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- %
- % $Id$
- % This file is part of the FPC documentation.
- % Copyright (C) 1997, by Michael Van Canneyt
- %
- % The FPC documentation is free text; you can redistribute it and/or
- % modify it under the terms of the GNU Library General Public License as
- % published by the Free Software Foundation; either version 2 of the
- % License, or (at your option) any later version.
- %
- % The FPC Documentation is distributed in the hope that it will be useful,
- % but WITHOUT ANY WARRANTY; without even the implied warranty of
- % MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- % Library General Public License for more details.
- %
- % You should have received a copy of the GNU Library General Public
- % License along with the FPC documentation; see the file COPYING.LIB. If not,
- % write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- % Boston, MA 02111-1307, USA.
- %
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Preamble.
- \input{preamble.inc}
- \latex{%
- \ifpdf
- \pdfinfo{/Author(Michael Van Canneyt)
- /Title(Programmers' Guide)
- /Subject(Free Pascal Programmers' guide)
- /Keywords(Free Pascal)
- }
- \fi
- }
- %
- % Settings
- %
- \makeindex
- \FPCexampledir{progex}
- %
- % Start of document.
- %
- \begin{document}
- \title{Free Pascal \\ Programmers' manual}
- \docdescription{Programmers' manual for \fpc, version \fpcversion}
- \docversion{1.9}
- \input{date.inc}
- \author{Micha\"el Van Canneyt}
- \maketitle
- \tableofcontents
- \newpage
- \listoftables
- \newpage
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Introduction
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \section*{About this document}
- This is the programmer's manual for \fpc.
- It describes some of the peculiarities of the \fpc compiler, and provides a
- glimpse of how the compiler generates its code, and how you can change the
- generated code. It will not, however, provide a detailed account of
- the inner workings of the compiler, nor will it describe how to use the
- compiler (described in the \userref). It also will not describe the inner
- workings of the Run-Time Library (RTL). The best way to learn about the way
- the RTL is implemented is from the sources themselves.
- The things described here are useful when things need to be done that
- require greater flexibility than the standard Pascal language constructs
- (described in the \refref).
- Since the compiler is continuously under development, this document may get
- out of date. Wherever possible, the information in this manual will be
- updated. If you find something which isn't correct, or you think something
- is missing, feel free to contact me\footnote{at
- \var{[email protected]}}.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Compiler switches
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Compiler directives}
- \label{ch:CompSwitch}
- \fpc supports compiler directives in the source file. They are not the same
- as Turbo Pascal directives, although some are supported for compatibility.
- There is a distinction between local and global directives; local directives
- take effect from the moment they are encountered, global directives have an
- effect on all of the compiled code.
- Many switches have a long form also. If they do, then the name of the
- long form is given also. For long switches, the + or - character to switch
- the option on or off, may be replaced by \var{ON} or \var{OFF} keywords.
- Thus \verb|{$I+}| is equivalent to \verb|{$IOCHECKS ON}| or
- \verb|{$IOCHECKS +}| and
- \verb|{$C-}| is equivalent to \verb|{$ASSERTIONS OFF}| or
- \verb|{$ASSERTIONS -}|
- The long forms of the switches are the same as their Delphi
- counterparts.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Local switches
- \section{Local directives}
- \label{se:LocalSwitch}
- Local directives can occur more than once in a unit or program,
- If they have a command-line counterpart, the command-line argument is
- restored as the default for each compiled file. The local directives
- influence the compiler's behaviour from the moment they're encountered
- until the moment another switch annihilates their behaviour, or the end
- of the current unit or program is reached.
- \subsection{\var{\$A} or \var{\$ALIGN} : Align Data}
- This switch is recognized for Turbo Pascal Compatibility, but is not
- yet implemented. The alignment of data will be different in any case.
- \subsection{\var{\$ASMMODE} : Assembler mode (Intel 80x86 only)}
- \label{se:AsmReader}
- The \var{\{\$ASMMODE XXX\}} directive informs the compiler what kind of assembler
- it can expect in an \var{asm} block. The \var{XXX} should be replaced by one
- of the following:
- \begin{description}
- \item [att\ ] Indicates that \var{asm} blocks contain AT\&T syntax assembler.
- \item [intel\ ] Indicates that \var{asm} blocks contain Intel syntax
- assembler.
- \item [direct\ ] Tells the compiler that asm blocks should be copied
- directly to the assembler file.
- \end{description}
- These switches are local, and retain their value to the end of the unit that
- is compiled, unless they are replaced by another directive of the same type.
- The command-line switch that corresponds to this switch is \var{-R}.
- The default assembler reader is the AT\&T reader.
- \subsection{\var{\$B} or \var{\$BOOLEVAL} : Complete boolean evaluation}
- This switch is understood by the \fpc compiler, but is ignored. The compiler
- always uses shortcut evaluation, i.e. the evaluation of a boolean expression
- is stopped once the result of the total exression is known with certainty.
- So, in the following example, the function \var{Bofu}, which has a boolean
- result, will never get called.
- \begin{verbatim}
- If False and Bofu then
- ...
- \end{verbatim}
- This has as a consequence that any additional actions that are done by
- \var{Bofu} are not executed.
- \subsection{\var{\$C} or \var{\$ASSERTIONS} : Assertion support}
- The \var{\{\$ASSERTIONS\}} switch determines if assert statements are
- compiled into the binary or not. If the switch is on, the statement
- \begin{verbatim}
- Assert(BooleanExpression,AssertMessage);
- \end{verbatim}
- Will be compiled in the binary. If te \var{BooleanExpression} evaluates to
- \var{False}, the RTL will check if the \var{AssertErrorProc} is set. If it
- is set, it will be called with as parameters the \var{AssertMessage}
- message, the name of the file, the LineNumber and the address. If it is not
- set, a runtime error 227 is generated.
- The \var{AssertErrorProc} is defined as
- \begin{verbatim}
- Type
- TAssertErrorProc=procedure(const msg,fname:string;lineno,erroraddr:longint);
- Var
- AssertErrorProc = TAssertErrorProc;
- \end{verbatim}
- This can be used mainly for debugging purposes. The \file{system} unit sets the
- \var{AssertErrorProc} to a handler that displays a message on \var{stderr}
- and simply exits. The \file{sysutils} unit catches the run-time error 227
- and raises an \var{EAssertionFailed} exception.
- \subsection{\var{\$DEFINE} : Define a symbol}
- The directive
- \begin{verbatim}
- {$DEFINE name}
- \end{verbatim}
- defines the symbol \var{name}. This symbol remains defined until the end of
- the current module (i.e. unit or program), or until a \var{\$UNDEF name} directive is encountered.
- If \var{name} is already defined, this has no effect. \var{Name} is case
- insensitive.
- The symbols that are defined in a unit, are not saved in the unit file,
- so they are also not exported from a unit.
- \subsection{\var{\$ELSE} : Switch conditional compilation}
- The \var{\{\$ELSE\}} switches between compiling and ignoring the source
- text delimited by the preceding \var{\{\$IFxxx\}} and following
- \var{\{\$ENDIF\}}. Any text after the \var{ELSE} keyword but before the
- brace is ignored:
- \begin{verbatim}
- {$ELSE some ignored text}
- \end{verbatim}
- is the same as
- \begin{verbatim}
- {$ELSE}
- \end{verbatim}
- This is useful for indication what switch is meant.
- \subsection{\var{\$ENDIF} : End conditional compilation}
- The \var{\{\$ENDIF\}} directive ends the conditional compilation initiated by the
- last \var{\{\$IFxxx\}} directive. Any text after the \var{ENDIF} keyword but
- before the closing brace is ignored:
- \begin{verbatim}
- {$ENDIF some ignored text}
- \end{verbatim}
- is the same as
- \begin{verbatim}
- {$ENDIF}
- \end{verbatim}
- This is useful for indication what switch is meant to be ended.
- \subsection{\var{\$ERROR} : Generate error message}
- The following code
- \begin{verbatim}
- {$ERROR This code is erroneous !}
- \end{verbatim}
- will display an error message when the compiler encounters it,
- and increase the error count of the compiler.
- The compiler will continue to compile, but no code will be emitted.
- \subsection{\var{\$F} : Far or near functions}
- This directive is recognized for compatibility with Turbo Pascal. Under the
- 32-bit and 64-bit programming models, the concept of near and far calls have
- no meaning, hence the directive is ignored. A warning is printed to the screen,
- as a reminder.
- As an example, the following piece of code:
- \begin{verbatim}
- {$F+}
- Procedure TestProc;
- begin
- Writeln ('Hello From TestProc');
- end;
- begin
- testProc
- end.
- \end{verbatim}
- Generates the following compiler output:
- \begin{verbatim}
- malpertuus: >pp -vw testf
- Compiler: ppc386
- Units are searched in: /home/michael;/usr/bin/;/usr/lib/ppc/0.9.1/linuxunits
- Target OS: Linux
- Compiling testf.pp
- testf.pp(1) Warning: illegal compiler switch
- 7739 kB free
- Calling assembler...
- Assembled...
- Calling linker...
- 12 lines compiled,
- 1.00000000000000E+0000
- \end{verbatim}
- One can see that the verbosity level was set to display warnings.
- When declaring a function as \var{Far} (this has the same effect as setting it
- between \var{\{\$F+\} \dots \{\$F-\}} directives), the compiler also generates a
- warning:
- \begin{verbatim}
- testf.pp(3) Warning: FAR ignored
- \end{verbatim}
- The same story is true for procedures declared as \var{Near}. The warning
- displayed in that case is:
- \begin{verbatim}
- testf.pp(3) Warning: NEAR ignored
- \end{verbatim}
- \subsection{\var{\$FATAL} : Generate fatal error message}
- The following code
- \begin{verbatim}
- {$FATAL This code is erroneous !}
- \end{verbatim}
- will display an error message when the compiler encounters it,
- and the compiler will immediatly stop the compilation process.
- This is mainly useful inc conjunction wih \var{\{\$IFDEF\}} or
- \var{\{\$IFOPT\}} statements.
- \subsection{\var{\$GOTO} : Support \var{Goto} and \var{Label}}
- If \var{\{\$GOTO ON\}} is specified, the compiler will support \var{Goto}
- statements and \var{Label} declarations. By default, \var{\$GOTO OFF} is
- assumed. This directive corresponds to the \var{-Sg} command-line option.
- As an example, the following code can be compiled:
- \begin{verbatim}
- {$GOTO ON}
- label Theend;
- begin
- If ParamCount=0 then
- GoTo TheEnd;
- Writeln ('You specified command-line options');
- TheEnd:
- end.
- \end{verbatim}
- \begin{remark}When compiling assembler code using the inline assembler
- readers, any labels used in the assembler code must be declared, and
- the \var{\{\$GOTO ON\}} directive should be used.
- \end{remark}
- \subsection{\var{\$H} or \var{\$LONGSTRINGS} : Use AnsiStrings}
- If \var{\{\$LONGSTRINGS ON\}} is specified, the keyword \var{String} (no
- length specifier) will be treated as \var{AnsiString}, and the compiler
- will treat the corresponding variable as an ansistring, and will
- generate corresponding code.
- By default, the use of ansistrings is off, corresponding to \var{\{\$H-\}}.
- The \file{system} unit is compiled without ansistrings, all its functions accept
- shortstring arguments. The same is true for all RTL units, except the
- \file{sysutils} unit, which is compiled with ansistrings.
- \subsection{\var{\$HINT} : Generate hint message}
- If the generation of hints is turned on, through the \var{-vh} command-line
- option or the \var{\{\$HINTS ON\}} directive, then
- \begin{verbatim}
- {$Hint This code should be optimized }
- \end{verbatim}
- will display a hint message when the compiler encounters it.
- By default, no hints are generated.
- \subsection{\var{\$HINTS} : Emit hints}
- \var{\{\$HINTS ON\}} switches the generation of hints on.
- \var{\{\$HINTS OFF\}} switches the generation of hints off.
- Contrary to the command-line option \var{-vh} this is a local switch,
- this is useful for checking parts of the code.
- \subsection{\var{\$IF} : Start conditional compilation}
- The directive \var{\{\$IF expr\}} will continue the compilation
- if the boolean expression \var{expr} evaluates to \var{true}. If the
- compilation evaluates to false, then the source is skipped to the first
- \var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
- The compiler must be able to evaluate the expression at parse time.
- This means that variables or constants that are defined in
- the source cannot be used. Macros and symbols may be used, however.
- More information on this can be found in the section about
- conditionals.
- \subsection{\var{\$IFDEF Name} : Start conditional compilation}
- If the symbol \var{Name} is not defined then the \var{\{\$IFDEF name\}}
- will skip the compilation of the text that follows it to the first
- \var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
- If \var{Name} is defined, then compilation continues as if the directive
- wasn't there.
- \subsection{\var{\$IFNDEF} : Start conditional compilation}
- If the symbol \var{Name} is defined then the \var{\{\$IFNDEF name\}}
- will skip the compilation of the text that follows it to the first
- \var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
- If it is not defined, then compilation continues as if the directive
- wasn't there.
- \subsection{\var{\$IFOPT} : Start conditional compilation}
- The \var{\{\$IFOPT switch\}} will compile the text that follows it if the
- switch \var{switch} is currently in the specified state.
- If it isn't in the specified state, then compilation continues after the
- corresponding \var{\{\$ELSE\}} or \var{\{\$ENDIF\}} directive.
- As an example:
- \begin{verbatim}
- {$IFOPT M+}
- Writeln ('Compiled with type information');
- {$ENDIF}
- \end{verbatim}
- Will compile the writeln statement if generation of type information is on.
- \begin{remark}The \var{\{\$IFOPT\}} directive accepts only short options,
- i.e. \var{\{\$IFOPT TYPEINFO\}} will not be accepted.
- \end{remark}
- \subsection{\var{\$INFO} : Generate info message}
- If the generation of info is turned on, through the \var{-vi} command-line
- option, then
- \begin{verbatim}
- {$INFO This was coded on a rainy day by Bugs Bunny}
- \end{verbatim}
- will display an info message when the compiler encounters it.
- This is useful in conjunction with the \var{\{\$IFDEF\}} directive, to show
- information about which part of the code is being compiled.
- \subsection{\var{\$INLINE} : Allow inline code.}
- The \var{\{\$INLINE ON\}} directive tells the compiler that the \var{Inline}
- procedure modifier should be allowed. Procedures that are declared inline
- are copied to the places where they are called. This has the effect that
- there is no actual procedure call, the code of the procedure is just copied
- to where the procedure is needed, this results in faster execution speed if
- the function or procedure is used a lot.
- By default, \var{Inline} procedures are not allowed. This directive must be
- specified to use inlined code. The directive is equivalent to the command-line
- switch \var{-Si}. For more information on inline routines, consult the \refref.
- \subsection{\var{\$I} or \var{\$IOCHECKS} : Input/Output checking}
- The \var{\{\$I-\}} or \var{\{\$IOCHECKS OFF\}} directive tells the compiler
- not to generate input/output checking code in the program. By default, the
- compiler does not generate this code, it must be switched on using the \var{-Ci}
- command-line switch.
- When compiling using the \var{-Ci} compiler switch, the \fpc compiler inserts
- input/output checking code after every input/output call in the code.
- If an error occurred during input or output, then a run-time error will
- be generated. Use this switch to avoid this behaviour.
- To check if something went wrong, the \var{IOResult} function can be used
- to see if everything went without problems.
- Conversely, \var{\{\$I+\}} will turn error-checking back on, until another
- directive is encountered which turns it off again.
- The most common use for this switch is to check if the opening of a file
- went without problems, as in the following piece of code:
- \begin{verbatim}
- assign (f,'file.txt');
- {$I-}
- rewrite (f);
- {$I+}
- if IOResult<>0 then
- begin
- Writeln ('Error opening file: "file.txt"');
- exit
- end;
- \end{verbatim}
- See the \var{IOResult} function explanation in \refref for a
- detailed description of the possible errors that can occur when using
- input/output checking.
- \subsection{\var{\$I} or \var{\$INCLUDE} : Include file }
- The \var{\{\$I filename\}} or \var{\{\$INCLUDE filename\}} directive
- tells the compiler to read further statements from the file \var{filename}.
- The statements read there will be inserted as if they occurred in the
- current file.
- The compiler will append the \file{.pp} extension to the file if no
- extension is given. Do not put the filename between quotes, as
- they will be regarded as part of the file's name.
- Include files can be nested, but not infinitely deep. The number of files is
- restricted to the number of file descriptors available to the \fpc compiler.
- Contrary to Turbo Pascal, include files can cross blocks. I.e.
- a block can start in one file (with a \var{Begin} keyword) and can end in another (with
- a \var{End} keyword). The smallest entity in an include file must be a token,
- i.e. an identifier, keyword or operator.
- The compiler will look for the file to include in the following places:
- \begin{enumerate}
- \item It will look in the path specified in the include file name.
- \item It will look in the directory where the current source file is.
- \item it will look in all directories specified in the include file search
- path.
- \end{enumerate}
- Directories can be added to the include file search path with the \var{-I}
- command-line option.
- \subsection{\var{\$I} or \var{\$INCLUDE} : Include compiler info}
- In this form:
- \begin{verbatim}
- {$INCLUDE %xxx%}
- \end{verbatim}
- where \var{xxx} is one of \var{TIME}, \var{DATE}, \var{FPCVERSION} or
- \var{FPCTARGET}, will generate a macro with the value of these things.
- If \var{xxx} is none of the above, then it is assumed to be the value of
- an environment variable. It's value will be fetched, and inserted in the code
- as if it were a string.
- For example, the following program
- \begin{verbatim}
- Program InfoDemo;
- Const User = {$I %USER%};
- begin
- Write ('This program was compiled at ',{$I %TIME%});
- Writeln (' on ',{$I %DATE%});
- Writeln ('By ',User);
- Writeln ('Compiler version: ',{$I %FPCVERSION%});
- Writeln ('Target CPU: ',{$I %FPCTARGET%});
- end.
- \end{verbatim}
- Creates the following output:
- \begin{verbatim}
- This program was compiled at 17:40:18 on 1998/09/09
- By michael
- Compiler version: 0.99.7
- Target CPU: i386
- \end{verbatim}
- % Assembler type
- \subsection{\var{\$I386\_XXX} : Specify assembler format (Intel 80x86 only)}
- This switch selects the assembler reader. \var{\{\$I386\_XXX\}}
- has the same effect as \var{\{\$ASMMODE XXX\}}, \sees{AsmReader}
- This switch is deprecated, the \var{\{\$ASMMODE XXX\}} directive should
- be used instead.
- \subsection{\var{\$L} or \var{\$LINK} : Link object file}
- The \var{\{\$L filename\}} or \var{\{\$LINK filename\}} directive
- tells the compiler that the file \file{filename} should be linked to
- the program. This cannot be used for libraries, see section
- \sees{linklib} for that.
- The compiler will look for this file in the following way:
- \begin{enumerate}
- \item It will look in the path specified in the object file name.
- \item It will look in the directory where the current source file is.
- \item it will look in all directories specified in the object file search path.
- \end{enumerate}
- Directories can be added to the object file search path with the \var{-Fo}
- option.
- On \linux systems and on operating systems with case-sensitive filesystems
- (such as \unix systems), the name is case sensitive, and must be typed
- exactly as it appears on your system.
- \begin{remark}Take care that the object file you're linking is in a
- format the linker understands. Which format this is, depends on the platform
- you're on. Typing \var{ld} or \var{ld --help} on the command line gives a list of formats
- \var{ld} knows about.
- \end{remark}
- Other files and options can be passed to the linker using the \var{-k}
- command-line option. More than one of these options can be used, and
- they will be passed to the linker, in the order that they were specified on
- the command line, just before the names of the object files that must be
- linked.
- \subsection{\var{\$LINKLIB} : Link to a library}
- \label{se:linklib}
- The \var{\{\$LINKLIB name\}} will link to a library \file{name}.
- This has the effect of passing \var{-lname} to the linker.
- As an example, consider the following unit:
- \begin{verbatim}
- unit getlen;
- interface
- {$LINKLIB c}
- function strlen (P : pchar) : longint;cdecl;
- implementation
- function strlen (P : pchar) : longint;cdecl;external;
- end.
- \end{verbatim}
- If one would issue the command
- \begin{verbatim}
- ppc386 foo.pp
- \end{verbatim}
- where foo.pp has the above unit in its \var{uses} clause,
- then the compiler would link the program to the c library, by passing the
- linker the \var{-lc} option.
- The same effect could be obtained by removing the linklib directive in the
- above unit, and specify \var{-k-lc} on the command-line:
- \begin{verbatim}
- ppc386 -k-lc foo.pp
- \end{verbatim}
- \subsection{\var{\$M} or \var{\$TYPEINFO} : Generate type info}
- For classes that are compiled in the \var{\{\$M+\}} or \var{\{\$TYPEINFO ON\}}
- state, the compiler will generate Run-Time Type Information (RTTI). All
- descendent objects of an object that was compiled in the \var{\{\$M+\}} state
- will get RTTI information too, as well as any published classes.
- By default, no Run-Time Type Information is generated. The \var{TPersistent}
- object that is present in the FCL (Free Component Library) is generated in
- the \var{\{\$M+\}} state. The generation of RTTI allows programmers to
- stream objects, and to access published properties of objects, without
- knowing the actual class of the object.
- The run-time type information is accessible through the \var{TypInfo} unit,
- which is part of the \fpc Run-Time Library.
- \begin{remark}
- The streaming system implemented by \fpc requires that all
- streamable components be descendent from \var{TPersistent}.
- \end{remark}
- \subsection{\var{\$MACRO} : Allow use of macros.}
- In the \var{\{\$MACRO ON\}} state, the compiler allows to use C-style
- (although not as elaborate) macros. Macros provide a means for simple text
- substitution. More information on using macros can be found in the
- \sees{Macros} section. This directive is equivalent to the command-line
- switch \var{-Sm}.
- By default, macros are not allowed.
- \subsection{\var{\$MAXFPUREGISTERS} : Maximum number of FPU registers for variables (Intel 80x86 only)}
- The \var{\{\$MAXFPUREGISTERS XXX\}} directive tells the compiler how much floating point
- variables can be kept in the floating point processor registers. This switch is ignored
- unless the \var{-Or} (use register variables) optimization is used.
- This is quite tricky because the Intel FPU stack is limited to 8 entries.
- The compiler uses a heuristic algorithm to determine how much variables should be
- put onto the stack: in leaf procedures it is limited to 3 and in non leaf
- procedures to 1. But in case of a deep call tree or, even worse, a recursive
- procedure this can still lead to a FPU stack overflow, so the user can tell
- the compiler how much (floating point) variables should be kept in registers.
- The directive accepts the following arguments:
- \begin{description}
- \item [N] where \var{N} is the maximum number of FPU registers to use.
- Currently this can be in the range 0 to 7.
- \item[Normal] restores the heuristic and standard behavior.
- \item[Default] restores the heuristic and standard behaviour.
- \end{description}
- \begin{remark}This directive is valid until the end of the current procedure.
- \end{remark}
- \subsection{\var{\$MESSAGE} : Generate info message}
- If the generation of info is turned on, through the \var{-vi} command-line
- option, then
- \begin{verbatim}
- {$MESSAGE This was coded on a rainy day by Bugs Bunny }
- \end{verbatim}
- will display an info message when the compiler encounters it. The effect is
- the same as the \var{\{\$INFO\}} directive.
- \subsection{\var{\$MMX} : Intel MMX support (Intel 80x86 only)}
- \fpc supports optimization for the \textbf{MMX} Intel
- processor (see also chapter \ref{ch:MMXSupport}).
- This optimizes certain code parts for the \textbf{MMX} Intel
- processor, thus greatly improving speed. The speed is noticed mostly when
- moving large amounts of data. Things that change are
- \begin{itemize}
- \item Data with a size that is a multiple of 8 bytes is moved using the
- \var{movq} assembler instruction, which moves 8 bytes at a time
- \end{itemize}
- \begin{remark}MMX support is NOT emulated on non-MMX systems, i.e. if
- the processor doesn't have the MMX extensions, the MMX optimizations cannot
- be used.
- \end{remark}
- When \textbf{MMX} support is on, it is not allowed to do floating point
- arithmetic. It is allowed to move floating point data, but no arithmetic
- can be done. If floating point math must be done anyway, first \textbf{MMX}
- support must be switched off and the FPU must be cleared using the \var{emms}
- function of the \file{cpu} unit.
- The following example will make this more clear:
- \begin{verbatim}
- Program MMXDemo;
- uses mmx;
- var
- d1 : double;
- a : array[0..10000] of double;
- i : longint;
- begin
- d1:=1.0;
- {$mmx+}
- { floating point data is used, but we do _no_ arithmetic }
- for i:=0 to 10000 do
- a[i]:=d2; { this is done with 64 bit moves }
- {$mmx-}
- emms; { clear fpu }
- { now we can do floating point arithmetic }
- ...
- end.
- \end{verbatim}
- See, however, the chapter on MMX (\ref{ch:MMXSupport}) for more information
- on this topic.
- \subsection{\var{\$NOTE} : Generate note message}
- If the generation of notes is turned on, through the \var{-vn} command-line
- option or the \var{\{\$NOTES ON\}} directive, then
- \begin{verbatim}
- {$NOTE Ask Santa Claus to look at this code}
- \end{verbatim}
- will display a note message when the compiler encounters it.
- \subsection{\var{\$NOTES} : Emit notes}
- \var{\{\$NOTES ON\}} switches the generation of notes on.
- \var{\{\$NOTES OFF\}} switches the generation of notes off.
- Contrary to the command-line option \var{-vn} this is a local switch,
- this is useful for checking parts of the code.
- By default, \var{\{\$NOTES\}} is off.
- \subsection{\var{\$OUTPUT\_FORMAT} : Specify the output format}
- \var{\{\$OUTPUT\_FORMAT format\}} has the same functionality as the \var{-A}
- command-line option: it tells the compiler what kind of object file must be
- generated. You can specify this switch only {\em before} the \var{Program}
- or \var{Unit} clause in your source file. The different kinds of formats are
- shown in \seet{Formats}.
- The default output format depends on the platform the compiler was compiled
- on.
- \begin{FPCltable}{ll}{Formats generated by the x86 compiler}{Formats} \hline
- Switch value & Generated format \\ \hline
- AS & AT\&T assembler file. \\
- AS\_AOUT & Go32v1 assembler file.\\
- ASW & AT\&T Win32 assembler file. \\
- COFF & Go32v2 COFF object file.\\
- MASM & Masm assembler file.\\
- NASM & Nasm assembler file.\\
- NASMCOFF & Nasm assembler file (COFF format).\\
- NASMELF & Nasm assembler file (ELF format).\\
- PECOFF & PECOFF object file (Win32).\\
- TASM & Tasm assembler file.\\
- \end{FPCltable}
- \subsection{\var{\$P} or \var{\$OPENSTRINGS} : Use open strings}
- If this switch is on, all function or procedure parameters of type string
- are considered to be open string parameters; this parameter only has effect
- for short strings, not for ansistrings.
- When using openstrings, the declared type of the string can be different
- from the type of string that is actually passed, even for strings that are
- passed by reference. The declared size of the string passed can be examined
- with the \var{High(P)} call.
- Default the use of openstrings is off.
- \subsection{\var{\$PACKENUM} : Minimum enumeration type size}
- This directive tells the compiler the minimum number of bytes it should
- use when storing enumerated types. It is of the following form:
- \begin{verbatim}
- {$PACKENUM xxx}
- {$MINENUMSIZE xxx}
- \end{verbatim}
- Where the form with \var{\$MINENUMSIZE} is for Delphi compatibility.
- \var{xxx} can be one of \var{1,2} or \var{4}, or \var{NORMAL} or
- \var{DEFAULT}.
- As an alternative form one can use \var{\{\$Z1\}}, \var{\{\$Z2\}}
- \var{\{\$Z4\}}. Contrary to Delphi, the default is (\var{\{\$Z4\}}).
- So the following code
- \begin{verbatim}
- {$PACKENUM 1}
- Type
- Days = (monday, tuesday, wednesday, thursday, friday,
- saturday, sunday);
- \end{verbatim}
- will use 1 byte to store a variable of type \var{Days}, whereas it nomally
- would use 4 bytes. The above code is equivalent to
- \begin{verbatim}
- {$Z1}
- Type
- Days = (monday, tuesday, wednesday, thursday, friday,
- saturday, sunday);
- \end{verbatim}
- \subsection{\var{\$PACKRECORDS} : Alignment of record elements}
- This directive controls the byte alignment of the elements in a record,
- object or class type definition.
- It is of the following form:
- \begin{verbatim}
- {$PACKRECORDS n}
- \end{verbatim}
- Where \var{n} is one of 1, 2, 4, 16, \var{C}, \var{NORMAL} or \var{DEFAULT}.
- This means that the elements of a record that have size greater than \var{n}
- will be aligned on \var{n} byte boundaries. Elements with size less than or
- equal to \var{n} will be aligned to a natural boundary, i.e. to a power of
- two that is equal to or larger than the element's size. The type \var{C}
- is used to specify alignment as by the GNU CC compiler. It should be used
- only when making import units for C routines.
- The default alignment (which can be selected with \var{DEFAULT}) is 2,
- contrary to Turbo Pascal, where it is 1.
- More information on this and an example program can be found in the reference
- guide, in the section about record types.
- \subsection{\var{\$Q} \var{\$OVERFLOWCHECKS}: Overflow checking}
- The \var{\{\$Q+\}} or \var{\{\$OVERFLOWCHECKS ON\}} directive turns on
- integer overflow checking. This means that the compiler inserts code
- to check for overflow when doing computations with integers.
- When an overflow occurs, the run-time library will print a message
- \var{Overflow at xxx}, and exit the program with exit code 215.
