gl.pp 89 KB

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  1. {
  2. $Id$
  3. Translation of the Mesa GL, GLU and GLX headers for Free Pascal
  4. Linux Version, Copyright (C) 1999 Sebastian Guenther
  5. Mesa 3-D graphics library
  6. Version: 3.0
  7. Copyright (C) 1995-1998 Brian Paul
  8. This library is free software; you can redistribute it and/or
  9. modify it under the terms of the GNU Library General Public
  10. License as published by the Free Software Foundation; either
  11. version 2 of the License, or (at your option) any later version.
  12. This library is distributed in the hope that it will be useful,
  13. but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  15. Library General Public License for more details.
  16. You should have received a copy of the GNU Library General Public
  17. License along with this library; if not, write to the Free
  18. Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  19. }
  20. {$MODE delphi} // objfpc would not work because of direct proc var assignments
  21. unit GL;
  22. interface
  23. uses XLib;
  24. // ===================================================================
  25. // Unit specific extensions
  26. // ===================================================================
  27. function InitGLFromLibrary(libname: PChar): Boolean;
  28. function InitGLUFromLibrary(libname: PChar): Boolean;
  29. // Requires that the GL library has already been initialized:
  30. function InitGLX: Boolean;
  31. // determines automatically which libraries to use:
  32. function InitGL: Boolean;
  33. function InitGLU: Boolean;
  34. var
  35. GLInitialized, GLUInitialized, GLXInitialized: Boolean;
  36. // ===================================================================
  37. // GL consts, types and functions
  38. // ===================================================================
  39. // -------------------------------------------------------------------
  40. // GL types
  41. // -------------------------------------------------------------------
  42. type
  43. PSingle = ^Single;
  44. PDouble = ^Double;
  45. GLclampf = Single; // single precision float in [0,1]
  46. GLclampd = Double; // double precision float in [0,1]
  47. GLenum = Integer;
  48. type
  49. GLbitfield = set of (GL_CURRENT_BIT, GL_POINT_BIT, GL_LINE_BIT,
  50. GL_POLYGON_BIT, GL_POLYGON_STIPPLE_BIT, GL_PIXEL_MODE_BIT,
  51. GL_LIGHTING_BIT, GL_FOG_BIT, GL_DEPTH_BUFFER_BIT, GL_ACCUM_BUFFER_BIT,
