# # Makefile.fpc for Free Pascal libndsfpc 2.x.y Examples # [target] loaders=soundbank.bin $(GFX_FILES) programs=audio_modes [require] packages=libndsfpc tools=bin2s mmutil grit nortl=y [install] fpcpackage=y [default] cpu=arm target=nds fpcdir=../../../../../.. [clean] files=*.elf *.o *.s *.nds *.nef *.h *.bin *.map \ $(BUILD)/* \ $(INC)/* units=* [prerules] BUILD = build AUDIO_FILES = $(foreach dir,$(notdir $(wildcard audio/*.*)),$(CURDIR)/audio/$(dir)) GFX_FILES = $(foreach dir,gfx,$(notdir $(wildcard $(dir)/*.png))) [rules] .NOTPARALLEL: clean: dir_delete fpc_clean fpc_cleanall all: direc fpc_all # # Delete temp directories # dir_delete: @$(DELTREE) $(CURDIR)/$(BUILD) @$(DELTREE) $(CURDIR)/$(INC) direc: ifneq ($(BUILD), $(CURDIR)) $(MKDIR) $(BUILD) endif soundbank.bin.o : $(AUDIO_FILES) @$(MMUTIL) $^ -d -o$(BUILD)/soundbank.bin -h$(BUILD)/soundbank.h $(BIN2S) $(BUILD)/soundbank.bin > $(BUILD)/soundbank.bin.s $(AS) -o $(BUILD)/soundbank.bin.o $(BUILD)/soundbank.bin.s $(GFX_FILES).o: $(GRIT) gfx/$(GFX_FILES) -fts -ff gfx/$(basename $(GFX_FILES)).grit -o$(BUILD)/$(GFX_FILES) $(AS) -o $(BUILD)/$(basename $(GFX_FILES)).o $(BUILD)/$(basename $(GFX_FILES)).s