- \begin{remark}Overflow checking behaviour is not the same as in
- Turbo Pascal since all arithmetic operations are done via 32-bit or
- 64-bit values. Furthermore, the \var{Inc()} and \var{Dec} standard system
- procedures {\em are} checked for overflow in \fpc, while in Turbo
- Pascal they are not.
- \end{remark}
- Using the \var{\{\$Q-\}} switch switches off the overflow checking code
- generation.
- The generation of overflow checking code can also be controlled
- using the \var{-Co} command line compiler option (see \userref).
- \subsection{\var{\$R} or \var{\$RANGECHECKS} : Range checking}
- By default, the compiler doesn't generate code to check the ranges of array
- indices, enumeration types, subrange types, etc. Specifying the
- \var{\{\$R+\}} switch tells the computer to generate code to check these
- indices. If, at run-time, an index or enumeration type is specified that is
- out of the declared range of the compiler, then a run-time error is
- generated, and the program exits with exit code 201. This can happen when
- doing a typecast (implicit or explicit) on an enumeration type or subrange
- type.
- The \var{\{\$RANGECHECKS OFF\}} switch tells the compiler not to generate range checking
- code. This may result in faulty program behaviour, but no run-time errors
- will be generated.
- \begin{remark}The standard functions \var{val} and \var{Read} will also check ranges
- when the call is compiled in \var{\{\$R+\}} mode.
- \end{remark}
- \subsection{\var{\$SATURATION} : Saturation operations (Intel 80x86 only)}
- This works only on the intel compiler, and MMX support must be on
- (\var{\{\$MMX +\}}) for this to have any effect. See the section on
- saturation support (\sees{SaturationSupport}) for more information
- on the effect of this directive.
- \subsection{\var{\$SMARTLINK} : Use smartlinking}
- A unit that is compiled in the \var{\{\$SMARTLINK ON\}} state will be
- compiled in such a way that it can be used for smartlinking. This means that
- the unit is chopped in logical pieces: each procedure is put in it's own
- object file, and all object files are put together in a big archive. When
- using such a unit, only the pieces of code that you really need or call,
- will be linked in your program, thus reducing the size of your executable
- substantially.
- Beware: using smartlinked units slows down the compilation process, because
- a separate object file must be created for each procedure. If you have units
- with many functions and procedures, this can be a time consuming process,
- even more so if you use an external assembler (the assembler is called to
- assemble each procedure or function code block separately).
- The smartlinking directive should be specified {\em before} the unit
- declaration part:
- \begin{verbatim}
- {$SMARTLINK ON}
- Unit MyUnit;
- Interface
- ...
- \end{verbatim}
- This directive is equivalent to the \var{-Cx} command-line switch.
- \subsection{\var{\$STATIC} : Allow use of \var{Static} keyword.}
- If you specify the \var{\{\$STATIC ON\}} directive, then \var{Static}
- methods are allowed for objects. \var{Static} objects methods do not require
- a \var{Self} variable. They are equivalent to \var{Class} methods for
- classes. By default, \var{Static} methods are not allowed. Class methods
- are always allowed.
- By default, the address operator returns an untyped pointer.
- This directive is equivalent to the \var{-St} command-line option.
- \subsection{\var{\$STOP} : Generate fatal error message}
- The following code
- \begin{verbatim}
- {$STOP This code is erroneous !}
- \end{verbatim}
- will display an error message when the compiler encounters it.
- The compiler will immediatly stop the compilation process.
- It has the same effect as the \var{\{\$FATAL\}} directive.
- \subsection{\var{\$T} or \var{\$TYPEDADDRESS} : Typed address operator (@)}
- In the \var{\{\$T+\}} or \var{\{\$TYPEDADDRESS ON\}} state the @ operator,
- when applied to a variable, returns a result of type \var{\^{}T}, if the
- type of the variable is \var{T}. In the \var{\{\$T-\}} state, the result is
- always an untyped pointer, which is assignment compatible with all other
- pointer types.
- \subsection{\var{\$UNDEF} : Undefine a symbol}
- The directive
- \begin{verbatim}
- {$UNDEF name}
- \end{verbatim}
- un-defines the symbol \var{name} if it was previously defined.
- \var{Name} is case insensitive.
- \subsection{\var{\$V} or \var{\$VARSTRINGCHECKS} : Var-string checking}
- When in the \var{+} or \var{ON} state, the compiler checks that strings
- passed as parameters are of the same, identical, string type as the declared
- parameters of the procedure.
- \subsection{\var{\$WAIT} : Wait for enter key press}
- If the compiler encounters a
- \begin{verbatim}
- {$WAIT}
- \end{verbatim}
- directive, it will resume compiling only after the user has pressed the
- enter key. If the generation of info messages is turned on, then the compiler
- will display the following message:
- \begin{verbatim}
- Press <return> to continue
- \end{verbatim}
- before waiting for a keypress.
- \begin{remark}This may interfere with automatic
- compilation processes. It should be used for debugging purposes only.
- \end{remark}
- \subsection{\var{\$WARNING} : Generate warning message}
- If the generation of warnings is turned on, through the \var{-vw}
- command-line option or the \var{\{\$WARNINGS ON\}} directive, then
- \begin{verbatim}
- {$WARNING This is dubious code}
- \end{verbatim}
- will display a warning message when the compiler encounters it.
- \subsection{\var{\$WARNINGS} : Emit warnings}
- \var{\{\$WARNINGS ON\}} switches the generation of warnings on.
- \var{\{\$WARNINGS OFF\}} switches the generation of warnings off.
- Contrary to the command-line option \var{-vw} this
- is a local switch, this is useful for checking parts of your code.
- By default, no warnings are emitted.
- \subsection{\var{\$X} or \var{\$EXTENDEDSYNTAX} : Extended syntax}
- Extended syntax allows you to drop the result of a function. This means that
- you can use a function call as if it were a procedure. Standard this feature
- is on. You can switch it off using the \var{\{\$X-\}} or
- \var{\{\$EXTENDEDSYNTAX OFF\}}directive.
- The following, for instance, will not compile:
- \begin{verbatim}
- function Func (var Arg : sometype) : longint;
- begin
- ... { declaration of Func }
- end;
- ...
- {$X-}
- Func (A);
- \end{verbatim}
- The reason this construct is supported is that you may wish to call a
- function for certain side-effects it has, but you don't need the function
- result. In this case you don't need to assign the function result, saving
- you an extra variable.
- The command-line compiler switch \var{-Sa1} has the same effect as the
- \var{\{\$X+\}} directive.
- By default, extended syntax is assumed.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Global switches
- \section{Global directives}
- \label{se:GlobalSwitch}
- Global directives affect the whole of the compilation process. That is why
- they also have a command-line counterpart. The command-line counterpart is
- given for each of the directives.
- \subsection{\var{\$APPTYPE} : Specify type of application (Win32 and AmigaOS only)}
- The \var{\{\$APPTYPE XXX\}} accepts one argument that can have two possible
- values: \var{GUI} or \var{CONSOLE}. It is used to tell the \windows
- Operating system if an application is a console application or a graphical
- application. By default, a program compiled by \fpc is a console
- application. Running it will display a console window. Specifying the
- \var{\{\$APPTYPE GUI\}} directive will mark the application as a graphical
- application; no console window will be opened when the application is run.
- If run from the command-line, the command prompt will be returned immediatly
- after the application was started.
- Care should be taken when compiling \var{GUI} applications; the \var{Input}
- and \var{Output} files are not available in a GUI application, and
- attempting to read from or write to them will result in a run-time error.
- It is possible to determine the application type of a \windows or \amiga application
- at runtime. The \var{IsConsole} constant, declared in the Win32 and Amiga
- system units as
- \begin{verbatim}
- Const
- IsConsole : Boolean
- \end{verbatim}
- contains \var{True} if the application is a console application, \var{False}
- if the application is a GUI application.
- \subsection{\var{\$D} or \var{\$DEBUGINFO} : Debugging symbols}
- When this switch is on,
- the compiler inserts GNU debugging information in
- the executable. The effect of this switch is the same as the command-line
- switch \var{-g}.
- By default, insertion of debugging information is off.
- \subsection{\var{\$DESCRIPTION} : Application description}
- This switch is recognised for compatibility only, but is ignored completely
- by the compiler. At a later stage, this switch may be activated.
- \subsection{\var{\$E} : Emulation of coprocessor}
- This directive controls the emulation of the coprocessor. There is no
- command-line counterpart for this directive.
- \subsubsection{Intel 80x86 version}
- When this switch is enabled, all floating point instructions
- which are not supported by standard coprocessor emulators will give out
- a warning.
- The compiler itself doesn't do the emulation of the coprocessor.
- To use coprocessor emulation under \dos go32v2 you must use the
- emu387 unit, which contains correct initialization code for the
- emulator.
- Under \linux and most \unix'es, the kernel takes care of the
- coprocessor support.
- \subsubsection{Motorola 680x0 version}
- When the switch is on, no floating point opcodes are emitted
- by the code generator. Instead, internal run-time library routines
- are called to do the necessary calculations. In this case all
- real types are mapped to the single IEEE floating point type.
- \begin{remark}By default, emulation is on. It is possible to
- intermix emulation code with real floating point opcodes, as
- long as the only type used is single or real.
- \end{remark}
- Under \linux and most \unix'es, the kernel takes care of the
- coprocessor support.
- \subsection{\var{\$G} : Generate 80286 code}
- This option is recognised for Turbo Pascal compatibility, but is ignored,
- since the compiler works only on 32-bit and 64-bit processors.
- \subsection{\var{\$INCLUDEPATH} : Specify include path.}
- This option serves to specify the include path, where the compiler looks for
- include files. \var{\{\$INCLUDEPATH XXX\}} will add \var{XXX} to the include
- path. \var{XXX} can contain one or more paths, separated by semi-colons or
- colons.
- For example:
- \begin{verbatim}
- {$INCLUDEPATH ../inc;../i386}
- {$I strings.inc}
- \end{verbatim}
- will add the directories \file{../inc} and \file{../i386} to the include
- path of the compiler. The compiler will look for the file \file{strings.inc}
- in both these directories, and will include the first found file. This directive is
- equivalent to the \var{-Fi} command-line switch.
- Caution is in order when using this directive: If you distribute files, the
- places of the files may not be the same as on your machine; moreover, the
- directory structure may be different. In general it would be fair to say
- that you should avoid using {\em absolute} paths, instead use {\em relative}
- paths, as in the example above. Only use this directive if you are certain
- of the places where the files reside. If you are not sure, it is better
- practice to use makefiles and makefile variables.
- \subsection{\var{\$L} or \var{\$LOCALSYMBOLS} : Local symbol information}
- This switch (not to be confused with the \var{\{\$L file\}} file linking
- directive) is recognised for Turbo Pascal compatibility, but is ignored.
- Generation of symbol information is controlled by the \var{\$D} switch.
- \subsection{\var{\$LIBRARYPATH} : Specify library path.}
- This option serves to specify the library path, where the linker looks for
- static or dynamic libraries. \var{\{\$LIBRARYPATH XXX\}} will add \var{XXX}
- to the library path. \var{XXX} can contain one or more paths, separated
- by semi-colons or colons.
- For example:
- \begin{verbatim}
- {$LIBRARYPATH /usr/X11/lib;/usr/local/lib}
- {$LINKLIB X11}
- \end{verbatim}
- will add the directories \file{/usr/X11/lib} and \file{/usr/local/lib} to
- the linker library path. The linker will look for the library \file{libX11.so}
- in both these directories, and use the first found file. This directive is
- equivalent to the \var{-Fl} command-line switch.
- Caution is in order when using this directive: If you distribute files, the
- places of the libraries may not be the same as on your machine; moreover, the
- directory structure may be different. In general it would be fair to say
- that you should avoid using this directive. If you are not sure, it is better
- practice to use makefiles and makefile variables.
- \subsection{\var{\$M} or \var{\$MEMORY} : Memory sizes}
- This switch can be used to set the heap and stacksize. It's format is as
- follows:
- \begin{verbatim}
- {$M StackSize,HeapSize}
- \end{verbatim}
- where \var{StackSize} and \var{HeapSize} should be two integer values,
- greater than 1024. The first number sets the size of the stack, and the
- second the size of the heap. (Stack setting is ignored under \linux, \netbsd and \freebsd).
- The two numbers can be set on the command line using the \var{-Ch}
- and \var{-Cs} switches.
- \subsection{\var{\$MODE} : Set compiler compatibility mode}
- The \var{\{\$MODE\}} sets the compatibility mode of the compiler. This
- is equivalent to setting one of the command-line options \var{-So},
- \var{-Sd}, \var{-Sp} or \var{-S2}. it has the following arguments:
- \begin{description}
- \item[Default] Default mode. This reverts back to the mode that was set on
- the command-line.
- \item[Delphi] Delphi compatibility mode. All object-pascal extensions are
- enabled. This is the same as the command-line option \var{-Sd}.
- \item[TP] Turbo pascal compatibility mode. Object pascal extensions are
- disabled, except ansistrings, which remain valid.
- This is the same as the command-line option \var{-So}.
- \item[FPC] FPC mode. This is the default, if no command-line switch is
- supplied.
- \item[OBJFPC] Object pascal mode. This is the same as the \var{-S2}
- command-line option.
- \item[GPC] GNU pascal mode. This is the same as the \var{-Sp} command-line
- option.
- \end{description}
- For an exact description of each of these modes, see appendix \ref{ch:AppD},
- on page \pageref{ch:AppD}.
- \subsection{\var{\$N} : Numeric processing }
- This switch is recognised for Turbo Pascal compatibility, but is otherwise
- ignored, since the compiler always uses the coprocessor for floating point
- mathematics.
- \subsection{\var{\$O} : Overlay code generation }
- This switch is recognised for Turbo Pascal compatibility, but is otherwise
- ignored.
- \subsection{\var{\$OBJECTPATH} : Specify object path.}
- This option serves to specify the object path, where the compiler looks for
- object files. \var{\{\$OBJECTPATH XXX\}} will add \var{XXX} to the object
- path. \var{XXX} can contain one or more paths, separated by semi-colons or
- colons.
- For example:
- \begin{verbatim}
- {$OBJECTPATH ../inc;../i386}
- {$L strings.o}
- \end{verbatim}
- will add the directories \file{../inc} and \file{../i386} to the
- object path of the compiler. The compiler will look for the file \file{strings.o}
- in both these directories, and will link the first found file in the
- program. This directive is equivalent to the \var{-Fo} command-line switch.
- Caution is in order when using this directive: If you distribute files, the
- places of the files may not be the same as on your machine; moreover, the
- directory structure may be different. In general it would be fair to say
- that you should avoid using {\em absolute} paths, instead use {\em relative}
- paths, as in the example above. Only use this directive if you are certain
- of the places where the files reside. If you are not sure, it is better
- practice to use makefiles and makefile variables.
- \subsection{\var{\$S} : Stack checking}
- The \var{\{\$S+\}} directive tells the compiler to generate stack checking
- code. This generates code to check if a stack overflow occurred, i.e. to see
- whether the stack has grown beyond its maximally allowed size. If the stack
- grows beyond the maximum size, then a run-time error is generated, and the
- program will exit with exit code 202.
- Specifying \var{\{\$S-\}} will turn generation of stack-checking code off.
- The command-line compiler switch \var{-Ct} has the same effect as the
- \var{\{\$S+\}} directive.
- By default, no stack checking is performed.
- \subsection{\var{\$UNITPATH} : Specify unit path.}
- This option serves to specify the unit path, where the compiler looks for
- unit files. \var{\{\$UNITPATH XXX\}} will add \var{XXX} to the unit
- path. \var{XXX} can contain one or more paths, separated by semi-colons or
- colons.
- For example:
- \begin{verbatim}
- {$UNITPATH ../units;../i386/units}
- Uses strings;
- \end{verbatim}
- will add the directories \file{../units} and \file{../i386/units} to the unit
- path of the compiler. The compiler will look for the file \file{strings.ppu}
- in both these directories, and will link the first found file in the
- program. This directive is equivalent to the \var{-Fu} command-line switch.
- Caution is in order when using this directive: If you distribute files, the
- places of the files may not be the same as on your machine; moreover, the
- directory structure may be different. In general it would be fair to say
- that you should avoid using {\em absolute} paths, instead use {\em relative}
- paths, as in the example above. Only use this directive if you are certain
- of the places where the files reside. If you are not sure, it is better
- practice to use makefiles and makefile variables.
- \subsection{\var{\$W} or \var{\$STACKFRAMES} : Generate stackframes}
- The \var{\{\$W\}} switch directove controls the generation of stackframes.
- In the on state, the compiler will generate a
- stackframe for every procedure or function.
- In the off state, the compiler will omit the generation of a stackframe if
- the following conditions are satisfied:
- \begin{itemize}
- \item The procedure has no parameters.
- \item The procedure has no local variables.
- \item If the procedure is not an \var{assembler} procedure, it must not have
- a \var{asm \dots end;} block.
- \item it is not a constuctor or desctructor.
- \end{itemize}
- If these conditions are satisfied, the stack frame will be omitted.
- \subsection{\var{\$Y} or \var{\$REFERENCEINFO} : Insert Browser information}
- This switch controls the generation of browser inforation. It is recognized
- for compatibility with Turbo Pascal and Delphi only, as Browser information
- generation is not yet fully supported.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Using conditionals and macros
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Using conditionals, messages and macros}
- \label{ch:CondMessageMacro}
- The \fpc compiler supports conditionals as in normal Turbo Pascal. It does,
- however, more than that. It allows you to make macros which can be used in
- your code, and it allows you to define messages or errors which will be
- displayed when compiling.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Conditionals
- \section{Conditionals}
- \label{se:Conditionals}
- The rules for using conditional symbols are the same as under Turbo Pascal.
- Defining a symbol goes as follows:
- \begin{verbatim}
- {$define Symbol}
- \end{verbatim}
- From this point on in your code, the compiler knows the symbol \var{Symbol}.
- Symbols are, like the Pascal language, case insensitive.
- You can also define a symbol on the command line. the \var{-dSymbol} option
- defines the symbol \var{Symbol}. You can specify as many symbols on the
- command line as you want.
- Undefining an existing symbol is done in a similar way:
- \begin{verbatim}
- {$undef Symbol}
- \end{verbatim}
- If the symbol didn't exist yet, this doesn't do anything. If the symbol
- existed previously, the symbol will be erased, and will not be recognized
- any more in the code following the \verb|{$undef \dots}| statement.
- You can also undefine symbols from the command line with the \var{-u}
- command-line switch.
- To compile code conditionally, depending on whether a symbol is defined or
- not, you can enclose the code in a \verb|{$ifdef Symbol}| \dots \verb|{$endif}|
- pair. For instance the following code will never be compiled:
- \begin{verbatim}
- {$undef MySymbol}
- {$ifdef Mysymbol}
- DoSomething;
- ...
- {$endif}
- \end{verbatim}
- Similarly, you can enclose your code in a \verb|{$ifndef Symbol}| \dots \verb|{$endif}|
- pair. Then the code between the pair will only be compiled when the used
- symbol doesn't exist. For example, in the following example, the call to the
- \var{DoSomething} will always be compiled:
- \begin{verbatim}
- {$undef MySymbol}
- {$ifndef Mysymbol}
- DoSomething;
- ...
- {$endif}
- \end{verbatim}
- You can combine the two alternatives in one structure, namely as follows
- \begin{verbatim}
- {$ifdef Mysymbol}
- DoSomething;
- {$else}
- DoSomethingElse
- {$endif}
- \end{verbatim}
- In this example, if \var{MySymbol} exists, then the call to \var{DoSomething}
- will be compiled. If it doesn't exist, the call to \var{DoSomethingElse} is
- compiled.
- Except for the Turbo Pascal constructs the \fpc compiler also
- supports a stronger conditional compile mechanism: The \var{\{\$if\}}
- construct.
- The prototype of this construct is as follows:
- \begin{verbatim}
- {$if expr}
- CompileTheseLines;
- {$else}
- BetterCompileTheseLines;
- {$endif}
- \end{verbatim}
- In this directive \var{expr} is a Pascal expression which is evaluated using
- strings, unless both parts of a comparision can be evaluated as numbers,
- in which case they are evaluated using numbers\footnote{Otherwise
- \var{\{\$if 8>54\}} would evaluate to \var{True}}.
- If the complete expression evaluates to \var{'0'}, then it is considered
- false and rejected. Otherwise it is considered true and accepted. This may
- have unexpected consequences:
- \begin{verbatim}
- {$if 0}
- \end{verbatim}
- will evaluate to \var{False} and be rejected, while
- \begin{verbatim}
- {$if 00}
- \end{verbatim}
- will evaluate to \var{True}.
- You can use any Pascal operator to construct your expression: \var{=, <>,
- >, <, >=, <=, AND, NOT, OR} and you can use round brackets to change the
- precedence of the operators.
- The following example shows you many of the possibilities:
- \begin{verbatim}
- {$ifdef fpc}
- var
- y : longint;
- {$else fpc}
- var
- z : longint;
- {$endif fpc}
- var
- x : longint;
- begin
- {$if (fpc_version=0) and (fpc_release>6) and (fpc_patch>4)}
- {$info At least this is version 0.9.5}
- {$else}
- {$fatal Problem with version check}
- {$endif}
- {$define x:=1234}
- {$if x=1234}
- {$info x=1234}
- {$else}
- {$fatal x should be 1234}
- {$endif}
- {$if 12asdf and 12asdf}
- {$info $if 12asdf and 12asdf is ok}
- {$else}
- {$fatal $if 12asdf and 12asdf rejected}
- {$endif}
- {$if 0 or 1}
- {$info $if 0 or 1 is ok}
- {$else}
- {$fatal $if 0 or 1 rejected}
- {$endif}
- {$if 0}
- {$fatal $if 0 accepted}
- {$else}
- {$info $if 0 is ok}
- {$endif}
- {$if 12=12}
- {$info $if 12=12 is ok}
- {$else}
- {$fatal $if 12=12 rejected}
- {$endif}
- {$if 12<>312}
- {$info $if 12<>312 is ok}
- {$else}
- {$fatal $if 12<>312 rejected}
- {$endif}
- {$if 12<=312}
- {$info $if 12<=312 is ok}
- {$else}
- {$fatal $if 12<=312 rejected}
- {$endif}
- {$if 12<312}
- {$info $if 12<312 is ok}
- {$else}
- {$fatal $if 12<312 rejected}
- {$endif}
- {$if a12=a12}
- {$info $if a12=a12 is ok}
- {$else}
- {$fatal $if a12=a12 rejected}
- {$endif}
- {$if a12<=z312}
- {$info $if a12<=z312 is ok}
- {$else}
- {$fatal $if a12<=z312 rejected}
- {$endif}
- {$if a12<z312}
- {$info $if a12<z312 is ok}
- {$else}
- {$fatal $if a12<z312 rejected}
- {$endif}
- {$if not(0)}
- {$info $if not(0) is OK}
- {$else}
- {$fatal $if not(0) rejected}
- {$endif}
- {$info *************************************************}
- {$info * Now have to follow at least 2 error messages: *}
- {$info *************************************************}
- {$if not(0}
- {$endif}
- {$if not(<}
- {$endif}
- end.
- \end{verbatim}
- As you can see from the example, this construct isn't useful when used
- with normal symbols, only if you use macros, which are explained in
- \sees{Macros}. They can be very useful. When trying this example, you must
- switch on macro support, with the \var{-Sm} command-line switch.
- \subsection{Predefined symbols}
- The \fpc compiler defines some symbols before starting to compile your
- program or unit. You can use these symbols to differentiate between
- different versions of the compiler, and between different compilers.
- To get all the possible defines when starting compilation,
- see appendix \ref{ch:AppG}
- \begin{remark}Symbols, even when they're defined in the interface part of
- a unit, are not available outside that unit.
- \end{remark}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Macros
- \section{Messages}
- \label{se:Messages}
- \fpc lets you define normal, warning and error messages in your code.
- Messages can be used to display useful information, such as copyright
- notices, a list of symbols that your code reacts on etc.
- Warnings can be used if you think some part of your code is still buggy, or
- if you think that a certain combination of symbols isn't useful.
- Error messages can be useful if you need a certain symbol to be defined,
- to warn that a certain variable isn't defined, or when the compiler
- version isn't suitable for your code.
- The compiler treats these messages as if they were generated by the
- compiler. This means that if you haven't turned on warning messages, the
- warning will not be displayed. Errors are always displayed, and the
- compiler stops if 50 errors have occurred. After a fatal error, the compiler
- stops at once.
- For messages, the syntax is as follows:
- \begin{verbatim}
- {$Message Message text}
- \end{verbatim}
- or
- \begin{verbatim}
- {$Info Message text}
- \end{verbatim}
- For notes:
- \begin{verbatim}
- {$Note Message text}
- \end{verbatim}
- For warnings:
- \begin{verbatim}
- {$Warning Warning Message text}
- \end{verbatim}
- For errors:
- \begin{verbatim}
- {$Error Error Message text}
- \end{verbatim}
- Lastly, for fatal errors:
- \begin{verbatim}
- {$Fatal Error Message text}
- \end{verbatim}
- or
- \begin{verbatim}
- {$Stop Error Message text}
- \end{verbatim}
- The difference between \var{\$Error} and \var{\$FatalError} or \var{\$Stop}
- messages is that when the compiler encounters an error, it still continues
- to compile. With a fatal error, the compiler stops.
- \begin{remark}You cannot use the '\var{\}}' character in your message, since
- this will be treated as the closing brace of the message.
- \end{remark}
- As an example, the following piece of code will generate an error when
- the symbol \var{RequiredVar} isn't defined:
- \begin{verbatim}
- {$ifndef RequiredVar}
- {$Error Requiredvar isn't defined !}
- {$endif}
- \end{verbatim}
- But the compiler will continue to compile. It will not, however, generate a
- unit file or a program (since an error occurred).
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Macros
- \section{Macros}
- \label{se:Macros}
- Macros are very much like symbols in their syntax, the difference is that
- macros have a value whereas a symbol simply is defined or is not defined.
- If you want macro support, you need to specify the \var{-Sm} command-line
- switch, otherwise your macro will be regarded as a symbol.
- Defining a macro in your program is done in the same way as defining a symbol;
- in a \var{\{\$define\}} preprocessor statement\footnote{In compiler
- versions older than 0.9.8, the assignment operator for a macros wasn't
- \var{:=} but \var{=}}:
- \begin{verbatim}
- {$define ident:=expr}
- \end{verbatim}
- If the compiler encounters \var{ident} in the rest of the source file, it
- will be replaced immediately by \var{expr}. This replacement works
- recursive, meaning that when the compiler expanded one of your macros, it
- will look at the resulting expression again to see if another replacement
- can be made. You need to be careful with this, because an infinite loop can
- occur in this manner.
- Here are two examples which illustrate the use of macros:
- \begin{verbatim}
- {$define sum:=a:=a+b;}
- ...
- sum { will be expanded to 'a:=a+b;'
- remark the absence of the semicolon}
- ...
- {$define b:=100}
- sum { Will be expanded recursively to a:=a+100; }
- ...
- \end{verbatim}
- The previous example could go wrong:
- \begin{verbatim}
- {$define sum:=a:=a+b;}
- ...
- sum { will be expanded to 'a:=a+b;'
- remark the absence of the semicolon}
- ...
- {$define b=sum} { DON'T do this !!!}
- sum { Will be infinitely recursively expanded \dots }
- ...
- \end{verbatim}
- On my system, the last example results in a heap error, causing the compiler
- to exit with a run-time error 203.
- \begin{remark}Macros defined in the interface part of a unit are not
- available outside that unit! They can just be used as a notational
- convenience, or in conditional compiles.
- \end{remark}
- By default the compiler predefines three
- macros, containing the version number, the release number and the patch
- number. They are listed in \seet{DefMacros}.
- \begin{FPCltable}{ll}{Predefined macros}{DefMacros} \hline
- Symbol & Contains \\ \hline
- \var{FPC\_VERSION} & The version number of the compiler. \\
- \var{FPC\_RELEASE} & The release number of the compiler. \\
- \var{FPC\_PATCH} & The patch number of the compiler. \\
- \hline
- \end{FPCltable}
- \begin{remark}Don't forget that macros support isn't on by default. You
- need to compile with the \var{-Sm} command-line switch.
- \end{remark}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Using assembly language
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Using Assembly language}
- \label{ch:AsmLang}
- \fpc supports inserting assembler statements in your code. The
- mechanism for this is the same as under Turbo Pascal. There are, however
- some substantial differences, as will be explained in the following
- sections.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % 80x86 Assembler syntax
- \section{Intel 80x86 Inline assembler}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Intel syntax
- \subsection{Intel syntax}
- \label{se:Intel}
- \fpc supports Intel syntax for the Intel family of Ix86 processors
- in it's \var{asm} blocks.
- The Intel syntax in your \var{asm} block is converted to AT\&T syntax by the
- compiler, after which it is inserted in the compiled source.
- The supported assembler constructs are a subset of the normal assembly
- syntax. In what follows we specify what constructs are not supported in
- \fpc, but which exist in Turbo Pascal:
- \begin{itemize}
- \item The \var{TBYTE} qualifier is not supported.
- \item The \var{\&} identifier override is not supported.
- \item The \var{HIGH} operator is not supported.
- \item The \var{LOW} operator is not supported.
- \item The \var{OFFSET} and \var{SEG} operators are not supported.
- Use \var{LEA} and the various \var{Lxx} instructions instead.
- \item Expressions with constant strings are not allowed.
- \item Access to record fields via parenthesis is not allowed
- \item Typecasts with normal pascal types are not allowed, only
- recognized assembler typecasts are allowed. Example:
- \begin{verbatim}
- mov al, byte ptr MyWord -- allowed,
- mov al, byte(MyWord) -- allowed,
- mov al, shortint(MyWord) -- not allowed.
- \end{verbatim}
- \item Pascal type typecasts on constants are not allowed.
