{******************************************************************************} { } { 16 bit Generic Thunks API interface Unit for Object Pascal } { } { Portions created by Microsoft are Copyright (C) 1995-2001 Microsoft } { Corporation. All Rights Reserved. } { } { The original file is: wownt16.h, released June 2000. The original Pascal } { code is: WowNT16.pas, released December 2000. The initial developer of the } { Pascal code is Marcel van Brakel (brakelm att chello dott nl). } { } { Portions created by Marcel van Brakel are Copyright (C) 1999-2001 } { Marcel van Brakel. All Rights Reserved. } { } { Obtained through: Joint Endeavour of Delphi Innovators (Project JEDI) } { } { You may retrieve the latest version of this file at the Project JEDI } { APILIB home page, located at http://jedi-apilib.sourceforge.net } { } { The contents of this file are used with permission, subject to the Mozilla } { Public License Version 1.1 (the "License"); you may not use this file except } { in compliance with the License. You may obtain a copy of the License at } { http://www.mozilla.org/MPL/MPL-1.1.html } { } { Software distributed under the License is distributed on an "AS IS" basis, } { WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for } { the specific language governing rights and limitations under the License. } { } { Alternatively, the contents of this file may be used under the terms of the } { GNU Lesser General Public License (the "LGPL License"), in which case the } { provisions of the LGPL License are applicable instead of those above. } { If you wish to allow use of your version of this file only under the terms } { of the LGPL License and not to allow others to use your version of this file } { under the MPL, indicate your decision by deleting the provisions above and } { replace them with the notice and other provisions required by the LGPL } { License. If you do not delete the provisions above, a recipient may use } { your version of this file under either the MPL or the LGPL License. } { } { For more information about the LGPL: http://www.gnu.org/copyleft/lesser.html } { } {******************************************************************************} // $Id: JwaWowNT16.pas,v 1.7 2005/09/06 16:36:51 marquardt Exp $ unit JwaWowNT16; {$WEAKPACKAGEUNIT} {$HPPEMIT ''} {$HPPEMIT '#include "wownt16.h"'} {$HPPEMIT ''} {$I jediapilib.inc} // (rom) get rid of warnings about "index" directive {$WARN SYMBOL_PLATFORM OFF} interface uses JwaWindows; // // 16:16 -> 0:32 Pointer translation. // // GetVDMPointer32W will convert the passed in 16-bit address // to the equivalent 32-bit flat pointer. The upper 16 bits // of the address are treated according to the value passed in // fMode: if fMode = 1, then the hiword of vp is used as a // protected mode selector. Otherwise it is used as a real mode // segment value. // The lower 16 bits are treated as the offset. // // The return value is 0 if the selector is invalid. // // NOTE: Limit checking is not performed in the retail build // of Windows NT. It is performed in the checked (debug) build // of WOW32.DLL, which will cause 0 to be returned when the // limit is exceeded by the supplied offset. // function GetVDMPointer32W(vp: LPVOID; fMode: UINT): DWORD; stdcall; {$EXTERNALSYM GetVDMPointer32W} // // Win32 module management. // // The following routines accept parameters that correspond directly // to the respective Win32 API function calls that they invoke. Refer // to the Win32 reference documentation for more detail. function LoadLibraryEx32W(lpszLibFile: LPCSTR; hFile, dwFlags: DWORD): DWORD; stdcall; {$EXTERNALSYM LoadLibraryEx32W} function GetProcAddress32W(hModule: DWORD; lpszProc: LPCSTR): DWORD; stdcall; {$EXTERNALSYM GetProcAddress32W} function FreeLibrary32W(hLibModule: