# This is the definition file for all GL mesa stuff %COPY_INTERFACE %END #===================================================================== # Procedures and functions #===================================================================== %PROCS // GL_MESA_window_pos glWindowPos2iMESA: procedure(x, y: LongInt); ogl_dll; glWindowPos2sMESA: procedure(x, y: ShortInt); ogl_dll; glWindowPos2fMESA: procedure(x, y: Single); ogl_dll; glWindowPos2dMESA: procedure(x, y: Double); ogl_dll; glWindowPos2ivMESA: procedure(var p: LongInt); ogl_dll; glWindowPos2svMESA: procedure(var p: ShortInt); ogl_dll; glWindowPos2fvMESA: procedure(var p: Single); ogl_dll; glWindowPos2dvMESA: procedure(var p: Double); ogl_dll; glWindowPos3iMESA: procedure(x, y, z: LongInt); ogl_dll; glWindowPos3sMESA: procedure(x, y, z: ShortInt); ogl_dll; glWindowPos3fMESA: procedure(x, y, z: Single); ogl_dll; glWindowPos3dMESA: procedure(x, y, z: Double); ogl_dll; glWindowPos3ivMESA: procedure(var p: LongInt); ogl_dll; glWindowPos3svMESA: procedure(var p: ShortInt); ogl_dll; glWindowPos3fvMESA: procedure(var p: Single); ogl_dll; glWindowPos3dvMESA: procedure(var p: Double); ogl_dll; glWindowPos4iMESA: procedure(x, y, z, w: LongInt); ogl_dll; glWindowPos4sMESA: procedure(x, y, z, w: ShortInt); ogl_dll; glWindowPos4fMESA: procedure(x, y, z, w: Single); ogl_dll; glWindowPos4dMESA: procedure(x, y, z, w: Double); ogl_dll; glWindowPos4ivMESA: procedure(var p: LongInt); ogl_dll; glWindowPos4svMESA: procedure(var p: ShortInt); ogl_dll; glWindowPos4fvMESA: procedure(var p: Single); ogl_dll; glWindowPos4dvMESA: procedure(var p: Double); ogl_dll; // GL_MESA_resize_buffers glResizeBuffersMESA: procedure; ogl_dll; %END