  52. GL_STENCIL_BUFFER_BIT, GL_VIEWPORT_BIT, GL_TRANSFORM_BIT, GL_ENABLE_BIT,
  53. GL_COLOR_BUFFER_BIT, GL_HINT_BIT, GL_EVAL_BIT, GL_LIST_BIT, GL_TEXTURE_BIT,
  54. GL_SCISSOR_BIT);
  55. const
  56. GL_ALL_ATTRIB_BITS = [Low(GLbitfield)..High(GLbitfield)];
  57. // -------------------------------------------------------------------
  58. // GL constants
  59. // -------------------------------------------------------------------
  60. const
  61. GL_NO_ERROR = 0;
  62. // Boolean values
  63. GL_FALSE = 0;
  64. GL_TRUE = 1;
  65. // Data types
  66. GL_BYTE = $1400;
  67. GL_UNSIGNED_BYTE = $1401;
  68. GL_SHORT = $1402;
  69. GL_UNSIGNED_SHORT = $1403;
  70. GL_INT = $1404;
  71. GL_UNSIGNED_INT = $1405;
  72. GL_FLOAT = $1406;
  73. GL_DOUBLE = $140A;
  74. GL_2_BYTES = $1407;
  75. GL_3_BYTES = $1408;
  76. GL_4_BYTES = $1409;
  77. // Primitives
  78. GL_LINES = $0001;
  79. GL_POINTS = $0000;
  80. GL_LINE_STRIP = $0003;
  81. GL_LINE_LOOP = $0002;
  82. GL_TRIANGLES = $0004;
  83. GL_TRIANGLE_STRIP = $0005;
  84. GL_TRIANGLE_FAN = $0006;
  85. GL_QUADS = $0007;
  86. GL_QUAD_STRIP = $0008;
  87. GL_POLYGON = $0009;
  88. GL_EDGE_FLAG = $0B43;
  89. // Vertex arrays
  90. GL_VERTEX_ARRAY = $8074;
  91. GL_NORMAL_ARRAY = $8075;
  92. GL_COLOR_ARRAY = $8076;
  93. GL_INDEX_ARRAY = $8077;
  94. GL_TEXTURE_COORD_ARRAY = $8078;
  95. GL_EDGE_FLAG_ARRAY = $8079;
  96. GL_VERTEX_ARRAY_SIZE = $807A;
  97. GL_VERTEX_ARRAY_TYPE = $807B;
  98. GL_VERTEX_ARRAY_STRIDE = $807C;
  99. GL_NORMAL_ARRAY_TYPE = $807E;
  100. GL_NORMAL_ARRAY_STRIDE = $807F;
  101. GL_COLOR_ARRAY_SIZE = $8081;
  102. GL_COLOR_ARRAY_TYPE = $8082;
  103. GL_COLOR_ARRAY_STRIDE = $8083;
  104. GL_INDEX_ARRAY_TYPE = $8085;
  105. GL_INDEX_ARRAY_STRIDE = $8086;
  106. GL_TEXTURE_COORD_ARRAY_SIZE = $8088;
  107. GL_TEXTURE_COORD_ARRAY_TYPE = $8089;
  108. GL_TEXTURE_COORD_ARRAY_STRIDE = $808A;
  109. GL_EDGE_FLAG_ARRAY_STRIDE = $808C;
  110. GL_VERTEX_ARRAY_POINTER = $808E;
  111. GL_NORMAL_ARRAY_POINTER = $808F;
  112. GL_COLOR_ARRAY_POINTER = $8090;
  113. GL_INDEX_ARRAY_POINTER = $8091;
  114. GL_TEXTURE_COORD_ARRAY_POINTER = $8092;
  115. GL_EDGE_FLAG_ARRAY_POINTER = $8093;
  116. GL_V2F = $2A20;
  117. GL_V3F = $2A21;
  118. GL_C4UB_V2F = $2A22;
  119. GL_C4UB_V3F = $2A23;
  120. GL_C3F_V3F = $2A24;
  121. GL_N3F_V3F = $2A25;
  122. GL_C4F_N3F_V3F = $2A26;
  123. GL_T2F_V3F = $2A27;
  124. GL_T4F_V4F = $2A28;