DWORD): DWORD; stdcall; {$EXTERNALSYM FreeLibrary32W} // // Generic Thunk Routine: // // CallProc32W // // Transitions to 32 bits and calls specified routine // // This routine can pass a variable number of arguments, up to 32, to the // target 32-bit routine. These arguments are given to CallProc32W following // the 3 required parameters. // // DWORD cParams - Number of optional DWORD parameters (0-32) // // LPVOID fAddressConvert - Bit Field, for 16:16 address Convertion. The // optional parameters can be automatically converted // from a 16:16 address format to flat by specifying // a 1 bit in the corresponding position in this mask. // eg (bit 1 means convert parameter 1 from 16:16 // to flat address before calling routine) // // DWORD lpProcAddress - 32 bit native address to call (use LoadLibraryEx32W // and GetProcAddress32W to get this address). // // Returns: // What ever the API returned on 32 bit side in AX:DX // // Error Returns: // AX = 0, more than 32 parameters. // // // The function prototype must be declared by the application source code // in the following format: // // DWORD FAR PASCAL CallProc32W( DWORD p1, ... , DWORD lpProcAddress, // DWORD fAddressConvert, DWORD cParams); // // where the value in cParams must match the actual number of optional // parameters (p1-pn) given AND the "DWORD p1, ..." must be replaced by // the correct number of parameters being passed. For example, passing 3 // parameter would simply require the removal of the ... and it insertion of // "DWORD p2, DWORD p3" instead. The fAddressConvert parameter uses bit 1 // for the last parameter (p3 in our example), with bit 2 for the next to last, // etc. // // Generic Thunk Routine: // // CallProcEx32W // // Transitions to 32 bits and calls specified routine // // Similar to the CallProc32W function, the CallProcEx32W is an equivalent // function that is C calling convention and allows easier and more flexible // prototyping. See the prototype below. The fAddressConvert parameter uses // bit 1 for the 1st parameter, bit 2 for the 2nd parameter, etc. // // Both CallProc32W and CallProcEx32W accept a flag OR'd with the parameter // count to indicate the calling convention of the function in 32 bits. // For example, to call a cdecl function in 32-bits with 1 parameter, it would // look like this: // // dwResult = CallProcEx32W( CPEX_DEST_CDECL | 1, 0, dwfn32, p1 ); // // TODO Variable argument list wrapper! (* function CallProcEx32W(nParams, fAddressConvert, lpProcAddress: DWORD): DWORD; cdecl; {$EXTERNALSYM CallProcEx32W} *) const CPEX_DEST_STDCALL = DWORD($00000000); {$EXTERNALSYM CPEX_DEST_STDCALL} CPEX_DEST_CDECL = DWORD($80000000); {$EXTERNALSYM CPEX_DEST_CDECL} implementation uses JwaWinDLLNames; //function CallProcEx32W; external wow16lib index 517; {$IFDEF DYNAMIC_LINK} var _GetVDMPointer32W: Pointer; function GetVDMPointer32W; begin GetProcedureAddress(_GetVDMPointer32W, wow16lib, '516'); asm MOV ESP, EBP POP EBP JMP [_GetVDMPointer32W] end; end; var _LoadLibraryEx32W: Pointer; function LoadLibraryEx32W; begin GetProcedureAddress(_LoadLibraryEx32W, wow16lib, '513'); asm MOV ESP, EBP POP EBP JMP [_LoadLibraryEx32W] end; end; var _GetProcAddress32W: Pointer; function GetProcAddress32W; begin GetProcedureAddress(_GetProcAddress32W, wow16lib, '515'); asm MOV ESP, EBP POP EBP JMP [_GetProcAddress32W] end; end; var _FreeLibrary32W: Pointer; function FreeLibrary32W; begin GetProcedureAddress(_FreeLibrary32W, wow16lib, '514'); asm MOV ESP, EBP POP EBP JMP [_FreeLibrary32W] end; end; {$ELSE} function GetVDMPointer32W; external wow16lib index 516; function LoadLibraryEx32W; external wow16lib index 513; function GetProcAddress32W; external wow16lib index 515; function FreeLibrary32W; external wow16lib index 514; {$ENDIF DYNAMIC_LINK} end.