- Example:
- \begin{verbatim}
- const s= 10; const t = 32767;
- \end{verbatim}
- in Turbo Pascal:
- \begin{verbatim}
- mov al, byte(s) -- useless typecast.
- mov al, byte(t) -- syntax error!
- \end{verbatim}
- In this parser, either of those cases will give out a syntax error.
- \item Constant references expressions with constants only are not
- allowed (in all cases they do not work in protected mode,
- under \linux i386). Examples:
- \begin{verbatim}
- mov al,byte ptr ['c'] -- not allowed.
- mov al,byte ptr [100h] -- not allowed.
- \end{verbatim}
- (This is due to the limitation of Turbo Assembler).
- \item Brackets within brackets are not allowed
- \item Expressions with segment overrides fully in brackets are
- presently not supported, but they can easily be implemented
- in BuildReference if requested. Example:
- \begin{verbatim}
- mov al,[ds:bx] -- not allowed
- \end{verbatim}
- use instead:
- \begin{verbatim}
- mov al,ds:[bx]
- \end{verbatim}
- \item Possible allowed indexing are as follows:
- \begin{itemize}
- \item \var{Sreg:[REG+REG*SCALING+/-disp]}
- \item \var{SReg:[REG+/-disp]}
- \item \var{SReg:[REG]}
- \item \var{SReg:[REG+REG+/-disp]}
- \item \var{SReg:[REG+REG*SCALING]}
- \end{itemize}
- Where \var{Sreg} is optional and specifies the segment override.
- {\em Notes:}
- \begin{enumerate}
- \item The order of terms is important contrary to Turbo Pascal.
- \item The Scaling value must be a value, and not an identifier
- to a symbol. Examples:
- \begin{verbatim}
- const myscale = 1;
- ...
- mov al,byte ptr [esi+ebx*myscale] -- not allowed.
- \end{verbatim}
- use:
- \begin{verbatim}
- mov al, byte ptr [esi+ebx*1]
- \end{verbatim}
- \end{enumerate}
- \item Possible variable identifier syntax is as follows:
- (Id = Variable or typed constant identifier.)
- \begin{enumerate}
- \item \var{ID}
- \item \var{[ID]}
- \item \var{[ID+expr]}
- \item \var{ID[expr]}
- \end{enumerate}
- Possible fields are as follow:
- \begin{enumerate}
- \item \var{ID.subfield.subfield \dots}
- \item \var{[ref].ID.subfield.subfield \dots}
- \item \var{[ref].typename.subfield \dots}
- \end{enumerate}
- \item Local abels: Contrary to Turbo Pascal, local labels, must
- at least contain one character after the local symbol indicator.
- Example:
- \begin{verbatim}
- @: -- not allowed
- \end{verbatim}
- use instead, for example:
- \begin{verbatim}
- @1: -- allowed
- \end{verbatim}
- \item Contrary to Turbo Pascal local references cannot be used as references,
- only as displacements. Example:
- \begin{verbatim}
- lds si,@mylabel -- not allowed
- \end{verbatim}
- \item Contrary to Turbo Pascal, \var{SEGCS}, \var{SEGDS}, \var{SEGES} and
- \var{SEGSS} segment overrides are presently not supported.
- (This is a planned addition though).
- \item Contrary to Turbo Pascal where memory sizes specifiers can
- be practically anywhere, the \fpc Intel inline assembler requires
- memory size specifiers to be outside the brackets. Example:
- \begin{verbatim}
- mov al,[byte ptr myvar] -- not allowed.
- \end{verbatim}
- use:
- \begin{verbatim}
- mov al,byte ptr [myvar] -- allowed.
- \end{verbatim}
- \item Base and Index registers must be 32-bit registers.
- (limitation of the GNU Assembler).
- \item \var{XLAT} is equivalent to \var{XLATB}.
- \item Only Single and Double FPU opcodes are supported.
- \item Floating point opcodes are currently not supported
- (except those which involve only floating point registers).
- \end{itemize}
- The Intel inline assembler supports the following macros:
- \begin{description}
- \item [@Result] represents the function result return value.
- \item [Self] represents the object method pointer in methods.
- \end{description}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % AT&T syntax
- \subsection{AT\&T Syntax}
- \label{se:AttSyntax}
- \fpc uses the \gnu \var{as} assembler to generate its object files for
- the Intel Ix86 processors. Since
- the \gnu assembler uses AT\&T assembly syntax, the code you write should
- use the same syntax. The differences between AT\&T and Intel syntax as used
- in Turbo Pascal are summarized in the following:
- \begin{itemize}
- \item The opcode names include the size of the operand. In general, one can
- say that the AT\&T opcode name is the Intel opcode name, suffixed with a
- '\var{l}', '\var{w}' or '\var{b}' for, respectively, longint (32 bit),
- word (16 bit) and byte (8 bit) memory or register references. As an example,
- the Intel construct \mbox{'\var{mov al bl}} is equivalent to the AT\&T style '\var{movb
- \%bl,\%al}' instruction.
- \item AT\&T immediate operands are designated with '\$', while Intel syntax
- doesn't use a prefix for immediate operands. Thus the Intel construct
- '\var{mov ax, 2}' becomes '\var{movb \$2, \%al}' in AT\&T syntax.
- \item AT\&T register names are preceded by a '\var{\%}' sign.
- They are undelimited in Intel syntax.
- \item AT\&T indicates absolute jump/call operands with '\var{*}', Intel
- syntax doesn't delimit these addresses.
- \item The order of the source and destination operands are switched. AT\&T
- syntax uses '\var{Source, Dest}', while Intel syntax features '\var{Dest,
- Source}'. Thus the Intel construct '\var{add eax, 4}' transforms to
- '\var{addl \$4, \%eax}' in the AT\&T dialect.
- \item Immediate long jumps are prefixed with the '\var{l}' prefix. Thus the
- Intel '\var{call/jmp section:offset'} is transformed to '\var{lcall/ljmp
- \$section,\$offset}'. Similarly the far return is '\var{lret}', instead of the
- Intel '\var{ret far}'.
- \item Memory references are specified differently in AT\&T and Intel
- assembly. The Intel indirect memory reference
- \begin{quote}
- \var{Section:[Base + Index*Scale + Offs]}
- \end{quote}
- is written in AT\&T syntax as:
- \begin{quote}
- \var{Section:Offs(Base,Index,Scale)}
- \end{quote}
- Where \var{Base} and \var{Index} are optional 32-bit base and index
- registers, and \var{Scale} is used to multiply \var{Index}. It can take the
- values 1,2,4 and 8. The \var{Section} is used to specify an optional section
- register for the memory operand.
- \end{itemize}
- More information about the AT\&T syntax can be found in the \var{as} manual,
- although the following differences with normal AT\&T assembly must be taken
- into account:
- \begin{itemize}
- \item Only the following directives are presently supported:
- \begin{description}
- \item[.byte]
- \item[.word]
- \item[.long]
- \item[.ascii]
- \item[.asciz]
- \item[.globl]
- \end{description}
- \item The following directives are recognized but are not
- supported:
- \begin{description}
- \item[.align]
- \item[.lcomm]
- \end{description}
- Eventually they will be supported.
- \item Directives are case sensitive, other identifiers are not case sensitive.
- \item Contrary to GAS local labels/symbols {\em must} start with \var{.L}
- \item The not operator \var{'!'} is not supported.
- \item String expressions in operands are not supported.
- \item CBTW,CWTL,CWTD and CLTD are not supported, use the normal intel
- equivalents instead.
- \item Constant expressions which represent memory references are not
- allowed even though constant immediate value expressions are supported.
- Examples:
- \begin{verbatim}
- const myid = 10;
- ...
- movl $myid,%eax -- allowed
- movl myid(%esi),%eax -- not allowed.
- \end{verbatim}
- \item When the \var{.globl} directive is found, the symbol following
- it is made public and is immediately emitted.
- Therefore label names with this name will be ignored.
- \item Only Single and Double FPU opcodes are supported.
- \end{itemize}
- The AT\&T inline assembler supports the following macros:
- \begin{description}
- \item [\_\_RESULT] represents the function result return value.
- \item [\_\_SELF] represents the object method pointer in methods.
- \item [\_\_OLDEBP] represents the old base pointer in recusrive routines.
- \end{description}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Motorola 680x0 assembler
- \section{Motorola 680x0 Inline assembler}
- The inline assembler reader for the Motorola 680x0 family of processors,
- uses the Motorola Assembler syntax (q.v). A few differences do exit:
- \begin{itemize}
- \item Local labels start with the @ character, such as
- \begin{verbatim}
- @MyLabel:
- \end{verbatim}
- \item The \var{XDEF} directive in an assembler block will
- make the symbol available publicly with the specified name
- (this name is case sensitive)
- \item The \var{DB}, \var{DW}, \var{DD} directives can only
- be used to declare constants which will be stored in the
- code segment.
- \item The \var{Align} directive is not supported.
- \item Arithmetic operations on constant expression use the same
- operands as the intel version (e.g : \var{AND}, \var{XOR} ...)
- \item Segment directives are not supported
- \item Only 68000 opcodes are currently supported
- \end{itemize}
- The inline assembler supports the following macros:
- \begin{description}
- \item [@Result] represents the function result return value.
- \item [Self] represents the object method pointer in methods.
- \end{description}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Telling the compiler what registers have changed
- \section{Signaling changed registers}
- \label{se:RegChanges}
- When the compiler uses variables, it sometimes stores them, or the result of
- some calculations, in the processor registers. If you insert assembler code
- in your program that modifies the processor registers, then this may
- interfere with the compiler's idea about the registers. To avoid this
- problem, \fpc allows you to tell the compiler which registers have changed.
- The compiler will then avoid using these registers. Telling the compiler
- which registers have changed is done by specifying a set of register names
- behind an assembly block, as follows:
- \begin{verbatim}
- asm
- ...
- end ['R1', ... ,'Rn'];
- \end{verbatim}
- Here \var{R1} to \var{Rn} are the names of the registers you
- modify in your assembly code.
- As an example:
- \begin{verbatim}
- asm
- movl BP,%eax
- movl 4(%eax),%eax
- movl %eax,__RESULT
- end ['EAX'];
- \end{verbatim}
- This example tells the compiler that the \var{EAX} register was modified.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Generated code
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Generated code}
- \label{ch:GenCode}
- The \fpc compiler relies on the assembler to make object files. It generates
- just the assembly language file. In the following two sections, we discuss
- what is generated when you compile a unit or a program.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Units
- \section{Units}
- \label{se:Units}
- When you compile a unit, the \fpc compiler generates 2 files:
- \begin{enumerate}
- \item A unit description file.
- \item An assembly language file.
- \end{enumerate}
- The assembly language file contains the actual source code for the
- statements in your unit, and the necessary memory allocations for any
- variables you use in your unit. This file is converted by the assembler to
- an object file (with extension \file{.o}) which can then be linked to other
- units and your program, to form an executable.
- By default, the assembly file is removed after it has been compiled.
- Only in the case of the \var{-s} command-line option, the assembly file
- will be left on disk, so the assembler can be called later. You can
- disable the erasing of the assembler file with the \var{-a} switch.
- The unit file contains all the information the compiler needs to use the
- unit:
- \begin{enumerate}
- \item Other used units, both in interface and implementation.
- \item Types and variables from the interface section of the unit.
- \item Function declarations from the interface section of the unit.
- \item Some debugging information, when compiled with debugging.
- \end{enumerate}
- The detailed contents and structure of this file are described in the first
- appendix. You can examine a unit description file using the \file{ppudump}
- program, which shows the contents of the file.
- If you want to distribute a unit without source code, you must provide both
- the unit description file and the object file.
- You can also provide a C header file to go with the object file. In that
- case, your unit can be used by someone who wishes to write his programs in
- C. However, you must make this header file yourself since the \fpc compiler
- doesn't make one for you.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Programs
- \section{Programs}
- \label{se:Programs}
- When you compile a program, the compiler produces again 2 files:
- \begin{enumerate}
- \item An assembly language file containing the statements of your program,
- and memory allocations for all used variables.
- \item A linker response file. This file contains a list of object files the
- linker must link together.
- \end{enumerate}
- The link response file is, by default, removed from the disk. Only when you
- specify the \var{-s} command-line option or when linking fails, then the file
- is left on the disk. It is named \file{link.res}.
- The assembly language file is converted to an object file by the assembler,
- and then linked together with the rest of the units and a program header, to
- form your final program.
- The program header file is a small assembly program which provides the entry
- point for the program. This is where the execution of your program starts,
- so it depends on the operating system, because operating systems pass
- parameters to executables in wildly different ways.
- It's name is \file{prt0.o}, and the
- source file resides in \file{prt0.as} or some variant of this name. It
- usually resided where the system unit source for your system resides.
- It's main function is to save the environment and command-line arguments and
- set up the stack. Then it calls the main program.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % MMX Support
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Intel MMX support}
- \label{ch:MMXSupport}
- \section{What is it about?}
- \label{se:WhatisMMXabout}
- \fpc supports the new MMX (Multi-Media extensions)
- instructions of Intel processors. The idea of MMX is to
- process multiple data with one instruction, for example the processor
- can add simultaneously 4 words. To implement this efficiently, the
- Pascal language needs to be extended. So Free Pascal allows
- to add for example two \var{array[0..3] of word},
- if MMX support is switched on. The operation is done
- by the \var{MMX} unit and allows people without assembler knowledge to take
- advantage of the MMX extensions.
- Here is an example:
- \begin{verbatim}
- uses
- MMX; { include some predefined data types }
- const
- { tmmxword = array[0..3] of word;, declared by unit MMX }
- w1 : tmmxword = (111,123,432,4356);
- w2 : tmmxword = (4213,63456,756,4);
- var
- w3 : tmmxword;
- l : longint;
- begin
- if is_mmx_cpu then { is_mmx_cpu is exported from unit mmx }
- begin
- {$mmx+} { turn mmx on }
- w3:=w1+w2;
- {$mmx-}
- end
- else
- begin
- for i:=0 to 3 do
- w3[i]:=w1[i]+w2[i];
- end;
- end.
- \end{verbatim}
- \section{Saturation support}
- \label{se:SaturationSupport}
- One important point of MMX is the support of saturated operations.
- If a operation would cause an overflow, the value stays at the
- highest or lowest possible value for the data type:
- If you use byte values you get normally 250+12=6. This is very
- annoying when doing color manipulations or changing audio samples,
- when you have to do a word add and check if the value is greater than
- 255. The solution is saturation: 250+12 gives 255.
- Saturated operations are supported by the \var{MMX} unit. If you
- want to use them, you have simple turn the switch saturation on:
- \var{\$saturation+}
- Here is an example:
- \begin{verbatim}
- Program SaturationDemo;
- {
- example for saturation, scales data (for example audio)
- with 1.5 with rounding to negative infinity
- }
- uses mmx;
- var
- audio1 : tmmxword;
- i: smallint;
- const
- helpdata1 : tmmxword = ($c000,$c000,$c000,$c000);
- helpdata2 : tmmxword = ($8000,$8000,$8000,$8000);
- begin
- { audio1 contains four 16 bit audio samples }
- {$mmx+}
- { convert it to $8000 is defined as zero, multiply data with 0.75 }
- audio1:=(audio1+helpdata2)*(helpdata1);
- {$saturation+}
- { avoid overflows (all values>$7fff becomes $ffff) }
- audio1:=(audio1+helpdata2)-helpdata2;
- {$saturation-}
- { now mupltily with 2 and change to integer }
- for i:=0 to 3 do
- audio1[i] := audio1[i] shl 1;
- audio1:=audio1-helpdata2;
- {$mmx-}
- end.
- \end{verbatim}
- \section{Restrictions of MMX support}
- \label{se:MMXrestrictions}
- In the beginning of 1997 the MMX instructions were introduced in the
- Pentium processors, so multitasking systems wouldn't save the
- newly introduced MMX registers. To work around that problem, Intel
- mapped the MMX registers to the FPU register.
- The consequence is that
- you can't mix MMX and floating point operations. After using
- MMX operations and before using floating point operations, you
- have to call the routine \var{EMMS} of the \var{MMX} unit.
- This routine restores the FPU registers.
- {\em Careful:} The compiler doesn't warn if you mix floating point and
- MMX operations, so be careful.
- The MMX instructions are optimized for multi media (what else?).
- So it isn't possible to perform each operation, some operations
- give a type mismatch, see section \ref{se:SupportedMMX} for the supported
- MMX operations
- An important restriction is that MMX operations aren't range or overflow
- checked, even when you turn range and overflow checking on. This is due to
- the nature of MMX operations.
- The \var{MMX} unit must always be used when doing MMX operations
- because the exit code of this unit clears the MMX unit. If it wouldn't do
- that, other program will crash. A consequence of this is that you can't use
- MMX operations in the exit code of your units or programs, since they would
- interfere with the exit code of the \var{MMX} unit. The compiler can't
- check this, so you are responsible for this!
- \section{Supported MMX operations}
- \label{se:SupportedMMX}
- The following operations are supported in the compiler when MMX
- extensions are enabled:
- \begin{itemize}
- \item addition (\var{+})
- \item subtraction (\var{-})
- \item multiplication(\var{*})
- \item logical exclusive or (\var{xor})
- \item logical and (\var{and})
- \item logical or (\var{or})
- \item sign change (\var{-})
- \end{itemize}
- \section{Optimizing MMX support}
- \label{se:OptimizingMMX}
- Here are some helpful hints to get optimal performance:
- \begin{itemize}
- \item The \var{EMMS} call takes a lot of time, so try to seperate floating
- point and MMX operations.
- \item Use MMX only in low level routines because the compiler
- saves all used MMX registers when calling a subroutine.
- \item The NOT-operator isn't supported natively by MMX, so the
- compiler has to generate a workaround and this operation
- is inefficient.
- \item Simple assignements of floating point numbers don't access
- floating point registers, so you need no call to the \var{EMMS}
- procedure. Only when doing arithmetic, you need to call the \var{EMMS}
- procedure.
- \end{itemize}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Code issues
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Code issues}
- \label{ch:Code}
- This chapter gives detailed information on the generated code by
- \fpc. It can be useful to write external object files which will
- be linked to \fpc created code blocks.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Register conventions
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \section{Register Conventions}
- \label{se:RegConvs}
- The compiler has different register conventions, depending on the
- target processor used; some of the registers have specific uses
- during the code generation. The following section describes the
- generic names of the registers on a platform per platform basis. It
- also indicates what registers are used as scratch registers, and
- which can be freely used in assembler blocks.
- \subsection{accumulator register}
- The accumulator register is at least a 32-bit integer
- hardware register, and is used to return results of
- function calls which return integral values.
- \subsection{accumulator 64-bit register}
- The accumulator 64-bit register is used in 32-bit environments
- and is defined as the group of registers which will be used when
- returning 64-bit integral results in function calls. This is a
- register pair.
- \subsection{float result register}
- This register is used for returning floating point values
- from functions.
- \subsection{self register}
- The self register contains a pointer to the actual object or class.
- This register gives access to the data of the object or class, and
- the VMT pointer of that object or class.
- \subsection{frame pointer register}
- The frame pointer register is used to access parameters in subroutines,
- as well as to access local variables. References to the pushed
- prameters and local variables are constructed using the frame pointer.
- \footnote{The frame pointer is not available on all platforms}.
- \subsection{stack pointer register}
- The stack pointer is used to give the address of the stack area,
- where the local variables and parameters to subroutines are stored.
- \subsection{scratch registers}
- Scratch registers are those which can be used in assembler
- blocks, or in external object files without requiring any saving
- before usage.
- \subsection{Processor mapping of registers}
- This indicates what registers are used for what purposes
- on each of the processors supported by \fpc. It also indicates
- which registers can be used as scratch registers.
- \subsubsection{Intel 80x86 version}
- \begin{FPCltable}{ll}{Intel 80x86 Register table}{80x86Regs} \hline
- Generic register name & CPU Register name \\ \hline
- accumulator & EAX \\
- accumulator (64-bit) high / low & EDX:EAX \\
- float result & FP(0) \\
- self & ESI \\
- frame pointer & EBP \\
- stack pointer & ESP \\
- scratch regs. & N/A \\
- \end{FPCltable}
- \subsubsection{Motorola 680x0 version}
- \begin{FPCltable}{ll}{Motorola 680x0 Register table}{680x0Regs} \hline
- Generic register name & CPU Register name \\ \hline
- accumulator & D0\footnotemark \\
- accumulator (64-bit) high / low & D0:D1 \\
- float result & FP0\footnotemark\\
- self & A5 \\
- frame pointer & A6 \\
- stack pointer & A7 \\
- scratch regs. & D0, D1, A0, A1, FP0, FP1 \\
- \end{FPCltable}
- \addtocounter{footnote}{-1}\footnotetext{For compatibility with some C compilers, when
- the function result is a pointer and is declared with the cdecl convention,
- the result is also stored in the A0 register}
- \addtocounter{footnote}{1}\footnotetext{On simulated FPU's the result is returned in D0}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Name mangling
- \section{Name mangling}
- \label{se:NameMangling}
- Contrary to most C compilers and assemblers, all labels generated
- to pascal variables and routines have mangled names\footnote{This can be avoided
- by using the \var{alias} or \var{cdecl} modifiers}. This
- is done so that the compiler can do stronger type checking when parsing
- the pascal code. It also permits function and procedure overloading.
- \subsection{Mangled names for data blocks}
- The rules for mangled names for variables and typed constants
- are as follows:
- \begin{itemize}
- \item All variable names are converted to upper case
- \item Variables in the main program or private to a unit have an \_ prepended to their names
- \item Typed constants in the main program have an TC\_\_ prepended to their names
- \item Public variables in a unit have their unit name prepended to them : U\_UNITNAME\_
- \item Public and private typed constants in a unit have their unit name prepended to them :TC\_\_UNITNAME\$\$
- \end{itemize}
- Currently, in \fpc v1.0, if you declare a variable in unit name \var{tunit},
- with the name \var{\_a}, and you declare the same variable with name \var{a}
- in unit name \var{tunit\_}, you will get the same mangled name. This is
- a limitation of the compiler which will be fixed in release v1.1.
- Examples
- \begin{verbatim}
- unit testvars;
- interface
- const
- publictypedconst : integer = 0;
- var
- publicvar : integer;
- implementation
- const
- privatetypedconst : integer = 1;
- var
- privatevar : integer;
- end.
- \end{verbatim}
- Will give the following assembler output under GNU as :
- \begin{verbatim}
- .file "testvars.pas"
- .text
- .data
- # [6] publictypedconst : integer = 0;
- .globl TC__TESTVARS$$_PUBLICTYPEDCONST
- TC__TESTVARS$$_PUBLICTYPEDCONST:
- .short 0
- # [12] privatetypedconst : integer = 1;
- TC__TESTVARS$$_PRIVATETYPEDCONST:
- .short 1
- .bss
- # [8] publicvar : integer;
- .comm U_TESTVARS_PUBLICVAR,2
- # [14] privatevar : integer;
- .lcomm _PRIVATEVAR,2
- \end{verbatim}
- \subsection{Mangled names for code blocks}
- The rules for mangled names for routines are as follows:
- \begin{itemize}
- \item All routine names are converted to upper case.
- \item Routines in a unit have their unit name prepended to them : \_UNITNAME\$\$\_
- \item All Routines in the main program have a \_ prepended to them.
- \item All parameters in a routine are mangled using the type of the parameter
- (in uppercase) prepended by the \$ character. This is done in left to right order
- for each parameter of the routine.
- \item Objects and classes use special mangling : The class type or object type
- is given in the mangled name; The mangled name is as follows: \_\$\$\_TYPEDECL\_\$\$
- optionally preceded by mangled name of the unit and finishing with the method
- name.
- \end{itemize}
- The following constructs
- \begin{verbatim}
- unit testman;
- interface
- type
- myobject = object
- constructor init;
- procedure mymethod;
- end;
- implementation
- constructor myobject.init;
- begin
- end;
- procedure myobject.mymethod;
- begin
- end;
- function myfunc: pointer;
- begin
- end;
- procedure myprocedure(var x: integer; y: longint; z : pchar);
- begin
- end;
- end.
- \end{verbatim}
- will result in the following assembler file for the Intel 80x86 target:
- \begin{verbatim}
- .file "testman.pas"
- .text
- .balign 16
- .globl _TESTMAN$$_$$_MYOBJECT_$$_INIT
- _TESTMAN$$_$$_MYOBJECT_$$_INIT:
- pushl %ebp
- movl %esp,%ebp
- subl $4,%esp
- movl $0,%edi
- call FPC_HELP_CONSTRUCTOR
- jz .L5
- jmp .L7
- .L5:
- movl 12(%ebp),%esi
- movl $0,%edi
- call FPC_HELP_FAIL
- .L7:
- movl %esi,%eax
- testl %esi,%esi
- leave
- ret $8
- .balign 16
- .globl _TESTMAN$$_$$_MYOBJECT_$$_MYMETHOD
- _TESTMAN$$_$$_MYOBJECT_$$_MYMETHOD:
- pushl %ebp
- movl %esp,%ebp
- leave
- ret $4
- .balign 16
- _TESTMAN$$_MYFUNC:
- pushl %ebp
- movl %esp,%ebp
- subl $4,%esp
- movl -4(%ebp),%eax
- leave
- ret
- .balign 16
- _TESTMAN$$_MYPROCEDURE$INTEGER$LONGINT$PCHAR:
- pushl %ebp
- movl %esp,%ebp
- leave
- ret $12
- \end{verbatim}
- \subsection{Modifying the mangled names}
- To make the symbols externally accessible, it is possible to
- give nicknames to mangled names, or to change the mangled
- name directly. Two modifiers can be used:
- \begin{description}
- \item [cdecl:\ ] A function that has a \var{cdecl} modifier, will be used
- with C calling conventions, that is, the caller clears the stack. Also
- the mangled name will be the name {\em exactly} as it is declared.
- \var{cdecl} is part of the function declaration, and hence must be present
- both in the interface and implementation section of a unit.
- \item [alias: ] The \var{alias} modifier can be used to assign a second
- assembler label to your function. This label has the same name as the
- alias name you declared. This doesn't modify the calling conventions
- of the function. In other words, the \var{alias} modifier allows you to specify
- another name (a nickname) for your function or procedure.
- The prototype for an aliased function or procedure is as follows:
- \begin{verbatim}
- Procedure AliasedProc; alias : 'AliasName';
- \end{verbatim}
- The procedure \var{AliasedProc} will also be known as \var{AliasName}. Take
- care, the name you specify is case sensitive (as C is).
- \end{description}
- Furthermore, the \var{exports} section of a library is also used to
- declare the names that will be exported by the shared library. The
- names in the exports section are case-sensitive (while the actual
- declaration of the routine is not). For more information on the
- creating shared libraries, \seec{libraries}.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Calling mechanism
- \section{Calling mechanism}
- \label{se:CallingConventions}
- Procedures and Functions are called with their parameters on the stack.
- Contrary to Turbo Pascal, {\em all} parameters are pushed on the stack, and
- they are pushed {\em right} to {\em left}, instead of left to right for
- Turbo Pascal. This is especially important if you have some assembly
- subroutines in Turbo Pascal which you would like to translate to \fpc.
- Function results are returned in the accumulator, if they fit in the
- register. Methods calls (from either objects or clases) have an additional
- invisible parameter which is \var{self}. This parameter is the leftmost
- parameter within a method call (it is therefore the last parameter passed
- to the method).
- When the procedure or function exits, it clears the stack.
- Other calling methods are available for linking with
- external object files and libraries, these are summarized in \seet{CallingTable}.
- The first column lists the modifier you specify for a procedure declaration.
- The second one lists the order the paramaters are pushed on the stack.
- The third column specifies who is responsible for cleaning the stack:
- the caller or the called function. The alignment column indicates the
- alignment of the parameters sent to the stack area. Finally, the fifth
- column indicates if any registers are saved in the entry code of the
- subroutine.
- \begin{FPCltable}{lllll}{Calling mechanisms in \fpc}{CallingTable}\hline
- Modifier & Pushing order & Stack cleaned by & alignment & registers saved \\
- \hline
- <none> & Right-to-left & Function & default & None\\
- cdecl & Right-to-left & Caller & GCC alignment & GCC registers\\
- interrupt & Right-to-left & Function & default & all registers\\
- pascal & Left-to-right & Function & default & None\\
- safecall & Right-to-left & Function & default & GCC registers\\
- stdcall & Right-to-left & Function & GCC alignment & GCC registers \\
- popstack & Right-to-left & Caller & default & None \\
- register & Left-to-right & Caller & default & None \\ \hline
- \end{FPCltable}
- More about this can be found in \seec{Linking} on linking. Information
- on GCC registers saved, GCC stack alignment and general stack alignment
- on an operating system basis can be found in Appendix \ref{ch:AppH}. The \var{register}
- modifier is currently not supported, and maps to the default calling
- convention.
- Furthermore, the \var{saveregisters} modifier can be used with
- any of the calling mechanism specifiers. When \var{saveregisters}
- is used, all registers will be saved on entry to the routine,
- and will be restored upon exit. Of course, if the routine is
- a function, and it normally returns its retun value in a register,
- that register will not be saved. Also, if the self register is
- used, it will also neither be saved nor restored.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Nested subroutines
- \section{Nested procedure and functions}
- \label{se:NestedRoutines}
- When a routine is declared within the scope of a procedure or
- function, it is said to be nested. In this case, an additional
- invisible parameter is passed to the nested routine. This
- additional parameter is the frame pointer address of the
- calling routine. This permits the nested routine to access
- the local variables and parameters of the calling routine.
- The resulting stack frame after the entry code of a simple nested procedure
- has been executed is shown in \seet{NestedStackFrame32}.
