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- {This example demonstrates the use of the segment_to_descriptor()
- function.
- It switches to VGA mode 13h (320x200x256 color), creates a selector
- to the memory (based at $A000:0000), clears this memory with color
- 15 (white) and waits until the enter key is pressed }
- uses go32;
- var
- vgasel : Word;
- r : trealregs;
- begin
- { set VGA mode 13h }
- r.eax := $13; realintr($10, r);
- { allocate descriptor to VGA memory quickly; it could be done
- with allocate_ldt_descriptors() too, but we would have to
- initialize it by ourselves... unlike segment_to_descriptor()
- which automatically sets the limit and the base address
- correctly }
- vgasel := segment_to_descriptor($A000);
- { simply fill the screen memory with color 15 }
- seg_fillchar(vgasel, 0, 64000, #15);
- { wait for a return press }
- readln;
- { back to text mode }
- r.eax := $3; realintr($10, r);
- { don't deallocate vgasel, that can't be done }
- end.
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