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@@ -34,6 +34,8 @@
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}
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program morph3d;
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+{$mode objfpc}
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+
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{
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This document is VERY incomplete, but tries to describe the mathematics used
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in the program. At this moment it just describes how the polyhedra are
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@@ -913,7 +915,10 @@ begin
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end.
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{
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$Log$
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- Revision 1.1 2002-10-13 14:01:45 sg
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+ Revision 1.2 2002-12-18 13:33:20 pierre
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+ * objfpc mode added to be able to compile the demos correctly from IDE
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+
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+ Revision 1.1 2002/10/13 14:01:45 sg
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* added the new, adapted OpenGL examples...
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Revision 1.4 2002/09/07 15:43:05 peter
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