  125. GL_T2F_C4UB_V3F = $2A29;
  126. GL_T2F_C3F_V3F = $2A2A;
  127. GL_T2F_N3F_V3F = $2A2B;
  128. GL_T2F_C4F_N3F_V3F = $2A2C;
  129. GL_T4F_C4F_N3F_V4F = $2A2D;
  130. // Matrix Mode
  131. GL_MATRIX_MODE = $0BA0;
  132. GL_MODELVIEW = $1700;
  133. GL_PROJECTION = $1701;
  134. GL_TEXTURE = $1702;
  135. // Points
  136. GL_POINT_SMOOTH = $0B10;
  137. GL_POINT_SIZE = $0B11;
  138. GL_POINT_SIZE_GRANULARITY = $0B13;
  139. GL_POINT_SIZE_RANGE = $0B12;
  140. // Lines
  141. GL_LINE_SMOOTH = $0B20;
  142. GL_LINE_STIPPLE = $0B24;
  143. GL_LINE_STIPPLE_PATTERN = $0B25;
  144. GL_LINE_STIPPLE_REPEAT = $0B26;
  145. GL_LINE_WIDTH = $0B21;
  146. GL_LINE_WIDTH_GRANULARITY = $0B23;
  147. GL_LINE_WIDTH_RANGE = $0B22;
  148. // Polygons
  149. GL_POINT = $1B00;
  150. GL_LINE = $1B01;
  151. GL_FILL = $1B02;
  152. GL_CCW = $0901;
  153. GL_CW = $0900;
  154. GL_FRONT = $0404;
  155. GL_BACK = $0405;
  156. GL_CULL_FACE = $0B44;
  157. GL_CULL_FACE_MODE = $0B45;
  158. GL_POLYGON_SMOOTH = $0B41;
  159. GL_POLYGON_STIPPLE = $0B42;
  160. GL_FRONT_FACE = $0B46;
  161. GL_POLYGON_MODE = $0B40;
  162. GL_POLYGON_OFFSET_FACTOR = $8038;
  163. GL_POLYGON_OFFSET_UNITS = $2A00;
  164. GL_POLYGON_OFFSET_POINT = $2A01;
  165. GL_POLYGON_OFFSET_LINE = $2A02;
  166. GL_POLYGON_OFFSET_FILL = $8037;
  167. // Display lists
  168. GL_COMPILE = $1300;
  169. GL_COMPILE_AND_EXECUTE = $1301;
  170. GL_LIST_BASE = $0B32;
  171. GL_LIST_INDEX = $0B33;
  172. GL_LIST_MODE = $0B30;
  173. // Depth buffer
  174. GL_NEVER = $0200;
  175. GL_LESS = $0201;
  176. GL_GEQUAL = $0206;
  177. GL_LEQUAL = $0203;
  178. GL_GREATER = $0204;
  179. GL_NOTEQUAL = $0205;
  180. GL_EQUAL = $0202;
  181. GL_ALWAYS = $0207;
  182. GL_DEPTH_TEST = $0B71;
  183. GL_DEPTH_BITS = $0D56;
  184. GL_DEPTH_CLEAR_VALUE = $0B73;
  185. GL_DEPTH_FUNC = $0B74;
  186. GL_DEPTH_RANGE = $0B70;
  187. GL_DEPTH_WRITEMASK = $0B72;
  188. GL_DEPTH_COMPONENT = $1902;
  189. // Lighting
  190. GL_LIGHTING = $0B50;
  191. GL_LIGHT0 = $4000;
  192. GL_LIGHT1 = $4001;
  193. GL_LIGHT2 = $4002;
  194. GL_LIGHT3 = $4003;
  195. GL_LIGHT4 = $4004;
  196. GL_LIGHT5 = $4005;
  197. GL_LIGHT6 = $4006;
  198. GL_LIGHT7 = $4007;
  199. GL_SPOT_EXPONENT = $1205;
  200. GL_SPOT_CUTOFF = $1206;
  201. GL_CONSTANT_ATTENUATION = $1207;
  202. GL_LINEAR_ATTENUATION = $1208;
  203. GL_QUADRATIC_ATTENUATION = $1209;
  204. GL_AMBIENT = $1200;
  205. GL_DIFFUSE = $1201;
  206. GL_SPECULAR = $1202;
