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- #
- # build tool script for generation of OpenGL units
- #
- # === file format description ===
- # - any empty line is ignored
- # - aything preceeded with a #, *, ; and ' is a comment
- # - sections can be 'common' or be made of a target file name
- # - common sections define general strings, but only
- # the value of TARGET_DIR is really important for the build
- # - filename sections contain one key for the template name to be used
- # plus some key definitons that describe the rules of how to insert
- # generated data.
- # - a key is structured like this:
- # key_name, key_rule [,optional_parameters]
- # - the following key rules exist and will create somewhat like this:
- # IG = Ignore: <key will be ignored - no text generated>
- # TX = InsertText: <whole text from refered file>
- # IF = Interface: [line from option1]
- # PD = ProcDecls: [line from option1] [option2] [//comment in line]
- # PL = ProcLoaders: [function name from line in opt1]
- # := GetProc([option2], '[function name from opt1]');
- # TX, IF, PD and PL use first optional parameter as the def file name.
- # the rule PD has second optional parameter that modifys the function.
- # the rule PL has second optional parameter for import lib/dll name string.
- # ==== Linux dynamic linking ====
- [common]
- TOOL_NAME = c_gen_linux_d
- TARGET_TEXT = Linux
- TARGET_DIR = ..\linux\
- [gl.pp]
- TEMPLATE=gl_linux.tem
- KEY=GLDeclsIF, IF,gl.def
- KEY=GLProcsPD, PD,gl.def, cdecl;
- KEY=GLProcsPL, PL,gl.def, 'libgl'
- KEY=GLExtDeclsIF,IF,glext.def
- KEY=GLExtProcsPD,PD,glext.def, cdecl;
- KEY=GLExtProcsPL,PL,glext.def, 'libgl'
- KEY=GLUDeclsIF, IF,glu.def
- KEY=GLUProcsPD, PD,glu.def, cdecl;
- KEY=GLUProcsPL, PL,glu.def, 'libglu'
- KEY=GLXDeclsIF, IF,glx.def
- KEY=GLXProcsPD, PD,glx.def, cdecl;
- KEY=GLXProcsPL, PL,glx.def, 'libglx'
- [glut.pp]
- TEMPLATE=glut_linux.tem
- KEY=GLUTDeclsIF, IF,glut.def
- KEY=GLUTProcsPD, PD,glut.def, cdecl;
- KEY=GLUTProcsPL, PL,glut.def, 'libglut'
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