Mattias Gaertner
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f0a8b07e3e
pastojs: fixed const eval float - currency, bug #34936
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6 years ago |
Mattias Gaertner
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48537b4e7c
pastojs: external fields in records, bug #34922
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6 years ago |
Mattias Gaertner
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766f4cfcb0
fcl-js: quote quoted object literal names
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6 years ago |
Mattias Gaertner
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92b3fc7c78
pastojs: fixed compile
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6 years ago |
Mattias Gaertner
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18f670a822
fcl-passrc: parse and resolve helpers
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6 years ago |
florian
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cfd0790f89
* avoid assembler errors for the MovOpMov2MovOp optimziation in case the size of the instruction
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6 years ago |
nickysn
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57ffb6fb07
* FPC_GRAPH_SUPPORTS_TRUECOLOR support in the asm GetPixelX
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6 years ago |
nickysn
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c86da93af8
* asm version of GetPixelX converted to pure asm
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6 years ago |
nickysn
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46f3c742f3
* viewport adjustment converted to asm in the asm version of GetPixelX
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6 years ago |
nickysn
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d5b8e84352
* use only 8086/8088-compatible instructions in the asm GetPixelX
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6 years ago |
nickysn
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f06cb31746
* huge model fixes in asm GetPixelX
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6 years ago |
nickysn
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44a193a027
* split GetPixelX into strictly pascal and strictly asm version
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6 years ago |
nickysn
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b48e901ed8
+ also save/restore DS before/after the int 10h call inside SetCGAPalette and SetCGABorder
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6 years ago |
nickysn
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9da40ee818
* use SegB000 instead of the $B000 constant in InitHGC720. This will make the
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6 years ago |
nickysn
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ec580d81b7
* factored out the repeating code for setting a BIOS graphics mode into a common procedure InitInt10hMode
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6 years ago |
nickysn
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39db7fd9d9
* only load the low byte from the page parameter in SetVisual200_350
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6 years ago |
nickysn
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4569d47417
* SetVisual200 and SetVisual350 combined into one procedure, because they share the same code
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6 years ago |
nickysn
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be29c1d39e
* all procedures and functions that call NotInGraphicsMode marked 'noreturn' to
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6 years ago |
florian
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8d3d5276d7
* open arrays and arrays of consts might be only stack tainting if they are passed by value
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6 years ago |
nickysn
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b9a0b03e4b
* use stosb instead of mov in DirectPutPixel16
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6 years ago |
nickysn
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4336c4d793
* optimizations in DirectPutPixel16 to avoid the mul instruction
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6 years ago |
nickysn
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a854411e7c
* perform the clipping before initializing ES in PutPixel320, so it runs faster
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6 years ago |
nickysn
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7c4466025a
* PutPixel16 converted to pure asm routine
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6 years ago |
nickysn
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1533f1e218
* implement the clipping in assembly instead of pascal in PutPixel16
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6 years ago |
nickysn
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0199177c21
* perform the viewport adjustment in asm instead of pascal in PutPixel16
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6 years ago |
nickysn
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d299ed7756
* moved the loading of the X and Y coordinates to registers in the front of the asm block in PutPixel16
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6 years ago |
nickysn
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16c6090f30
* yet another mov eliminated by using different registers in GetPixel16
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6 years ago |
nickysn
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820ba7dfb5
* use stosb instead of mov for writing a byte (the value doesn't matter) into EGA/VGA memory in PutPixel16
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6 years ago |
nickysn
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83766c7462
* optimizations in PutPixel16 that remove the slow 'mul' instruction
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6 years ago |
nickysn
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36c349696e
* some minor optimizations in PutPixel16 (more efficient register usage, resulting in less mov instructions)
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6 years ago |