  207. GL_SHININESS = $1601;
  208. GL_EMISSION = $1600;
  209. GL_POSITION = $1203;
  210. GL_SPOT_DIRECTION = $1204;
  211. GL_AMBIENT_AND_DIFFUSE = $1602;
  212. GL_COLOR_INDEXES = $1603;
  213. GL_LIGHT_MODEL_TWO_SIDE = $0B52;
  214. GL_LIGHT_MODEL_LOCAL_VIEWER = $0B51;
  215. GL_LIGHT_MODEL_AMBIENT = $0B53;
  216. GL_FRONT_AND_BACK = $0408;
  217. GL_SHADE_MODEL = $0B54;
  218. GL_FLAT = $1D00;
  219. GL_SMOOTH = $1D01;
  220. GL_COLOR_MATERIAL = $0B57;
  221. GL_COLOR_MATERIAL_FACE = $0B55;
  222. GL_COLOR_MATERIAL_PARAMETER = $0B56;
  223. GL_NORMALIZE = $0BA1;
  224. // User clipping planes
  225. GL_CLIP_PLANE0 = $3000;
  226. GL_CLIP_PLANE1 = $3001;
  227. GL_CLIP_PLANE2 = $3002;
  228. GL_CLIP_PLANE3 = $3003;
  229. GL_CLIP_PLANE4 = $3004;
  230. GL_CLIP_PLANE5 = $3005;
  231. // Accumulation buffer
  232. GL_ACCUM_RED_BITS = $0D58;
  233. GL_ACCUM_GREEN_BITS = $0D59;
  234. GL_ACCUM_BLUE_BITS = $0D5A;
  235. GL_ACCUM_ALPHA_BITS = $0D5B;
  236. GL_ACCUM_CLEAR_VALUE = $0B80;
  237. GL_ACCUM = $0100;
  238. GL_ADD = $0104;
  239. GL_LOAD = $0101;
  240. GL_MULT = $0103;
  241. GL_RETURN = $0102;
  242. // Alpha testing
  243. GL_ALPHA_TEST = $0BC0;
  244. GL_ALPHA_TEST_REF = $0BC2;
  245. GL_ALPHA_TEST_FUNC = $0BC1;
  246. // Blending
  247. GL_BLEND = $0BE2;
  248. GL_BLEND_SRC = $0BE1;
  249. GL_BLEND_DST = $0BE0;
  250. GL_ZERO = 0;
  251. GL_ONE = 1;
  252. GL_SRC_COLOR = $0300;
  253. GL_ONE_MINUS_SRC_COLOR = $0301;
  254. GL_DST_COLOR = $0306;
  255. GL_ONE_MINUS_DST_COLOR = $0307;
  256. GL_SRC_ALPHA = $0302;
  257. GL_ONE_MINUS_SRC_ALPHA = $0303;
  258. GL_DST_ALPHA = $0304;
  259. GL_ONE_MINUS_DST_ALPHA = $0305;
  260. GL_SRC_ALPHA_SATURATE = $0308;
  261. GL_CONSTANT_COLOR = $8001;
  262. GL_ONE_MINUS_CONSTANT_COLOR = $8002;
  263. GL_CONSTANT_ALPHA = $8003;
  264. GL_ONE_MINUS_CONSTANT_ALPHA = $8004;
  265. // Render mode
  266. GL_FEEDBACK = $1C01;
  267. GL_RENDER = $1C00;
  268. GL_SELECT = $1C02;
  269. // Feedback
  270. GL_2D = $0600;
  271. GL_3D = $0601;
  272. GL_3D_COLOR = $0602;
  273. GL_3D_COLOR_TEXTURE = $0603;
  274. GL_4D_COLOR_TEXTURE = $0604;
  275. GL_POINT_TOKEN = $0701;
  276. GL_LINE_TOKEN = $0702;
  277. GL_LINE_RESET_TOKEN = $0707;
  278. GL_POLYGON_TOKEN = $0703;
  279. GL_BITMAP_TOKEN = $0704;
  280. GL_DRAW_PIXEL_TOKEN = $0705;
  281. GL_COPY_PIXEL_TOKEN = $0706;
  282. GL_PASS_THROUGH_TOKEN = $0700;
  283. GL_FEEDBACK_BUFFER_POINTER = $0DF0;
