gl10ext.def 7.4 KB

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  1. # This is the definition file for all GL 1.0 Extensions stuff
  2. %COPY_INTERFACE
  3. const
  4. // GL_EXT_blend_minmax and GL_EXT_blend_color
  5. GL_CONSTANT_COLOR_EXT = $8001;
  6. GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
  7. GL_CONSTANT_ALPHA_EXT = $8003;
  8. GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
  9. GL_BLEND_EQUATION_EXT = $8009;
  10. GL_MIN_EXT = $8007;
  11. GL_MAX_EXT = $8008;
  12. GL_FUNC_ADD_EXT = $8006;
  13. GL_FUNC_SUBTRACT_EXT = $800A;
  14. GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
  15. GL_BLEND_COLOR_EXT = $8005;
  16. // GL_EXT_polygon_offset
  17. GL_POLYGON_OFFSET_EXT = $8037;
  18. GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
  19. GL_POLYGON_OFFSET_BIAS_EXT = $8039;
  20. // GL_EXT_vertex_array
  21. GL_VERTEX_ARRAY_EXT = $8074;
  22. GL_NORMAL_ARRAY_EXT = $8075;
  23. GL_COLOR_ARRAY_EXT = $8076;
  24. GL_INDEX_ARRAY_EXT = $8077;
  25. GL_TEXTURE_COORD_ARRAY_EXT = $8078;
  26. GL_EDGE_FLAG_ARRAY_EXT = $8079;
  27. GL_VERTEX_ARRAY_SIZE_EXT = $807A;
  28. GL_VERTEX_ARRAY_TYPE_EXT = $807B;
  29. GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
  30. GL_VERTEX_ARRAY_COUNT_EXT = $807D;
  31. GL_NORMAL_ARRAY_TYPE_EXT = $807E;
  32. GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
  33. GL_NORMAL_ARRAY_COUNT_EXT = $8080;
  34. GL_COLOR_ARRAY_SIZE_EXT = $8081;
  35. GL_COLOR_ARRAY_TYPE_EXT = $8082;
  36. GL_COLOR_ARRAY_STRIDE_EXT = $8083;
  37. GL_COLOR_ARRAY_COUNT_EXT = $8084;
  38. GL_INDEX_ARRAY_TYPE_EXT = $8085;
  39. GL_INDEX_ARRAY_STRIDE_EXT = $8086;
  40. GL_INDEX_ARRAY_COUNT_EXT = $8087;
  41. GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
  42. GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
  43. GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
  44. GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
  45. GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
  46. GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
  47. GL_VERTEX_ARRAY_POINTER_EXT = $808E;
  48. GL_NORMAL_ARRAY_POINTER_EXT = $808F;
  49. GL_COLOR_ARRAY_POINTER_EXT = $8090;
  50. GL_INDEX_ARRAY_POINTER_EXT = $8091;
  51. GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
  52. GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
  53. // GL_EXT_texture_object
  54. GL_TEXTURE_PRIORITY_EXT = $8066;
  55. GL_TEXTURE_RESIDENT_EXT = $8067;
  56. GL_TEXTURE_1D_BINDING_EXT = $8068;
  57. GL_TEXTURE_2D_BINDING_EXT = $8069;
  58. // GL_EXT_texture3D
  59. GL_PACK_SKIP_IMAGES_EXT = $806B;
  60. GL_PACK_IMAGE_HEIGHT_EXT = $806C;
  61. GL_UNPACK_SKIP_IMAGES_EXT = $806D;
  62. GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
  63. GL_TEXTURE_3D_EXT = $806F;
  64. GL_PROXY_TEXTURE_3D_EXT = $8070;
  65. GL_TEXTURE_DEPTH_EXT = $8071;
  66. GL_TEXTURE_WRAP_R_EXT = $8072;
  67. GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
  68. GL_TEXTURE_3D_BINDING_EXT = $806A;
  69. // GL_EXT_paletted_texture
  70. GL_TABLE_TOO_LARGE_EXT = $8031;
  71. GL_COLOR_TABLE_FORMAT_EXT = $80D8;
  72. GL_COLOR_TABLE_WIDTH_EXT = $80D9;
  73. GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
  74. GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
  75. GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
  76. GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
  77. GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
  78. GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
  79. GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
  80. GL_COLOR_INDEX1_EXT = $80E2;
  81. GL_COLOR_INDEX2_EXT = $80E3;
  82. GL_COLOR_INDEX4_EXT = $80E4;
  83. GL_COLOR_INDEX8_EXT = $80E5;
  84. GL_COLOR_INDEX12_EXT = $80E6;
