL_MODELVIEW1_EXT = $850A;
|
|
|
+ GL_MODELVIEW0_MATRIX_EXT = $0BA6;
|
|
|
+ GL_MODELVIEW1_MATRIX_EXT = $8506;
|
|
|
+ GL_CURRENT_VERTEX_WEIGHT_EXT = $850B;
|
|
|
+ GL_VERTEX_WEIGHT_ARRAY_EXT = $850C;
|
|
|
+ GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = $850D;
|
|
|
+ GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = $850E;
|
|
|
+ GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = $850F;
|
|
|
+ GL_MODELVIEW0_STACK_DEPTH_EXT = $0BA3;
|
|
|
+ GL_MODELVIEW1_STACK_DEPTH_EXT = $8502;
|
|
|
+ GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = $8510;
|
|
|
+var
|
|
|
+ glVertexWeightfEXT: procedure(weight: GLfloat); extdecl;
|
|
|
+ glVertexWeightfvEXT: procedure(weight: PGLfloat); extdecl;
|
|
|
+ glVertexWeightPointerEXT: procedure(size: GLint; _type: GLenum; stride: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_vertex_weighting: Boolean;
|
|
|
+
|
|
|
+//***** GL_HP_occlusion_test *****//
|
|
|
+const
|
|
|
+ GL_OCCLUSION_TEST_HP = $8165;
|
|
|
+ GL_OCCLUSION_TEST_RESULT_HP = $8166;
|
|
|
+
|
|
|
+function Load_GL_HP_occlusion_test: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_blend_square *****//
|
|
|
+
|
|
|
+function Load_GL_NV_blend_square: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_copy_depth_to_color *****//
|
|
|
+const
|
|
|
+ GL_DEPTH_STENCIL_TO_RGBA_NV = $886E;
|
|
|
+ GL_DEPTH_STENCIL_TO_BGRA_NV = $886F;
|
|
|
+
|
|
|
+function Load_GL_NV_copy_depth_to_color: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_depth_clamp *****//
|
|
|
+const
|
|
|
+ GL_DEPTH_CLAMP_NV = $864F;
|
|
|
+
|
|
|
+function Load_GL_NV_depth_clamp: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_evaluators *****//
|
|
|
+const
|
|
|
+ GL_EVAL_2D_NV = $86C0;
|
|
|
+ GL_EVAL_TRIANGULAR_2D_NV = $86C1;
|
|
|
+ GL_MAP_TESSELLATION_NV = $86C2;
|
|
|
+ GL_MAP_ATTRIB_U_ORDER_NV = $86C3;
|
|
|
+ GL_MAP_ATTRIB_V_ORDER_NV = $86C4;
|
|
|
+ GL_EVAL_FRACTIONAL_TESSELLATION_NV = $86C5;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB0_NV = $86C6;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB1_NV = $86C7;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB2_NV = $86C8;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB3_NV = $86C9;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB4_NV = $86CA;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB5_NV = $86CB;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB6_NV = $86CC;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB7_NV = $86CD;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB8_NV = $86CE;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB9_NV = $86CF;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB10_NV = $86D0;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB11_NV = $86D1;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB12_NV = $86D2;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB13_NV = $86D3;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB14_NV = $86D4;
|
|
|
+ GL_EVAL_VERTEX_ATTRIB15_NV = $86D5;
|
|
|
+ GL_MAX_MAP_TESSELLATION_NV = $86D6;
|
|
|
+ GL_MAX_RATIONAL_EVAL_ORDER_NV = $86D7;
|
|
|
+var
|
|
|
+ glMapControlPointsNV: procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; uorder: GLint; vorder: GLint; _packed: GLboolean; const points: PGLvoid); extdecl;
|
|
|
+ glMapParameterivNV: procedure(target: GLenum; pname: GLenum; const params: PGLint); extdecl;
|
|
|
+ glMapParameterfvNV: procedure(target: GLenum; pname: GLenum; const params: PGLfloat); extdecl;
|
|
|
+ glGetMapControlPointsNV: procedure(target: GLenum; index: GLuint; _type: GLenum; ustride: GLsizei; vstride: GLsizei; _packed: GLboolean; points: PGLvoid); extdecl;
|
|
|
+ glGetMapParameterivNV: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetMapParameterfvNV: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetMapAttribParameterivNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetMapAttribParameterfvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glEvalMapsNV: procedure(target: GLenum; mode: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_evaluators: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_fence *****//
|
|
|
+const
|
|
|
+ GL_ALL_COMPLETED_NV = $84F2;
|
|
|
+ GL_FENCE_STATUS_NV = $84F3;
|
|
|
+ GL_FENCE_CONDITION_NV = $84F4;
|
|
|
+var
|
|
|
+ glGenFencesNV: procedure(n: GLsizei; fences: PGLuint); extdecl;
|
|
|
+ glDeleteFencesNV: procedure(n: GLsizei; const fences: PGLuint); extdecl;
|
|
|
+ glSetFenceNV: procedure(fence: GLuint; condition: GLenum); extdecl;
|
|
|
+ glTestFenceNV: function(fence: GLuint): GLboolean; extdecl;
|
|
|
+ glFinishFenceNV: procedure(fence: GLuint); extdecl;
|
|
|
+ glIsFenceNV: function(fence: GLuint): GLboolean; extdecl;
|
|
|
+ glGetFenceivNV: procedure(fence: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_fence: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_fog_distance *****//
|
|
|
+const
|
|
|
+ GL_FOG_DISTANCE_MODE_NV = $855A;
|
|
|
+ GL_EYE_RADIAL_NV = $855B;
|
|
|
+ GL_EYE_PLANE_ABSOLUTE_NV = $855C;
|
|
|
+
|
|
|
+function Load_GL_NV_fog_distance: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_light_max_exponent *****//
|
|
|
+const
|
|
|
+ GL_MAX_SHININESS_NV = $8504;
|
|
|
+ GL_MAX_SPOT_EXPONENT_NV = $8505;
|
|
|
+
|
|
|
+function Load_GL_NV_light_max_exponent: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_multisample_filter_hint *****//
|
|
|
+const
|
|
|
+ GL_MULTISAMPLE_FILTER_HINT_NV = $8534;
|
|
|
+
|
|
|
+function Load_GL_NV_multisample_filter_hint: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_occlusion_query *****//
|
|
|
+ // GL_OCCLUSION_TEST_HP { already defined }
|
|
|
+ // GL_OCCLUSION_TEST_RESULT_HP { already defined }
|
|
|
+const
|
|
|
+ GL_PIXEL_COUNTER_BITS_NV = $8864;
|
|
|
+ GL_CURRENT_OCCLUSION_QUERY_ID_NV = $8865;
|
|
|
+ GL_PIXEL_COUNT_NV = $8866;
|
|
|
+ GL_PIXEL_COUNT_AVAILABLE_NV = $8867;
|
|
|
+var
|
|
|
+ glGenOcclusionQueriesNV: procedure(n: GLsizei; ids: PGLuint); extdecl;
|
|
|
+ glDeleteOcclusionQueriesNV: procedure(n: GLsizei; const ids: PGLuint); extdecl;
|
|
|
+ glIsOcclusionQueryNV: function(id: GLuint): GLboolean; extdecl;
|
|
|
+ glBeginOcclusionQueryNV: procedure(id: GLuint); extdecl;
|
|
|
+ glEndOcclusionQueryNV: procedure(); extdecl;
|
|
|
+ glGetOcclusionQueryivNV: procedure(id: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetOcclusionQueryuivNV: procedure(id: GLuint; pname: GLenum; params: PGLuint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_occlusion_query: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_packed_depth_stencil *****//
|
|
|
+const
|
|
|
+ GL_DEPTH_STENCIL_NV = $84F9;
|
|
|
+ GL_UNSIGNED_INT_24_8_NV = $84FA;
|
|
|
+
|
|
|
+function Load_GL_NV_packed_depth_stencil: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_point_sprite *****//
|
|
|
+const
|
|
|
+ GL_POINT_SPRITE_NV = $8861;
|
|
|
+ GL_COORD_REPLACE_NV = $8862;
|
|
|
+ GL_POINT_SPRITE_R_MODE_NV = $8863;
|
|
|
+var
|
|
|
+ glPointParameteriNV: procedure(pname: GLenum; param: GLint); extdecl;
|
|
|
+ glPointParameterivNV: procedure(pname: GLenum; const params: PGLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_point_sprite: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_register_combiners *****//
|
|
|
+const
|
|
|
+ GL_REGISTER_COMBINERS_NV = $8522;
|
|
|
+ GL_COMBINER0_NV = $8550;
|
|
|
+ GL_COMBINER1_NV = $8551;
|
|
|
+ GL_COMBINER2_NV = $8552;
|
|
|
+ GL_COMBINER3_NV = $8553;
|
|
|
+ GL_COMBINER4_NV = $8554;
|
|
|
+ GL_COMBINER5_NV = $8555;
|
|
|
+ GL_COMBINER6_NV = $8556;
|
|
|
+ GL_COMBINER7_NV = $8557;
|
|
|
+ GL_VARIABLE_A_NV = $8523;
|
|
|
+ GL_VARIABLE_B_NV = $8524;
|
|
|
+ GL_VARIABLE_C_NV = $8525;
|
|
|
+ GL_VARIABLE_D_NV = $8526;
|
|
|
+ GL_VARIABLE_E_NV = $8527;
|
|
|
+ GL_VARIABLE_F_NV = $8528;
|
|
|
+ GL_VARIABLE_G_NV = $8529;
|
|
|
+ GL_CONSTANT_COLOR0_NV = $852A;
|
|
|
+ GL_CONSTANT_COLOR1_NV = $852B;
|
|
|
+ GL_PRIMARY_COLOR_NV = $852C;
|
|
|
+ GL_SECONDARY_COLOR_NV = $852D;
|
|
|
+ GL_SPARE0_NV = $852E;
|
|
|
+ GL_SPARE1_NV = $852F;
|
|
|
+ GL_UNSIGNED_IDENTITY_NV = $8536;
|
|
|
+ GL_UNSIGNED_INVERT_NV = $8537;
|
|
|
+ GL_EXPAND_NORMAL_NV = $8538;
|
|
|
+ GL_EXPAND_NEGATE_NV = $8539;
|
|
|
+ GL_HALF_BIAS_NORMAL_NV = $853A;
|
|
|
+ GL_HALF_BIAS_NEGATE_NV = $853B;
|
|
|
+ GL_SIGNED_IDENTITY_NV = $853C;
|
|
|
+ GL_SIGNED_NEGATE_NV = $853D;
|
|
|
+ GL_E_TIMES_F_NV = $8531;
|
|
|
+ GL_SPARE0_PLUS_SECONDARY_COLOR_NV = $8532;
|
|
|
+ GL_SCALE_BY_TWO_NV = $853E;
|
|
|
+ GL_SCALE_BY_FOUR_NV = $853F;
|
|
|
+ GL_SCALE_BY_ONE_HALF_NV = $8540;
|
|
|
+ GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = $8541;
|
|
|
+ GL_DISCARD_NV = $8530;
|
|
|
+ GL_COMBINER_INPUT_NV = $8542;
|
|
|
+ GL_COMBINER_MAPPING_NV = $8543;
|
|
|
+ GL_COMBINER_COMPONENT_USAGE_NV = $8544;
|
|
|
+ GL_COMBINER_AB_DOT_PRODUCT_NV = $8545;
|
|
|
+ GL_COMBINER_CD_DOT_PRODUCT_NV = $8546;
|
|
|
+ GL_COMBINER_MUX_SUM_NV = $8547;
|
|
|
+ GL_COMBINER_SCALE_NV = $8548;
|
|
|
+ GL_COMBINER_BIAS_NV = $8549;
|
|
|
+ GL_COMBINER_AB_OUTPUT_NV = $854A;
|
|
|
+ GL_COMBINER_CD_OUTPUT_NV = $854B;
|
|
|
+ GL_COMBINER_SUM_OUTPUT_NV = $854C;
|
|
|
+ GL_NUM_GENERAL_COMBINERS_NV = $854E;
|
|
|
+ GL_COLOR_SUM_CLAMP_NV = $854F;
|
|
|
+ GL_MAX_GENERAL_COMBINERS_NV = $854D;
|
|
|
+var
|
|
|
+ glCombinerParameterfvNV: procedure(pname: GLenum; const params: PGLfloat); extdecl;
|
|
|
+ glCombinerParameterivNV: procedure(pname: GLenum; const params: PGLint); extdecl;
|
|
|
+ glCombinerParameterfNV: procedure(pname: GLenum; param: GLfloat); extdecl;
|
|
|
+ glCombinerParameteriNV: procedure(pname: GLenum; param: GLint); extdecl;
|
|
|
+ glCombinerInputNV: procedure(stage: GLenum; portion: GLenum; variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); extdecl;
|
|
|
+ glCombinerOutputNV: procedure(stage: GLenum; portion: GLenum; abOutput: GLenum; cdOutput: GLenum; sumOutput: GLenum; scale: GLenum; bias: GLenum; abDotProduct: GLboolean; cdDotProduct: GLboolean; muxSum: GLboolean); extdecl;
|
|
|
+ glFinalCombinerInputNV: procedure(variable: GLenum; input: GLenum; mapping: GLenum; componentUsage: GLenum); extdecl;
|
|
|
+ glGetCombinerInputParameterfvNV: procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetCombinerInputParameterivNV: procedure(stage: GLenum; portion: GLenum; variable: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetCombinerOutputParameterfvNV: procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetCombinerOutputParameterivNV: procedure(stage: GLenum; portion: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetFinalCombinerInputParameterfvNV: procedure(variable: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetFinalCombinerInputParameterivNV: procedure(variable: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_register_combiners: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_register_combiners2 *****//
|
|
|
+const
|
|
|
+ GL_PER_STAGE_CONSTANTS_NV = $8535;
|
|
|
+var
|
|
|
+ glCombinerStageParameterfvNV: procedure(stage: GLenum; pname: GLenum; const params: PGLfloat); extdecl;
|
|
|
+ glGetCombinerStageParameterfvNV: procedure(stage: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_register_combiners2: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texgen_emboss *****//
|
|
|
+const
|
|
|
+ GL_EMBOSS_MAP_NV = $855F;
|
|
|
+ GL_EMBOSS_LIGHT_NV = $855D;
|
|
|
+ GL_EMBOSS_CONSTANT_NV = $855E;
|
|
|
+
|
|
|
+function Load_GL_NV_texgen_emboss: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texgen_reflection *****//
|
|
|
+const
|
|
|
+ GL_NORMAL_MAP_NV = $8511;
|
|
|
+ GL_REFLECTION_MAP_NV = $8512;
|
|
|
+
|
|
|
+function Load_GL_NV_texgen_reflection: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texture_compression_vtc *****//
|
|
|
+ // GL_COMPRESSED_RGB_S3TC_DXT1_EXT { already defined }
|
|
|
+ // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT { already defined }
|
|
|
+ // GL_COMPRESSED_RGBA_S3TC_DXT3_EXT { already defined }
|
|
|
+ // GL_COMPRESSED_RGBA_S3TC_DXT5_EXT { already defined }
|
|
|
+
|
|
|
+function Load_GL_NV_texture_compression_vtc: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texture_env_combine4 *****//
|
|
|
+const
|
|
|
+ GL_COMBINE4_NV = $8503;
|
|
|
+ GL_SOURCE3_RGB_NV = $8583;
|
|
|
+ GL_SOURCE3_ALPHA_NV = $858B;
|
|
|
+ GL_OPERAND3_RGB_NV = $8593;
|
|
|
+ GL_OPERAND3_ALPHA_NV = $859B;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_env_combine4: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texture_rectangle *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_RECTANGLE_NV = $84F5;
|
|
|
+ GL_TEXTURE_BINDING_RECTANGLE_NV = $84F6;
|
|
|
+ GL_PROXY_TEXTURE_RECTANGLE_NV = $84F7;
|
|
|
+ GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = $84F8;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_rectangle: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texture_shader *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_SHADER_NV = $86DE;
|
|
|
+ GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = $86D9;
|
|
|
+ GL_SHADER_OPERATION_NV = $86DF;
|
|
|
+ GL_CULL_MODES_NV = $86E0;
|
|
|
+ GL_OFFSET_TEXTURE_MATRIX_NV = $86E1;
|
|
|
+ GL_OFFSET_TEXTURE_SCALE_NV = $86E2;
|
|
|
+ GL_OFFSET_TEXTURE_BIAS_NV = $86E3;
|
|
|
+ GL_PREVIOUS_TEXTURE_INPUT_NV = $86E4;
|
|
|
+ GL_CONST_EYE_NV = $86E5;
|
|
|
+ GL_SHADER_CONSISTENT_NV = $86DD;
|
|
|
+ GL_PASS_THROUGH_NV = $86E6;
|
|
|
+ GL_CULL_FRAGMENT_NV = $86E7;
|
|
|
+ GL_OFFSET_TEXTURE_2D_NV = $86E8;
|
|
|
+ GL_OFFSET_TEXTURE_RECTANGLE_NV = $864C;
|
|
|
+ GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = $864D;
|
|
|
+ GL_DEPENDENT_AR_TEXTURE_2D_NV = $86E9;
|
|
|
+ GL_DEPENDENT_GB_TEXTURE_2D_NV = $86EA;
|
|
|
+ GL_DOT_PRODUCT_NV = $86EC;
|
|
|
+ GL_DOT_PRODUCT_DEPTH_REPLACE_NV = $86ED;
|
|
|
+ GL_DOT_PRODUCT_TEXTURE_2D_NV = $86EE;
|
|
|
+ GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = $864E;
|
|
|
+ GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = $86F0;
|
|
|
+ GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = $86F1;
|
|
|
+ GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = $86F2;
|
|
|
+ GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = $86F3;
|
|
|
+ GL_HILO_NV = $86F4;
|
|
|
+ GL_DSDT_NV = $86F5;
|
|
|
+ GL_DSDT_MAG_NV = $86F6;
|
|
|
+ GL_DSDT_MAG_VIB_NV = $86F7;
|
|
|
+ GL_UNSIGNED_INT_S8_S8_8_8_NV = $86DA;
|
|
|
+ GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = $86DB;
|
|
|
+ GL_SIGNED_RGBA_NV = $86FB;
|
|
|
+ GL_SIGNED_RGBA8_NV = $86FC;
|
|
|
+ GL_SIGNED_RGB_NV = $86FE;
|
|
|
+ GL_SIGNED_RGB8_NV = $86FF;
|
|
|
+ GL_SIGNED_LUMINANCE_NV = $8701;
|
|
|
+ GL_SIGNED_LUMINANCE8_NV = $8702;
|
|
|
+ GL_SIGNED_LUMINANCE_ALPHA_NV = $8703;
|
|
|
+ GL_SIGNED_LUMINANCE8_ALPHA8_NV = $8704;
|
|
|
+ GL_SIGNED_ALPHA_NV = $8705;
|
|
|
+ GL_SIGNED_ALPHA8_NV = $8706;
|
|
|
+ GL_SIGNED_INTENSITY_NV = $8707;
|
|
|
+ GL_SIGNED_INTENSITY8_NV = $8708;
|
|
|
+ GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = $870C;
|
|
|
+ GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = $870D;
|
|
|
+ GL_HILO16_NV = $86F8;
|
|
|
+ GL_SIGNED_HILO_NV = $86F9;
|
|
|
+ GL_SIGNED_HILO16_NV = $86FA;
|
|
|
+ GL_DSDT8_NV = $8709;
|
|
|
+ GL_DSDT8_MAG8_NV = $870A;
|
|
|
+ GL_DSDT_MAG_INTENSITY_NV = $86DC;
|
|
|
+ GL_DSDT8_MAG8_INTENSITY8_NV = $870B;
|
|
|
+ GL_HI_SCALE_NV = $870E;
|
|
|
+ GL_LO_SCALE_NV = $870F;
|
|
|
+ GL_DS_SCALE_NV = $8710;
|
|
|
+ GL_DT_SCALE_NV = $8711;
|
|
|
+ GL_MAGNITUDE_SCALE_NV = $8712;
|
|
|
+ GL_VIBRANCE_SCALE_NV = $8713;
|
|
|
+ GL_HI_BIAS_NV = $8714;
|
|
|
+ GL_LO_BIAS_NV = $8715;
|
|
|
+ GL_DS_BIAS_NV = $8716;
|
|
|
+ GL_DT_BIAS_NV = $8717;
|
|
|
+ GL_MAGNITUDE_BIAS_NV = $8718;
|
|
|
+ GL_VIBRANCE_BIAS_NV = $8719;
|
|
|
+ GL_TEXTURE_BORDER_VALUES_NV = $871A;
|
|
|
+ GL_TEXTURE_HI_SIZE_NV = $871B;
|
|
|
+ GL_TEXTURE_LO_SIZE_NV = $871C;
|
|
|
+ GL_TEXTURE_DS_SIZE_NV = $871D;
|
|
|
+ GL_TEXTURE_DT_SIZE_NV = $871E;
|
|
|
+ GL_TEXTURE_MAG_SIZE_NV = $871F;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_shader: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texture_shader2 *****//
|
|
|
+const
|
|
|
+ GL_DOT_PRODUCT_TEXTURE_3D_NV = $86EF;
|
|
|
+ // GL_HILO_NV { already defined }
|
|
|
+ // GL_DSDT_NV { already defined }
|
|
|
+ // GL_DSDT_MAG_NV { already defined }
|
|
|
+ // GL_DSDT_MAG_VIB_NV { already defined }
|
|
|
+ // GL_UNSIGNED_INT_S8_S8_8_8_NV { already defined }
|
|
|
+ // GL_UNSIGNED_INT_8_8_S8_S8_REV_NV { already defined }
|
|
|
+ // GL_SIGNED_RGBA_NV { already defined }
|
|
|
+ // GL_SIGNED_RGBA8_NV { already defined }
|
|
|
+ // GL_SIGNED_RGB_NV { already defined }
|
|
|
+ // GL_SIGNED_RGB8_NV { already defined }
|
|
|
+ // GL_SIGNED_LUMINANCE_NV { already defined }
|
|
|
+ // GL_SIGNED_LUMINANCE8_NV { already defined }
|
|
|
+ // GL_SIGNED_LUMINANCE_ALPHA_NV { already defined }
|
|
|
+ // GL_SIGNED_LUMINANCE8_ALPHA8_NV { already defined }
|
|
|
+ // GL_SIGNED_ALPHA_NV { already defined }
|
|
|
+ // GL_SIGNED_ALPHA8_NV { already defined }
|
|
|
+ // GL_SIGNED_INTENSITY_NV { already defined }
|
|
|
+ // GL_SIGNED_INTENSITY8_NV { already defined }
|
|
|
+ // GL_SIGNED_RGB_UNSIGNED_ALPHA_NV { already defined }
|
|
|
+ // GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV { already defined }
|
|
|
+ // GL_HILO16_NV { already defined }
|
|
|
+ // GL_SIGNED_HILO_NV { already defined }
|
|
|
+ // GL_SIGNED_HILO16_NV { already defined }
|
|
|
+ // GL_DSDT8_NV { already defined }
|
|
|
+ // GL_DSDT8_MAG8_NV { already defined }
|
|
|
+ // GL_DSDT_MAG_INTENSITY_NV { already defined }
|
|
|
+ // GL_DSDT8_MAG8_INTENSITY8_NV { already defined }
|
|
|
+
|
|
|
+function Load_GL_NV_texture_shader2: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texture_shader3 *****//
|
|
|
+const
|
|
|
+ GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = $8850;
|
|
|
+ GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = $8851;
|
|
|
+ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8852;
|
|
|
+ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = $8853;
|
|
|
+ GL_OFFSET_HILO_TEXTURE_2D_NV = $8854;
|
|
|
+ GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = $8855;
|
|
|
+ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = $8856;
|
|
|
+ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = $8857;
|
|
|
+ GL_DEPENDENT_HILO_TEXTURE_2D_NV = $8858;
|
|
|
+ GL_DEPENDENT_RGB_TEXTURE_3D_NV = $8859;
|
|
|
+ GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = $885A;
|
|
|
+ GL_DOT_PRODUCT_PASS_THROUGH_NV = $885B;
|
|
|
+ GL_DOT_PRODUCT_TEXTURE_1D_NV = $885C;
|
|
|
+ GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = $885D;
|
|
|
+ GL_HILO8_NV = $885E;
|
|
|
+ GL_SIGNED_HILO8_NV = $885F;
|
|
|
+ GL_FORCE_BLUE_TO_ONE_NV = $8860;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_shader3: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_vertex_array_range *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_ARRAY_RANGE_NV = $851D;
|
|
|
+ GL_VERTEX_ARRAY_RANGE_LENGTH_NV = $851E;
|
|
|
+ GL_VERTEX_ARRAY_RANGE_VALID_NV = $851F;
|
|
|
+ GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = $8520;
|
|
|
+ GL_VERTEX_ARRAY_RANGE_POINTER_NV = $8521;
|
|
|
+var
|
|
|
+ glVertexArrayRangeNV: procedure(length: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+ glFlushVertexArrayRangeNV: procedure(); extdecl;
|
|
|
+{$IFDEF Windows}
|
|
|
+ wglAllocateMemoryNV: function(size: GLsizei; readFrequency: GLfloat; writeFrequency: GLfloat; priority: GLfloat): PGLvoid; extdecl;
|
|
|
+ wglFreeMemoryNV: procedure(pointer: PGLvoid); extdecl;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_array_range: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_vertex_array_range2 *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = $8533;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_array_range2: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_vertex_program *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_PROGRAM_NV = $8620;
|
|
|
+ GL_VERTEX_PROGRAM_POINT_SIZE_NV = $8642;
|
|
|
+ GL_VERTEX_PROGRAM_TWO_SIDE_NV = $8643;
|
|
|
+ GL_VERTEX_STATE_PROGRAM_NV = $8621;
|
|
|
+ GL_ATTRIB_ARRAY_SIZE_NV = $8623;
|
|
|
+ GL_ATTRIB_ARRAY_STRIDE_NV = $8624;
|
|
|
+ GL_ATTRIB_ARRAY_TYPE_NV = $8625;
|
|
|
+ GL_CURRENT_ATTRIB_NV = $8626;
|
|
|
+ GL_PROGRAM_PARAMETER_NV = $8644;
|
|
|
+ GL_ATTRIB_ARRAY_POINTER_NV = $8645;
|
|
|
+ GL_PROGRAM_TARGET_NV = $8646;
|
|
|
+ GL_PROGRAM_LENGTH_NV = $8627;
|
|
|
+ GL_PROGRAM_RESIDENT_NV = $8647;
|
|
|
+ GL_PROGRAM_STRING_NV = $8628;
|
|
|
+ GL_TRACK_MATRIX_NV = $8648;
|
|
|
+ GL_TRACK_MATRIX_TRANSFORM_NV = $8649;
|
|
|
+ GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = $862E;
|
|
|
+ GL_MAX_TRACK_MATRICES_NV = $862F;
|
|
|
+ GL_CURRENT_MATRIX_STACK_DEPTH_NV = $8640;
|
|
|
+ GL_CURRENT_MATRIX_NV = $8641;
|
|
|
+ GL_VERTEX_PROGRAM_BINDING_NV = $864A;
|
|
|
+ GL_PROGRAM_ERROR_POSITION_NV = $864B;
|
|
|
+ GL_MODELVIEW_PROJECTION_NV = $8629;
|
|
|
+ GL_MATRIX0_NV = $8630;
|
|
|
+ GL_MATRIX1_NV = $8631;
|
|
|
+ GL_MATRIX2_NV = $8632;
|
|
|
+ GL_MATRIX3_NV = $8633;
|
|
|
+ GL_MATRIX4_NV = $8634;
|
|
|
+ GL_MATRIX5_NV = $8635;
|
|
|
+ GL_MATRIX6_NV = $8636;
|
|
|
+ GL_MATRIX7_NV = $8637;
|
|
|
+ GL_IDENTITY_NV = $862A;
|
|
|
+ GL_INVERSE_NV = $862B;
|
|
|
+ GL_TRANSPOSE_NV = $862C;
|
|
|
+ GL_INVERSE_TRANSPOSE_NV = $862D;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY0_NV = $8650;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY1_NV = $8651;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY2_NV = $8652;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY3_NV = $8653;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY4_NV = $8654;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY5_NV = $8655;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY6_NV = $8656;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY7_NV = $8657;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY8_NV = $8658;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY9_NV = $8659;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY10_NV = $865A;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY11_NV = $865B;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY12_NV = $865C;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY13_NV = $865D;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY14_NV = $865E;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY15_NV = $865F;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB0_4_NV = $8660;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB1_4_NV = $8661;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB2_4_NV = $8662;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB3_4_NV = $8663;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB4_4_NV = $8664;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB5_4_NV = $8665;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB6_4_NV = $8666;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB7_4_NV = $8667;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB8_4_NV = $8668;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB9_4_NV = $8669;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB10_4_NV = $866A;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB11_4_NV = $866B;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB12_4_NV = $866C;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB13_4_NV = $866D;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB14_4_NV = $866E;
|
|
|
+ GL_MAP1_VERTEX_ATTRIB15_4_NV = $866F;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB0_4_NV = $8670;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB1_4_NV = $8671;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB2_4_NV = $8672;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB3_4_NV = $8673;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB4_4_NV = $8674;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB5_4_NV = $8675;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB6_4_NV = $8676;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB7_4_NV = $8677;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB8_4_NV = $8678;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB9_4_NV = $8679;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB10_4_NV = $867A;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB11_4_NV = $867B;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB12_4_NV = $867C;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB13_4_NV = $867D;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB14_4_NV = $867E;
|
|
|
+ GL_MAP2_VERTEX_ATTRIB15_4_NV = $867F;
|
|
|
+var
|
|
|
+ glBindProgramNV: procedure(target: GLenum; id: GLuint); extdecl;
|
|
|
+ glDeleteProgramsNV: procedure(n: GLsizei; const ids: PGLuint); extdecl;
|
|
|
+ glExecuteProgramNV: procedure(target: GLenum; id: GLuint; const params: PGLfloat); extdecl;
|
|
|
+ glGenProgramsNV: procedure(n: GLsizei; ids: PGLuint); extdecl;
|
|
|
+ glAreProgramsResidentNV: function(n: GLsizei; const ids: PGLuint; residences: PGLboolean): GLboolean; extdecl;
|
|
|
+ glRequestResidentProgramsNV: procedure(n: GLsizei; ids: PGLuint); extdecl;
|
|
|
+ glGetProgramParameterfvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetProgramParameterdvNV: procedure(target: GLenum; index: GLuint; pname: GLenum; params: PGLdouble); extdecl;
|
|
|
+ glGetProgramivNV: procedure(id: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetProgramStringNV: procedure(id: GLuint; pname: GLenum; _program: PGLubyte); extdecl;
|
|
|
+ glGetTrackMatrixivNV: procedure(target: GLenum; address: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetVertexAttribdvNV: procedure(index: GLuint; pname: GLenum; params: PGLdouble); extdecl;
|
|
|
+ glGetVertexAttribfvNV: procedure(index: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetVertexAttribivNV: procedure(index: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetVertexAttribPointervNV: procedure(index: GLuint; pname: GLenum; pointer: PGLvoid); extdecl;
|
|
|
+ glIsProgramNV: function(id: GLuint): GLboolean; extdecl;
|
|
|
+ glLoadProgramNV: procedure(target: GLenum; id: GLuint; len: GLsizei; const _program: PGLubyte); extdecl;
|
|
|
+ glProgramParameter4fNV: procedure(target: GLenum; index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glProgramParameter4fvNV: procedure(target: GLenum; index: GLuint; const params: PGLfloat); extdecl;
|
|
|
+ glProgramParameters4dvNV: procedure(target: GLenum; index: GLuint; num: GLuint; const params: PGLdouble); extdecl;
|
|
|
+ glProgramParameters4fvNV: procedure(target: GLenum; index: GLuint; num: GLuint; const params: PGLfloat); extdecl;
|
|
|
+ glTrackMatrixNV: procedure(target: GLenum; address: GLuint; matrix: GLenum; transform: GLenum); extdecl;
|
|
|
+ glVertexAttribPointerNV: procedure(index: GLuint; size: GLint; _type: GLenum; stride: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glVertexAttrib1sNV: procedure(index: GLuint; x: GLshort); extdecl;
|
|
|
+ glVertexAttrib1fNV: procedure(index: GLuint; x: GLfloat); extdecl;
|
|
|
+ glVertexAttrib1dNV: procedure(index: GLuint; x: GLdouble); extdecl;
|
|
|
+ glVertexAttrib2sNV: procedure(index: GLuint; x: GLshort; y: GLshort); extdecl;
|
|
|
+ glVertexAttrib2fNV: procedure(index: GLuint; x: GLfloat; y: GLfloat); extdecl;
|
|
|
+ glVertexAttrib2dNV: procedure(index: GLuint; x: GLdouble; y: GLdouble); extdecl;
|
|
|
+ glVertexAttrib3sNV: procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); extdecl;
|
|
|
+ glVertexAttrib3fNV: procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glVertexAttrib3dNV: procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); extdecl;
|
|
|
+ glVertexAttrib4sNV: procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); extdecl;
|
|
|
+ glVertexAttrib4fNV: procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glVertexAttrib4dNV: procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); extdecl;
|
|
|
+ glVertexAttrib4ubNV: procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); extdecl;
|
|
|
+ glVertexAttrib1svNV: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib1fvNV: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib1dvNV: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib2svNV: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib2fvNV: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib2dvNV: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib3svNV: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib3fvNV: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib3dvNV: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib4svNV: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib4fvNV: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib4dvNV: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib4ubvNV: procedure(index: GLuint; const v: PGLubyte); extdecl;
|
|
|
+ glVertexAttribs1svNV: procedure(index: GLuint; n: GLsizei; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttribs1fvNV: procedure(index: GLuint; n: GLsizei; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttribs1dvNV: procedure(index: GLuint; n: GLsizei; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttribs2svNV: procedure(index: GLuint; n: GLsizei; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttribs2fvNV: procedure(index: GLuint; n: GLsizei; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttribs2dvNV: procedure(index: GLuint; n: GLsizei; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttribs3svNV: procedure(index: GLuint; n: GLsizei; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttribs3fvNV: procedure(index: GLuint; n: GLsizei; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttribs3dvNV: procedure(index: GLuint; n: GLsizei; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttribs4svNV: procedure(index: GLuint; n: GLsizei; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttribs4fvNV: procedure(index: GLuint; n: GLsizei; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttribs4dvNV: procedure(index: GLuint; n: GLsizei; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttribs4ubvNV: procedure(index: GLuint; n: GLsizei; const v: PGLubyte); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_vertex_program1_1 *****//
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program1_1: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_element_array *****//
|
|
|
+const
|
|
|
+ GL_ELEMENT_ARRAY_ATI = $8768;
|
|
|
+ GL_ELEMENT_ARRAY_TYPE_ATI = $8769;
|
|
|
+ GL_ELEMENT_ARRAY_POINTER_ATI = $876A;
|
|
|
+var
|
|
|
+ glElementPointerATI: procedure(_type: GLenum; const pointer: PGLvoid); extdecl;
|
|
|
+ glDrawElementArrayATI: procedure(mode: GLenum; count: GLsizei); extdecl;
|
|
|
+ glDrawRangeElementArrayATI: procedure(mode: GLenum; start: GLuint; _end: GLuint; count: GLsizei); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_element_array: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_envmap_bumpmap *****//
|
|
|
+const
|
|
|
+ GL_BUMP_ROT_MATRIX_ATI = $8775;
|
|
|
+ GL_BUMP_ROT_MATRIX_SIZE_ATI = $8776;
|
|
|
+ GL_BUMP_NUM_TEX_UNITS_ATI = $8777;
|
|
|
+ GL_BUMP_TEX_UNITS_ATI = $8778;
|
|
|
+ GL_DUDV_ATI = $8779;
|
|
|
+ GL_DU8DV8_ATI = $877A;
|
|
|
+ GL_BUMP_ENVMAP_ATI = $877B;
|
|
|
+ GL_BUMP_TARGET_ATI = $877C;
|
|
|
+var
|
|
|
+ glTexBumpParameterivATI: procedure(pname: GLenum; param: PGLint); extdecl;
|
|
|
+ glTexBumpParameterfvATI: procedure(pname: GLenum; param: PGLfloat); extdecl;
|
|
|
+ glGetTexBumpParameterivATI: procedure(pname: GLenum; param: PGLint); extdecl;
|
|
|
+ glGetTexBumpParameterfvATI: procedure(pname: GLenum; param: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_envmap_bumpmap: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_fragment_shader *****//
|
|
|
+const
|
|
|
+ GL_FRAGMENT_SHADER_ATI = $8920;
|
|
|
+ GL_REG_0_ATI = $8921;
|
|
|
+ GL_REG_1_ATI = $8922;
|
|
|
+ GL_REG_2_ATI = $8923;
|
|
|
+ GL_REG_3_ATI = $8924;
|
|
|
+ GL_REG_4_ATI = $8925;
|
|
|
+ GL_REG_5_ATI = $8926;
|
|
|
+ GL_CON_0_ATI = $8941;
|
|
|
+ GL_CON_1_ATI = $8942;
|
|
|
+ GL_CON_2_ATI = $8943;
|
|
|
+ GL_CON_3_ATI = $8944;
|
|
|
+ GL_CON_4_ATI = $8945;
|
|
|
+ GL_CON_5_ATI = $8946;
|
|
|
+ GL_CON_6_ATI = $8947;
|
|
|
+ GL_CON_7_ATI = $8948;
|
|
|
+ GL_MOV_ATI = $8961;
|
|
|
+ GL_ADD_ATI = $8963;
|
|
|
+ GL_MUL_ATI = $8964;
|
|
|
+ GL_SUB_ATI = $8965;
|
|
|
+ GL_DOT3_ATI = $8966;
|
|
|
+ GL_DOT4_ATI = $8967;
|
|
|
+ GL_MAD_ATI = $8968;
|
|
|
+ GL_LERP_ATI = $8969;
|
|
|
+ GL_CND_ATI = $896A;
|
|
|
+ GL_CND0_ATI = $896B;
|
|
|
+ GL_DOT2_ADD_ATI = $896C;
|
|
|
+ GL_SECONDARY_INTERPOLATOR_ATI = $896D;
|
|
|
+ GL_SWIZZLE_STR_ATI = $8976;
|
|
|
+ GL_SWIZZLE_STQ_ATI = $8977;
|
|
|
+ GL_SWIZZLE_STR_DR_ATI = $8978;
|
|
|
+ GL_SWIZZLE_STQ_DQ_ATI = $8979;
|
|
|
+ GL_RED_BIT_ATI = $0001;
|
|
|
+ GL_GREEN_BIT_ATI = $0002;
|
|
|
+ GL_BLUE_BIT_ATI = $0004;
|
|
|
+ GL_2X_BIT_ATI = $0001;
|
|
|
+ GL_4X_BIT_ATI = $0002;
|
|
|
+ GL_8X_BIT_ATI = $0004;
|
|
|
+ GL_HALF_BIT_ATI = $0008;
|
|
|
+ GL_QUARTER_BIT_ATI = $0010;
|
|
|
+ GL_EIGHTH_BIT_ATI = $0020;
|
|
|
+ GL_SATURATE_BIT_ATI = $0040;
|
|
|
+ // GL_2X_BIT_ATI { already defined }
|
|
|
+ GL_COMP_BIT_ATI = $0002;
|
|
|
+ GL_NEGATE_BIT_ATI = $0004;
|
|
|
+ GL_BIAS_BIT_ATI = $0008;
|
|
|
+var
|
|
|
+ glGenFragmentShadersATI: function(range: GLuint): GLuint; extdecl;
|
|
|
+ glBindFragmentShaderATI: procedure(id: GLuint); extdecl;
|
|
|
+ glDeleteFragmentShaderATI: procedure(id: GLuint); extdecl;
|
|
|
+ glBeginFragmentShaderATI: procedure(); extdecl;
|
|
|
+ glEndFragmentShaderATI: procedure(); extdecl;
|
|
|
+ glPassTexCoordATI: procedure(dst: GLuint; coord: GLuint; swizzle: GLenum); extdecl;
|
|
|
+ glSampleMapATI: procedure(dst: GLuint; interp: GLuint; swizzle: GLenum); extdecl;
|
|
|
+ glColorFragmentOp1ATI: procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); extdecl;
|
|
|
+ glColorFragmentOp2ATI: procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); extdecl;
|
|
|
+ glColorFragmentOp3ATI: procedure(op: GLenum; dst: GLuint; dstMask: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); extdecl;
|
|
|
+ glAlphaFragmentOp1ATI: procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint); extdecl;
|
|
|
+ glAlphaFragmentOp2ATI: procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint); extdecl;
|
|
|
+ glAlphaFragmentOp3ATI: procedure(op: GLenum; dst: GLuint; dstMod: GLuint; arg1: GLuint; arg1Rep: GLuint; arg1Mod: GLuint; arg2: GLuint; arg2Rep: GLuint; arg2Mod: GLuint; arg3: GLuint; arg3Rep: GLuint; arg3Mod: GLuint); extdecl;
|
|
|
+ glSetFragmentShaderConstantATI: procedure(dst: GLuint; const value: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_fragment_shader: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_pn_triangles *****//
|
|
|
+const
|
|
|
+ GL_PN_TRIANGLES_ATI = $87F0;
|
|
|
+ GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F1;
|
|
|
+ GL_PN_TRIANGLES_POINT_MODE_ATI = $87F2;
|
|
|
+ GL_PN_TRIANGLES_NORMAL_MODE_ATI = $87F3;
|
|
|
+ GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = $87F4;
|
|
|
+ GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = $87F5;
|
|
|
+ GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = $87F6;
|
|
|
+ GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = $87F7;
|
|
|
+ GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = $87F8;
|
|
|
+var
|
|
|
+ glPNTrianglesiATI: procedure(pname: GLenum; param: GLint); extdecl;
|
|
|
+ glPNTrianglesfATI: procedure(pname: GLenum; param: GLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_pn_triangles: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_texture_mirror_once *****//
|
|
|
+const
|
|
|
+ GL_MIRROR_CLAMP_ATI = $8742;
|
|
|
+ GL_MIRROR_CLAMP_TO_EDGE_ATI = $8743;
|
|
|
+
|
|
|
+function Load_GL_ATI_texture_mirror_once: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_vertex_array_object *****//
|
|
|
+const
|
|
|
+ GL_STATIC_ATI = $8760;
|
|
|
+ GL_DYNAMIC_ATI = $8761;
|
|
|
+ GL_PRESERVE_ATI = $8762;
|
|
|
+ GL_DISCARD_ATI = $8763;
|
|
|
+ GL_OBJECT_BUFFER_SIZE_ATI = $8764;
|
|
|
+ GL_OBJECT_BUFFER_USAGE_ATI = $8765;
|
|
|
+ GL_ARRAY_OBJECT_BUFFER_ATI = $8766;
|
|
|
+ GL_ARRAY_OBJECT_OFFSET_ATI = $8767;
|
|
|
+var
|
|
|
+ glNewObjectBufferATI: function(size: GLsizei; const pointer: PGLvoid; usage: GLenum): GLuint; extdecl;
|
|
|
+ glIsObjectBufferATI: function(buffer: GLuint): GLboolean; extdecl;
|
|
|
+ glUpdateObjectBufferATI: procedure(buffer: GLuint; offset: GLuint; size: GLsizei; const pointer: PGLvoid; preserve: GLenum); extdecl;
|
|
|
+ glGetObjectBufferfvATI: procedure(buffer: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetObjectBufferivATI: procedure(buffer: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glDeleteObjectBufferATI: procedure(buffer: GLuint); extdecl;
|
|
|
+ glArrayObjectATI: procedure(_array: GLenum; size: GLint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); extdecl;
|
|
|
+ glGetArrayObjectfvATI: procedure(_array: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetArrayObjectivATI: procedure(_array: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glVariantArrayObjectATI: procedure(id: GLuint; _type: GLenum; stride: GLsizei; buffer: GLuint; offset: GLuint); extdecl;
|
|
|
+ glGetVariantArrayObjectfvATI: procedure(id: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetVariantArrayObjectivATI: procedure(id: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_vertex_array_object: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_vertex_streams *****//
|
|
|
+const
|
|
|
+ GL_MAX_VERTEX_STREAMS_ATI = $876B;
|
|
|
+ GL_VERTEX_STREAM0_ATI = $876C;
|
|
|
+ GL_VERTEX_STREAM1_ATI = $876D;
|
|
|
+ GL_VERTEX_STREAM2_ATI = $876E;
|
|
|
+ GL_VERTEX_STREAM3_ATI = $876F;
|
|
|
+ GL_VERTEX_STREAM4_ATI = $8770;
|
|
|
+ GL_VERTEX_STREAM5_ATI = $8771;
|
|
|
+ GL_VERTEX_STREAM6_ATI = $8772;
|
|
|
+ GL_VERTEX_STREAM7_ATI = $8773;
|
|
|
+ GL_VERTEX_SOURCE_ATI = $8774;
|
|
|
+var
|
|
|
+ glVertexStream1s: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream1i: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream1f: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream1d: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glVertexStream1sv: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream1iv: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream1fv: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream1dv: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glVertexStream2s: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream2i: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream2f: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream2d: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glVertexStream2sv: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream2iv: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream2fv: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream2dv: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glVertexStream3s: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream3i: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream3f: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream3d: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glVertexStream3sv: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream3iv: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream3fv: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream3dv: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glVertexStream4s: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream4i: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream4f: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream4d: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glVertexStream4sv: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glVertexStream4iv: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glVertexStream4fv: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glVertexStream4dv: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glNormalStream3b: procedure(stream: GLenum; coords: GLbyte); extdecl;
|
|
|
+ glNormalStream3s: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glNormalStream3i: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glNormalStream3f: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glNormalStream3d: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glNormalStream3bv: procedure(stream: GLenum; coords: GLbyte); extdecl;
|
|
|
+ glNormalStream3sv: procedure(stream: GLenum; coords: GLshort); extdecl;
|
|
|
+ glNormalStream3iv: procedure(stream: GLenum; coords: GLint); extdecl;
|
|
|
+ glNormalStream3fv: procedure(stream: GLenum; coords: GLfloat); extdecl;
|
|
|
+ glNormalStream3dv: procedure(stream: GLenum; coords: GLdouble); extdecl;
|
|
|
+ glClientActiveVertexStream: procedure(stream: GLenum); extdecl;
|
|
|
+ glVertexBlendEnvi: procedure(pname: GLenum; param: GLint); extdecl;
|
|
|
+ glVertexBlendEnvf: procedure(pname: GLenum; param: GLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_vertex_streams: Boolean;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+//***** WGL_I3D_image_buffer *****//
|
|
|
+const
|
|
|
+ WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = $0001;
|
|
|
+ WGL_IMAGE_BUFFER_LOCK_I3D = $0002;
|
|
|
+var
|
|
|
+ wglCreateImageBufferI3D: function(hDC: HDC; dwSize: DWORD; uFlags: UINT): PGLvoid; extdecl;
|
|
|
+ wglDestroyImageBufferI3D: function(hDC: HDC; pAddress: PGLvoid): BOOL; extdecl;
|
|
|
+ wglAssociateImageBufferEventsI3D: function(hdc: HDC; pEvent: PHandle; pAddress: PGLvoid; pSize: PDWORD; count: UINT): BOOL; extdecl;
|
|
|
+ wglReleaseImageBufferEventsI3D: function(hdc: HDC; pAddress: PGLvoid; count: UINT): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_I3D_image_buffer: Boolean;
|
|
|
+
|
|
|
+//***** WGL_I3D_swap_frame_lock *****//
|
|
|
+var
|
|
|
+ wglEnableFrameLockI3D: function(): BOOL; extdecl;
|
|
|
+ wglDisableFrameLockI3D: function(): BOOL; extdecl;
|
|
|
+ wglIsEnabledFrameLockI3D: function(pFlag: PBOOL): BOOL; extdecl;
