Browse Source

+ added header translation of jack/session.h to libjack

Nikolay Nikolov 7 months ago
parent
commit
cca6fe9f98

+ 8 - 0
packages/libjack/fpmake.pp

@@ -51,6 +51,14 @@ begin
         AddUnit('jack');
       end;
 
+    T:=P.Targets.AddUnit('jacksession.pp');
+    with T.Dependencies do
+      begin
+        AddInclude('session.inc');
+        AddInclude('session.inc');
+        AddUnit('jack');
+      end;
+
     P.ExamplePath.Add('examples');
     P.Targets.AddExampleProgram('simple_client.pp');
     P.Targets.AddExampleProgram('latent_client.pp');

+ 3 - 0
packages/libjack/namespaced/Api.Jack.Session.pp

@@ -0,0 +1,3 @@
+unit Api.Jack.Session;
+{$DEFINE FPC_DOTTEDUNITS}
+{$i jacksession.pp}

+ 1 - 0
packages/libjack/namespaces.lst

@@ -1,5 +1,6 @@
 src/jack.pp=namespaced/Api.Jack.pp
 src/jackringbuffer.pp=namespaced/Api.Jack.RingBuffer.pp
 src/jackuuid.pp=namespaced/Api.Jack.Uuid.pp
+src/jacksession.pp=namespaced/Api.Jack.Session.pp
 {s*:src/}=namespaced/
 {i+:src/}

+ 21 - 0
packages/libjack/src/jacksession.pp

@@ -0,0 +1,21 @@
+{$IFNDEF FPC_DOTTEDUNITS}
+unit jacksession;
+{$ENDIF FPC_DOTTEDUNITS}
+
+interface
+
+{$packrecords C}
+
+uses
+{$IFDEF FPC_DOTTEDUNITS}
+  System.CTypes, Api.Jack;
+{$ELSE FPC_DOTTEDUNITS}
+  ctypes, jack;
+{$ENDIF FPC_DOTTEDUNITS}
+
+{$I session.inc}
+
+implementation
+
+end.
+

