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- {
- $Id$
- Translation of the Mesa GL, GLU and GLX headers for Free Pascal, Linux version
- Copyright (C) 1999-2000 Sebastian Guenther, [email protected]
- Mesa 3-D graphics library
- Version: 3.1
- Copyright (C) 1999 Brian Paul All Rights Reserved.
- Permission is hereby granted, free of charge, to any person obtaining a
- copy of this software and associated documentation files (the "Software"),
- to deal in the Software without restriction, including without limitation
- the rights to use, copy, modify, merge, publish, distribute, sublicense,
- and/or sell copies of the Software, and to permit persons to whom the
- Software is furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included
- in all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- }
- unit GL;
- {$MODE delphi} // objfpc would not work because of direct proc var assignments
- interface
- uses X, XLib, XUtil;
- // ===================================================================
- // Unit specific extensions
- // ===================================================================
- function InitGLFromLibrary(const libname: PChar): Boolean;
- function InitGLUFromLibrary(const libname: PChar): Boolean;
- // Requires that the GL library has already been initialized:
- function InitGLX: Boolean;
- // determines automatically which libraries to use:
- function InitGL: Boolean;
- function InitGLU: Boolean;
- var
- GLInitialized, GLUInitialized, GLXInitialized: Boolean;
- { Set the following value to True if you want to have a list of all
- unresolved GL/GLU/GLX functions dumped to the console }
- GLDumpUnresolvedFunctions: Boolean;
- %GLDecls
- %GLProcs1
- const
- %GLExtDecls
- %GLExtProcs1
- %GLUDecls
- %GLUProcs1
- %GLXDecls
- %GLXProcs1
- // ===================================================================
- // ===================================================================
- implementation
- {$LINKLIB m}
- function dlopen(AFile: PChar; mode: LongInt): Pointer; external 'dl';
- function dlclose(handle: Pointer): LongInt; external 'dl';
- function dlsym(handle: Pointer; name: PChar): Pointer; external 'dl';
- function LoadLibrary(const name: PChar): Pointer;
- begin
- Result := dlopen(name, $101 {RTLD_GLOBAL or RTLD_LAZY});
- end;
- function GetProc(handle: Pointer; const name: PChar): Pointer;
- begin
- Result := dlsym(handle, name);
- if not Assigned(Result) and GLDumpUnresolvedFunctions then
- WriteLn('Unresolved: ', name);
- end;
- var
- libGL, libGLU, libGLX: Pointer;
- function InitGLFromLibrary(const libname: PChar): Boolean;
- begin
- Result := False;
- libGL := LoadLibrary(libname);
- if not Assigned(libGL) then
- exit;
- %GLProcs2
- # // Extensions:
- #%GLExtProcs2
- GLInitialized := True;
- Result := True;
- end;
- function InitGLUFromLibrary(const libname: PChar): Boolean;
- begin
- Result := False;
- libGLU := LoadLibrary(libname);
- if not Assigned(libGLU) then
- exit;
- %GLUProcs2
- GLUInitialized := True;
- Result := True;
- end;
- function InitGLX: Boolean;
- begin
- Result := False;
- if not Assigned(libGL) then
- exit;
- %GLXProcs2
- GLXInitialized := True;
- Result := True;
- end;
- function InitGL: Boolean;
- begin
- Result := InitGLFromLibrary('libGL.so') or InitGLFromLibrary('libGL.so.1') or
- InitGLFromLibrary('libMesaGL.so.3');
- end;
- function InitGLU: Boolean;
- begin
- Result := InitGLUFromLibrary('libGLU.so') or
- InitGLUFromLibrary('libGLU.so.1') or InitGLUFromLibrary('libMesaGLU.so.3');
- end;
- finalization
- // Free all loaded libraries
- if Assigned(libGLX) then
- dlclose(libGLX);
- if Assigned(libGLU) then
- dlclose(libGLU);
- if Assigned(libGL) then
- dlclose(libGL);
- end.
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