|
|
|
+ wglQueryFrameLockMasterI3D: function(pFlag: PBOOL): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_I3D_swap_frame_lock: Boolean;
|
|
|
+
|
|
|
+//***** WGL_I3D_swap_frame_usage *****//
|
|
|
+var
|
|
|
+ wglGetFrameUsageI3D: function(pUsage: PGLfloat): BOOL; extdecl;
|
|
|
+ wglBeginFrameTrackingI3D: function(): BOOL; extdecl;
|
|
|
+ wglEndFrameTrackingI3D: function(): BOOL; extdecl;
|
|
|
+ wglQueryFrameTrackingI3D: function(pFrameCount: PDWORD; pMissedFrames: PDWORD; pLastMissedUsage: PGLfloat): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_I3D_swap_frame_usage: Boolean;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+//***** GL_3DFX_texture_compression_FXT1 *****//
|
|
|
+const
|
|
|
+ GL_COMPRESSED_RGB_FXT1_3DFX = $86B0;
|
|
|
+ GL_COMPRESSED_RGBA_FXT1_3DFX = $86B1;
|
|
|
+
|
|
|
+function Load_GL_3DFX_texture_compression_FXT1: Boolean;
|
|
|
+
|
|
|
+//***** GL_IBM_cull_vertex *****//
|
|
|
+const
|
|
|
+ GL_CULL_VERTEX_IBM = $1928A;
|
|
|
+
|
|
|
+function Load_GL_IBM_cull_vertex: Boolean;
|
|
|
+
|
|
|
+//***** GL_IBM_multimode_draw_arrays *****//
|
|
|
+var
|
|
|
+ glMultiModeDrawArraysIBM: procedure(mode: PGLenum; first: PGLint; count: PGLsizei; primcount: GLsizei; modestride: GLint); extdecl;
|
|
|
+ glMultiModeDrawElementsIBM: procedure(mode: PGLenum; count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei; modestride: GLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_IBM_multimode_draw_arrays: Boolean;
|
|
|
+
|
|
|
+//***** GL_IBM_raster_pos_clip *****//
|
|
|
+const
|
|
|
+ GL_RASTER_POSITION_UNCLIPPED_IBM = $19262;
|
|
|
+
|
|
|
+function Load_GL_IBM_raster_pos_clip: Boolean;
|
|
|
+
|
|
|
+//***** GL_IBM_texture_mirrored_repeat *****//
|
|
|
+const
|
|
|
+ GL_MIRRORED_REPEAT_IBM = $8370;
|
|
|
+
|
|
|
+function Load_GL_IBM_texture_mirrored_repeat: Boolean;
|
|
|
+
|
|
|
+//***** GL_IBM_vertex_array_lists *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_ARRAY_LIST_IBM = $1929E;
|
|
|
+ GL_NORMAL_ARRAY_LIST_IBM = $1929F;
|
|
|
+ GL_COLOR_ARRAY_LIST_IBM = $192A0;
|
|
|
+ GL_INDEX_ARRAY_LIST_IBM = $192A1;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_LIST_IBM = $192A2;
|
|
|
+ GL_EDGE_FLAG_ARRAY_LIST_IBM = $192A3;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_LIST_IBM = $192A4;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_LIST_IBM = $192A5;
|
|
|
+ GL_VERTEX_ARRAY_LIST_STRIDE_IBM = $192A8;
|
|
|
+ GL_NORMAL_ARRAY_LIST_STRIDE_IBM = $192A9;
|
|
|
+ GL_COLOR_ARRAY_LIST_STRIDE_IBM = $192AA;
|
|
|
+ GL_INDEX_ARRAY_LIST_STRIDE_IBM = $192AB;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = $192AC;
|
|
|
+ GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = $192AD;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = $192AE;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = $192AF;
|
|
|
+var
|
|
|
+ glColorPointerListIBM: procedure(size: GLint; _type: GLenum; stride: GLint; const pointer: PGLvoid; ptrstride: GLint); extdecl;
|
|
|
+ glSecondaryColorPointerListIBM: procedure(size: GLint; _type: GLenum; stride: GLint; const pointer: PGLvoid; ptrstride: GLint); extdecl;
|
|
|
+ glEdgeFlagPointerListIBM: procedure(stride: GLint; const pointer: PGLboolean; ptrstride: GLint); extdecl;
|
|
|
+ glFogCoordPointerListIBM: procedure(_type: GLenum; stride: GLint; const pointer: PGLvoid; ptrstride: GLint); extdecl;
|
|
|
+ glNormalPointerListIBM: procedure(_type: GLenum; stride: GLint; const pointer: PGLvoid; ptrstride: GLint); extdecl;
|
|
|
+ glTexCoordPointerListIBM: procedure(size: GLint; _type: GLenum; stride: GLint; const pointer: PGLvoid; ptrstride: GLint); extdecl;
|
|
|
+ glVertexPointerListIBM: procedure(size: GLint; _type: GLenum; stride: GLint; const pointer: PGLvoid; ptrstride: GLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_IBM_vertex_array_lists: Boolean;
|
|
|
+
|
|
|
+//***** GL_MESA_resize_buffers *****//
|
|
|
+var
|
|
|
+ glResizeBuffersMESA: procedure(); extdecl;
|
|
|
+
|
|
|
+function Load_GL_MESA_resize_buffers: Boolean;
|
|
|
+
|
|
|
+//***** GL_MESA_window_pos *****//
|
|
|
+var
|
|
|
+ glWindowPos2dMESA: procedure(x: GLdouble; y: GLdouble); extdecl;
|
|
|
+ glWindowPos2fMESA: procedure(x: GLfloat; y: GLfloat); extdecl;
|
|
|
+ glWindowPos2iMESA: procedure(x: GLint; y: GLint); extdecl;
|
|
|
+ glWindowPos2sMESA: procedure(x: GLshort; y: GLshort); extdecl;
|
|
|
+ glWindowPos2ivMESA: procedure(const p: PGLint); extdecl;
|
|
|
+ glWindowPos2svMESA: procedure(const p: PGLshort); extdecl;
|
|
|
+ glWindowPos2fvMESA: procedure(const p: PGLfloat); extdecl;
|
|
|
+ glWindowPos2dvMESA: procedure(const p: PGLdouble); extdecl;
|
|
|
+ glWindowPos3iMESA: procedure(x: GLint; y: GLint; z: GLint); extdecl;
|
|
|
+ glWindowPos3sMESA: procedure(x: GLshort; y: GLshort; z: GLshort); extdecl;
|
|
|
+ glWindowPos3fMESA: procedure(x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glWindowPos3dMESA: procedure(x: GLdouble; y: GLdouble; z: GLdouble); extdecl;
|
|
|
+ glWindowPos3ivMESA: procedure(const p: PGLint); extdecl;
|
|
|
+ glWindowPos3svMESA: procedure(const p: PGLshort); extdecl;
|
|
|
+ glWindowPos3fvMESA: procedure(const p: PGLfloat); extdecl;
|
|
|
+ glWindowPos3dvMESA: procedure(const p: PGLdouble); extdecl;
|
|
|
+ glWindowPos4iMESA: procedure(x: GLint; y: GLint; z: GLint; w: GLint); extdecl;
|
|
|
+ glWindowPos4sMESA: procedure(x: GLshort; y: GLshort; z: GLshort; w: GLshort); extdecl;
|
|
|
+ glWindowPos4fMESA: procedure(x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glWindowPos4dMESA: procedure(x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); extdecl;
|
|
|
+ glWindowPos4ivMESA: procedure(const p: PGLint); extdecl;
|
|
|
+ glWindowPos4svMESA: procedure(const p: PGLshort); extdecl;
|
|
|
+ glWindowPos4fvMESA: procedure(const p: PGLfloat); extdecl;
|
|
|
+ glWindowPos4dvMESA: procedure(const p: PGLdouble); extdecl;
|
|
|
+
|
|
|
+function Load_GL_MESA_window_pos: Boolean;
|
|
|
+
|
|
|
+//***** GL_OML_interlace *****//
|
|
|
+const
|
|
|
+ GL_INTERLACE_OML = $8980;
|
|
|
+ GL_INTERLACE_READ_OML = $8981;
|
|
|
+
|
|
|
+function Load_GL_OML_interlace: Boolean;
|
|
|
+
|
|
|
+//***** GL_OML_resample *****//
|
|
|
+const
|
|
|
+ GL_PACK_RESAMPLE_OML = $8984;
|
|
|
+ GL_UNPACK_RESAMPLE_OML = $8985;
|
|
|
+ GL_RESAMPLE_REPLICATE_OML = $8986;
|
|
|
+ GL_RESAMPLE_ZERO_FILL_OML = $8987;
|
|
|
+ GL_RESAMPLE_AVERAGE_OML = $8988;
|
|
|
+ GL_RESAMPLE_DECIMATE_OML = $8989;
|
|
|
+ // GL_RESAMPLE_AVERAGE_OML { already defined }
|
|
|
+
|
|
|
+function Load_GL_OML_resample: Boolean;
|
|
|
+
|
|
|
+//***** GL_OML_subsample *****//
|
|
|
+const
|
|
|
+ GL_FORMAT_SUBSAMPLE_24_24_OML = $8982;
|
|
|
+ GL_FORMAT_SUBSAMPLE_244_244_OML = $8983;
|
|
|
+
|
|
|
+function Load_GL_OML_subsample: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_generate_mipmap *****//
|
|
|
+const
|
|
|
+ GL_GENERATE_MIPMAP_SGIS = $8191;
|
|
|
+ GL_GENERATE_MIPMAP_HINT_SGIS = $8192;
|
|
|
+
|
|
|
+function Load_GL_SGIS_generate_mipmap: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_multisample *****//
|
|
|
+const
|
|
|
+ GLX_SAMPLE_BUFFERS_SGIS = $186A0;
|
|
|
+ GLX_SAMPLES_SGIS = $186A1;
|
|
|
+ GL_MULTISAMPLE_SGIS = $809D;
|
|
|
+ GL_SAMPLE_ALPHA_TO_MASK_SGIS = $809E;
|
|
|
+ GL_SAMPLE_ALPHA_TO_ONE_SGIS = $809F;
|
|
|
+ GL_SAMPLE_MASK_SGIS = $80A0;
|
|
|
+ GL_MULTISAMPLE_BIT_EXT = $20000000;
|
|
|
+ GL_1PASS_SGIS = $80A1;
|
|
|
+ GL_2PASS_0_SGIS = $80A2;
|
|
|
+ GL_2PASS_1_SGIS = $80A3;
|
|
|
+ GL_4PASS_0_SGIS = $80A4;
|
|
|
+ GL_4PASS_1_SGIS = $80A5;
|
|
|
+ GL_4PASS_2_SGIS = $80A6;
|
|
|
+ GL_4PASS_3_SGIS = $80A7;
|
|
|
+ GL_SAMPLE_BUFFERS_SGIS = $80A8;
|
|
|
+ GL_SAMPLES_SGIS = $80A9;
|
|
|
+ GL_SAMPLE_MASK_VALUE_SGIS = $80AA;
|
|
|
+ GL_SAMPLE_MASK_INVERT_SGIS = $80AB;
|
|
|
+ GL_SAMPLE_PATTERN_SGIS = $80AC;
|
|
|
+var
|
|
|
+ glSampleMaskSGIS: procedure(value: GLclampf; invert: GLboolean); extdecl;
|
|
|
+ glSamplePatternSGIS: procedure(pattern: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_SGIS_multisample: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_pixel_texture *****//
|
|
|
+const
|
|
|
+ GL_PIXEL_TEXTURE_SGIS = $8353;
|
|
|
+ GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = $8354;
|
|
|
+ GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = $8355;
|
|
|
+ GL_PIXEL_GROUP_COLOR_SGIS = $8356;
|
|
|
+var
|
|
|
+ glPixelTexGenParameteriSGIS: procedure(pname: GLenum; param: GLint); extdecl;
|
|
|
+ glPixelTexGenParameterfSGIS: procedure(pname: GLenum; param: GLfloat); extdecl;
|
|
|
+ glGetPixelTexGenParameterivSGIS: procedure(pname: GLenum; params: GLint); extdecl;
|
|
|
+ glGetPixelTexGenParameterfvSGIS: procedure(pname: GLenum; params: GLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_SGIS_pixel_texture: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_texture_border_clamp *****//
|
|
|
+ // GL_CLAMP_TO_BORDER_SGIS { already defined }
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_border_clamp: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_texture_color_mask *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_COLOR_WRITEMASK_SGIS = $81EF;
|
|
|
+var
|
|
|
+ glTextureColorMaskSGIS: procedure(r: GLboolean; g: GLboolean; b: GLboolean; a: GLboolean); extdecl;
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_color_mask: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_texture_edge_clamp *****//
|
|
|
+const
|
|
|
+ GL_CLAMP_TO_EDGE_SGIS = $812F;
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_edge_clamp: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_texture_lod *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_MIN_LOD_SGIS = $813A;
|
|
|
+ GL_TEXTURE_MAX_LOD_SGIS = $813B;
|
|
|
+ GL_TEXTURE_BASE_LEVEL_SGIS = $813C;
|
|
|
+ GL_TEXTURE_MAX_LEVEL_SGIS = $813D;
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_lod: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIS_depth_texture *****//
|
|
|
+const
|
|
|
+ GL_DEPTH_COMPONENT16_SGIX = $81A5;
|
|
|
+ GL_DEPTH_COMPONENT24_SGIX = $81A6;
|
|
|
+ GL_DEPTH_COMPONENT32_SGIX = $81A7;
|
|
|
+
|
|
|
+function Load_GL_SGIS_depth_texture: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIX_fog_offset *****//
|
|
|
+const
|
|
|
+ GL_FOG_OFFSET_SGIX = $8198;
|
|
|
+ GL_FOG_OFFSET_VALUE_SGIX = $8199;
|
|
|
+
|
|
|
+function Load_GL_SGIX_fog_offset: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIX_interlace *****//
|
|
|
+const
|
|
|
+ GL_INTERLACE_SGIX = $8094;
|
|
|
+
|
|
|
+function Load_GL_SGIX_interlace: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGIX_shadow_ambient *****//
|
|
|
+const
|
|
|
+ GL_SHADOW_AMBIENT_SGIX = $80BF;
|
|
|
+
|
|
|
+function Load_GL_SGIX_shadow_ambient: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGI_color_matrix *****//
|
|
|
+const
|
|
|
+ GL_COLOR_MATRIX_SGI = $80B1;
|
|
|
+ GL_COLOR_MATRIX_STACK_DEPTH_SGI = $80B2;
|
|
|
+ GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = $80B3;
|
|
|
+ GL_POST_COLOR_MATRIX_RED_SCALE_SGI = $80B4;
|
|
|
+ GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = $80B5;
|
|
|
+ GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = $80B6;
|
|
|
+ GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = $80B7;
|
|
|
+ GL_POST_COLOR_MATRIX_RED_BIAS_SGI = $80B8;
|
|
|
+ GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = $80B9;
|
|
|
+ GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = $80BA;
|
|
|
+ GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = $80BB;
|
|
|
+
|
|
|
+function Load_GL_SGI_color_matrix: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGI_color_table *****//
|
|
|
+const
|
|
|
+ GL_COLOR_TABLE_SGI = $80D0;
|
|
|
+ GL_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D1;
|
|
|
+ GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D2;
|
|
|
+ GL_PROXY_COLOR_TABLE_SGI = $80D3;
|
|
|
+ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = $80D4;
|
|
|
+ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = $80D5;
|
|
|
+ GL_COLOR_TABLE_SCALE_SGI = $80D6;
|
|
|
+ GL_COLOR_TABLE_BIAS_SGI = $80D7;
|
|
|
+ GL_COLOR_TABLE_FORMAT_SGI = $80D8;
|
|
|
+ GL_COLOR_TABLE_WIDTH_SGI = $80D9;
|
|
|
+ GL_COLOR_TABLE_RED_SIZE_SGI = $80DA;
|
|
|
+ GL_COLOR_TABLE_GREEN_SIZE_SGI = $80DB;
|
|
|
+ GL_COLOR_TABLE_BLUE_SIZE_SGI = $80DC;
|
|
|
+ GL_COLOR_TABLE_ALPHA_SIZE_SGI = $80DD;
|
|
|
+ GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = $80DE;
|
|
|
+ GL_COLOR_TABLE_INTENSITY_SIZE_SGI = $80DF;
|
|
|
+var
|
|
|
+ glColorTableSGI: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; format: GLenum; _type: GLenum; const table: PGLvoid); extdecl;
|
|
|
+ glCopyColorTableSGI: procedure(target: GLenum; internalformat: GLenum; x: GLint; y: GLint; width: GLsizei); extdecl;
|
|
|
+ glColorTableParameterivSGI: procedure(target: GLenum; pname: GLenum; const params: PGLint); extdecl;
|
|
|
+ glColorTableParameterfvSGI: procedure(target: GLenum; pname: GLenum; const params: PGLfloat); extdecl;
|
|
|
+ glGetColorTableSGI: procedure(target: GLenum; format: GLenum; _type: GLenum; table: PGLvoid); extdecl;
|
|
|
+ glGetColorTableParameterivSGI: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetColorTableParameterfvSGI: procedure(target: GLenum; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_SGI_color_table: Boolean;
|
|
|
+
|
|
|
+//***** GL_SGI_texture_color_table *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_COLOR_TABLE_SGI = $80BC;
|
|
|
+ GL_PROXY_TEXTURE_COLOR_TABLE_SGI = $80BD;
|
|
|
+
|
|
|
+function Load_GL_SGI_texture_color_table: Boolean;
|
|
|
+
|
|
|
+//***** GL_SUN_vertex *****//
|
|
|
+var
|
|
|
+ glColor4ubVertex2fSUN: procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat); extdecl;
|
|
|
+ glColor4ubVertex2fvSUN: procedure(const c: PGLubyte; const v: PGLfloat); extdecl;
|
|
|
+ glColor4ubVertex3fSUN: procedure(r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glColor4ubVertex3fvSUN: procedure(const c: PGLubyte; const v: PGLfloat); extdecl;
|
|
|
+ glColor3fVertex3fSUN: procedure(r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glColor3fVertex3fvSUN: procedure(const c: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glNormal3fVertex3fSUN: procedure(nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glNormal3fVertex3fvSUN: procedure(const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glColor4fNormal3fVertex3fSUN: procedure(r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glColor4fNormal3fVertex3fvSUN: procedure(const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glTexCoord2fVertex3fSUN: procedure(s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glTexCoord2fVertex3fvSUN: procedure(const tc: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glTexCoord4fVertex4fSUN: procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glTexCoord4fVertex4fvSUN: procedure(const tc: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glTexCoord2fColor4ubVertex3fSUN: procedure(s: GLfloat; t: GLfloat; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glTexCoord2fColor4ubVertex3fvSUN: procedure(const tc: PGLfloat; const c: PGLubyte; const v: PGLfloat); extdecl;
|
|
|
+ glTexCoord2fColor3fVertex3fSUN: procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glTexCoord2fColor3fVertex3fvSUN: procedure(const tc: PGLfloat; const c: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glTexCoord2fNormal3fVertex3fSUN: procedure(s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glTexCoord2fNormal3fVertex3fvSUN: procedure(const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glTexCoord2fColor4fNormal3fVertex3fSUN: procedure(s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glTexCoord2fColor4fNormal3fVertex3fvSUN: procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glTexCoord4fColor4fNormal3fVertex4fSUN: procedure(s: GLfloat; t: GLfloat; p: GLfloat; q: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glTexCoord4fColor4fNormal3fVertex4fvSUN: procedure(const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiVertex3fSUN: procedure(rc: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiVertex3fvSUN: procedure(const rc: PGLuint; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiColor4ubVertex3fSUN: procedure(rc: GLuint; r: GLubyte; g: GLubyte; b: GLubyte; a: GLubyte; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiColor4ubVertex3fvSUN: procedure(const rc: PGLuint; const c: PGLubyte; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiColor3fVertex3fSUN: procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiColor3fVertex3fvSUN: procedure(const rc: PGLuint; const c: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiNormal3fVertex3fSUN: procedure(rc: GLuint; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiNormal3fVertex3fvSUN: procedure(const rc: PGLuint; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiColor4fNormal3fVertex3fSUN: procedure(rc: GLuint; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiColor4fNormal3fVertex3fvSUN: procedure(const rc: PGLuint; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiTexCoord2fVertex3fSUN: procedure(rc: GLuint; s: GLfloat; t: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiTexCoord2fVertex3fvSUN: procedure(const rc: PGLuint; const tc: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: procedure(rc: GLuint; s: GLfloat; t: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: procedure(const rc: PGLuint; const tc: PGLfloat; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: procedure(rc: GLuint; s: GLfloat; t: GLfloat; r: GLfloat; g: GLfloat; b: GLfloat; a: GLfloat; nx: GLfloat; ny: GLfloat; nz: GLfloat; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: procedure(const rc: PGLuint; const tc: PGLfloat; const c: PGLfloat; const n: PGLfloat; const v: PGLfloat); extdecl;
|
|
|
+
|
|
|
+function Load_GL_SUN_vertex: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_fragment_program *****//
|
|
|
+const
|
|
|
+ GL_FRAGMENT_PROGRAM_ARB = $8804;
|
|
|
+ // GL_PROGRAM_FORMAT_ASCII_ARB { already defined }
|
|
|
+ // GL_PROGRAM_LENGTH_ARB { already defined }
|
|
|
+ // GL_PROGRAM_FORMAT_ARB { already defined }
|
|
|
+ // GL_PROGRAM_BINDING_ARB { already defined }
|
|
|
+ // GL_PROGRAM_INSTRUCTIONS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_INSTRUCTIONS_ARB { already defined }
|
|
|
+ // GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB { already defined }
|
|
|
+ // GL_PROGRAM_TEMPORARIES_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_TEMPORARIES_ARB { already defined }
|
|
|
+ // GL_PROGRAM_NATIVE_TEMPORARIES_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB { already defined }
|
|
|
+ // GL_PROGRAM_PARAMETERS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_PARAMETERS_ARB { already defined }
|
|
|
+ // GL_PROGRAM_NATIVE_PARAMETERS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB { already defined }
|
|
|
+ // GL_PROGRAM_ATTRIBS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_ATTRIBS_ARB { already defined }
|
|
|
+ // GL_PROGRAM_NATIVE_ATTRIBS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_ENV_PARAMETERS_ARB { already defined }
|
|
|
+ // GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB { already defined }
|
|
|
+ GL_PROGRAM_ALU_INSTRUCTIONS_ARB = $8805;
|
|
|
+ GL_PROGRAM_TEX_INSTRUCTIONS_ARB = $8806;
|
|
|
+ GL_PROGRAM_TEX_INDIRECTIONS_ARB = $8807;
|
|
|
+ GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $8808;
|
|
|
+ GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $8809;
|
|
|
+ GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $880A;
|
|
|
+ GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = $880B;
|
|
|
+ GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = $880C;
|
|
|
+ GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = $880D;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = $880E;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = $880F;
|
|
|
+ GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = $8810;
|
|
|
+ // GL_PROGRAM_STRING_ARB { already defined }
|
|
|
+ // GL_PROGRAM_ERROR_POSITION_ARB { already defined }
|
|
|
+ // GL_CURRENT_MATRIX_ARB { already defined }
|
|
|
+ // GL_TRANSPOSE_CURRENT_MATRIX_ARB { already defined }
|
|
|
+ // GL_CURRENT_MATRIX_STACK_DEPTH_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_MATRICES_ARB { already defined }
|
|
|
+ // GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB { already defined }
|
|
|
+ GL_MAX_TEXTURE_COORDS_ARB = $8871;
|
|
|
+ GL_MAX_TEXTURE_IMAGE_UNITS_ARB = $8872;
|
|
|
+ // GL_PROGRAM_ERROR_STRING_ARB { already defined }
|
|
|
+ // GL_MATRIX0_ARB { already defined }
|
|
|
+ // GL_MATRIX1_ARB { already defined }
|
|
|
+ // GL_MATRIX2_ARB { already defined }
|
|
|
+ // GL_MATRIX3_ARB { already defined }
|
|
|
+ // GL_MATRIX4_ARB { already defined }
|
|
|
+ // GL_MATRIX5_ARB { already defined }
|
|
|
+ // GL_MATRIX6_ARB { already defined }
|
|
|
+ // GL_MATRIX7_ARB { already defined }
|
|
|
+ // GL_MATRIX8_ARB { already defined }
|
|
|
+ // GL_MATRIX9_ARB { already defined }
|
|
|
+ // GL_MATRIX10_ARB { already defined }
|
|
|
+ // GL_MATRIX11_ARB { already defined }
|
|
|
+ // GL_MATRIX12_ARB { already defined }
|
|
|
+ // GL_MATRIX13_ARB { already defined }
|
|
|
+ // GL_MATRIX14_ARB { already defined }
|
|
|
+ // GL_MATRIX15_ARB { already defined }
|
|
|
+ // GL_MATRIX16_ARB { already defined }
|
|
|
+ // GL_MATRIX17_ARB { already defined }
|
|
|
+ // GL_MATRIX18_ARB { already defined }
|
|
|
+ // GL_MATRIX19_ARB { already defined }
|
|
|
+ // GL_MATRIX20_ARB { already defined }
|
|
|
+ // GL_MATRIX21_ARB { already defined }
|
|
|
+ // GL_MATRIX22_ARB { already defined }
|
|
|
+ // GL_MATRIX23_ARB { already defined }
|
|
|
+ // GL_MATRIX24_ARB { already defined }
|
|
|
+ // GL_MATRIX25_ARB { already defined }
|
|
|
+ // GL_MATRIX26_ARB { already defined }
|
|
|
+ // GL_MATRIX27_ARB { already defined }
|
|
|
+ // GL_MATRIX28_ARB { already defined }
|
|
|
+ // GL_MATRIX29_ARB { already defined }
|
|
|
+ // GL_MATRIX30_ARB { already defined }
|
|
|
+ // GL_MATRIX31_ARB { already defined }
|
|
|
+ // glProgramStringARB { already defined }
|
|
|
+ // glBindProgramARB { already defined }
|
|
|
+ // glDeleteProgramsARB { already defined }
|
|
|
+ // glGenProgramsARB { already defined }
|
|
|
+ // glProgramEnvParameter4dARB { already defined }
|
|
|
+ // glProgramEnvParameter4dvARB { already defined }
|
|
|
+ // glProgramEnvParameter4fARB { already defined }
|
|
|
+ // glProgramEnvParameter4fvARB { already defined }
|
|
|
+ // glProgramLocalParameter4dARB { already defined }
|
|
|
+ // glProgramLocalParameter4dvARB { already defined }
|
|
|
+ // glProgramLocalParameter4fARB { already defined }
|
|
|
+ // glProgramLocalParameter4fvARB { already defined }
|
|
|
+ // glGetProgramEnvParameterdvARB { already defined }
|
|
|
+ // glGetProgramEnvParameterfvARB { already defined }
|
|
|
+ // glGetProgramLocalParameterdvARB { already defined }
|
|
|
+ // glGetProgramLocalParameterfvARB { already defined }
|
|
|
+ // glGetProgramivARB { already defined }
|
|
|
+ // glGetProgramStringARB { already defined }
|
|
|
+ // glIsProgramARB { already defined }
|
|
|
+
|
|
|
+function Load_GL_ARB_fragment_program: Boolean;
|
|
|
+
|
|
|
+{***** GL_ATI_text_fragment_shader *****}
|
|
|
+const
|
|
|
+ GL_TEXT_FRAGMENT_SHADER_ATI = $8200;
|
|
|
+
|
|
|
+{***** GL_ARB_vertex_buffer_object *****}
|
|
|
+const
|
|
|
+ GL_BUFFER_SIZE_ARB = $8764;
|
|
|
+ GL_BUFFER_USAGE_ARB = $8765;
|
|
|
+ GL_ARRAY_BUFFER_ARB = $8892;
|
|
|
+ GL_ELEMENT_ARRAY_BUFFER_ARB = $8893;
|
|
|
+ GL_ARRAY_BUFFER_BINDING_ARB = $8894;
|
|
|
+ GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = $8895;
|
|
|
+ GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = $8896;
|
|
|
+ GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = $8897;
|
|
|
+ GL_COLOR_ARRAY_BUFFER_BINDING_ARB = $8898;
|
|
|
+ GL_INDEX_ARRAY_BUFFER_BINDING_ARB = $8899;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = $889A;
|
|
|
+ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = $889B;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = $889C;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = $889D;
|
|
|
+ GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = $889E;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = $889F;
|
|
|
+ GL_READ_ONLY_ARB = $88B8;
|
|
|
+ GL_WRITE_ONLY_ARB = $88B9;
|
|
|
+ GL_READ_WRITE_ARB = $88BA;
|
|
|
+ GL_BUFFER_ACCESS_ARB = $88BB;
|
|
|
+ GL_BUFFER_MAPPED_ARB = $88BC;
|
|
|
+ GL_BUFFER_MAP_POINTER_ARB = $88BD;
|
|
|
+ GL_STREAM_DRAW_ARB = $88E0;
|
|
|
+ GL_STREAM_READ_ARB = $88E1;
|
|
|
+ GL_STREAM_COPY_ARB = $88E2;
|
|
|
+ GL_STATIC_DRAW_ARB = $88E4;
|
|
|
+ GL_STATIC_READ_ARB = $88E5;
|
|
|
+ GL_STATIC_COPY_ARB = $88E6;
|
|
|
+ GL_DYNAMIC_DRAW_ARB = $88E8;
|
|
|
+ GL_DYNAMIC_READ_ARB = $88E9;
|
|
|
+ GL_DYNAMIC_COPY_ARB = $88EA;
|
|
|
+
|
|
|
+var
|
|
|
+ glBindBufferARB : procedure(target : GLenum; buffer: GLuint); extdecl;
|
|
|
+ glDeleteBuffersARB : procedure(n : GLsizei; buffers : PGLuint); extdecl;
|
|
|
+ glGenBuffersARB : procedure(n : GLsizei; buffers : PGLuint); extdecl;
|
|
|
+ glIsBufferARB : function (buffer : GLuint) :GLboolean; extdecl;
|
|
|
+ glBufferDataARB : procedure(target : GLenum; size:GLsizei; data:PGLvoid;usage: GLenum); extdecl;
|
|
|
+ glBufferSubDataARB : procedure(target : GLenum; offset :GLint; size : GLsizei; data: PGLvoid); extdecl;
|
|
|
+ glGetBufferSubDataARB : procedure(target : GLenum; offset :GLint; size : GLsizei; data: PGLvoid); extdecl;
|
|
|
+ glMapBufferARB : function (target :GLenum; access: GLenum) : PGLvoid; extdecl;
|
|
|
+ glUnmapBufferARB : function (target :GLenum) :GLboolean; extdecl;
|
|
|
+ glGetBufferParameterivARB:procedure(target:GLenum; pname:GLenum; params:PGLint); extdecl;
|
|
|
+ glGetBufferPointervARB : procedure(target: GLenum; pname:GLenum; params: PPGLvoid); extdecl;
|
|
|
+ function Load_GL_ARB_vertex_buffer_object : boolean;
|
|
|
+
|
|
|
+function Load_GL_ATI_text_fragment_shader: Boolean;
|
|
|
+
|
|
|
+//***** GL_APPLE_client_storage *****//
|
|
|
+const
|
|
|
+ GL_UNPACK_CLIENT_STORAGE_APPLE = $85B2;
|
|
|
+
|
|
|
+function Load_GL_APPLE_client_storage: Boolean;
|
|
|
+
|
|
|
+//***** GL_APPLE_element_array *****//
|
|
|
+const
|
|
|
+ GL_ELEMENT_ARRAY_APPLE = $8768;
|
|
|
+ GL_ELEMENT_ARRAY_TYPE_APPLE = $8769;
|
|
|
+ GL_ELEMENT_ARRAY_POINTER_APPLE = $876A;
|
|
|
+var
|
|
|
+ glElementPointerAPPLE: procedure(_type: GLenum; const pointer: PGLvoid); extdecl;
|
|
|
+ glDrawElementArrayAPPLE: procedure(mode: GLenum; first: GLint; count: GLsizei); extdecl;
|
|
|
+ glDrawRangeElementArrayAPPLE: procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); extdecl;
|
|
|
+ glMultiDrawElementArrayAPPLE: procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); extdecl;
|
|
|
+ glMultiDrawRangeElementArrayAPPLE: procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); extdecl;
|
|
|
+
|
|
|
+function Load_GL_APPLE_element_array: Boolean;
|
|
|
+
|
|
|
+//***** GL_APPLE_fence *****//
|
|
|
+const
|
|
|
+ GL_DRAW_PIXELS_APPLE = $8A0A;
|
|
|
+ GL_FENCE_APPLE = $8A0B;
|
|
|
+var
|
|
|
+ glGenFencesAPPLE: procedure(n: GLsizei; fences: PGLuint); extdecl;
|
|
|
+ glDeleteFencesAPPLE: procedure(n: GLsizei; const fences: PGLuint); extdecl;
|
|
|
+ glSetFenceAPPLE: procedure(fence: GLuint); extdecl;
|
|
|
+ glIsFenceAPPLE: function(fence: GLuint): GLboolean; extdecl;
|
|
|
+ glTestFenceAPPLE: function(fence: GLuint): GLboolean; extdecl;
|
|
|
+ glFinishFenceAPPLE: procedure(fence: GLuint); extdecl;
|
|
|
+ glTestObjectAPPLE: function(_object: GLenum; name: GLuint): GLboolean; extdecl;
|
|
|
+ glFinishObjectAPPLE: procedure(_object: GLenum; name: GLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_APPLE_fence: Boolean;
|
|
|
+
|
|
|
+//***** GL_APPLE_vertex_array_object *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_ARRAY_BINDING_APPLE = $85B5;
|
|
|
+var
|
|
|
+ glBindVertexArrayAPPLE: procedure(_array: GLuint); extdecl;
|
|
|
+ glDeleteVertexArraysAPPLE: procedure(n: GLsizei; const arrays: PGLuint); extdecl;
|
|
|
+ glGenVertexArraysAPPLE: procedure(n: GLsizei; const arrays: PGLuint); extdecl;
|
|
|
+ glIsVertexArrayAPPLE: function(_array: GLuint): GLboolean; extdecl;
|
|
|
+
|
|
|
+function Load_GL_APPLE_vertex_array_object: Boolean;
|
|
|
+
|
|
|
+//***** GL_APPLE_vertex_array_range *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_ARRAY_RANGE_APPLE = $851D;
|
|
|
+ GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = $851E;
|
|
|
+ GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE = $8520;
|
|
|
+ GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = $8521;
|
|
|
+ GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = $851F;
|
|
|
+ GL_STORAGE_CACHED_APPLE = $85BE;
|
|
|
+ GL_STORAGE_SHARED_APPLE = $85BF;
|
|
|
+var
|
|
|
+ glVertexArrayRangeAPPLE: procedure(length: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+ glFlushVertexArrayRangeAPPLE: procedure(length: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+ glVertexArrayParameteriAPPLE: procedure(pname: GLenum; param: GLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_APPLE_vertex_array_range: Boolean;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+//***** WGL_ARB_pixel_format *****//
|
|
|
+const
|
|
|
+ WGL_NUMBER_PIXEL_FORMATS_ARB = $2000;
|
|
|
+ WGL_DRAW_TO_WINDOW_ARB = $2001;
|
|
|
+ WGL_DRAW_TO_BITMAP_ARB = $2002;
|
|
|
+ WGL_ACCELERATION_ARB = $2003;
|
|
|
+ WGL_NEED_PALETTE_ARB = $2004;
|
|
|
+ WGL_NEED_SYSTEM_PALETTE_ARB = $2005;
|
|
|
+ WGL_SWAP_LAYER_BUFFERS_ARB = $2006;
|
|
|
+ WGL_SWAP_METHOD_ARB = $2007;
|
|
|
+ WGL_NUMBER_OVERLAYS_ARB = $2008;
|
|
|
+ WGL_NUMBER_UNDERLAYS_ARB = $2009;
|
|
|
+ WGL_TRANSPARENT_ARB = $200A;
|
|
|
+ WGL_TRANSPARENT_RED_VALUE_ARB = $2037;
|
|
|
+ WGL_TRANSPARENT_GREEN_VALUE_ARB = $2038;
|
|
|
+ WGL_TRANSPARENT_BLUE_VALUE_ARB = $2039;
|
|
|
+ WGL_TRANSPARENT_ALPHA_VALUE_ARB = $203A;
|
|
|
+ WGL_TRANSPARENT_INDEX_VALUE_ARB = $203B;
|
|
|
+ WGL_SHARE_DEPTH_ARB = $200C;
|
|
|
+ WGL_SHARE_STENCIL_ARB = $200D;
|
|
|
+ WGL_SHARE_ACCUM_ARB = $200E;
|
|
|
+ WGL_SUPPORT_GDI_ARB = $200F;
|
|
|
+ WGL_SUPPORT_OPENGL_ARB = $2010;
|
|
|
+ WGL_DOUBLE_BUFFER_ARB = $2011;
|
|
|
+ WGL_STEREO_ARB = $2012;
|
|
|
+ WGL_PIXEL_TYPE_ARB = $2013;
|
|
|
+ WGL_COLOR_BITS_ARB = $2014;
|
|
|
+ WGL_RED_BITS_ARB = $2015;
|
|
|
+ WGL_RED_SHIFT_ARB = $2016;
|
|
|
+ WGL_GREEN_BITS_ARB = $2017;
|
|
|
+ WGL_GREEN_SHIFT_ARB = $2018;
|
|
|
+ WGL_BLUE_BITS_ARB = $2019;
|
|
|
+ WGL_BLUE_SHIFT_ARB = $201A;
|
|
|
+ WGL_ALPHA_BITS_ARB = $201B;
|
|
|
+ WGL_ALPHA_SHIFT_ARB = $201C;
|
|
|
+ WGL_ACCUM_BITS_ARB = $201D;
|
|
|
+ WGL_ACCUM_RED_BITS_ARB = $201E;
|
|
|
+ WGL_ACCUM_GREEN_BITS_ARB = $201F;
|
|
|
+ WGL_ACCUM_BLUE_BITS_ARB = $2020;
|
|
|
+ WGL_ACCUM_ALPHA_BITS_ARB = $2021;
|
|
|
+ WGL_DEPTH_BITS_ARB = $2022;
|
|
|
+ WGL_STENCIL_BITS_ARB = $2023;
|
|
|
+ WGL_AUX_BUFFERS_ARB = $2024;
|
|
|
+ WGL_NO_ACCELERATION_ARB = $2025;
|
|
|
+ WGL_GENERIC_ACCELERATION_ARB = $2026;
|
|
|
+ WGL_FULL_ACCELERATION_ARB = $2027;
|
|
|
+ WGL_SWAP_EXCHANGE_ARB = $2028;
|
|
|
+ WGL_SWAP_COPY_ARB = $2029;
|
|
|
+ WGL_SWAP_UNDEFINED_ARB = $202A;
|
|
|
+ WGL_TYPE_RGBA_ARB = $202B;
|
|
|
+ WGL_TYPE_COLORINDEX_ARB = $202C;
|
|
|
+var
|
|
|
+ wglGetPixelFormatAttribivARB: function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; piValues: PGLint): BOOL; extdecl;
|
|
|
+ wglGetPixelFormatAttribfvARB: function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; const piAttributes: PGLint; pfValues: PGLfloat): BOOL; extdecl;
|
|
|
+ wglChoosePixelFormatARB: function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_ARB_pixel_format: Boolean;
|
|
|
+
|
|
|
+//***** WGL_ARB_make_current_read *****//
|
|
|
+const
|
|
|
+ WGL_ERROR_INVALID_PIXEL_TYPE_ARB = $2043;
|
|
|
+ WGL_ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = $2054;
|
|
|
+var
|
|
|
+ wglMakeContextCurrentARB: function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): BOOL; extdecl;
|
|
|
+ wglGetCurrentReadDCARB: function(): HDC; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_ARB_make_current_read: Boolean;
|
|
|
+
|
|
|
+//***** WGL_ARB_pbuffer *****//
|
|
|
+const
|
|
|
+ WGL_DRAW_TO_PBUFFER_ARB = $202D;
|
|
|
+ // WGL_DRAW_TO_PBUFFER_ARB { already defined }
|
|
|
+ WGL_MAX_PBUFFER_PIXELS_ARB = $202E;
|
|
|
+ WGL_MAX_PBUFFER_WIDTH_ARB = $202F;
|
|
|
+ WGL_MAX_PBUFFER_HEIGHT_ARB = $2030;
|
|
|
+ WGL_PBUFFER_LARGEST_ARB = $2033;
|
|
|
+ WGL_PBUFFER_WIDTH_ARB = $2034;
|
|
|
+ WGL_PBUFFER_HEIGHT_ARB = $2035;
|
|
|
+ WGL_PBUFFER_LOST_ARB = $2036;
|
|
|
+var
|
|
|
+ wglCreatePbufferARB: function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): THandle; extdecl;
|
|
|
+ wglGetPbufferDCARB: function(hPbuffer: THandle): HDC; extdecl;
|
|
|
+ wglReleasePbufferDCARB: function(hPbuffer: THandle; hDC: HDC): GLint; extdecl;
|
|
|
+ wglDestroyPbufferARB: function(hPbuffer: THandle): BOOL; extdecl;
|
|
|
+ wglQueryPbufferARB: function(hPbuffer: THandle; iAttribute: GLint; piValue: PGLint): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_ARB_pbuffer: Boolean;
|
|
|
+
|
|
|
+//***** WGL_EXT_swap_control *****//
|
|
|
+var
|
|
|
+ wglSwapIntervalEXT: function(interval: GLint): BOOL; extdecl;
|
|
|
+ wglGetSwapIntervalEXT: function(): GLint; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_EXT_swap_control: Boolean;
|
|
|
+
|
|
|
+//***** WGL_ARB_render_texture *****//
|
|
|
+const
|
|
|
+ WGL_BIND_TO_TEXTURE_RGB_ARB = $2070;
|
|
|
+ WGL_BIND_TO_TEXTURE_RGBA_ARB = $2071;
|
|
|
+ WGL_TEXTURE_FORMAT_ARB = $2072;
|
|
|
+ WGL_TEXTURE_TARGET_ARB = $2073;
|
|
|
+ WGL_MIPMAP_TEXTURE_ARB = $2074;
|
|
|
+ WGL_TEXTURE_RGB_ARB = $2075;
|
|
|
+ WGL_TEXTURE_RGBA_ARB = $2076;
|
|
|
+ WGL_NO_TEXTURE_ARB = $2077;
|
|
|
+ WGL_TEXTURE_CUBE_MAP_ARB = $2078;
|
|
|
+ WGL_TEXTURE_1D_ARB = $2079;
|
|
|
+ WGL_TEXTURE_2D_ARB = $207A;
|
|
|
+ // WGL_NO_TEXTURE_ARB { already defined }
|
|
|
+ WGL_MIPMAP_LEVEL_ARB = $207B;
|
|
|
+ WGL_CUBE_MAP_FACE_ARB = $207C;
|
|
|
+ WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = $207D;
|
|
|
+ WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = $207E;
|
|
|
+ WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = $207F;
|
|
|
+ WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = $2080;
|
|
|
+ WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = $2081;
|
|
|
+ WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = $2082;
|
|
|
+ WGL_FRONT_LEFT_ARB = $2083;
|
|
|
+ WGL_FRONT_RIGHT_ARB = $2084;
|
|
|
+ WGL_BACK_LEFT_ARB = $2085;
|
|
|
+ WGL_BACK_RIGHT_ARB = $2086;
|
|
|
+ WGL_AUX0_ARB = $2087;
|
|
|
+ WGL_AUX1_ARB = $2088;
|
|
|
+ WGL_AUX2_ARB = $2089;
|
|
|
+ WGL_AUX3_ARB = $208A;
|
|
|
+ WGL_AUX4_ARB = $208B;
|
|
|
+ WGL_AUX5_ARB = $208C;
|
|
|
+ WGL_AUX6_ARB = $208D;
|
|
|
+ WGL_AUX7_ARB = $208E;
|
|
|
+ WGL_AUX8_ARB = $208F;
|
|
|
+ WGL_AUX9_ARB = $2090;
|
|
|
+var
|
|
|
+ wglBindTexImageARB: function(hPbuffer: THandle; iBuffer: GLint): BOOL; extdecl;
|
|
|
+ wglReleaseTexImageARB: function(hPbuffer: THandle; iBuffer: GLint): BOOL; extdecl;
|
|
|
+ wglSetPbufferAttribARB: function(hPbuffer: THandle; const piAttribList: PGLint): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_ARB_render_texture: Boolean;
|
|
|
+
|
|
|
+//***** WGL_EXT_extensions_string *****//
|
|
|
+var
|
|
|
+ wglGetExtensionsStringEXT: function(): Pchar; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_EXT_extensions_string: Boolean;
|
|
|
+
|
|
|
+//***** WGL_EXT_make_current_read *****//
|
|
|
+var
|
|
|
+ wglMakeContextCurrentEXT: function(hDrawDC: HDC; hReadDC: HDC; hglrc: HGLRC): BOOL; extdecl;
|
|
|
+ wglGetCurrentReadDCEXT: function(): HDC; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_EXT_make_current_read: Boolean;
|
|
|
+
|
|
|
+//***** WGL_EXT_pbuffer *****//
|
|
|
+const
|
|
|
+ WGL_DRAW_TO_PBUFFER_EXT = $202D;
|
|
|
+ WGL_MAX_PBUFFER_PIXELS_EXT = $202E;
|
|
|
+ WGL_MAX_PBUFFER_WIDTH_EXT = $202F;
|
|
|
+ WGL_MAX_PBUFFER_HEIGHT_EXT = $2030;
|
|
|
+ WGL_OPTIMAL_PBUFFER_WIDTH_EXT = $2031;
|
|
|
+ WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = $2032;
|
|
|
+ WGL_PBUFFER_LARGEST_EXT = $2033;
|
|
|
+ WGL_PBUFFER_WIDTH_EXT = $2034;
|
|
|
+ WGL_PBUFFER_HEIGHT_EXT = $2035;
|
|
|
+var
|
|
|
+ wglCreatePbufferEXT: function(hDC: HDC; iPixelFormat: GLint; iWidth: GLint; iHeight: GLint; const piAttribList: PGLint): THandle; extdecl;
|
|
|
+ wglGetPbufferDCEXT: function(hPbuffer: THandle): HDC; extdecl;
|
|
|
+ wglReleasePbufferDCEXT: function(hPbuffer: THandle; hDC: HDC): GLint; extdecl;
|
|
|
+ wglDestroyPbufferEXT: function(hPbuffer: THandle): BOOL; extdecl;
|
|
|
+ wglQueryPbufferEXT: function(hPbuffer: THandle; iAttribute: GLint; piValue: PGLint): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_EXT_pbuffer: Boolean;
|
|
|
+
|
|
|
+//***** WGL_EXT_pixel_format *****//
|
|
|
+const
|
|
|
+ WGL_NUMBER_PIXEL_FORMATS_EXT = $2000;
|
|
|
+ WGL_DRAW_TO_WINDOW_EXT = $2001;
|
|
|
+ WGL_DRAW_TO_BITMAP_EXT = $2002;
|
|
|
+ WGL_ACCELERATION_EXT = $2003;
|
|
|
+ WGL_NEED_PALETTE_EXT = $2004;
|
|
|
+ WGL_NEED_SYSTEM_PALETTE_EXT = $2005;
|
|
|
+ WGL_SWAP_LAYER_BUFFERS_EXT = $2006;
|
|
|
+ WGL_SWAP_METHOD_EXT = $2007;
|
|
|
+ WGL_NUMBER_OVERLAYS_EXT = $2008;
|
|
|
+ WGL_NUMBER_UNDERLAYS_EXT = $2009;
|
|
|
+ WGL_TRANSPARENT_EXT = $200A;
|
|
|
+ WGL_TRANSPARENT_VALUE_EXT = $200B;
|
|
|
+ WGL_SHARE_DEPTH_EXT = $200C;
|
|
|
+ WGL_SHARE_STENCIL_EXT = $200D;
|
|
|
+ WGL_SHARE_ACCUM_EXT = $200E;
|
|
|
+ WGL_SUPPORT_GDI_EXT = $200F;
|
|
|
+ WGL_SUPPORT_OPENGL_EXT = $2010;
|
|
|
+ WGL_DOUBLE_BUFFER_EXT = $2011;
|
|
|
+ WGL_STEREO_EXT = $2012;
|
|
|
+ WGL_PIXEL_TYPE_EXT = $2013;
|
|
|
+ WGL_COLOR_BITS_EXT = $2014;
|
|
|
+ WGL_RED_BITS_EXT = $2015;
|
|
|
+ WGL_RED_SHIFT_EXT = $2016;
|
|
|
+ WGL_GREEN_BITS_EXT = $2017;
|
|
|
+ WGL_GREEN_SHIFT_EXT = $2018;
|
|
|
+ WGL_BLUE_BITS_EXT = $2019;
|
|
|
+ WGL_BLUE_SHIFT_EXT = $201A;
|
|
|
+ WGL_ALPHA_BITS_EXT = $201B;
|
|
|
+ WGL_ALPHA_SHIFT_EXT = $201C;
|
|
|
+ WGL_ACCUM_BITS_EXT = $201D;
|
|
|
+ WGL_ACCUM_RED_BITS_EXT = $201E;
|
|
|
+ WGL_ACCUM_GREEN_BITS_EXT = $201F;
|
|
|
+ WGL_ACCUM_BLUE_BITS_EXT = $2020;
|
|
|
+ WGL_ACCUM_ALPHA_BITS_EXT = $2021;
|
|
|
+ WGL_DEPTH_BITS_EXT = $2022;
|
|
|
+ WGL_STENCIL_BITS_EXT = $2023;
|
|
|
+ WGL_AUX_BUFFERS_EXT = $2024;
|
|
|
+ WGL_NO_ACCELERATION_EXT = $2025;
|
|
|
+ WGL_GENERIC_ACCELERATION_EXT = $2026;
|
|
|
+ WGL_FULL_ACCELERATION_EXT = $2027;
|
|
|
+ WGL_SWAP_EXCHANGE_EXT = $2028;
|
|
|
+ WGL_SWAP_COPY_EXT = $2029;
|
|
|
+ WGL_SWAP_UNDEFINED_EXT = $202A;
|
|
|
+ WGL_TYPE_RGBA_EXT = $202B;
|
|
|
+ WGL_TYPE_COLORINDEX_EXT = $202C;
|
|
|
+var
|
|
|
+ wglGetPixelFormatAttribivEXT: function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; piValues: PGLint): BOOL; extdecl;
|
|
|
+ wglGetPixelFormatAttribfvEXT: function(hdc: HDC; iPixelFormat: GLint; iLayerPlane: GLint; nAttributes: GLuint; piAttributes: PGLint; pfValues: PGLfloat): BOOL; extdecl;
|
|
|
+ wglChoosePixelFormatEXT: function(hdc: HDC; const piAttribIList: PGLint; const pfAttribFList: PGLfloat; nMaxFormats: GLuint; piFormats: PGLint; nNumFormats: PGLuint): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_EXT_pixel_format: Boolean;
|
|
|
+
|
|
|
+//***** WGL_I3D_digital_video_control *****//
|
|
|
+const
|
|
|
+ WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = $2050;
|
|
|
+ WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = $2051;
|
|
|
+ WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = $2052;
|
|
|
+ WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = $2053;
|
|
|
+var
|
|
|
+ wglGetDigitalVideoParametersI3D: function(hDC: HDC; iAttribute: GLint; piValue: PGLint): BOOL; extdecl;
|
|
|
+ wglSetDigitalVideoParametersI3D: function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_I3D_digital_video_control: Boolean;
|
|
|
+
|
|
|
+//***** WGL_I3D_gamma *****//
|
|
|
+const
|
|
|
+ WGL_GAMMA_TABLE_SIZE_I3D = $204E;
|
|
|
+ WGL_GAMMA_EXCLUDE_DESKTOP_I3D = $204F;
|
|
|
+ // WGL_GAMMA_EXCLUDE_DESKTOP_I3D { already defined }
|
|
|
+var
|
|
|
+ wglGetGammaTableParametersI3D: function(hDC: HDC; iAttribute: GLint; piValue: PGLint): BOOL; extdecl;
|
|
|
+ wglSetGammaTableParametersI3D: function(hDC: HDC; iAttribute: GLint; const piValue: PGLint): BOOL; extdecl;
|
|
|
+ wglGetGammaTableI3D: function(hDC: HDC; iEntries: GLint; puRed: PGLUSHORT; puGreen: PGLUSHORT; puBlue: PGLUSHORT): BOOL; extdecl;
|
|
|
+ wglSetGammaTableI3D: function(hDC: HDC; iEntries: GLint; const puRed: PGLUSHORT; const puGreen: PGLUSHORT; const puBlue: PGLUSHORT): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_I3D_gamma: Boolean;
|
|
|
+
|
|
|
+//***** WGL_I3D_genlock *****//
|
|
|
+const
|
|
|
+ WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = $2044;
|
|
|
+ WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D = $2045;
|
|
|
+ WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D = $2046;
|
|
|
+ WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D = $2047;
|
|
|
+ WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = $2048;
|
|
|
+ WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = $2049;
|
|
|
+ WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = $204A;
|
|
|
+ WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = $204B;
|
|
|
+ WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = $204C;
|
|
|
+var
|
|
|
+ wglEnableGenlockI3D: function(hDC: HDC): BOOL; extdecl;
|
|
|
+ wglDisableGenlockI3D: function(hDC: HDC): BOOL; extdecl;
|
|
|
+ wglIsEnabledGenlockI3D: function(hDC: HDC; pFlag: PBOOL): BOOL; extdecl;
|
|
|
+ wglGenlockSourceI3D: function(hDC: HDC; uSource: GLUINT): BOOL; extdecl;
|
|
|
+ wglGetGenlockSourceI3D: function(hDC: HDC; uSource: PGLUINT): BOOL; extdecl;
|
|
|
+ wglGenlockSourceEdgeI3D: function(hDC: HDC; uEdge: GLUINT): BOOL; extdecl;
|
|
|
+ wglGetGenlockSourceEdgeI3D: function(hDC: HDC; uEdge: PGLUINT): BOOL; extdecl;
|
|
|
+ wglGenlockSampleRateI3D: function(hDC: HDC; uRate: GLUINT): BOOL; extdecl;