  284. GL_FEEDBACK_BUFFER_SIZE = $0DF1;
  285. GL_FEEDBACK_BUFFER_TYPE = $0DF2;
  286. // Selection
  287. GL_SELECTION_BUFFER_POINTER = $0DF3;
  288. GL_SELECTION_BUFFER_SIZE = $0DF4;
  289. // Fog
  290. GL_FOG = $0B60;
  291. GL_FOG_MODE = $0B65;
  292. GL_FOG_DENSITY = $0B62;
  293. GL_FOG_COLOR = $0B66;
  294. GL_FOG_INDEX = $0B61;
  295. GL_FOG_START = $0B63;
  296. GL_FOG_END = $0B64;
  297. GL_LINEAR = $2601;
  298. GL_EXP = $0800;
  299. GL_EXP2 = $0801;
  300. // Logic ops
  301. GL_LOGIC_OP = $0BF1;
  302. GL_INDEX_LOGIC_OP = $0BF1;
  303. GL_COLOR_LOGIC_OP = $0BF2;
  304. GL_LOGIC_OP_MODE = $0BF0;
  305. GL_CLEAR = $1500;
  306. GL_SET = $150F;
  307. GL_COPY = $1503;
  308. GL_COPY_INVERTED = $150C;
  309. GL_NOOP = $1505;
  310. GL_INVERT = $150A;
  311. GL_AND = $1501;
  312. GL_NAND = $150E;
  313. GL_OR = $1507;
  314. GL_NOR = $1508;
  315. GL_XOR = $1506;
  316. GL_EQUIV = $1509;
  317. GL_AND_REVERSE = $1502;
  318. GL_AND_INVERTED = $1504;
  319. GL_OR_REVERSE = $150B;
  320. GL_OR_INVERTED = $150D;
  321. // Stencil
  322. GL_STENCIL_TEST = $0B90;
  323. GL_STENCIL_WRITEMASK = $0B98;
  324. GL_STENCIL_BITS = $0D57;
  325. GL_STENCIL_FUNC = $0B92;
  326. GL_STENCIL_VALUE_MASK = $0B93;
  327. GL_STENCIL_REF = $0B97;
  328. GL_STENCIL_FAIL = $0B94;
  329. GL_STENCIL_PASS_DEPTH_PASS = $0B96;
  330. GL_STENCIL_PASS_DEPTH_FAIL = $0B95;
  331. GL_STENCIL_CLEAR_VALUE = $0B91;
  332. GL_STENCIL_INDEX = $1901;
  333. GL_KEEP = $1E00;
  334. GL_REPLACE = $1E01;
  335. GL_INCR = $1E02;
  336. GL_DECR = $1E03;
  337. // Buffers, Pixel Drawing/Reading
  338. GL_NONE = 0;
  339. GL_LEFT = $0406;
  340. GL_RIGHT = $0407;
  341. //GL_FRONT = $0404;
  342. //GL_BACK = $0405;
  343. //GL_FRONT_AND_BACK = $0408;
  344. GL_FRONT_LEFT = $0400;
  345. GL_FRONT_RIGHT = $0401;
  346. GL_BACK_LEFT = $0402;
  347. GL_BACK_RIGHT = $0403;
  348. GL_AUX0 = $0409;
  349. GL_AUX1 = $040A;
  350. GL_AUX2 = $040B;
  351. GL_AUX3 = $040C;
  352. GL_COLOR_INDEX = $1900;
  353. GL_RED = $1903;
  354. GL_GREEN = $1904;
  355. GL_BLUE = $1905;
  356. GL_ALPHA = $1906;
  357. GL_LUMINANCE = $1909;
  358. GL_LUMINANCE_ALPHA = $190A;
  359. GL_ALPHA_BITS = $0D55;
  360. GL_RED_BITS = $0D52;
  361. GL_GREEN_BITS = $0D53;
  362. GL_BLUE_BITS = $0D54;
  363. GL_INDEX_BITS = $0D51;
  364. GL_SUBPIXEL_BITS = $0D50;
  365. GL_AUX_BUFFERS = $0C00;
  366. GL_READ_BUFFER = $0C02;
  367. GL_DRAW_BUFFER = $0C01;
  368. GL_DOUBLEBUFFER = $0C32;
  369. GL_STEREO = $0C33;
