unit sqlite3backup; { SQLite3 backup class. Copyright (C) 2012 Ludo Brands This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version with the following modification: As a special exception, the copyright holders of this library give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules,and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you may extend this exception to your version of the library, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. } {$mode objfpc}{$H+} interface uses Classes, SysUtils,sqlite3conn,sqlite3dyn; type TOnBackupProgress = procedure (Sender: TObject; Remaining, PageCount: integer) of object; { TSQLite3Backup } TSQLite3Backup=class private FErrorMessage: string; FLockReleaseTime: integer; FOnBackupProgress: TOnBackupProgress; FPageStep: integer; public constructor Create; //Backup one TSQLite3Connection to another TSQLite3Connection //SourceDBName and DestinationDBName is "main" for the main database, "temp" for the temporary //database, or the name specified after the AS keyword in an ATTACH statement for an //attached database //LockUntilFinished: Set to false when simultanuous access from other processes is required. //The backup process will restart when another process writes to the database. //Pro: the backup is a correct snapshot //Contra: the backup can take a very long time when a lot of writes to the database are made during backup //Warning: don't use the destination TSQLite3Connection (the handle) for anything else while doing a backup. //It can corrupt the database and even cause a mutex deadlock. function Backup(Source,Destination:TSQLite3Connection;LockUntilFinished:boolean=true; SourceDBName:string='main';DestinationDBName:string='main'):boolean; //Backup a database to file function Backup(Source:TSQLite3Connection;FileName:string;LockUntilFinished:boolean=true; SourceDBName:string='main'):boolean; //Restore a database from file function Restore(FileName:string;Destination:TSQLite3Connection;LockUntilFinished:boolean=true; DestinationDBName:string='main'):boolean; published //Delay between backup steps in ms. Default:100ms. Only used when LockUntilFinished=false property LockReleaseTime:integer read FLockReleaseTime write FLockReleaseTime; //Page size between backup steps. Default:10 Only used when LockUntilFinished=false property PageStep:integer read FPageStep write FPageStep; property ErrorMessage:string read FErrorMessage; property OnBackupProgress:TOnBackupProgress read FOnBackupProgress write FOnBackupProgress; end; implementation { TSQLite3Backup } constructor TSQLite3Backup.Create; begin FLockReleaseTime:=100; FPageStep:=10; end; function TSQLite3Backup.Backup(Source, Destination: TSQLite3Connection; LockUntilFinished: boolean; SourceDBName: string; DestinationDBName: string ): boolean; var pBackup:psqlite3backup; nPage:integer; res: integer; begin FErrorMessage:=''; Source.Connected:=true; Destination.Connected:=true; pBackup := sqlite3_backup_init(Destination.Handle, pchar(DestinationDBName), Source.Handle, pchar(SourceDBName)); if LockUntilFinished then nPage:=-1 else nPage:=FPageStep; result:=false; if assigned(pBackup) then begin { Each iteration of this loop copies PageStep database pages from database pDb to the backup database. If the return value of backup_step() indicates that there are still further pages to copy, sleep for LockReleaseTime ms before repeating. } repeat res := sqlite3_backup_step(pBackup, nPage); if assigned(FOnBackupProgress) then FOnBackupProgress(self,sqlite3_backup_remaining(pBackup), sqlite3_backup_pagecount(pBackup)); if not LockUntilFinished and (res in [SQLITE_OK,SQLITE_BUSY,SQLITE_LOCKED]) then sqlite3_sleep(LockReleaseTime); until LockUntilFinished or not (res in [SQLITE_OK,SQLITE_BUSY,SQLITE_LOCKED]); result:=sqlite3_backup_finish(pBackup)=SQLITE_OK; end; if not result then FErrorMessage:=strpas(sqlite3_errmsg(Destination.Handle)); end; function TSQLite3Backup.Backup(Source: TSQLite3Connection; FileName: string; LockUntilFinished: boolean; SourceDBName: string): boolean; var conn:TSQLite3Connection; begin conn:=TSQLite3Connection.Create(nil); try conn.DatabaseName:=FileName; conn.Connected:=true; result:=Backup(Source,conn,LockUntilFinished,SourceDBName); finally conn.Destroy; end; end; function TSQLite3Backup.Restore(FileName: string; Destination: TSQLite3Connection; LockUntilFinished: boolean; DestinationDBName: string): boolean; var conn:TSQLite3Connection; begin conn:=TSQLite3Connection.Create(nil); try conn.DatabaseName:=FileName; conn.Connected:=true; result:=Backup(conn,Destination,LockUntilFinished,'main',DestinationDBName); finally conn.Destroy; end; end; end.