nickysn e83f3d2978 * updated all the remaining makefiles that 'fpcmake -r' missed 10 年之前
..
src be92aba9ba * correction for missing start in wavstream record. Mantis #25268 11 年之前
LGPL 81597bf171 * updated address of FSF (mantis #24646, patch by Alexey Svistunov) 12 年之前
LGPL.addon cda8ea8c45 * sdl moved 17 年之前
MPL-1.1 cda8ea8c45 * sdl moved 17 年之前
Makefile e83f3d2978 * updated all the remaining makefiles that 'fpcmake -r' missed 10 年之前
Makefile.fpc ac87da7c42 * Filter the Makefile's unit searchpaths from the fpmake command line. 10 年之前
Makefile.fpc.fpcmake d407b668d1 * version updated to 3.1.1 10 年之前
README.txt 4bf254bc32 * added .txt extensions to all README, TODO and COPYING files 16 年之前
fpmake.pp 8dd9b46d60 * Patch by Karl-Michael Schindler (mantis 0026847): gba and nds targets are now buildable without external dependencies 10 年之前

README.txt

Taken from project jedi (http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME) with permission.

Relicensed under LGPLv2 with exception as per LGPL and LGPL.addon with permission. You can use this code as long as you abide by either the LGPL + exception license, or the original MPL-1.1 license.

Currently, only SDL, SDL_Image, SDL_Mixer, SDL_gfx and SDL_ttf are compiled and installed. Additional files will be addes as I'm able to test them.

SDL_mixer_nosmpeg unit was added to provide a "smpeg-less" way to use SDL_mixer if the users don't need mp3 support and don't want to depend on the somewhat rare smpeg.dll/so/dylib. Ofcourse for this to work, you need to have a libSDL setup (eg: the libs themselves) without smpeg compiled in. It's worth the trouble in windows however...