|
|
|
+ wglGetGenlockSampleRateI3D: function(hDC: HDC; uRate: PGLUINT): BOOL; extdecl;
|
|
|
+ wglGenlockSourceDelayI3D: function(hDC: HDC; uDelay: GLUINT): BOOL; extdecl;
|
|
|
+ wglGetGenlockSourceDelayI3D: function(hDC: HDC; uDelay: PGLUINT): BOOL; extdecl;
|
|
|
+ wglQueryGenlockMaxSourceDelayI3D: function(hDC: HDC; uMaxLineDelay: PGLUINT; uMaxPixelDelay: PGLUINT): BOOL; extdecl;
|
|
|
+
|
|
|
+function Load_WGL_I3D_genlock: Boolean;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+//***** GL_ARB_matrix_palette *****//
|
|
|
+const
|
|
|
+ GL_MATRIX_PALETTE_ARB = $8840;
|
|
|
+ GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = $8841;
|
|
|
+ GL_MAX_PALETTE_MATRICES_ARB = $8842;
|
|
|
+ GL_CURRENT_PALETTE_MATRIX_ARB = $8843;
|
|
|
+ GL_MATRIX_INDEX_ARRAY_ARB = $8844;
|
|
|
+ GL_CURRENT_MATRIX_INDEX_ARB = $8845;
|
|
|
+ GL_MATRIX_INDEX_ARRAY_SIZE_ARB = $8846;
|
|
|
+ GL_MATRIX_INDEX_ARRAY_TYPE_ARB = $8847;
|
|
|
+ GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = $8848;
|
|
|
+ GL_MATRIX_INDEX_ARRAY_POINTER_ARB = $8849;
|
|
|
+var
|
|
|
+ glCurrentPaletteMatrixARB: procedure(index: GLint); extdecl;
|
|
|
+ glMatrixIndexubvARB: procedure(size: GLint; indices: PGLubyte); extdecl;
|
|
|
+ glMatrixIndexusvARB: procedure(size: GLint; indices: PGLushort); extdecl;
|
|
|
+ glMatrixIndexuivARB: procedure(size: GLint; indices: PGLuint); extdecl;
|
|
|
+ glMatrixIndexPointerARB: procedure(size: GLint; _type: GLenum; stride: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_matrix_palette: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_element_array *****//
|
|
|
+const
|
|
|
+ GL_ELEMENT_ARRAY_TYPE_NV = $8769;
|
|
|
+ GL_ELEMENT_ARRAY_POINTER_NV = $876A;
|
|
|
+var
|
|
|
+ glElementPointerNV: procedure(_type: GLenum; const pointer: PGLvoid); extdecl;
|
|
|
+ glDrawElementArrayNV: procedure(mode: GLenum; first: GLint; count: GLsizei); extdecl;
|
|
|
+ glDrawRangeElementArrayNV: procedure(mode: GLenum; start: GLuint; _end: GLuint; first: GLint; count: GLsizei); extdecl;
|
|
|
+ glMultiDrawElementArrayNV: procedure(mode: GLenum; const first: PGLint; const count: PGLsizei; primcount: GLsizei); extdecl;
|
|
|
+ glMultiDrawRangeElementArrayNV: procedure(mode: GLenum; start: GLuint; _end: GLuint; const first: PGLint; const count: PGLsizei; primcount: GLsizei); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_element_array: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_float_buffer *****//
|
|
|
+const
|
|
|
+ GL_FLOAT_R_NV = $8880;
|
|
|
+ GL_FLOAT_RG_NV = $8881;
|
|
|
+ GL_FLOAT_RGB_NV = $8882;
|
|
|
+ GL_FLOAT_RGBA_NV = $8883;
|
|
|
+ GL_FLOAT_R16_NV = $8884;
|
|
|
+ GL_FLOAT_R32_NV = $8885;
|
|
|
+ GL_FLOAT_RG16_NV = $8886;
|
|
|
+ GL_FLOAT_RG32_NV = $8887;
|
|
|
+ GL_FLOAT_RGB16_NV = $8888;
|
|
|
+ GL_FLOAT_RGB32_NV = $8889;
|
|
|
+ GL_FLOAT_RGBA16_NV = $888A;
|
|
|
+ GL_FLOAT_RGBA32_NV = $888B;
|
|
|
+ GL_TEXTURE_FLOAT_COMPONENTS_NV = $888C;
|
|
|
+ GL_FLOAT_CLEAR_COLOR_VALUE_NV = $888D;
|
|
|
+ GL_FLOAT_RGBA_MODE_NV = $888E;
|
|
|
+{$IFDEF Windows}
|
|
|
+ WGL_FLOAT_COMPONENTS_NV = $20B0;
|
|
|
+ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = $20B1;
|
|
|
+ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = $20B2;
|
|
|
+ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
|
|
|
+ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = $20B4;
|
|
|
+ WGL_TEXTURE_FLOAT_R_NV = $20B5;
|
|
|
+ WGL_TEXTURE_FLOAT_RG_NV = $20B6;
|
|
|
+ WGL_TEXTURE_FLOAT_RGB_NV = $20B7;
|
|
|
+ WGL_TEXTURE_FLOAT_RGBA_NV = $20B8;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function Load_GL_NV_float_buffer: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_fragment_program *****//
|
|
|
+const
|
|
|
+ GL_FRAGMENT_PROGRAM_NV = $8870;
|
|
|
+ GL_MAX_TEXTURE_COORDS_NV = $8871;
|
|
|
+ GL_MAX_TEXTURE_IMAGE_UNITS_NV = $8872;
|
|
|
+ GL_FRAGMENT_PROGRAM_BINDING_NV = $8873;
|
|
|
+ GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = $8868;
|
|
|
+ GL_PROGRAM_ERROR_STRING_NV = $8874;
|
|
|
+var
|
|
|
+ glProgramNamedParameter4fNV: procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glProgramNamedParameter4dNV: procedure(id: GLuint; len: GLsizei; const name: PGLubyte; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); extdecl;
|
|
|
+ glGetProgramNamedParameterfvNV: procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLfloat); extdecl;
|
|
|
+ glGetProgramNamedParameterdvNV: procedure(id: GLuint; len: GLsizei; const name: PGLubyte; params: PGLdouble); extdecl;
|
|
|
+ // glProgramLocalParameter4dARB { already defined }
|
|
|
+ // glProgramLocalParameter4dvARB { already defined }
|
|
|
+ // glProgramLocalParameter4fARB { already defined }
|
|
|
+ // glProgramLocalParameter4fvARB { already defined }
|
|
|
+ // glGetProgramLocalParameterdvARB { already defined }
|
|
|
+ // glGetProgramLocalParameterfvARB { already defined }
|
|
|
+
|
|
|
+function Load_GL_NV_fragment_program: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_primitive_restart *****//
|
|
|
+const
|
|
|
+ GL_PRIMITIVE_RESTART_NV = $8558;
|
|
|
+ GL_PRIMITIVE_RESTART_INDEX_NV = $8559;
|
|
|
+var
|
|
|
+ glPrimitiveRestartNV: procedure(); extdecl;
|
|
|
+ glPrimitiveRestartIndexNV: procedure(index: GLuint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_primitive_restart: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_vertex_program2 *****//
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program2: Boolean;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+//***** WGL_NV_render_texture_rectangle *****//
|
|
|
+const
|
|
|
+ WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = $20A0;
|
|
|
+ WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = $20A1;
|
|
|
+ WGL_TEXTURE_RECTANGLE_NV = $20A2;
|
|
|
+
|
|
|
+function Load_WGL_NV_render_texture_rectangle: Boolean;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+//***** GL_NV_pixel_data_range *****//
|
|
|
+const
|
|
|
+ GL_WRITE_PIXEL_DATA_RANGE_NV = $8878;
|
|
|
+ GL_READ_PIXEL_DATA_RANGE_NV = $8879;
|
|
|
+ GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = $887A;
|
|
|
+ GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = $887B;
|
|
|
+ GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = $887C;
|
|
|
+ GL_READ_PIXEL_DATA_RANGE_POINTER_NV = $887D;
|
|
|
+var
|
|
|
+ glPixelDataRangeNV: procedure(target: GLenum; length: GLsizei; pointer: PGLvoid); extdecl;
|
|
|
+ glFlushPixelDataRangeNV: procedure(target: GLenum); extdecl;
|
|
|
+ // wglAllocateMemoryNV { already defined }
|
|
|
+ // wglFreeMemoryNV { already defined }
|
|
|
+
|
|
|
+function Load_GL_NV_pixel_data_range: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_rectangle *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_RECTANGLE_EXT = $84F5;
|
|
|
+ GL_TEXTURE_BINDING_RECTANGLE_EXT = $84F6;
|
|
|
+ GL_PROXY_TEXTURE_RECTANGLE_EXT = $84F7;
|
|
|
+ GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT = $84F8;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_rectangle: Boolean;
|
|
|
+
|
|
|
+//***** GL_S3_s3tc *****//
|
|
|
+const
|
|
|
+ GL_RGB_S3TC = $83A0;
|
|
|
+ GL_RGB4_S3TC = $83A1;
|
|
|
+ GL_RGBA_S3TC = $83A2;
|
|
|
+ GL_RGBA4_S3TC = $83A3;
|
|
|
+
|
|
|
+function Load_GL_S3_s3tc: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_draw_buffers *****//
|
|
|
+const
|
|
|
+ GL_MAX_DRAW_BUFFERS_ATI = $8824;
|
|
|
+ GL_DRAW_BUFFER0_ATI = $8825;
|
|
|
+ GL_DRAW_BUFFER1_ATI = $8826;
|
|
|
+ GL_DRAW_BUFFER2_ATI = $8827;
|
|
|
+ GL_DRAW_BUFFER3_ATI = $8828;
|
|
|
+ GL_DRAW_BUFFER4_ATI = $8829;
|
|
|
+ GL_DRAW_BUFFER5_ATI = $882A;
|
|
|
+ GL_DRAW_BUFFER6_ATI = $882B;
|
|
|
+ GL_DRAW_BUFFER7_ATI = $882C;
|
|
|
+ GL_DRAW_BUFFER8_ATI = $882D;
|
|
|
+ GL_DRAW_BUFFER9_ATI = $882E;
|
|
|
+ GL_DRAW_BUFFER10_ATI = $882F;
|
|
|
+ GL_DRAW_BUFFER11_ATI = $8830;
|
|
|
+ GL_DRAW_BUFFER12_ATI = $8831;
|
|
|
+ GL_DRAW_BUFFER13_ATI = $8832;
|
|
|
+ GL_DRAW_BUFFER14_ATI = $8833;
|
|
|
+ GL_DRAW_BUFFER15_ATI = $8834;
|
|
|
+var
|
|
|
+ glDrawBuffersATI: procedure(n: GLsizei; const bufs: PGLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_draw_buffers: Boolean;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+//***** WGL_ATI_pixel_format_float *****//
|
|
|
+const
|
|
|
+ WGL_RGBA_FLOAT_MODE_ATI = $8820;
|
|
|
+ WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = $8835;
|
|
|
+ WGL_TYPE_RGBA_FLOAT_ATI = $21A0;
|
|
|
+
|
|
|
+function Load_WGL_ATI_pixel_format_float: Boolean;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+//***** GL_ATI_texture_env_combine3 *****//
|
|
|
+const
|
|
|
+ GL_MODULATE_ADD_ATI = $8744;
|
|
|
+ GL_MODULATE_SIGNED_ADD_ATI = $8745;
|
|
|
+ GL_MODULATE_SUBTRACT_ATI = $8746;
|
|
|
+
|
|
|
+function Load_GL_ATI_texture_env_combine3: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_texture_float *****//
|
|
|
+const
|
|
|
+ GL_RGBA_FLOAT32_ATI = $8814;
|
|
|
+ GL_RGB_FLOAT32_ATI = $8815;
|
|
|
+ GL_ALPHA_FLOAT32_ATI = $8816;
|
|
|
+ GL_INTENSITY_FLOAT32_ATI = $8817;
|
|
|
+ GL_LUMINANCE_FLOAT32_ATI = $8818;
|
|
|
+ GL_LUMINANCE_ALPHA_FLOAT32_ATI = $8819;
|
|
|
+ GL_RGBA_FLOAT16_ATI = $881A;
|
|
|
+ GL_RGB_FLOAT16_ATI = $881B;
|
|
|
+ GL_ALPHA_FLOAT16_ATI = $881C;
|
|
|
+ GL_INTENSITY_FLOAT16_ATI = $881D;
|
|
|
+ GL_LUMINANCE_FLOAT16_ATI = $881E;
|
|
|
+ GL_LUMINANCE_ALPHA_FLOAT16_ATI = $881F;
|
|
|
+
|
|
|
+function Load_GL_ATI_texture_float: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_texture_expand_normal *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = $888F;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_expand_normal: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_half_float *****//
|
|
|
+const
|
|
|
+ GL_HALF_FLOAT_NV = $140B;
|
|
|
+var
|
|
|
+ glVertex2hNV: procedure(x: GLushort; y: GLushort); extdecl;
|
|
|
+ glVertex2hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glVertex3hNV: procedure(x: GLushort; y: GLushort; z: GLushort); extdecl;
|
|
|
+ glVertex3hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glVertex4hNV: procedure(x: GLushort; y: GLushort; z: GLushort; w: GLushort); extdecl;
|
|
|
+ glVertex4hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glNormal3hNV: procedure(nx: GLushort; ny: GLushort; nz: GLushort); extdecl;
|
|
|
+ glNormal3hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glColor3hNV: procedure(red: GLushort; green: GLushort; blue: GLushort); extdecl;
|
|
|
+ glColor3hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glColor4hNV: procedure(red: GLushort; green: GLushort; blue: GLushort; alpha: GLushort); extdecl;
|
|
|
+ glColor4hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glTexCoord1hNV: procedure(s: GLushort); extdecl;
|
|
|
+ glTexCoord1hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glTexCoord2hNV: procedure(s: GLushort; t: GLushort); extdecl;
|
|
|
+ glTexCoord2hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glTexCoord3hNV: procedure(s: GLushort; t: GLushort; r: GLushort); extdecl;
|
|
|
+ glTexCoord3hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glTexCoord4hNV: procedure(s: GLushort; t: GLushort; r: GLushort; q: GLushort); extdecl;
|
|
|
+ glTexCoord4hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glMultiTexCoord1hNV: procedure(target: GLenum; s: GLushort); extdecl;
|
|
|
+ glMultiTexCoord1hvNV: procedure(target: GLenum; const v: PGLushort); extdecl;
|
|
|
+ glMultiTexCoord2hNV: procedure(target: GLenum; s: GLushort; t: GLushort); extdecl;
|
|
|
+ glMultiTexCoord2hvNV: procedure(target: GLenum; const v: PGLushort); extdecl;
|
|
|
+ glMultiTexCoord3hNV: procedure(target: GLenum; s: GLushort; t: GLushort; r: GLushort); extdecl;
|
|
|
+ glMultiTexCoord3hvNV: procedure(target: GLenum; const v: PGLushort); extdecl;
|
|
|
+ glMultiTexCoord4hNV: procedure(target: GLenum; s: GLushort; t: GLushort; r: GLushort; q: GLushort); extdecl;
|
|
|
+ glMultiTexCoord4hvNV: procedure(target: GLenum; const v: PGLushort); extdecl;
|
|
|
+ glFogCoordhNV: procedure(fog: GLushort); extdecl;
|
|
|
+ glFogCoordhvNV: procedure(const fog: PGLushort); extdecl;
|
|
|
+ glSecondaryColor3hNV: procedure(red: GLushort; green: GLushort; blue: GLushort); extdecl;
|
|
|
+ glSecondaryColor3hvNV: procedure(const v: PGLushort); extdecl;
|
|
|
+ glVertexWeighthNV: procedure(weight: GLushort); extdecl;
|
|
|
+ glVertexWeighthvNV: procedure(const weight: PGLushort); extdecl;
|
|
|
+ glVertexAttrib1hNV: procedure(index: GLuint; x: GLushort); extdecl;
|
|
|
+ glVertexAttrib1hvNV: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttrib2hNV: procedure(index: GLuint; x: GLushort; y: GLushort); extdecl;
|
|
|
+ glVertexAttrib2hvNV: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttrib3hNV: procedure(index: GLuint; x: GLushort; y: GLushort; z: GLushort); extdecl;
|
|
|
+ glVertexAttrib3hvNV: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttrib4hNV: procedure(index: GLuint; x: GLushort; y: GLushort; z: GLushort; w: GLushort); extdecl;
|
|
|
+ glVertexAttrib4hvNV: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttribs1hvNV: procedure(index: GLuint; n: GLsizei; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttribs2hvNV: procedure(index: GLuint; n: GLsizei; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttribs3hvNV: procedure(index: GLuint; n: GLsizei; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttribs4hvNV: procedure(index: GLuint; n: GLsizei; const v: PGLushort); extdecl;
|
|
|
+
|
|
|
+function Load_GL_NV_half_float: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_map_object_buffer *****//
|
|
|
+var
|
|
|
+ glMapObjectBufferATI: function(buffer: GLuint): PGLvoid; extdecl;
|
|
|
+ glUnmapObjectBufferATI: procedure(buffer: GLuint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_map_object_buffer: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_separate_stencil *****//
|
|
|
+const
|
|
|
+ GL_KEEP = $1E00;
|
|
|
+ GL_ZERO = $0000;
|
|
|
+ GL_REPLACE = $1E01;
|
|
|
+ GL_INCR = $1E02;
|
|
|
+ GL_DECR = $1E03;
|
|
|
+ GL_INVERT = $150A;
|
|
|
+ GL_NEVER = $0200;
|
|
|
+ GL_LESS = $0201;
|
|
|
+ GL_LEQUAL = $0203;
|
|
|
+ GL_GREATER = $0204;
|
|
|
+ GL_GEQUAL = $0206;
|
|
|
+ GL_EQUAL = $0202;
|
|
|
+ GL_NOTEQUAL = $0205;
|
|
|
+ GL_ALWAYS = $0207;
|
|
|
+ GL_FRONT = $0404;
|
|
|
+ GL_BACK = $0405;
|
|
|
+ GL_FRONT_AND_BACK = $0408;
|
|
|
+ GL_STENCIL_BACK_FUNC_ATI = $8800;
|
|
|
+ GL_STENCIL_BACK_FAIL_ATI = $8801;
|
|
|
+ GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = $8802;
|
|
|
+ GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = $8803;
|
|
|
+var
|
|
|
+ glStencilOpSeparateATI: procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); extdecl;
|
|
|
+ glStencilFuncSeparateATI: procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_separate_stencil: Boolean;
|
|
|
+
|
|
|
+//***** GL_ATI_vertex_attrib_array_object *****//
|
|
|
+var
|
|
|
+ glVertexAttribArrayObjectATI: procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; buffer: GLuint; offset: GLuint); extdecl;
|
|
|
+ glGetVertexAttribArrayObjectfvATI: procedure(index: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetVertexAttribArrayObjectivATI: procedure(index: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ATI_vertex_attrib_array_object: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_occlusion_query *****//
|
|
|
+const
|
|
|
+ GL_SAMPLES_PASSED_ARB = $8914;
|
|
|
+ GL_QUERY_COUNTER_BITS_ARB = $8864;
|
|
|
+ GL_CURRENT_QUERY_ARB = $8865;
|
|
|
+ GL_QUERY_RESULT_ARB = $8866;
|
|
|
+ GL_QUERY_RESULT_AVAILABLE_ARB = $8867;
|
|
|
+var
|
|
|
+ glGenQueriesARB: procedure(n: GLsizei; ids: PGLuint); extdecl;
|
|
|
+ glDeleteQueriesARB: procedure(n: GLsizei; const ids: PGLuint); extdecl;
|
|
|
+ glIsQueryARB: function(id: GLuint): GLboolean; extdecl;
|
|
|
+ glBeginQueryARB: procedure(target: GLenum; id: GLuint); extdecl;
|
|
|
+ glEndQueryARB: procedure(target: GLenum); extdecl;
|
|
|
+ glGetQueryivARB: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetQueryObjectivARB: procedure(id: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetQueryObjectuivARB: procedure(id: GLuint; pname: GLenum; params: PGLuint); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_occlusion_query: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_shader_objects *****//
|
|
|
+const
|
|
|
+ GL_PROGRAM_OBJECT_ARB = $8B40;
|
|
|
+ GL_OBJECT_TYPE_ARB = $8B4E;
|
|
|
+ GL_OBJECT_SUBTYPE_ARB = $8B4F;
|
|
|
+ GL_OBJECT_DELETE_STATUS_ARB = $8B80;
|
|
|
+ GL_OBJECT_COMPILE_STATUS_ARB = $8B81;
|
|
|
+ GL_OBJECT_LINK_STATUS_ARB = $8B82;
|
|
|
+ GL_OBJECT_VALIDATE_STATUS_ARB = $8B83;
|
|
|
+ GL_OBJECT_INFO_LOG_LENGTH_ARB = $8B84;
|
|
|
+ GL_OBJECT_ATTACHED_OBJECTS_ARB = $8B85;
|
|
|
+ GL_OBJECT_ACTIVE_UNIFORMS_ARB = $8B86;
|
|
|
+ GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = $8B87;
|
|
|
+ GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = $8B88;
|
|
|
+ GL_SHADER_OBJECT_ARB = $8B48;
|
|
|
+ GL_FLOAT = $1406;
|
|
|
+ GL_FLOAT_VEC2_ARB = $8B50;
|
|
|
+ GL_FLOAT_VEC3_ARB = $8B51;
|
|
|
+ GL_FLOAT_VEC4_ARB = $8B52;
|
|
|
+ GL_INT = $1404;
|
|
|
+ GL_INT_VEC2_ARB = $8B53;
|
|
|
+ GL_INT_VEC3_ARB = $8B54;
|
|
|
+ GL_INT_VEC4_ARB = $8B55;
|
|
|
+ GL_BOOL_ARB = $8B56;
|
|
|
+ GL_BOOL_VEC2_ARB = $8B57;
|
|
|
+ GL_BOOL_VEC3_ARB = $8B58;
|
|
|
+ GL_BOOL_VEC4_ARB = $8B59;
|
|
|
+ GL_FLOAT_MAT2_ARB = $8B5A;
|
|
|
+ GL_FLOAT_MAT3_ARB = $8B5B;
|
|
|
+ GL_FLOAT_MAT4_ARB = $8B5C;
|
|
|
+var
|
|
|
+ glDeleteObjectARB: procedure(obj: GLhandleARB); extdecl;
|
|
|
+ glGetHandleARB: function(pname: GLenum): GLhandleARB; extdecl;
|
|
|
+ glDetachObjectARB: procedure(containerObj: GLhandleARB; attachedObj: GLhandleARB); extdecl;
|
|
|
+ glCreateShaderObjectARB: function(shaderType: GLenum): GLhandleARB; extdecl;
|
|
|
+ glShaderSourceARB: procedure(shaderObj: GLhandleARB; count: GLsizei; const _string: PGLvoid; const length: PGLint); extdecl;
|
|
|
+ glCompileShaderARB: procedure(shaderObj: GLhandleARB); extdecl;
|
|
|
+ glCreateProgramObjectARB: function(): GLhandleARB; extdecl;
|
|
|
+ glAttachObjectARB: procedure(containerObj: GLhandleARB; obj: GLhandleARB); extdecl;
|
|
|
+ glLinkProgramARB: procedure(programObj: GLhandleARB); extdecl;
|
|
|
+ glUseProgramObjectARB: procedure(programObj: GLhandleARB); extdecl;
|
|
|
+ glValidateProgramARB: procedure(programObj: GLhandleARB); extdecl;
|
|
|
+ glUniform1fARB: procedure(location: GLint; v0: GLfloat); extdecl;
|
|
|
+ glUniform2fARB: procedure(location: GLint; v0: GLfloat; v1: GLfloat); extdecl;
|
|
|
+ glUniform3fARB: procedure(location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); extdecl;
|
|
|
+ glUniform4fARB: procedure(location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); extdecl;
|
|
|
+ glUniform1iARB: procedure(location: GLint; v0: GLint); extdecl;
|
|
|
+ glUniform2iARB: procedure(location: GLint; v0: GLint; v1: GLint); extdecl;
|
|
|
+ glUniform3iARB: procedure(location: GLint; v0: GLint; v1: GLint; v2: GLint); extdecl;
|
|
|
+ glUniform4iARB: procedure(location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); extdecl;
|
|
|
+ glUniform1fvARB: procedure(location: GLint; count: GLsizei; value: PGLfloat); extdecl;
|
|
|
+ glUniform2fvARB: procedure(location: GLint; count: GLsizei; value: PGLfloat); extdecl;
|
|
|
+ glUniform3fvARB: procedure(location: GLint; count: GLsizei; value: PGLfloat); extdecl;
|
|
|
+ glUniform4fvARB: procedure(location: GLint; count: GLsizei; value: PGLfloat); extdecl;
|
|
|
+ glUniform1ivARB: procedure(location: GLint; count: GLsizei; value: PGLint); extdecl;
|
|
|
+ glUniform2ivARB: procedure(location: GLint; count: GLsizei; value: PGLint); extdecl;
|
|
|
+ glUniform3ivARB: procedure(location: GLint; count: GLsizei; value: PGLint); extdecl;
|
|
|
+ glUniform4ivARB: procedure(location: GLint; count: GLsizei; value: PGLint); extdecl;
|
|
|
+ glUniformMatrix2fvARB: procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); extdecl;
|
|
|
+ glUniformMatrix3fvARB: procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); extdecl;
|
|
|
+ glUniformMatrix4fvARB: procedure(location: GLint; count: GLsizei; transpose: GLboolean; value: PGLfloat); extdecl;
|
|
|
+ glGetObjectParameterfvARB: procedure(obj: GLhandleARB; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetObjectParameterivARB: procedure(obj: GLhandleARB; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetInfoLogARB: procedure(obj: GLhandleARB; maxLength: GLsizei; length: PGLsizei; infoLog: PGLcharARB); extdecl;
|
|
|
+ glGetAttachedObjectsARB: procedure(containerObj: GLhandleARB; maxCount: GLsizei; count: PGLsizei; obj: PGLhandleARB); extdecl;
|
|
|
+ glGetUniformLocationARB: function(programObj: GLhandleARB; const name: PGLcharARB): GLint; extdecl;
|
|
|
+ glGetActiveUniformARB: procedure(programObj: GLhandleARB; index: GLuint; maxLength: GLsizei; length: PGLsizei; size: PGLint; _type: PGLenum; name: PGLcharARB); extdecl;
|
|
|
+ glGetUniformfvARB: procedure(programObj: GLhandleARB; location: GLint; params: PGLfloat); extdecl;
|
|
|
+ glGetUniformivARB: procedure(programObj: GLhandleARB; location: GLint; params: PGLint); extdecl;
|
|
|
+ glGetShaderSourceARB: procedure(obj: GLhandleARB; maxLength: GLsizei; length: PGLsizei; source: PGLcharARB); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_shader_objects: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_vertex_shader *****//
|
|
|
+const
|
|
|
+ GL_VERTEX_SHADER_ARB = $8B31;
|
|
|
+ GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = $8B4A;
|
|
|
+ GL_MAX_VARYING_FLOATS_ARB = $8B4B;
|
|
|
+ // GL_MAX_VERTEX_ATTRIBS_ARB { already defined }
|
|
|
+ // GL_MAX_TEXTURE_IMAGE_UNITS_ARB { already defined }
|
|
|
+ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = $8B4C;
|
|
|
+ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = $8B4D;
|
|
|
+ // GL_MAX_TEXTURE_COORDS_ARB { already defined }
|
|
|
+ // GL_VERTEX_PROGRAM_POINT_SIZE_ARB { already defined }
|
|
|
+ // GL_VERTEX_PROGRAM_TWO_SIDE_ARB { already defined }
|
|
|
+ // GL_OBJECT_TYPE_ARB { already defined }
|
|
|
+ // GL_OBJECT_SUBTYPE_ARB { already defined }
|
|
|
+ GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = $8B89;
|
|
|
+ GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = $8B8A;
|
|
|
+ // GL_SHADER_OBJECT_ARB { already defined }
|
|
|
+ // GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB { already defined }
|
|
|
+ // GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB { already defined }
|
|
|
+ // GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB { already defined }
|
|
|
+ // GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB { already defined }
|
|
|
+ // GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB { already defined }
|
|
|
+ // GL_CURRENT_VERTEX_ATTRIB_ARB { already defined }
|
|
|
+ // GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB { already defined }
|
|
|
+ // GL_FLOAT { already defined }
|
|
|
+ // GL_FLOAT_VEC2_ARB { already defined }
|
|
|
+ // GL_FLOAT_VEC3_ARB { already defined }
|
|
|
+ // GL_FLOAT_VEC4_ARB { already defined }
|
|
|
+ // GL_FLOAT_MAT2_ARB { already defined }
|
|
|
+ // GL_FLOAT_MAT3_ARB { already defined }
|
|
|
+ // GL_FLOAT_MAT4_ARB { already defined }
|
|
|
+ // glVertexAttrib1fARB { already defined }
|
|
|
+ // glVertexAttrib1sARB { already defined }
|
|
|
+ // glVertexAttrib1dARB { already defined }
|
|
|
+ // glVertexAttrib2fARB { already defined }
|
|
|
+ // glVertexAttrib2sARB { already defined }
|
|
|
+ // glVertexAttrib2dARB { already defined }
|
|
|
+ // glVertexAttrib3fARB { already defined }
|
|
|
+ // glVertexAttrib3sARB { already defined }
|
|
|
+ // glVertexAttrib3dARB { already defined }
|
|
|
+ // glVertexAttrib4fARB { already defined }
|
|
|
+ // glVertexAttrib4sARB { already defined }
|
|
|
+ // glVertexAttrib4dARB { already defined }
|
|
|
+ // glVertexAttrib4NubARB { already defined }
|
|
|
+ // glVertexAttrib1fvARB { already defined }
|
|
|
+ // glVertexAttrib1svARB { already defined }
|
|
|
+ // glVertexAttrib1dvARB { already defined }
|
|
|
+ // glVertexAttrib2fvARB { already defined }
|
|
|
+ // glVertexAttrib2svARB { already defined }
|
|
|
+ // glVertexAttrib2dvARB { already defined }
|
|
|
+ // glVertexAttrib3fvARB { already defined }
|
|
|
+ // glVertexAttrib3svARB { already defined }
|
|
|
+ // glVertexAttrib3dvARB { already defined }
|
|
|
+ // glVertexAttrib4fvARB { already defined }
|
|
|
+ // glVertexAttrib4svARB { already defined }
|
|
|
+ // glVertexAttrib4dvARB { already defined }
|
|
|
+ // glVertexAttrib4ivARB { already defined }
|
|
|
+ // glVertexAttrib4bvARB { already defined }
|
|
|
+ // glVertexAttrib4ubvARB { already defined }
|
|
|
+ // glVertexAttrib4usvARB { already defined }
|
|
|
+ // glVertexAttrib4uivARB { already defined }
|
|
|
+ // glVertexAttrib4NbvARB { already defined }
|
|
|
+ // glVertexAttrib4NsvARB { already defined }
|
|
|
+ // glVertexAttrib4NivARB { already defined }
|
|
|
+ // glVertexAttrib4NubvARB { already defined }
|
|
|
+ // glVertexAttrib4NusvARB { already defined }
|
|
|
+ // glVertexAttrib4NuivARB { already defined }
|
|
|
+ // glVertexAttribPointerARB { already defined }
|
|
|
+ // glEnableVertexAttribArrayARB { already defined }
|
|
|
+ // glDisableVertexAttribArrayARB { already defined }
|
|
|
+var
|
|
|
+ glBindAttribLocationARB: procedure(programObj: GLhandleARB; index: GLuint; const name: PGLcharARB); extdecl;
|
|
|
+ glGetActiveAttribARB: procedure(programObj: GLhandleARB; index: GLuint; maxLength: GLsizei; length: PGLsizei; size: PGLint; _type: PGLenum; name: PGLcharARB); extdecl;
|
|
|
+ glGetAttribLocationARB: function(programObj: GLhandleARB; const name: PGLcharARB): GLint; extdecl;
|
|
|
+ // glGetVertexAttribdvARB { already defined }
|
|
|
+ // glGetVertexAttribfvARB { already defined }
|
|
|
+ // glGetVertexAttribivARB { already defined }
|
|
|
+ // glGetVertexAttribPointervARB { already defined }
|
|
|
+
|
|
|
+function Load_GL_ARB_vertex_shader: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_fragment_shader *****//
|
|
|
+const
|
|
|
+ GL_FRAGMENT_SHADER_ARB = $8B30;
|
|
|
+ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = $8B49;
|
|
|
+ // GL_MAX_TEXTURE_COORDS_ARB { already defined }
|
|
|
+ // GL_MAX_TEXTURE_IMAGE_UNITS_ARB { already defined }
|
|
|
+ // GL_OBJECT_TYPE_ARB { already defined }
|
|
|
+ // GL_OBJECT_SUBTYPE_ARB { already defined }
|
|
|
+ // GL_SHADER_OBJECT_ARB { already defined }
|
|
|
+
|
|
|
+function Load_GL_ARB_fragment_shader: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_shading_language_100 *****//
|
|
|
+
|
|
|
+function Load_GL_ARB_shading_language_100: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_non_power_of_two *****//
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_non_power_of_two: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_point_sprite *****//
|
|
|
+const
|
|
|
+ GL_POINT_SPRITE_ARB = $8861;
|
|
|
+ GL_COORD_REPLACE_ARB = $8862;
|
|
|
+
|
|
|
+function Load_GL_ARB_point_sprite: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_depth_bounds_test *****//
|
|
|
+const
|
|
|
+ GL_DEPTH_BOUNDS_TEST_EXT = $8890;
|
|
|
+ GL_DEPTH_BOUNDS_EXT = $8891;
|
|
|
+var
|
|
|
+ glDepthBoundsEXT: procedure(zmin: GLclampd; zmax: GLclampd); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_depth_bounds_test: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_mirror_clamp *****//
|
|
|
+const
|
|
|
+ GL_MIRROR_CLAMP_EXT = $8742;
|
|
|
+ GL_MIRROR_CLAMP_TO_EDGE_EXT = $8743;
|
|
|
+ GL_MIRROR_CLAMP_TO_BORDER_EXT = $8912;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_mirror_clamp: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_blend_equation_separate *****//
|
|
|
+const
|
|
|
+ GL_BLEND_EQUATION_RGB_EXT = $8009;
|
|
|
+ GL_BLEND_EQUATION_ALPHA_EXT = $883D;
|
|
|
+var
|
|
|
+ glBlendEquationSeparateEXT: procedure(modeRGB: GLenum; modeAlpha: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_equation_separate: Boolean;
|
|
|
+
|
|
|
+//***** GL_MESA_pack_invert *****//
|
|
|
+const
|
|
|
+ GL_PACK_INVERT_MESA = $8758;
|
|
|
+
|
|
|
+function Load_GL_MESA_pack_invert: Boolean;
|
|
|
+
|
|
|
+//***** GL_MESA_ycbcr_texture *****//
|
|
|
+const
|
|
|
+ GL_YCBCR_MESA = $8757;
|
|
|
+ GL_UNSIGNED_SHORT_8_8_MESA = $85BA;
|
|
|
+ GL_UNSIGNED_SHORT_8_8_REV_MESA = $85BB;
|
|
|
+
|
|
|
+function Load_GL_MESA_ycbcr_texture: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_fragment_program_shadow *****//
|
|
|
+
|
|
|
+function Load_GL_ARB_fragment_program_shadow: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_fragment_program_option *****//
|
|
|
+
|
|
|
+function Load_GL_NV_fragment_program_option: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_pixel_buffer_object *****//
|
|
|
+const
|
|
|
+ GL_PIXEL_PACK_BUFFER_EXT = $88EB;
|
|
|
+ GL_PIXEL_UNPACK_BUFFER_EXT = $88EC;
|
|
|
+ GL_PIXEL_PACK_BUFFER_BINDING_EXT = $88ED;
|
|
|
+ GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = $88EF;
|
|
|
+
|
|
|
+function Load_GL_EXT_pixel_buffer_object: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_fragment_program2 *****//
|
|
|
+const
|
|
|
+ GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = $88F4;
|
|
|
+ GL_MAX_PROGRAM_CALL_DEPTH_NV = $88F5;
|
|
|
+ GL_MAX_PROGRAM_IF_DEPTH_NV = $88F6;
|
|
|
+ GL_MAX_PROGRAM_LOOP_DEPTH_NV = $88F7;
|
|
|
+ GL_MAX_PROGRAM_LOOP_COUNT_NV = $88F8;
|
|
|
+
|
|
|
+function Load_GL_NV_fragment_program2: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_vertex_program2_option *****//
|
|
|
+ // GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV { already defined }
|
|
|
+ // GL_MAX_PROGRAM_CALL_DEPTH_NV { already defined }
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program2_option: Boolean;
|
|
|
+
|
|
|
+//***** GL_NV_vertex_program3 *****//
|
|
|
+ // GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB { already defined }
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program3: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_draw_buffers *****//
|
|
|
+const
|
|
|
+ GL_MAX_DRAW_BUFFERS_ARB = $8824;
|
|
|
+ GL_DRAW_BUFFER0_ARB = $8825;
|
|
|
+ GL_DRAW_BUFFER1_ARB = $8826;
|
|
|
+ GL_DRAW_BUFFER2_ARB = $8827;
|
|
|
+ GL_DRAW_BUFFER3_ARB = $8828;
|
|
|
+ GL_DRAW_BUFFER4_ARB = $8829;
|
|
|
+ GL_DRAW_BUFFER5_ARB = $882A;
|
|
|
+ GL_DRAW_BUFFER6_ARB = $882B;
|
|
|
+ GL_DRAW_BUFFER7_ARB = $882C;
|
|
|
+ GL_DRAW_BUFFER8_ARB = $882D;
|
|
|
+ GL_DRAW_BUFFER9_ARB = $882E;
|
|
|
+ GL_DRAW_BUFFER10_ARB = $882F;
|
|
|
+ GL_DRAW_BUFFER11_ARB = $8830;
|
|
|
+ GL_DRAW_BUFFER12_ARB = $8831;
|
|
|
+ GL_DRAW_BUFFER13_ARB = $8832;
|
|
|
+ GL_DRAW_BUFFER14_ARB = $8833;
|
|
|
+ GL_DRAW_BUFFER15_ARB = $8834;
|
|
|
+var
|
|
|
+ glDrawBuffersARB: procedure(n: GLsizei; const bufs: PGLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_draw_buffers: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_rectangle *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_RECTANGLE_ARB = $84F5;
|
|
|
+ GL_TEXTURE_BINDING_RECTANGLE_ARB = $84F6;
|
|
|
+ GL_PROXY_TEXTURE_RECTANGLE_ARB = $84F7;
|
|
|
+ GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = $84F8;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_rectangle: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_color_buffer_float *****//
|
|
|
+const
|
|
|
+ GL_RGBA_FLOAT_MODE_ARB = $8820;
|
|
|
+ GL_CLAMP_VERTEX_COLOR_ARB = $891A;
|
|
|
+ GL_CLAMP_FRAGMENT_COLOR_ARB = $891B;
|
|
|
+ GL_CLAMP_READ_COLOR_ARB = $891C;
|
|
|
+ GL_FIXED_ONLY_ARB = $891D;
|
|
|
+ WGL_TYPE_RGBA_FLOAT_ARB = $21A0;
|
|
|
+var
|
|
|
+ glClampColorARB: procedure(target: GLenum; clamp: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_ARB_color_buffer_float: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_half_float_pixel *****//
|
|
|
+const
|
|
|
+ GL_HALF_FLOAT_ARB = $140B;
|
|
|
+
|
|
|
+function Load_GL_ARB_half_float_pixel: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_texture_float *****//
|
|
|
+const
|
|
|
+ GL_TEXTURE_RED_TYPE_ARB = $8C10;
|
|
|
+ GL_TEXTURE_GREEN_TYPE_ARB = $8C11;
|
|
|
+ GL_TEXTURE_BLUE_TYPE_ARB = $8C12;
|
|
|
+ GL_TEXTURE_ALPHA_TYPE_ARB = $8C13;
|
|
|
+ GL_TEXTURE_LUMINANCE_TYPE_ARB = $8C14;
|
|
|
+ GL_TEXTURE_INTENSITY_TYPE_ARB = $8C15;
|
|
|
+ GL_TEXTURE_DEPTH_TYPE_ARB = $8C16;
|
|
|
+ GL_UNSIGNED_NORMALIZED_ARB = $8C17;
|
|
|
+ GL_RGBA32F_ARB = $8814;
|
|
|
+ GL_RGB32F_ARB = $8815;
|
|
|
+ GL_ALPHA32F_ARB = $8816;
|
|
|
+ GL_INTENSITY32F_ARB = $8817;
|
|
|
+ GL_LUMINANCE32F_ARB = $8818;
|
|
|
+ GL_LUMINANCE_ALPHA32F_ARB = $8819;
|
|
|
+ GL_RGBA16F_ARB = $881A;
|
|
|
+ GL_RGB16F_ARB = $881B;
|
|
|
+ GL_ALPHA16F_ARB = $881C;
|
|
|
+ GL_INTENSITY16F_ARB = $881D;
|
|
|
+ GL_LUMINANCE16F_ARB = $881E;
|
|
|
+ GL_LUMINANCE_ALPHA16F_ARB = $881F;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_float: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_texture_compression_dxt1 *****//
|
|
|
+ // GL_COMPRESSED_RGB_S3TC_DXT1_EXT { already defined }
|
|
|
+ // GL_COMPRESSED_RGBA_S3TC_DXT1_EXT { already defined }
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_compression_dxt1: Boolean;
|
|
|
+
|
|
|
+//***** GL_ARB_pixel_buffer_object *****//
|
|
|
+const
|
|
|
+ GL_PIXEL_PACK_BUFFER_ARB = $88EB;
|
|
|
+ GL_PIXEL_UNPACK_BUFFER_ARB = $88EC;
|
|
|
+ GL_PIXEL_PACK_BUFFER_BINDING_ARB = $88ED;
|
|
|
+ GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = $88EF;
|
|
|
+
|
|
|
+function Load_GL_ARB_pixel_buffer_object: Boolean;
|
|
|
+
|
|
|
+//***** GL_EXT_framebuffer_object *****//
|
|
|
+const
|
|
|
+ GL_FRAMEBUFFER_EXT = $8D40;
|
|
|
+ GL_RENDERBUFFER_EXT = $8D41;
|
|
|
+ GL_STENCIL_INDEX_EXT = $8D45;
|
|
|
+ GL_STENCIL_INDEX1_EXT = $8D46;
|
|
|
+ GL_STENCIL_INDEX4_EXT = $8D47;
|
|
|
+ GL_STENCIL_INDEX8_EXT = $8D48;
|
|
|
+ GL_STENCIL_INDEX16_EXT = $8D49;
|
|
|
+ GL_RENDERBUFFER_WIDTH_EXT = $8D42;
|
|
|
+ GL_RENDERBUFFER_HEIGHT_EXT = $8D43;
|
|
|
+ GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = $8D44;
|
|
|
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = $8CD0;
|
|
|
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = $8CD1;
|
|
|
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = $8CD2;
|
|
|
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = $8CD3;
|
|
|
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = $8CD4;
|
|
|
+ GL_COLOR_ATTACHMENT0_EXT = $8CE0;
|
|
|
+ GL_COLOR_ATTACHMENT1_EXT = $8CE1;
|
|
|
+ GL_COLOR_ATTACHMENT2_EXT = $8CE2;
|
|
|
+ GL_COLOR_ATTACHMENT3_EXT = $8CE3;
|
|
|
+ GL_COLOR_ATTACHMENT4_EXT = $8CE4;
|
|
|
+ GL_COLOR_ATTACHMENT5_EXT = $8CE5;
|
|
|
+ GL_COLOR_ATTACHMENT6_EXT = $8CE6;
|
|
|
+ GL_COLOR_ATTACHMENT7_EXT = $8CE7;
|
|
|
+ GL_COLOR_ATTACHMENT8_EXT = $8CE8;
|
|
|
+ GL_COLOR_ATTACHMENT9_EXT = $8CE9;
|
|
|
+ GL_COLOR_ATTACHMENT10_EXT = $8CEA;
|
|
|
+ GL_COLOR_ATTACHMENT11_EXT = $8CEB;
|
|
|
+ GL_COLOR_ATTACHMENT12_EXT = $8CEC;
|
|
|
+ GL_COLOR_ATTACHMENT13_EXT = $8CED;
|
|
|
+ GL_COLOR_ATTACHMENT14_EXT = $8CEE;
|
|
|
+ GL_COLOR_ATTACHMENT15_EXT = $8CEF;
|
|
|
+ GL_DEPTH_ATTACHMENT_EXT = $8D00;
|
|
|
+ GL_STENCIL_ATTACHMENT_EXT = $8D20;
|
|
|
+ GL_FRAMEBUFFER_COMPLETE_EXT = $8CD5;
|
|
|
+ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = $8CD6;
|
|
|
+ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = $8CD7;
|
|
|
+ GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = $8CD8;
|
|
|
+ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = $8CD9;
|
|
|
+ GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = $8CDA;
|
|
|
+ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = $8CDB;
|
|
|
+ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = $8CDC;
|
|
|
+ GL_FRAMEBUFFER_UNSUPPORTED_EXT = $8CDD;
|
|
|
+ GL_FRAMEBUFFER_STATUS_ERROR_EXT = $8CDE;
|
|
|
+ GL_FRAMEBUFFER_BINDING_EXT = $8CA6;
|
|
|
+ GL_RENDERBUFFER_BINDING_EXT = $8CA7;
|
|
|
+ GL_MAX_COLOR_ATTACHMENTS_EXT = $8CDF;
|
|
|
+ GL_MAX_RENDERBUFFER_SIZE_EXT = $84E8;
|
|
|
+ GL_INVALID_FRAMEBUFFER_OPERATION_EXT = $0506;
|
|
|
+var
|
|
|
+ glIsRenderbufferEXT: function(renderbuffer: GLuint): GLboolean; extdecl;
|
|
|
+ glBindRenderbufferEXT: procedure(target: GLenum; renderbuffer: GLuint); extdecl;
|
|
|
+ glDeleteRenderbuffersEXT: procedure(n: GLsizei; const renderbuffers: PGLuint); extdecl;
|
|
|
+ glGenRenderbuffersEXT: procedure(n: GLsizei; renderbuffers: PGLuint); extdecl;
|
|
|
+ glRenderbufferStorageEXT: procedure(target: GLenum; internalformat: GLenum; width: GLsizei; height: GLsizei); extdecl;
|
|
|
+ glGetRenderbufferParameterivEXT: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glIsFramebufferEXT: function(framebuffer: GLuint): GLboolean; extdecl;
|
|
|
+ glBindFramebufferEXT: procedure(target: GLenum; framebuffer: GLuint); extdecl;
|
|
|
+ glDeleteFramebuffersEXT: procedure(n: GLsizei; const framebuffers: PGLuint); extdecl;
|
|
|
+ glGenFramebuffersEXT: procedure(n: GLsizei; framebuffers: PGLuint); extdecl;
|
|
|
+ glCheckFramebufferStatusEXT: function(target: GLenum): GLenum; extdecl;
|
|
|
+ glFramebufferTexture1DEXT: procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); extdecl;
|
|
|
+ glFramebufferTexture2DEXT: procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint); extdecl;
|
|
|
+ glFramebufferTexture3DEXT: procedure(target: GLenum; attachment: GLenum; textarget: GLenum; texture: GLuint; level: GLint; zoffset: GLint); extdecl;
|
|
|
+ glFramebufferRenderbufferEXT: procedure(target: GLenum; attachment: GLenum; renderbuffertarget: GLenum; renderbuffer: GLuint); extdecl;
|
|
|
+ glGetFramebufferAttachmentParameterivEXT: procedure(target: GLenum; attachment: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGenerateMipmapEXT: procedure(target: GLenum); extdecl;
|
|
|
+
|
|
|
+function Load_GL_EXT_framebuffer_object: Boolean;
|
|
|
+
|
|
|
+//***** GL_version_1_4 *****//
|
|
|
+const
|
|
|
+ GL_BLEND_DST_RGB = $80C8;
|
|
|
+ GL_BLEND_SRC_RGB = $80C9;
|
|
|
+ GL_BLEND_DST_ALPHA = $80CA;
|
|
|
+ GL_BLEND_SRC_ALPHA = $80CB;
|
|
|
+ GL_POINT_SIZE_MIN = $8126;
|
|
|
+ GL_POINT_SIZE_MAX = $8127;
|
|
|
+ GL_POINT_FADE_THRESHOLD_SIZE = $8128;
|
|
|
+ GL_POINT_DISTANCE_ATTENUATION = $8129;
|
|
|
+ GL_GENERATE_MIPMAP = $8191;
|
|
|
+ GL_GENERATE_MIPMAP_HINT = $8192;
|
|
|
+ GL_DEPTH_COMPONENT16 = $81A5;
|
|
|
+ GL_DEPTH_COMPONENT24 = $81A6;
|
|
|
+ GL_DEPTH_COMPONENT32 = $81A7;
|
|
|
+ GL_MIRRORED_REPEAT = $8370;
|
|
|
+ GL_FOG_COORDINATE_SOURCE = $8450;
|
|
|
+ GL_FOG_COORDINATE = $8451;
|
|
|
+ GL_FRAGMENT_DEPTH = $8452;
|
|
|
+ GL_CURRENT_FOG_COORDINATE = $8453;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_TYPE = $8454;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_STRIDE = $8455;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_POINTER = $8456;
|
|
|
+ GL_FOG_COORDINATE_ARRAY = $8457;
|
|
|
+ GL_COLOR_SUM = $8458;
|
|
|
+ GL_CURRENT_SECONDARY_COLOR = $8459;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_SIZE = $845A;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_TYPE = $845B;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_STRIDE = $845C;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_POINTER = $845D;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY = $845E;
|
|
|
+ GL_MAX_TEXTURE_LOD_BIAS = $84FD;
|
|
|
+ GL_TEXTURE_FILTER_CONTROL = $8500;
|
|
|
+ GL_TEXTURE_LOD_BIAS = $8501;
|
|
|
+ GL_INCR_WRAP = $8507;
|
|
|
+ GL_DECR_WRAP = $8508;
|
|
|
+ GL_TEXTURE_DEPTH_SIZE = $884A;
|
|
|
+ GL_DEPTH_TEXTURE_MODE = $884B;
|
|
|
+ GL_TEXTURE_COMPARE_MODE = $884C;
|
|
|
+ GL_TEXTURE_COMPARE_FUNC = $884D;
|
|
|
+ GL_COMPARE_R_TO_TEXTURE = $884E;
|
|
|
+var
|
|
|
+ glBlendFuncSeparate: procedure(sfactorRGB: GLenum; dfactorRGB: GLenum; sfactorAlpha: GLenum; dfactorAlpha: GLenum); extdecl;
|
|
|
+ glFogCoordf: procedure(coord: GLfloat); extdecl;
|
|
|
+ glFogCoordfv: procedure(const coord: PGLfloat); extdecl;
|
|
|
+ glFogCoordd: procedure(coord: GLdouble); extdecl;
|
|
|
+ glFogCoorddv: procedure(const coord: PGLdouble); extdecl;
|
|
|
+ glFogCoordPointer: procedure(_type: GLenum; stride: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glMultiDrawArrays: procedure(mode: GLenum; first: PGLint; count: PGLsizei; primcount: GLsizei); extdecl;
|
|
|
+ glMultiDrawElements: procedure(mode: GLenum; const count: PGLsizei; _type: GLenum; const indices: PGLvoid; primcount: GLsizei); extdecl;
|
|
|
+ glPointParameterf: procedure(pname: GLenum; param: GLfloat); extdecl;
|
|
|
+ glPointParameterfv: procedure(pname: GLenum; const params: PGLfloat); extdecl;
|
|
|
+ glPointParameteri: procedure(pname: GLenum; param: GLint); extdecl;
|
|
|
+ glPointParameteriv: procedure(pname: GLenum; const params: PGLint); extdecl;
|
|
|
+ glSecondaryColor3b: procedure(red: GLbyte; green: GLbyte; blue: GLbyte); extdecl;
|
|
|
+ glSecondaryColor3bv: procedure(const v: PGLbyte); extdecl;
|
|
|
+ glSecondaryColor3d: procedure(red: GLdouble; green: GLdouble; blue: GLdouble); extdecl;
|
|
|
+ glSecondaryColor3dv: procedure(const v: PGLdouble); extdecl;
|
|
|
+ glSecondaryColor3f: procedure(red: GLfloat; green: GLfloat; blue: GLfloat); extdecl;
|
|
|
+ glSecondaryColor3fv: procedure(const v: PGLfloat); extdecl;
|
|
|
+ glSecondaryColor3i: procedure(red: GLint; green: GLint; blue: GLint); extdecl;
|
|
|
+ glSecondaryColor3iv: procedure(const v: PGLint); extdecl;
|
|
|
+ glSecondaryColor3s: procedure(red: GLshort; green: GLshort; blue: GLshort); extdecl;
|
|
|
+ glSecondaryColor3sv: procedure(const v: PGLshort); extdecl;
|
|
|
+ glSecondaryColor3ub: procedure(red: GLubyte; green: GLubyte; blue: GLubyte); extdecl;
|
|
|
+ glSecondaryColor3ubv: procedure(const v: PGLubyte); extdecl;
|
|
|
+ glSecondaryColor3ui: procedure(red: GLuint; green: GLuint; blue: GLuint); extdecl;
|
|
|
+ glSecondaryColor3uiv: procedure(const v: PGLuint); extdecl;
|
|
|
+ glSecondaryColor3us: procedure(red: GLushort; green: GLushort; blue: GLushort); extdecl;
|
|
|
+ glSecondaryColor3usv: procedure(const v: PGLushort); extdecl;
|
|
|
+ glSecondaryColorPointer: procedure(size: GLint; _type: GLenum; stride: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+ glWindowPos2d: procedure(x: GLdouble; y: GLdouble); extdecl;