- \begin{FPCltable}{ll}{Stack frame when calling a nested procedure (32-bit processors)}{NestedStackFrame32}
- \hline
- Offset from frame pointer & What is stored \\ \hline
- +x & parameters\\
- +8 & Frame pointer of parent routine\\
- +4 & Return address\\
- +0 & Saved frame pointer\\ \hline
- \end{FPCltable}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Constructor and destructor calls
- \section{Constructor and Destructor calls}
- \label{se:ConsDest}
- Constructor and destructors have special invisible parameters
- which are passed to them. These invisible parameters are used
- internally to instanciate the objects and classes.
- \subsection{objects}
- The actual invisible declaration of an object constructoir
- is as follows:
- \begin{verbatim}
- constructor init(_vmt : pointer; _self : pointer ...);
- \end{verbatim}
- Where \var{\_vmt} is a pointer to the virtual method table
- for this object. This value is nil if a constructor is called
- within the object instance (such as calling an ihnerited constructor).
- \var{\_self} is either nil if the instance must be allocated
- dynamically (object is declared as pointer), or the address of
- the object instance if the object is declared as a normal object
- (stored in the data area) or if the object instance has already
- been allocated.
- The allocated instance (if allocated via new) (\var{self})
- is returned in the accumulator.
- The declaration of a destructor is as follows:
- \begin{verbatim}
- destructor done(_vmt : pointer; _self : pointer ...);
- \end{verbatim}
- Where \var{\_vmt} is a pointer to the virtual method table
- for this object. This value is nil if a destructor is called
- within the object instance (such as calling an ihnerited constructor),
- or if the object instance is a variable and not a pointer.
- \var{\_self} is the address of the object instance.
- \subsection{classes}
- The actual invisible declaration of a class constructoir
- is as follows:
- \begin{verbatim}
- constructor init(_vmt: pointer; flag : longint; ..);
- \end{verbatim}
- \var{\_vmt} is either nil if called from the instance
- or if calling an inherited constructor, otherwise
- it points to the address of the virtual method table.
- Where \var{flag} is zero if the constructor is called
- within the object instance or with an instance qualifier
- otherwise this flag is set to one.
- The allocated instance (\var{self}) is returned in the accumulator.
- The declaration of a destructor is as follows:
- \begin{verbatim}
- destructor done(_self : pointer; flag : longint ...);
- \end{verbatim}
- \var{\_self} is the address of the object instance.
- \var{flag} is zero if the destructor is called
- within the object instance or with an instance qualifier
- otherwise this flag is set to one.
- \section{Entry and exit code}
- Each Pascal procedure and function begins and ends with standard
- epilogue and prologue code.
- \subsection{Intel 80x86 standard routine prologue / epilogue}
- Standard entry code for procedures and functions is as follows on the
- 80x86 architecture:
- \begin{verbatim}
- pushl %ebp
- movl %esp,%ebp
- \end{verbatim}
- The generated exit sequence for procedure and functions looks as follows:
- \begin{verbatim}
- leave
- ret $xx
- \end{verbatim}
- Where \var{xx} is the total size of the pushed parameters.
- To have more information on function return values take a look at
- \sees{RegConvs}.
- \subsection{Motorola 680x0 standard routine prologue / epilogue}
- Standard entry code for procedures and functions is as follows on the
- 680x0 architecture:
- \begin{verbatim}
- move.l a6,-(sp)
- move.l sp,a6
- \end{verbatim}
- The generated exit sequence for procedure and functions looks as follows
- (in the default processor mode):
- \begin{verbatim}
- unlk a6
- rtd #xx
- \end{verbatim}
- Where \var{xx} is the total size of the pushed parameters.
- To have more information on function return values take a look at
- \sees{RegConvs}.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Parameter passing
- \section{Parameter passing}
- \label{se:Parameters}
- When a function or procedure is called, then the following is done by the
- compiler:
- \begin{enumerate}
- \item If there are any parameters to be passed to the procedure, they are
- pushed from right to left on the stack.
- \item If a function is called that returns a variable of type \var{String},
- \var{Set}, \var{Record}, \var{Object} or \var{Array}, then an address to
- store the function result in, is pushed on the stack.
- \item If the called procedure or function is an object method, then the
- pointer to \var{self} is pushed on the stack.
- \item If the procedure or function is nested in another function or
- procedure, then the frame pointer of the parent procedure is pushed on the
- stack.
- \item The return address is pushed on the stack (This is done automatically
- by the instruction which calls the subroutine).
- \end{enumerate}
- The resulting stack frame upon entering looks as in \seet{StackFrame}.
- \begin{FPCltable}{llc}{Stack frame when calling a procedure (32-bit model)}{StackFrame}
- \hline
- Offset & What is stored & Optional? \\ \hline
- +x & parameters & Yes \\
- +12 & function result & Yes \\
- +8 & self & Yes \\
- +4 & Return address & No\\
- +0 & Frame pointer of parent procedure & Yes \\ \hline
- \end{FPCltable}
- \subsection{Parameter alignment}
- Each parameter passed to a routine is guaranteed to decrement the
- stack pointer by a certain minimum amount. This behavior varies
- from one operating system to another. For example, passing a
- byte as a value parameter to a routine could either decrement the
- stack pointer by 1, 2, 4 or even 8 bytes depending on the target
- operating system and processor. The minimal default stack pointer decrement
- value is given in Appendix \ref{ch:AppH}.
- For example, on \freebsd, all parameters passed to a routine guarantee
- a minimal stack decrease of four bytes per parameter, even if the
- parameter actually takes less then 4 bytes to store on the stack (such
- as passing a byte value parameter to the stack).
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \section{Processor limitations}
- \label{se:ProcessorLimits}
- Certain processors have limitations on the size of the parameters
- and local variables in routines. This is shown in \seet{CPULimits}.
- \begin{FPCltable}{lll}{Maximum limits for processors}{CPULimits}
- \hline
- Processor & Parameters & Local variables \\ \hline
- Intel 80x86 (all) & 64K & No limit\\
- Motorola 68020 (default) & 32K & No limit\\
- Motorola 68000 & 32K & 32K \\ \hline
- \end{FPCltable}
- Furthermore, the m68k compiler, in \var{68000} mode, limits the
- size of data elements to 32K (arrays, records, objects, etc.).
- This restriction does not exist in \var{68020} mode.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Local variables
- %\section{Local variables}
- %\label{se:LocalVars}
- %
- % Stack alignment for local variables to complete -
- % Currently the FPC version 1.0 stack alignment is
- % simply too messy to describe consistently.
- %
- %
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Linking issues
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Linking issues}
- \label{ch:Linking}
- When you only use Pascal code, and Pascal units, then you will not see much
- of the part that the linker plays in creating your executable.
- The linker is only called when you compile a program. When compiling units,
- the linker isn't invoked.
- However, there are times that linking to C libraries, or to external
- object files created by other compilers may be necessary. The \fpc compiler
- can generate calls to a C function, and can generate functions that can
- be called from C (exported functions).
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Using external code or variables
- \section{Using external code and variables}
- In general, there are 3 things you must do to use a function that resides in
- an external library or object file:
- \begin{enumerate}
- \item You must make a pascal declaration of the function or procedure you
- want to use.
- \item You must declare the correct calling convention to use.
- \item You must tell the compiler where the function resides, i.e. in what
- object file or what library, so the compiler can link the necessary code in.
- \end{enumerate}
- The same holds for variables. To access a variable that resides in an
- external object file, you must declare it, and tell the compiler where to
- find it.
- The following sections attempt to explain how to do this.
- \subsection{Declaring external functions or procedures}
- \label{se:ExternalFunction}
- The first step in using external code blocks is declaring the function you
- want to use. \fpc supports Delphi syntax, i.e. you must use the
- \var{external} directive. The \var{external} directive replaces, in effect,
- the code block of the function.
- The external directive doesn't specify a calling convention; it just tells
- the compiler that the code for a procedure or function resides in an
- external code block. A calling convention modifier should be declared
- if the external code blocks does not have the same calling conventions
- as \fpc. For more information on the calling conventions
- \sees{CallingConventions}.
- There exist four variants of the external directive:
- \begin{enumerate}
- \item A simple external declaration:
- \begin{verbatim}
- Procedure ProcName (Args : TPRocArgs); external;
- \end{verbatim}
- The \var{external} directive tells the compiler that the function resides in
- an external block of code. You can use this together with the \var{\{\$L\}}
- or \var{\{\$LinkLib\}} directives to link to a function or procedure in a
- library or external object file. Object files are looked for in the object
- search path (set by \var{-Fo}) and libraries are searched for in the linker
- path (set by \var{-Fl}).
- \item You can give the \var{external} directive a library name as an
- argument:
- \begin{verbatim}
- Procedure ProcName (Args : TPRocArgs); external 'Name';
- \end{verbatim}
- This tells the compiler that the procedure resides in a library with name
- \var{'Name'}. This method is equivalent to the following:
- \begin{verbatim}
- Procedure ProcName (Args : TPRocArgs);external;
- {$LinkLib 'Name'}
- \end{verbatim}
- \item The \var{external} can also be used with two arguments:
- \begin{verbatim}
- Procedure ProcName (Args : TPRocArgs); external 'Name'
- name 'OtherProcName';
- \end{verbatim}
- This has the same meaning as the previous declaration, only the compiler
- will use the name \var{'OtherProcName'} when linking to the library. This
- can be used to give different names to procedures and functions in an
- external library. The name of the routine is case-sensitive and should
- match exactly the name of the routine in the object file.
- This method is equivalent to the following code:
- \begin{verbatim}
- Procedure OtherProcName (Args : TProcArgs); external;
- {$LinkLib 'Name'}
- Procedure ProcName (Args : TPRocArgs);
- begin
- OtherProcName (Args);
- end;
- \end{verbatim}
- \item Lastly, onder \windows and \ostwo, there is a fourth possibility
- to specify an external function: In \file{.DLL} files, functions also have
- a unique number (their index). It is possible to refer to these fuctions
- using their index:
- \begin{verbatim}
- Procedure ProcName (Args : TPRocArgs); external 'Name' Index SomeIndex;
- \end{verbatim}
- This tells the compiler that the procedure \var{ProcName} resides in a
- dynamic link library, with index {SomeIndex}.
- \begin{remark}Note that this is ONLY available under \windows and \ostwo.
- \end{remark}
- \end{enumerate}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Declaring an external variable
- \subsection{Declaring external variables}
- \label{se:ExternalVars}
- Some libaries or code blocks have variables which they export. You can access
- these variables much in the same way as external functions. To access an
- external variable, you declare it as follows:
- \begin{verbatim}
- Var
- MyVar : MyType; external name 'varname';
- \end{verbatim}
- The effect of this declaration is twofold:
- \begin{enumerate}
- \item No space is allocated for this variable.
- \item The name of the variable used in the assembler code is \var{varname}.
- This is a case sensitive name, so you must be careful.
- \end{enumerate}
- The variable will be
- accessible with it's declared name, i.e. \var{MyVar} in this case.
- A second possibility is the declaration:
- \begin{verbatim}
- Var
- varname : MyType; cvar; external;
- \end{verbatim}
- The effect of this declaration is twofold as in the previous case:
- \begin{enumerate}
- \item The \var{external} modifier ensures that no space is allocated for
- this variable.
- \item The \var{cvar} modifier tells the compiler that the name of the
- variable used in the assembler code is exactly as specified in the
- declaration. This is a case sensitive name, so you must be careful.
- \end{enumerate}
- The first possibility allows you to change the name of the
- external variable for internal use.
- As an example, let's look at the following C file (in \file{extvar.c}):
- \begin{verbatim}
- /*
- Declare a variable, allocate storage
- */
- int extvar = 12;
- \end{verbatim}
- And the following program (in \file{extdemo.pp}):
- \begin{verbatim}
- Program ExtDemo;
- {$L extvar.o}
- Var { Case sensitive declaration !! }
- extvar : longint; cvar;external;
- I : longint; external name 'extvar';
- begin
- { Extvar can be used case insensitive !! }
- Writeln ('Variable ''extvar'' has value: ',ExtVar);
- Writeln ('Variable ''I'' has value: ',i);
- end.
- \end{verbatim}
- Compiling the C file, and the pascal program:
- \begin{verbatim}
- gcc -c -o extvar.o extvar.c
- ppc386 -Sv extdemo
- \end{verbatim}
- Will produce a program \file{extdemo} which will print
- \begin{verbatim}
- Variable 'extvar' has value: 12
- Variable 'I' has value: 12
- \end{verbatim}
- on your screen.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Declaring the calling conventions
- \subsection{Declaring the calling convention modifier}
- To make sure that all parameters are correctly passed to the
- external routines, you should declare it with the correct
- calling convention modifier. When linking with code blocks
- compiled with standard C compilers (such as GCC), the \var{cdecl}
- modifier should be used so as to indicate that the external
- routine uses C type calling conventions. For more information
- on the supported calling conventions, \sees{CallingConventions}.
- As might expected, external variable declarations do not require
- any calling convention modifier.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Linking an object file in your program
- \subsection{Declaring the external object code}
- \subsubsection{Linking to an object file}
- \label{se:LinkIn}
- Having declared the external function or variable that resides in an object file,
- you can use it as if it was defined in your own program or unit.
- To produce an executable, you must still link the object file in.
- This can be done with the \var{\{\$L file.o\}} directive.
- This will cause the linker to link in the object file \file{file.o}. On
- most systems, this filename is case sensitive. The object file is
- first searched in the current directory, and then the directories specified
- by the \var{-Fo} command line.
- You cannot specify libraries in this way, it is for object files only.
- Here we present an example. Consider that you have some assembly routine which uses
- the C calling convention that calculates the nth Fibonacci number:
- \begin{verbatim}
- .text
- .align 4
- .globl Fibonacci
- .type Fibonacci,@function
- Fibonacci:
- pushl %ebp
- movl %esp,%ebp
- movl 8(%ebp),%edx
- xorl %ecx,%ecx
- xorl %eax,%eax
- movl $1,%ebx
- incl %edx
- loop:
- decl %edx
- je endloop
- movl %ecx,%eax
- addl %ebx,%eax
- movl %ebx,%ecx
- movl %eax,%ebx
- jmp loop
- endloop:
- movl %ebp,%esp
- popl %ebp
- ret
- \end{verbatim}
- Then you can call this function with the following Pascal Program:
- \begin{verbatim}
- Program FibonacciDemo;
- var i : longint;
- Function Fibonacci (L : longint):longint;cdecl;external;
- {$L fib.o}
- begin
- For I:=1 to 40 do
- writeln ('Fib(',i,') : ',Fibonacci (i));
- end.
- \end{verbatim}
- With just two commands, this can be made into a program:
- \begin{verbatim}
- as -o fib.o fib.s
- ppc386 fibo.pp
- \end{verbatim}
- This example supposes that you have your assembler routine in \file{fib.s},
- and your Pascal program in \file{fibo.pp}.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Linking your program to a library
- \subsubsection{Linking to a library}
- \label{se:LinkOut}
- To link your program to a library, the procedure depends on how you declared
- the external procedure.
- In case you used the following syntax to declare your procedure:
- \begin{verbatim}
- Procedure ProcName (Args : TPRocArgs); external 'Name';
- \end{verbatim}
- You don't need to take additional steps to link your file in, the compiler
- will do all that is needed for you. On \windows it will link to
- \file{name.dll}, on \linux and most \unix'es your program will be linked to library
- \file{libname}, which can be a static or dynamic library.
- In case you used
- \begin{verbatim}
- Procedure ProcName (Args : TPRocArgs); external;
- \end{verbatim}
- You still need to explicity link to the library. This can be done in 2 ways:
- \begin{enumerate}
- \item You can tell the compiler in the source file what library to link to
- using the \var{\{\$LinkLib 'Name'\}} directive:
- \begin{verbatim}
- {$LinkLib 'gpm'}
- \end{verbatim}
- This will link to the \file{gpm} library. On \unix systems (such as \linux),
- you must not specify the extension or 'lib' prefix of the library. The compiler takes
- care of that. On other systems (such as \windows, you need to specify the full
- name.
- \item You can also tell the compiler on the command-line to link in a
- library: The \var{-k} option can be used for that. For example
- \begin{verbatim}
- ppc386 -k'-lgpm' myprog.pp
- \end{verbatim}
- Is equivalent to the above method, and tells the linker to link to the
- \file{gpm} library.
- \end{enumerate}
- As an example; consider the following program:
- \begin{verbatim}
- program printlength;
- {$linklib c} { Case sensitive }
- { Declaration for the standard C function strlen }
- Function strlen (P : pchar) : longint; cdecl;external;
- begin
- Writeln (strlen('Programming is easy !'));
- end.
- \end{verbatim}
- This program can be compiled with:
- \begin{verbatim}
- ppc386 prlen.pp
- \end{verbatim}
- Supposing, of course, that the program source resides in \file{prlen.pp}.
- To use functions in C that have a variable number of arguments, you must
- compile your unit or program in \var{objfpc} mode or \var{Delphi} mode,
- and use the \var{Array of const} argument, as in the following example:
- \begin{verbatim}
- program testaocc;
- {$mode objfpc}
- Const
- P : Pchar
- = 'example';
- F : Pchar
- = 'This %s uses printf to print numbers (%d) and strings.'#10;
- procedure printf(fm: pchar;args: array of const);cdecl;external 'c';
- begin
- printf(F,[P,123]);
- end.
- \end{verbatim}
- The output of this program looks like this:
- \begin{verbatim}
- This example uses printf to print numbers (123) and strings.
- \end{verbatim}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Making a library
- \section{Making libraries}
- \label{se:StaticLib}
- \fpc supports making shared or static libraries in a straightforward and
- easy manner. If you want to make static libraries for other \fpc programmers,
- you just need to provide a command line switch. To make shared libraries,
- refer to the \seec{libraries}. If you want C programmers to be able to use your
- code as well, you will need to adapt your code a little. This process
- is described first.
- % Exporting functions.
- \subsection{Exporting functions}
- When exporting functions from a library, there are 2 things you must take in
- account:
- \begin{enumerate}
- \item Calling conventions.
- \item Naming scheme.
- \end{enumerate}
- The calling conventions are controlled by the modifiers \var{cdecl},
- \var{popstack}, \var{pascal}, \var{safecall}, \var{stdcall} and
- \var{register}. See \sees{CallingConventions} for more information on the
- different kinds of calling scheme.
- The naming conventions can be controlled by 2 modifiers in the case
- of static libraries:
- \begin{itemize}
- \item \var{cdecl}
- \item \var{alias}
- \end{itemize}
- For more information on how these different modifiers change the name
- mangling of the routine \sees{NameMangling}.
- \begin{remark}If you use in your unit functions that are in other units, or
- system functions, then the C program will need to link in the object files
- from these units too.
- \end{remark}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Exporting variables.
- \subsection{Exporting variables}
- Similarly as when you export functions, you can export variables.
- When exportig variables, one should only consider the names of the
- variables. To declare a variable that should be used by a C program,
- one declares it with the \var{cvar} modifier:
- \begin{verbatim}
- Var MyVar : MyTpe; cvar;
- \end{verbatim}
- This will tell the compiler that the assembler name of the variable (the one
- which is used by C programs) should be exactly as specified in the
- declaration, i.e., case sensitive.
- It is not allowed to declare multiple variables as \var{cvar} in one
- statement, i.e. the following code will produce an error:
- \begin{verbatim}
- var Z1,Z2 : longint;cvar;
- \end{verbatim}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Compiling libraries
- \subsection {Compiling libraries}
- Once you have your (adapted) code, with exported and other functions,
- you can compile your unit, and tell the compiler to make it into a library.
- The compiler will simply compile your unit, and perform the necessary steps
- to transform it into a \var{static} or \var{shared} (\var{dynamic}) library.
- You can do this as follows, for a dynamic library:
- \begin{verbatim}
- ppc386 -CD myunit
- \end{verbatim}
- On \unix systems, such as \linux, this will leave you with a file \file{libmyunit.so}. On \windows
- and \ostwo, this will leave you with \file{myunit.dll}. An easier way to
- create shared libraries is to use the \var{library} keyword. For more
- information on creating shared libraries, \seec{libraries}.
- If you want a static library, you can do
- \begin{verbatim}
- ppc386 -CS myunit
- \end{verbatim}
- This will leave you with \file{libmyunit.a} and a file \file{myunit.ppu}.
- The \file{myunit.ppu} is the unit file needed by the \fpc compiler.
- The resulting files are then libraries. To make static libraries, you need
- the \file{ranlib} or \var{ar} program on your system. It is standard on most
- \unix systems, and is provided with the \file{gcc} compiler under \dos.
- For the dos distribution, a copy of ar is included in the file
- \file{gnuutils.zip}.
- {\em BEWARE:} This command doesn't include anything but the current unit in
- the library. Other units are left out, so if you use code from other units,
- you must deploy them together with your library.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % unit searching
- \subsection{Unit searching strategy}
- When you compile a unit, the compiler will by
- default always look for unit files.
- To be able to differentiate between units that have been compiled as static
- or dynamic libraries, there are 2 switches:
- \begin{description}
- \item [-XD:\ ] This will define the symbol \var{FPC\_LINK\_DYNAMIC}
- \item [-XS:\ ] This will define the symbol \var{FPC\_LINK\_STATIC}
- \end{description}
- Definition of one symbol will automatically undefine the other.
- These two switches can be used in conjunction with the configuration file
- \file{fpc.cfg}. The existence of one of these symbols can be used to
- decide which unit search path to set. For example, on \linux:
- \begin{verbatim}
- # Set unit paths
- #IFDEF FPC_LINK_STATIC
- -Up/usr/lib/fpc/linuxunits/staticunits
- #ENDIF
- #IFDEF FPC_LINK_DYNAMIC
- -Up/usr/lib/fpc/linuxunits/sharedunits
- #ENDIF
- \end{verbatim}
- With such a configuration file, the compiler will look for it's units in
- different directories, depending on whether \var{-XD} or \var{-XS} is used.
- \section{Using smart linking}
- \label{se:SmartLinking}
- You can compile your units using smart linking. When you use smartlinking,
- the compiler creates a series of code blocks that are as small as possible,
- i.e. a code block will contain only the code for one procedure or function.
- When you compile a program that uses a smart-linked unit, the compiler will
- only link in the code that you actually need, and will leave out all other
- code. This will result in a smaller binary, which is loaded in memory
- faster, thus speeding up execution.
- To enable smartlinking, one can give the smartlink option on the command
- line: \var{-Cx}, or one can put the \var{\{\$SMARTLINK ON\}} directive in
- the unit file:
- \begin{verbatim}
- Unit Testunit
- {SMARTLINK ON}
- Interface
- ...
- \end{verbatim}
- Smartlinking will slow down the compilation process, especially for large
- units.
- When a unit \file{foo.pp} is smartlinked, the name of the codefile is
- changed to \file{libfoo.a}.
- Technically speaking, the compiler makes small assembler files for each
- procedure and function in the unit, as well as for all global defined
- variables (whether they're in the interface section or not). It then
- assembles all these small files, and uses \file{ar} to collect the resulting
- object files in one archive.
- Smartlinking and the creation of shared (or dynamic) libraries are mutually
- exclusive, that is, if you turn on smartlinking, then the creation of shared
- libraries is turned of. The creation of static libraries is still possible.
- The reason for this is that it has little sense in making a smartlinked
- dynamical library. The whole shared library is loaded into memory anyway by
- the dynamic linker (or the operating system), so there would be no gain in size by
- making it smartlinked.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Memory issues
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Memory issues}
- \label{ch:Memory}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % The memory model
- \section{The memory model.}
- \label{se:ThirtytwoBit}
- The \fpc compiler issues 32-bit or 64-bit code.
- This has several consequences:
- \begin{itemize}
- \item You need a 32-bit or 64-bit processor to run the generated code. The
- compiler functions on a 286 when you compile it using Turbo Pascal,
- but the generated programs cannot be assembled or executed.
- \item You don't need to bother with segment selectors. Memory can be
- addressed using a single 32-bit (on 32-bit processors) or 64-bit (on
- 64-bit processors with 64-bit addressing) pointer.
- The amount of memory is limited only by the available amount of (virtual)
- memory on your machine.
- \item The structures you define are unlimited in size. Arrays can be as long
- as you want. You can request memory blocks from any size.
- \end{itemize}
- The fact that 16-bit code is no longer used, means that some of the older
- Turbo Pascal constructs and functions are obsolete. The following is a
- list of functions which shouldn't be used anymore:
- \begin{description}
- \item [Seg()]: Returned the segment of a memory address. Since segments have
- no more meaning, zero is returned in the \fpc run-time library implementation of
- \var{Seg}.
- \item [Ofs()]: Returned the offset of a memory address. Since segments have
- no more meaning, the complete address is returned in the \fpc implementation
- of this function. This has as a consequence that the return type is
- \var{longint} or \var{int64} instead of \var{Word}.
- \item [Cseg(), Dseg()]: Returned, respectively, the code and data segments
- of your program. This returns zero in the \fpc implementation of the
- system unit, since both code and data are in the same memory space.
- \item [Ptr]: Accepted a segment and offset from an address, and would return
- a pointer to this address. This has been changed in the run-time library, it
- now simply returns the offset.
- \item [memw and mem]: These arrays gave access to the \dos memory. \fpc
- supports them on the go32v2 platform, they are mapped into \dos memory
- space. You need the \file{go32} unit for this. On other platforms, they are
- {\em not} supported
- \end{description}
- You shouldn't use these functions, since they are very non-portable, they're
- specific to \dos and the 80x86 processor. The \fpc compiler is designed to be
- portable to other platforms, so you should keep your code as portable as
- possible, and not system specific. That is, unless you're writing some driver
- units, of course.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Data formats
- \section{Data formats}
- \label{se:Dataformats}
- This section gives information on the storage space occupied by
- the different possible types in \fpc. Information on internal
- alignment will also be given.
- \subsection{integer types}
- The storage size of the default integer types are given in
- \refref. In the case of user defined-types, the storage space
- occupied depends on the bounds of the type:
- \begin{itemize}
- \item If both bounds are within range -128..127, the variable
- is stored as a shortint (signed 8-bit quantity).
- \item If both bounds are within the range 0..255, the variable
- is stored as a byte (unsigned 8-bit quantity).
- \item If both bounds are within the range -32768..32767, the variable
- is stored as a smallint (signed 16-bit quantity).
- \item If both bounds are within the range 0..65535, the variable
- is stored as a word (unsigned 16-bit quantity)
- \item If both bounds are within the range 0..4294967295, the
- variable is stored as a longword (unsigned 32-bit quantity).
- \item Otherwise the variable is stored as a longint (signed
- 32-bit quantity).
- \end{itemize}
- \subsection{char types}
- A \var{char}, or a subrange of the char type is stored
- as a byte.
- \subsection{boolean types}
- The \var{boolean} type is stored as a byte and can take
- a value of \var{true} or \var{false}.
- A \var{ByteBool} is stored as a byte, a \var{WordBool}
- type is stored as a word, and a \var{longbool} is stored
- as a longint.
- \subsection{enumeration types}
- By default all enumerations are stored as a
- longword (4 bytes), which is equivalent to specifying
- the \var{\{\$Z4\}}, \var{\{\$PACKENUM 4\}} or
- \var{\{\$PACKENUM DEFAULT\}} switches.
- This default behavior can be changed by compiler switches,
- and by the compiler mode.
- In the \var{tp} compiler mode, or while the \var{\{\$Z1\}} or
- \var{\{\$PACKENUM 1\}} switches are in effect, the storage
- space used is shown in \seet{enumstoragetp}.
- \begin{FPCltable}{ll}{Enumeration storage for \var{tp} mode}{enumstoragetp}
- \# Of Elements in Enum. & Storage space used\\ \hline
- 0..255 & byte (1 byte) \\
- 256..65535 & word (2 bytes) \\
- > 65535 & longword (4 bytes) \\
- \hline
- \end{FPCltable}
- When the \var{\{\$Z2\}} or \var{\{\$PACKENUM 2\}}
- switches are in effect, the value is stored on 2
- bytes (word), if the enumeration has less or equal
- then 65535 elements, otherwise, the enumeration
- value is stored as a 4 byte value (longword).
- \subsection{floating point types}
- Floating point type sizes and mapping vary from one
- processor to another. Except for the Intel 80x86
- architecture, the \var{extended} type maps to the IEEE
- double type.
- \begin{FPCltable}{lr}{Processor mapping of real type}{RealMapping}
- Processor & Real type mapping\\
- \hline
- Intel 80x86 & \var{double}\\
- Motorola 680x0 (with \{\$E-\} switch) & \var{double}\\
- Motorola 680x0 (with \{\$E+\} switch) & \var{single}\\
- \hline
- \end{FPCltable}
- Floating point types have a storage binary format divided
- into three distinct fields : the mantissa, the exponent
- and the sign bit which stores the sign of the floating
- point value.
- \subsubsection{single}
- The \var{single} type occupies 4 bytes of storage space,
- and its memory structure is the same as the IEEE-754 single
- type.
- The memory format of the \var{single} format looks like
- \begin{htmlonly}
- this:
- \fpcaddimg{../pics/single.png}
- \end{htmlonly}
- \begin{latexonly}
- what is shown in \seefig{singleformat}.
- \begin{figure}
- \caption{The single format}
- \label{fig:singleformat}
- \begin{center}
- \ifpdf
- \epsfig{file=pics/single.png}
- \else
- \epsfig{file=pics/single.eps}
- \fi
- \end{center}
- \end{figure}
- \end{latexonly}
- \subsubsection{double}
- The \var{double} type occupies 8 bytes of storage space,
- and its memory structure is the same as the IEEE-754 double
- type.
- The memory format of the \var{double} format looks like
- \begin{htmlonly}
- this:
- \fpcaddimg{../pics/double.png}
- \end{htmlonly}
- \begin{latexonly}
- like what is shown in \seefig{doubleformat}.