+ 310 - 0
packages/libjack/src/session.inc

@@ -0,0 +1,310 @@
+{
+    Copyright (C) 2001 Paul Davis
+    Copyright (C) 2004 Jack O'Quin
+    Copyright (C) 2010 Torben Hohn
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU Lesser General Public License as published by
+    the Free Software Foundation; either version 2.1 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public License
+    along with this program; if not, write to the Free Software
+    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+}
+
+{$ifndef __jack_session_h__}
+{$define __jack_session_h__}
+
+//#ifdef __cplusplus
+//extern "C" {
+//#endif
+
+//#include <jack/types.h>
+//#include <jack/weakmacros.h>
+{$I weakmacros.inc}
+
+(**
+ * @defgroup SessionClientFunctions Session API for clients.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://new-session-manager.jackaudio.org/
+ * @{
+ *)
+
+
+(**
+ * Session event type.
+ *
+ * If a client can't save templates, i might just do a normal save.
+ *
+ * There is no "quit without saving" event because a client might refuse to
+ * quit when it has unsaved data, but other clients may have already quit.
+ * This results in too much confusion, so it is unsupported.
+ *)
+type
+  JackSessionEventType = (
+	(**
+	 * Save the session completely.
+	 *
+	 * The client may save references to data outside the provided directory,
+	 * but it must do so by creating a link inside the provided directory and
+	 * referring to that in any save files. The client must not refer to data
+	 * files outside the provided directory directly in save files, because
+	 * this makes it impossible for the session manager to create a session
+	 * archive for distribution or archival.
+	 *)
+    JackSessionSave = 1,
+
+    (**
+     * Save the session completely, then quit.
+     *
+     * The rules for saving are exactly the same as for JackSessionSave.
+     *)
+    JackSessionSaveAndQuit = 2,
+
+    (**
+     * Save a session template.
+     *
+     * A session template is a "skeleton" of the session, but without any data.
+     * Clients must save a session that, when restored, will create the same
+     * ports as a full save would have. However, the actual data contained in
+     * the session may not be saved (e.g. a DAW would create the necessary
+     * tracks, but not save the actual recorded data).
+     *)
+    JackSessionSaveTemplate = 3
+);
+
+  PPjack_session_event_type_t = ^Pjack_session_event_type_t;
+  Pjack_session_event_type_t = ^jack_session_event_type_t;
+  jack_session_event_type_t = JackSessionEventType;
+
+(**
+ * @ref jack_session_flags_t bits
+ *)
+  JackSessionFlags = (
+    (**
+     * An error occurred while saving.
+     *)
+    JackSessionSaveError = $01,
+
+    (**
+     * Client needs to be run in a terminal.
+     *)
+    JackSessionNeedTerminal = $02
+);
+
+(**
+ * Session flags.
+ *)
+  PPjack_session_flags_t = ^Pjack_session_flags_t;
+  Pjack_session_flags_t = ^jack_session_flags_t;
+  jack_session_flags_t = JackSessionFlags;
+
+  PPjack_session_event_t = ^Pjack_session_event_t;
+  Pjack_session_event_t = ^jack_session_event_t;
+  jack_session_event_t = record
+    (**
+     * The type of this session event.
+     *)
+    _type: jack_session_event_type_t;
+
+    (**
+     * Session directory path, with trailing separator.
+     *
+     * This directory is exclusive to the client; when saving the client may
+     * create any files it likes in this directory.
+     *)
+    session_dir: PChar;
+
+    (**
+     * Client UUID which must be passed to jack_client_open on session load.
+     *
+     * The client can specify this in the returned command line, or save it
+     * in a state file within the session directory.
+     *)
+    client_uuid: PChar;
+
+    (**
+     * Reply (set by client): the command line needed to restore the client.
+     *
+     * This is a platform dependent command line. It must contain
+     * ${SESSION_DIR} instead of the actual session directory path. More
+     * generally, just as in session files, clients should not include any
+     * paths outside the session directory here as this makes
+     * archival/distribution impossible.
+     *
+     * This field is set to NULL by Jack when the event is delivered to the
+     * client.  The client must set to allocated memory that is safe to
+     * free(). This memory will be freed by jack_session_event_free.
+     *)
+    command_line: PChar;
+
+    (**
+     * Reply (set by client): Session flags.
+     *)
+    flags: jack_session_flags_t;
+
+    (**
+     * Future flags. Set to zero for now.
+     *)
+    future: uint32_t;
+  end;
+
+(**
+ * Prototype for the client supplied function that is called
+ * whenever a session notification is sent via jack_session_notify().
+ *
+ * Ownership of the memory of @a event is passed to the application.
+ * It must be freed using jack_session_event_free when its not used anymore.
+ *
+ * The client must promptly call jack_session_reply for this event.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @param event The event structure.
+ * @param arg Pointer to a client supplied structure.
+ *)
+  TJackSessionCallback = procedure(event: Pjack_session_event_t;
+                                   arg: Pointer); cdecl;
+
+(**
+ * Tell the JACK server to call @a session_callback when a session event
+ * is to be delivered.
+ *
+ * setting more than one session_callback per process is probably a design
+ * error. if you have a multiclient application its more sensible to create
+ * a jack_client with only a session callback set.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @return 0 on success, otherwise a non-zero error code
+ *)
+function jack_set_session_callback (client: Pjack_client_t;
+                                    session_callback: TJackSessionCallback;
+                                    arg: Pointer): cint; cdecl; JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+(**
+ * Reply to a session event.
+ *
+ * This can either be called directly from the callback, or later from a
+ * different thread.  For example, it is possible to push the event through a
+ * queue and execute the save code from the GUI thread.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @return 0 on success, otherwise a non-zero error code
+ *)
+function jack_session_reply (client: Pjack_client_t;
+                             event: Pjack_session_event_t): cint; cdecl; JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+
+(**
+ * Free memory used by a jack_session_event_t.
+ *
+ * This also frees the memory used by the command_line pointer, if its non NULL.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *)
+procedure jack_session_event_free (event: Pjack_session_event_t); cdecl; JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+
+(**
+ * Get the assigned uuid for client.
+ * Safe to call from callback and all other threads.
+ *
+ * The caller is responsible for calling jack_free(3) on any non-NULL
+ * returned value.
+ *)
+function jack_client_get_uuid (client: Pjack_client_t): PChar; cdecl; JACK_WEAK_EXPORT;
+
+///**
+// * @}
+// */
+
+(**
+ * @defgroup JackSessionManagerAPI API for a session manager.
+ *
+ * @{
+ *)
+type
+  PPjack_session_command_t = ^Pjack_session_command_t;
+  Pjack_session_command_t = ^jack_session_command_t;
+  jack_session_command_t = record
+    uuid: PChar;
+    client_name: PChar;
+    command: PChar;
+    flags: jack_session_flags_t;
+  end;
+
+(**
+ * Send an event to all clients listening for session callbacks.
+ *
+ * The returned strings of the clients are accumulated and returned as an array
+ * of jack_session_command_t. its terminated by ret[i].uuid == NULL target ==
+ * NULL means send to all interested clients. otherwise a clientname
+ *)
+function jack_session_notify (
+        client: Pjack_client_t;
+        target: PChar;
+        _type: jack_session_event_type_t;
+        path: PChar): Pjack_session_command_t; cdecl; JACK_WEAK_EXPORT;
+
+(**
+ * Free the memory allocated by a session command.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *)
+procedure jack_session_commands_free (cmds: Pjack_session_command_t); cdecl; JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+(**
+ * Reserve a client name and associate it with a UUID.
+ *
+ * When a client later calls jack_client_open() and specifies the UUID, jackd
+ * will assign the reserved name. This allows a session manager to know in
+ * advance under which client name its managed clients will appear.
+ *
+ * @return 0 on success, otherwise a non-zero error code
+ *)
+function
+jack_reserve_client_name (client: Pjack_client_t;
+                          name: PChar;
+                          uuid: PChar): cint; cdecl; JACK_WEAK_EXPORT;
+
+(**
+ * Find out whether a client has set up a session callback.
+ *
+ * @deprecated Use of JACK-Session is currently deprecated and unsupported.
+ * JACK developers recommend the use of NSM instead.
+ * See https://github.com/linuxaudio/new-session-manager
+ *
+ * @return 0 when the client has no session callback, 1 when it has one.
+ *        -1 on error.
+ *)
+function
+jack_client_has_session_callback (client: Pjack_client_t; client_name: PChar): cint; cdecl; JACK_OPTIONAL_WEAK_DEPRECATED_EXPORT;
+
+///**
+// * @}
+// */
+
+//#ifdef __cplusplus
+//}
+//#endif
+{$endif}