uses Common, Video; var I, J: CPUInt; Direction: CPUWord; begin Randomize; InitVideo; I := 1; J := 1; Direction := Random(8); repeat VideoBuf^[I+J*ScreenWidth] := $0720; case Direction of 0: Dec(J); 1: Inc(I); 2: Inc(J); 3: Dec(I); 4: begin Inc(I); Dec(J); end; 5: begin Inc(I); Inc(J); end; 6: begin Dec(I); Inc(J); end; 7: begin Dec(I); Dec(J); end; end; if (I < 0) then I := 0; if (J < 0) then J := 0; if (I >= ScreenWidth) then I := ScreenWidth-1; if (J >= ScreenHeight) then J := ScreenHeight-1; VideoBuf^[I+J*ScreenWidth] := $1F2A; if Random(100) < 30 then Direction := Random(8); UpdateScreen(False); until False; {KeyPressed;} DoneVideo; end.