- \begin{figure}
- \begin{center}
- \caption{The double format}
- \label{fig:doubleformat}
- \ifpdf
- \epsfig{file=pics/double.png}
- \else
- \epsfig{file=pics/double.eps}
- \fi
- \end{center}
- \end{figure}
- \end{latexonly}
- On processors which do not support co-processor operations (and which have
- the \{\$E-\} switch), the \var{double} type does not exist.
- \subsubsection{extended}
- For Intel 80x86 processors, the \var{extended} type has
- takes up 10 bytes of memory space. For more information
- on the extended type consult the Intel Programmer's reference.
- For all other processors which support floating point operations,
- the \var{extended} type is a nickname for the \var{double} type.
- It has the same format and size as the \var{double} type. On
- processors which do not support co-processor operations (and which have
- the \{\$E-\} switch), the
- \var{extended} type does not exist.
- \subsubsection{comp}
- For Intel 80x86 processors, the \var{comp} type contains
- a 63-bit integral value, and a sign bit (in the MSB position).
- The \var{comp} type takes up 8 bytes of storage space.
- On other processors, the \var{comp} type is not supported.
- \subsubsection{real}
- Contrary to Turbo Pascal, where the \var{real} type had
- a special internal format, under \fpc the \var{real} type
- simply maps to one of the other real types. It maps to the
- \var{double} type on processors which support floating
- point operations, while it maps to the \var{single} type
- on processors which do not support floating point operations
- in hardware. See \seet{RealMapping} for more information
- on this.
- \subsection{pointer types}
- A \var{pointer} type is stored as a longword (unsigned 32-bit value) on
- 32-bit processors, and is stored as a 64-bit unsigned value\footnote{this
- is actually the \var{qword} type, which is not supported in \fpc v1.0}
- on 64-bit processors.
- \subsection{string types}
- \subsubsection{ansistring types}
- The ansistring is a dynamically allocated string which
- has no length limitation. When the string is no longer
- being referenced (its reference count reaches zero),
- its memory is automatically freed.
- If the ansistring is a constant, then its reference
- count will be equal to -1, indicating that it should
- never be freed. The structure in memory for an
- ansistring is shown in \seet{ansistrings}.
- \begin{FPCltable}{rl}{AnsiString memory structure (32-bit model)}{ansistrings}
- Offset & Contains \\ \hline
- -12 & Longint with maximum string size. \\
- -8 & Longint with actual string size.\\
- -4 & Longint with reference count.\\
- 0 & Actual array of \var{char}, null-terminated. \\ \hline
- \end{FPCltable}
- \subsubsection{shortstring types}
- A shortstring occupies as many bytes as its maximum length plus one.
- The first byte contains the current dynamic length of the string. The
- following bytes contain the actual characters (of type \var{char})
- of the string. The maximum size of a short string is the length
- byte followed by 255 characters.
- \subsubsection{widestring types}
- The widestring (composed of unicode characters) is not supported
- in \fpc v1.0.
- \subsection{set types}
- A set is stored as an array of bits, where each bit indicates
- if the element is in the set or excluded from the set. The maximum
- number of elements in a set is 256.
- If a set has less than 32 elements, it is coded as an unsigned
- 32-bit value. Otherwise it is coded as a 8 element array of
- 32-bit unsigned values (longword) (hence a size of 256 bytes).
- The longword number of a specific element \var{E} is given by :
- \begin{verbatim}
- LongwordNumber = (E div 32);
- \end{verbatim}
- and the bit number within that 32-bit value is given by:
- \begin{verbatim}
- BitNumber = (E mod 32);
- \end{verbatim}
- \subsection{array types}
- An array is stored as a contiguous sequence of variables
- of the components of the array. The components with the
- lowest indexes are stored first in memory. No alignment
- is done between each element of the array. A multi-dimensional
- array is stored with the rightmost dimension increasing first.
- \subsection{record types}
- Each field of a record are stored in a contigous sequence
- of variables, where the first field is stored at the
- lowest address in memory. In case of variant fields in
- a record, each variant starts at the same address in
- memory. Fields of record are usually aligned, unless
- the \var{packed} directive is specified when declaring
- the record type. For more information on field alignment,
- consult \sees{StructuredAlignment}.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % memory storage of Objects
- \subsection{object types}
- \label{subse:ObjMemory}
- Objects are stored in memory just as ordinary records with an extra field:
- a pointer to the Virtual Method Table (VMT). This field is stored first, and
- all fields in the object are stored in the order they are declared (with possible
- alignment of field addresses, unless the object was declared as being \var{packed}).
- This field is initialized by the call to the object's \var{Constructor} method.
- If the \var{new} operator was used to call the constructor, the data fields
- of the object will be stored in heap memory, otherwise they will directly
- be stored in the data section of the final executable.
- If an object doesn't have virtual methods, no pointer to a VMT is inserted.
- The memory allocated looks as in \seet{ObjMem}.
- \begin{FPCltable}{ll}{Object memory layout (32-bit model)}{ObjMem} \hline
- Offset & What \\ \hline
- +0 & Pointer to VMT (optional). \\
- +4 & Data. All fields in the order the've been declared. \\
- \dots & \\
- \hline
- \end{FPCltable}
- The Virtual Method Table (VMT) for each object type consists of 2 check
- fields (containing the size of the data), a pointer to the object's ancestor's
- VMT (\var{Nil} if there is no ancestor), and then the pointers to all virtual
- methods. The VMT layout is illustrated in \seet{ObjVMTMem}. The VMT is
- constructed by the compiler.
- \begin{FPCltable}{ll}{Object Virtual Method Table memory layout (32-bit model)}{ObjVMTMem} \hline
- Offset & What \\ \hline
- +0 & Size of object type data \\
- +4 & Minus the size of object type data. Enables determining of valid VMT
- pointers. \\
- +8 & Pointer to ancestor VMT, \var{Nil} if no ancestor available.\\
- +12 & Pointers to the virtual methods. \\
- \dots & \\
- \hline
- \end{FPCltable}
- \subsection{class types}
- Just like objects, classes are stored in memory just as ordinary records
- with an extra field: a pointer to the Virtual Method Table (VMT).
- This field is stored first, and all fields in the class are stored in
- the order they are declared.
- Contrary to objects, all data fields of a class are always stored
- in heap memory.
- The memory allocated looks as in \seet{ClassMem}.
- \begin{FPCltable}{ll}{Class memory layout (32-bit model)}{ClassMem} \hline
- Offset & What \\ \hline
- +0 & Pointer to VMT. \\
- +4 & Data. All fields in the order the've been declared. \\
- \dots & \\
- \hline
- \end{FPCltable}
- The Virtual Method Table (VMT) of each class consists of several fields,
- which are used for runtime type information. The VMT layout is illustrated
- in \seet{ClassVMTMem}. The VMT is constructed by the compiler.
- \begin{FPCltable}{ll}{Class Virtual Method Table memory layout (32-bit model)}{ClassVMTMem} \hline
- Offset & What \\ \hline
- +0 & Size of object type data \\
- +4 & Minus the size of object type data. Enables determining of valid VMT
- pointers. \\
- +8 & Pointer to ancestor VMT, \var{Nil} if no ancestor available.\\
- +12 & Pointer to the class name (stored as a \var{shortstring}). \\
- +16 & Pointer to the dynamic method table (using \var{message} with integers).\\
- +20 & Pointer to the method definition table. \\
- +24 & Pointer to the field definition table. \\
- +28 & Pointer to type information table. \\
- +32 & Pointer to instance initialization table. \\
- +36 & Reserved.\\
- +40 & Pointer to the interface table. \\
- +44 & Pointer to the dynamic method table (using \var{message} with strings).\\
- +48 & Pointer to the \var{Destroy} destructor. \\
- +52 & Pointer to the \var{NewInstance} method. \\
- +56 & Pointer to the \var{FreeInstance} method. \\
- +60 & Pointer to the \var{SafeCallException} method. \\
- +64 & Pointer to the \var{DefaultHandler} method. \\
- +68 & Pointer to the \var{AfterConstruction} method. \\
- +72 & Pointer to the \var{BeforeDestruction} method. \\
- +76 & Pointer to the \var{DefaultHandlerStr} method. \\
- +80 & Pointers to other virtual methods. \\
- \dots & \\
- \hline
- \end{FPCltable}
- \subsection{file types}
- File types are represented as records. Typed files and untyped
- files are represented as a fixed record:
- \begin{verbatim}
- filerec = packed record
- handle : longint;
- mode : longint;
- recsize : longint;
- _private : array[1..32] of byte;
- userdata : array[1..16] of byte;
- name : array[0..255] of char;
- End;
- \end{verbatim}
- Text files are described using the following record:
- \begin{verbatim}
- TextBuf = array[0..255] of char;
- textrec = packed record
- handle : longint;
- mode : longint;
- bufsize : longint;
- _private : longint;
- bufpos : longint;
- bufend : longint;
- bufptr : ^textbuf;
- openfunc : pointer;
- inoutfunc : pointer;
- flushfunc : pointer;
- closefunc : pointer;
- userdata : array[1..16] of byte;
- name : array[0..255] of char;
- buffer : textbuf;
- End;
- \end{verbatim}
- \begin{description}
- \item[handle] The handle field returns the file handle (if the file is
- opened), as returned by the operating system.
- \item[mode] The mode field can take one of several values. When it is
- \var{fmclosed}, then the file is closed, and the \var{handle} field is invalid.
- When the value is equal to \var{fminput}, it indicates that the file is
- opened for read only access. \var{fmoutput} indicates write only access,
- and the \var{fminout} indicates read-write access to the file.
- \item[name] The \var{name} field is a null terminated character string representing
- the name of the file.
- \item[userdata] The \var{userdata} field is never used by \fpc, and can
- be used for special purposes by software developpers.
- \end{description}
- \subsection{procedural types}
- A procedural type to a normal procedure or function is stored as a generic pointer,
- which stores the address of the entry point of the routine.
- In the case of a method procedural type, the storage consists of two pointers,
- the first being a pointer to the entry point of the method, and the second
- one being a pointer to \var{self} (the object instance).
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % The alignment of data elements
- \section{Data alignment}
- \label{se:Alignment}
- \subsection{Typed constants and variable alignment}
- All static data (variables and typed constants) which are greater than
- a byte are usually aligned on a power of two boundary. This alignment
- applies only to the start address of the variables, and not the alignment
- of fields within structures or objects for example. For more information
- on structured alignment, \sees{StructuredAlignment}. The alignment
- is similar across the different target processors. \footnote{The Intel
- 80x86 version does not align data in the case of constant strings,
- constant sets, constant floating point values amd global variables.
- This will be fixed in the version 1.1 release.}
- \begin{FPCltable}{lccc}{Data alignment}{DataAlignment}
- \hline
- Data size (bytes) & Alignment (small size) & Alignment (fast)\\
- 1 & 1 & 1\\
- 2-3 & 2 & 2\\
- 4-7 & 2 & 4\\
- 8+ & 2 & 4\\
- \hline
- \end{FPCltable}
- The alignment columns indicates the address alignment of the variable,
- i.e the start address of the variable will be aligned on that boundary.
- The small size alignment is valid when the code generated should be
- optimized for size (\var{-Og} compiler option) and not speed, otherwise and
- by default, the fast alignment is used to align the data.
- \subsection{Structured types alignment}
- \label{se:StructuredAlignment}
- By default all elements in a structure are aligned to a 2 byte boundary,
- unless the {\var{\$PACKRECORDS} directive or \var{packed} modifier is used
- to align the data in another way. For example a \var{record} or \var{object}
- having a 1 byte element, will have its size rounded up to 2, so the size of
- the structure will actually be 2 bytes.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % The heap
- \section{The heap}
- \label{se:Heap}
- The heap is used to store all dynamic variables, and to store class
- instances. The interface to the heap is the same as in Turbo Pascal,
- although the effects are maybe not the same. On top of that, the \fpc
- run-time library has some extra possibilities, not available in Turbo
- Pascal. These extra possibilities are explained in the next subsections.
- % The heap algorithm
- \subsection{Heap allocation strategy}
- The heap is a memory structure which is organized as a stack. The heap
- bottom is stored in the variable \var{HeapOrg}. Initially the heap
- pointer (\var{HeapPtr}) points to the bottom of the heap. When a
- variable is allocated on the heap, \var{HeapPtr} is incremented by the
- size of the allocated memory block. This has the effect of stacking
- dynamic variables on top of each other.
- Each time a block is allocated, its size is normalized to have
- a granularity of 16 bytes.
- When \var{Dispose} or \var{FreeMem} is called to dispose of a
- memory block which is not on the top of the heap, the heap becomes
- fragmented. The deallocation routines also add the freed blocks to
- the \var{freelist} which is actually a linked list of free blocks.
- Furthermore, if the deallocated block was less then 8K in size, the
- free list cache is also updated.
- The free list cache is actually a cache of free heap blocks which
- have specific lengths (the adjusted block size divided by 16 gives the
- index into the free list cache table). It is faster to access then
- searching through the entire \var{freelist}.
- The format of an entry in the \var{freelist} is as follows:
- \begin{verbatim}
- PFreeRecord = ^TFreeRecord;
- TFreeRecord = record
- Size : longint;
- Next : PFreeRecord;
- Prev : PFreeRecord;
- end;
- \end{verbatim}
- The \var{Next} field points to the next free block, while
- the \var{Prev} field points to the previous free block.
- The algorithm for allocating memory is as follows:
- \begin{enumerate}
- \item The size of the block to allocate is adjusted to a 16 byte granularity.
- \item The cached free list is searched to find a free block of the specified
- size or bigger size, if so it is allocated and the routine exits.
- \item The \var{freelist} is searched to find a free block of the specified size
- or of bigger size, if so it is allocated and the routine exits.
- \item If not found in the \var{freelist} the heap is grown to allocate the
- specified memory, and the routine exits.
- \item If the heap cannot be grown internally anymore and if \var{heaperror} is set
- accordingly, it calls the heap error handler. If there is no heap error handler
- installed, the runtime library generates a runtime error 203.
- \end{enumerate}
- % Error handler routinr
- \subsection{The HeapError variable}
- The heap error permits developpers to install a heap error hook which
- is called each time an allocation cannot be completed by the default
- heap manager. \var{HeapError} is a pointer that points to a function
- with the following prototype:
- \begin{verbatim}
- function HeapFunc(size : longint): integer;
- \end{verbatim}
- The \var{size} parameter indicates the size of the block which could
- not be allocated. Depending on the success, the error handler routine
- should return a value which indicates what the default heap manager
- should do thereafter (cf. \seet{Heaperrorresult}).
- \begin{FPCltable}{|c|l|}{Heap error result}{Heaperrorresult}
- \hline
- Value returned & Memory manager action \\
- \hline
- 0 & Generates a runtime error 203 \\
- 1 & \var{GetMem},\var{ReallocMem} and \var{New} returns \var{nil} \\
- 2 & Try allocating the memory block once again \\
- \hline
- \end{FPCltable}
- % The heap grows
- \subsection{The heap grows}
- By default, \var{HeapError} points to the \var{GrowHeap} function,
- which tries to increase the heap.
- The \var{GrowHeap} function issues a system call to try to increase the size of the
- memory available to your program. It first tries to increase memory in a 256Kb
- chunk if the size to allocate is less than 256Kb, or 1024K otherwise.
- If this fails, it tries to increase the heap by the amount you requested
- from the heap.
- If the call to \var{GrowHeap} was successful, then the needed memory will be
- allocated.
- If the call to \var{GrowHeap} fails, the value returned depends on the
- value of the \var{ReturnNilIfGrowHeapFails} global variable. This is summarized
- in \seet{growheapnil}.
- \begin{FPCltable}{|c|l|}{ReturnNilIfGrowHeapFails value}{growheapnil}
- \hline
- ReturnNilGrowHeapFails & Default memory \\
- value & manager action \\
- \hline
- FALSE & (The default) Runtime error 203 generated \\
- TRUE & \var{GetMem}, \var{ReallocMem} and \var{New} returns \var{nil} \\
- \hline
- \end{FPCltable}
- \var{ReturnNilIfGrowHeapFails} can be set to change the behavior of
- the default memory manager error handler.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Debugging the heap
- \subsection{Debugging the heap}
- \fpc provides a unit that allows you to trace allocation and deallocation
- of heap memory: \file{heaptrc}.
- If you specify the \var{-gh} switch on the command-line, or if you include
- \var{heaptrc} as the first unit in your uses clause, the memory manager
- will trace what is allocated and deallocated, and on exit of your program,
- a summary will be sent to standard output.
- More information on using the \var{heaptrc} mechanism can be found in the
- \userref and \unitsref.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Writing your own memory manager.
- \subsection{Writing your own memory manager}
- \fpc allows you to write and use your own memory manager. The standard
- functions \var{GetMem}, \var{FreeMem}, \var{ReallocMem} and \var{Maxavail}
- use a special record in the \file{system} unit to do the actual memory management.
- The \file{system} unit initializes this record with the \file{system} unit's own memory
- manager, but you can read and set this record using the
- \var{GetMemoryManager} and \var{SetMemoryManager} calls:
- \begin{verbatim}
- procedure GetMemoryManager(var MemMgr: TMemoryManager);
- procedure SetMemoryManager(const MemMgr: TMemoryManager);
- \end{verbatim}
- the \var{TMemoryManager} record is defined as follows:
- \begin{verbatim}
- TMemoryManager = record
- Getmem : Function(Size:Longint):Pointer;
- Freemem : Function(var p:pointer):Longint;
- FreememSize : Function(var p:pointer;Size:Longint):Longint;
- AllocMem : Function(Size:longint):Pointer;
- ReAllocMem : Function(var p:pointer;Size:longint):Pointer;
- MemSize : function(p:pointer):Longint;
- MemAvail : Function:Longint;
- MaxAvail : Function:Longint;
- HeapSize : Function:Longint;
- end;
- \end{verbatim}
- As you can see, the elements of this record are procedural variables.
- The \file{system} unit does nothing but call these various variables when you
- allocate or deallocate memory.
- Each of these functions corresponds to the corresponding call in the \file{system}
- unit. We'll describe each one of them:
- \begin{description}
- \item[Getmem] This function allocates a new block on the heap. The block
- should be \var{Size} bytes long. The return value is a pointer to the newly
- allocated block.
- \item[Freemem] should release a previously allocated block. The pointer
- \var{P} points to a previously allocated block. The Memory manager should
- implement a mechanism to determine what the size of the memory block is
- \footnote{By storing it's size at a negative offset for instance.} The
- return value is optional, and can be used to return the size of the freed
- memory.
- \item[FreememSize] This function should release the memory pointed to by
- \var{P}. The argument \var{Size} is the expected size of the memory block
- pointed to by P. This should be disregarded, but can be used to check the
- behaviour of the program.
- \item[AllocMem] Is the same as getmem, only the allocated memory should
- be filled with zeroes before the call returns.
- \item[ReAllocMem] Should allocate a memory block \var{Size} bytes large,
- and should fill it with the contents of the memory block pointed to by
- \var{P}, truncating this to the new size of needed. After that, the memory
- pointed to by P may be deallocated. The return value is a pointer to the
- new memory block.
- \item[MemSize] should return the total amount of memory available for
- allocation. This function may return zero if the memory manager does not
- allow to determine this information.
- \item[MaxAvail] should return the size of the largest block of memory that
- is still available for allocation. This function may return zero if the
- memory manager does not allow to determine this information.
- \item[HeapSize] should return the total size of the heap. This may be zero
- is the memory manager does not allow to determine this information.
- \end{description}
- To implement your own memory manager, it is sufficient to construct such a
- record and to issue a call to \var{SetMemoryManager}.
- To avoid conflicts with the system memory manager, setting the memory
- manager should happen as soon as possible in the initialization of your
- program, i.e. before any call to \var{getmem} is processed.
- This means in practice that the unit implementing the memory manager should
- be the first in the \var{uses} clause of your program or library, since it
- will then be initialized before all other units (except of the \file{system} unit)
- This also means that it is not possible to use the \file{heaptrc} unit in
- combination with a custom memory manager, since the \file{heaptrc} unit uses
- the system memory manager to do all it's allocation. Putting the
- \file{heaptrc} unit after the unit implementing the memory manager would
- overwrite the memory manager record installed by the custom memory manager,
- and vice versa.
- The following unit shows a straightforward implementation of a custom
- memory manager using the memory manager of the \var{C} library. It is
- distributed as a package with \fpc.
- \begin{verbatim}
- unit cmem;
- {$mode objfpc}
- interface
- Function Malloc (Size : Longint) : Pointer;cdecl;
- external 'c' name 'malloc';
- Procedure Free (P : pointer); cdecl; external 'c' name 'free';
- Procedure FreeMem (P : Pointer); cdecl; external 'c' name 'free';
- function ReAlloc (P : Pointer; Size : longint) : pointer; cdecl;
- external 'c' name 'realloc';
- Function CAlloc (unitSize,UnitCount : Longint) : pointer;cdecl;
- external 'c' name 'calloc';
- implementation
- Function CGetMem (Size : Longint) : Pointer;
- begin
- result:=Malloc(Size);
- end;
- Function CFreeMem (Var P : pointer) : Longint;
- begin
- Free(P);
- Result:=0;
- end;
- Function CFreeMemSize(var p:pointer;Size:Longint):Longint;
- begin
- Result:=CFreeMem(P);
- end;
- Function CAllocMem(Size : Longint) : Pointer;
- begin
- Result:=calloc(Size,1);
- end;
- Function CReAllocMem (var p:pointer;Size:longint):Pointer;
- begin
- Result:=realloc(p,size);
- end;
- Function CMemSize (p:pointer): Longint;
- begin
- Result:=0;
- end;
- Function CMemAvail : Longint;
- begin
- Result:=0;
- end;
- Function CMaxAvail: Longint;
- begin
- Result:=0;
- end;
- Function CHeapSize : Longint;
- begin
- Result:=0;
- end;
- Const
- CMemoryManager : TMemoryManager =
- (
- GetMem : CGetmem;
- FreeMem : CFreeMem;
- FreememSize : CFreememSize;
- AllocMem : CAllocMem;
- ReallocMem : CReAllocMem;
- MemSize : CMemSize;
- MemAvail : CMemAvail;
- MaxAvail : MaxAvail;
- HeapSize : CHeapSize;
- );
- Var
- OldMemoryManager : TMemoryManager;
- Initialization
- GetMemoryManager (OldMemoryManager);
- SetMemoryManager (CmemoryManager);
- Finalization
- SetMemoryManager (OldMemoryManager);
- end.
- \end{verbatim}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Accessing DOS memory under the GO32 extender
- \section{Using \dos memory under the Go32 extender}
- \label{se:AccessingDosMemory}
- Because \fpc for \dos is a 32 bit compiler, and uses a \dos extender, accessing DOS
- memory isn't trivial. What follows is an attempt to an explanation of how to
- access and use \dos or real mode memory\footnote{Thanks for the explanation to
- Thomas Schatzl (E-mail: \var{tom\_at\[email protected]})}.
- In {\em Proteced Mode}, memory is accessed through {\em Selectors} and
- {\em Offsets}. You can think of Selectors as the protected mode
- equivalents of segments.
- In \fpc, a pointer is an offset into the \var{DS} selector, which points to
- the Data of your program.
- To access the (real mode) \dos memory, somehow you need a selector that
- points to the \dos memory.
- The \file{go32} unit provides you with such a selector: The
- \var{DosMemSelector} variable, as it is conveniently called.
- You can also allocate memory in \dos's memory space, using the
- \var{global\_dos\_alloc} function of the \file{go32} unit.
- This function will allocate memory in a place where \dos sees it.
- As an example, here is a function that returns memory in real mode \dos and
- returns a selector:offset pair for it.
- \begin{verbatim}
- procedure dosalloc(var selector : word;
- var segment : word;
- size : longint);
- var result : longint;
- begin
- result := global_dos_alloc(size);
- selector := word(result);
- segment := word(result shr 16);
- end;
- \end{verbatim}
- (You need to free this memory using the \var{global\_dos\_free} function.)
- You can access any place in memory using a selector. You can get a selector
- using the \var{allocate\_ldt\_descriptor} function, and then let this selector
- point to the physical memory you want using the
- \var{set\_segment\_base\_address} function, and set its length using
- \var{set\_segment\_limit} function.
- You can manipulate the memory pointed to by the selector using the functions
- of the GO32 unit. For instance with the \var{seg\_fillchar} function.
- After using the selector, you must free it again using the
- \var{free\_ldt\_selector} function.
- More information on all this can be found in the \unitsref, the chapter on
- the \file{go32} unit.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Resource strings
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Resource strings}
- \label{resourcestrings}
- \section{Introduction}
- Resource strings primarily exist to make internationalization of
- applications easier, by introducing a language construct that provides
- a uniform way of handling constant strings.
- Most applications communicate with the user through some messages on the
- graphical screen or console. Storing these messages in special constants
- allows to store them in a uniform way in separate files, which can be used
- for translation. A programmers interface exists to manipulate the actual
- values of the constant strings at runtime, and a utility tool comes with the
- Free Pascal compiler to convert the resource string files to whatever format
- is wanted by the programmer. Both these things are discussed in the
- following sections.
- \section{The resource string file}
- When a unit is compiled that contains a \var{resourcestring} section,
- the compiler does 2 things:
- \begin{enumerate}
- \item It generates a table that contains the value of the strings as it
- is declared in the sources.
- \item It generates a {\em resource string file} that contains the names
- of all strings, together with their declared values.
- \end{enumerate}
- This approach has 2 advantages: first of all, the value of the string is
- always present in the program. If the programmer doesn't care to translate
- the strings, the default values are always present in the binary. This also
- avoids having to provide a file containing the strings. Secondly, having all
- strings together in a compiler generated file ensures that all strings are
- together (you can have multiple resourcestring sections in 1 unit or program)
- and having this file in a fixed format, allows the programmer to choose his
- way of internationalization.
- For each unit that is compiled and that contains a resourcestring section,
- the compiler generates a file that has the name of the unit, and an
- extension \file{.rst}. The format of this file is as follows:
- \begin{enumerate}
- \item An empty line.
- \item A line starting with a hash sign (\var{\#}) and the hash value of the
- string, preceded by the text \var{hash value =}.
- \item A third line, containing the name of the resource string in the format
- \var{unitname.constantname}, all lowercase, followed by an equal sign, and
- the string value, in a format equal to the pascal representation of this
- string. The line may be continued on the next line, in that case it reads as
- a pascal string expression with a plus sign in it.
- \item Another empty line.
- \end{enumerate}
- If the unit contains no \var{resourcestring} section, no file is generated.
- For example, the following unit:
- \begin{verbatim}
- unit rsdemo;
- {$mode delphi}
- {$H+}
- interface
- resourcestring
- First = 'First';
- Second = 'A Second very long string that should cover more than 1 line';
- implementation
- end.
- \end{verbatim}
- Will result in the following resource string file:
- \begin{verbatim}
- # hash value = 5048740
- rsdemo.first='First'
- # hash value = 171989989
- rsdemo.second='A Second very long string that should cover more than 1 li'+
- 'ne'
- \end{verbatim}
- The hash value is calculated with the function \var{Hash}. It is present in
- the \file{objpas} unit. The value is the same value that the GNU gettext
- mechanism uses. It is in no way unique, and can only be used to speed up
- searches.
- The \file{rstconv} utility that comes with the \fpc compiler allows to
- manipulate these resource string files. At the moment, it can only be used
- to make a \file{.po} file that can be fed to the GNU \file{msgfmt} program.
- If someone wishes to have another format (Win32 resource files spring to
- mind), one can enhance the \file{rstconv} program so it can generate
- other types of files as well. GNU gettext was chosen because it is available
- on all platforms, and is already widely used in the \var{Unix} and free
- software community. Since the \fpc team doesn't want to restrict the use
- of resource strings, the \file{.rst} format was chosen to provide a neutral
- method, not restricted to any tool.
- If you use resource strings in your units, and you want people to be able to
- translate the strings, you must provide the resource string file. Currently,
- there is no way to extract them from the unit file, though this is in
- principle possible. It is not required to do this, the program can be
- compiled without it, but then the translation of the strings isn't possible.
- \section{Updating the string tables}
- Having compiled a program with resourcestrings is not enough to
- internationalize your program. At run-time, the program must initialize
- the string tables with the correct values for the anguage that the user
- selected. By default no such initialization is performed. All strings
- are initialized with their declared values.
- The \file{objpas} unit provides the mechanism to correctly initialize
- the string tables. There is no need to include this unit in a \var{uses}
- clause, since it is automatically loaded when a program or unit is
- compiled in \var{Delphi} or \var{objfpc} mode. Since this is required
- to use resource strings, the unit is always loaded when needed.
- The resource strings are stored in tables, one per unit, and one for the
- program, if it contains a \var{resourcestring} section as well. Each
- resourcestring is stored with it's name, hash value, default value, and
- the current value, all as \var{AnsiStrings}.
- The objpas unit offers methods to retrieve the number of resourcestring
- tables, the number of strings per table, and the above information for each
- string. It also offers a method to set the current value of the strings.
- Here are the declarations of all the functions:
- \begin{verbatim}
- Function ResourceStringTableCount : Longint;
- Function ResourceStringCount(TableIndex : longint) : longint;
- Function GetResourceStringName(TableIndex,
- StringIndex : Longint) : Ansistring;
- Function GetResourceStringHash(TableIndex,
- StringIndex : Longint) : Longint;
- Function GetResourceStringDefaultValue(TableIndex,
- StringIndex : Longint) : AnsiString;
- Function GetResourceStringCurrentValue(TableIndex,
- StringIndex : Longint) : AnsiString;
- Function SetResourceStringValue(TableIndex,
- StringIndex : longint;
- Value : Ansistring) : Boolean;
- Procedure SetResourceStrings (SetFunction : TResourceIterator);
- \end{verbatim}
- Two other function exist, for convenience only:
- \begin{verbatim}
- Function Hash(S : AnsiString) : longint;
- Procedure ResetResourceTables;
- \end{verbatim}
- Here is a short explanation of what each function does. A more detailed
- explanation of the functions can be found in the \refref.
