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- { Parsed from GameController.framework GCMotion.h }
- { Types from GCMotion }
- {$ifdef TYPES}
- type
- GCMotionValueChangedHandler = OpaqueCBlock;
- {$endif}
- {$ifdef TYPES}
- type
- GCMotionPtr = ^GCMotion;
- {$endif}
- {$ifdef TYPES}
- type
- GCAcceleration = record
- x, y, z: double;
- end;
- type
- GCAccelerationPtr = ^GCAcceleration;
- type
- GCRotationRate = record
- x, y, z: double;
- end;
- type
- GCRotationRatePtr = ^GCRotationRate;
- type
- GCQuaternion = record
- x, y, z, w: double;
- end;
- type
- GCQuaternionPtr = ^GCQuaternion;
- {$endif}
- {$ifdef CLASSES}
- type
- GCMotion = objcclass external (NSObject)
- public
- {$if not defined(__has_feature)}
- function controller: GCController; message 'controller';
- {$else}
- function controller_: GCController; message 'controller';
- {$endif}
- procedure setValueChangedHandler(newValue: GCMotionValueChangedHandler); message 'setValueChangedHandler:';
- function valueChangedHandler: GCMotionValueChangedHandler; message 'valueChangedHandler';
- function gravity: GCAcceleration; message 'gravity';
- function userAcceleration: GCAcceleration; message 'userAcceleration';
- function attitude: GCQuaternion; message 'attitude';
- function rotationRate: GCRotationRate; message 'rotationRate';
- end;
- {$endif}
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