  370. GL_BITMAP = $1A00;
  371. GL_COLOR = $1800;
  372. GL_DEPTH = $1801;
  373. GL_STENCIL = $1802;
  374. GL_DITHER = $0BD0;
  375. GL_RGB = $1907;
  376. GL_RGBA = $1908;
  377. // Implementation limits
  378. GL_MAX_LIST_NESTING = $0B31;
  379. GL_MAX_ATTRIB_STACK_DEPTH = $0D35;
  380. GL_MAX_MODELVIEW_STACK_DEPTH = $0D36;
  381. GL_MAX_NAME_STACK_DEPTH = $0D37;
  382. GL_MAX_PROJECTION_STACK_DEPTH = $0D38;
  383. GL_MAX_TEXTURE_STACK_DEPTH = $0D39;
  384. GL_MAX_EVAL_ORDER = $0D30;
  385. GL_MAX_LIGHTS = $0D31;
  386. GL_MAX_CLIP_PLANES = $0D32;
  387. GL_MAX_TEXTURE_SIZE = $0D33;
  388. GL_MAX_PIXEL_MAP_TABLE = $0D34;
  389. GL_MAX_VIEWPORT_DIMS = $0D3A;
  390. GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = $0D3B;
  391. // Gets
  392. GL_ATTRIB_STACK_DEPTH = $0BB0;
  393. GL_CLIENT_ATTRIB_STACK_DEPTH = $0BB1;
  394. GL_COLOR_CLEAR_VALUE = $0C22;
  395. GL_COLOR_WRITEMASK = $0C23;
  396. GL_CURRENT_INDEX = $0B01;
  397. GL_CURRENT_COLOR = $0B00;
  398. GL_CURRENT_NORMAL = $0B02;
  399. GL_CURRENT_RASTER_COLOR = $0B04;
  400. GL_CURRENT_RASTER_DISTANCE = $0B09;
  401. GL_CURRENT_RASTER_INDEX = $0B05;
  402. GL_CURRENT_RASTER_POSITION = $0B07;
  403. GL_CURRENT_RASTER_TEXTURE_COORDS = $0B06;
  404. GL_CURRENT_RASTER_POSITION_VALID = $0B08;
  405. GL_CURRENT_TEXTURE_COORDS = $0B03;
  406. GL_INDEX_CLEAR_VALUE = $0C20;
  407. GL_INDEX_MODE = $0C30;
  408. GL_INDEX_WRITEMASK = $0C21;
  409. GL_MODELVIEW_MATRIX = $0BA6;
  410. GL_MODELVIEW_STACK_DEPTH = $0BA3;
  411. GL_NAME_STACK_DEPTH = $0D70;
  412. GL_PROJECTION_MATRIX = $0BA7;
  413. GL_PROJECTION_STACK_DEPTH = $0BA4;
  414. GL_RENDER_MODE = $0C40;
  415. GL_RGBA_MODE = $0C31;
  416. GL_TEXTURE_MATRIX = $0BA8;
  417. GL_TEXTURE_STACK_DEPTH = $0BA5;
  418. GL_VIEWPORT = $0BA2;
  419. // Evaluators
  420. GL_AUTO_NORMAL = $0D80;
  421. GL_MAP1_COLOR_4 = $0D90;
  422. GL_MAP1_GRID_DOMAIN = $0DD0;
  423. GL_MAP1_GRID_SEGMENTS = $0DD1;
  424. GL_MAP1_INDEX = $0D91;
  425. GL_MAP1_NORMAL = $0D92;
  426. GL_MAP1_TEXTURE_COORD_1 = $0D93;
  427. GL_MAP1_TEXTURE_COORD_2 = $0D94;
  428. GL_MAP1_TEXTURE_COORD_3 = $0D95;
  429. GL_MAP1_TEXTURE_COORD_4 = $0D96;
  430. GL_MAP1_VERTEX_3 = $0D97;
  431. GL_MAP1_VERTEX_4 = $0D98;
  432. GL_MAP2_COLOR_4 = $0DB0;
  433. GL_MAP2_GRID_DOMAIN = $0DD2;
  434. GL_MAP2_GRID_SEGMENTS = $0DD3;
  435. GL_MAP2_INDEX = $0DB1;
  436. GL_MAP2_NORMAL = $0DB2;
  437. GL_MAP2_TEXTURE_COORD_1 = $0DB3;