- \begin{description}
- \item[ResourceStringTableCount] returns the number of resource string tables
- in the program.
- \item[ResourceStringCount] returns the number of resource string entries in
- a given table (tables are denoted by a zero-based index).
- \item[GetResourceStringName] returns the name of a resource string in a
- resource table. This is the name of the unit, a dot (.) and the name of
- the string constant, all in lowercase. The strings are denoted by index,
- also zero-based.
- \item[GetResourceStringHash] returns the hash value of a resource string, as
- calculated by the compiler with the \var{Hash} function.
- \item[GetResourceStringDefaultValue] returns the default value of a resource
- string, i.e. the value that appears in the resource string declaration, and
- that is stored in the binary.
- \item[GetResourceStringCurrentValue] returns the current value of a resource
- string, i.e. the value set by the initialization (the default value), or the
- value set by some previous internationalization routine.
- \item[SetResourceStringValue] sets the current value of a resource string.
- This function must be called to initialize all strings.
- \item[SetResourceStrings] giving this function a callback will cause the
- calback to be called for all resource strings, one by one, and set the value
- of the string to the return value of the callback.
- \end{description}
- Two other functions exist, for convenience only:
- \begin{description}
- \item [Hash] can be used to calculate the hash value of a string. The hash
- value stored in the tables is the result of this function, applied on the
- default value. That value is calculated at compile time by the compiler.
- \item[ResetResourceTables] will reset all the resource strings to their
- default values. It is called by the initialization code of the objpas unit.
- \end{description}
- Given some \var{Translate} function, the following code would initialize
- all resource strings:
- \begin{verbatim}
- Var I,J : Longint;
- S : AnsiString;
- begin
- For I:=0 to ResourceStringTableCount-1 do
- For J:=0 to ResourceStringCount(i)-1 do
- begin
- S:=Translate(GetResourceStringDefaultValue(I,J));
- SetResourceStringValue(I,J,S);
- end;
- end;
- \end{verbatim}
- Other methods are of course possible, and the \var{Translate} function
- can be implemented in a variety of ways.
- \section{GNU gettext}
- The unit \file{gettext} provides a way to internationalize an application
- with the GNU \file{gettext} utilities. This unit is supplied with the
- Free Component Library (FCL). it can be used as follows:
- for a given application, the following steps must be followed:
- \begin{enumerate}
- \item Collect all resource string files and concatenate them together.
- \item Invoke the \file{rstconv} program with the file resulting out of step
- 1, resulting in a single \file{.po} file containing all resource strings of
- the program.
- \item Translate the \file{.po} file of step 2 in all required languages.
- \item Run the \file{msgfmt} formatting program on all the \file{.po} files,
- resulting in a set of \file{.mo} files, which can be distributed with your
- application.
- \item Call the \file{gettext} unit's \var{TranslateReosurceStrings} method,
- giving it a template for the location of the \file{.mo} files, e.g. as in
- \begin{verbatim}
- TranslateResourcestrings('intl/restest.%s.mo');
- \end{verbatim}
- the \var{\%s} specifier will be replaced by the contents of the \var{LANG}
- environment variable. This call should happen at program startup.
- \end{enumerate}
- An example program exists in the FCL sources, in the \file{fcl/tests}
- directory.
- \section{Caveat}
- In principle it is possible to translate all resource strings at any time in
- a running program. However, this change is not communicated to other
- strings; its change is noticed only when a constant string is being used.
- Consider the following example:
- \begin{verbatim}
- Const
- help = 'With a little help of a programmer.';
- Var
- A : AnsiString;
- begin
- { lots of code }
- A:=Help;
- { Again some code}
- TranslateStrings;
- { More code }
- \end{verbatim}
- After the call to \var{TranslateStrings}, the value of \var{A} will remain
- unchanged. This means that the assignment \var{A:=Help} must be executed
- again in order for the change to become visible. This is important,
- especially for GUI programs which have e.g. a menu. In order for the
- change in resource strings to become visible, the new values must be
- reloaded by program code into the menus \dots
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Optimizations done in the compiler
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Optimizations}
- \section{Non processor specific}
- The following sections describe the general optimizations
- done by the compiler, they are not processor specific. Some
- of these require some compiler switch override while others are done
- automatically (those which require a switch will be noted as such).
- \subsection{Constant folding}
- In \fpc, if the operand(s) of an operator are constants, they
- will be evaluated at compile time.
- Example
- \begin{verbatim}
- x:=1+2+3+6+5;
- \end{verbatim}
- will generate the same code as
- \begin{verbatim}
- x:=17;
- \end{verbatim}
- Furthermore, if an array index is a constant, the offset will
- be evaluated at compile time. This means that accessing MyData[5]
- is as efficient as accessing a normal variable.
- Finally, calling \var{Chr}, \var{Hi}, \var{Lo}, \var{Ord}, \var{Pred},
- or \var{Succ} functions with constant parameters generates no
- run-time library calls, instead, the values are evaluated at
- compile time.
- \subsection{Constant merging}
- Using the same constant string, floating point value or constant set
- two or more times generates only one copy of that constant.
- \subsection{Short cut evaluation}
- Evaluation of boolean expression stops as soon as the result is
- known, which makes code execute faster then if all boolean operands
- were evaluated.
- \subsection{Constant set inlining}
- Using the \var{in} operator is always more efficient then using the
- equivalent \verb|<>|, \verb|=|, \verb|<=|, \verb|>=|, \verb|<| and \verb|>|
- operators. This is because range comparisons can be done more easily with
- \var{in} then with normal comparison operators.
- \subsection{Small sets}
- Sets which contain less then 33 elements can be directly encoded
- using a 32-bit value, therefore no run-time library calls to
- evaluate operands on these sets are required; they are directly encoded
- by the code generator.
- \subsection{Range checking}
- Assignments of constants to variables are range checked at compile
- time, which removes the need of the generation of runtime range checking
- code.
- \subsection{And instead of modulo}
- When the second operand of a \var{mod} on an unsigned value is a constant
- power of 2, an \var{and} instruction is used instead of an integer division.
- This generates more efficient code.
- \subsection{Shifts instead of multiply or divide}
- When one of the operands in a multiplication is a power of
- two, they are encoded using arithmetic shift instructions,
- which generates more efficient code.
- Similarly, if the divisor in a \var{div} operation is a power
- of two, it is encoded using arithmetic shift instructions.
- The same is true when accessing array indexes which are
- powers of two, the address is calculated using arithmetic
- shifts instead of the multiply instruction.
- \subsection{Automatic alignment}
- By default all variables larger then a byte are guaranteed to be aligned
- at least on a word boundary.
- Alignment on the stack and in the data section is processor dependant.
- \subsection{Smart linking}
- This feature removes all unreferenced code in the final executable
- file, making the executable file much smaller.
- Smart linking is switched on with the \var{-Cx} command-line switch, or
- using the \var{\{\$SMARTLINK ON\}} global directive.
- \subsection{Inline routines}
- The following runtime library routines are coded directly into the
- final executable: \var{Lo}, \var{Hi}, \var{High}, \var{Sizeof},
- \var{TypeOf}, \var{Length}, \var{Pred}, \var{Succ}, \var{Inc},
- \var{Dec} and \var{Assigned}.
- \subsection{Stack frame omission}
- Under specific conditions, the stack frame (entry and exit code for
- the routine, see section \sees{CallingConventions}) will be omitted, and the
- variable will directly be accessed via the stack pointer.
- Conditions for omission of the stack frame:
- \begin{itemize}
- \item The function has no parameters nor local variables.
- \item Routine is declared with the \var{assembler} modifier.
- \item Routine is not a class.
- \end{itemize}
- \subsection{Register variables}
- When using the \var{-Or} switch, local variables or parameters
- which are used very often will be moved to registers for faster
- access.
- \section{Processor specific}
- This lists the low-level optimizations performed, on a processor
- per processor basis.
- \subsection{Intel 80x86 specific}
- Here follows a listing of the optimizing techniques used in the compiler:
- \begin{enumerate}
- \item When optimizing for a specific Processor (\var{-Op1, -Op2, -Op3},
- the following is done:
- \begin{itemize}
- \item In \var{case} statements, a check is done whether a jump table
- or a sequence of conditional jumps should be used for optimal performance.
- \item Determines a number of strategies when doing peephole optimization, e.g.:
- \var{movzbl (\%ebp), \%eax} will be changed into
- \var{xorl \%eax,\%eax; movb (\%ebp),\%al } for Pentium and PentiumMMX.
- \end{itemize}
- \item When optimizing for speed (\var{-OG}, the default) or size (\var{-Og}), a choice is
- made between using shorter instructions (for size) such as \var{enter \$4},
- or longer instructions \var{subl \$4,\%esp} for speed. When smaller size is
- requested, data is aligned to minimal boundaries. When speed is
- requested, data is aligned on most efficient boundaries as much as possible.
- \item Fast optimizations (\var{-O1}): activate the peephole optimizer
- \item Slower optimizations (\var{-O2}): also activate the common subexpression
- elimination (formerly called the "reloading optimizer")
- \item Uncertain optimizations (\var{-Ou}): With this switch, the common subexpression
- elimination algorithm can be forced into making uncertain optimizations.
- Although you can enable uncertain optimizations in most cases, for people who
- do not understand the following technical explanation, it might be the safest to
- leave them off.
- % Jonas's own words..
- \begin{remark}If uncertain optimizations are enabled, the CSE algortihm assumes
- that
- \begin{itemize}
- \item If something is written to a local/global register or a
- procedure/function parameter, this value doesn't overwrite the value to
- which a pointer points.
- \item If something is written to memory pointed to by a pointer variable,
- this value doesn't overwrite the value of a local/global variable or a
- procedure/function parameter.
- \end{itemize}
- % end of quote
- \end{remark}
- The practical upshot of this is that you cannot use the uncertain
- optimizations if you both write and read local or global variables directly and
- through pointers (this includes \var{Var} parameters, as those are pointers too).
- The following example will produce bad code when you switch on
- uncertain optimizations:
- \begin{verbatim}
- Var temp: Longint;
- Procedure Foo(Var Bar: Longint);
- Begin
- If (Bar = temp)
- Then
- Begin
- Inc(Bar);
- If (Bar <> temp) then Writeln('bug!')
- End
- End;
- Begin
- Foo(Temp);
- End.
- \end{verbatim}
- The reason it produces bad code is because you access the global variable
- \var{Temp} both through its name \var{Temp} and through a pointer, in this
- case using the \var{Bar} variable parameter, which is nothing but a pointer
- to \var{Temp} in the above code.
- On the other hand, you can use the uncertain optimizations if
- you access global/local variables or parameters through pointers,
- and {\em only} access them through this pointer\footnote{
- You can use multiple pointers to point to the same variable as well, that
- doesn't matter.}.
- For example:
- \begin{verbatim}
- Type TMyRec = Record
- a, b: Longint;
- End;
- PMyRec = ^TMyRec;
- TMyRecArray = Array [1..100000] of TMyRec;
- PMyRecArray = ^TMyRecArray;
- Var MyRecArrayPtr: PMyRecArray;
- MyRecPtr: PMyRec;
- Counter: Longint;
- Begin
- New(MyRecArrayPtr);
- For Counter := 1 to 100000 Do
- Begin
- MyRecPtr := @MyRecArrayPtr^[Counter];
- MyRecPtr^.a := Counter;
- MyRecPtr^.b := Counter div 2;
- End;
- End.
- \end{verbatim}
- Will produce correct code, because the global variable \var{MyRecArrayPtr}
- is not accessed directly, but only through a pointer (\var{MyRecPtr} in this
- case).
- In conclusion, one could say that you can use uncertain optimizations {\em
- only} when you know what you're doing.
- \end{enumerate}
- \subsection{Motorola 680x0 specific}
- Using the \var{-O2} switch does several optimizations in the
- code produced, the most notable being:
- \begin{itemize}
- \item Sign extension from byte to long will use \var{EXTB}
- \item Returning of functions will use \var{RTD}
- \item Range checking will generate no run-time calls
- \item Multiplication will use the long \var{MULS} instruction, no
- runtime library call will be generated
- \item Division will use the long \var{DIVS} instruction, no
- runtime library call will be generated
- \end{itemize}
- \section{Optimization switches}
- This is where the various optimizing switches and their actions are
- described, grouped per switch.
- \begin{description}
- \item [-On:\ ] with n = 1..3: these switches activate the optimizer.
- A higher level automatically includes all lower levels.
- \begin{itemize}
- \item Level 1 (\var{-O1}) activates the peephole optimizer
- (common instruction sequences are replaced by faster equivalents).
- \item Level 2 (\var{-O2}) enables the assembler data flow analyzer,
- which allows the common subexpression elimination procedure to
- remove unnecessary reloads of registers with values they already contain.
- \item Level 3 (\var{-O3}) enables uncertain optimizations. For more info, see -Ou.
- \end{itemize}
- \item[-OG:\ ]
- This causes the code generator (and optimizer, IF activated), to favor
- faster, but code-wise larger, instruction sequences (such as
- "\verb|subl $4,%esp|") instead of slower, smaller instructions
- ("\verb|enter $4|"). This is the default setting.
- \item[-Og:\ ] This one is exactly the reverse of -OG, and as such these
- switches are mutually exclusive: enabling one will disable the other.
- \item[-Or:\ ] This setting causes the code generator to
- check which variables are used most, so it can keep those in a register.
- \item[-Opn:\ ] with n = 1..3: Setting the target processor does NOT
- activate the optimizer. It merely influences the code generator and,
- if activated, the optimizer:
- \begin{itemize}
- \item During the code generation process, this setting is used to
- decide whether a jump table or a sequence of successive jumps provides
- the best performance in a case statement.
- \item The peephole optimizer takes a number of decisions based on this
- setting, for example it translates certain complex instructions, such
- as
- \begin{verbatim}
- movzbl (mem), %eax|
- \end{verbatim}
- to a combination of simpler instructions
- \begin{verbatim}
- xorl %eax, %eax
- movb (mem), %al
- \end{verbatim}
- for the Pentium.
- \end{itemize}
- \item[-Ou:\ ] This enables uncertain optimizations. You cannot use these
- always, however. The previous section explains when they can be used, and
- when they cannot be used.
- \end{description}
- \section{Tips to get faster code}
- Here, some general tips for getting better code are presented. They
- mainly concern coding style.
- \begin{itemize}
- \item Find a better algorithm. No matter how much you and the compiler
- tweak the code, a quicksort will (almost) always outperform a bubble
- sort, for example.
- \item Use variables of the native size of the processor you're writing
- for. This is currently 32-bit or 64-bit for \fpc, so you are best to
- use longword and longint variables.
- \item Turn on the optimizer.
- \item Write your if/then/else statements so that the code in the "then"-part
- gets executed most of the time (improves the rate of successful jump prediction).
- \item Do not use ansistrings, widestrings and exception support, as these
- require a lot of code overhead.
- \item Profile your code (see the -pg switch) to find out where the
- bottlenecks are. If you want, you can rewrite those parts in assembler.
- You can take the code generated by the compiler as a starting point. When
- given the \var{-a} command-line switch, the compiler will not erase the
- assembler file at the end of the assembly process, so you can study the
- assembler file.
- \end{itemize}
- \section{Tips to get smaller code}
- Here are some tips given to get the smallest code possible.
- \begin{itemize}
- \item Find a better algorithm.
- \item Use the \var{-Og} compiler switch.
- \item Regroup global static variables in the same module which have the same
- size together to minimize the number of alignment directives (which increases
- the \var{.bss} and \var{.data} sections unecessarily). Internally this is
- due to the fact that all static data is written to in the assembler file,
- in the order they are declared in the pascal source code.
- \item Do not use the \var{cdecl} modifier, as this generates
- about 1 additional instruction after each subroutine call.
- \item Use the smartlinking options for all your units
- (including the \var{system} unit).
- \item Do not use ansistrings, widestrings and exception support, as these
- require a lot of code overhead.
- \item Turn off range checking and stack-checking.
- \item Turn off runtime type information generation
- \end{itemize}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % programming shared libraries
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Programming shared libraries}
- \label{ch:libraries}
- \section{Introduction}
- \fpc supports the creation of shared libraries on several operating
- systems. The following table (\seet{DLLSupport}) indicates which
- operating systems support the creation of shared libraries.
- \begin{FPCltable}{lll}{Shared library support}{DLLSupport} \hline
- Operating systems & Library extension & Library prefix \\ \hline
- linux & .so & lib \\
- windows & .dll & <none> \\
- BeOS & .so & lib \\
- FreeBSD & .so & lib \\
- NetBSD & .so & lib \\
- \hline
- \end{FPCltable}
- The library prefix column indicates how the names of the libraries are
- resolved and created. For example, under \linux, the library name will
- alwaus have the \var{lib} prefix when it is created. So if you create a
- library called \file{mylib}, under \linux, this will result in the
- \file{libmylib.so}. Furthermore, when importing routines from shared
- libraries, it is not necessary to give the library prefix or the
- filename extension.
- In the following sections we discuss how to create a library, and how
- to use these libraries in programs.
- \section{Creating a library}
- Creation of libraries is supported in any mode of the \fpc compiler,
- but it may be that the arguments or return values differ if the library is
- compiled in 2 different modes. E.g. if your function expects an
- \var{Integer} argument, then the library will expect different integer
- sizes if you compile it in Delphi mode or in TP mode.
- A library can be created just as a program, only it uses the \var{library}
- keyword, and it has an \var{exports} section. The following listing
- demonstrates a simple library:
- \FPCexample{subs}
- The function \var{SubStr} does not have to be declared in the library file
- itself. It can also be declared in the interface section of a unit that
- is used by the library.
- Compilation of this source will result in the creation of a library called
- \file{libsubs.so} on \unix systems, or \file{subs.dll} on \windows or \ostwo.
- The compiler will take care of any additional linking that is required to create a
- shared library.
- The library exports one function: \var{SubStr}. The case is important. The
- case as it appears in the \var{exports} clause is used to export the
- function.
- If you want your library to be called from programs compiled with
- other compilers, it is important to specify the correct calling
- convention for the exported functions. Since the generated programs
- by other compilers do not know about the \fpc calling conventions,
- your functions would be called incorrectly, resulting in a corrupted
- stack.
- On \windows, most libraries use the \var{stdcall} convention, so it may be
- better to use that one if your library is to be used on \windows systems. On
- most \unix systems, the C calling convention is used, therefore the
- \var{cdecl} modifier should be used in that case.
- \section{Using a library in a pascal program}
- In order to use a function that resides in a library, it is sufficient to
- declare the function as it exists in the library as an \var{external}
- function, with correct arguments and return type. The calling convention
- used by the function should be declared correctly as well. The compiler
- will then link the library as specified in the \var{external} statement
- to your program\footnote{If you omit the library name in the \var{external}
- modifier, then you can still tell the compiler to link to that library using
- the \var{\{\$Linklib\}} directive.}.
- For example, to use the library as defined above from a pascal program, you can use
- the following pascal program:
- \FPCexample{psubs}
- As is shown in the example, you must declare the function as \var{external}.
- Here also, it is necessary to specify the correct calling convention (it
- should always match the convention as used by the function in the library),
- and to use the correct casing for your declaration. Also notice, that
- the library importing did not specify the filename extension, nor
- was the \var{lib} prefix added.
- This program can be compiled without any additional command-switches,
- and should run just like that, provided the library is placed where
- the system can find it. For example, on \linux, this is \file{/usr/lib} or any
- directory listed in the \file{/etc/ld.so.conf} file. On \windows, this
- can be the program directory, the \windows system directory, or any directoy
- mentioned in the \var{PATH}.
- Using the library in this way links the library to your program at compile
- time. This means that
- \begin{enumerate}
- \item The library must be present on the system where the program is
- compiled.
- \item The library must be present on the system where the program is
- executed.
- \item Both libraries must be exactly the same.
- \end{enumerate}
- Or it may simply be that you don't know the name of the function to
- be called, you just know the arguments it expects.
- It is therefore also possible to load the library at run-time, store
- the function address in a procedural variable, and use this procedural
- variable to access the function in the library.
- The following example demonstrates this technique:
- \FPCexample{plsubs}
- As in the case of compile-time linking, the crucial thing in this
- listing is the declaration of the \var{TSubStrFunc} type.
- It should match the declaration of the function you're trying to use.
- Failure to specify a correct definition will result in a faulty stack or,
- worse still, may cause your program to crash with an access violation.
- \section{Using a pascal library from a C program}
- \begin{remark}The examples in this section assume a \linux system; similar commands
- as the ones below exist for other operating systems, though.
- \end{remark}
- You can also call a \fpc generated library from a C program:
- \Cexample{ctest}
- To compile this example, the following command can be used:
- \begin{verbatim}
- gcc -o ctest ctest.c -lsubs
- \end{verbatim}
- provided the code is in \file{ctest.c}.
- The library can also be loaded dynamically from C, as shown in the following
- example:
- \Cexample{ctest2}
- This can be compiled using the following command:
- \begin{verbatim}
- gcc -o ctest2 ctest2.c -ldl
- \end{verbatim}
- \lstset{language=delphi}
- The \var{-ldl} tells gcc that the program needs the \file{libdl.so} library
- to load dynamical libraries.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % using resources
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Using Windows resources}
- \label{ch:windres}
- \section{The resource directive \var{\$R}}
- Under \windows, you can include resources in your executable or library
- using the \var{\{\$R filename\}} directive. These resources can then
- be accessed through the standard \windows API calls.
- When the compiler encounters a resource directive, it just creates an
- entry in the unit \file{.ppu} file; it doesn't link the resource. Only
- when it creates a library or executable, it looks for all the resource
- files for which it encountered a directive, and tries to link them in.
- The default extension for resource files is \file{.res}. When the
- filename has as the first character an asterix (\var{*}), the
- compiler will replace the asterix with the name of the current unit,
- library or program.
- \begin{remark}This means that the asterix may only be used after a \var{unit},
- \var{library} or \var{program} clause.
- \end{remark}
- \section{Creating resources}
- The \fpc compiler itself doesn't create any resource files; it just
- compiles them into the executable. To create resource files, you
- can use some GUI tools as the Borland resource workshop; but it is
- also possible to use a \windows resource compiler like \gnu
- \file{windres}. \file{windres} comes with the \gnu binutils, but the
- \fpc distribution also contains a version which you can use.
- The usage of windres is straightforward; it reads an input file
- describing the resources to create and outputs a resource file.
- A typical invocation of \file{windres} would be
- \begin{verbatim}
- windres -i mystrings.rc -o mystrings.res
- \end{verbatim}
- this will read the \file{mystrings.rc} file and output a
- \file{mystrings.res} resource file.
- A complete overview of the windres tools is outside the scope of this
- document, but here are some things you can use it for:
- \begin{description}
- \item[stringtables] that contain lists of strings.
- \item[bitmaps] which are read from an external file.
- \item[icons] which are also read from an external file.
- \item[Version information] which can be viewed with the \windows
- explorer.
- \item[Menus] Can be designed as resources and used in your GUI
- applications.
- \item[Arbitrary data] Can be included as resources and read with the
- windows API calls.
- \end{description}
- Some of these will be described below.
- \section{Using string tables.}
- String tables can be used to store and retrieve large collections of
- strings in your application.
- A string table looks as follows:
- \begin{verbatim}
- STRINGTABLE { 1, "hello World !"
- 2, "hello world again !"
- 3, "last hello world !" }
- \end{verbatim}
- You can compile this (we assume the file is called \file{tests.rc}) as
- follows:
- \begin{verbatim}
- windres -i tests.rc -o tests.res
- \end{verbatim}
- And this is the way to retrieve the strings from your program:
- \begin{verbatim}
- program tests;
- {$mode objfpc}
- Uses Windows;
- {$R *.res}
- Function LoadResourceString (Index : longint): Shortstring;
- begin
- SetLength(Result,LoadString(FindResource(0,Nil,RT_STRING),Index,@Result[1],SizeOf(Result)))
- end;
- Var
- I: longint;
- begin
- For i:=1 to 3 do
- Writeln (Loadresourcestring(I));
- end.
- \end{verbatim}
- The call to \var{FindResource} searches for the stringtable in the
- compiled-in resources. The \var{LoadString} function then reads the
- string with index \var{i} out of the table, and puts it in a buffer,
- which can then be used. Both calls are in the \file{windows} unit.
- \section{Inserting version information}
- The win32 API allows to store version information in your binaries.
- This information can be made visible with the \windows Explorer, by
- right-clicking on the executable or library, and selecting the
- 'Properties' menu. In the tab 'Version' the version information will
- be displayed.
- Here is how to insert version information in your binary:
- \begin{verbatim}
- 1 VERSIONINFO
- FILEVERSION 4, 0, 3, 17
- PRODUCTVERSION 3, 0, 0, 0
- FILEFLAGSMASK 0
- FILEOS 0x40000
- FILETYPE 1
- {
- BLOCK "StringFileInfo"
- {
- BLOCK "040904E4"
- {
- VALUE "CompanyName", "Free Pascal"
- VALUE "FileDescription", "Free Pascal version information extractor"
- VALUE "FileVersion", "1.0"
- VALUE "InternalName", "Showver"
- VALUE "LegalCopyright", "GNU Public License"
- VALUE "OriginalFilename", "showver.pp"
- VALUE "ProductName", "Free Pascal"
- VALUE "ProductVersion", "1.0"
- }
- }
- }
- \end{verbatim}
- As you can see, you can insert various kinds of information in the version info
- block. The keyword \var{VERSIONINFO} marks the beginning of the version
- information resource block. The keywords \var{FILEVERSION},
- \var{PRODUCTVERSION} give the actual file version, while the block
- \var{StringFileInfo} gives other information that is displayed in the
- explorer.
- The Free Component Library comes with a unit (\file{fileinfo}) that allows
- to extract and view version information in a straightforward and easy manner;
- the demo program that comes with it (\file{showver}) shows version information
- for an arbitrary executable or DLL.
- \section{Inserting an application icon}
- When \windows shows an executable in the Explorer, it looks for an icon
- in the executable to show in front of the filename, the application
- icon.
- Inserting an application icon is very easy and can be done as follows
- \begin{verbatim}
- AppIcon ICON "filename.ico"
- \end{verbatim}
- This will read the file \file{filename.ico} and insert it in the
- resource file.
- \section{Using a pascal preprocessor}
- Sometimes you want to use symbolic names in your resource file, and
- use the same names in your program to access the resources. To accomplish
- this, there exists a preprocessor for \file{windres} that understands pascal
- syntax: \file{fprcp}. This preprocessor is shipped with the \fpc
- distribution.
- The idea is that the preprocessor reads a pascal unit that has some
- symbolic constants defined in it, and replaces symbolic names in the
- resource file by the values of the constants in the unit:
- As an example: consider the follwoing unit:
- \begin{verbatim}
- unit myunit;
- interface
- Const
- First = 1;
- Second = 2:
- Third = 3;
- Implementation
- end.
- \end{verbatim}
- And the following resource file:
- \begin{verbatim}
- #include "myunit.pp"
- STRINGTABLE { First, "hello World !"
- Second, "hello world again !"
- Third, "last hello world !" }
- \end{verbatim}
- if you invoke windres with the \var{--preprocessor} option:
- \begin{verbatim}
- windres --preprocessor fprcp -i myunit.rc -o myunit.res
- \end{verbatim}
- Then the preprocessor will replace the symbolic names 'first', 'second'
- and 'third' with their actual values.
- In your program, you can then refer to the strings by their symbolic
- names (the constants) instead of using a numeric index.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendices
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \appendix
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix A
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Anatomy of a unit file}
- \label{ch:AppA}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Basics
- \section{Basics}
- As described in \seec{GenCode}, unit description files (hereafter
- called PPU files for short), are used to determine if the unit
- code must be recompiled or not. In other words, the PPU files act
- as mini-makefiles, which is used to check dependencies of the
- different code modules, as well as verify if the modules are up
- to date or not. Furthermore, it contains all public symbols defined
- for a module.
- The general format of the \var{ppu} file format is shown
- \begin{htmlonly}
- here:
- \fpcaddimg{../pics/ppu.png}
- \end{htmlonly}
- \begin{latexonly}
- in \seefig{ppuformat}.
- \begin{figure}
- \caption{The PPU file format}
- \label{fig:ppuformat}
- \begin{center}
- \ifpdf
- \epsfig{file=pics/ppu.png}
- \else
- \epsfig{file=pics/ppu.eps}
- \fi
- \end{center}
- \end{figure}
- \end{latexonly}
- To read or write the ppufile, the ppu unit \file{ppu.pas} can be used,
- which has an object called tppufile which holds all routines that deal
- with ppufile handling. While describing the layout of a ppufile, the
- methods which can be used for it are presented as well.
- A unit file consists of basically five or six parts:
- \begin{enumerate}
- \item A unit header.
- \item A general information part (wrongly named interface section in the code)
- \item A definition part. Contains all type and procedure definitions.
- \item A symbol part. Contains all symbol names and references to their
- definitions.
- \item A browser part. Contains all references from this unit to other
- units and inside this unit. Only available when the \var{uf\_has\_browser} flag is
- set in the unit flags
- \item A file implementation part (currently unused).
- \end{enumerate}
- \section{reading ppufiles}
- We will first create an object ppufile which will be used below. We are
- opening unit \file{test.ppu} as an example.
- \begin{verbatim}
- var
- ppufile : pppufile;
- begin
- { Initialize object }
- ppufile:=new(pppufile,init('test.ppu');
- { open the unit and read the header, returns false when it fails }
- if not ppufile.openfile then
- error('error opening unit test.ppu');
- { here we can read the unit }
- { close unit }
- ppufile.closefile;
- { release object }
- dispose(ppufile,done);
- end;
- \end{verbatim}
- Note: When a function fails (for example not enough bytes left in an
- entry) it sets the \var{ppufile.error} variable.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % The Header
- \section{The Header}
- The header consists of a record (\var{tppuheader}) containing
- several pieces of information for recompilation. This is shown
- in \seet{PPUHeader}. The header is always stored in little-endian
- format.