|
|
|
+ glWindowPos2dv: procedure(const v: PGLdouble); extdecl;
|
|
|
+ glWindowPos2f: procedure(x: GLfloat; y: GLfloat); extdecl;
|
|
|
+ glWindowPos2fv: procedure(const v: PGLfloat); extdecl;
|
|
|
+ glWindowPos2i: procedure(x: GLint; y: GLint); extdecl;
|
|
|
+ glWindowPos2iv: procedure(const v: PGLint); extdecl;
|
|
|
+ glWindowPos2s: procedure(x: GLshort; y: GLshort); extdecl;
|
|
|
+ glWindowPos2sv: procedure(const v: PGLshort); extdecl;
|
|
|
+ glWindowPos3d: procedure(x: GLdouble; y: GLdouble; z: GLdouble); extdecl;
|
|
|
+ glWindowPos3dv: procedure(const v: PGLdouble); extdecl;
|
|
|
+ glWindowPos3f: procedure(x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glWindowPos3fv: procedure(const v: PGLfloat); extdecl;
|
|
|
+ glWindowPos3i: procedure(x: GLint; y: GLint; z: GLint); extdecl;
|
|
|
+ glWindowPos3iv: procedure(const v: PGLint); extdecl;
|
|
|
+ glWindowPos3s: procedure(x: GLshort; y: GLshort; z: GLshort); extdecl;
|
|
|
+ glWindowPos3sv: procedure(const v: PGLshort); extdecl;
|
|
|
+
|
|
|
+function Load_GL_version_1_4: Boolean;
|
|
|
+
|
|
|
+//***** GL_version_1_5 *****//
|
|
|
+const
|
|
|
+ GL_BUFFER_SIZE = $8764;
|
|
|
+ GL_BUFFER_USAGE = $8765;
|
|
|
+ GL_QUERY_COUNTER_BITS = $8864;
|
|
|
+ GL_CURRENT_QUERY = $8865;
|
|
|
+ GL_QUERY_RESULT = $8866;
|
|
|
+ GL_QUERY_RESULT_AVAILABLE = $8867;
|
|
|
+ GL_ARRAY_BUFFER = $8892;
|
|
|
+ GL_ELEMENT_ARRAY_BUFFER = $8893;
|
|
|
+ GL_ARRAY_BUFFER_BINDING = $8894;
|
|
|
+ GL_ELEMENT_ARRAY_BUFFER_BINDING = $8895;
|
|
|
+ GL_VERTEX_ARRAY_BUFFER_BINDING = $8896;
|
|
|
+ GL_NORMAL_ARRAY_BUFFER_BINDING = $8897;
|
|
|
+ GL_COLOR_ARRAY_BUFFER_BINDING = $8898;
|
|
|
+ GL_INDEX_ARRAY_BUFFER_BINDING = $8899;
|
|
|
+ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = $889A;
|
|
|
+ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = $889B;
|
|
|
+ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = $889C;
|
|
|
+ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = $889D;
|
|
|
+ GL_WEIGHT_ARRAY_BUFFER_BINDING = $889E;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = $889F;
|
|
|
+ GL_READ_ONLY = $88B8;
|
|
|
+ GL_WRITE_ONLY = $88B9;
|
|
|
+ GL_READ_WRITE = $88BA;
|
|
|
+ GL_BUFFER_ACCESS = $88BB;
|
|
|
+ GL_BUFFER_MAPPED = $88BC;
|
|
|
+ GL_BUFFER_MAP_POINTER = $88BD;
|
|
|
+ GL_STREAM_DRAW = $88E0;
|
|
|
+ GL_STREAM_READ = $88E1;
|
|
|
+ GL_STREAM_COPY = $88E2;
|
|
|
+ GL_STATIC_DRAW = $88E4;
|
|
|
+ GL_STATIC_READ = $88E5;
|
|
|
+ GL_STATIC_COPY = $88E6;
|
|
|
+ GL_DYNAMIC_DRAW = $88E8;
|
|
|
+ GL_DYNAMIC_READ = $88E9;
|
|
|
+ GL_DYNAMIC_COPY = $88EA;
|
|
|
+ GL_SAMPLES_PASSED = $8914;
|
|
|
+ GL_FOG_COORD_SRC = $8450;
|
|
|
+ GL_FOG_COORD = $8451;
|
|
|
+ GL_CURRENT_FOG_COORD = $8453;
|
|
|
+ GL_FOG_COORD_ARRAY_TYPE = $8454;
|
|
|
+ GL_FOG_COORD_ARRAY_STRIDE = $8455;
|
|
|
+ GL_FOG_COORD_ARRAY_POINTER = $8456;
|
|
|
+ GL_FOG_COORD_ARRAY = $8457;
|
|
|
+ GL_FOG_COORD_ARRAY_BUFFER_BINDING = $889D;
|
|
|
+ GL_SRC0_RGB = $8580;
|
|
|
+ GL_SRC1_RGB = $8581;
|
|
|
+ GL_SRC2_RGB = $8582;
|
|
|
+ GL_SRC0_ALPHA = $8588;
|
|
|
+ GL_SRC1_ALPHA = $8589;
|
|
|
+ GL_SRC2_ALPHA = $858A;
|
|
|
+var
|
|
|
+ glGenQueries: procedure(n: GLsizei; ids: PGLuint); extdecl;
|
|
|
+ glDeleteQueries: procedure(n: GLsizei; const ids: PGLuint); extdecl;
|
|
|
+ glIsQuery: function(id: GLuint): GLboolean; extdecl;
|
|
|
+ glBeginQuery: procedure(target: GLenum; id: GLuint); extdecl;
|
|
|
+ glEndQuery: procedure(target: GLenum); extdecl;
|
|
|
+ glGetQueryiv: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetQueryObjectiv: procedure(id: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetQueryObjectuiv: procedure(id: GLuint; pname: GLenum; params: PGLuint); extdecl;
|
|
|
+ glBindBuffer: procedure(target: GLenum; buffer: GLuint); extdecl;
|
|
|
+ glDeleteBuffers: procedure(n: GLsizei; const buffers: PGLuint); extdecl;
|
|
|
+ glGenBuffers: procedure(n: GLsizei; buffers: PGLuint); extdecl;
|
|
|
+ glIsBuffer: function(buffer: GLuint): GLboolean; extdecl;
|
|
|
+ glBufferData: procedure(target: GLenum; size: GLsizeiptr; const data: PGLvoid; usage: GLenum); extdecl;
|
|
|
+ glBufferSubData: procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; const data: PGLvoid); extdecl;
|
|
|
+ glGetBufferSubData: procedure(target: GLenum; offset: GLintptr; size: GLsizeiptr; data: PGLvoid); extdecl;
|
|
|
+ glMapBuffer: function(target: GLenum; access: GLenum): PGLvoid; extdecl;
|
|
|
+ glUnmapBuffer: function(target: GLenum): GLboolean; extdecl;
|
|
|
+ glGetBufferParameteriv: procedure(target: GLenum; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetBufferPointerv: procedure(target: GLenum; pname: GLenum; params: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_version_1_5: Boolean;
|
|
|
+
|
|
|
+//***** GL_version_2_0 *****//
|
|
|
+const
|
|
|
+ GL_BLEND_EQUATION_RGB = $8009;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED = $8622;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_SIZE = $8623;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE = $8624;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_TYPE = $8625;
|
|
|
+ GL_CURRENT_VERTEX_ATTRIB = $8626;
|
|
|
+ GL_VERTEX_PROGRAM_POINT_SIZE = $8642;
|
|
|
+ GL_VERTEX_PROGRAM_TWO_SIDE = $8643;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_POINTER = $8645;
|
|
|
+ GL_STENCIL_BACK_FUNC = $8800;
|
|
|
+ GL_STENCIL_BACK_FAIL = $8801;
|
|
|
+ GL_STENCIL_BACK_PASS_DEPTH_FAIL = $8802;
|
|
|
+ GL_STENCIL_BACK_PASS_DEPTH_PASS = $8803;
|
|
|
+ GL_MAX_DRAW_BUFFERS = $8824;
|
|
|
+ GL_DRAW_BUFFER0 = $8825;
|
|
|
+ GL_DRAW_BUFFER1 = $8826;
|
|
|
+ GL_DRAW_BUFFER2 = $8827;
|
|
|
+ GL_DRAW_BUFFER3 = $8828;
|
|
|
+ GL_DRAW_BUFFER4 = $8829;
|
|
|
+ GL_DRAW_BUFFER5 = $882A;
|
|
|
+ GL_DRAW_BUFFER6 = $882B;
|
|
|
+ GL_DRAW_BUFFER7 = $882C;
|
|
|
+ GL_DRAW_BUFFER8 = $882D;
|
|
|
+ GL_DRAW_BUFFER9 = $882E;
|
|
|
+ GL_DRAW_BUFFER10 = $882F;
|
|
|
+ GL_DRAW_BUFFER11 = $8830;
|
|
|
+ GL_DRAW_BUFFER12 = $8831;
|
|
|
+ GL_DRAW_BUFFER13 = $8832;
|
|
|
+ GL_DRAW_BUFFER14 = $8833;
|
|
|
+ GL_DRAW_BUFFER15 = $8834;
|
|
|
+ GL_BLEND_EQUATION_ALPHA = $883D;
|
|
|
+ GL_POINT_SPRITE = $8861;
|
|
|
+ GL_COORD_REPLACE = $8862;
|
|
|
+ GL_MAX_VERTEX_ATTRIBS = $8869;
|
|
|
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = $886A;
|
|
|
+ GL_MAX_TEXTURE_COORDS = $8871;
|
|
|
+ GL_MAX_TEXTURE_IMAGE_UNITS = $8872;
|
|
|
+ GL_FRAGMENT_SHADER = $8B30;
|
|
|
+ GL_VERTEX_SHADER = $8B31;
|
|
|
+ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = $8B49;
|
|
|
+ GL_MAX_VERTEX_UNIFORM_COMPONENTS = $8B4A;
|
|
|
+ GL_MAX_VARYING_FLOATS = $8B4B;
|
|
|
+ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = $8B4C;
|
|
|
+ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = $8B4D;
|
|
|
+ GL_SHADER_TYPE = $8B4F;
|
|
|
+ GL_FLOAT_VEC2 = $8B50;
|
|
|
+ GL_FLOAT_VEC3 = $8B51;
|
|
|
+ GL_FLOAT_VEC4 = $8B52;
|
|
|
+ GL_INT_VEC2 = $8B53;
|
|
|
+ GL_INT_VEC3 = $8B54;
|
|
|
+ GL_INT_VEC4 = $8B55;
|
|
|
+ GL_BOOL = $8B56;
|
|
|
+ GL_BOOL_VEC2 = $8B57;
|
|
|
+ GL_BOOL_VEC3 = $8B58;
|
|
|
+ GL_BOOL_VEC4 = $8B59;
|
|
|
+ GL_FLOAT_MAT2 = $8B5A;
|
|
|
+ GL_FLOAT_MAT3 = $8B5B;
|
|
|
+ GL_FLOAT_MAT4 = $8B5C;
|
|
|
+ GL_SAMPLER_1D = $8B5D;
|
|
|
+ GL_SAMPLER_2D = $8B5E;
|
|
|
+ GL_SAMPLER_3D = $8B5F;
|
|
|
+ GL_SAMPLER_CUBE = $8B60;
|
|
|
+ GL_SAMPLER_1D_SHADOW = $8B61;
|
|
|
+ GL_SAMPLER_2D_SHADOW = $8B62;
|
|
|
+ GL_DELETE_STATUS = $8B80;
|
|
|
+ GL_COMPILE_STATUS = $8B81;
|
|
|
+ GL_LINK_STATUS = $8B82;
|
|
|
+ GL_VALIDATE_STATUS = $8B83;
|
|
|
+ GL_INFO_LOG_LENGTH = $8B84;
|
|
|
+ GL_ATTACHED_SHADERS = $8B85;
|
|
|
+ GL_ACTIVE_UNIFORMS = $8B86;
|
|
|
+ GL_ACTIVE_UNIFORM_MAX_LENGTH = $8B87;
|
|
|
+ GL_SHADER_SOURCE_LENGTH = $8B88;
|
|
|
+ GL_ACTIVE_ATTRIBUTES = $8B89;
|
|
|
+ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = $8B8A;
|
|
|
+ GL_FRAGMENT_SHADER_DERIVATIVE_HINT = $8B8B;
|
|
|
+ GL_SHADING_LANGUAGE_VERSION = $8B8C;
|
|
|
+ GL_CURRENT_PROGRAM = $8B8D;
|
|
|
+ GL_POINT_SPRITE_COORD_ORIGIN = $8CA0;
|
|
|
+ GL_LOWER_LEFT = $8CA1;
|
|
|
+ GL_UPPER_LEFT = $8CA2;
|
|
|
+ GL_STENCIL_BACK_REF = $8CA3;
|
|
|
+ GL_STENCIL_BACK_VALUE_MASK = $8CA4;
|
|
|
+ GL_STENCIL_BACK_WRITEMASK = $8CA5;
|
|
|
+var
|
|
|
+ glBlendEquationSeparate: procedure(modeRGB: GLenum; modeAlpha: GLenum); extdecl;
|
|
|
+ glDrawBuffers: procedure(n: GLsizei; const bufs: PGLenum); extdecl;
|
|
|
+ glStencilOpSeparate: procedure(face: GLenum; sfail: GLenum; dpfail: GLenum; dppass: GLenum); extdecl;
|
|
|
+ glStencilFuncSeparate: procedure(frontfunc: GLenum; backfunc: GLenum; ref: GLint; mask: GLuint); extdecl;
|
|
|
+ glStencilMaskSeparate: procedure(face: GLenum; mask: GLuint); extdecl;
|
|
|
+ glAttachShader: procedure(_program: GLuint; shader: GLuint); extdecl;
|
|
|
+ glBindAttribLocation: procedure(_program: GLuint; index: GLuint; const name: PGLchar); extdecl;
|
|
|
+ glCompileShader: procedure(shader: GLuint); extdecl;
|
|
|
+ glCreateProgram: function(): GLuint; extdecl;
|
|
|
+ glCreateShader: function(_type: GLenum): GLuint; extdecl;
|
|
|
+ glDeleteProgram: procedure(_program: GLuint); extdecl;
|
|
|
+ glDeleteShader: procedure(shader: GLuint); extdecl;
|
|
|
+ glDetachShader: procedure(_program: GLuint; shader: GLuint); extdecl;
|
|
|
+ glDisableVertexAttribArray: procedure(index: GLuint); extdecl;
|
|
|
+ glEnableVertexAttribArray: procedure(index: GLuint); extdecl;
|
|
|
+ glGetActiveAttrib: procedure(_program: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLint; _type: PGLenum; name: PGLchar); extdecl;
|
|
|
+ glGetActiveUniform: procedure(_program: GLuint; index: GLuint; bufSize: GLsizei; length: PGLsizei; size: PGLint; _type: PGLenum; name: PGLchar); extdecl;
|
|
|
+ glGetAttachedShaders: procedure(_program: GLuint; maxCount: GLsizei; count: PGLsizei; obj: PGLuint); extdecl;
|
|
|
+ glGetAttribLocation: function(_program: GLuint; const name: PGLchar): GLint; extdecl;
|
|
|
+ glGetProgramiv: procedure(_program: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetProgramInfoLog: procedure(_program: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); extdecl;
|
|
|
+ glGetShaderiv: procedure(shader: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetShaderInfoLog: procedure(shader: GLuint; bufSize: GLsizei; length: PGLsizei; infoLog: PGLchar); extdecl;
|
|
|
+ glGetShaderSource: procedure(shader: GLuint; bufSize: GLsizei; length: PGLsizei; source: PGLchar); extdecl;
|
|
|
+ glGetUniformLocation: function(_program: GLuint; const name: PGLchar): GLint; extdecl;
|
|
|
+ glGetUniformfv: procedure(_program: GLuint; location: GLint; params: PGLfloat); extdecl;
|
|
|
+ glGetUniformiv: procedure(_program: GLuint; location: GLint; params: PGLint); extdecl;
|
|
|
+ glGetVertexAttribdv: procedure(index: GLuint; pname: GLenum; params: PGLdouble); extdecl;
|
|
|
+ glGetVertexAttribfv: procedure(index: GLuint; pname: GLenum; params: PGLfloat); extdecl;
|
|
|
+ glGetVertexAttribiv: procedure(index: GLuint; pname: GLenum; params: PGLint); extdecl;
|
|
|
+ glGetVertexAttribPointerv: procedure(index: GLuint; pname: GLenum; pointer: PGLvoid); extdecl;
|
|
|
+ glIsProgram: function(_program: GLuint): GLboolean; extdecl;
|
|
|
+ glIsShader: function(shader: GLuint): GLboolean; extdecl;
|
|
|
+ glLinkProgram: procedure(_program: GLuint); extdecl;
|
|
|
+ glShaderSource: procedure(shader: GLuint; count: GLsizei; const _string: PGLchar; const length: PGLint); extdecl;
|
|
|
+ glUseProgram: procedure(_program: GLuint); extdecl;
|
|
|
+ glUniform1f: procedure(location: GLint; v0: GLfloat); extdecl;
|
|
|
+ glUniform2f: procedure(location: GLint; v0: GLfloat; v1: GLfloat); extdecl;
|
|
|
+ glUniform3f: procedure(location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat); extdecl;
|
|
|
+ glUniform4f: procedure(location: GLint; v0: GLfloat; v1: GLfloat; v2: GLfloat; v3: GLfloat); extdecl;
|
|
|
+ glUniform1i: procedure(location: GLint; v0: GLint); extdecl;
|
|
|
+ glUniform2i: procedure(location: GLint; v0: GLint; v1: GLint); extdecl;
|
|
|
+ glUniform3i: procedure(location: GLint; v0: GLint; v1: GLint; v2: GLint); extdecl;
|
|
|
+ glUniform4i: procedure(location: GLint; v0: GLint; v1: GLint; v2: GLint; v3: GLint); extdecl;
|
|
|
+ glUniform1fv: procedure(location: GLint; count: GLsizei; const value: PGLfloat); extdecl;
|
|
|
+ glUniform2fv: procedure(location: GLint; count: GLsizei; const value: PGLfloat); extdecl;
|
|
|
+ glUniform3fv: procedure(location: GLint; count: GLsizei; const value: PGLfloat); extdecl;
|
|
|
+ glUniform4fv: procedure(location: GLint; count: GLsizei; const value: PGLfloat); extdecl;
|
|
|
+ glUniform1iv: procedure(location: GLint; count: GLsizei; const value: PGLint); extdecl;
|
|
|
+ glUniform2iv: procedure(location: GLint; count: GLsizei; const value: PGLint); extdecl;
|
|
|
+ glUniform3iv: procedure(location: GLint; count: GLsizei; const value: PGLint); extdecl;
|
|
|
+ glUniform4iv: procedure(location: GLint; count: GLsizei; const value: PGLint); extdecl;
|
|
|
+ glUniformMatrix2fv: procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); extdecl;
|
|
|
+ glUniformMatrix3fv: procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); extdecl;
|
|
|
+ glUniformMatrix4fv: procedure(location: GLint; count: GLsizei; transpose: GLboolean; const value: PGLfloat); extdecl;
|
|
|
+ glValidateProgram: procedure(_program: GLuint); extdecl;
|
|
|
+ glVertexAttrib1d: procedure(index: GLuint; x: GLdouble); extdecl;
|
|
|
+ glVertexAttrib1dv: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib1f: procedure(index: GLuint; x: GLfloat); extdecl;
|
|
|
+ glVertexAttrib1fv: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib1s: procedure(index: GLuint; x: GLshort); extdecl;
|
|
|
+ glVertexAttrib1sv: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib2d: procedure(index: GLuint; x: GLdouble; y: GLdouble); extdecl;
|
|
|
+ glVertexAttrib2dv: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib2f: procedure(index: GLuint; x: GLfloat; y: GLfloat); extdecl;
|
|
|
+ glVertexAttrib2fv: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib2s: procedure(index: GLuint; x: GLshort; y: GLshort); extdecl;
|
|
|
+ glVertexAttrib2sv: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib3d: procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble); extdecl;
|
|
|
+ glVertexAttrib3dv: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib3f: procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat); extdecl;
|
|
|
+ glVertexAttrib3fv: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib3s: procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort); extdecl;
|
|
|
+ glVertexAttrib3sv: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib4Nbv: procedure(index: GLuint; const v: PGLbyte); extdecl;
|
|
|
+ glVertexAttrib4Niv: procedure(index: GLuint; const v: PGLint); extdecl;
|
|
|
+ glVertexAttrib4Nsv: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib4Nub: procedure(index: GLuint; x: GLubyte; y: GLubyte; z: GLubyte; w: GLubyte); extdecl;
|
|
|
+ glVertexAttrib4Nubv: procedure(index: GLuint; const v: PGLubyte); extdecl;
|
|
|
+ glVertexAttrib4Nuiv: procedure(index: GLuint; const v: PGLuint); extdecl;
|
|
|
+ glVertexAttrib4Nusv: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttrib4bv: procedure(index: GLuint; const v: PGLbyte); extdecl;
|
|
|
+ glVertexAttrib4d: procedure(index: GLuint; x: GLdouble; y: GLdouble; z: GLdouble; w: GLdouble); extdecl;
|
|
|
+ glVertexAttrib4dv: procedure(index: GLuint; const v: PGLdouble); extdecl;
|
|
|
+ glVertexAttrib4f: procedure(index: GLuint; x: GLfloat; y: GLfloat; z: GLfloat; w: GLfloat); extdecl;
|
|
|
+ glVertexAttrib4fv: procedure(index: GLuint; const v: PGLfloat); extdecl;
|
|
|
+ glVertexAttrib4iv: procedure(index: GLuint; const v: PGLint); extdecl;
|
|
|
+ glVertexAttrib4s: procedure(index: GLuint; x: GLshort; y: GLshort; z: GLshort; w: GLshort); extdecl;
|
|
|
+ glVertexAttrib4sv: procedure(index: GLuint; const v: PGLshort); extdecl;
|
|
|
+ glVertexAttrib4ubv: procedure(index: GLuint; const v: PGLubyte); extdecl;
|
|
|
+ glVertexAttrib4uiv: procedure(index: GLuint; const v: PGLuint); extdecl;
|
|
|
+ glVertexAttrib4usv: procedure(index: GLuint; const v: PGLushort); extdecl;
|
|
|
+ glVertexAttribPointer: procedure(index: GLuint; size: GLint; _type: GLenum; normalized: GLboolean; stride: GLsizei; const pointer: PGLvoid); extdecl;
|
|
|
+
|
|
|
+function Load_GL_version_2_0: Boolean;
|
|
|
+
|
|
|
+
|
|
|
+implementation
|
|
|
+
|
|
|
+{$IFNDEF Windows}
|
|
|
+function wglGetProcAddress(proc: PChar): Pointer;
|
|
|
+begin
|
|
|
+ Result := GetProcAddress(LibGL, proc);
|
|
|
+end;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function glext_ExtensionSupported(const extension: String; const searchIn: String): Boolean;
|
|
|
+var
|
|
|
+ extensions: PChar;
|
|
|
+ start: PChar;
|
|
|
+ where, terminator: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ if (Pos(' ', extension) <> 0) or (extension = '') then
|
|
|
+ begin
|
|
|
+ Result := FALSE;
|
|
|
+ Exit;
|
|
|
+ end;
|
|
|
+
|
|
|
+ if searchIn = '' then extensions := PChar(glGetString(GL_EXTENSIONS))
|
|
|
+ else extensions := PChar(searchIn);
|
|
|
+ start := extensions;
|
|
|
+ while TRUE do
|
|
|
+ begin
|
|
|
+ where := StrPos(start, PChar(extension));
|
|
|
+ if where = nil then Break;
|
|
|
+ terminator := Pointer(PtrUInt(where) + Length(extension));
|
|
|
+ if (where = start) or (PChar(PtrUInt(where) - 1)^ = ' ') then
|
|
|
+ begin
|
|
|
+ if (terminator^ = ' ') or (terminator^ = #0) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ Exit;
|
|
|
+ end;
|
|
|
+ end;
|
|
|
+ start := terminator;
|
|
|
+ end;
|
|
|
+ Result := FALSE;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_version_1_2: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ glBlendColor := wglGetProcAddress('glBlendColor');
|
|
|
+ if not Assigned(glBlendColor) then Exit;
|
|
|
+ glBlendEquation := wglGetProcAddress('glBlendEquation');
|
|
|
+ if not Assigned(glBlendEquation) then Exit;
|
|
|
+ glDrawRangeElements := wglGetProcAddress('glDrawRangeElements');
|
|
|
+ if not Assigned(glDrawRangeElements) then Exit;
|
|
|
+ glColorTable := wglGetProcAddress('glColorTable');
|
|
|
+ if not Assigned(glColorTable) then Exit;
|
|
|
+ glColorTableParameterfv := wglGetProcAddress('glColorTableParameterfv');
|
|
|
+ if not Assigned(glColorTableParameterfv) then Exit;
|
|
|
+ glColorTableParameteriv := wglGetProcAddress('glColorTableParameteriv');
|
|
|
+ if not Assigned(glColorTableParameteriv) then Exit;
|
|
|
+ glCopyColorTable := wglGetProcAddress('glCopyColorTable');
|
|
|
+ if not Assigned(glCopyColorTable) then Exit;
|
|
|
+ glGetColorTable := wglGetProcAddress('glGetColorTable');
|
|
|
+ if not Assigned(glGetColorTable) then Exit;
|
|
|
+ glGetColorTableParameterfv := wglGetProcAddress('glGetColorTableParameterfv');
|
|
|
+ if not Assigned(glGetColorTableParameterfv) then Exit;
|
|
|
+ glGetColorTableParameteriv := wglGetProcAddress('glGetColorTableParameteriv');
|
|
|
+ if not Assigned(glGetColorTableParameteriv) then Exit;
|
|
|
+ glColorSubTable := wglGetProcAddress('glColorSubTable');
|
|
|
+ if not Assigned(glColorSubTable) then Exit;
|
|
|
+ glCopyColorSubTable := wglGetProcAddress('glCopyColorSubTable');
|
|
|
+ if not Assigned(glCopyColorSubTable) then Exit;
|
|
|
+ glConvolutionFilter1D := wglGetProcAddress('glConvolutionFilter1D');
|
|
|
+ if not Assigned(glConvolutionFilter1D) then Exit;
|
|
|
+ glConvolutionFilter2D := wglGetProcAddress('glConvolutionFilter2D');
|
|
|
+ if not Assigned(glConvolutionFilter2D) then Exit;
|
|
|
+ glConvolutionParameterf := wglGetProcAddress('glConvolutionParameterf');
|
|
|
+ if not Assigned(glConvolutionParameterf) then Exit;
|
|
|
+ glConvolutionParameterfv := wglGetProcAddress('glConvolutionParameterfv');
|
|
|
+ if not Assigned(glConvolutionParameterfv) then Exit;
|
|
|
+ glConvolutionParameteri := wglGetProcAddress('glConvolutionParameteri');
|
|
|
+ if not Assigned(glConvolutionParameteri) then Exit;
|
|
|
+ glConvolutionParameteriv := wglGetProcAddress('glConvolutionParameteriv');
|
|
|
+ if not Assigned(glConvolutionParameteriv) then Exit;
|
|
|
+ glCopyConvolutionFilter1D := wglGetProcAddress('glCopyConvolutionFilter1D');
|
|
|
+ if not Assigned(glCopyConvolutionFilter1D) then Exit;
|
|
|
+ glCopyConvolutionFilter2D := wglGetProcAddress('glCopyConvolutionFilter2D');
|
|
|
+ if not Assigned(glCopyConvolutionFilter2D) then Exit;
|
|
|
+ glGetConvolutionFilter := wglGetProcAddress('glGetConvolutionFilter');
|
|
|
+ if not Assigned(glGetConvolutionFilter) then Exit;
|
|
|
+ glGetConvolutionParameterfv := wglGetProcAddress('glGetConvolutionParameterfv');
|
|
|
+ if not Assigned(glGetConvolutionParameterfv) then Exit;
|
|
|
+ glGetConvolutionParameteriv := wglGetProcAddress('glGetConvolutionParameteriv');
|
|
|
+ if not Assigned(glGetConvolutionParameteriv) then Exit;
|
|
|
+ glGetSeparableFilter := wglGetProcAddress('glGetSeparableFilter');
|
|
|
+ if not Assigned(glGetSeparableFilter) then Exit;
|
|
|
+ glSeparableFilter2D := wglGetProcAddress('glSeparableFilter2D');
|
|
|
+ if not Assigned(glSeparableFilter2D) then Exit;
|
|
|
+ glGetHistogram := wglGetProcAddress('glGetHistogram');
|
|
|
+ if not Assigned(glGetHistogram) then Exit;
|
|
|
+ glGetHistogramParameterfv := wglGetProcAddress('glGetHistogramParameterfv');
|
|
|
+ if not Assigned(glGetHistogramParameterfv) then Exit;
|
|
|
+ glGetHistogramParameteriv := wglGetProcAddress('glGetHistogramParameteriv');
|
|
|
+ if not Assigned(glGetHistogramParameteriv) then Exit;
|
|
|
+ glGetMinmax := wglGetProcAddress('glGetMinmax');
|
|
|
+ if not Assigned(glGetMinmax) then Exit;
|
|
|
+ glGetMinmaxParameterfv := wglGetProcAddress('glGetMinmaxParameterfv');
|
|
|
+ if not Assigned(glGetMinmaxParameterfv) then Exit;
|
|
|
+ glGetMinmaxParameteriv := wglGetProcAddress('glGetMinmaxParameteriv');
|
|
|
+ if not Assigned(glGetMinmaxParameteriv) then Exit;
|
|
|
+ glHistogram := wglGetProcAddress('glHistogram');
|
|
|
+ if not Assigned(glHistogram) then Exit;
|
|
|
+ glMinmax := wglGetProcAddress('glMinmax');
|
|
|
+ if not Assigned(glMinmax) then Exit;
|
|
|
+ glResetHistogram := wglGetProcAddress('glResetHistogram');
|
|
|
+ if not Assigned(glResetHistogram) then Exit;
|
|
|
+ glResetMinmax := wglGetProcAddress('glResetMinmax');
|
|
|
+ if not Assigned(glResetMinmax) then Exit;
|
|
|
+ glTexImage3D := wglGetProcAddress('glTexImage3D');
|
|
|
+ if not Assigned(glTexImage3D) then Exit;
|
|
|
+ glTexSubImage3D := wglGetProcAddress('glTexSubImage3D');
|
|
|
+ if not Assigned(glTexSubImage3D) then Exit;
|
|
|
+ glCopyTexSubImage3D := wglGetProcAddress('glCopyTexSubImage3D');
|
|
|
+ if not Assigned(glCopyTexSubImage3D) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_imaging: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_imaging', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_version_1_3: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ glActiveTexture := wglGetProcAddress('glActiveTexture');
|
|
|
+ if not Assigned(glActiveTexture) then Exit;
|
|
|
+ glClientActiveTexture := wglGetProcAddress('glClientActiveTexture');
|
|
|
+ if not Assigned(glClientActiveTexture) then Exit;
|
|
|
+ glMultiTexCoord1d := wglGetProcAddress('glMultiTexCoord1d');
|
|
|
+ if not Assigned(glMultiTexCoord1d) then Exit;
|
|
|
+ glMultiTexCoord1dv := wglGetProcAddress('glMultiTexCoord1dv');
|
|
|
+ if not Assigned(glMultiTexCoord1dv) then Exit;
|
|
|
+ glMultiTexCoord1f := wglGetProcAddress('glMultiTexCoord1f');
|
|
|
+ if not Assigned(glMultiTexCoord1f) then Exit;
|
|
|
+ glMultiTexCoord1fv := wglGetProcAddress('glMultiTexCoord1fv');
|
|
|
+ if not Assigned(glMultiTexCoord1fv) then Exit;
|
|
|
+ glMultiTexCoord1i := wglGetProcAddress('glMultiTexCoord1i');
|
|
|
+ if not Assigned(glMultiTexCoord1i) then Exit;
|
|
|
+ glMultiTexCoord1iv := wglGetProcAddress('glMultiTexCoord1iv');
|
|
|
+ if not Assigned(glMultiTexCoord1iv) then Exit;
|
|
|
+ glMultiTexCoord1s := wglGetProcAddress('glMultiTexCoord1s');
|
|
|
+ if not Assigned(glMultiTexCoord1s) then Exit;
|
|
|
+ glMultiTexCoord1sv := wglGetProcAddress('glMultiTexCoord1sv');
|
|
|
+ if not Assigned(glMultiTexCoord1sv) then Exit;
|
|
|
+ glMultiTexCoord2d := wglGetProcAddress('glMultiTexCoord2d');
|
|
|
+ if not Assigned(glMultiTexCoord2d) then Exit;
|
|
|
+ glMultiTexCoord2dv := wglGetProcAddress('glMultiTexCoord2dv');
|
|
|
+ if not Assigned(glMultiTexCoord2dv) then Exit;
|
|
|
+ glMultiTexCoord2f := wglGetProcAddress('glMultiTexCoord2f');
|
|
|
+ if not Assigned(glMultiTexCoord2f) then Exit;
|
|
|
+ glMultiTexCoord2fv := wglGetProcAddress('glMultiTexCoord2fv');
|
|
|
+ if not Assigned(glMultiTexCoord2fv) then Exit;
|
|
|
+ glMultiTexCoord2i := wglGetProcAddress('glMultiTexCoord2i');
|
|
|
+ if not Assigned(glMultiTexCoord2i) then Exit;
|
|
|
+ glMultiTexCoord2iv := wglGetProcAddress('glMultiTexCoord2iv');
|
|
|
+ if not Assigned(glMultiTexCoord2iv) then Exit;
|
|
|
+ glMultiTexCoord2s := wglGetProcAddress('glMultiTexCoord2s');
|
|
|
+ if not Assigned(glMultiTexCoord2s) then Exit;
|
|
|
+ glMultiTexCoord2sv := wglGetProcAddress('glMultiTexCoord2sv');
|
|
|
+ if not Assigned(glMultiTexCoord2sv) then Exit;
|
|
|
+ glMultiTexCoord3d := wglGetProcAddress('glMultiTexCoord3d');
|
|
|
+ if not Assigned(glMultiTexCoord3d) then Exit;
|
|
|
+ glMultiTexCoord3dv := wglGetProcAddress('glMultiTexCoord3dv');
|
|
|
+ if not Assigned(glMultiTexCoord3dv) then Exit;
|
|
|
+ glMultiTexCoord3f := wglGetProcAddress('glMultiTexCoord3f');
|
|
|
+ if not Assigned(glMultiTexCoord3f) then Exit;
|
|
|
+ glMultiTexCoord3fv := wglGetProcAddress('glMultiTexCoord3fv');
|
|
|
+ if not Assigned(glMultiTexCoord3fv) then Exit;
|
|
|
+ glMultiTexCoord3i := wglGetProcAddress('glMultiTexCoord3i');
|
|
|
+ if not Assigned(glMultiTexCoord3i) then Exit;
|
|
|
+ glMultiTexCoord3iv := wglGetProcAddress('glMultiTexCoord3iv');
|
|
|
+ if not Assigned(glMultiTexCoord3iv) then Exit;
|
|
|
+ glMultiTexCoord3s := wglGetProcAddress('glMultiTexCoord3s');
|
|
|
+ if not Assigned(glMultiTexCoord3s) then Exit;
|
|
|
+ glMultiTexCoord3sv := wglGetProcAddress('glMultiTexCoord3sv');
|
|
|
+ if not Assigned(glMultiTexCoord3sv) then Exit;
|
|
|
+ glMultiTexCoord4d := wglGetProcAddress('glMultiTexCoord4d');
|
|
|
+ if not Assigned(glMultiTexCoord4d) then Exit;
|
|
|
+ glMultiTexCoord4dv := wglGetProcAddress('glMultiTexCoord4dv');
|
|
|
+ if not Assigned(glMultiTexCoord4dv) then Exit;
|
|
|
+ glMultiTexCoord4f := wglGetProcAddress('glMultiTexCoord4f');
|
|
|
+ if not Assigned(glMultiTexCoord4f) then Exit;
|
|
|
+ glMultiTexCoord4fv := wglGetProcAddress('glMultiTexCoord4fv');
|
|
|
+ if not Assigned(glMultiTexCoord4fv) then Exit;
|
|
|
+ glMultiTexCoord4i := wglGetProcAddress('glMultiTexCoord4i');
|
|
|
+ if not Assigned(glMultiTexCoord4i) then Exit;
|
|
|
+ glMultiTexCoord4iv := wglGetProcAddress('glMultiTexCoord4iv');
|
|
|
+ if not Assigned(glMultiTexCoord4iv) then Exit;
|
|
|
+ glMultiTexCoord4s := wglGetProcAddress('glMultiTexCoord4s');
|
|
|
+ if not Assigned(glMultiTexCoord4s) then Exit;
|
|
|
+ glMultiTexCoord4sv := wglGetProcAddress('glMultiTexCoord4sv');
|
|
|
+ if not Assigned(glMultiTexCoord4sv) then Exit;
|
|
|
+ glLoadTransposeMatrixf := wglGetProcAddress('glLoadTransposeMatrixf');
|
|
|
+ if not Assigned(glLoadTransposeMatrixf) then Exit;
|
|
|
+ glLoadTransposeMatrixd := wglGetProcAddress('glLoadTransposeMatrixd');
|
|
|
+ if not Assigned(glLoadTransposeMatrixd) then Exit;
|
|
|
+ glMultTransposeMatrixf := wglGetProcAddress('glMultTransposeMatrixf');
|
|
|
+ if not Assigned(glMultTransposeMatrixf) then Exit;
|
|
|
+ glMultTransposeMatrixd := wglGetProcAddress('glMultTransposeMatrixd');
|
|
|
+ if not Assigned(glMultTransposeMatrixd) then Exit;
|
|
|
+ glSampleCoverage := wglGetProcAddress('glSampleCoverage');
|
|
|
+ if not Assigned(glSampleCoverage) then Exit;
|
|
|
+ glCompressedTexImage3D := wglGetProcAddress('glCompressedTexImage3D');
|
|
|
+ if not Assigned(glCompressedTexImage3D) then Exit;
|
|
|
+ glCompressedTexImage2D := wglGetProcAddress('glCompressedTexImage2D');
|
|
|
+ if not Assigned(glCompressedTexImage2D) then Exit;
|
|
|
+ glCompressedTexImage1D := wglGetProcAddress('glCompressedTexImage1D');
|
|
|
+ if not Assigned(glCompressedTexImage1D) then Exit;
|
|
|
+ glCompressedTexSubImage3D := wglGetProcAddress('glCompressedTexSubImage3D');
|
|
|
+ if not Assigned(glCompressedTexSubImage3D) then Exit;
|
|
|
+ glCompressedTexSubImage2D := wglGetProcAddress('glCompressedTexSubImage2D');
|
|
|
+ if not Assigned(glCompressedTexSubImage2D) then Exit;
|
|
|
+ glCompressedTexSubImage1D := wglGetProcAddress('glCompressedTexSubImage1D');
|
|
|
+ if not Assigned(glCompressedTexSubImage1D) then Exit;
|
|
|
+ glGetCompressedTexImage := wglGetProcAddress('glGetCompressedTexImage');
|
|
|
+ if not Assigned(glGetCompressedTexImage) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_multitexture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_multitexture', extstring) then
|
|
|
+ begin
|
|
|
+ glActiveTextureARB := wglGetProcAddress('glActiveTextureARB');
|
|
|
+ if not Assigned(glActiveTextureARB) then Exit;
|
|
|
+ glClientActiveTextureARB := wglGetProcAddress('glClientActiveTextureARB');
|
|
|
+ if not Assigned(glClientActiveTextureARB) then Exit;
|
|
|
+ glMultiTexCoord1dARB := wglGetProcAddress('glMultiTexCoord1dARB');
|
|
|
+ if not Assigned(glMultiTexCoord1dARB) then Exit;
|
|
|
+ glMultiTexCoord1dvARB := wglGetProcAddress('glMultiTexCoord1dvARB');
|
|
|
+ if not Assigned(glMultiTexCoord1dvARB) then Exit;
|
|
|
+ glMultiTexCoord1fARB := wglGetProcAddress('glMultiTexCoord1fARB');
|
|
|
+ if not Assigned(glMultiTexCoord1fARB) then Exit;
|
|
|
+ glMultiTexCoord1fvARB := wglGetProcAddress('glMultiTexCoord1fvARB');
|
|
|
+ if not Assigned(glMultiTexCoord1fvARB) then Exit;
|
|
|
+ glMultiTexCoord1iARB := wglGetProcAddress('glMultiTexCoord1iARB');
|
|
|
+ if not Assigned(glMultiTexCoord1iARB) then Exit;
|
|
|
+ glMultiTexCoord1ivARB := wglGetProcAddress('glMultiTexCoord1ivARB');
|
|
|
+ if not Assigned(glMultiTexCoord1ivARB) then Exit;
|
|
|
+ glMultiTexCoord1sARB := wglGetProcAddress('glMultiTexCoord1sARB');
|
|
|
+ if not Assigned(glMultiTexCoord1sARB) then Exit;
|
|
|
+ glMultiTexCoord1svARB := wglGetProcAddress('glMultiTexCoord1svARB');
|
|
|
+ if not Assigned(glMultiTexCoord1svARB) then Exit;
|
|
|
+ glMultiTexCoord2dARB := wglGetProcAddress('glMultiTexCoord2dARB');
|
|
|
+ if not Assigned(glMultiTexCoord2dARB) then Exit;
|
|
|
+ glMultiTexCoord2dvARB := wglGetProcAddress('glMultiTexCoord2dvARB');
|
|
|
+ if not Assigned(glMultiTexCoord2dvARB) then Exit;
|
|
|
+ glMultiTexCoord2fARB := wglGetProcAddress('glMultiTexCoord2fARB');
|
|
|
+ if not Assigned(glMultiTexCoord2fARB) then Exit;
|
|
|
+ glMultiTexCoord2fvARB := wglGetProcAddress('glMultiTexCoord2fvARB');
|
|
|
+ if not Assigned(glMultiTexCoord2fvARB) then Exit;
|
|
|
+ glMultiTexCoord2iARB := wglGetProcAddress('glMultiTexCoord2iARB');
|
|
|
+ if not Assigned(glMultiTexCoord2iARB) then Exit;
|
|
|
+ glMultiTexCoord2ivARB := wglGetProcAddress('glMultiTexCoord2ivARB');
|
|
|
+ if not Assigned(glMultiTexCoord2ivARB) then Exit;
|
|
|
+ glMultiTexCoord2sARB := wglGetProcAddress('glMultiTexCoord2sARB');
|
|
|
+ if not Assigned(glMultiTexCoord2sARB) then Exit;
|
|
|
+ glMultiTexCoord2svARB := wglGetProcAddress('glMultiTexCoord2svARB');
|
|
|
+ if not Assigned(glMultiTexCoord2svARB) then Exit;
|
|
|
+ glMultiTexCoord3dARB := wglGetProcAddress('glMultiTexCoord3dARB');
|
|
|
+ if not Assigned(glMultiTexCoord3dARB) then Exit;
|
|
|
+ glMultiTexCoord3dvARB := wglGetProcAddress('glMultiTexCoord3dvARB');
|
|
|
+ if not Assigned(glMultiTexCoord3dvARB) then Exit;
|
|
|
+ glMultiTexCoord3fARB := wglGetProcAddress('glMultiTexCoord3fARB');
|
|
|
+ if not Assigned(glMultiTexCoord3fARB) then Exit;
|
|
|
+ glMultiTexCoord3fvARB := wglGetProcAddress('glMultiTexCoord3fvARB');
|
|
|
+ if not Assigned(glMultiTexCoord3fvARB) then Exit;
|
|
|
+ glMultiTexCoord3iARB := wglGetProcAddress('glMultiTexCoord3iARB');
|
|
|
+ if not Assigned(glMultiTexCoord3iARB) then Exit;
|
|
|
+ glMultiTexCoord3ivARB := wglGetProcAddress('glMultiTexCoord3ivARB');
|
|
|
+ if not Assigned(glMultiTexCoord3ivARB) then Exit;
|
|
|
+ glMultiTexCoord3sARB := wglGetProcAddress('glMultiTexCoord3sARB');
|
|
|
+ if not Assigned(glMultiTexCoord3sARB) then Exit;
|
|
|
+ glMultiTexCoord3svARB := wglGetProcAddress('glMultiTexCoord3svARB');
|
|
|
+ if not Assigned(glMultiTexCoord3svARB) then Exit;
|
|
|
+ glMultiTexCoord4dARB := wglGetProcAddress('glMultiTexCoord4dARB');
|
|
|
+ if not Assigned(glMultiTexCoord4dARB) then Exit;
|
|
|
+ glMultiTexCoord4dvARB := wglGetProcAddress('glMultiTexCoord4dvARB');
|
|
|
+ if not Assigned(glMultiTexCoord4dvARB) then Exit;
|
|
|
+ glMultiTexCoord4fARB := wglGetProcAddress('glMultiTexCoord4fARB');
|
|
|
+ if not Assigned(glMultiTexCoord4fARB) then Exit;
|
|
|
+ glMultiTexCoord4fvARB := wglGetProcAddress('glMultiTexCoord4fvARB');
|
|
|
+ if not Assigned(glMultiTexCoord4fvARB) then Exit;
|
|
|
+ glMultiTexCoord4iARB := wglGetProcAddress('glMultiTexCoord4iARB');
|
|
|
+ if not Assigned(glMultiTexCoord4iARB) then Exit;
|
|
|
+ glMultiTexCoord4ivARB := wglGetProcAddress('glMultiTexCoord4ivARB');
|
|
|
+ if not Assigned(glMultiTexCoord4ivARB) then Exit;
|
|
|
+ glMultiTexCoord4sARB := wglGetProcAddress('glMultiTexCoord4sARB');
|
|
|
+ if not Assigned(glMultiTexCoord4sARB) then Exit;
|
|
|
+ glMultiTexCoord4svARB := wglGetProcAddress('glMultiTexCoord4svARB');
|
|
|
+ if not Assigned(glMultiTexCoord4svARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_transpose_matrix: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_transpose_matrix', extstring) then
|
|
|
+ begin
|
|
|
+ glLoadTransposeMatrixfARB := wglGetProcAddress('glLoadTransposeMatrixfARB');
|
|
|
+ if not Assigned(glLoadTransposeMatrixfARB) then Exit;
|
|
|
+ glLoadTransposeMatrixdARB := wglGetProcAddress('glLoadTransposeMatrixdARB');
|
|
|
+ if not Assigned(glLoadTransposeMatrixdARB) then Exit;
|
|
|
+ glMultTransposeMatrixfARB := wglGetProcAddress('glMultTransposeMatrixfARB');
|
|
|
+ if not Assigned(glMultTransposeMatrixfARB) then Exit;
|
|
|
+ glMultTransposeMatrixdARB := wglGetProcAddress('glMultTransposeMatrixdARB');
|
|
|
+ if not Assigned(glMultTransposeMatrixdARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_multisample: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_multisample', extstring) then
|
|
|
+ begin
|
|
|
+ glSampleCoverageARB := wglGetProcAddress('glSampleCoverageARB');
|
|
|
+ if not Assigned(glSampleCoverageARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_add: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_env_add', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+function Load_WGL_ARB_extensions_string: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_ARB_extensions_string', extstring) then
|
|
|
+ begin
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_ARB_buffer_region: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_ARB_buffer_region', extstring) then
|
|
|
+ begin
|
|
|
+ wglCreateBufferRegionARB := wglGetProcAddress('wglCreateBufferRegionARB');
|
|
|
+ if not Assigned(wglCreateBufferRegionARB) then Exit;
|
|
|
+ wglDeleteBufferRegionARB := wglGetProcAddress('wglDeleteBufferRegionARB');
|
|
|
+ if not Assigned(wglDeleteBufferRegionARB) then Exit;
|
|
|
+ wglSaveBufferRegionARB := wglGetProcAddress('wglSaveBufferRegionARB');
|
|
|
+ if not Assigned(wglSaveBufferRegionARB) then Exit;
|
|
|
+ wglRestoreBufferRegionARB := wglGetProcAddress('wglRestoreBufferRegionARB');
|
|
|
+ if not Assigned(wglRestoreBufferRegionARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_cube_map: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_cube_map', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_depth_texture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_depth_texture', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_point_parameters: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_point_parameters', extstring) then
|
|
|
+ begin
|
|
|
+ glPointParameterfARB := wglGetProcAddress('glPointParameterfARB');
|
|
|
+ if not Assigned(glPointParameterfARB) then Exit;
|
|
|
+ glPointParameterfvARB := wglGetProcAddress('glPointParameterfvARB');
|
|
|
+ if not Assigned(glPointParameterfvARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_shadow: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_shadow', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_shadow_ambient: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_shadow_ambient', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_border_clamp: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_border_clamp', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_compression: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_compression', extstring) then
|
|
|
+ begin
|
|
|
+ glCompressedTexImage3DARB := wglGetProcAddress('glCompressedTexImage3DARB');
|
|
|
+ if not Assigned(glCompressedTexImage3DARB) then Exit;
|
|
|
+ glCompressedTexImage2DARB := wglGetProcAddress('glCompressedTexImage2DARB');
|
|
|
+ if not Assigned(glCompressedTexImage2DARB) then Exit;
|
|
|
+ glCompressedTexImage1DARB := wglGetProcAddress('glCompressedTexImage1DARB');
|
|
|
+ if not Assigned(glCompressedTexImage1DARB) then Exit;
|
|
|
+ glCompressedTexSubImage3DARB := wglGetProcAddress('glCompressedTexSubImage3DARB');
|
|
|
+ if not Assigned(glCompressedTexSubImage3DARB) then Exit;
|
|
|
+ glCompressedTexSubImage2DARB := wglGetProcAddress('glCompressedTexSubImage2DARB');
|
|
|
+ if not Assigned(glCompressedTexSubImage2DARB) then Exit;
|
|
|
+ glCompressedTexSubImage1DARB := wglGetProcAddress('glCompressedTexSubImage1DARB');
|
|
|
+ if not Assigned(glCompressedTexSubImage1DARB) then Exit;
|
|
|
+ glGetCompressedTexImageARB := wglGetProcAddress('glGetCompressedTexImageARB');
|
|
|
+ if not Assigned(glGetCompressedTexImageARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_combine: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_env_combine', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_crossbar: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_env_crossbar', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_env_dot3: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_env_dot3', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_mirrored_repeat: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_mirrored_repeat', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_vertex_blend: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_vertex_blend', extstring) then
|
|
|
+ begin
|
|
|
+ glWeightbvARB := wglGetProcAddress('glWeightbvARB');
|
|
|
+ if not Assigned(glWeightbvARB) then Exit;
|
|
|
+ glWeightsvARB := wglGetProcAddress('glWeightsvARB');
|
|
|
+ if not Assigned(glWeightsvARB) then Exit;
|
|
|
+ glWeightivARB := wglGetProcAddress('glWeightivARB');
|
|
|
+ if not Assigned(glWeightivARB) then Exit;
|
|
|
+ glWeightfvARB := wglGetProcAddress('glWeightfvARB');
|
|
|
+ if not Assigned(glWeightfvARB) then Exit;
|
|
|
+ glWeightdvARB := wglGetProcAddress('glWeightdvARB');
|
|
|
+ if not Assigned(glWeightdvARB) then Exit;
|
|
|
+ glWeightvARB := wglGetProcAddress('glWeightvARB');
|
|
|
+ if not Assigned(glWeightvARB) then Exit;
|
|
|
+ glWeightubvARB := wglGetProcAddress('glWeightubvARB');
|
|
|
+ if not Assigned(glWeightubvARB) then Exit;
|
|
|
+ glWeightusvARB := wglGetProcAddress('glWeightusvARB');
|
|
|
+ if not Assigned(glWeightusvARB) then Exit;
|
|
|
+ glWeightuivARB := wglGetProcAddress('glWeightuivARB');
|
|
|
+ if not Assigned(glWeightuivARB) then Exit;
|
|
|
+ glWeightPointerARB := wglGetProcAddress('glWeightPointerARB');
|
|
|
+ if not Assigned(glWeightPointerARB) then Exit;
|
|
|
+ glVertexBlendARB := wglGetProcAddress('glVertexBlendARB');
|
|
|
+ if not Assigned(glVertexBlendARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_vertex_program: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_vertex_program', extstring) then
|
|
|
+ begin
|
|
|
+ glVertexAttrib1sARB := wglGetProcAddress('glVertexAttrib1sARB');
|
|
|
+ if not Assigned(glVertexAttrib1sARB) then Exit;
|
|
|
+ glVertexAttrib1fARB := wglGetProcAddress('glVertexAttrib1fARB');
|
|
|
+ if not Assigned(glVertexAttrib1fARB) then Exit;
|
|
|
+ glVertexAttrib1dARB := wglGetProcAddress('glVertexAttrib1dARB');
|
|
|
+ if not Assigned(glVertexAttrib1dARB) then Exit;
|
|
|
+ glVertexAttrib2sARB := wglGetProcAddress('glVertexAttrib2sARB');
|
|
|
+ if not Assigned(glVertexAttrib2sARB) then Exit;
|
|
|
+ glVertexAttrib2fARB := wglGetProcAddress('glVertexAttrib2fARB');
|
|
|
+ if not Assigned(glVertexAttrib2fARB) then Exit;
|
|
|
+ glVertexAttrib2dARB := wglGetProcAddress('glVertexAttrib2dARB');
|
|
|
+ if not Assigned(glVertexAttrib2dARB) then Exit;
|
|
|
+ glVertexAttrib3sARB := wglGetProcAddress('glVertexAttrib3sARB');
|
|
|
+ if not Assigned(glVertexAttrib3sARB) then Exit;
|
|
|
+ glVertexAttrib3fARB := wglGetProcAddress('glVertexAttrib3fARB');
|
|
|
+ if not Assigned(glVertexAttrib3fARB) then Exit;
|
|
|
+ glVertexAttrib3dARB := wglGetProcAddress('glVertexAttrib3dARB');
|
|
|
+ if not Assigned(glVertexAttrib3dARB) then Exit;
|
|
|
+ glVertexAttrib4sARB := wglGetProcAddress('glVertexAttrib4sARB');
|
|
|
+ if not Assigned(glVertexAttrib4sARB) then Exit;
|
|
|
+ glVertexAttrib4fARB := wglGetProcAddress('glVertexAttrib4fARB');
|
|
|
+ if not Assigned(glVertexAttrib4fARB) then Exit;
|
|
|
+ glVertexAttrib4dARB := wglGetProcAddress('glVertexAttrib4dARB');
|
|
|
+ if not Assigned(glVertexAttrib4dARB) then Exit;
|
|
|
+ glVertexAttrib4NubARB := wglGetProcAddress('glVertexAttrib4NubARB');
|
|
|
+ if not Assigned(glVertexAttrib4NubARB) then Exit;
|
|
|
+ glVertexAttrib1svARB := wglGetProcAddress('glVertexAttrib1svARB');
