{ Parsed from GameKit.framework GKVoiceChat.h } {$ifdef TYPES} type GKVoiceChatPtr = ^GKVoiceChat; {$endif} {$ifdef TYPES} type GKVoiceChatPlayerState = NSInteger; GKVoiceChatPlayerStatePtr = ^GKVoiceChatPlayerState; const GKVoiceChatPlayerConnected = 0; GKVoiceChatPlayerDisconnected = 1; GKVoiceChatPlayerSpeaking = 2; GKVoiceChatPlayerSilent = 3; GKVoiceChatPlayerConnecting = 4; {$endif} {$ifdef CLASSES} type GKVoiceChat = objcclass external (NSObject) public procedure start; message 'start'; procedure stop; message 'stop'; procedure setPlayer_muted (player: GKPlayer; isMuted: ObjCBOOL); message 'setPlayer:muted:'; { available in 10_10, 8_0 } procedure setPlayerVoiceChatStateDidChangeHandler(newValue: OpaqueCBlock); message 'setPlayerVoiceChatStateDidChangeHandler:'; function playerVoiceChatStateDidChangeHandler: OpaqueCBlock; message 'playerVoiceChatStateDidChangeHandler'; function name: NSString; message 'name'; procedure setActive(newValue: ObjCBOOL); message 'setActive:'; function isActive: ObjCBOOL; message 'isActive'; procedure setVolume(newValue: single); message 'setVolume:'; function volume: single; message 'volume'; function players: NSArray; message 'players'; class function isVoIPAllowed: ObjCBOOL; message 'isVoIPAllowed'; end; type Deprecated = objccategory external (GKVoiceChat) function playerIDs: NSArray; message 'playerIDs'; procedure setPlayerStateUpdateHandler(newValue: OpaqueCBlock); message 'setPlayerStateUpdateHandler:'; function playerStateUpdateHandler: OpaqueCBlock; message 'playerStateUpdateHandler'; procedure setMute_forPlayer (isMuted: ObjCBOOL; playerID: NSString); message 'setMute:forPlayer:'; deprecated 'in 10_8, 10_10, 5_0, 8_0, "use setPlayer:muted:"'; end; {$endif}