  438. GL_MAP2_TEXTURE_COORD_2 = $0DB4;
  439. GL_MAP2_TEXTURE_COORD_3 = $0DB5;
  440. GL_MAP2_TEXTURE_COORD_4 = $0DB6;
  441. GL_MAP2_VERTEX_3 = $0DB7;
  442. GL_MAP2_VERTEX_4 = $0DB8;
  443. GL_COEFF = $0A00;
  444. GL_DOMAIN = $0A02;
  445. GL_ORDER = $0A01;
  446. // Hints
  447. GL_FOG_HINT = $0C54;
  448. GL_LINE_SMOOTH_HINT = $0C52;
  449. GL_PERSPECTIVE_CORRECTION_HINT = $0C50;
  450. GL_POINT_SMOOTH_HINT = $0C51;
  451. GL_POLYGON_SMOOTH_HINT = $0C53;
  452. GL_DONT_CARE = $1100;
  453. GL_FASTEST = $1101;
  454. GL_NICEST = $1102;
  455. // Scissor box
  456. GL_SCISSOR_TEST = $0C11;
  457. GL_SCISSOR_BOX = $0C10;
  458. // Pixel Mode / Transfer
  459. GL_MAP_COLOR = $0D10;
  460. GL_MAP_STENCIL = $0D11;
  461. GL_INDEX_SHIFT = $0D12;
  462. GL_INDEX_OFFSET = $0D13;
  463. GL_RED_SCALE = $0D14;
  464. GL_RED_BIAS = $0D15;
  465. GL_GREEN_SCALE = $0D18;
  466. GL_GREEN_BIAS = $0D19;
  467. GL_BLUE_SCALE = $0D1A;
  468. GL_BLUE_BIAS = $0D1B;
  469. GL_ALPHA_SCALE = $0D1C;
  470. GL_ALPHA_BIAS = $0D1D;
  471. GL_DEPTH_SCALE = $0D1E;
  472. GL_DEPTH_BIAS = $0D1F;
  473. GL_PIXEL_MAP_S_TO_S_SIZE = $0CB1;
  474. GL_PIXEL_MAP_I_TO_I_SIZE = $0CB0;
  475. GL_PIXEL_MAP_I_TO_R_SIZE = $0CB2;
  476. GL_PIXEL_MAP_I_TO_G_SIZE = $0CB3;
  477. GL_PIXEL_MAP_I_TO_B_SIZE = $0CB4;
  478. GL_PIXEL_MAP_I_TO_A_SIZE = $0CB5;
  479. GL_PIXEL_MAP_R_TO_R_SIZE = $0CB6;
  480. GL_PIXEL_MAP_G_TO_G_SIZE = $0CB7;
  481. GL_PIXEL_MAP_B_TO_B_SIZE = $0CB8;
  482. GL_PIXEL_MAP_A_TO_A_SIZE = $0CB9;
  483. GL_PIXEL_MAP_S_TO_S = $0C71;
  484. GL_PIXEL_MAP_I_TO_I = $0C70;
  485. GL_PIXEL_MAP_I_TO_R = $0C72;
  486. GL_PIXEL_MAP_I_TO_G = $0C73;
  487. GL_PIXEL_MAP_I_TO_B = $0C74;
  488. GL_PIXEL_MAP_I_TO_A = $0C75;
  489. GL_PIXEL_MAP_R_TO_R = $0C76;
  490. GL_PIXEL_MAP_G_TO_G = $0C77;
  491. GL_PIXEL_MAP_B_TO_B = $0C78;
  492. GL_PIXEL_MAP_A_TO_A = $0C79;
  493. GL_PACK_ALIGNMENT = $0D05;
  494. GL_PACK_LSB_FIRST = $0D01;
  495. GL_PACK_ROW_LENGTH = $0D02;
  496. GL_PACK_SKIP_PIXELS = $0D04;
  497. GL_PACK_SKIP_ROWS = $0D03;
  498. GL_PACK_SWAP_BYTES = $0D00;
  499. GL_UNPACK_ALIGNMENT = $0CF5;
  500. GL_UNPACK_LSB_FIRST = $0CF1;
  501. GL_UNPACK_ROW_LENGTH = $0CF2;
  502. GL_UNPACK_SKIP_PIXELS = $0CF4;
  503. GL_UNPACK_SKIP_ROWS = $0CF3;
  504. GL_UNPACK_SWAP_BYTES = $0CF0;
  505. GL_ZOOM_X = $0D16;
  506. GL_ZOOM_Y = $0D17;
  507. // Texture mapping
  508. GL_TEXTURE_ENV = $2300;
  509. GL_TEXTURE_ENV_MODE = $2200;
  510. GL_TEXTURE_1D = $0DE0;
  511. GL_TEXTURE_2D = $0DE1;