|
|
|
+ if not Assigned(glVertexAttrib1svARB) then Exit;
|
|
|
+ glVertexAttrib1fvARB := wglGetProcAddress('glVertexAttrib1fvARB');
|
|
|
+ if not Assigned(glVertexAttrib1fvARB) then Exit;
|
|
|
+ glVertexAttrib1dvARB := wglGetProcAddress('glVertexAttrib1dvARB');
|
|
|
+ if not Assigned(glVertexAttrib1dvARB) then Exit;
|
|
|
+ glVertexAttrib2svARB := wglGetProcAddress('glVertexAttrib2svARB');
|
|
|
+ if not Assigned(glVertexAttrib2svARB) then Exit;
|
|
|
+ glVertexAttrib2fvARB := wglGetProcAddress('glVertexAttrib2fvARB');
|
|
|
+ if not Assigned(glVertexAttrib2fvARB) then Exit;
|
|
|
+ glVertexAttrib2dvARB := wglGetProcAddress('glVertexAttrib2dvARB');
|
|
|
+ if not Assigned(glVertexAttrib2dvARB) then Exit;
|
|
|
+ glVertexAttrib3svARB := wglGetProcAddress('glVertexAttrib3svARB');
|
|
|
+ if not Assigned(glVertexAttrib3svARB) then Exit;
|
|
|
+ glVertexAttrib3fvARB := wglGetProcAddress('glVertexAttrib3fvARB');
|
|
|
+ if not Assigned(glVertexAttrib3fvARB) then Exit;
|
|
|
+ glVertexAttrib3dvARB := wglGetProcAddress('glVertexAttrib3dvARB');
|
|
|
+ if not Assigned(glVertexAttrib3dvARB) then Exit;
|
|
|
+ glVertexAttrib4bvARB := wglGetProcAddress('glVertexAttrib4bvARB');
|
|
|
+ if not Assigned(glVertexAttrib4bvARB) then Exit;
|
|
|
+ glVertexAttrib4svARB := wglGetProcAddress('glVertexAttrib4svARB');
|
|
|
+ if not Assigned(glVertexAttrib4svARB) then Exit;
|
|
|
+ glVertexAttrib4ivARB := wglGetProcAddress('glVertexAttrib4ivARB');
|
|
|
+ if not Assigned(glVertexAttrib4ivARB) then Exit;
|
|
|
+ glVertexAttrib4ubvARB := wglGetProcAddress('glVertexAttrib4ubvARB');
|
|
|
+ if not Assigned(glVertexAttrib4ubvARB) then Exit;
|
|
|
+ glVertexAttrib4usvARB := wglGetProcAddress('glVertexAttrib4usvARB');
|
|
|
+ if not Assigned(glVertexAttrib4usvARB) then Exit;
|
|
|
+ glVertexAttrib4uivARB := wglGetProcAddress('glVertexAttrib4uivARB');
|
|
|
+ if not Assigned(glVertexAttrib4uivARB) then Exit;
|
|
|
+ glVertexAttrib4fvARB := wglGetProcAddress('glVertexAttrib4fvARB');
|
|
|
+ if not Assigned(glVertexAttrib4fvARB) then Exit;
|
|
|
+ glVertexAttrib4dvARB := wglGetProcAddress('glVertexAttrib4dvARB');
|
|
|
+ if not Assigned(glVertexAttrib4dvARB) then Exit;
|
|
|
+ glVertexAttrib4NbvARB := wglGetProcAddress('glVertexAttrib4NbvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NbvARB) then Exit;
|
|
|
+ glVertexAttrib4NsvARB := wglGetProcAddress('glVertexAttrib4NsvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NsvARB) then Exit;
|
|
|
+ glVertexAttrib4NivARB := wglGetProcAddress('glVertexAttrib4NivARB');
|
|
|
+ if not Assigned(glVertexAttrib4NivARB) then Exit;
|
|
|
+ glVertexAttrib4NubvARB := wglGetProcAddress('glVertexAttrib4NubvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NubvARB) then Exit;
|
|
|
+ glVertexAttrib4NusvARB := wglGetProcAddress('glVertexAttrib4NusvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NusvARB) then Exit;
|
|
|
+ glVertexAttrib4NuivARB := wglGetProcAddress('glVertexAttrib4NuivARB');
|
|
|
+ if not Assigned(glVertexAttrib4NuivARB) then Exit;
|
|
|
+ glVertexAttribPointerARB := wglGetProcAddress('glVertexAttribPointerARB');
|
|
|
+ if not Assigned(glVertexAttribPointerARB) then Exit;
|
|
|
+ glEnableVertexAttribArrayARB := wglGetProcAddress('glEnableVertexAttribArrayARB');
|
|
|
+ if not Assigned(glEnableVertexAttribArrayARB) then Exit;
|
|
|
+ glDisableVertexAttribArrayARB := wglGetProcAddress('glDisableVertexAttribArrayARB');
|
|
|
+ if not Assigned(glDisableVertexAttribArrayARB) then Exit;
|
|
|
+ glProgramStringARB := wglGetProcAddress('glProgramStringARB');
|
|
|
+ if not Assigned(glProgramStringARB) then Exit;
|
|
|
+ glBindProgramARB := wglGetProcAddress('glBindProgramARB');
|
|
|
+ if not Assigned(glBindProgramARB) then Exit;
|
|
|
+ glDeleteProgramsARB := wglGetProcAddress('glDeleteProgramsARB');
|
|
|
+ if not Assigned(glDeleteProgramsARB) then Exit;
|
|
|
+ glGenProgramsARB := wglGetProcAddress('glGenProgramsARB');
|
|
|
+ if not Assigned(glGenProgramsARB) then Exit;
|
|
|
+ glProgramEnvParameter4dARB := wglGetProcAddress('glProgramEnvParameter4dARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4dARB) then Exit;
|
|
|
+ glProgramEnvParameter4dvARB := wglGetProcAddress('glProgramEnvParameter4dvARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4dvARB) then Exit;
|
|
|
+ glProgramEnvParameter4fARB := wglGetProcAddress('glProgramEnvParameter4fARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4fARB) then Exit;
|
|
|
+ glProgramEnvParameter4fvARB := wglGetProcAddress('glProgramEnvParameter4fvARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4fvARB) then Exit;
|
|
|
+ glProgramLocalParameter4dARB := wglGetProcAddress('glProgramLocalParameter4dARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4dARB) then Exit;
|
|
|
+ glProgramLocalParameter4dvARB := wglGetProcAddress('glProgramLocalParameter4dvARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4dvARB) then Exit;
|
|
|
+ glProgramLocalParameter4fARB := wglGetProcAddress('glProgramLocalParameter4fARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4fARB) then Exit;
|
|
|
+ glProgramLocalParameter4fvARB := wglGetProcAddress('glProgramLocalParameter4fvARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4fvARB) then Exit;
|
|
|
+ glGetProgramEnvParameterdvARB := wglGetProcAddress('glGetProgramEnvParameterdvARB');
|
|
|
+ if not Assigned(glGetProgramEnvParameterdvARB) then Exit;
|
|
|
+ glGetProgramEnvParameterfvARB := wglGetProcAddress('glGetProgramEnvParameterfvARB');
|
|
|
+ if not Assigned(glGetProgramEnvParameterfvARB) then Exit;
|
|
|
+ glGetProgramLocalParameterdvARB := wglGetProcAddress('glGetProgramLocalParameterdvARB');
|
|
|
+ if not Assigned(glGetProgramLocalParameterdvARB) then Exit;
|
|
|
+ glGetProgramLocalParameterfvARB := wglGetProcAddress('glGetProgramLocalParameterfvARB');
|
|
|
+ if not Assigned(glGetProgramLocalParameterfvARB) then Exit;
|
|
|
+ glGetProgramivARB := wglGetProcAddress('glGetProgramivARB');
|
|
|
+ if not Assigned(glGetProgramivARB) then Exit;
|
|
|
+ glGetProgramStringARB := wglGetProcAddress('glGetProgramStringARB');
|
|
|
+ if not Assigned(glGetProgramStringARB) then Exit;
|
|
|
+ glGetVertexAttribdvARB := wglGetProcAddress('glGetVertexAttribdvARB');
|
|
|
+ if not Assigned(glGetVertexAttribdvARB) then Exit;
|
|
|
+ glGetVertexAttribfvARB := wglGetProcAddress('glGetVertexAttribfvARB');
|
|
|
+ if not Assigned(glGetVertexAttribfvARB) then Exit;
|
|
|
+ glGetVertexAttribivARB := wglGetProcAddress('glGetVertexAttribivARB');
|
|
|
+ if not Assigned(glGetVertexAttribivARB) then Exit;
|
|
|
+ glGetVertexAttribPointervARB := wglGetProcAddress('glGetVertexAttribPointervARB');
|
|
|
+ if not Assigned(glGetVertexAttribPointervARB) then Exit;
|
|
|
+ glIsProgramARB := wglGetProcAddress('glIsProgramARB');
|
|
|
+ if not Assigned(glIsProgramARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_window_pos: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_window_pos', extstring) then
|
|
|
+ begin
|
|
|
+ glWindowPos2dARB := wglGetProcAddress('glWindowPos2dARB');
|
|
|
+ if not Assigned(glWindowPos2dARB) then Exit;
|
|
|
+ glWindowPos2fARB := wglGetProcAddress('glWindowPos2fARB');
|
|
|
+ if not Assigned(glWindowPos2fARB) then Exit;
|
|
|
+ glWindowPos2iARB := wglGetProcAddress('glWindowPos2iARB');
|
|
|
+ if not Assigned(glWindowPos2iARB) then Exit;
|
|
|
+ glWindowPos2sARB := wglGetProcAddress('glWindowPos2sARB');
|
|
|
+ if not Assigned(glWindowPos2sARB) then Exit;
|
|
|
+ glWindowPos2dvARB := wglGetProcAddress('glWindowPos2dvARB');
|
|
|
+ if not Assigned(glWindowPos2dvARB) then Exit;
|
|
|
+ glWindowPos2fvARB := wglGetProcAddress('glWindowPos2fvARB');
|
|
|
+ if not Assigned(glWindowPos2fvARB) then Exit;
|
|
|
+ glWindowPos2ivARB := wglGetProcAddress('glWindowPos2ivARB');
|
|
|
+ if not Assigned(glWindowPos2ivARB) then Exit;
|
|
|
+ glWindowPos2svARB := wglGetProcAddress('glWindowPos2svARB');
|
|
|
+ if not Assigned(glWindowPos2svARB) then Exit;
|
|
|
+ glWindowPos3dARB := wglGetProcAddress('glWindowPos3dARB');
|
|
|
+ if not Assigned(glWindowPos3dARB) then Exit;
|
|
|
+ glWindowPos3fARB := wglGetProcAddress('glWindowPos3fARB');
|
|
|
+ if not Assigned(glWindowPos3fARB) then Exit;
|
|
|
+ glWindowPos3iARB := wglGetProcAddress('glWindowPos3iARB');
|
|
|
+ if not Assigned(glWindowPos3iARB) then Exit;
|
|
|
+ glWindowPos3sARB := wglGetProcAddress('glWindowPos3sARB');
|
|
|
+ if not Assigned(glWindowPos3sARB) then Exit;
|
|
|
+ glWindowPos3dvARB := wglGetProcAddress('glWindowPos3dvARB');
|
|
|
+ if not Assigned(glWindowPos3dvARB) then Exit;
|
|
|
+ glWindowPos3fvARB := wglGetProcAddress('glWindowPos3fvARB');
|
|
|
+ if not Assigned(glWindowPos3fvARB) then Exit;
|
|
|
+ glWindowPos3ivARB := wglGetProcAddress('glWindowPos3ivARB');
|
|
|
+ if not Assigned(glWindowPos3ivARB) then Exit;
|
|
|
+ glWindowPos3svARB := wglGetProcAddress('glWindowPos3svARB');
|
|
|
+ if not Assigned(glWindowPos3svARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_422_pixels: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_422_pixels', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_abgr: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_abgr', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_bgra: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_bgra', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_color: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_blend_color', extstring) then
|
|
|
+ begin
|
|
|
+ glBlendColorEXT := wglGetProcAddress('glBlendColorEXT');
|
|
|
+ if not Assigned(glBlendColorEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_func_separate: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_blend_func_separate', extstring) then
|
|
|
+ begin
|
|
|
+ glBlendFuncSeparateEXT := wglGetProcAddress('glBlendFuncSeparateEXT');
|
|
|
+ if not Assigned(glBlendFuncSeparateEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_logic_op: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_blend_logic_op', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_minmax: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_blend_minmax', extstring) then
|
|
|
+ begin
|
|
|
+ glBlendEquationEXT := wglGetProcAddress('glBlendEquationEXT');
|
|
|
+ if not Assigned(glBlendEquationEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_subtract: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_blend_subtract', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_clip_volume_hint: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_clip_volume_hint', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_color_subtable: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_color_subtable', extstring) then
|
|
|
+ begin
|
|
|
+ glColorSubTableEXT := wglGetProcAddress('glColorSubTableEXT');
|
|
|
+ if not Assigned(glColorSubTableEXT) then Exit;
|
|
|
+ glCopyColorSubTableEXT := wglGetProcAddress('glCopyColorSubTableEXT');
|
|
|
+ if not Assigned(glCopyColorSubTableEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_compiled_vertex_array: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_compiled_vertex_array', extstring) then
|
|
|
+ begin
|
|
|
+ glLockArraysEXT := wglGetProcAddress('glLockArraysEXT');
|
|
|
+ if not Assigned(glLockArraysEXT) then Exit;
|
|
|
+ glUnlockArraysEXT := wglGetProcAddress('glUnlockArraysEXT');
|
|
|
+ if not Assigned(glUnlockArraysEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_convolution: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_convolution', extstring) then
|
|
|
+ begin
|
|
|
+ glConvolutionFilter1DEXT := wglGetProcAddress('glConvolutionFilter1DEXT');
|
|
|
+ if not Assigned(glConvolutionFilter1DEXT) then Exit;
|
|
|
+ glConvolutionFilter2DEXT := wglGetProcAddress('glConvolutionFilter2DEXT');
|
|
|
+ if not Assigned(glConvolutionFilter2DEXT) then Exit;
|
|
|
+ glCopyConvolutionFilter1DEXT := wglGetProcAddress('glCopyConvolutionFilter1DEXT');
|
|
|
+ if not Assigned(glCopyConvolutionFilter1DEXT) then Exit;
|
|
|
+ glCopyConvolutionFilter2DEXT := wglGetProcAddress('glCopyConvolutionFilter2DEXT');
|
|
|
+ if not Assigned(glCopyConvolutionFilter2DEXT) then Exit;
|
|
|
+ glGetConvolutionFilterEXT := wglGetProcAddress('glGetConvolutionFilterEXT');
|
|
|
+ if not Assigned(glGetConvolutionFilterEXT) then Exit;
|
|
|
+ glSeparableFilter2DEXT := wglGetProcAddress('glSeparableFilter2DEXT');
|
|
|
+ if not Assigned(glSeparableFilter2DEXT) then Exit;
|
|
|
+ glGetSeparableFilterEXT := wglGetProcAddress('glGetSeparableFilterEXT');
|
|
|
+ if not Assigned(glGetSeparableFilterEXT) then Exit;
|
|
|
+ glConvolutionParameteriEXT := wglGetProcAddress('glConvolutionParameteriEXT');
|
|
|
+ if not Assigned(glConvolutionParameteriEXT) then Exit;
|
|
|
+ glConvolutionParameterivEXT := wglGetProcAddress('glConvolutionParameterivEXT');
|
|
|
+ if not Assigned(glConvolutionParameterivEXT) then Exit;
|
|
|
+ glConvolutionParameterfEXT := wglGetProcAddress('glConvolutionParameterfEXT');
|
|
|
+ if not Assigned(glConvolutionParameterfEXT) then Exit;
|
|
|
+ glConvolutionParameterfvEXT := wglGetProcAddress('glConvolutionParameterfvEXT');
|
|
|
+ if not Assigned(glConvolutionParameterfvEXT) then Exit;
|
|
|
+ glGetConvolutionParameterivEXT := wglGetProcAddress('glGetConvolutionParameterivEXT');
|
|
|
+ if not Assigned(glGetConvolutionParameterivEXT) then Exit;
|
|
|
+ glGetConvolutionParameterfvEXT := wglGetProcAddress('glGetConvolutionParameterfvEXT');
|
|
|
+ if not Assigned(glGetConvolutionParameterfvEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_fog_coord: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_fog_coord', extstring) then
|
|
|
+ begin
|
|
|
+ glFogCoordfEXT := wglGetProcAddress('glFogCoordfEXT');
|
|
|
+ if not Assigned(glFogCoordfEXT) then Exit;
|
|
|
+ glFogCoorddEXT := wglGetProcAddress('glFogCoorddEXT');
|
|
|
+ if not Assigned(glFogCoorddEXT) then Exit;
|
|
|
+ glFogCoordfvEXT := wglGetProcAddress('glFogCoordfvEXT');
|
|
|
+ if not Assigned(glFogCoordfvEXT) then Exit;
|
|
|
+ glFogCoorddvEXT := wglGetProcAddress('glFogCoorddvEXT');
|
|
|
+ if not Assigned(glFogCoorddvEXT) then Exit;
|
|
|
+ glFogCoordPointerEXT := wglGetProcAddress('glFogCoordPointerEXT');
|
|
|
+ if not Assigned(glFogCoordPointerEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_histogram: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_histogram', extstring) then
|
|
|
+ begin
|
|
|
+ glHistogramEXT := wglGetProcAddress('glHistogramEXT');
|
|
|
+ if not Assigned(glHistogramEXT) then Exit;
|
|
|
+ glResetHistogramEXT := wglGetProcAddress('glResetHistogramEXT');
|
|
|
+ if not Assigned(glResetHistogramEXT) then Exit;
|
|
|
+ glGetHistogramEXT := wglGetProcAddress('glGetHistogramEXT');
|
|
|
+ if not Assigned(glGetHistogramEXT) then Exit;
|
|
|
+ glGetHistogramParameterivEXT := wglGetProcAddress('glGetHistogramParameterivEXT');
|
|
|
+ if not Assigned(glGetHistogramParameterivEXT) then Exit;
|
|
|
+ glGetHistogramParameterfvEXT := wglGetProcAddress('glGetHistogramParameterfvEXT');
|
|
|
+ if not Assigned(glGetHistogramParameterfvEXT) then Exit;
|
|
|
+ glMinmaxEXT := wglGetProcAddress('glMinmaxEXT');
|
|
|
+ if not Assigned(glMinmaxEXT) then Exit;
|
|
|
+ glResetMinmaxEXT := wglGetProcAddress('glResetMinmaxEXT');
|
|
|
+ if not Assigned(glResetMinmaxEXT) then Exit;
|
|
|
+ glGetMinmaxEXT := wglGetProcAddress('glGetMinmaxEXT');
|
|
|
+ if not Assigned(glGetMinmaxEXT) then Exit;
|
|
|
+ glGetMinmaxParameterivEXT := wglGetProcAddress('glGetMinmaxParameterivEXT');
|
|
|
+ if not Assigned(glGetMinmaxParameterivEXT) then Exit;
|
|
|
+ glGetMinmaxParameterfvEXT := wglGetProcAddress('glGetMinmaxParameterfvEXT');
|
|
|
+ if not Assigned(glGetMinmaxParameterfvEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_multi_draw_arrays: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_multi_draw_arrays', extstring) then
|
|
|
+ begin
|
|
|
+ glMultiDrawArraysEXT := wglGetProcAddress('glMultiDrawArraysEXT');
|
|
|
+ if not Assigned(glMultiDrawArraysEXT) then Exit;
|
|
|
+ glMultiDrawElementsEXT := wglGetProcAddress('glMultiDrawElementsEXT');
|
|
|
+ if not Assigned(glMultiDrawElementsEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_packed_pixels: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_packed_pixels', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_paletted_texture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_paletted_texture', extstring) then
|
|
|
+ begin
|
|
|
+ glColorTableEXT := wglGetProcAddress('glColorTableEXT');
|
|
|
+ if not Assigned(glColorTableEXT) then Exit;
|
|
|
+ glColorSubTableEXT := wglGetProcAddress('glColorSubTableEXT');
|
|
|
+ if not Assigned(glColorSubTableEXT) then Exit;
|
|
|
+ glGetColorTableEXT := wglGetProcAddress('glGetColorTableEXT');
|
|
|
+ if not Assigned(glGetColorTableEXT) then Exit;
|
|
|
+ glGetColorTableParameterivEXT := wglGetProcAddress('glGetColorTableParameterivEXT');
|
|
|
+ if not Assigned(glGetColorTableParameterivEXT) then Exit;
|
|
|
+ glGetColorTableParameterfvEXT := wglGetProcAddress('glGetColorTableParameterfvEXT');
|
|
|
+ if not Assigned(glGetColorTableParameterfvEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_point_parameters: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_point_parameters', extstring) then
|
|
|
+ begin
|
|
|
+ glPointParameterfEXT := wglGetProcAddress('glPointParameterfEXT');
|
|
|
+ if not Assigned(glPointParameterfEXT) then Exit;
|
|
|
+ glPointParameterfvEXT := wglGetProcAddress('glPointParameterfvEXT');
|
|
|
+ if not Assigned(glPointParameterfvEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_polygon_offset: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_polygon_offset', extstring) then
|
|
|
+ begin
|
|
|
+ glPolygonOffsetEXT := wglGetProcAddress('glPolygonOffsetEXT');
|
|
|
+ if not Assigned(glPolygonOffsetEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_secondary_color: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_secondary_color', extstring) then
|
|
|
+ begin
|
|
|
+ glSecondaryColor3bEXT := wglGetProcAddress('glSecondaryColor3bEXT');
|
|
|
+ if not Assigned(glSecondaryColor3bEXT) then Exit;
|
|
|
+ glSecondaryColor3sEXT := wglGetProcAddress('glSecondaryColor3sEXT');
|
|
|
+ if not Assigned(glSecondaryColor3sEXT) then Exit;
|
|
|
+ glSecondaryColor3iEXT := wglGetProcAddress('glSecondaryColor3iEXT');
|
|
|
+ if not Assigned(glSecondaryColor3iEXT) then Exit;
|
|
|
+ glSecondaryColor3fEXT := wglGetProcAddress('glSecondaryColor3fEXT');
|
|
|
+ if not Assigned(glSecondaryColor3fEXT) then Exit;
|
|
|
+ glSecondaryColor3dEXT := wglGetProcAddress('glSecondaryColor3dEXT');
|
|
|
+ if not Assigned(glSecondaryColor3dEXT) then Exit;
|
|
|
+ glSecondaryColor3ubEXT := wglGetProcAddress('glSecondaryColor3ubEXT');
|
|
|
+ if not Assigned(glSecondaryColor3ubEXT) then Exit;
|
|
|
+ glSecondaryColor3usEXT := wglGetProcAddress('glSecondaryColor3usEXT');
|
|
|
+ if not Assigned(glSecondaryColor3usEXT) then Exit;
|
|
|
+ glSecondaryColor3uiEXT := wglGetProcAddress('glSecondaryColor3uiEXT');
|
|
|
+ if not Assigned(glSecondaryColor3uiEXT) then Exit;
|
|
|
+ glSecondaryColor3bvEXT := wglGetProcAddress('glSecondaryColor3bvEXT');
|
|
|
+ if not Assigned(glSecondaryColor3bvEXT) then Exit;
|
|
|
+ glSecondaryColor3svEXT := wglGetProcAddress('glSecondaryColor3svEXT');
|
|
|
+ if not Assigned(glSecondaryColor3svEXT) then Exit;
|
|
|
+ glSecondaryColor3ivEXT := wglGetProcAddress('glSecondaryColor3ivEXT');
|
|
|
+ if not Assigned(glSecondaryColor3ivEXT) then Exit;
|
|
|
+ glSecondaryColor3fvEXT := wglGetProcAddress('glSecondaryColor3fvEXT');
|
|
|
+ if not Assigned(glSecondaryColor3fvEXT) then Exit;
|
|
|
+ glSecondaryColor3dvEXT := wglGetProcAddress('glSecondaryColor3dvEXT');
|
|
|
+ if not Assigned(glSecondaryColor3dvEXT) then Exit;
|
|
|
+ glSecondaryColor3ubvEXT := wglGetProcAddress('glSecondaryColor3ubvEXT');
|
|
|
+ if not Assigned(glSecondaryColor3ubvEXT) then Exit;
|
|
|
+ glSecondaryColor3usvEXT := wglGetProcAddress('glSecondaryColor3usvEXT');
|
|
|
+ if not Assigned(glSecondaryColor3usvEXT) then Exit;
|
|
|
+ glSecondaryColor3uivEXT := wglGetProcAddress('glSecondaryColor3uivEXT');
|
|
|
+ if not Assigned(glSecondaryColor3uivEXT) then Exit;
|
|
|
+ glSecondaryColorPointerEXT := wglGetProcAddress('glSecondaryColorPointerEXT');
|
|
|
+ if not Assigned(glSecondaryColorPointerEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_separate_specular_color: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_separate_specular_color', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_shadow_funcs: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_shadow_funcs', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_shared_texture_palette: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_shared_texture_palette', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_stencil_two_side: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_stencil_two_side', extstring) then
|
|
|
+ begin
|
|
|
+ glActiveStencilFaceEXT := wglGetProcAddress('glActiveStencilFaceEXT');
|
|
|
+ if not Assigned(glActiveStencilFaceEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_stencil_wrap: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_stencil_wrap', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_subtexture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_subtexture', extstring) then
|
|
|
+ begin
|
|
|
+ glTexSubImage1DEXT := wglGetProcAddress('glTexSubImage1DEXT');
|
|
|
+ if not Assigned(glTexSubImage1DEXT) then Exit;
|
|
|
+ glTexSubImage2DEXT := wglGetProcAddress('glTexSubImage2DEXT');
|
|
|
+ if not Assigned(glTexSubImage2DEXT) then Exit;
|
|
|
+ glTexSubImage3DEXT := wglGetProcAddress('glTexSubImage3DEXT');
|
|
|
+ if not Assigned(glTexSubImage3DEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture3D: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture3D', extstring) then
|
|
|
+ begin
|
|
|
+ glTexImage3DEXT := wglGetProcAddress('glTexImage3DEXT');
|
|
|
+ if not Assigned(glTexImage3DEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_compression_s3tc: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_compression_s3tc', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_env_add: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_env_add', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_env_combine: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_env_combine', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_env_dot3: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_env_dot3', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_filter_anisotropic: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_filter_anisotropic', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_lod_bias: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_lod_bias', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_object: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_object', extstring) then
|
|
|
+ begin
|
|
|
+ glGenTexturesEXT := wglGetProcAddress('glGenTexturesEXT');
|
|
|
+ if not Assigned(glGenTexturesEXT) then Exit;
|
|
|
+ glDeleteTexturesEXT := wglGetProcAddress('glDeleteTexturesEXT');
|
|
|
+ if not Assigned(glDeleteTexturesEXT) then Exit;
|
|
|
+ glBindTextureEXT := wglGetProcAddress('glBindTextureEXT');
|
|
|
+ if not Assigned(glBindTextureEXT) then Exit;
|
|
|
+ glPrioritizeTexturesEXT := wglGetProcAddress('glPrioritizeTexturesEXT');
|
|
|
+ if not Assigned(glPrioritizeTexturesEXT) then Exit;
|
|
|
+ glAreTexturesResidentEXT := wglGetProcAddress('glAreTexturesResidentEXT');
|
|
|
+ if not Assigned(glAreTexturesResidentEXT) then Exit;
|
|
|
+ glIsTextureEXT := wglGetProcAddress('glIsTextureEXT');
|
|
|
+ if not Assigned(glIsTextureEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_vertex_array: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_vertex_array', extstring) then
|
|
|
+ begin
|
|
|
+ glArrayElementEXT := wglGetProcAddress('glArrayElementEXT');
|
|
|
+ if not Assigned(glArrayElementEXT) then Exit;
|
|
|
+ glDrawArraysEXT := wglGetProcAddress('glDrawArraysEXT');
|
|
|
+ if not Assigned(glDrawArraysEXT) then Exit;
|
|
|
+ glVertexPointerEXT := wglGetProcAddress('glVertexPointerEXT');
|
|
|
+ if not Assigned(glVertexPointerEXT) then Exit;
|
|
|
+ glNormalPointerEXT := wglGetProcAddress('glNormalPointerEXT');
|
|
|
+ if not Assigned(glNormalPointerEXT) then Exit;
|
|
|
+ glColorPointerEXT := wglGetProcAddress('glColorPointerEXT');
|
|
|
+ if not Assigned(glColorPointerEXT) then Exit;
|
|
|
+ glIndexPointerEXT := wglGetProcAddress('glIndexPointerEXT');
|
|
|
+ if not Assigned(glIndexPointerEXT) then Exit;
|
|
|
+ glTexCoordPointerEXT := wglGetProcAddress('glTexCoordPointerEXT');
|
|
|
+ if not Assigned(glTexCoordPointerEXT) then Exit;
|
|
|
+ glEdgeFlagPointerEXT := wglGetProcAddress('glEdgeFlagPointerEXT');
|
|
|
+ if not Assigned(glEdgeFlagPointerEXT) then Exit;
|
|
|
+ glGetPointervEXT := wglGetProcAddress('glGetPointervEXT');
|
|
|
+ if not Assigned(glGetPointervEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_vertex_shader: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_vertex_shader', extstring) then
|
|
|
+ begin
|
|
|
+ glBeginVertexShaderEXT := wglGetProcAddress('glBeginVertexShaderEXT');
|
|
|
+ if not Assigned(glBeginVertexShaderEXT) then Exit;
|
|
|
+ glEndVertexShaderEXT := wglGetProcAddress('glEndVertexShaderEXT');
|
|
|
+ if not Assigned(glEndVertexShaderEXT) then Exit;
|
|
|
+ glBindVertexShaderEXT := wglGetProcAddress('glBindVertexShaderEXT');
|
|
|
+ if not Assigned(glBindVertexShaderEXT) then Exit;
|
|
|
+ glGenVertexShadersEXT := wglGetProcAddress('glGenVertexShadersEXT');
|
|
|
+ if not Assigned(glGenVertexShadersEXT) then Exit;
|
|
|
+ glDeleteVertexShaderEXT := wglGetProcAddress('glDeleteVertexShaderEXT');
|
|
|
+ if not Assigned(glDeleteVertexShaderEXT) then Exit;
|
|
|
+ glShaderOp1EXT := wglGetProcAddress('glShaderOp1EXT');
|
|
|
+ if not Assigned(glShaderOp1EXT) then Exit;
|
|
|
+ glShaderOp2EXT := wglGetProcAddress('glShaderOp2EXT');
|
|
|
+ if not Assigned(glShaderOp2EXT) then Exit;
|
|
|
+ glShaderOp3EXT := wglGetProcAddress('glShaderOp3EXT');
|
|
|
+ if not Assigned(glShaderOp3EXT) then Exit;
|
|
|
+ glSwizzleEXT := wglGetProcAddress('glSwizzleEXT');
|
|
|
+ if not Assigned(glSwizzleEXT) then Exit;
|
|
|
+ glWriteMaskEXT := wglGetProcAddress('glWriteMaskEXT');
|
|
|
+ if not Assigned(glWriteMaskEXT) then Exit;
|
|
|
+ glInsertComponentEXT := wglGetProcAddress('glInsertComponentEXT');
|
|
|
+ if not Assigned(glInsertComponentEXT) then Exit;
|
|
|
+ glExtractComponentEXT := wglGetProcAddress('glExtractComponentEXT');
|
|
|
+ if not Assigned(glExtractComponentEXT) then Exit;
|
|
|
+ glGenSymbolsEXT := wglGetProcAddress('glGenSymbolsEXT');
|
|
|
+ if not Assigned(glGenSymbolsEXT) then Exit;
|
|
|
+ glSetInvariantEXT := wglGetProcAddress('glSetInvariantEXT');
|
|
|
+ if not Assigned(glSetInvariantEXT) then Exit;
|
|
|
+ glSetLocalConstantEXT := wglGetProcAddress('glSetLocalConstantEXT');
|
|
|
+ if not Assigned(glSetLocalConstantEXT) then Exit;
|
|
|
+ glVariantbvEXT := wglGetProcAddress('glVariantbvEXT');
|
|
|
+ if not Assigned(glVariantbvEXT) then Exit;
|
|
|
+ glVariantsvEXT := wglGetProcAddress('glVariantsvEXT');
|
|
|
+ if not Assigned(glVariantsvEXT) then Exit;
|
|
|
+ glVariantivEXT := wglGetProcAddress('glVariantivEXT');
|
|
|
+ if not Assigned(glVariantivEXT) then Exit;
|
|
|
+ glVariantfvEXT := wglGetProcAddress('glVariantfvEXT');
|
|
|
+ if not Assigned(glVariantfvEXT) then Exit;
|
|
|
+ glVariantdvEXT := wglGetProcAddress('glVariantdvEXT');
|
|
|
+ if not Assigned(glVariantdvEXT) then Exit;
|
|
|
+ glVariantubvEXT := wglGetProcAddress('glVariantubvEXT');
|
|
|
+ if not Assigned(glVariantubvEXT) then Exit;
|
|
|
+ glVariantusvEXT := wglGetProcAddress('glVariantusvEXT');
|
|
|
+ if not Assigned(glVariantusvEXT) then Exit;
|
|
|
+ glVariantuivEXT := wglGetProcAddress('glVariantuivEXT');
|
|
|
+ if not Assigned(glVariantuivEXT) then Exit;
|
|
|
+ glVariantPointerEXT := wglGetProcAddress('glVariantPointerEXT');
|
|
|
+ if not Assigned(glVariantPointerEXT) then Exit;
|
|
|
+ glEnableVariantClientStateEXT := wglGetProcAddress('glEnableVariantClientStateEXT');
|
|
|
+ if not Assigned(glEnableVariantClientStateEXT) then Exit;
|
|
|
+ glDisableVariantClientStateEXT := wglGetProcAddress('glDisableVariantClientStateEXT');
|
|
|
+ if not Assigned(glDisableVariantClientStateEXT) then Exit;
|
|
|
+ glBindLightParameterEXT := wglGetProcAddress('glBindLightParameterEXT');
|
|
|
+ if not Assigned(glBindLightParameterEXT) then Exit;
|
|
|
+ glBindMaterialParameterEXT := wglGetProcAddress('glBindMaterialParameterEXT');
|
|
|
+ if not Assigned(glBindMaterialParameterEXT) then Exit;
|
|
|
+ glBindTexGenParameterEXT := wglGetProcAddress('glBindTexGenParameterEXT');
|
|
|
+ if not Assigned(glBindTexGenParameterEXT) then Exit;
|
|
|
+ glBindTextureUnitParameterEXT := wglGetProcAddress('glBindTextureUnitParameterEXT');
|
|
|
+ if not Assigned(glBindTextureUnitParameterEXT) then Exit;
|
|
|
+ glBindParameterEXT := wglGetProcAddress('glBindParameterEXT');
|
|
|
+ if not Assigned(glBindParameterEXT) then Exit;
|
|
|
+ glIsVariantEnabledEXT := wglGetProcAddress('glIsVariantEnabledEXT');
|
|
|
+ if not Assigned(glIsVariantEnabledEXT) then Exit;
|
|
|
+ glGetVariantBooleanvEXT := wglGetProcAddress('glGetVariantBooleanvEXT');
|
|
|
+ if not Assigned(glGetVariantBooleanvEXT) then Exit;
|
|
|
+ glGetVariantIntegervEXT := wglGetProcAddress('glGetVariantIntegervEXT');
|
|
|
+ if not Assigned(glGetVariantIntegervEXT) then Exit;
|
|
|
+ glGetVariantFloatvEXT := wglGetProcAddress('glGetVariantFloatvEXT');
|
|
|
+ if not Assigned(glGetVariantFloatvEXT) then Exit;
|
|
|
+ glGetVariantPointervEXT := wglGetProcAddress('glGetVariantPointervEXT');
|
|
|
+ if not Assigned(glGetVariantPointervEXT) then Exit;
|
|
|
+ glGetInvariantBooleanvEXT := wglGetProcAddress('glGetInvariantBooleanvEXT');
|
|
|
+ if not Assigned(glGetInvariantBooleanvEXT) then Exit;
|
|
|
+ glGetInvariantIntegervEXT := wglGetProcAddress('glGetInvariantIntegervEXT');
|
|
|
+ if not Assigned(glGetInvariantIntegervEXT) then Exit;
|
|
|
+ glGetInvariantFloatvEXT := wglGetProcAddress('glGetInvariantFloatvEXT');
|
|
|
+ if not Assigned(glGetInvariantFloatvEXT) then Exit;
|
|
|
+ glGetLocalConstantBooleanvEXT := wglGetProcAddress('glGetLocalConstantBooleanvEXT');
|
|
|
+ if not Assigned(glGetLocalConstantBooleanvEXT) then Exit;
|
|
|
+ glGetLocalConstantIntegervEXT := wglGetProcAddress('glGetLocalConstantIntegervEXT');
|
|
|
+ if not Assigned(glGetLocalConstantIntegervEXT) then Exit;
|
|
|
+ glGetLocalConstantFloatvEXT := wglGetProcAddress('glGetLocalConstantFloatvEXT');
|
|
|
+ if not Assigned(glGetLocalConstantFloatvEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_vertex_weighting: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_vertex_weighting', extstring) then
|
|
|
+ begin
|
|
|
+ glVertexWeightfEXT := wglGetProcAddress('glVertexWeightfEXT');
|
|
|
+ if not Assigned(glVertexWeightfEXT) then Exit;
|
|
|
+ glVertexWeightfvEXT := wglGetProcAddress('glVertexWeightfvEXT');
|
|
|
+ if not Assigned(glVertexWeightfvEXT) then Exit;
|
|
|
+ glVertexWeightPointerEXT := wglGetProcAddress('glVertexWeightPointerEXT');
|
|
|
+ if not Assigned(glVertexWeightPointerEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_HP_occlusion_test: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_HP_occlusion_test', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_blend_square: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_blend_square', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_copy_depth_to_color: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_copy_depth_to_color', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_depth_clamp: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_depth_clamp', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_evaluators: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_evaluators', extstring) then
|
|
|
+ begin
|
|
|
+ glMapControlPointsNV := wglGetProcAddress('glMapControlPointsNV');
|
|
|
+ if not Assigned(glMapControlPointsNV) then Exit;
|
|
|
+ glMapParameterivNV := wglGetProcAddress('glMapParameterivNV');
|
|
|
+ if not Assigned(glMapParameterivNV) then Exit;
|
|
|
+ glMapParameterfvNV := wglGetProcAddress('glMapParameterfvNV');
|
|
|
+ if not Assigned(glMapParameterfvNV) then Exit;
|
|
|
+ glGetMapControlPointsNV := wglGetProcAddress('glGetMapControlPointsNV');
|
|
|
+ if not Assigned(glGetMapControlPointsNV) then Exit;
|
|
|
+ glGetMapParameterivNV := wglGetProcAddress('glGetMapParameterivNV');
|
|
|
+ if not Assigned(glGetMapParameterivNV) then Exit;
|
|
|
+ glGetMapParameterfvNV := wglGetProcAddress('glGetMapParameterfvNV');
|
|
|
+ if not Assigned(glGetMapParameterfvNV) then Exit;
|
|
|
+ glGetMapAttribParameterivNV := wglGetProcAddress('glGetMapAttribParameterivNV');
|
|
|
+ if not Assigned(glGetMapAttribParameterivNV) then Exit;
|
|
|
+ glGetMapAttribParameterfvNV := wglGetProcAddress('glGetMapAttribParameterfvNV');
|
|
|
+ if not Assigned(glGetMapAttribParameterfvNV) then Exit;
|
|
|
+ glEvalMapsNV := wglGetProcAddress('glEvalMapsNV');
|
|
|
+ if not Assigned(glEvalMapsNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_fence: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_fence', extstring) then
|
|
|
+ begin
|
|
|
+ glGenFencesNV := wglGetProcAddress('glGenFencesNV');
|
|
|
+ if not Assigned(glGenFencesNV) then Exit;
|
|
|
+ glDeleteFencesNV := wglGetProcAddress('glDeleteFencesNV');
|
|
|
+ if not Assigned(glDeleteFencesNV) then Exit;
|
|
|
+ glSetFenceNV := wglGetProcAddress('glSetFenceNV');
|
|
|
+ if not Assigned(glSetFenceNV) then Exit;
|
|
|
+ glTestFenceNV := wglGetProcAddress('glTestFenceNV');
|
|
|
+ if not Assigned(glTestFenceNV) then Exit;
|
|
|
+ glFinishFenceNV := wglGetProcAddress('glFinishFenceNV');
|
|
|
+ if not Assigned(glFinishFenceNV) then Exit;
|
|
|
+ glIsFenceNV := wglGetProcAddress('glIsFenceNV');
|
|
|
+ if not Assigned(glIsFenceNV) then Exit;
|
|
|
+ glGetFenceivNV := wglGetProcAddress('glGetFenceivNV');
|
|
|
+ if not Assigned(glGetFenceivNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_fog_distance: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_fog_distance', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_light_max_exponent: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_light_max_exponent', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_multisample_filter_hint: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_multisample_filter_hint', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_occlusion_query: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_occlusion_query', extstring) then
|
|
|
+ begin
|
|
|
+ glGenOcclusionQueriesNV := wglGetProcAddress('glGenOcclusionQueriesNV');
|
|
|
+ if not Assigned(glGenOcclusionQueriesNV) then Exit;
|
|
|
+ glDeleteOcclusionQueriesNV := wglGetProcAddress('glDeleteOcclusionQueriesNV');
|
|
|
+ if not Assigned(glDeleteOcclusionQueriesNV) then Exit;
|
|
|
+ glIsOcclusionQueryNV := wglGetProcAddress('glIsOcclusionQueryNV');
|
|
|
+ if not Assigned(glIsOcclusionQueryNV) then Exit;
|
|
|
+ glBeginOcclusionQueryNV := wglGetProcAddress('glBeginOcclusionQueryNV');
|
|
|
+ if not Assigned(glBeginOcclusionQueryNV) then Exit;
|
|
|
+ glEndOcclusionQueryNV := wglGetProcAddress('glEndOcclusionQueryNV');
|
|
|
+ if not Assigned(glEndOcclusionQueryNV) then Exit;
|
|
|
+ glGetOcclusionQueryivNV := wglGetProcAddress('glGetOcclusionQueryivNV');
|
|
|
+ if not Assigned(glGetOcclusionQueryivNV) then Exit;
|
|
|
+ glGetOcclusionQueryuivNV := wglGetProcAddress('glGetOcclusionQueryuivNV');
|
|
|
+ if not Assigned(glGetOcclusionQueryuivNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_packed_depth_stencil: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_packed_depth_stencil', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_point_sprite: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_point_sprite', extstring) then
|
|
|
+ begin
|
|
|
+ glPointParameteriNV := wglGetProcAddress('glPointParameteriNV');
|
|
|
+ if not Assigned(glPointParameteriNV) then Exit;
|
|
|
+ glPointParameterivNV := wglGetProcAddress('glPointParameterivNV');
|
|
|
+ if not Assigned(glPointParameterivNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_register_combiners: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_register_combiners', extstring) then
|
|
|
+ begin
|
|
|
+ glCombinerParameterfvNV := wglGetProcAddress('glCombinerParameterfvNV');
|
|
|
+ if not Assigned(glCombinerParameterfvNV) then Exit;
|
|
|
+ glCombinerParameterivNV := wglGetProcAddress('glCombinerParameterivNV');
|
|
|
+ if not Assigned(glCombinerParameterivNV) then Exit;
|
|
|
+ glCombinerParameterfNV := wglGetProcAddress('glCombinerParameterfNV');
|
|
|
+ if not Assigned(glCombinerParameterfNV) then Exit;
|
|
|
+ glCombinerParameteriNV := wglGetProcAddress('glCombinerParameteriNV');
|
|
|
+ if not Assigned(glCombinerParameteriNV) then Exit;
|
|
|
+ glCombinerInputNV := wglGetProcAddress('glCombinerInputNV');
|
|
|
+ if not Assigned(glCombinerInputNV) then Exit;
|
|
|
+ glCombinerOutputNV := wglGetProcAddress('glCombinerOutputNV');
|
|
|
+ if not Assigned(glCombinerOutputNV) then Exit;
|
|
|
+ glFinalCombinerInputNV := wglGetProcAddress('glFinalCombinerInputNV');
|
|
|
+ if not Assigned(glFinalCombinerInputNV) then Exit;
|
|
|
+ glGetCombinerInputParameterfvNV := wglGetProcAddress('glGetCombinerInputParameterfvNV');
|
|
|
+ if not Assigned(glGetCombinerInputParameterfvNV) then Exit;
|
|
|
+ glGetCombinerInputParameterivNV := wglGetProcAddress('glGetCombinerInputParameterivNV');
|
|
|
+ if not Assigned(glGetCombinerInputParameterivNV) then Exit;
|
|
|
+ glGetCombinerOutputParameterfvNV := wglGetProcAddress('glGetCombinerOutputParameterfvNV');
|
|
|
+ if not Assigned(glGetCombinerOutputParameterfvNV) then Exit;
|
|
|
+ glGetCombinerOutputParameterivNV := wglGetProcAddress('glGetCombinerOutputParameterivNV');
|
|
|
+ if not Assigned(glGetCombinerOutputParameterivNV) then Exit;
|
|
|
+ glGetFinalCombinerInputParameterfvNV := wglGetProcAddress('glGetFinalCombinerInputParameterfvNV');
|
|
|
+ if not Assigned(glGetFinalCombinerInputParameterfvNV) then Exit;
|
|
|
+ glGetFinalCombinerInputParameterivNV := wglGetProcAddress('glGetFinalCombinerInputParameterivNV');
|
|
|
+ if not Assigned(glGetFinalCombinerInputParameterivNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_register_combiners2: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_register_combiners2', extstring) then
|
|
|
+ begin
|
|
|
+ glCombinerStageParameterfvNV := wglGetProcAddress('glCombinerStageParameterfvNV');
|
|
|
+ if not Assigned(glCombinerStageParameterfvNV) then Exit;
|
|
|
+ glGetCombinerStageParameterfvNV := wglGetProcAddress('glGetCombinerStageParameterfvNV');
|
|
|
+ if not Assigned(glGetCombinerStageParameterfvNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texgen_emboss: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texgen_emboss', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texgen_reflection: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texgen_reflection', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_compression_vtc: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texture_compression_vtc', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_env_combine4: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texture_env_combine4', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_rectangle: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texture_rectangle', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_shader: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texture_shader', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_shader2: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texture_shader2', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_shader3: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texture_shader3', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_array_range: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_vertex_array_range', extstring) then
|
|
|
+ begin
|
|
|
+ glVertexArrayRangeNV := wglGetProcAddress('glVertexArrayRangeNV');
|
|
|
+ if not Assigned(glVertexArrayRangeNV) then Exit;
|
|
|
+ glFlushVertexArrayRangeNV := wglGetProcAddress('glFlushVertexArrayRangeNV');
|
|
|
+ if not Assigned(glFlushVertexArrayRangeNV) then Exit;
|
|
|
+{$IFDEF Windows}
|
|
|
+ wglAllocateMemoryNV := wglGetProcAddress('wglAllocateMemoryNV');
|
|
|
+ if not Assigned(wglAllocateMemoryNV) then Exit;
|
|
|
+ wglFreeMemoryNV := wglGetProcAddress('wglFreeMemoryNV');
|
|
|
+ if not Assigned(wglFreeMemoryNV) then Exit;
|
|
|
+{$ENDIF}
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_array_range2: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_vertex_array_range2', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_vertex_program', extstring) then
|
|
|
+ begin
|
|
|
+ glBindProgramNV := wglGetProcAddress('glBindProgramNV');
|
|
|
+ if not Assigned(glBindProgramNV) then Exit;
|
|
|
+ glDeleteProgramsNV := wglGetProcAddress('glDeleteProgramsNV');
|
|
|
+ if not Assigned(glDeleteProgramsNV) then Exit;
|
|
|
+ glExecuteProgramNV := wglGetProcAddress('glExecuteProgramNV');
|
|
|
+ if not Assigned(glExecuteProgramNV) then Exit;
|
|
|
+ glGenProgramsNV := wglGetProcAddress('glGenProgramsNV');
|
|
|
+ if not Assigned(glGenProgramsNV) then Exit;
|
|
|
+ glAreProgramsResidentNV := wglGetProcAddress('glAreProgramsResidentNV');
|
|
|
+ if not Assigned(glAreProgramsResidentNV) then Exit;
|
|
|
+ glRequestResidentProgramsNV := wglGetProcAddress('glRequestResidentProgramsNV');
|
|
|
+ if not Assigned(glRequestResidentProgramsNV) then Exit;
|
|
|