- \begin{FPCltable}{|l|c|l|}{PPU Header}{PPUHeader}
- \hline
- offset & size (bytes) & description \\
- \hline
- 00h & 3 & Magic : 'PPU' in ASCII \\
- 03h & 3 & PPU File format version (e.g : '021' in ASCII) \\
- 06h & 2 & Compiler version used to compile this module (major,minor)\\
- 08h & 2 & Code module target processor \\
- 0Ah & 2 & Code module target operating system \\
- 0Ch & 4 & Flags for PPU file \\
- 10h & 4 & Size of PPU file (without header) \\
- 14h & 4 & CRC-32 of the entire PPU file \\
- 18h & 4 & CRC-32 of partial data of PPU file (public data mostly) \\
- 1Ch & 8 & Reserved \\
- \hline
- \end{FPCltable}
- The header is already read by the \var{ppufile.openfile} command.
- You can access all fields using \var{ppufile.header} which holds
- the current header record.
- \begin{FPCltable}{|ll|}{PPU CPU Field values}{PPUHeaderCPU}
- \hline
- value & description \\
- \hline
- 0 & unknown \\
- 1 & Intel 80x86 or compatible \\
- 2 & Motorola 680x0 or compatible \\
- 3 & Alpha AXP or compatible \\
- 4 & PowerPC or compatible \\
- \hline
- \end{FPCltable}
- Some of the possible flags in the header, are described in \seet{PPUHeaderFlags}.
- Not all the flags are described, for more information, read the source code of
- \file{ppu.pas}.
- \begin{FPCltable}{|ll|}{PPU Header Flag values}{PPUHeaderFlags}
- \hline
- Symbolic bit flag name & Description\\
- \hline
- uf\_init & Module has an initialization (either Delphi or TP style) section. \\
- uf\_finalize & Module has a finalization section. \\
- uf\_big\_endian & All the data stored in the chunks is in big-endian format.\\
- uf\_has\_browser & Unit contains symbol browser information. \\
- uf\_smart\_linked & The code module has been smartlinked.\\
- uf\_static\_linked & The code is statically linked. \\
- uf\_has\_resources & Unit has resource section. \\
- \hline
- \end{FPCltable}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%5
- % The sections
- \section{The sections}
- Apart from the header section, all the data in the PPU file is separated
- into data blocks, which permit easily adding additional data blocks,
- without compromising backward compatibility. This is similar to both
- Electronic Arts IFF chunk format and Microsoft's RIFF chunk format.
- Each 'chunk' (\var{tppuentry}) has the following format, and can be
- nested:
- \begin{FPCltable}{|l|c|l|}{chunk data format}{ChunkFormats}
- \hline
- offset & size (bytes) & description \\
- \hline
- 00h & 1 & Block type (nested (2) or main (1)) \\
- 01h & 1 & Block identifier \\
- 02h & 4 & Size of this data block \\
- 06h+ & <variable> & Data for this block \\
- \hline
- \end{FPCltable}
- Each main section chunk must end with an end chunk. Nested chunks
- are used for record, class or object fields.
- To read an entry you can simply call \var{ppufile.readentry:byte},
- it returns the
- \var{tppuentry.nr} field, which holds the type of the entry.
- A common way how this works is (example is for the symbols):
- \begin{verbatim}
- repeat
- b:=ppufile.readentry;
- case b of
- ib<etc> : begin
- end;
- ibendsyms : break;
- end;
- until false;
- \end{verbatim}
- The possible entry types are found in \file{ppu.pas}, but a short
- description of the most common ones are shown in \seet{PPUEntryTypes}.
- \begin{FPCltable}{|lll|}{Possible PPU Entry types}{PPUEntryTypes}
- \hline
- Symbolic name & Location & Description\\
- \hline
- ibmodulename & General & Name of this unit.\\
- ibsourcefiles & General & Name of source files.\\
- ibusedmacros & General & Name and state of macros used.\\
- ibloadunit & General & Modules used by this units. \\
- inlinkunitofiles & General & Object files associated with this unit. \\
- iblinkunitstaticlibs & General & Static libraries associated with this unit. \\
- iblinkunitsharedlibs & General & Shared libraries associated with this unit. \\
- ibendinterface & General & End of General information section. \\
- ibstartdefs & Interface & Start of definitions. \\
- ibenddefs & Interface & End of definitions. \\
- ibstartsyms & Interface & Start of symbol data. \\
- ibendsyms & Interface & End of symbol data. \\
- ibendimplementation & Implementation & End of implementation data. \\
- ibendbrowser & Browser & End of browser section. \\
- ibend & General & End of Unit file. \\
- \hline
- \end{FPCltable}
- Then you can parse each entry type yourself. \var{ppufile.readentry} will take
- care of skipping unread bytes in the entry and reads the next entry
- correctly! A special function is \var{skipuntilentry(untilb:byte):boolean;}
- which will read the ppufile until it finds entry \var{untilb} in the main
- entries.
- Parsing an entry can be done with \var{ppufile.getxxx} functions. The
- available functions are:
- \begin{verbatim}
- procedure ppufile.getdata(var b;len:longint);
- function getbyte:byte;
- function getword:word;
- function getlongint:longint;
- function getreal:ppureal;
- function getstring:string;
- \end{verbatim}
- To check if you're at the end of an entry you can use the following
- function:
- \begin{verbatim}
- function EndOfEntry:boolean;
- \end{verbatim}
- {\em notes:}
- \begin{enumerate}
- \item \var{ppureal} is the best real that exists for the cpu where the
- unit is created for. Currently it is \var{extended} for i386 and
- \var{single} for m68k.
- \item the \var{ibobjectdef} and \var{ibrecorddef} have stored a definition
- and symbol section for themselves. So you'll need a recursive call. See
- \file{ppudump.pp} for a correct implementation.
- \end{enumerate}
- A complete list of entries and what their fields contain can be found
- in \file{ppudump.pp}.
- \section{Creating ppufiles}
- Creating a new ppufile works almost the same as reading one.
- First you need to init the object and call create:
- \begin{verbatim}
- ppufile:=new(pppufile,init('output.ppu'));
- ppufile.createfile;
- \end{verbatim}
- After that you can simply write all needed entries. You'll have to take
- care that you write at least the basic entries for the sections:
- \begin{verbatim}
- ibendinterface
- ibenddefs
- ibendsyms
- ibendbrowser (only when you've set uf_has_browser!)
- ibendimplementation
- ibend
- \end{verbatim}
- Writing an entry is a little different than reading it. You need to first
- put everything in the entry with ppufile.putxxx:
- \begin{verbatim}
- procedure putdata(var b;len:longint);
- procedure putbyte(b:byte);
- procedure putword(w:word);
- procedure putlongint(l:longint);
- procedure putreal(d:ppureal);
- procedure putstring(s:string);
- \end{verbatim}
- After putting all the things in the entry you need to call
- \var{ppufile.writeentry(ibnr:byte)} where \var{ibnr} is the entry number
- you're writing.
- At the end of the file you need to call \var{ppufile.writeheader} to write the
- new header to the file. This takes automatically care of the new size of the
- ppufile. When that is also done you can call \var{ppufile.closefile} and dispose the
- object.
- Extra functions/variables available for writing are:
- \begin{verbatim}
- ppufile.NewHeader;
- ppufile.NewEntry;
- \end{verbatim}
- This will give you a clean header or entry. Normally this is called
- automatically in \var{ppufile.writeentry}, so there should be no need to
- call these methods.
- \begin{verbatim}
- ppufile.flush;
- \end{verbatim}
- to flush the current buffers to the disk
- \begin{verbatim}
- ppufile.do_crc:boolean;
- \end{verbatim}
- set to false if you don't want that the crc is updated, this is necessary
- if you write for example the browser data.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix B
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Compiler and RTL source tree structure}
- \label{ch:AppB}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % The compiler source tree
- \section{The compiler source tree}
- All compiler source files are in several directories, normally the
- non-processor specific parts are in \file{source/compiler}. Subdirectories
- are present for each of the supported processors and target operating systems.
- For more informations about the structure of the compiler have a look at the
- Compiler Manual which contains also some informations about
- compiler internals.
- The \file{compiler} directory also contains a subdirectory \var{utils},
- which contains mainly the utilities for creation and maintainance of the
- message files.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % The RTL source tree
- \section{The RTL source tree}
- The RTL source tree is divided in many subdirectories, but is very
- structured and easy to understand. It mainly consists of three parts:
- \begin{enumerate}
- \item A OS-dependent directory. This contains the files that are different for
- each operating system. When compiling the RTL, you should do it here. The
- following directories exist:
- \begin{itemize}
- \item \file{atari} for the \atari.
- \item \file{amiga} for the \amiga.
- \item \file{beos} for \beos. It has one subdirectory for each of the
- supported processors.
- \item \file{freebsd} for the \freebsd platform.
- \item \file{go32v1} For \dos, using the GO32v1 extender. Not maintained any
- more.
- \item \file{go32v2} For \dos, using the GO32v2 extender.
- \item \file{linux} for \linux platforms. It has one subdirectory for each of the supported
- processors.
- \item \file{netbsd} for \netbsd platforms. It has one subdirectory for each of the supported
- processors.
- \item \file{palmos} for the \palmos Dragonball processor based platform.
- \item \file{os2} for \ostwo.
- \item \file{sunos} for the \solaris platform. It has one subdirectory for each of the supported
- processors.
- \item \file{qnx} for the \qnx.
- \item \file{win32} for Win32 platforms.
- \item \file{posix} for posix interfaces (used for easier porting).
- \item \file{unix} for unix common interfaces (used for easier porting).
- \end{itemize}
- \item A processor dependent directory. This contains files that are system
- independent, but processor dependent. It contains mostly optimized routines
- for a specific processor. The following directories exist:
- \begin{itemize}
- \item \file{i386} for the Intel 80x86 series of processors.
- \item \file{m68k} for the Motorola 680x0 series of processors.
- \end{itemize}
- \item An OS-independent and Processor independent directory: \file{inc}. This
- contains complete units, and include files containing interface parts of
- units as well as generic versions of processor specific routines.
- \end{enumerate}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix C
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Compiler limits}
- \label{ch:AppC}
- There are certain compiler limits inherent to the compiler:
- \begin{enumerate}
- \item Procedure or Function definitions can be nested to a level of 32.
- \item Maximally 1024 units can be used in a program when using the compiler.
- You can change this by redefining the \var{maxunits} constant in the compiler
- source file.
- \item Arrays are limited to 2 GBytes in size in the default processor mode.
- \end{enumerate}
- For processor specific compiler limitations refer to the Processor
- Limitations section in this guide (\ref{se:ProcessorLimits}).
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix D
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Compiler modes}
- \label{ch:AppD}
- Here we list the exact effect of the different compiler modes. They can be
- set with the \var{\$Mode} switch, or by command line switches.
- \section{FPC mode}
- This mode is selected by the \var{{\$MODE FPC}} switch. On the command-line,
- this means that you use none of the other compatibility mode switches.
- It is the default mode of the compiler. This means essentially:
- \begin{enumerate}
- \item You must use the address operator to assign procedural variables.
- \item A forward declaration must be repeated exactly the same by the
- implementation of a function/procedure. In particular, you can not omit the
- parameters when implementing the function or procedure.
- \item Overloading of functions is allowed.
- \item Nested comments are allowed.
- \item The Objpas unit is NOT loaded.
- \item You can use the cvar type.
- \item PChars are converted to strings automatically.
- \end{enumerate}
- \section{TP mode}
- This mode is selected by the \var{{\$MODE TP}} switch. It tries to emulate,
- as closely as possible, the behavior of Turbo Pascal 7. On the command-line,
- this mode is selected by the \var{-So} switch.
- \begin{enumerate}
- \item Enumeration sizes default to a storage size of 1 byte if there
- are less than 257 elements.
- \item You cannot use the address operator to assign procedural variables.
- \item A forward declaration must not be repeated exactly the same by the
- implementation of a function/procedure. In particular, you can omit the
- parameters when implementing the function or procedure.
- \item Overloading of functions is not allowed.
- \item The Objpas unit is NOT loaded.
- \item Nested comments are not allowed.
- \item You can not use the cvar type.
- \end{enumerate}
- \section{Delphi mode}
- This mode is selected by the \var{{\$MODE DELPHI}} switch. It tries to emulate,
- as closely as possible, the behavior of Delphi 4. On the command-line,
- this mode is selected by the \var{-Sd} switch.
- \begin{enumerate}
- \item You can not use the address operator to assign procedural variables.
- \item A forward declaration must not be repeated exactly the same by the
- implementation of a function/procedure. In particular, you not omit the
- parameters when implementing the function or procedure.
- \item Overloading of functions is not allowed.
- \item Nested comments are not allowed.
- \item The Objpas unit is loaded right after the \file{system} unit. One of the
- consequences of this is that the type \var{Integer} is redefined as
- \var{Longint}.
- \end{enumerate}
- \section{GPC mode}
- This mode is selected by the \var{{\$MODE GPC}} switch. On the command-line,
- this mode is selected by the \var{-Sp} switch.
- \begin{enumerate}
- \item You must use the address operator to assign procedural variables.
- \item A forward declaration must not be repeated exactly the same by the
- implementation of a function/procedure. In particular, you can omit the
- parameters when implementing the function or procedure.
- \item Overloading of functions is not allowed.
- \item The Objpas unit is NOT loaded.
- \item Nested comments are not allowed.
- \item You can not use the cvar type.
- \end{enumerate}
- \section{OBJFPC mode}
- This mode is selected by the \var{{\$MODE OBJFPC}} switch. On the command-line,
- this mode is selected by the \var{-S2} switch.
- \begin{enumerate}
- \item You must use the address operator to assign procedural variables.
- \item A forward declaration must be repeated exactly the same by the
- implementation of a function/procedure. In particular, you can not omit the
- parameters when implementing the function or procedure.
- \item Overloading of functions is allowed.
- \item Nested comments are allowed.
- \item The Objpas unit is loaded right after the \file{system} unit. One of the
- consequences of this is that the type \var{Integer} is redefined as
- \var{Longint}.
- \item You can use the cvar type.
- \item PChars are converted to strings automatically.
- \end{enumerate}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix E
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Using \file{fpcmake}}
- \label{ch:makefile}
- \newcommand{\mvar}[1]{\var{\$(#1)}}
- \newcommand{\fpcmake}{\file{fpcmake}}
- \section{Introduction}
- \fpc comes with a special makefile tool, \fpcmake{}, which can be
- used to construct a \file{Makefile} for use with \gnu \file{make}.
- All sources from the \fpc team are compiled with this system.
- \fpcmake{} uses a file \file{Makefile.fpc} and constructs a file
- \file{Makefile} from it, based on the settings in \file{Makefile.fpc}.
- The following sections explain what settings can be set in \file{Makefile.fpc},
- what variables are set by \var{fpcmake}, what variables it expects to be set,
- and what targets it defines. After that, some settings in the resulting
- \file{Makefile} are explained.
- \section{Functionality}
- \label{se:fpcmakefunctionality}
- \file{fpcmake} generates a makefile, suitable for GNU \file{make},
- which can be used to
- \begin{enumerate}
- \item Compile units and programs, fit for testing or for final distribution.
- \item Compile example units and programs separately.
- \item Install compiled units and programs in standard locations.
- \item Make archives for distribution of the generated programs and units.
- \item Clean up after compilation and tests.
- \end{enumerate}
- \file{fpcmake} knows how the \fpc compiler operates, which command line
- options it uses, how it searches for files and so on; It uses this knowledge
- to construct sensible command-lines.
- Specifically, it constructs the following targets in the final makefile:
- \begin{description}
- \item[all] Makes all units and programs.
- \item[debug] Makes all units and programs with debug info included.
- \item[smart] Makes all units and programs in smartlinked version.
- \item[examples] Makes all example units and programs.
- \item[shared] Makes all units and programs in shared library version
- (currently disabled)
- \item[install] Installs all units and programs.
- \item[sourceinstall] Installs the sources to the \fpc source tree.
- \item[exampleinstall] Installs any example programs and units.
- \item[distinstall] Installs all units and programs, as well as example units
- and programs.
- \item[zipinstall] Makes an archive of the programs and units which can be
- used to install them on another location, i.e. it makes an archive that can
- be used to distribute the units and programs.
- \item[zipsourceinstall] Makes an archive of the program and unit sources
- which can be used to distribute the sources.
- \item[zipexampleinstall] Makes an archive of the example programs and units
- which can be used to install them on another location, i.e. it makes an
- archive that can be used to distribute the example units and programs.
- \item[zipdistinstall] Makes an archive of both the normal as well as the
- example programs and units. This archive can be used to install them on
- another location, i.e. it makes an archive that can be used to
- distribute.
- \item[clean] Cleans all files that are produced by a compilation.
- \item[distclean] Cleans all files that are produced by a compilation, as
- well as any archives, examples or files left by examples.
- \item[cleanall] Same as clean.
- \item[info] Produces some information on the screen about used programs,
- file and directory locations, where things will go when installing and so
- on.
- \end{description}
- Each of these targets can be highly configured, or even totally overridden
- by the configuration file \file{Makefile.fpc}
- \section{Usage}
- \file {fpcmake} reads a \file{Makefile.fpc} and converts it to a
- \file{Makefile} suitable for reading by \gnu \file{make}
- to compile your projects. It is similar in functionality to GNU
- \file{configure} or \file{Imake} for making X projects.
- \fpcmake{} accepts filenames of makefile description files
- as its command-line arguments. For each of these files it will
- create a \file{Makefile} in the same directory where the file is
- located, overwriting any existing file with that name.
- If no options are given, it just attempts to read the file
- \file{Makefile.fpc} in the current directory and tries to
- construct a \file{Makefile} from it if the \var{-m} option is
- given. Any previously existing \file{Makefile} will be erased.
- if the \var{-p} option is given, instead of a \file{Makefile}, a
- \var{Package.fpc} is generated. A \file{Package.fpc} file describes the
- package and it's dependencies on other packages.
- Additionally, the following command-line options are recognized:
- \begin{description}
- \item[-p] A \file{Package.fpc} file is generated.
- \item[-w] A \file{Makefile} is generated.
- \item[-T targets] Support only specified target systems. \var{Targets} is a
- comma-separated list of targets. Only rule for the specified targets
- will be written.
- \item[-v] Be more verbose.
- \item[-q] be quiet.
- \item[-h] Writes a small help message to the screen.
- \end{description}
- % Makefile.fpc format.
- \section{Format of the configuration file}
- This section describes the rules that can be present in the file
- that is fed to \fpcmake{}.
- The file \file{Makefile.fpc} is a plain ASCII file that contains
- a number of pre-defined sections as in a \windows \file{.ini}-file,
- or a Samba configuration file.
- They look more or less as follows:
- \begin{verbatim}
- [package]
- name=mysql
- version=1.0.5
- [target]
- units=mysql_com mysql_version mysql
- examples=testdb
- [require]
- libc=y
- [install]
- fpcpackage=y
- [default]
- fpcdir=../..
- \end{verbatim}
- The following sections are recognized (in alphabetical order):
- \subsection{clean}
- Specifies rules for cleaning the directory of units and programs.
- The following entries are recognized:
- \begin{description}
- \item[units] names of all units that should be removed when cleaning.
- Don't specify extensions, the makefile will append these by itself.
- \item[files] names of files that should be removed. Specify full filenames.
- \end{description}
- \subsection{compiler}
- In this section values for various compiler options can be specified,
- such as the location of several directories and search paths.
- The following general keywords are recognised:
- \begin{description}
- \item[options] The value of this key will be passed on to the compiler as
- options.
- \item[version] If a specific or minimum compiler version is needed to
- compile the units or programs, then this version should be specified here.
- \end{description}
- The following keys can be used to control the location of the various
- directories used by the compiler:
- \begin{description}
- \item[unitdir]
- A colon-separated list of directories that must be added to the unit
- search path of the compiler.
- \item[librarydir]
- A colon-separated list of directories that must be added to the library
- search path of the compiler.
- \item[objectdir]
- A colon-separated list of directories that must be added to the object file
- search path of the compiler.
- \item[targetdir]
- Specifies the directory where the compiled programs should go.
- \item[sourcedir]
- A space separated list of directories where sources can reside.
- This will be used for the \var{vpath} setting of \gnu \file{make}.
- \item[unittargetdir]
- Specifies the directory where the compiled units should go.
- \item[includedir]
- A colon-separated list of directories that must be added to the include file
- search path of the compiler.
- \item[sourcedir]
- \end{description}
- \subsection{Default}
- The \var{default} section contains some default settings. The following keywords
- are recognized:
- \begin{description}
- \item[cpu]
- Specifies the default target processor for which the \file{Makefile}
- should compile the units and programs. By default this is determined from
- the default compiler processor.
- \item[dir]
- Specifies any subdirectories that make should also descend in and
- make the specified target there as well.
- \item[fpcdir]
- Specifies the directory where all the \fpc source trees reside. Below this
- directory the \file{Makefile} expects to find the \file{rtl}, \file{fcl} and
- \file{packages} directory trees.
- \item[rule] Specifies the default rule to execute. \fpcmake{}
- will make sure that this rule is executed if make is executed without
- arguments, i.e., without an explicit target.
- \item[target]
- Specifies the default operating system target for which the \file{Makefile}
- should compile the units and programs. By default this is determined from
- the default compiler target.
- \end{description}
- \subsection{Dist}
- The \var{Dist} section controls the generation of a distribution package.
- A distribution package is a set of archive files (zip files or tar files
- on unix systems) that can be used to distribute the package.
- The following keys can be placed in this section:
- \begin{description}
- \item[destdir] Specifies the directory where the generated zip files should
- be placed.
- \item[zipname] Name of the archive file to be created. If no zipname is
- specified, this defaults to the package name.
- \item[ziptarget] This is the target that should be executed before the
- archive file is made. This defaults to \var{install}.
- \end{description}
- \subsection{Install}
- Contains instructions for installation of the compiler units and programs. The
- following keywords are recognized:
- \begin{description}
- \item[basedir]
- The directory that is used as the base directory for the installation of
- units. Default this is \var{prefix} appended with \var{/lib/fpc/FPC\_VERSION}
- for \linux or simply the \var{prefix} on other platforms.
- \item[datadir] Directory where data files will be installed, i.e. the files
- specified with the \var{Files} keyword.
- \item[fpcpackage] A boolean key. If this key is specified and equals \var{y},
- the files will be installed as a fpc package under the \fpc units directory,
- i.e. under a separate directory. The directory will be named with the name
- specified in the \var{package} section.
- \item[files] extra data files to be installed in the directory specified
- with the \var{datadir} key.
- \item[prefix] is the directory below wchich all installs are done.
- This corresponds to the \var{--prefix} argument to \gnu \file{configure}.
- It is used for the installation of programs and units. By default, this is
- \file{/usr} on \linux, and \file{/pp} on all other platforms.
- \item[units] extra units that should be installed, and which are not part of
- the unit targets. The units in the units target will be installed
- automatically.
- \end{description}
- Units will be installed in the subdirectory \file{units/\$(OS\_TARGET)}
- of the \var{dirbase} entry.
- \subsection{Package}
- If a package (i.e. a collection of units that work together) is being
- compiled, then this section is used to keep package information.
- The following information can be stored:
- \begin{description}
- \item[name] The name of the package. When installing it under the package
- directory, this name will be used to create a directory (unless it is
- overridden by one of the installation options)
- \item[version] The version of this package.
- \item[main] If the package is part of another package, this key can be
- specified to indicate which package it is part of.
- \end{description}
- \subsection{Prerules}
- Anything that is in this section will be inserted as-is in the makefile
- \textit{before} the makefile target rules that are generated by fpcmake.
- This means that any variables that are normally defined by fpcmake rules
- should not be used in this section.
- \subsection{Requires}
- This section is used to indicate dependency on external packages (i.e units)
- or tools. The following keywords can be used:
- \begin{description}
- \item[fpcmake] Minimal version of fpcmake that this \file{makefile.fpc} needs.
- \item[packages] Other packages that should be compiled before this package
- can be compiled. Note that this will also add all packages these packages
- depend on to the dependencies of this package. By default, the \fpc Run-Time
- Library is added to this list.
- \item[libc] a boolean value that indicates whether this package needs the C
- library.
- \item[nortl] a boolean that prevents the addition of the \fpc Run-Time
- Library to the required packages.
- \item[unitdir] These directories will be added to the units search path of
- the compiler.
- \item[packagedir] List of package directories. The packages in these
- directories will be made as well before making the current package.
- \item[tools] A list of executables of extra tools that are required. The
- full path to these tools will be defined in the makefile as a variable with
- the same name as the tool name, only in uppercase. For example, the
- following definition:
- \begin{verbatim}
- tools=upx
- \end{verbatim}
- will lead to the definition of a variable with the name \var{UPX} which will
- contain the full path to the \file{upx} executable.
- \end{description}
- \subsection{Rules}
- In this section dependency rules for the units and any other needed
- targets can be inserted. It will be included at the end of the generated
- makefile. Targets or 'default rules' that are defined by \fpcmake{}
- can be inserted here; if they are not present, then \fpcmake{} will generate
- a rule that will call the generic \var{fpc\_} version. For a list of standard
- targets that will be defined by \fpcmake{}, see \sees{fpcmakefunctionality}.
- For example, it is possible to define a target \var{all:}. If it is not
- defined, then \fpcmake{} will generate one which simply calls
- \var{fpc\_all}:
- \begin{verbatim}
- all: fpc_all
- \end{verbatim}
- The \var{fpc\_all} rule will make all targets as defined in the \var{Target}
- section.
- \subsection{Target}
- This is the most important section of the \file{makefile.fpc} file. Here the
- files are defined which should be compiled when the 'all' target is
- executed.
- The following keywords can be used there:
- \begin{description}
- \item[dirs]
- A space separated list of directories where make should also be run.
- \item[exampledirs]
- A space separated list of directories with example programs. The examples
- target will descend in this list of directories as well.
- \item[examples]
- A space separated list of example programs that need to be compiled when
- the user asks to compile the examples. Do not specify an extension,
- the extension will be appended.
- \item[loaders]
- A space separated list of names of assembler files that must be assembled.
- Don't specify the extension, the extension will be appended.
- \item[programs]
- A space separated list of program names that need to be compiled. Do not
- specify an extension, the extension will be appended.
- \item[rsts] a list of \file{rst} files that needs to be converted to \file{.po}
- files for use with \gnu \file{gettext} and internationalization routines.
- \item[units]
- A space separated list of unit names that need to be compiled. Do not
- specify an extension, just the name of the unit as it would appear un a
- \var{uses} clause is sufficient.
- \end{description}
- \section{Programs needed to use the generated makefile}
- At least the following programs are needed by the generated \file{Makefile}
- to function correctly:
- \begin{description}
- \item[cp] a copy program.
- \item[date] a program that prints the date.
- \item[install] a program to install files.
- \item[make] the \file{make} program, obviously.
- \item[pwd] a program that prints the current working directory.
- \item[rm] a program to delete files.
- \item[zip] the zip archiver program. (on dos/windows/OS2 systems only)
- \item[tar] the tar archiver program (on Unix systems only).
- \end{description}
- These are standard programs on \linux systems, with the possible exception of
- \file{make}. For \dos or \windowsnt, they can be found in the
- file \file{makeutil.zip} on the \fpc FTP site.
- The following programs are optionally needed if you use some special targets.
- Which ones you need are controlled by the settings in the \var{tools} section.
- \begin{description}
- \item[cmp] a \dos and \windowsnt file comparer.
- \item[diff] a file comparer.
- \item[ppdep] the ppdep depency lister. Distributed with \fpc.
- \item[ppufiles] the ppufiles unit file dependency lister. Distributed with \fpc.
- \item[ppumove] the \fpc unit mover.
- \item[sed] the \file{sed} program.
- \item[upx] the UPX executable packer.
- \end{description}
- All of these can also be found on the \fpc FTP site for \dos and \windowsnt.
- \file{ppdep,ppufiles} and \file{ppumove} are distributed with the \fpc
- compiler.
- %
- \section{Variables that affect the generated makefile}
- The makefile generated by \fpcmake{} contains a lot of variables.
- Some of them are set in the makefile itself, others can be set and are taken
- into account when set.
- These variables can be split in two groups:
- \begin{itemize}
- \item Directory variables.
- \item Compiler command-line variables.
- \end{itemize}
- Each group will be discussed separately.
- \subsection{Directory variables}
- The first set of variables controls the directories that are
- recognised in the makefile. They should not be set in the
- \file{Makefile.fpc} file, but can be specified on the commandline.
- \begin{description}
- \item[INCDIR] this is a list of directories, separated by spaces, that will
- be added as include directories to the compiler command-line. Each
- directory in the list is prepended with \var{-I} and added to the
- compiler options.
- \item[UNITDIR] this is a list of directories, separated by spaces, that will
- be added as unit search directories to the compiler command-line. Each
- directory in the list is prepended with \var{-Fu} and added to the
- compiler options.
- \item[LIBDIR] is a list of library paths, separated by spaces. Each
- directory in the list is prepended with \var{-Fl} and added to the
- compiler options.
- \item[OBJDIR] is a list of object file directories, separated by spaces, that is
- added to the object files path, i.e. Each directory in the list is prepended with
- \var{-Fo}.
- \end{description}
- \subsection{Compiler command-line variables }
- The following variable can be set on the \file{make} command-line,
- they will be recognised and integrated in the compiler command-line options.:
- \begin{description}
- \item[CREATESMART] If this variable is defined, it tells the compiler to
- create smartlinked units. Adds \var{-CX} to the command-line options.