  85. GL_COLOR_INDEX16_EXT = $80E7;
  86. // GL_EXT_shared_texture_palette
  87. GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
  88. // GL_EXT_point_parameters
  89. GL_POINT_SIZE_MIN_EXT = $8126;
  90. GL_POINT_SIZE_MAX_EXT = $8127;
  91. GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
  92. GL_DISTANCE_ATTENUATION_EXT = $8129;
  93. // GL_EXT_rescale_normal
  94. GL_RESCALE_NORMAL_EXT = $803A;
  95. // GL_EXT_abgr
  96. GL_ABGR_EXT = $8000;
  97. const
  98. // GL_EXT_multitexture
  99. GL_SELECTED_TEXTURE_EXT = $83C0;
  100. GL_SELECTED_TEXTURE_COORD_SET_EXT = $83C1;
  101. GL_SELECTED_TEXTURE_TRANSFORM_EXT = $83C2;
  102. GL_MAX_TEXTURES_EXT = $83C3;
  103. GL_MAX_TEXTURE_COORD_SETS_EXT = $83C4;
  104. GL_TEXTURE_ENV_COORD_SET_EXT = $83C5;
  105. GL_TEXTURE0_EXT = $83C6;
  106. GL_TEXTURE1_EXT = $83C7;
  107. GL_TEXTURE2_EXT = $83C8;
  108. GL_TEXTURE3_EXT = $83C9;
  109. %END
  110. #=====================================================================
  111. # Procedures and functions
  112. #=====================================================================
  113. %PROCS
  114. // === 1.0 Extensions ===
  115. // GL_EXT_blend_minmax
  116. glBlendEquationEXT: procedure(mode: GLenum);
  117. // GL_EXT_blend_color
  118. glBlendColorEXT: procedure(red, green, blue, alpha: GLclampf);
  119. // GL_EXT_polygon_offset
  120. glPolygonOffsetEXT: procedure(factor, bias: Single);
  121. // GL_EXT_vertex_array
  122. glVertexPointerEXT: procedure(size: LongInt; AType: GLenum; stride, count: LongInt; var ptr);
  123. glNormalPointerEXT: procedure(AType: GLenum; stride, count: LongInt; var ptr);
  124. glColorPointerEXT: procedure(size: LongInt; AType: GLenum; stride, count: LongInt; var ptr);
  125. glIndexPointerEXT: procedure(AType: GLenum; stride, count: LongInt; var ptr);
  126. glTexCoordPointerEXT: procedure(size: LongInt; AType: GLenum; stride, count: LongInt; var ptr);
  127. glEdgeFlagPointerEXT: procedure(stride, count: LongInt; var ptr: Boolean);
  128. glGetPointervEXT: procedure(pname: GLenum; var params: Pointer);
  129. glArrayElementEXT: procedure(i: LongInt);
  130. glDrawArraysEXT: procedure(mode: GLEnum; first, count: LongInt);
  131. // GL_EXT_texture_object
  132. glGenTexturesEXT: procedure(n: LongInt; var textures: LongWord);
  133. glDeleteTexturesEXT: procedure(n: LongInt; var textures: LongWord);
  134. glBindTextureEXT: procedure(target: GLenum; texture: LongWord);
  135. glPrioritizeTexturesEXT: procedure(n: LongInt; var textures: LongWord; var priorities: GLClampf);
  136. glAreTexturesResidentEXT: function(n: LongInt; var textures: LongWord; var residences: Boolean): Boolean;
  137. glIsTextureEXT: function(texture: LongWord): Boolean;
  138. // GL_EXT_texture3D
  139. glTexImage3DEXT: procedure(target: GLenum; level: LongInt; internalFormat: GLenum; width, height, depth, border: LongInt; format, AType: GLenum; var pixels);
  140. glTexSubImage3DEXT: procedure(target: GLenum; level, xoffset, yoffset, zoffset, width, height, depth: LongInt; format, AType: GLenum; var pixels);
  141. glCopyTexSubImage3DEXT: procedure(target: GLenum; level, xoffset, yoffset, zoffset, x, y, width, height: LongInt);
  142. // GL_EXT_color_table
  143. glColorTableEXT: procedure(target, internalformat: GLenum; width: LongInt; format, AType: GLenum; var table);
  144. glColorSubTableEXT: procedure(target: GLenum; start, count: LongInt; format, AType: GLEnum; var data);
  145. glGetColorTableEXT: procedure(target, format, AType: GLenum; var table);
  146. glGetColorTableParameterfvEXT: procedure(target, pname: GLenum; var params: Single);
  147. glGetColorTableParameterivEXT: procedure(target, pname: GLenum; var params: LongInt);
  148. %END