+ glGetProgramParameterfvNV := wglGetProcAddress('glGetProgramParameterfvNV');
|
|
|
+ if not Assigned(glGetProgramParameterfvNV) then Exit;
|
|
|
+ glGetProgramParameterdvNV := wglGetProcAddress('glGetProgramParameterdvNV');
|
|
|
+ if not Assigned(glGetProgramParameterdvNV) then Exit;
|
|
|
+ glGetProgramivNV := wglGetProcAddress('glGetProgramivNV');
|
|
|
+ if not Assigned(glGetProgramivNV) then Exit;
|
|
|
+ glGetProgramStringNV := wglGetProcAddress('glGetProgramStringNV');
|
|
|
+ if not Assigned(glGetProgramStringNV) then Exit;
|
|
|
+ glGetTrackMatrixivNV := wglGetProcAddress('glGetTrackMatrixivNV');
|
|
|
+ if not Assigned(glGetTrackMatrixivNV) then Exit;
|
|
|
+ glGetVertexAttribdvNV := wglGetProcAddress('glGetVertexAttribdvNV');
|
|
|
+ if not Assigned(glGetVertexAttribdvNV) then Exit;
|
|
|
+ glGetVertexAttribfvNV := wglGetProcAddress('glGetVertexAttribfvNV');
|
|
|
+ if not Assigned(glGetVertexAttribfvNV) then Exit;
|
|
|
+ glGetVertexAttribivNV := wglGetProcAddress('glGetVertexAttribivNV');
|
|
|
+ if not Assigned(glGetVertexAttribivNV) then Exit;
|
|
|
+ glGetVertexAttribPointervNV := wglGetProcAddress('glGetVertexAttribPointervNV');
|
|
|
+ if not Assigned(glGetVertexAttribPointervNV) then Exit;
|
|
|
+ glIsProgramNV := wglGetProcAddress('glIsProgramNV');
|
|
|
+ if not Assigned(glIsProgramNV) then Exit;
|
|
|
+ glLoadProgramNV := wglGetProcAddress('glLoadProgramNV');
|
|
|
+ if not Assigned(glLoadProgramNV) then Exit;
|
|
|
+ glProgramParameter4fNV := wglGetProcAddress('glProgramParameter4fNV');
|
|
|
+ if not Assigned(glProgramParameter4fNV) then Exit;
|
|
|
+ glProgramParameter4fvNV := wglGetProcAddress('glProgramParameter4fvNV');
|
|
|
+ if not Assigned(glProgramParameter4fvNV) then Exit;
|
|
|
+ glProgramParameters4dvNV := wglGetProcAddress('glProgramParameters4dvNV');
|
|
|
+ if not Assigned(glProgramParameters4dvNV) then Exit;
|
|
|
+ glProgramParameters4fvNV := wglGetProcAddress('glProgramParameters4fvNV');
|
|
|
+ if not Assigned(glProgramParameters4fvNV) then Exit;
|
|
|
+ glTrackMatrixNV := wglGetProcAddress('glTrackMatrixNV');
|
|
|
+ if not Assigned(glTrackMatrixNV) then Exit;
|
|
|
+ glVertexAttribPointerNV := wglGetProcAddress('glVertexAttribPointerNV');
|
|
|
+ if not Assigned(glVertexAttribPointerNV) then Exit;
|
|
|
+ glVertexAttrib1sNV := wglGetProcAddress('glVertexAttrib1sNV');
|
|
|
+ if not Assigned(glVertexAttrib1sNV) then Exit;
|
|
|
+ glVertexAttrib1fNV := wglGetProcAddress('glVertexAttrib1fNV');
|
|
|
+ if not Assigned(glVertexAttrib1fNV) then Exit;
|
|
|
+ glVertexAttrib1dNV := wglGetProcAddress('glVertexAttrib1dNV');
|
|
|
+ if not Assigned(glVertexAttrib1dNV) then Exit;
|
|
|
+ glVertexAttrib2sNV := wglGetProcAddress('glVertexAttrib2sNV');
|
|
|
+ if not Assigned(glVertexAttrib2sNV) then Exit;
|
|
|
+ glVertexAttrib2fNV := wglGetProcAddress('glVertexAttrib2fNV');
|
|
|
+ if not Assigned(glVertexAttrib2fNV) then Exit;
|
|
|
+ glVertexAttrib2dNV := wglGetProcAddress('glVertexAttrib2dNV');
|
|
|
+ if not Assigned(glVertexAttrib2dNV) then Exit;
|
|
|
+ glVertexAttrib3sNV := wglGetProcAddress('glVertexAttrib3sNV');
|
|
|
+ if not Assigned(glVertexAttrib3sNV) then Exit;
|
|
|
+ glVertexAttrib3fNV := wglGetProcAddress('glVertexAttrib3fNV');
|
|
|
+ if not Assigned(glVertexAttrib3fNV) then Exit;
|
|
|
+ glVertexAttrib3dNV := wglGetProcAddress('glVertexAttrib3dNV');
|
|
|
+ if not Assigned(glVertexAttrib3dNV) then Exit;
|
|
|
+ glVertexAttrib4sNV := wglGetProcAddress('glVertexAttrib4sNV');
|
|
|
+ if not Assigned(glVertexAttrib4sNV) then Exit;
|
|
|
+ glVertexAttrib4fNV := wglGetProcAddress('glVertexAttrib4fNV');
|
|
|
+ if not Assigned(glVertexAttrib4fNV) then Exit;
|
|
|
+ glVertexAttrib4dNV := wglGetProcAddress('glVertexAttrib4dNV');
|
|
|
+ if not Assigned(glVertexAttrib4dNV) then Exit;
|
|
|
+ glVertexAttrib4ubNV := wglGetProcAddress('glVertexAttrib4ubNV');
|
|
|
+ if not Assigned(glVertexAttrib4ubNV) then Exit;
|
|
|
+ glVertexAttrib1svNV := wglGetProcAddress('glVertexAttrib1svNV');
|
|
|
+ if not Assigned(glVertexAttrib1svNV) then Exit;
|
|
|
+ glVertexAttrib1fvNV := wglGetProcAddress('glVertexAttrib1fvNV');
|
|
|
+ if not Assigned(glVertexAttrib1fvNV) then Exit;
|
|
|
+ glVertexAttrib1dvNV := wglGetProcAddress('glVertexAttrib1dvNV');
|
|
|
+ if not Assigned(glVertexAttrib1dvNV) then Exit;
|
|
|
+ glVertexAttrib2svNV := wglGetProcAddress('glVertexAttrib2svNV');
|
|
|
+ if not Assigned(glVertexAttrib2svNV) then Exit;
|
|
|
+ glVertexAttrib2fvNV := wglGetProcAddress('glVertexAttrib2fvNV');
|
|
|
+ if not Assigned(glVertexAttrib2fvNV) then Exit;
|
|
|
+ glVertexAttrib2dvNV := wglGetProcAddress('glVertexAttrib2dvNV');
|
|
|
+ if not Assigned(glVertexAttrib2dvNV) then Exit;
|
|
|
+ glVertexAttrib3svNV := wglGetProcAddress('glVertexAttrib3svNV');
|
|
|
+ if not Assigned(glVertexAttrib3svNV) then Exit;
|
|
|
+ glVertexAttrib3fvNV := wglGetProcAddress('glVertexAttrib3fvNV');
|
|
|
+ if not Assigned(glVertexAttrib3fvNV) then Exit;
|
|
|
+ glVertexAttrib3dvNV := wglGetProcAddress('glVertexAttrib3dvNV');
|
|
|
+ if not Assigned(glVertexAttrib3dvNV) then Exit;
|
|
|
+ glVertexAttrib4svNV := wglGetProcAddress('glVertexAttrib4svNV');
|
|
|
+ if not Assigned(glVertexAttrib4svNV) then Exit;
|
|
|
+ glVertexAttrib4fvNV := wglGetProcAddress('glVertexAttrib4fvNV');
|
|
|
+ if not Assigned(glVertexAttrib4fvNV) then Exit;
|
|
|
+ glVertexAttrib4dvNV := wglGetProcAddress('glVertexAttrib4dvNV');
|
|
|
+ if not Assigned(glVertexAttrib4dvNV) then Exit;
|
|
|
+ glVertexAttrib4ubvNV := wglGetProcAddress('glVertexAttrib4ubvNV');
|
|
|
+ if not Assigned(glVertexAttrib4ubvNV) then Exit;
|
|
|
+ glVertexAttribs1svNV := wglGetProcAddress('glVertexAttribs1svNV');
|
|
|
+ if not Assigned(glVertexAttribs1svNV) then Exit;
|
|
|
+ glVertexAttribs1fvNV := wglGetProcAddress('glVertexAttribs1fvNV');
|
|
|
+ if not Assigned(glVertexAttribs1fvNV) then Exit;
|
|
|
+ glVertexAttribs1dvNV := wglGetProcAddress('glVertexAttribs1dvNV');
|
|
|
+ if not Assigned(glVertexAttribs1dvNV) then Exit;
|
|
|
+ glVertexAttribs2svNV := wglGetProcAddress('glVertexAttribs2svNV');
|
|
|
+ if not Assigned(glVertexAttribs2svNV) then Exit;
|
|
|
+ glVertexAttribs2fvNV := wglGetProcAddress('glVertexAttribs2fvNV');
|
|
|
+ if not Assigned(glVertexAttribs2fvNV) then Exit;
|
|
|
+ glVertexAttribs2dvNV := wglGetProcAddress('glVertexAttribs2dvNV');
|
|
|
+ if not Assigned(glVertexAttribs2dvNV) then Exit;
|
|
|
+ glVertexAttribs3svNV := wglGetProcAddress('glVertexAttribs3svNV');
|
|
|
+ if not Assigned(glVertexAttribs3svNV) then Exit;
|
|
|
+ glVertexAttribs3fvNV := wglGetProcAddress('glVertexAttribs3fvNV');
|
|
|
+ if not Assigned(glVertexAttribs3fvNV) then Exit;
|
|
|
+ glVertexAttribs3dvNV := wglGetProcAddress('glVertexAttribs3dvNV');
|
|
|
+ if not Assigned(glVertexAttribs3dvNV) then Exit;
|
|
|
+ glVertexAttribs4svNV := wglGetProcAddress('glVertexAttribs4svNV');
|
|
|
+ if not Assigned(glVertexAttribs4svNV) then Exit;
|
|
|
+ glVertexAttribs4fvNV := wglGetProcAddress('glVertexAttribs4fvNV');
|
|
|
+ if not Assigned(glVertexAttribs4fvNV) then Exit;
|
|
|
+ glVertexAttribs4dvNV := wglGetProcAddress('glVertexAttribs4dvNV');
|
|
|
+ if not Assigned(glVertexAttribs4dvNV) then Exit;
|
|
|
+ glVertexAttribs4ubvNV := wglGetProcAddress('glVertexAttribs4ubvNV');
|
|
|
+ if not Assigned(glVertexAttribs4ubvNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program1_1: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_vertex_program1_1', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_element_array: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_element_array', extstring) then
|
|
|
+ begin
|
|
|
+ glElementPointerATI := wglGetProcAddress('glElementPointerATI');
|
|
|
+ if not Assigned(glElementPointerATI) then Exit;
|
|
|
+ glDrawElementArrayATI := wglGetProcAddress('glDrawElementArrayATI');
|
|
|
+ if not Assigned(glDrawElementArrayATI) then Exit;
|
|
|
+ glDrawRangeElementArrayATI := wglGetProcAddress('glDrawRangeElementArrayATI');
|
|
|
+ if not Assigned(glDrawRangeElementArrayATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_envmap_bumpmap: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_envmap_bumpmap', extstring) then
|
|
|
+ begin
|
|
|
+ glTexBumpParameterivATI := wglGetProcAddress('glTexBumpParameterivATI');
|
|
|
+ if not Assigned(glTexBumpParameterivATI) then Exit;
|
|
|
+ glTexBumpParameterfvATI := wglGetProcAddress('glTexBumpParameterfvATI');
|
|
|
+ if not Assigned(glTexBumpParameterfvATI) then Exit;
|
|
|
+ glGetTexBumpParameterivATI := wglGetProcAddress('glGetTexBumpParameterivATI');
|
|
|
+ if not Assigned(glGetTexBumpParameterivATI) then Exit;
|
|
|
+ glGetTexBumpParameterfvATI := wglGetProcAddress('glGetTexBumpParameterfvATI');
|
|
|
+ if not Assigned(glGetTexBumpParameterfvATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_fragment_shader: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_fragment_shader', extstring) then
|
|
|
+ begin
|
|
|
+ glGenFragmentShadersATI := wglGetProcAddress('glGenFragmentShadersATI');
|
|
|
+ if not Assigned(glGenFragmentShadersATI) then Exit;
|
|
|
+ glBindFragmentShaderATI := wglGetProcAddress('glBindFragmentShaderATI');
|
|
|
+ if not Assigned(glBindFragmentShaderATI) then Exit;
|
|
|
+ glDeleteFragmentShaderATI := wglGetProcAddress('glDeleteFragmentShaderATI');
|
|
|
+ if not Assigned(glDeleteFragmentShaderATI) then Exit;
|
|
|
+ glBeginFragmentShaderATI := wglGetProcAddress('glBeginFragmentShaderATI');
|
|
|
+ if not Assigned(glBeginFragmentShaderATI) then Exit;
|
|
|
+ glEndFragmentShaderATI := wglGetProcAddress('glEndFragmentShaderATI');
|
|
|
+ if not Assigned(glEndFragmentShaderATI) then Exit;
|
|
|
+ glPassTexCoordATI := wglGetProcAddress('glPassTexCoordATI');
|
|
|
+ if not Assigned(glPassTexCoordATI) then Exit;
|
|
|
+ glSampleMapATI := wglGetProcAddress('glSampleMapATI');
|
|
|
+ if not Assigned(glSampleMapATI) then Exit;
|
|
|
+ glColorFragmentOp1ATI := wglGetProcAddress('glColorFragmentOp1ATI');
|
|
|
+ if not Assigned(glColorFragmentOp1ATI) then Exit;
|
|
|
+ glColorFragmentOp2ATI := wglGetProcAddress('glColorFragmentOp2ATI');
|
|
|
+ if not Assigned(glColorFragmentOp2ATI) then Exit;
|
|
|
+ glColorFragmentOp3ATI := wglGetProcAddress('glColorFragmentOp3ATI');
|
|
|
+ if not Assigned(glColorFragmentOp3ATI) then Exit;
|
|
|
+ glAlphaFragmentOp1ATI := wglGetProcAddress('glAlphaFragmentOp1ATI');
|
|
|
+ if not Assigned(glAlphaFragmentOp1ATI) then Exit;
|
|
|
+ glAlphaFragmentOp2ATI := wglGetProcAddress('glAlphaFragmentOp2ATI');
|
|
|
+ if not Assigned(glAlphaFragmentOp2ATI) then Exit;
|
|
|
+ glAlphaFragmentOp3ATI := wglGetProcAddress('glAlphaFragmentOp3ATI');
|
|
|
+ if not Assigned(glAlphaFragmentOp3ATI) then Exit;
|
|
|
+ glSetFragmentShaderConstantATI := wglGetProcAddress('glSetFragmentShaderConstantATI');
|
|
|
+ if not Assigned(glSetFragmentShaderConstantATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_pn_triangles: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_pn_triangles', extstring) then
|
|
|
+ begin
|
|
|
+ glPNTrianglesiATI := wglGetProcAddress('glPNTrianglesiATI');
|
|
|
+ if not Assigned(glPNTrianglesiATI) then Exit;
|
|
|
+ glPNTrianglesfATI := wglGetProcAddress('glPNTrianglesfATI');
|
|
|
+ if not Assigned(glPNTrianglesfATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_texture_mirror_once: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_texture_mirror_once', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_vertex_array_object: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_vertex_array_object', extstring) then
|
|
|
+ begin
|
|
|
+ glNewObjectBufferATI := wglGetProcAddress('glNewObjectBufferATI');
|
|
|
+ if not Assigned(glNewObjectBufferATI) then Exit;
|
|
|
+ glIsObjectBufferATI := wglGetProcAddress('glIsObjectBufferATI');
|
|
|
+ if not Assigned(glIsObjectBufferATI) then Exit;
|
|
|
+ glUpdateObjectBufferATI := wglGetProcAddress('glUpdateObjectBufferATI');
|
|
|
+ if not Assigned(glUpdateObjectBufferATI) then Exit;
|
|
|
+ glGetObjectBufferfvATI := wglGetProcAddress('glGetObjectBufferfvATI');
|
|
|
+ if not Assigned(glGetObjectBufferfvATI) then Exit;
|
|
|
+ glGetObjectBufferivATI := wglGetProcAddress('glGetObjectBufferivATI');
|
|
|
+ if not Assigned(glGetObjectBufferivATI) then Exit;
|
|
|
+ glDeleteObjectBufferATI := wglGetProcAddress('glDeleteObjectBufferATI');
|
|
|
+ if not Assigned(glDeleteObjectBufferATI) then Exit;
|
|
|
+ glArrayObjectATI := wglGetProcAddress('glArrayObjectATI');
|
|
|
+ if not Assigned(glArrayObjectATI) then Exit;
|
|
|
+ glGetArrayObjectfvATI := wglGetProcAddress('glGetArrayObjectfvATI');
|
|
|
+ if not Assigned(glGetArrayObjectfvATI) then Exit;
|
|
|
+ glGetArrayObjectivATI := wglGetProcAddress('glGetArrayObjectivATI');
|
|
|
+ if not Assigned(glGetArrayObjectivATI) then Exit;
|
|
|
+ glVariantArrayObjectATI := wglGetProcAddress('glVariantArrayObjectATI');
|
|
|
+ if not Assigned(glVariantArrayObjectATI) then Exit;
|
|
|
+ glGetVariantArrayObjectfvATI := wglGetProcAddress('glGetVariantArrayObjectfvATI');
|
|
|
+ if not Assigned(glGetVariantArrayObjectfvATI) then Exit;
|
|
|
+ glGetVariantArrayObjectivATI := wglGetProcAddress('glGetVariantArrayObjectivATI');
|
|
|
+ if not Assigned(glGetVariantArrayObjectivATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_vertex_streams: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_vertex_streams', extstring) then
|
|
|
+ begin
|
|
|
+ glVertexStream1s := wglGetProcAddress('glVertexStream1s');
|
|
|
+ if not Assigned(glVertexStream1s) then Exit;
|
|
|
+ glVertexStream1i := wglGetProcAddress('glVertexStream1i');
|
|
|
+ if not Assigned(glVertexStream1i) then Exit;
|
|
|
+ glVertexStream1f := wglGetProcAddress('glVertexStream1f');
|
|
|
+ if not Assigned(glVertexStream1f) then Exit;
|
|
|
+ glVertexStream1d := wglGetProcAddress('glVertexStream1d');
|
|
|
+ if not Assigned(glVertexStream1d) then Exit;
|
|
|
+ glVertexStream1sv := wglGetProcAddress('glVertexStream1sv');
|
|
|
+ if not Assigned(glVertexStream1sv) then Exit;
|
|
|
+ glVertexStream1iv := wglGetProcAddress('glVertexStream1iv');
|
|
|
+ if not Assigned(glVertexStream1iv) then Exit;
|
|
|
+ glVertexStream1fv := wglGetProcAddress('glVertexStream1fv');
|
|
|
+ if not Assigned(glVertexStream1fv) then Exit;
|
|
|
+ glVertexStream1dv := wglGetProcAddress('glVertexStream1dv');
|
|
|
+ if not Assigned(glVertexStream1dv) then Exit;
|
|
|
+ glVertexStream2s := wglGetProcAddress('glVertexStream2s');
|
|
|
+ if not Assigned(glVertexStream2s) then Exit;
|
|
|
+ glVertexStream2i := wglGetProcAddress('glVertexStream2i');
|
|
|
+ if not Assigned(glVertexStream2i) then Exit;
|
|
|
+ glVertexStream2f := wglGetProcAddress('glVertexStream2f');
|
|
|
+ if not Assigned(glVertexStream2f) then Exit;
|
|
|
+ glVertexStream2d := wglGetProcAddress('glVertexStream2d');
|
|
|
+ if not Assigned(glVertexStream2d) then Exit;
|
|
|
+ glVertexStream2sv := wglGetProcAddress('glVertexStream2sv');
|
|
|
+ if not Assigned(glVertexStream2sv) then Exit;
|
|
|
+ glVertexStream2iv := wglGetProcAddress('glVertexStream2iv');
|
|
|
+ if not Assigned(glVertexStream2iv) then Exit;
|
|
|
+ glVertexStream2fv := wglGetProcAddress('glVertexStream2fv');
|
|
|
+ if not Assigned(glVertexStream2fv) then Exit;
|
|
|
+ glVertexStream2dv := wglGetProcAddress('glVertexStream2dv');
|
|
|
+ if not Assigned(glVertexStream2dv) then Exit;
|
|
|
+ glVertexStream3s := wglGetProcAddress('glVertexStream3s');
|
|
|
+ if not Assigned(glVertexStream3s) then Exit;
|
|
|
+ glVertexStream3i := wglGetProcAddress('glVertexStream3i');
|
|
|
+ if not Assigned(glVertexStream3i) then Exit;
|
|
|
+ glVertexStream3f := wglGetProcAddress('glVertexStream3f');
|
|
|
+ if not Assigned(glVertexStream3f) then Exit;
|
|
|
+ glVertexStream3d := wglGetProcAddress('glVertexStream3d');
|
|
|
+ if not Assigned(glVertexStream3d) then Exit;
|
|
|
+ glVertexStream3sv := wglGetProcAddress('glVertexStream3sv');
|
|
|
+ if not Assigned(glVertexStream3sv) then Exit;
|
|
|
+ glVertexStream3iv := wglGetProcAddress('glVertexStream3iv');
|
|
|
+ if not Assigned(glVertexStream3iv) then Exit;
|
|
|
+ glVertexStream3fv := wglGetProcAddress('glVertexStream3fv');
|
|
|
+ if not Assigned(glVertexStream3fv) then Exit;
|
|
|
+ glVertexStream3dv := wglGetProcAddress('glVertexStream3dv');
|
|
|
+ if not Assigned(glVertexStream3dv) then Exit;
|
|
|
+ glVertexStream4s := wglGetProcAddress('glVertexStream4s');
|
|
|
+ if not Assigned(glVertexStream4s) then Exit;
|
|
|
+ glVertexStream4i := wglGetProcAddress('glVertexStream4i');
|
|
|
+ if not Assigned(glVertexStream4i) then Exit;
|
|
|
+ glVertexStream4f := wglGetProcAddress('glVertexStream4f');
|
|
|
+ if not Assigned(glVertexStream4f) then Exit;
|
|
|
+ glVertexStream4d := wglGetProcAddress('glVertexStream4d');
|
|
|
+ if not Assigned(glVertexStream4d) then Exit;
|
|
|
+ glVertexStream4sv := wglGetProcAddress('glVertexStream4sv');
|
|
|
+ if not Assigned(glVertexStream4sv) then Exit;
|
|
|
+ glVertexStream4iv := wglGetProcAddress('glVertexStream4iv');
|
|
|
+ if not Assigned(glVertexStream4iv) then Exit;
|
|
|
+ glVertexStream4fv := wglGetProcAddress('glVertexStream4fv');
|
|
|
+ if not Assigned(glVertexStream4fv) then Exit;
|
|
|
+ glVertexStream4dv := wglGetProcAddress('glVertexStream4dv');
|
|
|
+ if not Assigned(glVertexStream4dv) then Exit;
|
|
|
+ glNormalStream3b := wglGetProcAddress('glNormalStream3b');
|
|
|
+ if not Assigned(glNormalStream3b) then Exit;
|
|
|
+ glNormalStream3s := wglGetProcAddress('glNormalStream3s');
|
|
|
+ if not Assigned(glNormalStream3s) then Exit;
|
|
|
+ glNormalStream3i := wglGetProcAddress('glNormalStream3i');
|
|
|
+ if not Assigned(glNormalStream3i) then Exit;
|
|
|
+ glNormalStream3f := wglGetProcAddress('glNormalStream3f');
|
|
|
+ if not Assigned(glNormalStream3f) then Exit;
|
|
|
+ glNormalStream3d := wglGetProcAddress('glNormalStream3d');
|
|
|
+ if not Assigned(glNormalStream3d) then Exit;
|
|
|
+ glNormalStream3bv := wglGetProcAddress('glNormalStream3bv');
|
|
|
+ if not Assigned(glNormalStream3bv) then Exit;
|
|
|
+ glNormalStream3sv := wglGetProcAddress('glNormalStream3sv');
|
|
|
+ if not Assigned(glNormalStream3sv) then Exit;
|
|
|
+ glNormalStream3iv := wglGetProcAddress('glNormalStream3iv');
|
|
|
+ if not Assigned(glNormalStream3iv) then Exit;
|
|
|
+ glNormalStream3fv := wglGetProcAddress('glNormalStream3fv');
|
|
|
+ if not Assigned(glNormalStream3fv) then Exit;
|
|
|
+ glNormalStream3dv := wglGetProcAddress('glNormalStream3dv');
|
|
|
+ if not Assigned(glNormalStream3dv) then Exit;
|
|
|
+ glClientActiveVertexStream := wglGetProcAddress('glClientActiveVertexStream');
|
|
|
+ if not Assigned(glClientActiveVertexStream) then Exit;
|
|
|
+ glVertexBlendEnvi := wglGetProcAddress('glVertexBlendEnvi');
|
|
|
+ if not Assigned(glVertexBlendEnvi) then Exit;
|
|
|
+ glVertexBlendEnvf := wglGetProcAddress('glVertexBlendEnvf');
|
|
|
+ if not Assigned(glVertexBlendEnvf) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+function Load_WGL_I3D_image_buffer: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_I3D_image_buffer', extstring) then
|
|
|
+ begin
|
|
|
+ wglCreateImageBufferI3D := wglGetProcAddress('wglCreateImageBufferI3D');
|
|
|
+ if not Assigned(wglCreateImageBufferI3D) then Exit;
|
|
|
+ wglDestroyImageBufferI3D := wglGetProcAddress('wglDestroyImageBufferI3D');
|
|
|
+ if not Assigned(wglDestroyImageBufferI3D) then Exit;
|
|
|
+ wglAssociateImageBufferEventsI3D := wglGetProcAddress('wglAssociateImageBufferEventsI3D');
|
|
|
+ if not Assigned(wglAssociateImageBufferEventsI3D) then Exit;
|
|
|
+ wglReleaseImageBufferEventsI3D := wglGetProcAddress('wglReleaseImageBufferEventsI3D');
|
|
|
+ if not Assigned(wglReleaseImageBufferEventsI3D) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_I3D_swap_frame_lock: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_I3D_swap_frame_lock', extstring) then
|
|
|
+ begin
|
|
|
+ wglEnableFrameLockI3D := wglGetProcAddress('wglEnableFrameLockI3D');
|
|
|
+ if not Assigned(wglEnableFrameLockI3D) then Exit;
|
|
|
+ wglDisableFrameLockI3D := wglGetProcAddress('wglDisableFrameLockI3D');
|
|
|
+ if not Assigned(wglDisableFrameLockI3D) then Exit;
|
|
|
+ wglIsEnabledFrameLockI3D := wglGetProcAddress('wglIsEnabledFrameLockI3D');
|
|
|
+ if not Assigned(wglIsEnabledFrameLockI3D) then Exit;
|
|
|
+ wglQueryFrameLockMasterI3D := wglGetProcAddress('wglQueryFrameLockMasterI3D');
|
|
|
+ if not Assigned(wglQueryFrameLockMasterI3D) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_I3D_swap_frame_usage: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_I3D_swap_frame_usage', extstring) then
|
|
|
+ begin
|
|
|
+ wglGetFrameUsageI3D := wglGetProcAddress('wglGetFrameUsageI3D');
|
|
|
+ if not Assigned(wglGetFrameUsageI3D) then Exit;
|
|
|
+ wglBeginFrameTrackingI3D := wglGetProcAddress('wglBeginFrameTrackingI3D');
|
|
|
+ if not Assigned(wglBeginFrameTrackingI3D) then Exit;
|
|
|
+ wglEndFrameTrackingI3D := wglGetProcAddress('wglEndFrameTrackingI3D');
|
|
|
+ if not Assigned(wglEndFrameTrackingI3D) then Exit;
|
|
|
+ wglQueryFrameTrackingI3D := wglGetProcAddress('wglQueryFrameTrackingI3D');
|
|
|
+ if not Assigned(wglQueryFrameTrackingI3D) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function Load_GL_3DFX_texture_compression_FXT1: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_3DFX_texture_compression_FXT1', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_IBM_cull_vertex: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_IBM_cull_vertex', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_IBM_multimode_draw_arrays: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_IBM_multimode_draw_arrays', extstring) then
|
|
|
+ begin
|
|
|
+ glMultiModeDrawArraysIBM := wglGetProcAddress('glMultiModeDrawArraysIBM');
|
|
|
+ if not Assigned(glMultiModeDrawArraysIBM) then Exit;
|
|
|
+ glMultiModeDrawElementsIBM := wglGetProcAddress('glMultiModeDrawElementsIBM');
|
|
|
+ if not Assigned(glMultiModeDrawElementsIBM) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_IBM_raster_pos_clip: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_IBM_raster_pos_clip', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_IBM_texture_mirrored_repeat: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_IBM_texture_mirrored_repeat', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_IBM_vertex_array_lists: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_IBM_vertex_array_lists', extstring) then
|
|
|
+ begin
|
|
|
+ glColorPointerListIBM := wglGetProcAddress('glColorPointerListIBM');
|
|
|
+ if not Assigned(glColorPointerListIBM) then Exit;
|
|
|
+ glSecondaryColorPointerListIBM := wglGetProcAddress('glSecondaryColorPointerListIBM');
|
|
|
+ if not Assigned(glSecondaryColorPointerListIBM) then Exit;
|
|
|
+ glEdgeFlagPointerListIBM := wglGetProcAddress('glEdgeFlagPointerListIBM');
|
|
|
+ if not Assigned(glEdgeFlagPointerListIBM) then Exit;
|
|
|
+ glFogCoordPointerListIBM := wglGetProcAddress('glFogCoordPointerListIBM');
|
|
|
+ if not Assigned(glFogCoordPointerListIBM) then Exit;
|
|
|
+ glNormalPointerListIBM := wglGetProcAddress('glNormalPointerListIBM');
|
|
|
+ if not Assigned(glNormalPointerListIBM) then Exit;
|
|
|
+ glTexCoordPointerListIBM := wglGetProcAddress('glTexCoordPointerListIBM');
|
|
|
+ if not Assigned(glTexCoordPointerListIBM) then Exit;
|
|
|
+ glVertexPointerListIBM := wglGetProcAddress('glVertexPointerListIBM');
|
|
|
+ if not Assigned(glVertexPointerListIBM) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_MESA_resize_buffers: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_MESA_resize_buffers', extstring) then
|
|
|
+ begin
|
|
|
+ glResizeBuffersMESA := wglGetProcAddress('glResizeBuffersMESA');
|
|
|
+ if not Assigned(glResizeBuffersMESA) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_MESA_window_pos: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_MESA_window_pos', extstring) then
|
|
|
+ begin
|
|
|
+ glWindowPos2dMESA := wglGetProcAddress('glWindowPos2dMESA');
|
|
|
+ if not Assigned(glWindowPos2dMESA) then Exit;
|
|
|
+ glWindowPos2fMESA := wglGetProcAddress('glWindowPos2fMESA');
|
|
|
+ if not Assigned(glWindowPos2fMESA) then Exit;
|
|
|
+ glWindowPos2iMESA := wglGetProcAddress('glWindowPos2iMESA');
|
|
|
+ if not Assigned(glWindowPos2iMESA) then Exit;
|
|
|
+ glWindowPos2sMESA := wglGetProcAddress('glWindowPos2sMESA');
|
|
|
+ if not Assigned(glWindowPos2sMESA) then Exit;
|
|
|
+ glWindowPos2ivMESA := wglGetProcAddress('glWindowPos2ivMESA');
|
|
|
+ if not Assigned(glWindowPos2ivMESA) then Exit;
|
|
|
+ glWindowPos2svMESA := wglGetProcAddress('glWindowPos2svMESA');
|
|
|
+ if not Assigned(glWindowPos2svMESA) then Exit;
|
|
|
+ glWindowPos2fvMESA := wglGetProcAddress('glWindowPos2fvMESA');
|
|
|
+ if not Assigned(glWindowPos2fvMESA) then Exit;
|
|
|
+ glWindowPos2dvMESA := wglGetProcAddress('glWindowPos2dvMESA');
|
|
|
+ if not Assigned(glWindowPos2dvMESA) then Exit;
|
|
|
+ glWindowPos3iMESA := wglGetProcAddress('glWindowPos3iMESA');
|
|
|
+ if not Assigned(glWindowPos3iMESA) then Exit;
|
|
|
+ glWindowPos3sMESA := wglGetProcAddress('glWindowPos3sMESA');
|
|
|
+ if not Assigned(glWindowPos3sMESA) then Exit;
|
|
|
+ glWindowPos3fMESA := wglGetProcAddress('glWindowPos3fMESA');
|
|
|
+ if not Assigned(glWindowPos3fMESA) then Exit;
|
|
|
+ glWindowPos3dMESA := wglGetProcAddress('glWindowPos3dMESA');
|
|
|
+ if not Assigned(glWindowPos3dMESA) then Exit;
|
|
|
+ glWindowPos3ivMESA := wglGetProcAddress('glWindowPos3ivMESA');
|
|
|
+ if not Assigned(glWindowPos3ivMESA) then Exit;
|
|
|
+ glWindowPos3svMESA := wglGetProcAddress('glWindowPos3svMESA');
|
|
|
+ if not Assigned(glWindowPos3svMESA) then Exit;
|
|
|
+ glWindowPos3fvMESA := wglGetProcAddress('glWindowPos3fvMESA');
|
|
|
+ if not Assigned(glWindowPos3fvMESA) then Exit;
|
|
|
+ glWindowPos3dvMESA := wglGetProcAddress('glWindowPos3dvMESA');
|
|
|
+ if not Assigned(glWindowPos3dvMESA) then Exit;
|
|
|
+ glWindowPos4iMESA := wglGetProcAddress('glWindowPos4iMESA');
|
|
|
+ if not Assigned(glWindowPos4iMESA) then Exit;
|
|
|
+ glWindowPos4sMESA := wglGetProcAddress('glWindowPos4sMESA');
|
|
|
+ if not Assigned(glWindowPos4sMESA) then Exit;
|
|
|
+ glWindowPos4fMESA := wglGetProcAddress('glWindowPos4fMESA');
|
|
|
+ if not Assigned(glWindowPos4fMESA) then Exit;
|
|
|
+ glWindowPos4dMESA := wglGetProcAddress('glWindowPos4dMESA');
|
|
|
+ if not Assigned(glWindowPos4dMESA) then Exit;
|
|
|
+ glWindowPos4ivMESA := wglGetProcAddress('glWindowPos4ivMESA');
|
|
|
+ if not Assigned(glWindowPos4ivMESA) then Exit;
|
|
|
+ glWindowPos4svMESA := wglGetProcAddress('glWindowPos4svMESA');
|
|
|
+ if not Assigned(glWindowPos4svMESA) then Exit;
|
|
|
+ glWindowPos4fvMESA := wglGetProcAddress('glWindowPos4fvMESA');
|
|
|
+ if not Assigned(glWindowPos4fvMESA) then Exit;
|
|
|
+ glWindowPos4dvMESA := wglGetProcAddress('glWindowPos4dvMESA');
|
|
|
+ if not Assigned(glWindowPos4dvMESA) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_OML_interlace: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_OML_interlace', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_OML_resample: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_OML_resample', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_OML_subsample: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_OML_subsample', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_generate_mipmap: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_generate_mipmap', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_multisample: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_multisample', extstring) then
|
|
|
+ begin
|
|
|
+ glSampleMaskSGIS := wglGetProcAddress('glSampleMaskSGIS');
|
|
|
+ if not Assigned(glSampleMaskSGIS) then Exit;
|
|
|
+ glSamplePatternSGIS := wglGetProcAddress('glSamplePatternSGIS');
|
|
|
+ if not Assigned(glSamplePatternSGIS) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_pixel_texture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_pixel_texture', extstring) then
|
|
|
+ begin
|
|
|
+ glPixelTexGenParameteriSGIS := wglGetProcAddress('glPixelTexGenParameteriSGIS');
|
|
|
+ if not Assigned(glPixelTexGenParameteriSGIS) then Exit;
|
|
|
+ glPixelTexGenParameterfSGIS := wglGetProcAddress('glPixelTexGenParameterfSGIS');
|
|
|
+ if not Assigned(glPixelTexGenParameterfSGIS) then Exit;
|
|
|
+ glGetPixelTexGenParameterivSGIS := wglGetProcAddress('glGetPixelTexGenParameterivSGIS');
|
|
|
+ if not Assigned(glGetPixelTexGenParameterivSGIS) then Exit;
|
|
|
+ glGetPixelTexGenParameterfvSGIS := wglGetProcAddress('glGetPixelTexGenParameterfvSGIS');
|
|
|
+ if not Assigned(glGetPixelTexGenParameterfvSGIS) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_border_clamp: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_texture_border_clamp', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_color_mask: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_texture_color_mask', extstring) then
|
|
|
+ begin
|
|
|
+ glTextureColorMaskSGIS := wglGetProcAddress('glTextureColorMaskSGIS');
|
|
|
+ if not Assigned(glTextureColorMaskSGIS) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_edge_clamp: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_texture_edge_clamp', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_texture_lod: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_texture_lod', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIS_depth_texture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIS_depth_texture', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIX_fog_offset: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIX_fog_offset', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIX_interlace: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIX_interlace', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGIX_shadow_ambient: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGIX_shadow_ambient', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGI_color_matrix: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGI_color_matrix', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGI_color_table: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGI_color_table', extstring) then
|
|
|
+ begin
|
|
|
+ glColorTableSGI := wglGetProcAddress('glColorTableSGI');
|
|
|
+ if not Assigned(glColorTableSGI) then Exit;
|
|
|
+ glCopyColorTableSGI := wglGetProcAddress('glCopyColorTableSGI');
|
|
|
+ if not Assigned(glCopyColorTableSGI) then Exit;
|
|
|
+ glColorTableParameterivSGI := wglGetProcAddress('glColorTableParameterivSGI');
|
|
|
+ if not Assigned(glColorTableParameterivSGI) then Exit;
|
|
|
+ glColorTableParameterfvSGI := wglGetProcAddress('glColorTableParameterfvSGI');
|
|
|
+ if not Assigned(glColorTableParameterfvSGI) then Exit;
|
|
|
+ glGetColorTableSGI := wglGetProcAddress('glGetColorTableSGI');
|
|
|
+ if not Assigned(glGetColorTableSGI) then Exit;
|
|
|
+ glGetColorTableParameterivSGI := wglGetProcAddress('glGetColorTableParameterivSGI');
|
|
|
+ if not Assigned(glGetColorTableParameterivSGI) then Exit;
|
|
|
+ glGetColorTableParameterfvSGI := wglGetProcAddress('glGetColorTableParameterfvSGI');
|
|
|
+ if not Assigned(glGetColorTableParameterfvSGI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SGI_texture_color_table: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SGI_texture_color_table', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_SUN_vertex: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_SUN_vertex', extstring) then
|
|
|
+ begin
|
|
|
+ glColor4ubVertex2fSUN := wglGetProcAddress('glColor4ubVertex2fSUN');
|
|
|
+ if not Assigned(glColor4ubVertex2fSUN) then Exit;
|
|
|
+ glColor4ubVertex2fvSUN := wglGetProcAddress('glColor4ubVertex2fvSUN');
|
|
|
+ if not Assigned(glColor4ubVertex2fvSUN) then Exit;
|
|
|
+ glColor4ubVertex3fSUN := wglGetProcAddress('glColor4ubVertex3fSUN');
|
|
|
+ if not Assigned(glColor4ubVertex3fSUN) then Exit;
|
|
|
+ glColor4ubVertex3fvSUN := wglGetProcAddress('glColor4ubVertex3fvSUN');
|
|
|
+ if not Assigned(glColor4ubVertex3fvSUN) then Exit;
|
|
|
+ glColor3fVertex3fSUN := wglGetProcAddress('glColor3fVertex3fSUN');
|
|
|
+ if not Assigned(glColor3fVertex3fSUN) then Exit;
|
|
|
+ glColor3fVertex3fvSUN := wglGetProcAddress('glColor3fVertex3fvSUN');
|
|
|
+ if not Assigned(glColor3fVertex3fvSUN) then Exit;
|
|
|
+ glNormal3fVertex3fSUN := wglGetProcAddress('glNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glNormal3fVertex3fSUN) then Exit;
|
|
|
+ glNormal3fVertex3fvSUN := wglGetProcAddress('glNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glNormal3fVertex3fvSUN) then Exit;
|
|
|
+ glColor4fNormal3fVertex3fSUN := wglGetProcAddress('glColor4fNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glColor4fNormal3fVertex3fSUN) then Exit;
|
|
|
+ glColor4fNormal3fVertex3fvSUN := wglGetProcAddress('glColor4fNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glColor4fNormal3fVertex3fvSUN) then Exit;
|
|
|
+ glTexCoord2fVertex3fSUN := wglGetProcAddress('glTexCoord2fVertex3fSUN');
|
|
|
+ if not Assigned(glTexCoord2fVertex3fSUN) then Exit;
|
|
|
+ glTexCoord2fVertex3fvSUN := wglGetProcAddress('glTexCoord2fVertex3fvSUN');
|
|
|
+ if not Assigned(glTexCoord2fVertex3fvSUN) then Exit;
|
|
|
+ glTexCoord4fVertex4fSUN := wglGetProcAddress('glTexCoord4fVertex4fSUN');
|
|
|
+ if not Assigned(glTexCoord4fVertex4fSUN) then Exit;
|
|
|
+ glTexCoord4fVertex4fvSUN := wglGetProcAddress('glTexCoord4fVertex4fvSUN');
|
|
|
+ if not Assigned(glTexCoord4fVertex4fvSUN) then Exit;
|
|
|
+ glTexCoord2fColor4ubVertex3fSUN := wglGetProcAddress('glTexCoord2fColor4ubVertex3fSUN');
|
|
|
+ if not Assigned(glTexCoord2fColor4ubVertex3fSUN) then Exit;
|
|
|
+ glTexCoord2fColor4ubVertex3fvSUN := wglGetProcAddress('glTexCoord2fColor4ubVertex3fvSUN');
|
|
|
+ if not Assigned(glTexCoord2fColor4ubVertex3fvSUN) then Exit;
|
|
|
+ glTexCoord2fColor3fVertex3fSUN := wglGetProcAddress('glTexCoord2fColor3fVertex3fSUN');
|
|
|
+ if not Assigned(glTexCoord2fColor3fVertex3fSUN) then Exit;
|
|
|
+ glTexCoord2fColor3fVertex3fvSUN := wglGetProcAddress('glTexCoord2fColor3fVertex3fvSUN');
|
|
|
+ if not Assigned(glTexCoord2fColor3fVertex3fvSUN) then Exit;
|
|
|
+ glTexCoord2fNormal3fVertex3fSUN := wglGetProcAddress('glTexCoord2fNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glTexCoord2fNormal3fVertex3fSUN) then Exit;
|
|
|
+ glTexCoord2fNormal3fVertex3fvSUN := wglGetProcAddress('glTexCoord2fNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glTexCoord2fNormal3fVertex3fvSUN) then Exit;
|
|
|
+ glTexCoord2fColor4fNormal3fVertex3fSUN := wglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glTexCoord2fColor4fNormal3fVertex3fSUN) then Exit;
|
|
|
+ glTexCoord2fColor4fNormal3fVertex3fvSUN := wglGetProcAddress('glTexCoord2fColor4fNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glTexCoord2fColor4fNormal3fVertex3fvSUN) then Exit;
|
|
|
+ glTexCoord4fColor4fNormal3fVertex4fSUN := wglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fSUN');
|
|
|
+ if not Assigned(glTexCoord4fColor4fNormal3fVertex4fSUN) then Exit;
|
|
|
+ glTexCoord4fColor4fNormal3fVertex4fvSUN := wglGetProcAddress('glTexCoord4fColor4fNormal3fVertex4fvSUN');
|
|
|
+ if not Assigned(glTexCoord4fColor4fNormal3fVertex4fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiVertex3fSUN := wglGetProcAddress('glReplacementCodeuiVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiVertex3fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiColor4ubVertex3fSUN := wglGetProcAddress('glReplacementCodeuiColor4ubVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiColor4ubVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiColor4ubVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiColor4ubVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiColor4ubVertex3fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiColor3fVertex3fSUN := wglGetProcAddress('glReplacementCodeuiColor3fVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiColor3fVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiColor3fVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiColor3fVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiColor3fVertex3fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiNormal3fVertex3fSUN := wglGetProcAddress('glReplacementCodeuiNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiNormal3fVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiNormal3fVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiNormal3fVertex3fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiColor4fNormal3fVertex3fSUN := wglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiColor4fNormal3fVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiColor4fNormal3fVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiColor4fNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiColor4fNormal3fVertex3fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiTexCoord2fVertex3fSUN := wglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiTexCoord2fVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiTexCoord2fVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiTexCoord2fVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiTexCoord2fVertex3fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN := wglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) then Exit;
|
|
|
+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN := wglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) then Exit;
|
|
|
+ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN := wglGetProcAddress('glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN');
|
|
|
+ if not Assigned(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_fragment_program: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_fragment_program', extstring) then
|
|
|
+ begin
|
|
|
+ glProgramStringARB := wglGetProcAddress('glProgramStringARB');
|
|
|
+ if not Assigned(glProgramStringARB) then Exit;
|
|
|
+ glBindProgramARB := wglGetProcAddress('glBindProgramARB');
|
|
|
+ if not Assigned(glBindProgramARB) then Exit;
|
|
|
+ glDeleteProgramsARB := wglGetProcAddress('glDeleteProgramsARB');
|
|
|
+ if not Assigned(glDeleteProgramsARB) then Exit;
|
|
|
+ glGenProgramsARB := wglGetProcAddress('glGenProgramsARB');
|
|
|
+ if not Assigned(glGenProgramsARB) then Exit;
|
|
|
+ glProgramEnvParameter4dARB := wglGetProcAddress('glProgramEnvParameter4dARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4dARB) then Exit;
|
|
|
+ glProgramEnvParameter4dvARB := wglGetProcAddress('glProgramEnvParameter4dvARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4dvARB) then Exit;
|
|
|
+ glProgramEnvParameter4fARB := wglGetProcAddress('glProgramEnvParameter4fARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4fARB) then Exit;
|
|
|
+ glProgramEnvParameter4fvARB := wglGetProcAddress('glProgramEnvParameter4fvARB');
|
|
|
+ if not Assigned(glProgramEnvParameter4fvARB) then Exit;
|
|
|
+ glProgramLocalParameter4dARB := wglGetProcAddress('glProgramLocalParameter4dARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4dARB) then Exit;
|
|
|
+ glProgramLocalParameter4dvARB := wglGetProcAddress('glProgramLocalParameter4dvARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4dvARB) then Exit;
|
|
|
+ glProgramLocalParameter4fARB := wglGetProcAddress('glProgramLocalParameter4fARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4fARB) then Exit;
|
|
|
+ glProgramLocalParameter4fvARB := wglGetProcAddress('glProgramLocalParameter4fvARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4fvARB) then Exit;
|
|
|
+ glGetProgramEnvParameterdvARB := wglGetProcAddress('glGetProgramEnvParameterdvARB');
|
|
|
+ if not Assigned(glGetProgramEnvParameterdvARB) then Exit;
|
|
|
+ glGetProgramEnvParameterfvARB := wglGetProcAddress('glGetProgramEnvParameterfvARB');
|
|
|
+ if not Assigned(glGetProgramEnvParameterfvARB) then Exit;
|
|
|
+ glGetProgramLocalParameterdvARB := wglGetProcAddress('glGetProgramLocalParameterdvARB');
|
|
|
+ if not Assigned(glGetProgramLocalParameterdvARB) then Exit;
|
|
|
+ glGetProgramLocalParameterfvARB := wglGetProcAddress('glGetProgramLocalParameterfvARB');
|
|
|
+ if not Assigned(glGetProgramLocalParameterfvARB) then Exit;
|
|
|
+ glGetProgramivARB := wglGetProcAddress('glGetProgramivARB');
|
|
|
+ if not Assigned(glGetProgramivARB) then Exit;
|
|
|
+ glGetProgramStringARB := wglGetProcAddress('glGetProgramStringARB');
|
|
|
+ if not Assigned(glGetProgramStringARB) then Exit;
|
|
|
+ glIsProgramARB := wglGetProcAddress('glIsProgramARB');
|
|
|
+ if not Assigned(glIsProgramARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_text_fragment_shader: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_text_fragment_shader', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_APPLE_client_storage: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_APPLE_client_storage', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_APPLE_element_array: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_APPLE_element_array', extstring) then
|
|
|
+ begin
|
|
|
+ glElementPointerAPPLE := wglGetProcAddress('glElementPointerAPPLE');
|
|
|
+ if not Assigned(glElementPointerAPPLE) then Exit;
|
|
|
+ glDrawElementArrayAPPLE := wglGetProcAddress('glDrawElementArrayAPPLE');
|
|
|
+ if not Assigned(glDrawElementArrayAPPLE) then Exit;
|
|
|
+ glDrawRangeElementArrayAPPLE := wglGetProcAddress('glDrawRangeElementArrayAPPLE');
|
|
|
+ if not Assigned(glDrawRangeElementArrayAPPLE) then Exit;
|
|
|
+ glMultiDrawElementArrayAPPLE := wglGetProcAddress('glMultiDrawElementArrayAPPLE');
|
|
|
+ if not Assigned(glMultiDrawElementArrayAPPLE) then Exit;
|
|
|
+ glMultiDrawRangeElementArrayAPPLE := wglGetProcAddress('glMultiDrawRangeElementArrayAPPLE');
|
|
|
