{$mode delphi} {$modeswitch objectivec1} {$modeswitch cvar} {$packrecords c} unit DefinedClassesSpriteKit; interface type SK3DNode = objcclass external; SKAction = objcclass external; SKConstraint = objcclass external; SKCropNode = objcclass external; SKEffectNode = objcclass external; SKEmitterNode = objcclass external; SKFieldNode = objcclass external; SKKeyframeSequence = objcclass external; SKLabelNode = objcclass external; SKLightNode = objcclass external; SKMutableTexture = objcclass external; SKNode = objcclass external; SKPhysicsBody = objcclass external; SKPhysicsContact = objcclass external; SKPhysicsJoint = objcclass external; SKPhysicsJointFixed = objcclass external; SKPhysicsJointLimit = objcclass external; SKPhysicsJointPin = objcclass external; SKPhysicsJointSliding = objcclass external; SKPhysicsJointSpring = objcclass external; SKPhysicsWorld = objcclass external; SKRange = objcclass external; SKReachConstraints = objcclass external; SKRegion = objcclass external; SKScene = objcclass external; SKShader = objcclass external; SKShapeNode = objcclass external; SKSpriteNode = objcclass external; SKTexture = objcclass external; SKTextureAtlas = objcclass external; SKTransition = objcclass external; SKUniform = objcclass external; SKVideoNode = objcclass external; SKView = objcclass external; SKPhysicsContactDelegateProtocol = objcprotocol external name 'SKPhysicsContactDelegate'; SKSceneDelegateProtocol = objcprotocol external name 'SKSceneDelegate'; type AVPlayer = objcclass external; CIFilter = objcclass external; SCNNode = objcclass external; SCNScene = objcclass external; implementation end.