- \item[DEBUG] If defined, this will cause the compiler to include debug information in
- the generated units and programs. It adds \var{-gl} to the compiler
- command-line, and will define the \var{DEBUG} define.
- \item[LINKSMART] Defining this variable tells the compiler to use smartlinking.
- It adds \var{-XX} to the compiler command-line options.
- \item[OPT] Any options that you want to pass to the compiler. The contents
- of \var{OPT} is simply added to the compiler command-line.
- \item[OPTDEF] Are optional defines, added to the command-line of the
- compiler. They get \var{-d} prepended to them.
- \item[OPTIMIZE] if this variable is defined, this will add \var{-OG2p3} to
- the command-line options.
- \item[RELEASE] if this variable is defined, this will add the \var{-Xs -OG2p3 -n}
- options to the command-line options, and will define the \var{RELEASE} define.
- \item[STRIP] if this variable is defined, this will add the \var{-Xs} option
- to the command-line options.
- \item[VERBOSE] if this variable is defined, then \var{-vnwi} will be added
- to the command-line options.
- \end{description}
- \section{Variables set by \fpcmake{}}
- The makefile generated by \fpcmake{} contains a lot of makefile variables.
- \fpcmake{} will write all of the keys in the \file{makefile.fpc} as
- makefile variables in the form \var{SECTION\_KEYNAME}. This means that the
- following section:
- \begin{verbatim}
- [package]
- name=mysql
- version=1.0.5
- \end{verbatim}
- will result in the following variable definitions:
- \begin{verbatim}
- override PACKAGE_NAME=mysql
- override PACKAGE_VERSION=1.0.5
- \end{verbatim}
- Most targets and rules are constructed using these variables. They will be
- listed below, together with other variables that are defined by \fpcmake{}.
- The following sets of variables are defined:
- \begin{itemize}
- \item Directory variables.
- \item Program names.
- \item File extensions.
- \item Target files.
- \end{itemize}
- Each of these sets is discussed in the subsequent:
- \subsection{Directory variables}
- The following compiler directories are defined by the makefile:
- \begin{description}
- \item[BASEDIR] is set to the current directory if the \file{pwd} command is
- available. If not, it is set to '.'.
- \item[COMPILER\_INCDIR] is a space-separated list of library paths. Each
- directory in the list is prepended with \var{-Fl} and added to the
- compiler options. Set by the \var{incdir} keyword in the \var{Compiler} section.
- \item[COMPILER\_LIBDIR] is a space-separated list of library paths. Each
- directory in the list is prepended with \var{-Fl} and added to the
- compiler options. Set by the \var{libdir} keyword in the \var{Compiler} section.
- \item[COMPILER\_OBJDIR] is a list of object file directories, separated by
- spaces. Each directory in the list is prepended with \var{-Fo} and
- added to the compiler options.
- Set by the \var{objdir} keyword in the \var{Compiler} section.
- \item[COMPILER\_TARGETDIR] This directory is added as the output directory of
- the compiler, where all units and executables are written, i.e. it gets
- \var{-FE} prepended. It is set by the \var{targtdir} keyword in the
- \var{Compiler} section.
- \item[COMPILER\_TARGETUNITDIR] If set, this directory is added as the output directory of
- the compiler, where all units and executables are written, i.e. it gets
- \var{-FU} prepended.It is set by the \var{targtdir} keyword in the
- \var{Dirs} section.
- \item[COMPILER\_UNITDIR] is a list of unit directories, separated by spaces.
- Each directory in the list is prepended with \var{-Fu} and is added to the
- compiler options.
- Set by the \var{unitdir} keyword in the \var{Compiler} section.
- \item[GCCLIBDIR] (\linux only) is set to the directory where \file{libgcc.a}
- is. If \var{needgcclib} is set to \var{True} in the \var{Libs} section, then
- this directory is added to the compiler commandline with \var{-Fl}.
- \item[OTHERLIBDIR] is a space-separated list of library paths. Each
- directory in the list is prepended with \var{-Fl} and added to the
- compiler options. If it is not defined on linux, then the contents of
- the \file{/etc/ld.so.conf} file is added.
- \end{description}
- The following directories are used for installs:
- \begin{description}
- \item[INSTALL\_BASEDIR] is the base for all directories where units are
- installed. By default, On \linux, this is set to
- \mvar{INSTALL\_PREFIX}\var{/lib/fpc/}\mvar{RELEASEVER}.\\ On other systems,
- it is set to \mvar{PREFIXINSTALLDIR}. You can also set it with the
- \var{basedir} variable in the \var{Install} section.
- \item[INSTALL\_BINDIR] is set to \mvar{INSTALL\_BASEDIR}/\var{bin} on \linux,
- and\\ \mvar{INSTALL\_BASEDIR}/\var{bin}/\mvar{OS\_TARGET} on other systems.
- This is the place where binaries are installed.
- \item[INSTALL\_DATADIR] The directory where data files are installed. Set by
- the \var{Data} key in the \var{Install} section.
- \item[INSTALL\_LIBDIR] is set to \mvar{INSTALL\_PREFIX}/lib on \linux,\\
- and \mvar{INSTALL\_UNITDIR} on other systems.
- \item[INSTALL\_PREFIX] is set to \file{/usr/local} on \linux, \file{/pp} on \dos
- or \windowsnt. Set by the \var{prefix} keyword in the \var{Install}
- section.
- \item[INSTALL\_UNITDIR] is where units will be installed. This is set to\\
- \mvar{INSTALL\_BASEDIR}/units/\mvar{OS\_TARGET}. If the units are compiled
- as a package, \mvar{PACKAGE\_NAME} is added to the directory.
- \end{description}
- \subsection{Target variables}
- The second set of variables controls the targets that are constructed
- by the makefile. They are created by \fpcmake{}, so you can use
- them in your rules, but you shouldn't assign values to them yourself.
- \begin{description}
- \item[TARGET\_DIRS] This is the list of directories that make will descend
- into when compiling. Set by the \var{Dirs} key in the \var{Target} section?
- \item[TARGET\_EXAMPLES] The list of examples programs that must be compiled.
- Set by the \var{examples} key in the \var{Target} section.
- \item[TARGET\_EXAMPLEDIRS] the list of directories that make will descend
- into when compiling examples. Set by the \var{exampledirs} key in the
- \var{Target} section.
- \item[TARGET\_LOADERS] is a list of space-separated names that identify
- loaders to be compiled. This is mainly used in the compiler's RTL sources.
- It is set by the \var{loaders} keyword in the \var{Targets} section.
- \item[TARGET\_PROGRAMS] This is a list of executable names that will be compiled.
- the makefile appends \mvar{EXEEXT} to these names. It is set by the
- \var{programs} keyword in the \var{Target} section.
- \item[TARGET\_UNITS] This is a list of unit names that will be compiled. The
- makefile appends \mvar{PPUEXT} to each of these names to form the unit file
- name. The sourcename is formed by adding \mvar{PASEXT}.
- It is set by the \var{units} keyword in the \var{Target} section.
- \item[ZIPNAME] is the name of the archive that will be created by the
- makefile.
- It is set by the \var{zipname} keyword in the \var{Zip} section.
- \item[ZIPTARGET] is the target that is built before the archive is made.
- this target is built first. If successful, the zip archive will be made.
- It is set by the \var{ziptarget} keyword in the \var{Zip} section.
- \end{description}
- \subsection{Compiler command-line variables}
- The following variables control the compiler command-line:
- \begin{description}
- \item[CPU\_SOURCE] the target CPU type is added as a define to the compiler
- command line. This is determined by the Makefile itself.
- \item[CPU\_TARGET] the target CPU type is added as a define to the compiler
- command line. This is determined by the Makefile itself.
- \item[OS\_SOURCE] What platform the makefile is used on. Detected
- automatically.
- \item[OS\_TARGET] What platform will be compiled for. Added to the
- compiler command-line with a \var{-T} prepended.
- \end{description}
- \subsection{Program names}
- The following variables are program names, used in makefile targets.
- \begin{description}
- \item[AS] The assembler. Default set to \file{as}.
- \item[COPY] a file copy program. Default set to \file{cp -fp}.
- \item[COPYTREE] a directory tree copy program. Default set to \file{cp -frp}.
- \item[CMP] a program to compare files. Default set to \var{cmp}.
- \item[DEL] a file removal program. Default set to \file{rm -f}.
- \item[DELTREE] a directory removal program. Default set to \file{rm -rf}.
- \item[DATE] a program to display the date.
- \item[DIFF] a program to produce diff files.
- \item[ECHO] an echo program.
- \item[FPC] the Free Pascal compiler executable. Default set to
- \var{ppc386.exe}
- \item[INSTALL] a program to install files. Default set to \file{install -m
- 644} on \linux.
- \item[INSTALLEXE] a program to install executable files. Default set to \file{install -m
- 755} on \linux.
- \item[LD] The linker. Default set to \file{ld}.
- \item[LDCONFIG] (\linux only) the program used to update the loader cache.
- \item[MKDIR] a program to create directories if they don't exist yet. Default
- set to \file{install -m 755 -d}
- \item[MOVE] a file move program. Default set to \file{mv -f}
- \item[PP] the Free Pascal compiler executable. Default set to
- \var{ppc386.exe}
- \item[PPAS] the name of the shell script created by the compiler if the
- \var{-s} option is specified. This command will be executed after
- compilation, if the \var{-s} option was detected among the options.
- \item[PPUMOVE] the program to move units into one big unit library.
- \item[PWD] the pwd program.
- \item[SED] a stream-line editor program. Default set to \file{sed}.
- \item[UPX] an executable packer to compress your executables into
- self-extracting compressed executables.
- \item[ZIPPROG] a zip program to compress files. zip targets are made with
- this program
- \end{description}
- \subsection{File extensions}
- The following variables denote extensions of files. These variables include
- the \var{.} (dot) of the extension. They are appended to object names.
- \begin{description}
- \item[ASMEXT] is the extension of assembler files produced by the compiler.
- \item[LOADEREXT] is the extension of the assembler files that make up the
- executable startup code.
- \item[OEXT] is the extension of the object files that the compiler creates.
- \item[PACKAGESUFFIX] is a suffix that is appended to package names in zip
- targets. This serves so packages can be made for different OSes.
- \item[PPLEXT] is the extension of shared library unit files.
- \item[PPUEXT] is the extension of default units.
- \item[RSTEXT] is the extension of the \file{.rst} resource string files.
- \item[SHAREDLIBEXT] is the extension of shared libraries.
- \item[SMARTEXT] is the extension of smartlinked unit assembler files.
- \item[STATICLIBEXT] is the extension of static libraries.
- \end{description}
- \subsection{Target files}
- The following variables are defined to make targets and rules easier:
- \begin{description}
- \item[COMPILER] is the complete compiler commandline, with all options
- added, after all \file{Makefile} variables have been examined.
- \item[DATESTR] contains the date.
- \item[UNITPPUFILES] a list of unit files that will be made. This is just
- the list of unit objects, with the correct unit extension appended.
- \end{description}
- \section{Rules and targets created by \fpcmake{}}
- The \var{makefile.fpc} defines a series of targets, which can be called by
- your own targets. They have names that resemble default names (such as
- 'all', 'clean'), only they have \var{fpc\_} prepended.
- \subsection{Pattern rules}
- The makefile makes the following pattern rules:
- \begin{description}
- \item[units] how to make a pascal unit form a pascal source file.
- \item[executables] how to make an executable from a pascal source file.
- \item[object file] how to make an object file from an assembler file.
- \end{description}
- \subsection{Build rules}
- The following build targets are defined:
- \begin{description}
- \item[fpc\_all] target that builds all units and executables as well as
- loaders. If \var{DEFAULTUNITS} is defined, executables are excluded from the
- targets.
- \item[fpc\_debug] the same as \var{fpc\_all}, only with debug information
- included.
- \item[fpc\_exes] target to make all executables in \var{EXEOBJECTS}.
- \item[fpc\_loaders] target to make all files in \var{LOADEROBJECTS}.
- \item[fpc\_packages] target to make all packages that are needed to make
- the files.
- \item[fpc\_shared] target that makes all units as dynamic libraries.
- \item[fpc\_smart] target that makes all units as smartlinked units.
- \item[fpc\_units] target to make all units in \var{UNITOBJECTS}.
- \end{description}
- \subsection{Cleaning rules}
- The following cleaning targets are defined:
- \begin{description}
- \item[fpc\_clean] cleans all files that result when \var{fpc\_all} was made.
- \item[fpc\_distclean] is the same as both previous target commands, but also
- deletes all object, unit and assembler files that are present.
- \end{description}
- \subsection{archiving rules}
- The following archiving targets are defined:
- \begin{description}
- \item[fpc\_zipdistinstall] Target to make a distribution install of the
- package.
- \item[fpc\_zipinstall] Target to make an install zip of the compiled units
- of the package.
- \item[fpc\_zipexampleinstall] Target to make a zip of the example files.
- \item[fpc\_zipsourceinstall] Target to make a zip of the source files.
- \end{description}
- The zip is made uzing the \var{ZIPEXE} program. Under \linux, a
- \file{.tar.gz} file is created.
- \subsection{Installation rules}
- \begin{description}
- \item[fpc\_distinstall] target which calls the \var{install} and
- \var{exampleinstall} targets.
- \item[fpc\_install] target to install the units.
- \item[fpc\_sourceinstall] target to install the sources (in case a
- distribution is made)
- \item[fpc\_exampleinstall] target to install the examples. (in case
- a distribution is made)
- \end{description}
- \subsection{Informative rules}
- There is only one target which produces information about the used
- variables, rules and targets: \var{fpc\_info}.
- The following information about the makefile is presented:
- \begin{itemize}
- \item general configuration information: the location of
- the makefile, the compiler version, target OS, CPU.
- \item the directories, used by the compiler.
- \item all directories where files will be installed.
- \item all objects that will be made.
- \item all defined tools.
- \end{itemize}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix F
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Compiling the compiler}
- \label{ch:AppF}
- \section{Introduction}
- The \fpc team releases at intervals a completely prepared package, with
- compiler and units all ready to use, the so-called releases. After a
- release, work on the compiler continues, bugs are fixed and features are
- added. The \fpc team doesn't make a new release whenever they change
- something in the compiler, instead the sources are available for anyone to
- use and compile. Compiled versions of RTL and compiler are also made daily,
- and put on the web.
- There are, nevertheless, circumstances when the compiler must be recompiled
- manually. When changes are made to compiler code, or when the compiler is
- downloaded through CVS.
- There are essentially 2 ways of recompiling the compiler: by hand, or using
- the makefiles. Each of these methods will be discussed.
- \section{Before starting}
- To compile the compiler easily, it is best to keep the following directory
- structure (a base directory of \file{/pp/src} is supposed, but that may be
- different):
- \begin{verbatim}
- /pp/src/Makefile
- /makefile.fpc
- /rtl/linux
- /inc
- /i386
- /...
- /compiler
- \end{verbatim}
- When the makefiles should be used, the above directory tree must be used.
- The compiler and rtl source are zipped in such a way that when both are
- unzipped in the same directory (\file{/pp/src} in the above) the above
- directory tree results.
- There are 2 ways to start compiling the compiler and RTL. Both ways must be
- used, depending on the situation. Usually, the RTL must be compiled first,
- before compiling the compiler, after which the compiler is compiled using
- the current compiler. In some special cases the compiler must be compiled
- first, with a previously compiled RTL.
- How to decide which should be compiled first? In general, the answer is that
- the RTL should be compiled first. There are 2 exceptions to this rule:
- \begin{enumerate}
- \item The first case is when some of the internal routines in the RTL
- have changed, or if new internal routines appeared. Since the OLD compiler
- doesn't know about these changed internal routines, it will emit function
- calls that are based on the old compiled RTL, and hence are not correct.
- Either the result will not link, or the binary will give errors.
- \item The second case is when something is added to the RTL that the
- compiler needs to know about (a new default assembler mechanism, for
- example).
- \end{enumerate}
- How to know if one of these things has occurred? There is no way to know,
- except by mailing the \fpc team. When the compiler cannot be recompiled
- when first compiling the RTL, then try the other way.
- \section{Compiling using \file{make}}
- When compiling with \var{make} it is necessary to have the above directory
- structure. Compiling the compiler is achieved with the target \var{cycle}.
- Under normal circumstances, recompiling the compiler is limited to the
- following instructions (assuming you start in directory \file{/pp/src}):
- \begin{verbatim}
- cd compiler
- make cycle
- \end{verbatim}
- This will work only if the \file{makefile} is installed correctly and
- if the needed tools are present in the \var{PATH}. Which tools must be
- installed can be found in appendix \ref{ch:makefile}.
- The above instructions will do the following:
- \begin{enumerate}
- \item Using the current compiler, the RTL is compiled in the correct
- directory, which is determined by the OS. e.g. under \linux,
- the RTL is compiled in directory \file{rtl/linux}.
- \item The compiler is compiled using the newly compiled RTL. If successful,
- the newly compiled compiler executable is copied to a temporary executable.
- \item Using the temporary executable from the previous step, the RTL is
- re-compiled.
- \item Using the temporary executable and the newly compiled RTL from the
- last step, the compiler is compiled again.
- \end{enumerate}
- The last two steps are repeated 3 times, until three passes have been made or
- until the generated compiler binary is equal to the binary it was compiled
- with. This process ensures that the compiler binary is correct.
- Compiling for another target:
- When compiling the compiler for another target, it is necessary to specify
- the \var{OS\_TARGET} makefile variable. It can be set to the following
- values: \var{win32}, \var{go32v2}, \var{os2} and \var{linux}.
- As an example, cross-compilation for the go32v2 target from the win32 target
- is chosen:
- \begin{verbatim}
- cd compiler
- make cycle OS_TARGET=go32v2
- \end{verbatim}
- This will compile the go32v2 RTL, and compile a \var{go32v2} compiler.
- When compiling a new compiler and the compiler should be compiled using an
- existing compiled RTL, the \var{all} target must be used, and another RTL
- directory than the default (which is the \file{../rtl/\$(OS\_TARGET)}
- directory) must be indicated. For instance, assuming that the compiled RTL
- units are in \var{/pp/rtl}, typing
- \begin{verbatim}
- cd compiler
- make clean
- make all UNITDIR=/pp/rtl
- \end{verbatim}
- should use the RTL from the \var{/pp/rtl} dirrectory.
- This will then compile the compiler using the RTL units in \file{/pp/rtl}.
- After this has been done, the 'make cycle' can be used, starting with this
- compiler:
- \begin{verbatim}
- make cycle PP=./ppc386
- \end{verbatim}
- This will do the \var{make cycle} from above, but will start with the compiler
- that was generated by the \var{make all} instruction.
- In all cases, many options can be passed to \var{make} to influence the
- compile process. In general, the makefiles add any needed compiler options
- to the command-line, so that the RTL and compiler can be compiled.
- Additional options (e.g. optimization options) can be specified by passing them in
- \var{OPT}.
- \section{Compiling by hand}
- Compiling by hand is difficult and tedious, but can be done. The
- compilation of RTL and compiler will be treated separately.
- \subsection{Compiling the RTL}
- To recompile the RTL, so a new compiler can be built, at least the following
- units must be built, in the order specified:
- \begin{enumerate}
- \item[loaders] the program stubs, that are the startup code for each pascal
- program. These files have the \file{.as} extension, because they are written
- in assembler. They must be assembled with the \gnu \file{as} assembler. These stubs
- are in the OS-dependent directory, except for \linux, where they are in a
- processor dependent subdirectory of the \linux directory (\file{i386} or
- \file{m68k}).
- \item[system] the \file{system} unit. This unit is named differently on different
- systems:
- \begin{itemize}
- \item Only on GO32v2, it's called \file{system}.
- \item For \linux it's called \file{syslinux}.
- \item For \windowsnt it's called \file{syswin32}.
- \item For \ostwo it's called \file{sysos2}
- \end{itemize}
- This unit resides in the OS-dependent subdirectories of the RTL.
- \item[strings] The strings unit. This unit resides in the \file{inc}
- subdirectory of the RTL.
- \item[dos] The \file{dos} unit. It resides in the OS-dependent subdirectory
- of the RTL. Possibly other units will be compiled as a consequence of trying
- to compile this unit (e.g. on \linux, the \file{linux} unit will be
- compiled, on go32, the \file{go32} unit will be compiled).
- \item[objects] the objects unit. It resides in the \file{inc} subdirectory
- of the RTL.
- \end{enumerate}
- To compile these units on a i386, the following statements will do:
- \begin{verbatim}
- ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 -Us -Sg syslinux.pp
- ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 ../inc/strings.pp
- ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 dos.pp
- ppc386 -Tlinux -b- -Fi../inc -Fi../i386 -FE. -di386 ../inc/objects.pp
- \end{verbatim}
- These are the minimum command-line options, needed to compile the RTL.
- For another processor, the \var{i386} should be changed into the appropriate
- processor. For another operating system (target) the
- \file{syslinux} should be changed in the appropriate system unit file,
- and the target OS setting (\var{-T}) must be set accordingly.
- Depending on the target OS there are other units that can be
- compiled, but which are not strictly needed to recompile the compiler.
- The following units are available for all plaforms:
- \begin{description}
- \item[objpas] Needed for Delphi mode. Needs \var{-S2} as an option. Resides
- in the \file{objpas} subdirectory.
- \item[sysutils] many utility functions, like in Delphi. Resides in the
- \file{objpas} directory, and needs \var{-S2} to compile.
- \item[typinfo] functions to access RTTI information, like Delphi. Resides in
- the \file{objpas} directory.
- \item[math] math functions like in Delphi. Resides in the \file{objpas}
- directory.
- \item[mmx] extensions for MMX class Intel processors. Resides in
- in the \file{i386} directory.
- \item[getopts] a GNU compatible getopts unit. resides in the \file{inc}
- directory.
- \item[heaptrc] to debug the heap. resides in the \file{inc} directory.
- \end{description}
- \subsection{Compiling the compiler}
- Compiling the compiler can be done with one statement. It's always best to
- remove all units from the compiler directory first, so something like
- \begin{verbatim}
- rm *.ppu *.o
- \end{verbatim}
- on \linux, and on \dos
- \begin{verbatim}
- del *.ppu
- del *.o
- \end{verbatim}
- After this, the compiler can be compiled with the following command-line:
- \begin{verbatim}
- ppc386 -Tlinux -Fu../rtl/linux -di386 -dGDB pp.pas
- \end{verbatim}
- So, the minimum options are:
- \begin{enumerate}
- \item The target OS. Can be skipped when compiling for the same target as
- the compiler which is being used.
- \item A path to an RTL. Can be skipped if a correct fpc.cfg configuration
- is on the system. If the compiler should be compiled with the RTL that was
- compiled first, this should be \file{../rtl/OS} (replace the OS with the
- appropriate operating system subdirectory of the RTL).
- \item A define with the processor for which the compiler is compiled for. Required.
- \item \var{-dGDB}. Required.
- \item \var{-Sg} is needed, some parts of the compiler use \var{goto}
- statements (to be specific: the scanner).
- \end{enumerate}
- So the absolute minimal command line is
- \begin{verbatim}
- ppc386 -di386 -dGDB -Sg pp.pas
- \end{verbatim}
- Some other command-line options can be used, but the above are the
- minimum. A list of recognised options can be found in \seet{FPCdefines}.
- \begin{FPCltable}{ll}{Possible defines when compiling FPC}{FPCdefines}
- Define & does what \\ \hline
- TP & Needed to compile the compiler with Turbo or Borland Pascal. \\
- GDB & Support of the GNU Debugger (required switch). \\
- I386 & Generate a compiler for the Intel i386+ processor family. \\
- M68K & Generate a compiler for the M680x0 processor family. \\
- EXTDEBUG & Some extra debug code is executed. \\
- MEMDEBUG & Some memory usage information is displayed. \\
- SUPPORT\_MMX & only i386: enables the compiler switch \var{MMX} which \\
- &allows the compiler to generate MMX instructions.\\
- EXTERN\_MSG & Don't compile the msgfiles in the compiler, always use \\
- & external messagefiles (default for TP).\\
- LOGSECONDPASS & Write compiler node information in assembler output. \\
- NOOPT & Do not include the optimizer in the compiler. \\
- \hline
- \end{FPCltable}
- This list may be subject to change, the source file \file{pp.pas} always
- contains an up-to-date list.
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix G : Compiler defines
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Compiler defines during compilation}
- \label{ch:AppG}
- This appendix describes the possible defines when compiling programs
- using \fpc. A brief explanation of the define, and when it is used
- is also given.
- \begin{FPCltable}{ll}{Possible defines when compiling using FPC}{FPCOutdefines}
- Define & description \\ \hline
- FPC\_LINK\_DYNAMIC & Defined when the output will be linked dynamically.\\
- & This is defined when using the -XD compiler switch.\\
- FPC\_LINK\_STATIC & Defined when the output will be linked statically.\\
- & This is the default mode. \\
- FPC\_LINK\_SHARED & Defined when the output will be smartlinked.\\
- & This is defined when using the -XX compiler switch.\\
- FPC\_PROFILE & Defined when profiling code is added to program.\\
- & This is defined when using the -pg compiler switch.\\
- FPK & Always defined for \fpc. \\
- FPC & Always defined for \fpc. \\
- VER1 & Always defined for \fpc version 1.x.x. \\
- VER1\_0 & Always defined for \fpc version 1.0.x. \\
- ENDIAN\_LITTLE & Defined when the \fpc target is a little-endian processor \\
- & (80x86, Alpha, ARM). \\
- ENDIAN\_BIG & Defined when the \fpc target is a big-endian processor \\
- & (680x0, PowerPC, SPARC, MIPS). \\
- FPU\_EMULATION & Defined when the \fpc target uses floating-point software \\
- & emulation. \\
- FPC\_DELPHI & \fpc is in Delphi mode, either using compiler switch -Sd or \\
- & using the \var{\$MODE DELPHI} directive. \\
- FPC\_OBJFPC & \fpc is in Delphi mode, either using compiler switch -S2 or \\
- & using the \var{\$MODE OBJFPC} directive. \\
- FPC\_TP & \fpc is in Turbo Pascal mode, either using compiler switch -So or \\
- & using the \var{\$MODE TP} directive. \\
- FPC\_GPC & \fpc is in GNU Pascal mode, either using compiler switch -Sp or \\
- & using the \var{\$MODE GPC} directive. \\
- \end{FPCltable}
- \begin{remark}
- The \var{ENDIAN\_LITTLE} and \var{ENDIAN\_BIG} defines were added
- starting from \fpc version 1.0.5. The \var{FPU\_EMULATION} define
- was added starting from \fpc version 1.0.7.
- \end{remark}
- \begin{FPCltable}{ll}{Possible CPU defines when compiling using FPC}{FPCCPUdefines}
- Define & When defined? \\ \hline
- CPU86 & \fpc target is an Intel 80x86 or compatible.\\
- CPU87 & \fpc target is an Intel 80x86 or compatible.\\
- CPUI386 & \fpc target is an Intel 80386 or later.\\
- CPU68k & \fpc target is a Motorola 680x0 or compatible.\\
- CPUM68020 & \fpc target is a Motorola 68020 or later.\\
- CPU68 & \fpc target is a Motorola 680x0 or compatible.\\
- CPUSPARC & \fpc target is a SPARC v7 or compatible.\\
- CPUALPHA & \fpc target is an Alpha AXP or compatible.\\
- CPUPOWERPC & \fpc target is a 32-bit PowerPC or compatible.\\
- \end{FPCltable}
- \begin{FPCltable}{ll}{Possible defines when compiling using target OS}{FPCOSdefines}
- Target operating system & Defines \\ \hline
- linux & LINUX, UNIX\\
- freebsd & FREEBSD, BSD, LINUX, UNIX\\
- netbsd & NETBSD, BSD, LINUX, UNIX\\
- sunos & SUNOS, SOLARIS, UNIX\\
- go32v2 & GO32V2, DPMI\\
- os2 & OS2\\
- Windows 32-bit & WIN32\\
- Classic Amiga & AMIGA\\
- Atari TOS & ATARI\\
- Classic Macintosh & MAC\\
- PalmOS & PALMOS\\
- BeOS & BEOS, UNIX\\
- QNX RTP & QNX, UNIX
- \end{FPCltable}
- \begin{remark}
- The \unix define was added starting from \fpc version 1.0.5.
- \end{remark}
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- % Appendix H : Operating system specific behavior
- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
- \chapter{Operating system specific behavior}
- \label{ch:AppH}
- This appendix describes some special behaviors which vary
- from operating system to operating system. This is described
- in \seet{OSBehave}. The GCC saved registers indicates what
- registers are saved when certain declaration modifiers are used.
- \begin{FPCltable}{lcr}{Operating system specific behavior}{OSBehave}
- Operating systems & Min. param. stack align & GCC saved registers\\
- \hline
- Amiga & 2 & D2..D7,A2..A5\\
- Atari & 2 & D2..D7,A2..A5\\
- BeOS-x86 & 4 & ESI, EDI, EBX\\
- DOS & 2 & ESI, EDI, EBX\\
- FreeBSD & 4 & ESI, EDI, EBX\\
- linux-m68k & & D2..D7,A2..A5\\
- linux-x86 & 4 & ESI, EDI, EBX\\
- MacOS-68k & & D2..D7,A2..A5\\
- NetBSD-x86 & & ESI, EDI, EBX\\
- NetBSD-m68k & & D2..D7,A2..A5\\
- OS/2 & 4 & ESI, EDI, EBX\\
- PalmOS & 2 & D2..D7,A2..A5\\
- QNX-x86 & & ESI, EDI, EBX\\
- Solaris-x86 & 4 & ESI, EDI, EBX\\
- Win32 & 4 & ESI, EDI, EBX\\
- \hline
- \end{FPCltable}
- \end{document}
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