+ if not Assigned(glMultiDrawRangeElementArrayAPPLE) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_APPLE_fence: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_APPLE_fence', extstring) then
|
|
|
+ begin
|
|
|
+ glGenFencesAPPLE := wglGetProcAddress('glGenFencesAPPLE');
|
|
|
+ if not Assigned(glGenFencesAPPLE) then Exit;
|
|
|
+ glDeleteFencesAPPLE := wglGetProcAddress('glDeleteFencesAPPLE');
|
|
|
+ if not Assigned(glDeleteFencesAPPLE) then Exit;
|
|
|
+ glSetFenceAPPLE := wglGetProcAddress('glSetFenceAPPLE');
|
|
|
+ if not Assigned(glSetFenceAPPLE) then Exit;
|
|
|
+ glIsFenceAPPLE := wglGetProcAddress('glIsFenceAPPLE');
|
|
|
+ if not Assigned(glIsFenceAPPLE) then Exit;
|
|
|
+ glTestFenceAPPLE := wglGetProcAddress('glTestFenceAPPLE');
|
|
|
+ if not Assigned(glTestFenceAPPLE) then Exit;
|
|
|
+ glFinishFenceAPPLE := wglGetProcAddress('glFinishFenceAPPLE');
|
|
|
+ if not Assigned(glFinishFenceAPPLE) then Exit;
|
|
|
+ glTestObjectAPPLE := wglGetProcAddress('glTestObjectAPPLE');
|
|
|
+ if not Assigned(glTestObjectAPPLE) then Exit;
|
|
|
+ glFinishObjectAPPLE := wglGetProcAddress('glFinishObjectAPPLE');
|
|
|
+ if not Assigned(glFinishObjectAPPLE) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_APPLE_vertex_array_object: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_APPLE_vertex_array_object', extstring) then
|
|
|
+ begin
|
|
|
+ glBindVertexArrayAPPLE := wglGetProcAddress('glBindVertexArrayAPPLE');
|
|
|
+ if not Assigned(glBindVertexArrayAPPLE) then Exit;
|
|
|
+ glDeleteVertexArraysAPPLE := wglGetProcAddress('glDeleteVertexArraysAPPLE');
|
|
|
+ if not Assigned(glDeleteVertexArraysAPPLE) then Exit;
|
|
|
+ glGenVertexArraysAPPLE := wglGetProcAddress('glGenVertexArraysAPPLE');
|
|
|
+ if not Assigned(glGenVertexArraysAPPLE) then Exit;
|
|
|
+ glIsVertexArrayAPPLE := wglGetProcAddress('glIsVertexArrayAPPLE');
|
|
|
+ if not Assigned(glIsVertexArrayAPPLE) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_APPLE_vertex_array_range: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_APPLE_vertex_array_range', extstring) then
|
|
|
+ begin
|
|
|
+ glVertexArrayRangeAPPLE := wglGetProcAddress('glVertexArrayRangeAPPLE');
|
|
|
+ if not Assigned(glVertexArrayRangeAPPLE) then Exit;
|
|
|
+ glFlushVertexArrayRangeAPPLE := wglGetProcAddress('glFlushVertexArrayRangeAPPLE');
|
|
|
+ if not Assigned(glFlushVertexArrayRangeAPPLE) then Exit;
|
|
|
+ glVertexArrayParameteriAPPLE := wglGetProcAddress('glVertexArrayParameteriAPPLE');
|
|
|
+ if not Assigned(glVertexArrayParameteriAPPLE) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+
|
|
|
+function load_GL_ARB_vertex_buffer_object : boolean;
|
|
|
+
|
|
|
+var extstring:string;
|
|
|
+
|
|
|
+begin
|
|
|
+ load_GL_ARB_vertex_buffer_object:=false;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+ if glext_ExtensionSupported('GL_ARB_vertex_buffer_object',extstring) then
|
|
|
+ begin
|
|
|
+ glBindBufferARB := wglGetProcAddress('glBindBufferARB');
|
|
|
+ if not Assigned(glBindBufferARB) then Exit;
|
|
|
+ glDeleteBuffersARB := wglGetProcAddress('glDeleteBuffersARB');
|
|
|
+ if not Assigned(glDeleteBuffersARB) then Exit;
|
|
|
+ glGenBuffersARB := wglGetProcAddress('glGenBuffersARB');
|
|
|
+ if not Assigned(glGenBuffersARB) then Exit;
|
|
|
+ glIsBufferARB := wglGetProcAddress('glIsBufferARB');
|
|
|
+ if not Assigned(glIsBufferARB) then Exit;
|
|
|
+ glBufferDataARB := wglGetProcAddress('glBufferDataARB');
|
|
|
+ if not Assigned(glBufferDataARB) then Exit;
|
|
|
+ glGetBufferSubDataARB := wglGetProcAddress('glGetBufferSubDataARB');
|
|
|
+ if not Assigned(glGetBufferSubDataARB) then Exit;
|
|
|
+ glMapBufferARB := wglGetProcAddress('glMapBufferARB');
|
|
|
+ if not Assigned(glMapBufferARB) then Exit;
|
|
|
+ glUnmapBufferARB := wglGetProcAddress('glUnmapBufferARB');
|
|
|
+ if not Assigned(glMapBufferARB) then Exit;
|
|
|
+ glGetBufferParameterivARB := wglGetProcAddress('glGetBufferParameterivARB');
|
|
|
+ if not Assigned(glGetBufferParameterivARB) then Exit;
|
|
|
+ glGetBufferPointervARB := wglGetProcAddress('glGetBufferPointervARB');
|
|
|
+ if not Assigned(glGetBufferPointervARB) then Exit;
|
|
|
+ end;
|
|
|
+ load_GL_ARB_vertex_buffer_object:=true;
|
|
|
+end;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+function Load_WGL_ARB_pixel_format: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_ARB_pixel_format', extstring) then
|
|
|
+ begin
|
|
|
+ wglGetPixelFormatAttribivARB := wglGetProcAddress('wglGetPixelFormatAttribivARB');
|
|
|
+ if not Assigned(wglGetPixelFormatAttribivARB) then Exit;
|
|
|
+ wglGetPixelFormatAttribfvARB := wglGetProcAddress('wglGetPixelFormatAttribfvARB');
|
|
|
+ if not Assigned(wglGetPixelFormatAttribfvARB) then Exit;
|
|
|
+ wglChoosePixelFormatARB := wglGetProcAddress('wglChoosePixelFormatARB');
|
|
|
+ if not Assigned(wglChoosePixelFormatARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_ARB_make_current_read: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_ARB_make_current_read', extstring) then
|
|
|
+ begin
|
|
|
+ wglMakeContextCurrentARB := wglGetProcAddress('wglMakeContextCurrentARB');
|
|
|
+ if not Assigned(wglMakeContextCurrentARB) then Exit;
|
|
|
+ wglGetCurrentReadDCARB := wglGetProcAddress('wglGetCurrentReadDCARB');
|
|
|
+ if not Assigned(wglGetCurrentReadDCARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_ARB_pbuffer: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_ARB_pbuffer', extstring) then
|
|
|
+ begin
|
|
|
+ wglCreatePbufferARB := wglGetProcAddress('wglCreatePbufferARB');
|
|
|
+ if not Assigned(wglCreatePbufferARB) then Exit;
|
|
|
+ wglGetPbufferDCARB := wglGetProcAddress('wglGetPbufferDCARB');
|
|
|
+ if not Assigned(wglGetPbufferDCARB) then Exit;
|
|
|
+ wglReleasePbufferDCARB := wglGetProcAddress('wglReleasePbufferDCARB');
|
|
|
+ if not Assigned(wglReleasePbufferDCARB) then Exit;
|
|
|
+ wglDestroyPbufferARB := wglGetProcAddress('wglDestroyPbufferARB');
|
|
|
+ if not Assigned(wglDestroyPbufferARB) then Exit;
|
|
|
+ wglQueryPbufferARB := wglGetProcAddress('wglQueryPbufferARB');
|
|
|
+ if not Assigned(wglQueryPbufferARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_EXT_swap_control: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_EXT_swap_control', extstring) then
|
|
|
+ begin
|
|
|
+ wglSwapIntervalEXT := wglGetProcAddress('wglSwapIntervalEXT');
|
|
|
+ if not Assigned(wglSwapIntervalEXT) then Exit;
|
|
|
+ wglGetSwapIntervalEXT := wglGetProcAddress('wglGetSwapIntervalEXT');
|
|
|
+ if not Assigned(wglGetSwapIntervalEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_ARB_render_texture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_ARB_render_texture', extstring) then
|
|
|
+ begin
|
|
|
+ wglBindTexImageARB := wglGetProcAddress('wglBindTexImageARB');
|
|
|
+ if not Assigned(wglBindTexImageARB) then Exit;
|
|
|
+ wglReleaseTexImageARB := wglGetProcAddress('wglReleaseTexImageARB');
|
|
|
+ if not Assigned(wglReleaseTexImageARB) then Exit;
|
|
|
+ wglSetPbufferAttribARB := wglGetProcAddress('wglSetPbufferAttribARB');
|
|
|
+ if not Assigned(wglSetPbufferAttribARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_EXT_extensions_string: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_EXT_extensions_string', extstring) then
|
|
|
+ begin
|
|
|
+ wglGetExtensionsStringEXT := wglGetProcAddress('wglGetExtensionsStringEXT');
|
|
|
+ if not Assigned(wglGetExtensionsStringEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_EXT_make_current_read: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_EXT_make_current_read', extstring) then
|
|
|
+ begin
|
|
|
+ wglMakeContextCurrentEXT := wglGetProcAddress('wglMakeContextCurrentEXT');
|
|
|
+ if not Assigned(wglMakeContextCurrentEXT) then Exit;
|
|
|
+ wglGetCurrentReadDCEXT := wglGetProcAddress('wglGetCurrentReadDCEXT');
|
|
|
+ if not Assigned(wglGetCurrentReadDCEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_EXT_pbuffer: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_EXT_pbuffer', extstring) then
|
|
|
+ begin
|
|
|
+ wglCreatePbufferEXT := wglGetProcAddress('wglCreatePbufferEXT');
|
|
|
+ if not Assigned(wglCreatePbufferEXT) then Exit;
|
|
|
+ wglGetPbufferDCEXT := wglGetProcAddress('wglGetPbufferDCEXT');
|
|
|
+ if not Assigned(wglGetPbufferDCEXT) then Exit;
|
|
|
+ wglReleasePbufferDCEXT := wglGetProcAddress('wglReleasePbufferDCEXT');
|
|
|
+ if not Assigned(wglReleasePbufferDCEXT) then Exit;
|
|
|
+ wglDestroyPbufferEXT := wglGetProcAddress('wglDestroyPbufferEXT');
|
|
|
+ if not Assigned(wglDestroyPbufferEXT) then Exit;
|
|
|
+ wglQueryPbufferEXT := wglGetProcAddress('wglQueryPbufferEXT');
|
|
|
+ if not Assigned(wglQueryPbufferEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_EXT_pixel_format: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_EXT_pixel_format', extstring) then
|
|
|
+ begin
|
|
|
+ wglGetPixelFormatAttribivEXT := wglGetProcAddress('wglGetPixelFormatAttribivEXT');
|
|
|
+ if not Assigned(wglGetPixelFormatAttribivEXT) then Exit;
|
|
|
+ wglGetPixelFormatAttribfvEXT := wglGetProcAddress('wglGetPixelFormatAttribfvEXT');
|
|
|
+ if not Assigned(wglGetPixelFormatAttribfvEXT) then Exit;
|
|
|
+ wglChoosePixelFormatEXT := wglGetProcAddress('wglChoosePixelFormatEXT');
|
|
|
+ if not Assigned(wglChoosePixelFormatEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_I3D_digital_video_control: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_I3D_digital_video_control', extstring) then
|
|
|
+ begin
|
|
|
+ wglGetDigitalVideoParametersI3D := wglGetProcAddress('wglGetDigitalVideoParametersI3D');
|
|
|
+ if not Assigned(wglGetDigitalVideoParametersI3D) then Exit;
|
|
|
+ wglSetDigitalVideoParametersI3D := wglGetProcAddress('wglSetDigitalVideoParametersI3D');
|
|
|
+ if not Assigned(wglSetDigitalVideoParametersI3D) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_I3D_gamma: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_I3D_gamma', extstring) then
|
|
|
+ begin
|
|
|
+ wglGetGammaTableParametersI3D := wglGetProcAddress('wglGetGammaTableParametersI3D');
|
|
|
+ if not Assigned(wglGetGammaTableParametersI3D) then Exit;
|
|
|
+ wglSetGammaTableParametersI3D := wglGetProcAddress('wglSetGammaTableParametersI3D');
|
|
|
+ if not Assigned(wglSetGammaTableParametersI3D) then Exit;
|
|
|
+ wglGetGammaTableI3D := wglGetProcAddress('wglGetGammaTableI3D');
|
|
|
+ if not Assigned(wglGetGammaTableI3D) then Exit;
|
|
|
+ wglSetGammaTableI3D := wglGetProcAddress('wglSetGammaTableI3D');
|
|
|
+ if not Assigned(wglSetGammaTableI3D) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_WGL_I3D_genlock: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := String(PChar(wglGetExtensionsStringARB(wglGetCurrentDC)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_I3D_genlock', extstring) then
|
|
|
+ begin
|
|
|
+ wglEnableGenlockI3D := wglGetProcAddress('wglEnableGenlockI3D');
|
|
|
+ if not Assigned(wglEnableGenlockI3D) then Exit;
|
|
|
+ wglDisableGenlockI3D := wglGetProcAddress('wglDisableGenlockI3D');
|
|
|
+ if not Assigned(wglDisableGenlockI3D) then Exit;
|
|
|
+ wglIsEnabledGenlockI3D := wglGetProcAddress('wglIsEnabledGenlockI3D');
|
|
|
+ if not Assigned(wglIsEnabledGenlockI3D) then Exit;
|
|
|
+ wglGenlockSourceI3D := wglGetProcAddress('wglGenlockSourceI3D');
|
|
|
+ if not Assigned(wglGenlockSourceI3D) then Exit;
|
|
|
+ wglGetGenlockSourceI3D := wglGetProcAddress('wglGetGenlockSourceI3D');
|
|
|
+ if not Assigned(wglGetGenlockSourceI3D) then Exit;
|
|
|
+ wglGenlockSourceEdgeI3D := wglGetProcAddress('wglGenlockSourceEdgeI3D');
|
|
|
+ if not Assigned(wglGenlockSourceEdgeI3D) then Exit;
|
|
|
+ wglGetGenlockSourceEdgeI3D := wglGetProcAddress('wglGetGenlockSourceEdgeI3D');
|
|
|
+ if not Assigned(wglGetGenlockSourceEdgeI3D) then Exit;
|
|
|
+ wglGenlockSampleRateI3D := wglGetProcAddress('wglGenlockSampleRateI3D');
|
|
|
+ if not Assigned(wglGenlockSampleRateI3D) then Exit;
|
|
|
+ wglGetGenlockSampleRateI3D := wglGetProcAddress('wglGetGenlockSampleRateI3D');
|
|
|
+ if not Assigned(wglGetGenlockSampleRateI3D) then Exit;
|
|
|
+ wglGenlockSourceDelayI3D := wglGetProcAddress('wglGenlockSourceDelayI3D');
|
|
|
+ if not Assigned(wglGenlockSourceDelayI3D) then Exit;
|
|
|
+ wglGetGenlockSourceDelayI3D := wglGetProcAddress('wglGetGenlockSourceDelayI3D');
|
|
|
+ if not Assigned(wglGetGenlockSourceDelayI3D) then Exit;
|
|
|
+ wglQueryGenlockMaxSourceDelayI3D := wglGetProcAddress('wglQueryGenlockMaxSourceDelayI3D');
|
|
|
+ if not Assigned(wglQueryGenlockMaxSourceDelayI3D) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function Load_GL_ARB_matrix_palette: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_matrix_palette', extstring) then
|
|
|
+ begin
|
|
|
+ glCurrentPaletteMatrixARB := wglGetProcAddress('glCurrentPaletteMatrixARB');
|
|
|
+ if not Assigned(glCurrentPaletteMatrixARB) then Exit;
|
|
|
+ glMatrixIndexubvARB := wglGetProcAddress('glMatrixIndexubvARB');
|
|
|
+ if not Assigned(glMatrixIndexubvARB) then Exit;
|
|
|
+ glMatrixIndexusvARB := wglGetProcAddress('glMatrixIndexusvARB');
|
|
|
+ if not Assigned(glMatrixIndexusvARB) then Exit;
|
|
|
+ glMatrixIndexuivARB := wglGetProcAddress('glMatrixIndexuivARB');
|
|
|
+ if not Assigned(glMatrixIndexuivARB) then Exit;
|
|
|
+ glMatrixIndexPointerARB := wglGetProcAddress('glMatrixIndexPointerARB');
|
|
|
+ if not Assigned(glMatrixIndexPointerARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_element_array: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_element_array', extstring) then
|
|
|
+ begin
|
|
|
+ glElementPointerNV := wglGetProcAddress('glElementPointerNV');
|
|
|
+ if not Assigned(glElementPointerNV) then Exit;
|
|
|
+ glDrawElementArrayNV := wglGetProcAddress('glDrawElementArrayNV');
|
|
|
+ if not Assigned(glDrawElementArrayNV) then Exit;
|
|
|
+ glDrawRangeElementArrayNV := wglGetProcAddress('glDrawRangeElementArrayNV');
|
|
|
+ if not Assigned(glDrawRangeElementArrayNV) then Exit;
|
|
|
+ glMultiDrawElementArrayNV := wglGetProcAddress('glMultiDrawElementArrayNV');
|
|
|
+ if not Assigned(glMultiDrawElementArrayNV) then Exit;
|
|
|
+ glMultiDrawRangeElementArrayNV := wglGetProcAddress('glMultiDrawRangeElementArrayNV');
|
|
|
+ if not Assigned(glMultiDrawRangeElementArrayNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_float_buffer: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_float_buffer', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_fragment_program: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_fragment_program', extstring) then
|
|
|
+ begin
|
|
|
+ glProgramNamedParameter4fNV := wglGetProcAddress('glProgramNamedParameter4fNV');
|
|
|
+ if not Assigned(glProgramNamedParameter4fNV) then Exit;
|
|
|
+ glProgramNamedParameter4dNV := wglGetProcAddress('glProgramNamedParameter4dNV');
|
|
|
+ if not Assigned(glProgramNamedParameter4dNV) then Exit;
|
|
|
+ glGetProgramNamedParameterfvNV := wglGetProcAddress('glGetProgramNamedParameterfvNV');
|
|
|
+ if not Assigned(glGetProgramNamedParameterfvNV) then Exit;
|
|
|
+ glGetProgramNamedParameterdvNV := wglGetProcAddress('glGetProgramNamedParameterdvNV');
|
|
|
+ if not Assigned(glGetProgramNamedParameterdvNV) then Exit;
|
|
|
+ glProgramLocalParameter4dARB := wglGetProcAddress('glProgramLocalParameter4dARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4dARB) then Exit;
|
|
|
+ glProgramLocalParameter4dvARB := wglGetProcAddress('glProgramLocalParameter4dvARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4dvARB) then Exit;
|
|
|
+ glProgramLocalParameter4fARB := wglGetProcAddress('glProgramLocalParameter4fARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4fARB) then Exit;
|
|
|
+ glProgramLocalParameter4fvARB := wglGetProcAddress('glProgramLocalParameter4fvARB');
|
|
|
+ if not Assigned(glProgramLocalParameter4fvARB) then Exit;
|
|
|
+ glGetProgramLocalParameterdvARB := wglGetProcAddress('glGetProgramLocalParameterdvARB');
|
|
|
+ if not Assigned(glGetProgramLocalParameterdvARB) then Exit;
|
|
|
+ glGetProgramLocalParameterfvARB := wglGetProcAddress('glGetProgramLocalParameterfvARB');
|
|
|
+ if not Assigned(glGetProgramLocalParameterfvARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_primitive_restart: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_primitive_restart', extstring) then
|
|
|
+ begin
|
|
|
+ glPrimitiveRestartNV := wglGetProcAddress('glPrimitiveRestartNV');
|
|
|
+ if not Assigned(glPrimitiveRestartNV) then Exit;
|
|
|
+ glPrimitiveRestartIndexNV := wglGetProcAddress('glPrimitiveRestartIndexNV');
|
|
|
+ if not Assigned(glPrimitiveRestartIndexNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program2: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_vertex_program2', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+function Load_WGL_NV_render_texture_rectangle: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ @wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := wglGetExtensionsStringARB(wglGetCurrentDC);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_NV_render_texture_rectangle', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function Load_GL_NV_pixel_data_range: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_pixel_data_range', extstring) then
|
|
|
+ begin
|
|
|
+ @glPixelDataRangeNV := wglGetProcAddress('glPixelDataRangeNV');
|
|
|
+ if not Assigned(glPixelDataRangeNV) then Exit;
|
|
|
+ @glFlushPixelDataRangeNV := wglGetProcAddress('glFlushPixelDataRangeNV');
|
|
|
+ if not Assigned(glFlushPixelDataRangeNV) then Exit;
|
|
|
+ {$IFDEF Windows}
|
|
|
+ @wglAllocateMemoryNV := wglGetProcAddress('wglAllocateMemoryNV');
|
|
|
+ if not Assigned(wglAllocateMemoryNV) then Exit;
|
|
|
+ @wglFreeMemoryNV := wglGetProcAddress('wglFreeMemoryNV');
|
|
|
+ if not Assigned(wglFreeMemoryNV) then Exit;
|
|
|
+ {$ENDIF}
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_rectangle: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_rectangle', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_S3_s3tc: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_S3_s3tc', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_draw_buffers: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_draw_buffers', extstring) then
|
|
|
+ begin
|
|
|
+ @glDrawBuffersATI := wglGetProcAddress('glDrawBuffersATI');
|
|
|
+ if not Assigned(glDrawBuffersATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+{$IFDEF Windows}
|
|
|
+function Load_WGL_ATI_pixel_format_float: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ @wglGetExtensionsStringARB := wglGetProcAddress('wglGetExtensionsStringARB');
|
|
|
+ if not Assigned(wglGetExtensionsStringARB) then Exit;
|
|
|
+ extstring := wglGetExtensionsStringARB(wglGetCurrentDC);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('WGL_ATI_pixel_format_float', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+{$ENDIF}
|
|
|
+
|
|
|
+function Load_GL_ATI_texture_env_combine3: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_texture_env_combine3', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_texture_float: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_texture_float', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_texture_expand_normal: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_texture_expand_normal', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_half_float: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_half_float', extstring) then
|
|
|
+ begin
|
|
|
+ @glVertex2hNV := wglGetProcAddress('glVertex2hNV');
|
|
|
+ if not Assigned(glVertex2hNV) then Exit;
|
|
|
+ @glVertex2hvNV := wglGetProcAddress('glVertex2hvNV');
|
|
|
+ if not Assigned(glVertex2hvNV) then Exit;
|
|
|
+ @glVertex3hNV := wglGetProcAddress('glVertex3hNV');
|
|
|
+ if not Assigned(glVertex3hNV) then Exit;
|
|
|
+ @glVertex3hvNV := wglGetProcAddress('glVertex3hvNV');
|
|
|
+ if not Assigned(glVertex3hvNV) then Exit;
|
|
|
+ @glVertex4hNV := wglGetProcAddress('glVertex4hNV');
|
|
|
+ if not Assigned(glVertex4hNV) then Exit;
|
|
|
+ @glVertex4hvNV := wglGetProcAddress('glVertex4hvNV');
|
|
|
+ if not Assigned(glVertex4hvNV) then Exit;
|
|
|
+ @glNormal3hNV := wglGetProcAddress('glNormal3hNV');
|
|
|
+ if not Assigned(glNormal3hNV) then Exit;
|
|
|
+ @glNormal3hvNV := wglGetProcAddress('glNormal3hvNV');
|
|
|
+ if not Assigned(glNormal3hvNV) then Exit;
|
|
|
+ @glColor3hNV := wglGetProcAddress('glColor3hNV');
|
|
|
+ if not Assigned(glColor3hNV) then Exit;
|
|
|
+ @glColor3hvNV := wglGetProcAddress('glColor3hvNV');
|
|
|
+ if not Assigned(glColor3hvNV) then Exit;
|
|
|
+ @glColor4hNV := wglGetProcAddress('glColor4hNV');
|
|
|
+ if not Assigned(glColor4hNV) then Exit;
|
|
|
+ @glColor4hvNV := wglGetProcAddress('glColor4hvNV');
|
|
|
+ if not Assigned(glColor4hvNV) then Exit;
|
|
|
+ @glTexCoord1hNV := wglGetProcAddress('glTexCoord1hNV');
|
|
|
+ if not Assigned(glTexCoord1hNV) then Exit;
|
|
|
+ @glTexCoord1hvNV := wglGetProcAddress('glTexCoord1hvNV');
|
|
|
+ if not Assigned(glTexCoord1hvNV) then Exit;
|
|
|
+ @glTexCoord2hNV := wglGetProcAddress('glTexCoord2hNV');
|
|
|
+ if not Assigned(glTexCoord2hNV) then Exit;
|
|
|
+ @glTexCoord2hvNV := wglGetProcAddress('glTexCoord2hvNV');
|
|
|
+ if not Assigned(glTexCoord2hvNV) then Exit;
|
|
|
+ @glTexCoord3hNV := wglGetProcAddress('glTexCoord3hNV');
|
|
|
+ if not Assigned(glTexCoord3hNV) then Exit;
|
|
|
+ @glTexCoord3hvNV := wglGetProcAddress('glTexCoord3hvNV');
|
|
|
+ if not Assigned(glTexCoord3hvNV) then Exit;
|
|
|
+ @glTexCoord4hNV := wglGetProcAddress('glTexCoord4hNV');
|
|
|
+ if not Assigned(glTexCoord4hNV) then Exit;
|
|
|
+ @glTexCoord4hvNV := wglGetProcAddress('glTexCoord4hvNV');
|
|
|
+ if not Assigned(glTexCoord4hvNV) then Exit;
|
|
|
+ @glMultiTexCoord1hNV := wglGetProcAddress('glMultiTexCoord1hNV');
|
|
|
+ if not Assigned(glMultiTexCoord1hNV) then Exit;
|
|
|
+ @glMultiTexCoord1hvNV := wglGetProcAddress('glMultiTexCoord1hvNV');
|
|
|
+ if not Assigned(glMultiTexCoord1hvNV) then Exit;
|
|
|
+ @glMultiTexCoord2hNV := wglGetProcAddress('glMultiTexCoord2hNV');
|
|
|
+ if not Assigned(glMultiTexCoord2hNV) then Exit;
|
|
|
+ @glMultiTexCoord2hvNV := wglGetProcAddress('glMultiTexCoord2hvNV');
|
|
|
+ if not Assigned(glMultiTexCoord2hvNV) then Exit;
|
|
|
+ @glMultiTexCoord3hNV := wglGetProcAddress('glMultiTexCoord3hNV');
|
|
|
+ if not Assigned(glMultiTexCoord3hNV) then Exit;
|
|
|
+ @glMultiTexCoord3hvNV := wglGetProcAddress('glMultiTexCoord3hvNV');
|
|
|
+ if not Assigned(glMultiTexCoord3hvNV) then Exit;
|
|
|
+ @glMultiTexCoord4hNV := wglGetProcAddress('glMultiTexCoord4hNV');
|
|
|
+ if not Assigned(glMultiTexCoord4hNV) then Exit;
|
|
|
+ @glMultiTexCoord4hvNV := wglGetProcAddress('glMultiTexCoord4hvNV');
|
|
|
+ if not Assigned(glMultiTexCoord4hvNV) then Exit;
|
|
|
+ @glFogCoordhNV := wglGetProcAddress('glFogCoordhNV');
|
|
|
+ if not Assigned(glFogCoordhNV) then Exit;
|
|
|
+ @glFogCoordhvNV := wglGetProcAddress('glFogCoordhvNV');
|
|
|
+ if not Assigned(glFogCoordhvNV) then Exit;
|
|
|
+ @glSecondaryColor3hNV := wglGetProcAddress('glSecondaryColor3hNV');
|
|
|
+ if not Assigned(glSecondaryColor3hNV) then Exit;
|
|
|
+ @glSecondaryColor3hvNV := wglGetProcAddress('glSecondaryColor3hvNV');
|
|
|
+ if not Assigned(glSecondaryColor3hvNV) then Exit;
|
|
|
+ @glVertexWeighthNV := wglGetProcAddress('glVertexWeighthNV');
|
|
|
+ if not Assigned(glVertexWeighthNV) then Exit;
|
|
|
+ @glVertexWeighthvNV := wglGetProcAddress('glVertexWeighthvNV');
|
|
|
+ if not Assigned(glVertexWeighthvNV) then Exit;
|
|
|
+ @glVertexAttrib1hNV := wglGetProcAddress('glVertexAttrib1hNV');
|
|
|
+ if not Assigned(glVertexAttrib1hNV) then Exit;
|
|
|
+ @glVertexAttrib1hvNV := wglGetProcAddress('glVertexAttrib1hvNV');
|
|
|
+ if not Assigned(glVertexAttrib1hvNV) then Exit;
|
|
|
+ @glVertexAttrib2hNV := wglGetProcAddress('glVertexAttrib2hNV');
|
|
|
+ if not Assigned(glVertexAttrib2hNV) then Exit;
|
|
|
+ @glVertexAttrib2hvNV := wglGetProcAddress('glVertexAttrib2hvNV');
|
|
|
+ if not Assigned(glVertexAttrib2hvNV) then Exit;
|
|
|
+ @glVertexAttrib3hNV := wglGetProcAddress('glVertexAttrib3hNV');
|
|
|
+ if not Assigned(glVertexAttrib3hNV) then Exit;
|
|
|
+ @glVertexAttrib3hvNV := wglGetProcAddress('glVertexAttrib3hvNV');
|
|
|
+ if not Assigned(glVertexAttrib3hvNV) then Exit;
|
|
|
+ @glVertexAttrib4hNV := wglGetProcAddress('glVertexAttrib4hNV');
|
|
|
+ if not Assigned(glVertexAttrib4hNV) then Exit;
|
|
|
+ @glVertexAttrib4hvNV := wglGetProcAddress('glVertexAttrib4hvNV');
|
|
|
+ if not Assigned(glVertexAttrib4hvNV) then Exit;
|
|
|
+ @glVertexAttribs1hvNV := wglGetProcAddress('glVertexAttribs1hvNV');
|
|
|
+ if not Assigned(glVertexAttribs1hvNV) then Exit;
|
|
|
+ @glVertexAttribs2hvNV := wglGetProcAddress('glVertexAttribs2hvNV');
|
|
|
+ if not Assigned(glVertexAttribs2hvNV) then Exit;
|
|
|
+ @glVertexAttribs3hvNV := wglGetProcAddress('glVertexAttribs3hvNV');
|
|
|
+ if not Assigned(glVertexAttribs3hvNV) then Exit;
|
|
|
+ @glVertexAttribs4hvNV := wglGetProcAddress('glVertexAttribs4hvNV');
|
|
|
+ if not Assigned(glVertexAttribs4hvNV) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_map_object_buffer: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_map_object_buffer', extstring) then
|
|
|
+ begin
|
|
|
+ @glMapObjectBufferATI := wglGetProcAddress('glMapObjectBufferATI');
|
|
|
+ if not Assigned(glMapObjectBufferATI) then Exit;
|
|
|
+ @glUnmapObjectBufferATI := wglGetProcAddress('glUnmapObjectBufferATI');
|
|
|
+ if not Assigned(glUnmapObjectBufferATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_separate_stencil: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_separate_stencil', extstring) then
|
|
|
+ begin
|
|
|
+ @glStencilOpSeparateATI := wglGetProcAddress('glStencilOpSeparateATI');
|
|
|
+ if not Assigned(glStencilOpSeparateATI) then Exit;
|
|
|
+ @glStencilFuncSeparateATI := wglGetProcAddress('glStencilFuncSeparateATI');
|
|
|
+ if not Assigned(glStencilFuncSeparateATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ATI_vertex_attrib_array_object: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ATI_vertex_attrib_array_object', extstring) then
|
|
|
+ begin
|
|
|
+ @glVertexAttribArrayObjectATI := wglGetProcAddress('glVertexAttribArrayObjectATI');
|
|
|
+ if not Assigned(glVertexAttribArrayObjectATI) then Exit;
|
|
|
+ @glGetVertexAttribArrayObjectfvATI := wglGetProcAddress('glGetVertexAttribArrayObjectfvATI');
|
|
|
+ if not Assigned(glGetVertexAttribArrayObjectfvATI) then Exit;
|
|
|
+ @glGetVertexAttribArrayObjectivATI := wglGetProcAddress('glGetVertexAttribArrayObjectivATI');
|
|
|
+ if not Assigned(glGetVertexAttribArrayObjectivATI) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_occlusion_query: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_occlusion_query', extstring) then
|
|
|
+ begin
|
|
|
+ @glGenQueriesARB := wglGetProcAddress('glGenQueriesARB');
|
|
|
+ if not Assigned(glGenQueriesARB) then Exit;
|
|
|
+ @glDeleteQueriesARB := wglGetProcAddress('glDeleteQueriesARB');
|
|
|
+ if not Assigned(glDeleteQueriesARB) then Exit;
|
|
|
+ @glIsQueryARB := wglGetProcAddress('glIsQueryARB');
|
|
|
+ if not Assigned(glIsQueryARB) then Exit;
|
|
|
+ @glBeginQueryARB := wglGetProcAddress('glBeginQueryARB');
|
|
|
+ if not Assigned(glBeginQueryARB) then Exit;
|
|
|
+ @glEndQueryARB := wglGetProcAddress('glEndQueryARB');
|
|
|
+ if not Assigned(glEndQueryARB) then Exit;
|
|
|
+ @glGetQueryivARB := wglGetProcAddress('glGetQueryivARB');
|
|
|
+ if not Assigned(glGetQueryivARB) then Exit;
|
|
|
+ @glGetQueryObjectivARB := wglGetProcAddress('glGetQueryObjectivARB');
|
|
|
+ if not Assigned(glGetQueryObjectivARB) then Exit;
|
|
|
+ @glGetQueryObjectuivARB := wglGetProcAddress('glGetQueryObjectuivARB');
|
|
|
+ if not Assigned(glGetQueryObjectuivARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_shader_objects: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_shader_objects', extstring) then
|
|
|
+ begin
|
|
|
+ @glDeleteObjectARB := wglGetProcAddress('glDeleteObjectARB');
|
|
|
+ if not Assigned(glDeleteObjectARB) then Exit;
|
|
|
+ @glGetHandleARB := wglGetProcAddress('glGetHandleARB');
|
|
|
+ if not Assigned(glGetHandleARB) then Exit;
|
|
|
+ @glDetachObjectARB := wglGetProcAddress('glDetachObjectARB');
|
|
|
+ if not Assigned(glDetachObjectARB) then Exit;
|
|
|
+ @glCreateShaderObjectARB := wglGetProcAddress('glCreateShaderObjectARB');
|
|
|
+ if not Assigned(glCreateShaderObjectARB) then Exit;
|
|
|
+ @glShaderSourceARB := wglGetProcAddress('glShaderSourceARB');
|
|
|
+ if not Assigned(glShaderSourceARB) then Exit;
|
|
|
+ @glCompileShaderARB := wglGetProcAddress('glCompileShaderARB');
|
|
|
+ if not Assigned(glCompileShaderARB) then Exit;
|
|
|
+ @glCreateProgramObjectARB := wglGetProcAddress('glCreateProgramObjectARB');
|
|
|
+ if not Assigned(glCreateProgramObjectARB) then Exit;
|
|
|
+ @glAttachObjectARB := wglGetProcAddress('glAttachObjectARB');
|
|
|
+ if not Assigned(glAttachObjectARB) then Exit;
|
|
|
+ @glLinkProgramARB := wglGetProcAddress('glLinkProgramARB');
|
|
|
+ if not Assigned(glLinkProgramARB) then Exit;
|
|
|
+ @glUseProgramObjectARB := wglGetProcAddress('glUseProgramObjectARB');
|
|
|
+ if not Assigned(glUseProgramObjectARB) then Exit;
|
|
|
+ @glValidateProgramARB := wglGetProcAddress('glValidateProgramARB');
|
|
|
+ if not Assigned(glValidateProgramARB) then Exit;
|
|
|
+ @glUniform1fARB := wglGetProcAddress('glUniform1fARB');
|
|
|
+ if not Assigned(glUniform1fARB) then Exit;
|
|
|
+ @glUniform2fARB := wglGetProcAddress('glUniform2fARB');
|
|
|
+ if not Assigned(glUniform2fARB) then Exit;
|
|
|
+ @glUniform3fARB := wglGetProcAddress('glUniform3fARB');
|
|
|
+ if not Assigned(glUniform3fARB) then Exit;
|
|
|
+ @glUniform4fARB := wglGetProcAddress('glUniform4fARB');
|
|
|
+ if not Assigned(glUniform4fARB) then Exit;
|
|
|
+ @glUniform1iARB := wglGetProcAddress('glUniform1iARB');
|
|
|
+ if not Assigned(glUniform1iARB) then Exit;
|
|
|
+ @glUniform2iARB := wglGetProcAddress('glUniform2iARB');
|
|
|
+ if not Assigned(glUniform2iARB) then Exit;
|
|
|
+ @glUniform3iARB := wglGetProcAddress('glUniform3iARB');
|
|
|
+ if not Assigned(glUniform3iARB) then Exit;
|
|
|
+ @glUniform4iARB := wglGetProcAddress('glUniform4iARB');
|
|
|
+ if not Assigned(glUniform4iARB) then Exit;
|
|
|
+ @glUniform1fvARB := wglGetProcAddress('glUniform1fvARB');
|
|
|
+ if not Assigned(glUniform1fvARB) then Exit;
|
|
|
+ @glUniform2fvARB := wglGetProcAddress('glUniform2fvARB');
|
|
|
+ if not Assigned(glUniform2fvARB) then Exit;
|
|
|
+ @glUniform3fvARB := wglGetProcAddress('glUniform3fvARB');
|
|
|
+ if not Assigned(glUniform3fvARB) then Exit;
|
|
|
+ @glUniform4fvARB := wglGetProcAddress('glUniform4fvARB');
|
|
|
+ if not Assigned(glUniform4fvARB) then Exit;
|
|
|
+ @glUniform1ivARB := wglGetProcAddress('glUniform1ivARB');
|
|
|
+ if not Assigned(glUniform1ivARB) then Exit;
|
|
|
+ @glUniform2ivARB := wglGetProcAddress('glUniform2ivARB');
|
|
|
+ if not Assigned(glUniform2ivARB) then Exit;
|
|
|
+ @glUniform3ivARB := wglGetProcAddress('glUniform3ivARB');
|
|
|
+ if not Assigned(glUniform3ivARB) then Exit;
|
|
|
+ @glUniform4ivARB := wglGetProcAddress('glUniform4ivARB');
|
|
|
+ if not Assigned(glUniform4ivARB) then Exit;
|
|
|
+ @glUniformMatrix2fvARB := wglGetProcAddress('glUniformMatrix2fvARB');
|
|
|
+ if not Assigned(glUniformMatrix2fvARB) then Exit;
|
|
|
+ @glUniformMatrix3fvARB := wglGetProcAddress('glUniformMatrix3fvARB');
|
|
|
+ if not Assigned(glUniformMatrix3fvARB) then Exit;
|
|
|
+ @glUniformMatrix4fvARB := wglGetProcAddress('glUniformMatrix4fvARB');
|
|
|
+ if not Assigned(glUniformMatrix4fvARB) then Exit;
|
|
|
+ @glGetObjectParameterfvARB := wglGetProcAddress('glGetObjectParameterfvARB');
|
|
|
+ if not Assigned(glGetObjectParameterfvARB) then Exit;
|
|
|
+ @glGetObjectParameterivARB := wglGetProcAddress('glGetObjectParameterivARB');
|
|
|
+ if not Assigned(glGetObjectParameterivARB) then Exit;
|
|
|
+ @glGetInfoLogARB := wglGetProcAddress('glGetInfoLogARB');
|
|
|
+ if not Assigned(glGetInfoLogARB) then Exit;
|
|
|
+ @glGetAttachedObjectsARB := wglGetProcAddress('glGetAttachedObjectsARB');
|
|
|
+ if not Assigned(glGetAttachedObjectsARB) then Exit;
|
|
|
+ @glGetUniformLocationARB := wglGetProcAddress('glGetUniformLocationARB');
|
|
|
+ if not Assigned(glGetUniformLocationARB) then Exit;
|
|
|
+ @glGetActiveUniformARB := wglGetProcAddress('glGetActiveUniformARB');
|
|
|
+ if not Assigned(glGetActiveUniformARB) then Exit;
|
|
|
+ @glGetUniformfvARB := wglGetProcAddress('glGetUniformfvARB');
|
|
|
+ if not Assigned(glGetUniformfvARB) then Exit;
|
|
|
+ @glGetUniformivARB := wglGetProcAddress('glGetUniformivARB');
|
|
|
+ if not Assigned(glGetUniformivARB) then Exit;
|
|
|
+ @glGetShaderSourceARB := wglGetProcAddress('glGetShaderSourceARB');
|
|
|
+ if not Assigned(glGetShaderSourceARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_vertex_shader: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_vertex_shader', extstring) then
|
|
|
+ begin
|
|
|
+ @glVertexAttrib1fARB := wglGetProcAddress('glVertexAttrib1fARB');
|
|
|
+ if not Assigned(glVertexAttrib1fARB) then Exit;
|
|
|
+ @glVertexAttrib1sARB := wglGetProcAddress('glVertexAttrib1sARB');
|
|
|
+ if not Assigned(glVertexAttrib1sARB) then Exit;
|
|
|
+ @glVertexAttrib1dARB := wglGetProcAddress('glVertexAttrib1dARB');
|
|
|
+ if not Assigned(glVertexAttrib1dARB) then Exit;
|
|
|
+ @glVertexAttrib2fARB := wglGetProcAddress('glVertexAttrib2fARB');
|
|
|
+ if not Assigned(glVertexAttrib2fARB) then Exit;
|
|
|
+ @glVertexAttrib2sARB := wglGetProcAddress('glVertexAttrib2sARB');
|
|
|
+ if not Assigned(glVertexAttrib2sARB) then Exit;
|
|
|
+ @glVertexAttrib2dARB := wglGetProcAddress('glVertexAttrib2dARB');
|
|
|
+ if not Assigned(glVertexAttrib2dARB) then Exit;
|
|
|
+ @glVertexAttrib3fARB := wglGetProcAddress('glVertexAttrib3fARB');
|
|
|
+ if not Assigned(glVertexAttrib3fARB) then Exit;
|
|
|
+ @glVertexAttrib3sARB := wglGetProcAddress('glVertexAttrib3sARB');
|
|
|
+ if not Assigned(glVertexAttrib3sARB) then Exit;
|
|
|
+ @glVertexAttrib3dARB := wglGetProcAddress('glVertexAttrib3dARB');
|
|
|
+ if not Assigned(glVertexAttrib3dARB) then Exit;
|
|
|
+ @glVertexAttrib4fARB := wglGetProcAddress('glVertexAttrib4fARB');
|
|
|
+ if not Assigned(glVertexAttrib4fARB) then Exit;
|
|
|
+ @glVertexAttrib4sARB := wglGetProcAddress('glVertexAttrib4sARB');
|
|
|
+ if not Assigned(glVertexAttrib4sARB) then Exit;
|
|
|
+ @glVertexAttrib4dARB := wglGetProcAddress('glVertexAttrib4dARB');
|
|
|
+ if not Assigned(glVertexAttrib4dARB) then Exit;
|
|
|
+ @glVertexAttrib4NubARB := wglGetProcAddress('glVertexAttrib4NubARB');
|
|
|
+ if not Assigned(glVertexAttrib4NubARB) then Exit;
|
|
|
+ @glVertexAttrib1fvARB := wglGetProcAddress('glVertexAttrib1fvARB');
|
|
|
+ if not Assigned(glVertexAttrib1fvARB) then Exit;
|
|
|
+ @glVertexAttrib1svARB := wglGetProcAddress('glVertexAttrib1svARB');
|
|
|
+ if not Assigned(glVertexAttrib1svARB) then Exit;
|
|
|
+ @glVertexAttrib1dvARB := wglGetProcAddress('glVertexAttrib1dvARB');
|
|
|
+ if not Assigned(glVertexAttrib1dvARB) then Exit;
|
|
|
+ @glVertexAttrib2fvARB := wglGetProcAddress('glVertexAttrib2fvARB');
|
|
|
+ if not Assigned(glVertexAttrib2fvARB) then Exit;
|
|
|
+ @glVertexAttrib2svARB := wglGetProcAddress('glVertexAttrib2svARB');
|
|
|
+ if not Assigned(glVertexAttrib2svARB) then Exit;
|
|
|
+ @glVertexAttrib2dvARB := wglGetProcAddress('glVertexAttrib2dvARB');
|
|
|
+ if not Assigned(glVertexAttrib2dvARB) then Exit;
|
|
|
+ @glVertexAttrib3fvARB := wglGetProcAddress('glVertexAttrib3fvARB');
|
|
|
+ if not Assigned(glVertexAttrib3fvARB) then Exit;
|
|
|
+ @glVertexAttrib3svARB := wglGetProcAddress('glVertexAttrib3svARB');
|
|
|
+ if not Assigned(glVertexAttrib3svARB) then Exit;
|
|
|
+ @glVertexAttrib3dvARB := wglGetProcAddress('glVertexAttrib3dvARB');
|
|
|
+ if not Assigned(glVertexAttrib3dvARB) then Exit;
|
|
|
+ @glVertexAttrib4fvARB := wglGetProcAddress('glVertexAttrib4fvARB');
|
|
|
+ if not Assigned(glVertexAttrib4fvARB) then Exit;
|
|
|
+ @glVertexAttrib4svARB := wglGetProcAddress('glVertexAttrib4svARB');
|
|
|
+ if not Assigned(glVertexAttrib4svARB) then Exit;
|
|
|
+ @glVertexAttrib4dvARB := wglGetProcAddress('glVertexAttrib4dvARB');
|
|
|
+ if not Assigned(glVertexAttrib4dvARB) then Exit;
|
|
|
+ @glVertexAttrib4ivARB := wglGetProcAddress('glVertexAttrib4ivARB');
|
|
|
+ if not Assigned(glVertexAttrib4ivARB) then Exit;
|
|
|
+ @glVertexAttrib4bvARB := wglGetProcAddress('glVertexAttrib4bvARB');
|
|
|
+ if not Assigned(glVertexAttrib4bvARB) then Exit;
|
|
|
+ @glVertexAttrib4ubvARB := wglGetProcAddress('glVertexAttrib4ubvARB');
|
|
|
+ if not Assigned(glVertexAttrib4ubvARB) then Exit;
|
|
|
+ @glVertexAttrib4usvARB := wglGetProcAddress('glVertexAttrib4usvARB');
|
|
|
+ if not Assigned(glVertexAttrib4usvARB) then Exit;
|
|
|
+ @glVertexAttrib4uivARB := wglGetProcAddress('glVertexAttrib4uivARB');
|
|
|
+ if not Assigned(glVertexAttrib4uivARB) then Exit;
|
|
|
+ @glVertexAttrib4NbvARB := wglGetProcAddress('glVertexAttrib4NbvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NbvARB) then Exit;
|
|
|
+ @glVertexAttrib4NsvARB := wglGetProcAddress('glVertexAttrib4NsvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NsvARB) then Exit;
|
|
|
+ @glVertexAttrib4NivARB := wglGetProcAddress('glVertexAttrib4NivARB');
|
|
|
+ if not Assigned(glVertexAttrib4NivARB) then Exit;
|
|
|
+ @glVertexAttrib4NubvARB := wglGetProcAddress('glVertexAttrib4NubvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NubvARB) then Exit;
|
|
|
+ @glVertexAttrib4NusvARB := wglGetProcAddress('glVertexAttrib4NusvARB');
|
|
|
+ if not Assigned(glVertexAttrib4NusvARB) then Exit;
|
|
|
+ @glVertexAttrib4NuivARB := wglGetProcAddress('glVertexAttrib4NuivARB');
|
|
|
+ if not Assigned(glVertexAttrib4NuivARB) then Exit;
|
|
|
+ @glVertexAttribPointerARB := wglGetProcAddress('glVertexAttribPointerARB');
|
|
|
+ if not Assigned(glVertexAttribPointerARB) then Exit;
|
|
|
+ @glEnableVertexAttribArrayARB := wglGetProcAddress('glEnableVertexAttribArrayARB');
|
|
|
+ if not Assigned(glEnableVertexAttribArrayARB) then Exit;
|
|
|
+ @glDisableVertexAttribArrayARB := wglGetProcAddress('glDisableVertexAttribArrayARB');
|
|
|
+ if not Assigned(glDisableVertexAttribArrayARB) then Exit;
|
|
|
+ @glBindAttribLocationARB := wglGetProcAddress('glBindAttribLocationARB');
|
|
|
+ if not Assigned(glBindAttribLocationARB) then Exit;
|
|
|
+ @glGetActiveAttribARB := wglGetProcAddress('glGetActiveAttribARB');
|
|
|
+ if not Assigned(glGetActiveAttribARB) then Exit;
|
|
|
+ @glGetAttribLocationARB := wglGetProcAddress('glGetAttribLocationARB');
|
|
|
+ if not Assigned(glGetAttribLocationARB) then Exit;
|
|
|
+ @glGetVertexAttribdvARB := wglGetProcAddress('glGetVertexAttribdvARB');
|
|
|
+ if not Assigned(glGetVertexAttribdvARB) then Exit;
|
|
|
+ @glGetVertexAttribfvARB := wglGetProcAddress('glGetVertexAttribfvARB');
|
|
|
+ if not Assigned(glGetVertexAttribfvARB) then Exit;
|
|
|
+ @glGetVertexAttribivARB := wglGetProcAddress('glGetVertexAttribivARB');
|
|
|
+ if not Assigned(glGetVertexAttribivARB) then Exit;
|
|
|
+ @glGetVertexAttribPointervARB := wglGetProcAddress('glGetVertexAttribPointervARB');
|
|
|
+ if not Assigned(glGetVertexAttribPointervARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_fragment_shader: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_fragment_shader', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_shading_language_100: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_shading_language_100', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_non_power_of_two: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_non_power_of_two', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_point_sprite: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_point_sprite', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_depth_bounds_test: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_depth_bounds_test', extstring) then
|
|
|
+ begin
|
|
|
+ @glDepthBoundsEXT := wglGetProcAddress('glDepthBoundsEXT');
|
|
|
+ if not Assigned(glDepthBoundsEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_mirror_clamp: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_mirror_clamp', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_blend_equation_separate: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_blend_equation_separate', extstring) then
|
|
|
+ begin
|
|
|
+ @glBlendEquationSeparateEXT := wglGetProcAddress('glBlendEquationSeparateEXT');
|
|
|
+ if not Assigned(glBlendEquationSeparateEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_MESA_pack_invert: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_MESA_pack_invert', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_MESA_ycbcr_texture: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_MESA_ycbcr_texture', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_fragment_program_shadow: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_fragment_program_shadow', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_fragment_program_option: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_fragment_program_option', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_pixel_buffer_object: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_pixel_buffer_object', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_fragment_program2: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_fragment_program2', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program2_option: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_vertex_program2_option', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_NV_vertex_program3: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_NV_vertex_program3', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_draw_buffers: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_draw_buffers', extstring) then
