{ Ported to FPC by Nikolay Nikolov (nickysn@users.sourceforge.net) } { Palette example for OpenPTC 1.0 C++ Implementation Copyright (c) Glenn Fiedler (ptc@gaffer.org) This source code is in the public domain } Program PaletteExample; {$MODE objfpc} Uses ptc; Var console : TPTCConsole; surface : TPTCSurface; format : TPTCFormat; palette : TPTCPalette; data : Array[0..255] Of int32; pixels : Pchar8; width, height : Integer; i : Integer; x, y, index : Integer; Begin Try { create console } console := TPTCConsole.Create; { create format } format := TPTCFormat.Create(8); { open console } console.open('Palette example', format); { create surface } surface := TPTCSurface.Create(console.width, console.height, format); format.Free; { create palette } palette := TPTCPalette.Create; { generate palette } For i := 0 To 255 Do data[i] := i; { load palette data } palette.load(data); { set console palette } console.palette(palette); { set surface palette } surface.palette(palette); palette.Free; { loop until a key is pressed } While Not console.KeyPressed Do Begin { lock surface } pixels := surface.lock; { get surface dimensions } width := surface.width; height := surface.height; { draw random pixels } For i := 1 To 100 Do Begin { get random position } x := Random(width); y := Random(height); { get random color index } index := Random(256); { draw color [index] at position [x,y] } pixels[x + y * width] := index; End; { unlock surface } surface.unlock; { copy to console } surface.copy(console); { update console } console.update; End; console.close; console.Free; surface.Free; Except On error : TPTCError Do { report error } error.report; End; End.