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- {
- * CGDisplayFade.h
- * CoreGraphics
- *
- * API to fade displays to and from a solid color, without resorting
- * to playing with the gamma table APIs and losing ColorSync calibration.
- *
- * These APIs should be used in perference to manipulating the gamma tables
- * for purposes of performing fade effects.
- *
- * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
- *
- }
- { Pascal Translation: Peter N Lewis, <[email protected]>, August 2005 }
- {
- Modified for use with Free Pascal
- Version 200
- Please report any bugs to <[email protected]>
- }
- {$mode macpas}
- {$packenum 1}
- {$macro on}
- {$inline on}
- {$CALLING MWPASCAL}
- unit CGDisplayFade;
- interface
- {$setc UNIVERSAL_INTERFACES_VERSION := $0342}
- {$setc GAP_INTERFACES_VERSION := $0200}
- {$ifc not defined USE_CFSTR_CONSTANT_MACROS}
- {$setc USE_CFSTR_CONSTANT_MACROS := TRUE}
- {$endc}
- {$ifc defined CPUPOWERPC and defined CPUI386}
- {$error Conflicting initial definitions for CPUPOWERPC and CPUI386}
- {$endc}
- {$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN}
- {$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN}
- {$endc}
- {$ifc not defined __ppc__ and defined CPUPOWERPC}
- {$setc __ppc__ := 1}
- {$elsec}
- {$setc __ppc__ := 0}
- {$endc}
- {$ifc not defined __i386__ and defined CPUI386}
- {$setc __i386__ := 1}
- {$elsec}
- {$setc __i386__ := 0}
- {$endc}
- {$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__}
- {$error Conflicting definitions for __ppc__ and __i386__}
- {$endc}
- {$ifc defined __ppc__ and __ppc__}
- {$setc TARGET_CPU_PPC := TRUE}
- {$setc TARGET_CPU_X86 := FALSE}
- {$elifc defined __i386__ and __i386__}
- {$setc TARGET_CPU_PPC := FALSE}
- {$setc TARGET_CPU_X86 := TRUE}
- {$elsec}
- {$error Neither __ppc__ nor __i386__ is defined.}
- {$endc}
- {$setc TARGET_CPU_PPC_64 := FALSE}
- {$ifc defined FPC_BIG_ENDIAN}
- {$setc TARGET_RT_BIG_ENDIAN := TRUE}
- {$setc TARGET_RT_LITTLE_ENDIAN := FALSE}
- {$elifc defined FPC_LITTLE_ENDIAN}
- {$setc TARGET_RT_BIG_ENDIAN := FALSE}
- {$setc TARGET_RT_LITTLE_ENDIAN := TRUE}
- {$elsec}
- {$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.}
- {$endc}
- {$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE}
- {$setc CALL_NOT_IN_CARBON := FALSE}
- {$setc OLDROUTINENAMES := FALSE}
- {$setc OPAQUE_TOOLBOX_STRUCTS := TRUE}
- {$setc OPAQUE_UPP_TYPES := TRUE}
- {$setc OTCARBONAPPLICATION := TRUE}
- {$setc OTKERNEL := FALSE}
- {$setc PM_USE_SESSION_APIS := TRUE}
- {$setc TARGET_API_MAC_CARBON := TRUE}
- {$setc TARGET_API_MAC_OS8 := FALSE}
- {$setc TARGET_API_MAC_OSX := TRUE}
- {$setc TARGET_CARBON := TRUE}
- {$setc TARGET_CPU_68K := FALSE}
- {$setc TARGET_CPU_MIPS := FALSE}
- {$setc TARGET_CPU_SPARC := FALSE}
- {$setc TARGET_OS_MAC := TRUE}
- {$setc TARGET_OS_UNIX := FALSE}
- {$setc TARGET_OS_WIN32 := FALSE}
- {$setc TARGET_RT_MAC_68881 := FALSE}
- {$setc TARGET_RT_MAC_CFM := FALSE}
- {$setc TARGET_RT_MAC_MACHO := TRUE}
- {$setc TYPED_FUNCTION_POINTERS := TRUE}
- {$setc TYPE_BOOL := FALSE}
- {$setc TYPE_EXTENDED := FALSE}
- {$setc TYPE_LONGLONG := TRUE}
- uses MacTypes,CGBase,CGErrors,CGDirectDisplay,CGDisplayConfiguration;
- {$ALIGN POWER}
- type
- CGDisplayFadeReservationToken = UInt32;
- const
- kCGDisplayFadeReservationInvalidToken = 0;
- type
- CGDisplayBlendFraction = Float32;
- {
- * Values for the limits of the fade.
- * kCGDisplayBlendNormal represents a normal display state
- * kCGDisplayBlendSolidColor represents a display blended to a solid color
- }
- const
- kCGDisplayBlendNormal = 0.0;
- const
- kCGDisplayBlendSolidColor = 1.0;
- {
- * Time in seconds to perform a fade operation.
- }
- type
- CGDisplayFadeInterval = Float32;
- {
- *
- * Most fade operations done by apps and games are done around display
- * configuration changes. This API adds control over a built-in fade
- * effect when performing display configuration changes.