|
|
|
+ begin
|
|
|
+ glDrawBuffersARB := wglGetProcAddress('glDrawBuffersARB');
|
|
|
+ if not Assigned(glDrawBuffersARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_rectangle: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_rectangle', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_color_buffer_float: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_color_buffer_float', extstring) then
|
|
|
+ begin
|
|
|
+ glClampColorARB := wglGetProcAddress('glClampColorARB');
|
|
|
+ if not Assigned(glClampColorARB) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_half_float_pixel: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_half_float_pixel', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_texture_float: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_texture_float', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_texture_compression_dxt1: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_texture_compression_dxt1', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_ARB_pixel_buffer_object: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_ARB_pixel_buffer_object', extstring) then
|
|
|
+ begin
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_EXT_framebuffer_object: Boolean;
|
|
|
+var
|
|
|
+ extstring: PChar;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := glGetString(GL_EXTENSIONS);
|
|
|
+
|
|
|
+ if glext_ExtensionSupported('GL_EXT_framebuffer_object', extstring) then
|
|
|
+ begin
|
|
|
+ glIsRenderbufferEXT := wglGetProcAddress('glIsRenderbufferEXT');
|
|
|
+ if not Assigned(glIsRenderbufferEXT) then Exit;
|
|
|
+ glBindRenderbufferEXT := wglGetProcAddress('glBindRenderbufferEXT');
|
|
|
+ if not Assigned(glBindRenderbufferEXT) then Exit;
|
|
|
+ glDeleteRenderbuffersEXT := wglGetProcAddress('glDeleteRenderbuffersEXT');
|
|
|
+ if not Assigned(glDeleteRenderbuffersEXT) then Exit;
|
|
|
+ glGenRenderbuffersEXT := wglGetProcAddress('glGenRenderbuffersEXT');
|
|
|
+ if not Assigned(glGenRenderbuffersEXT) then Exit;
|
|
|
+ glRenderbufferStorageEXT := wglGetProcAddress('glRenderbufferStorageEXT');
|
|
|
+ if not Assigned(glRenderbufferStorageEXT) then Exit;
|
|
|
+ glGetRenderbufferParameterivEXT := wglGetProcAddress('glGetRenderbufferParameterivEXT');
|
|
|
+ if not Assigned(glGetRenderbufferParameterivEXT) then Exit;
|
|
|
+ glIsFramebufferEXT := wglGetProcAddress('glIsFramebufferEXT');
|
|
|
+ if not Assigned(glIsFramebufferEXT) then Exit;
|
|
|
+ glBindFramebufferEXT := wglGetProcAddress('glBindFramebufferEXT');
|
|
|
+ if not Assigned(glBindFramebufferEXT) then Exit;
|
|
|
+ glDeleteFramebuffersEXT := wglGetProcAddress('glDeleteFramebuffersEXT');
|
|
|
+ if not Assigned(glDeleteFramebuffersEXT) then Exit;
|
|
|
+ glGenFramebuffersEXT := wglGetProcAddress('glGenFramebuffersEXT');
|
|
|
+ if not Assigned(glGenFramebuffersEXT) then Exit;
|
|
|
+ glCheckFramebufferStatusEXT := wglGetProcAddress('glCheckFramebufferStatusEXT');
|
|
|
+ if not Assigned(glCheckFramebufferStatusEXT) then Exit;
|
|
|
+ glFramebufferTexture1DEXT := wglGetProcAddress('glFramebufferTexture1DEXT');
|
|
|
+ if not Assigned(glFramebufferTexture1DEXT) then Exit;
|
|
|
+ glFramebufferTexture2DEXT := wglGetProcAddress('glFramebufferTexture2DEXT');
|
|
|
+ if not Assigned(glFramebufferTexture2DEXT) then Exit;
|
|
|
+ glFramebufferTexture3DEXT := wglGetProcAddress('glFramebufferTexture3DEXT');
|
|
|
+ if not Assigned(glFramebufferTexture3DEXT) then Exit;
|
|
|
+ glFramebufferRenderbufferEXT := wglGetProcAddress('glFramebufferRenderbufferEXT');
|
|
|
+ if not Assigned(glFramebufferRenderbufferEXT) then Exit;
|
|
|
+ glGetFramebufferAttachmentParameterivEXT := wglGetProcAddress('glGetFramebufferAttachmentParameterivEXT');
|
|
|
+ if not Assigned(glGetFramebufferAttachmentParameterivEXT) then Exit;
|
|
|
+ glGenerateMipmapEXT := wglGetProcAddress('glGenerateMipmapEXT');
|
|
|
+ if not Assigned(glGenerateMipmapEXT) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+ end;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_version_1_4: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ glBlendFuncSeparate := wglGetProcAddress('glBlendFuncSeparate');
|
|
|
+ if not Assigned(glBlendFuncSeparate) then Exit;
|
|
|
+ glFogCoordf := wglGetProcAddress('glFogCoordf');
|
|
|
+ if not Assigned(glFogCoordf) then Exit;
|
|
|
+ glFogCoordfv := wglGetProcAddress('glFogCoordfv');
|
|
|
+ if not Assigned(glFogCoordfv) then Exit;
|
|
|
+ glFogCoordd := wglGetProcAddress('glFogCoordd');
|
|
|
+ if not Assigned(glFogCoordd) then Exit;
|
|
|
+ glFogCoorddv := wglGetProcAddress('glFogCoorddv');
|
|
|
+ if not Assigned(glFogCoorddv) then Exit;
|
|
|
+ glFogCoordPointer := wglGetProcAddress('glFogCoordPointer');
|
|
|
+ if not Assigned(glFogCoordPointer) then Exit;
|
|
|
+ glMultiDrawArrays := wglGetProcAddress('glMultiDrawArrays');
|
|
|
+ if not Assigned(glMultiDrawArrays) then Exit;
|
|
|
+ glMultiDrawElements := wglGetProcAddress('glMultiDrawElements');
|
|
|
+ if not Assigned(glMultiDrawElements) then Exit;
|
|
|
+ glPointParameterf := wglGetProcAddress('glPointParameterf');
|
|
|
+ if not Assigned(glPointParameterf) then Exit;
|
|
|
+ glPointParameterfv := wglGetProcAddress('glPointParameterfv');
|
|
|
+ if not Assigned(glPointParameterfv) then Exit;
|
|
|
+ glPointParameteri := wglGetProcAddress('glPointParameteri');
|
|
|
+ if not Assigned(glPointParameteri) then Exit;
|
|
|
+ glPointParameteriv := wglGetProcAddress('glPointParameteriv');
|
|
|
+ if not Assigned(glPointParameteriv) then Exit;
|
|
|
+ glSecondaryColor3b := wglGetProcAddress('glSecondaryColor3b');
|
|
|
+ if not Assigned(glSecondaryColor3b) then Exit;
|
|
|
+ glSecondaryColor3bv := wglGetProcAddress('glSecondaryColor3bv');
|
|
|
+ if not Assigned(glSecondaryColor3bv) then Exit;
|
|
|
+ glSecondaryColor3d := wglGetProcAddress('glSecondaryColor3d');
|
|
|
+ if not Assigned(glSecondaryColor3d) then Exit;
|
|
|
+ glSecondaryColor3dv := wglGetProcAddress('glSecondaryColor3dv');
|
|
|
+ if not Assigned(glSecondaryColor3dv) then Exit;
|
|
|
+ glSecondaryColor3f := wglGetProcAddress('glSecondaryColor3f');
|
|
|
+ if not Assigned(glSecondaryColor3f) then Exit;
|
|
|
+ glSecondaryColor3fv := wglGetProcAddress('glSecondaryColor3fv');
|
|
|
+ if not Assigned(glSecondaryColor3fv) then Exit;
|
|
|
+ glSecondaryColor3i := wglGetProcAddress('glSecondaryColor3i');
|
|
|
+ if not Assigned(glSecondaryColor3i) then Exit;
|
|
|
+ glSecondaryColor3iv := wglGetProcAddress('glSecondaryColor3iv');
|
|
|
+ if not Assigned(glSecondaryColor3iv) then Exit;
|
|
|
+ glSecondaryColor3s := wglGetProcAddress('glSecondaryColor3s');
|
|
|
+ if not Assigned(glSecondaryColor3s) then Exit;
|
|
|
+ glSecondaryColor3sv := wglGetProcAddress('glSecondaryColor3sv');
|
|
|
+ if not Assigned(glSecondaryColor3sv) then Exit;
|
|
|
+ glSecondaryColor3ub := wglGetProcAddress('glSecondaryColor3ub');
|
|
|
+ if not Assigned(glSecondaryColor3ub) then Exit;
|
|
|
+ glSecondaryColor3ubv := wglGetProcAddress('glSecondaryColor3ubv');
|
|
|
+ if not Assigned(glSecondaryColor3ubv) then Exit;
|
|
|
+ glSecondaryColor3ui := wglGetProcAddress('glSecondaryColor3ui');
|
|
|
+ if not Assigned(glSecondaryColor3ui) then Exit;
|
|
|
+ glSecondaryColor3uiv := wglGetProcAddress('glSecondaryColor3uiv');
|
|
|
+ if not Assigned(glSecondaryColor3uiv) then Exit;
|
|
|
+ glSecondaryColor3us := wglGetProcAddress('glSecondaryColor3us');
|
|
|
+ if not Assigned(glSecondaryColor3us) then Exit;
|
|
|
+ glSecondaryColor3usv := wglGetProcAddress('glSecondaryColor3usv');
|
|
|
+ if not Assigned(glSecondaryColor3usv) then Exit;
|
|
|
+ glSecondaryColorPointer := wglGetProcAddress('glSecondaryColorPointer');
|
|
|
+ if not Assigned(glSecondaryColorPointer) then Exit;
|
|
|
+ glWindowPos2d := wglGetProcAddress('glWindowPos2d');
|
|
|
+ if not Assigned(glWindowPos2d) then Exit;
|
|
|
+ glWindowPos2dv := wglGetProcAddress('glWindowPos2dv');
|
|
|
+ if not Assigned(glWindowPos2dv) then Exit;
|
|
|
+ glWindowPos2f := wglGetProcAddress('glWindowPos2f');
|
|
|
+ if not Assigned(glWindowPos2f) then Exit;
|
|
|
+ glWindowPos2fv := wglGetProcAddress('glWindowPos2fv');
|
|
|
+ if not Assigned(glWindowPos2fv) then Exit;
|
|
|
+ glWindowPos2i := wglGetProcAddress('glWindowPos2i');
|
|
|
+ if not Assigned(glWindowPos2i) then Exit;
|
|
|
+ glWindowPos2iv := wglGetProcAddress('glWindowPos2iv');
|
|
|
+ if not Assigned(glWindowPos2iv) then Exit;
|
|
|
+ glWindowPos2s := wglGetProcAddress('glWindowPos2s');
|
|
|
+ if not Assigned(glWindowPos2s) then Exit;
|
|
|
+ glWindowPos2sv := wglGetProcAddress('glWindowPos2sv');
|
|
|
+ if not Assigned(glWindowPos2sv) then Exit;
|
|
|
+ glWindowPos3d := wglGetProcAddress('glWindowPos3d');
|
|
|
+ if not Assigned(glWindowPos3d) then Exit;
|
|
|
+ glWindowPos3dv := wglGetProcAddress('glWindowPos3dv');
|
|
|
+ if not Assigned(glWindowPos3dv) then Exit;
|
|
|
+ glWindowPos3f := wglGetProcAddress('glWindowPos3f');
|
|
|
+ if not Assigned(glWindowPos3f) then Exit;
|
|
|
+ glWindowPos3fv := wglGetProcAddress('glWindowPos3fv');
|
|
|
+ if not Assigned(glWindowPos3fv) then Exit;
|
|
|
+ glWindowPos3i := wglGetProcAddress('glWindowPos3i');
|
|
|
+ if not Assigned(glWindowPos3i) then Exit;
|
|
|
+ glWindowPos3iv := wglGetProcAddress('glWindowPos3iv');
|
|
|
+ if not Assigned(glWindowPos3iv) then Exit;
|
|
|
+ glWindowPos3s := wglGetProcAddress('glWindowPos3s');
|
|
|
+ if not Assigned(glWindowPos3s) then Exit;
|
|
|
+ glWindowPos3sv := wglGetProcAddress('glWindowPos3sv');
|
|
|
+ if not Assigned(glWindowPos3sv) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_version_1_5: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ glGenQueries := wglGetProcAddress('glGenQueries');
|
|
|
+ if not Assigned(glGenQueries) then Exit;
|
|
|
+ glDeleteQueries := wglGetProcAddress('glDeleteQueries');
|
|
|
+ if not Assigned(glDeleteQueries) then Exit;
|
|
|
+ glIsQuery := wglGetProcAddress('glIsQuery');
|
|
|
+ if not Assigned(glIsQuery) then Exit;
|
|
|
+ glBeginQuery := wglGetProcAddress('glBeginQuery');
|
|
|
+ if not Assigned(glBeginQuery) then Exit;
|
|
|
+ glEndQuery := wglGetProcAddress('glEndQuery');
|
|
|
+ if not Assigned(glEndQuery) then Exit;
|
|
|
+ glGetQueryiv := wglGetProcAddress('glGetQueryiv');
|
|
|
+ if not Assigned(glGetQueryiv) then Exit;
|
|
|
+ glGetQueryObjectiv := wglGetProcAddress('glGetQueryObjectiv');
|
|
|
+ if not Assigned(glGetQueryObjectiv) then Exit;
|
|
|
+ glGetQueryObjectuiv := wglGetProcAddress('glGetQueryObjectuiv');
|
|
|
+ if not Assigned(glGetQueryObjectuiv) then Exit;
|
|
|
+ glBindBuffer := wglGetProcAddress('glBindBuffer');
|
|
|
+ if not Assigned(glBindBuffer) then Exit;
|
|
|
+ glDeleteBuffers := wglGetProcAddress('glDeleteBuffers');
|
|
|
+ if not Assigned(glDeleteBuffers) then Exit;
|
|
|
+ glGenBuffers := wglGetProcAddress('glGenBuffers');
|
|
|
+ if not Assigned(glGenBuffers) then Exit;
|
|
|
+ glIsBuffer := wglGetProcAddress('glIsBuffer');
|
|
|
+ if not Assigned(glIsBuffer) then Exit;
|
|
|
+ glBufferData := wglGetProcAddress('glBufferData');
|
|
|
+ if not Assigned(glBufferData) then Exit;
|
|
|
+ glBufferSubData := wglGetProcAddress('glBufferSubData');
|
|
|
+ if not Assigned(glBufferSubData) then Exit;
|
|
|
+ glGetBufferSubData := wglGetProcAddress('glGetBufferSubData');
|
|
|
+ if not Assigned(glGetBufferSubData) then Exit;
|
|
|
+ glMapBuffer := wglGetProcAddress('glMapBuffer');
|
|
|
+ if not Assigned(glMapBuffer) then Exit;
|
|
|
+ glUnmapBuffer := wglGetProcAddress('glUnmapBuffer');
|
|
|
+ if not Assigned(glUnmapBuffer) then Exit;
|
|
|
+ glGetBufferParameteriv := wglGetProcAddress('glGetBufferParameteriv');
|
|
|
+ if not Assigned(glGetBufferParameteriv) then Exit;
|
|
|
+ glGetBufferPointerv := wglGetProcAddress('glGetBufferPointerv');
|
|
|
+ if not Assigned(glGetBufferPointerv) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function Load_GL_version_2_0: Boolean;
|
|
|
+var
|
|
|
+ extstring: String;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+ extstring := String(PChar(glGetString(GL_EXTENSIONS)));
|
|
|
+
|
|
|
+ glBlendEquationSeparate := wglGetProcAddress('glBlendEquationSeparate');
|
|
|
+ if not Assigned(glBlendEquationSeparate) then Exit;
|
|
|
+ glDrawBuffers := wglGetProcAddress('glDrawBuffers');
|
|
|
+ if not Assigned(glDrawBuffers) then Exit;
|
|
|
+ glStencilOpSeparate := wglGetProcAddress('glStencilOpSeparate');
|
|
|
+ if not Assigned(glStencilOpSeparate) then Exit;
|
|
|
+ glStencilFuncSeparate := wglGetProcAddress('glStencilFuncSeparate');
|
|
|
+ if not Assigned(glStencilFuncSeparate) then Exit;
|
|
|
+ glStencilMaskSeparate := wglGetProcAddress('glStencilMaskSeparate');
|
|
|
+ if not Assigned(glStencilMaskSeparate) then Exit;
|
|
|
+ glAttachShader := wglGetProcAddress('glAttachShader');
|
|
|
+ if not Assigned(glAttachShader) then Exit;
|
|
|
+ glBindAttribLocation := wglGetProcAddress('glBindAttribLocation');
|
|
|
+ if not Assigned(glBindAttribLocation) then Exit;
|
|
|
+ glCompileShader := wglGetProcAddress('glCompileShader');
|
|
|
+ if not Assigned(glCompileShader) then Exit;
|
|
|
+ glCreateProgram := wglGetProcAddress('glCreateProgram');
|
|
|
+ if not Assigned(glCreateProgram) then Exit;
|
|
|
+ glCreateShader := wglGetProcAddress('glCreateShader');
|
|
|
+ if not Assigned(glCreateShader) then Exit;
|
|
|
+ glDeleteProgram := wglGetProcAddress('glDeleteProgram');
|
|
|
+ if not Assigned(glDeleteProgram) then Exit;
|
|
|
+ glDeleteShader := wglGetProcAddress('glDeleteShader');
|
|
|
+ if not Assigned(glDeleteShader) then Exit;
|
|
|
+ glDetachShader := wglGetProcAddress('glDetachShader');
|
|
|
+ if not Assigned(glDetachShader) then Exit;
|
|
|
+ glDisableVertexAttribArray := wglGetProcAddress('glDisableVertexAttribArray');
|
|
|
+ if not Assigned(glDisableVertexAttribArray) then Exit;
|
|
|
+ glEnableVertexAttribArray := wglGetProcAddress('glEnableVertexAttribArray');
|
|
|
+ if not Assigned(glEnableVertexAttribArray) then Exit;
|
|
|
+ glGetActiveAttrib := wglGetProcAddress('glGetActiveAttrib');
|
|
|
+ if not Assigned(glGetActiveAttrib) then Exit;
|
|
|
+ glGetActiveUniform := wglGetProcAddress('glGetActiveUniform');
|
|
|
+ if not Assigned(glGetActiveUniform) then Exit;
|
|
|
+ glGetAttachedShaders := wglGetProcAddress('glGetAttachedShaders');
|
|
|
+ if not Assigned(glGetAttachedShaders) then Exit;
|
|
|
+ glGetAttribLocation := wglGetProcAddress('glGetAttribLocation');
|
|
|
+ if not Assigned(glGetAttribLocation) then Exit;
|
|
|
+ glGetProgramiv := wglGetProcAddress('glGetProgramiv');
|
|
|
+ if not Assigned(glGetProgramiv) then Exit;
|
|
|
+ glGetProgramInfoLog := wglGetProcAddress('glGetProgramInfoLog');
|
|
|
+ if not Assigned(glGetProgramInfoLog) then Exit;
|
|
|
+ glGetShaderiv := wglGetProcAddress('glGetShaderiv');
|
|
|
+ if not Assigned(glGetShaderiv) then Exit;
|
|
|
+ glGetShaderInfoLog := wglGetProcAddress('glGetShaderInfoLog');
|
|
|
+ if not Assigned(glGetShaderInfoLog) then Exit;
|
|
|
+ glGetShaderSource := wglGetProcAddress('glGetShaderSource');
|
|
|
+ if not Assigned(glGetShaderSource) then Exit;
|
|
|
+ glGetUniformLocation := wglGetProcAddress('glGetUniformLocation');
|
|
|
+ if not Assigned(glGetUniformLocation) then Exit;
|
|
|
+ glGetUniformfv := wglGetProcAddress('glGetUniformfv');
|
|
|
+ if not Assigned(glGetUniformfv) then Exit;
|
|
|
+ glGetUniformiv := wglGetProcAddress('glGetUniformiv');
|
|
|
+ if not Assigned(glGetUniformiv) then Exit;
|
|
|
+ glGetVertexAttribdv := wglGetProcAddress('glGetVertexAttribdv');
|
|
|
+ if not Assigned(glGetVertexAttribdv) then Exit;
|
|
|
+ glGetVertexAttribfv := wglGetProcAddress('glGetVertexAttribfv');
|
|
|
+ if not Assigned(glGetVertexAttribfv) then Exit;
|
|
|
+ glGetVertexAttribiv := wglGetProcAddress('glGetVertexAttribiv');
|
|
|
+ if not Assigned(glGetVertexAttribiv) then Exit;
|
|
|
+ glGetVertexAttribPointerv := wglGetProcAddress('glGetVertexAttribPointerv');
|
|
|
+ if not Assigned(glGetVertexAttribPointerv) then Exit;
|
|
|
+ glIsProgram := wglGetProcAddress('glIsProgram');
|
|
|
+ if not Assigned(glIsProgram) then Exit;
|
|
|
+ glIsShader := wglGetProcAddress('glIsShader');
|
|
|
+ if not Assigned(glIsShader) then Exit;
|
|
|
+ glLinkProgram := wglGetProcAddress('glLinkProgram');
|
|
|
+ if not Assigned(glLinkProgram) then Exit;
|
|
|
+ glShaderSource := wglGetProcAddress('glShaderSource');
|
|
|
+ if not Assigned(glShaderSource) then Exit;
|
|
|
+ glUseProgram := wglGetProcAddress('glUseProgram');
|
|
|
+ if not Assigned(glUseProgram) then Exit;
|
|
|
+ glUniform1f := wglGetProcAddress('glUniform1f');
|
|
|
+ if not Assigned(glUniform1f) then Exit;
|
|
|
+ glUniform2f := wglGetProcAddress('glUniform2f');
|
|
|
+ if not Assigned(glUniform2f) then Exit;
|
|
|
+ glUniform3f := wglGetProcAddress('glUniform3f');
|
|
|
+ if not Assigned(glUniform3f) then Exit;
|
|
|
+ glUniform4f := wglGetProcAddress('glUniform4f');
|
|
|
+ if not Assigned(glUniform4f) then Exit;
|
|
|
+ glUniform1i := wglGetProcAddress('glUniform1i');
|
|
|
+ if not Assigned(glUniform1i) then Exit;
|
|
|
+ glUniform2i := wglGetProcAddress('glUniform2i');
|
|
|
+ if not Assigned(glUniform2i) then Exit;
|
|
|
+ glUniform3i := wglGetProcAddress('glUniform3i');
|
|
|
+ if not Assigned(glUniform3i) then Exit;
|
|
|
+ glUniform4i := wglGetProcAddress('glUniform4i');
|
|
|
+ if not Assigned(glUniform4i) then Exit;
|
|
|
+ glUniform1fv := wglGetProcAddress('glUniform1fv');
|
|
|
+ if not Assigned(glUniform1fv) then Exit;
|
|
|
+ glUniform2fv := wglGetProcAddress('glUniform2fv');
|
|
|
+ if not Assigned(glUniform2fv) then Exit;
|
|
|
+ glUniform3fv := wglGetProcAddress('glUniform3fv');
|
|
|
+ if not Assigned(glUniform3fv) then Exit;
|
|
|
+ glUniform4fv := wglGetProcAddress('glUniform4fv');
|
|
|
+ if not Assigned(glUniform4fv) then Exit;
|
|
|
+ glUniform1iv := wglGetProcAddress('glUniform1iv');
|
|
|
+ if not Assigned(glUniform1iv) then Exit;
|
|
|
+ glUniform2iv := wglGetProcAddress('glUniform2iv');
|
|
|
+ if not Assigned(glUniform2iv) then Exit;
|
|
|
+ glUniform3iv := wglGetProcAddress('glUniform3iv');
|
|
|
+ if not Assigned(glUniform3iv) then Exit;
|
|
|
+ glUniform4iv := wglGetProcAddress('glUniform4iv');
|
|
|
+ if not Assigned(glUniform4iv) then Exit;
|
|
|
+ glUniformMatrix2fv := wglGetProcAddress('glUniformMatrix2fv');
|
|
|
+ if not Assigned(glUniformMatrix2fv) then Exit;
|
|
|
+ glUniformMatrix3fv := wglGetProcAddress('glUniformMatrix3fv');
|
|
|
+ if not Assigned(glUniformMatrix3fv) then Exit;
|
|
|
+ glUniformMatrix4fv := wglGetProcAddress('glUniformMatrix4fv');
|
|
|
+ if not Assigned(glUniformMatrix4fv) then Exit;
|
|
|
+ glValidateProgram := wglGetProcAddress('glValidateProgram');
|
|
|
+ if not Assigned(glValidateProgram) then Exit;
|
|
|
+ glVertexAttrib1d := wglGetProcAddress('glVertexAttrib1d');
|
|
|
+ if not Assigned(glVertexAttrib1d) then Exit;
|
|
|
+ glVertexAttrib1dv := wglGetProcAddress('glVertexAttrib1dv');
|
|
|
+ if not Assigned(glVertexAttrib1dv) then Exit;
|
|
|
+ glVertexAttrib1f := wglGetProcAddress('glVertexAttrib1f');
|
|
|
+ if not Assigned(glVertexAttrib1f) then Exit;
|
|
|
+ glVertexAttrib1fv := wglGetProcAddress('glVertexAttrib1fv');
|
|
|
+ if not Assigned(glVertexAttrib1fv) then Exit;
|
|
|
+ glVertexAttrib1s := wglGetProcAddress('glVertexAttrib1s');
|
|
|
+ if not Assigned(glVertexAttrib1s) then Exit;
|
|
|
+ glVertexAttrib1sv := wglGetProcAddress('glVertexAttrib1sv');
|
|
|
+ if not Assigned(glVertexAttrib1sv) then Exit;
|
|
|
+ glVertexAttrib2d := wglGetProcAddress('glVertexAttrib2d');
|
|
|
+ if not Assigned(glVertexAttrib2d) then Exit;
|
|
|
+ glVertexAttrib2dv := wglGetProcAddress('glVertexAttrib2dv');
|
|
|
+ if not Assigned(glVertexAttrib2dv) then Exit;
|
|
|
+ glVertexAttrib2f := wglGetProcAddress('glVertexAttrib2f');
|
|
|
+ if not Assigned(glVertexAttrib2f) then Exit;
|
|
|
+ glVertexAttrib2fv := wglGetProcAddress('glVertexAttrib2fv');
|
|
|
+ if not Assigned(glVertexAttrib2fv) then Exit;
|
|
|
+ glVertexAttrib2s := wglGetProcAddress('glVertexAttrib2s');
|
|
|
+ if not Assigned(glVertexAttrib2s) then Exit;
|
|
|
+ glVertexAttrib2sv := wglGetProcAddress('glVertexAttrib2sv');
|
|
|
+ if not Assigned(glVertexAttrib2sv) then Exit;
|
|
|
+ glVertexAttrib3d := wglGetProcAddress('glVertexAttrib3d');
|
|
|
+ if not Assigned(glVertexAttrib3d) then Exit;
|
|
|
+ glVertexAttrib3dv := wglGetProcAddress('glVertexAttrib3dv');
|
|
|
+ if not Assigned(glVertexAttrib3dv) then Exit;
|
|
|
+ glVertexAttrib3f := wglGetProcAddress('glVertexAttrib3f');
|
|
|
+ if not Assigned(glVertexAttrib3f) then Exit;
|
|
|
+ glVertexAttrib3fv := wglGetProcAddress('glVertexAttrib3fv');
|
|
|
+ if not Assigned(glVertexAttrib3fv) then Exit;
|
|
|
+ glVertexAttrib3s := wglGetProcAddress('glVertexAttrib3s');
|
|
|
+ if not Assigned(glVertexAttrib3s) then Exit;
|
|
|
+ glVertexAttrib3sv := wglGetProcAddress('glVertexAttrib3sv');
|
|
|
+ if not Assigned(glVertexAttrib3sv) then Exit;
|
|
|
+ glVertexAttrib4Nbv := wglGetProcAddress('glVertexAttrib4Nbv');
|
|
|
+ if not Assigned(glVertexAttrib4Nbv) then Exit;
|
|
|
+ glVertexAttrib4Niv := wglGetProcAddress('glVertexAttrib4Niv');
|
|
|
+ if not Assigned(glVertexAttrib4Niv) then Exit;
|
|
|
+ glVertexAttrib4Nsv := wglGetProcAddress('glVertexAttrib4Nsv');
|
|
|
+ if not Assigned(glVertexAttrib4Nsv) then Exit;
|
|
|
+ glVertexAttrib4Nub := wglGetProcAddress('glVertexAttrib4Nub');
|
|
|
+ if not Assigned(glVertexAttrib4Nub) then Exit;
|
|
|
+ glVertexAttrib4Nubv := wglGetProcAddress('glVertexAttrib4Nubv');
|
|
|
+ if not Assigned(glVertexAttrib4Nubv) then Exit;
|
|
|
+ glVertexAttrib4Nuiv := wglGetProcAddress('glVertexAttrib4Nuiv');
|
|
|
+ if not Assigned(glVertexAttrib4Nuiv) then Exit;
|
|
|
+ glVertexAttrib4Nusv := wglGetProcAddress('glVertexAttrib4Nusv');
|
|
|
+ if not Assigned(glVertexAttrib4Nusv) then Exit;
|
|
|
+ glVertexAttrib4bv := wglGetProcAddress('glVertexAttrib4bv');
|
|
|
+ if not Assigned(glVertexAttrib4bv) then Exit;
|
|
|
+ glVertexAttrib4d := wglGetProcAddress('glVertexAttrib4d');
|
|
|
+ if not Assigned(glVertexAttrib4d) then Exit;
|
|
|
+ glVertexAttrib4dv := wglGetProcAddress('glVertexAttrib4dv');
|
|
|
+ if not Assigned(glVertexAttrib4dv) then Exit;
|
|
|
+ glVertexAttrib4f := wglGetProcAddress('glVertexAttrib4f');
|
|
|
+ if not Assigned(glVertexAttrib4f) then Exit;
|
|
|
+ glVertexAttrib4fv := wglGetProcAddress('glVertexAttrib4fv');
|
|
|
+ if not Assigned(glVertexAttrib4fv) then Exit;
|
|
|
+ glVertexAttrib4iv := wglGetProcAddress('glVertexAttrib4iv');
|
|
|
+ if not Assigned(glVertexAttrib4iv) then Exit;
|
|
|
+ glVertexAttrib4s := wglGetProcAddress('glVertexAttrib4s');
|
|
|
+ if not Assigned(glVertexAttrib4s) then Exit;
|
|
|
+ glVertexAttrib4sv := wglGetProcAddress('glVertexAttrib4sv');
|
|
|
+ if not Assigned(glVertexAttrib4sv) then Exit;
|
|
|
+ glVertexAttrib4ubv := wglGetProcAddress('glVertexAttrib4ubv');
|
|
|
+ if not Assigned(glVertexAttrib4ubv) then Exit;
|
|
|
+ glVertexAttrib4uiv := wglGetProcAddress('glVertexAttrib4uiv');
|
|
|
+ if not Assigned(glVertexAttrib4uiv) then Exit;
|
|
|
+ glVertexAttrib4usv := wglGetProcAddress('glVertexAttrib4usv');
|
|
|
+ if not Assigned(glVertexAttrib4usv) then Exit;
|
|
|
+ glVertexAttribPointer := wglGetProcAddress('glVertexAttribPointer');
|
|
|
+ if not Assigned(glVertexAttribPointer) then Exit;
|
|
|
+ Result := TRUE;
|
|
|
+
|
|
|
+end;
|
|
|
+
|
|
|
+function glext_LoadExtension(ext: String): Boolean;
|
|
|
+begin
|
|
|
+
|
|
|
+ Result := FALSE;
|
|
|
+
|
|
|
+ if ext = 'GL_version_1_2' then Result := Load_GL_version_1_2
|
|
|
+ else if ext = 'GL_ARB_imaging' then Result := Load_GL_ARB_imaging
|
|
|
+ else if ext = 'GL_version_1_3' then Result := Load_GL_version_1_3
|
|
|
+ else if ext = 'GL_ARB_multitexture' then Result := Load_GL_ARB_multitexture
|
|
|
+ else if ext = 'GL_ARB_transpose_matrix' then Result := Load_GL_ARB_transpose_matrix
|
|
|
+ else if ext = 'GL_ARB_multisample' then Result := Load_GL_ARB_multisample
|
|
|
+ else if ext = 'GL_ARB_texture_env_add' then Result := Load_GL_ARB_texture_env_add
|
|
|
+{$IFDEF Windows}
|
|
|
+ else if ext = 'WGL_ARB_extensions_string' then Result := Load_WGL_ARB_extensions_string
|
|
|
+ else if ext = 'WGL_ARB_buffer_region' then Result := Load_WGL_ARB_buffer_region
|
|
|
+{$ENDIF}
|
|
|
+ else if ext = 'GL_ARB_texture_cube_map' then Result := Load_GL_ARB_texture_cube_map
|
|
|
+ else if ext = 'GL_ARB_depth_texture' then Result := Load_GL_ARB_depth_texture
|
|
|
+ else if ext = 'GL_ARB_point_parameters' then Result := Load_GL_ARB_point_parameters
|
|
|
+ else if ext = 'GL_ARB_shadow' then Result := Load_GL_ARB_shadow
|
|
|
+ else if ext = 'GL_ARB_shadow_ambient' then Result := Load_GL_ARB_shadow_ambient
|
|
|
+ else if ext = 'GL_ARB_texture_border_clamp' then Result := Load_GL_ARB_texture_border_clamp
|
|
|
+ else if ext = 'GL_ARB_texture_compression' then Result := Load_GL_ARB_texture_compression
|
|
|
+ else if ext = 'GL_ARB_texture_env_combine' then Result := Load_GL_ARB_texture_env_combine
|
|
|
+ else if ext = 'GL_ARB_texture_env_crossbar' then Result := Load_GL_ARB_texture_env_crossbar
|
|
|
+ else if ext = 'GL_ARB_texture_env_dot3' then Result := Load_GL_ARB_texture_env_dot3
|
|
|
+ else if ext = 'GL_ARB_texture_mirrored_repeat' then Result := Load_GL_ARB_texture_mirrored_repeat
|
|
|
+ else if ext = 'GL_ARB_vertex_blend' then Result := Load_GL_ARB_vertex_blend
|
|
|
+ else if ext = 'GL_ARB_vertex_program' then Result := Load_GL_ARB_vertex_program
|
|
|
+ else if ext = 'GL_ARB_window_pos' then Result := Load_GL_ARB_window_pos
|
|
|
+ else if ext = 'GL_EXT_422_pixels' then Result := Load_GL_EXT_422_pixels
|
|
|
+ else if ext = 'GL_EXT_abgr' then Result := Load_GL_EXT_abgr
|
|
|
+ else if ext = 'GL_EXT_bgra' then Result := Load_GL_EXT_bgra
|
|
|
+ else if ext = 'GL_EXT_blend_color' then Result := Load_GL_EXT_blend_color
|
|
|
+ else if ext = 'GL_EXT_blend_func_separate' then Result := Load_GL_EXT_blend_func_separate
|
|
|
+ else if ext = 'GL_EXT_blend_logic_op' then Result := Load_GL_EXT_blend_logic_op
|
|
|
+ else if ext = 'GL_EXT_blend_minmax' then Result := Load_GL_EXT_blend_minmax
|
|
|
+ else if ext = 'GL_EXT_blend_subtract' then Result := Load_GL_EXT_blend_subtract
|
|
|
+ else if ext = 'GL_EXT_clip_volume_hint' then Result := Load_GL_EXT_clip_volume_hint
|
|
|
+ else if ext = 'GL_EXT_color_subtable' then Result := Load_GL_EXT_color_subtable
|
|
|
+ else if ext = 'GL_EXT_compiled_vertex_array' then Result := Load_GL_EXT_compiled_vertex_array
|
|
|
+ else if ext = 'GL_EXT_convolution' then Result := Load_GL_EXT_convolution
|
|
|
+ else if ext = 'GL_EXT_fog_coord' then Result := Load_GL_EXT_fog_coord
|
|
|
+ else if ext = 'GL_EXT_histogram' then Result := Load_GL_EXT_histogram
|
|
|
+ else if ext = 'GL_EXT_multi_draw_arrays' then Result := Load_GL_EXT_multi_draw_arrays
|
|
|
+ else if ext = 'GL_EXT_packed_pixels' then Result := Load_GL_EXT_packed_pixels
|
|
|
+ else if ext = 'GL_EXT_paletted_texture' then Result := Load_GL_EXT_paletted_texture
|
|
|
+ else if ext = 'GL_EXT_point_parameters' then Result := Load_GL_EXT_point_parameters
|
|
|
+ else if ext = 'GL_EXT_polygon_offset' then Result := Load_GL_EXT_polygon_offset
|
|
|
+ else if ext = 'GL_EXT_secondary_color' then Result := Load_GL_EXT_secondary_color
|
|
|
+ else if ext = 'GL_EXT_separate_specular_color' then Result := Load_GL_EXT_separate_specular_color
|
|
|
+ else if ext = 'GL_EXT_shadow_funcs' then Result := Load_GL_EXT_shadow_funcs
|
|
|
+ else if ext = 'GL_EXT_shared_texture_palette' then Result := Load_GL_EXT_shared_texture_palette
|
|
|
+ else if ext = 'GL_EXT_stencil_two_side' then Result := Load_GL_EXT_stencil_two_side
|
|
|
+ else if ext = 'GL_EXT_stencil_wrap' then Result := Load_GL_EXT_stencil_wrap
|
|
|
+ else if ext = 'GL_EXT_subtexture' then Result := Load_GL_EXT_subtexture
|
|
|
+ else if ext = 'GL_EXT_texture3D' then Result := Load_GL_EXT_texture3D
|
|
|
+ else if ext = 'GL_EXT_texture_compression_s3tc' then Result := Load_GL_EXT_texture_compression_s3tc
|
|
|
+ else if ext = 'GL_EXT_texture_env_add' then Result := Load_GL_EXT_texture_env_add
|
|
|
+ else if ext = 'GL_EXT_texture_env_combine' then Result := Load_GL_EXT_texture_env_combine
|
|
|
+ else if ext = 'GL_EXT_texture_env_dot3' then Result := Load_GL_EXT_texture_env_dot3
|
|
|
+ else if ext = 'GL_EXT_texture_filter_anisotropic' then Result := Load_GL_EXT_texture_filter_anisotropic
|
|
|
+ else if ext = 'GL_EXT_texture_lod_bias' then Result := Load_GL_EXT_texture_lod_bias
|
|
|
+ else if ext = 'GL_EXT_texture_object' then Result := Load_GL_EXT_texture_object
|
|
|
+ else if ext = 'GL_EXT_vertex_array' then Result := Load_GL_EXT_vertex_array
|
|
|
+ else if ext = 'GL_EXT_vertex_shader' then Result := Load_GL_EXT_vertex_shader
|
|
|
+ else if ext = 'GL_EXT_vertex_weighting' then Result := Load_GL_EXT_vertex_weighting
|
|
|
+ else if ext = 'GL_HP_occlusion_test' then Result := Load_GL_HP_occlusion_test
|
|
|
+ else if ext = 'GL_NV_blend_square' then Result := Load_GL_NV_blend_square
|
|
|
+ else if ext = 'GL_NV_copy_depth_to_color' then Result := Load_GL_NV_copy_depth_to_color
|
|
|
+ else if ext = 'GL_NV_depth_clamp' then Result := Load_GL_NV_depth_clamp
|
|
|
+ else if ext = 'GL_NV_evaluators' then Result := Load_GL_NV_evaluators
|
|
|
+ else if ext = 'GL_NV_fence' then Result := Load_GL_NV_fence
|
|
|
+ else if ext = 'GL_NV_fog_distance' then Result := Load_GL_NV_fog_distance
|
|
|
+ else if ext = 'GL_NV_light_max_exponent' then Result := Load_GL_NV_light_max_exponent
|
|
|
+ else if ext = 'GL_NV_multisample_filter_hint' then Result := Load_GL_NV_multisample_filter_hint
|
|
|
+ else if ext = 'GL_NV_occlusion_query' then Result := Load_GL_NV_occlusion_query
|
|
|
+ else if ext = 'GL_NV_packed_depth_stencil' then Result := Load_GL_NV_packed_depth_stencil
|
|
|
+ else if ext = 'GL_NV_point_sprite' then Result := Load_GL_NV_point_sprite
|
|
|
+ else if ext = 'GL_NV_register_combiners' then Result := Load_GL_NV_register_combiners
|
|
|
+ else if ext = 'GL_NV_register_combiners2' then Result := Load_GL_NV_register_combiners2
|
|
|
+ else if ext = 'GL_NV_texgen_emboss' then Result := Load_GL_NV_texgen_emboss
|
|
|
+ else if ext = 'GL_NV_texgen_reflection' then Result := Load_GL_NV_texgen_reflection
|
|
|
+ else if ext = 'GL_NV_texture_compression_vtc' then Result := Load_GL_NV_texture_compression_vtc
|
|
|
+ else if ext = 'GL_NV_texture_env_combine4' then Result := Load_GL_NV_texture_env_combine4
|
|
|
+ else if ext = 'GL_NV_texture_rectangle' then Result := Load_GL_NV_texture_rectangle
|
|
|
+ else if ext = 'GL_NV_texture_shader' then Result := Load_GL_NV_texture_shader
|
|
|
+ else if ext = 'GL_NV_texture_shader2' then Result := Load_GL_NV_texture_shader2
|
|
|
+ else if ext = 'GL_NV_texture_shader3' then Result := Load_GL_NV_texture_shader3
|
|
|
+ else if ext = 'GL_NV_vertex_array_range' then Result := Load_GL_NV_vertex_array_range
|
|
|
+ else if ext = 'GL_NV_vertex_array_range2' then Result := Load_GL_NV_vertex_array_range2
|
|
|
+ else if ext = 'GL_NV_vertex_program' then Result := Load_GL_NV_vertex_program
|
|
|
+ else if ext = 'GL_NV_vertex_program1_1' then Result := Load_GL_NV_vertex_program1_1
|
|
|
+ else if ext = 'GL_ATI_element_array' then Result := Load_GL_ATI_element_array
|
|
|
+ else if ext = 'GL_ATI_envmap_bumpmap' then Result := Load_GL_ATI_envmap_bumpmap
|
|
|
+ else if ext = 'GL_ATI_fragment_shader' then Result := Load_GL_ATI_fragment_shader
|
|
|
+ else if ext = 'GL_ATI_pn_triangles' then Result := Load_GL_ATI_pn_triangles
|
|
|
+ else if ext = 'GL_ATI_texture_mirror_once' then Result := Load_GL_ATI_texture_mirror_once
|
|
|
+ else if ext = 'GL_ATI_vertex_array_object' then Result := Load_GL_ATI_vertex_array_object
|
|
|
+ else if ext = 'GL_ATI_vertex_streams' then Result := Load_GL_ATI_vertex_streams
|
|
|
+{$IFDEF Windows}
|
|
|
+ else if ext = 'WGL_I3D_image_buffer' then Result := Load_WGL_I3D_image_buffer
|
|
|
+ else if ext = 'WGL_I3D_swap_frame_lock' then Result := Load_WGL_I3D_swap_frame_lock
|
|
|
+ else if ext = 'WGL_I3D_swap_frame_usage' then Result := Load_WGL_I3D_swap_frame_usage
|
|
|
+{$ENDIF}
|
|
|
+ else if ext = 'GL_3DFX_texture_compression_FXT1' then Result := Load_GL_3DFX_texture_compression_FXT1
|
|
|
+ else if ext = 'GL_IBM_cull_vertex' then Result := Load_GL_IBM_cull_vertex
|
|
|
+ else if ext = 'GL_IBM_multimode_draw_arrays' then Result := Load_GL_IBM_multimode_draw_arrays
|
|
|
+ else if ext = 'GL_IBM_raster_pos_clip' then Result := Load_GL_IBM_raster_pos_clip
|
|
|
+ else if ext = 'GL_IBM_texture_mirrored_repeat' then Result := Load_GL_IBM_texture_mirrored_repeat
|
|
|
+ else if ext = 'GL_IBM_vertex_array_lists' then Result := Load_GL_IBM_vertex_array_lists
|
|
|
+ else if ext = 'GL_MESA_resize_buffers' then Result := Load_GL_MESA_resize_buffers
|
|
|
+ else if ext = 'GL_MESA_window_pos' then Result := Load_GL_MESA_window_pos
|
|
|
+ else if ext = 'GL_OML_interlace' then Result := Load_GL_OML_interlace
|
|
|
+ else if ext = 'GL_OML_resample' then Result := Load_GL_OML_resample
|
|
|
+ else if ext = 'GL_OML_subsample' then Result := Load_GL_OML_subsample
|
|
|
+ else if ext = 'GL_SGIS_generate_mipmap' then Result := Load_GL_SGIS_generate_mipmap
|
|
|
+ else if ext = 'GL_SGIS_multisample' then Result := Load_GL_SGIS_multisample
|
|
|
+ else if ext = 'GL_SGIS_pixel_texture' then Result := Load_GL_SGIS_pixel_texture
|
|
|
+ else if ext = 'GL_SGIS_texture_border_clamp' then Result := Load_GL_SGIS_texture_border_clamp
|
|
|
+ else if ext = 'GL_SGIS_texture_color_mask' then Result := Load_GL_SGIS_texture_color_mask
|
|
|
+ else if ext = 'GL_SGIS_texture_edge_clamp' then Result := Load_GL_SGIS_texture_edge_clamp
|
|
|
+ else if ext = 'GL_SGIS_texture_lod' then Result := Load_GL_SGIS_texture_lod
|
|
|
+ else if ext = 'GL_SGIS_depth_texture' then Result := Load_GL_SGIS_depth_texture
|
|
|
+ else if ext = 'GL_SGIX_fog_offset' then Result := Load_GL_SGIX_fog_offset
|
|
|
+ else if ext = 'GL_SGIX_interlace' then Result := Load_GL_SGIX_interlace
|
|
|
+ else if ext = 'GL_SGIX_shadow_ambient' then Result := Load_GL_SGIX_shadow_ambient
|
|
|
+ else if ext = 'GL_SGI_color_matrix' then Result := Load_GL_SGI_color_matrix
|
|
|
+ else if ext = 'GL_SGI_color_table' then Result := Load_GL_SGI_color_table
|
|
|
+ else if ext = 'GL_SGI_texture_color_table' then Result := Load_GL_SGI_texture_color_table
|
|
|
+ else if ext = 'GL_SUN_vertex' then Result := Load_GL_SUN_vertex
|
|
|
+ else if ext = 'GL_ARB_fragment_program' then Result := Load_GL_ARB_fragment_program
|
|
|
+ else if ext = 'GL_ATI_text_fragment_shader' then Result := Load_GL_ATI_text_fragment_shader
|
|
|
+ else if ext = 'GL_APPLE_client_storage' then Result := Load_GL_APPLE_client_storage
|
|
|
+ else if ext = 'GL_APPLE_element_array' then Result := Load_GL_APPLE_element_array
|
|
|
+ else if ext = 'GL_APPLE_fence' then Result := Load_GL_APPLE_fence
|
|
|
+ else if ext = 'GL_APPLE_vertex_array_object' then Result := Load_GL_APPLE_vertex_array_object
|
|
|
+ else if ext = 'GL_APPLE_vertex_array_range' then Result := Load_GL_APPLE_vertex_array_range
|
|
|
+{$IFDEF Windows}
|
|
|
+ else if ext = 'WGL_ARB_pixel_format' then Result := Load_WGL_ARB_pixel_format
|
|
|
+ else if ext = 'WGL_ARB_make_current_read' then Result := Load_WGL_ARB_make_current_read
|
|
|
+ else if ext = 'WGL_ARB_pbuffer' then Result := Load_WGL_ARB_pbuffer
|
|
|
+ else if ext = 'WGL_EXT_swap_control' then Result := Load_WGL_EXT_swap_control
|
|
|
+ else if ext = 'WGL_ARB_render_texture' then Result := Load_WGL_ARB_render_texture
|
|
|
+ else if ext = 'WGL_EXT_extensions_string' then Result := Load_WGL_EXT_extensions_string
|
|
|
+ else if ext = 'WGL_EXT_make_current_read' then Result := Load_WGL_EXT_make_current_read
|
|
|
+ else if ext = 'WGL_EXT_pbuffer' then Result := Load_WGL_EXT_pbuffer
|
|
|
+ else if ext = 'WGL_EXT_pixel_format' then Result := Load_WGL_EXT_pixel_format
|
|
|
+ else if ext = 'WGL_I3D_digital_video_control' then Result := Load_WGL_I3D_digital_video_control
|
|
|
+ else if ext = 'WGL_I3D_gamma' then Result := Load_WGL_I3D_gamma
|
|
|
+ else if ext = 'WGL_I3D_genlock' then Result := Load_WGL_I3D_genlock
|
|
|
+{$ENDIF}
|
|
|
+ else if ext = 'GL_ARB_matrix_palette' then Result := Load_GL_ARB_matrix_palette
|
|
|
+ else if ext = 'GL_NV_element_array' then Result := Load_GL_NV_element_array
|
|
|
+ else if ext = 'GL_NV_float_buffer' then Result := Load_GL_NV_float_buffer
|
|
|
+ else if ext = 'GL_NV_fragment_program' then Result := Load_GL_NV_fragment_program
|
|
|
+ else if ext = 'GL_NV_primitive_restart' then Result := Load_GL_NV_primitive_restart
|
|
|
+ else if ext = 'GL_NV_vertex_program2' then Result := Load_GL_NV_vertex_program2
|
|
|
+ {$IFDEF Windows}
|
|
|
+ else if ext = 'WGL_NV_render_texture_rectangle' then Result := Load_WGL_NV_render_texture_rectangle
|
|
|
+ {$ENDIF}
|
|
|
+ else if ext = 'GL_NV_pixel_data_range' then Result := Load_GL_NV_pixel_data_range
|
|
|
+ else if ext = 'GL_EXT_texture_rectangle' then Result := Load_GL_EXT_texture_rectangle
|
|
|
+ else if ext = 'GL_S3_s3tc' then Result := Load_GL_S3_s3tc
|
|
|
+ else if ext = 'GL_ATI_draw_buffers' then Result := Load_GL_ATI_draw_buffers
|
|
|
+ {$IFDEF Windows}
|
|
|
+ else if ext = 'WGL_ATI_pixel_format_float' then Result := Load_WGL_ATI_pixel_format_float
|
|
|
+ {$ENDIF}
|
|
|
+ else if ext = 'GL_ATI_texture_env_combine3' then Result := Load_GL_ATI_texture_env_combine3
|
|
|
+ else if ext = 'GL_ATI_texture_float' then Result := Load_GL_ATI_texture_float
|
|
|
+ else if ext = 'GL_NV_texture_expand_normal' then Result := Load_GL_NV_texture_expand_normal
|
|
|
+ else if ext = 'GL_NV_half_float' then Result := Load_GL_NV_half_float
|
|
|
+ else if ext = 'GL_ATI_map_object_buffer' then Result := Load_GL_ATI_map_object_buffer
|
|
|
+ else if ext = 'GL_ATI_separate_stencil' then Result := Load_GL_ATI_separate_stencil
|
|
|
+ else if ext = 'GL_ATI_vertex_attrib_array_object' then Result := Load_GL_ATI_vertex_attrib_array_object
|
|
|
+ else if ext = 'GL_ARB_vertex_buffer_object' then Result := Load_GL_ARB_vertex_buffer_object
|
|
|
+ else if ext = 'GL_ARB_occlusion_query' then Result := Load_GL_ARB_occlusion_query
|
|
|
+ else if ext = 'GL_ARB_shader_objects' then Result := Load_GL_ARB_shader_objects
|
|
|
+ else if ext = 'GL_ARB_vertex_shader' then Result := Load_GL_ARB_vertex_shader
|
|
|
+ else if ext = 'GL_ARB_fragment_shader' then Result := Load_GL_ARB_fragment_shader
|
|
|
+ else if ext = 'GL_ARB_shading_language_100' then Result := Load_GL_ARB_shading_language_100
|
|
|
+ else if ext = 'GL_ARB_texture_non_power_of_two' then Result := Load_GL_ARB_texture_non_power_of_two
|
|
|
+ else if ext = 'GL_ARB_point_sprite' then Result := Load_GL_ARB_point_sprite
|
|
|
+ else if ext = 'GL_EXT_depth_bounds_test' then Result := Load_GL_EXT_depth_bounds_test
|
|
|
+ else if ext = 'GL_EXT_texture_mirror_clamp' then Result := Load_GL_EXT_texture_mirror_clamp
|
|
|
+ else if ext = 'GL_EXT_blend_equation_separate' then Result := Load_GL_EXT_blend_equation_separate
|
|
|
+ else if ext = 'GL_MESA_pack_invert' then Result := Load_GL_MESA_pack_invert
|
|
|
+ else if ext = 'GL_MESA_ycbcr_texture' then Result := Load_GL_MESA_ycbcr_texture
|
|
|
+ else if ext = 'GL_ARB_fragment_program_shadow' then Result := Load_GL_ARB_fragment_program_shadow
|
|
|
+ else if ext = 'GL_NV_fragment_program_option' then Result := Load_GL_NV_fragment_program_option
|
|
|
+ else if ext = 'GL_EXT_pixel_buffer_object' then Result := Load_GL_EXT_pixel_buffer_object
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+ else if ext = 'GL_NV_fragment_program2' then Result := Load_GL_NV_fragment_program2
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+ else if ext = 'GL_NV_vertex_program2_option' then Result := Load_GL_NV_vertex_program2_option
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+ else if ext = 'GL_NV_vertex_program3' then Result := Load_GL_NV_vertex_program3
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+ else if ext = 'GL_ARB_draw_buffers' then Result := Load_GL_ARB_draw_buffers
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+ else if ext = 'GL_ARB_texture_rectangle' then Result := Load_GL_ARB_texture_rectangle
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+ else if ext = 'GL_ARB_color_buffer_float' then Result := Load_GL_ARB_color_buffer_float
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+ else if ext = 'GL_ARB_half_float_pixel' then Result := Load_GL_ARB_half_float_pixel
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+ else if ext = 'GL_ARB_texture_float' then Result := Load_GL_ARB_texture_float
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+ else if ext = 'GL_EXT_texture_compression_dxt1' then Result := Load_GL_EXT_texture_compression_dxt1
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+ else if ext = 'GL_ARB_pixel_buffer_object' then Result := Load_GL_ARB_pixel_buffer_object
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+ else if ext = 'GL_EXT_framebuffer_object' then Result := Load_GL_EXT_framebuffer_object
|
|
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+ else if ext = 'GL_version_1_4' then Result := Load_GL_version_1_4
|
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+ else if ext = 'GL_version_1_5' then Result := Load_GL_version_1_5
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+ else if ext = 'GL_version_2_0' then Result := Load_GL_version_2_0
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+
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|
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+end;
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+
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+end.
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