- *
- * The default fade effect on a display mode change uses a fade-out of
- * 0.3 seconds and a fade-in of 0.5 seconds. Color fades to French Blue
- * for a normal desktop, and black when displays are captured.
- *
- * CGConfigureDisplayFadeEffect sets the display fade time and color
- * for a display reconfigure operation.
- * Call after CGBeginDisplayConfiguration() and before
- * calling CGCompleteDisplayConfiguration().
- *
- * When CGCompleteDisplayConfiguration() is called, a fade-out effect will be
- * done prior to the display reconfiguration. When the display reconfiguration
- * is complete, control returns to the calling program, while a fade-in effect
- * runs asynchronously.
- }
- function CGConfigureDisplayFadeEffect( configRef: CGDisplayConfigRef; fadeOutSeconds: CGDisplayFadeInterval; fadeInSeconds: CGDisplayFadeInterval; fadeRed: Float32; fadeGreen: Float32; fadeBlue: Float32 ): CGError; external name '_CGConfigureDisplayFadeEffect';
- {
- * It may also be desirable to perform fade operations at other times, as when
- * transitioning between game play and cinematic sequences. The following API
- * provides a mechanism for controlling display fade operations outside of display
- * mode reconfigurations.
- }
- type
- CGDisplayReservationInterval = Float32;
- const
- kCGMaxDisplayReservationInterval = 15.0;
- {
- * Before performing fade operation, the caller must reserve the hardware
- * for the expected period of time that the program will be doing fades
- *
- * A reservation token is returned that must be passed in on subsequent calls.
- *
- * Failing to release the hardware by the end of the reservation interval will
- * result in the reservation token becomingn invalid, and the hardware being
- * unfaded back to a normal state. The reservation interval is limited (clipped)
- * to 15 seconds maximum, and should be greater than zero.
- *
- * Returns kCGErrorNoneAvailable if another reservation is in effect,
- * and kCGErrorSuccess on success.
- }
- function CGAcquireDisplayFadeReservation( seconds: CGDisplayReservationInterval; var pNewToken: CGDisplayFadeReservationToken ): CGError; external name '_CGAcquireDisplayFadeReservation';
- {
- * Releases a display fade reservation, and unfades the display if needed
- * The reservation token myToken is no longer valid after this operation.
- *
- * CGReleaseDisplayFadeReservation may be safely called while an async fade
- * operation is running, and if the ending blend value is kCGDisplayBlendNormal,
- * will not disturb the running operation. The reservation is dropped when the
- * fade opertion completes.
- *
- * Returns kCGErrorIllegalArgument if myToken is not the valid reservation token,
- * and kCGErrorSuccess on success.
- }
- function CGReleaseDisplayFadeReservation( myToken: CGDisplayFadeReservationToken ): CGError; external name '_CGReleaseDisplayFadeReservation';
- {
- * The actual fade mechanism:
- *
- * The function takes the current reservation token,
- * a time interval to perform the fade operation in seconds,
- * a starting and ending blend coefficient, an RGB color in device space,
- * and a boolean to indicate that the operation should be done synchronously.
- *
- * Over the fade operation time interval, the system will interpolate a
- * blending coefficient between the starting and ending values given,
- * applying a nonlinear (sine-based) bias term, and will blend the video output
- * with the specified color based on the resulting value.
- *
- * If the time interval is specifed as 0.0, then the ending state blend value is
- * applied at once and the function returns.
- *
- * The maximum allowable time interval is 15 seconds.
- *
- * If the parameter 'synchronous' is true, the function does not return
- * til the fade operation is complete. If false, the function returns at once,
- * and the fade operation runs asynchronously.
- *
- * CGReleaseDisplayFadeReservation may be safely called while an async fade
- * operation is running, and if the ending blend value is kCGDisplayBlendNormal,
- * will not disturb the running operation. The reservation is dropped when the
- * fade opertion completes.
- *
- * Invalid parameters result in a return value of kCGErrorIllegalArgument.
- * Trying to start a fade operation while an asynchronous fade operation is running
- * results in a return value of kCGErrorNoneAvailable.
- *
- * To perform a 2 second fade to black, waiting til complete:
- *
- * CGDisplayFade(myToken,
- * 2.0, // 2 seconds
- * kCGDisplayBlendNormal, // Starting state
- * kCGDisplayBlendSolidColor, // Ending state
- * 0.0, 0.0, 0.0, // black
- * true); // Wait for completion
- *
- * To perform a 2 second fade from black to normal, without waiting for completion:
- *
- * CGDisplayFade(myToken,
- * 2.0, // 2 seconds
- * kCGDisplayBlendSolidColor, // Starting state
- * kCGDisplayBlendNormal, // Ending state
- * 0.0, 0.0, 0.0, // black
- * false); // Don't wait for completion
- }
- function CGDisplayFade( myToken: CGDisplayFadeReservationToken; seconds: CGDisplayFadeInterval; startBlend: CGDisplayBlendFraction; endBlend: CGDisplayBlendFraction; redBlend: Float32; greenBlend: Float32; blueBlend: Float32; synchronous: boolean_t ): CGError; external name '_CGDisplayFade';
- {
- * Returns true if a fade operation is currently in progress.
- }
- function CGDisplayFadeOperationInProgress: boolean_t; external name '_CGDisplayFadeOperationInProgress';
- end.
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