  512. GL_TEXTURE_WRAP_S = $2802;
  513. GL_TEXTURE_WRAP_T = $2803;
  514. GL_TEXTURE_MAG_FILTER = $2800;
  515. GL_TEXTURE_MIN_FILTER = $2801;
  516. GL_TEXTURE_ENV_COLOR = $2201;
  517. GL_TEXTURE_GEN_S = $0C60;
  518. GL_TEXTURE_GEN_T = $0C61;
  519. GL_TEXTURE_GEN_MODE = $2500;
  520. GL_TEXTURE_BORDER_COLOR = $1004;
  521. GL_TEXTURE_WIDTH = $1000;
  522. GL_TEXTURE_HEIGHT = $1001;
  523. GL_TEXTURE_BORDER = $1005;
  524. GL_TEXTURE_COMPONENTS = $1003;
  525. GL_TEXTURE_RED_SIZE = $805C;
  526. GL_TEXTURE_GREEN_SIZE = $805D;
  527. GL_TEXTURE_BLUE_SIZE = $805E;
  528. GL_TEXTURE_ALPHA_SIZE = $805F;
  529. GL_TEXTURE_LUMINANCE_SIZE = $8060;
  530. GL_TEXTURE_INTENSITY_SIZE = $8061;
  531. GL_NEAREST_MIPMAP_NEAREST = $2700;
  532. GL_NEAREST_MIPMAP_LINEAR = $2702;
  533. GL_LINEAR_MIPMAP_NEAREST = $2701;
  534. GL_LINEAR_MIPMAP_LINEAR = $2703;
  535. GL_OBJECT_LINEAR = $2401;
  536. GL_OBJECT_PLANE = $2501;
  537. GL_EYE_LINEAR = $2400;
  538. GL_EYE_PLANE = $2502;
  539. GL_SPHERE_MAP = $2402;
  540. GL_DECAL = $2101;
  541. GL_MODULATE = $2100;
  542. GL_NEAREST = $2600;
  543. GL_REPEAT = $2901;
  544. GL_CLAMP = $2900;
  545. GL_S = $2000;
  546. GL_T = $2001;
  547. GL_R = $2002;
  548. GL_Q = $2003;
  549. GL_TEXTURE_GEN_R = $0C62;
  550. GL_TEXTURE_GEN_Q = $0C63;
  551. // GL 1.1 texturing
  552. GL_PROXY_TEXTURE_1D = $8063;
  553. GL_PROXY_TEXTURE_2D = $8064;
  554. GL_TEXTURE_PRIORITY = $8066;
  555. GL_TEXTURE_RESIDENT = $8067;
  556. GL_TEXTURE_BINDING_1D = $8068;
  557. GL_TEXTURE_BINDING_2D = $8069;
  558. GL_TEXTURE_INTERNAL_FORMAT = $1003;
  559. // GL 1.2 texturing
  560. GL_PACK_SKIP_IMAGES = $806B;
  561. GL_PACK_IMAGE_HEIGHT = $806C;
  562. GL_UNPACK_SKIP_IMAGES = $806D;
  563. GL_UNPACK_IMAGE_HEIGHT = $806E;
  564. GL_TEXTURE_3D = $806F;
  565. GL_PROXY_TEXTURE_3D = $8070;
  566. GL_TEXTURE_DEPTH = $8071;
  567. GL_TEXTURE_WRAP_R = $8072;
  568. GL_MAX_3D_TEXTURE_SIZE = $8073;
  569. GL_TEXTURE_BINDING_3D = $806A;
  570. // Internal texture formats (GL 1.1)
  571. GL_ALPHA4 = $803B;
  572. GL_ALPHA8 = $803C;
  573. GL_ALPHA12 = $803D;
  574. GL_ALPHA16 = $803E;
  575. GL_LUMINANCE4 = $803F;
  576. GL_LUMINANCE8 = $8040;
  577. GL_LUMINANCE12 = $8041;
  578. GL_LUMINANCE16 = $8042;
  579. GL_LUMINANCE4_ALPHA4 = $8043;
  580. GL_LUMINANCE6_ALPHA2 = $8044;
  581. GL_LUMINANCE8_ALPHA8 = $8045;
  582. GL_LUMINANCE12_ALPHA4 = $8046;
  583. GL_LUMINANCE12_ALPHA12 = $8047;
  584. GL_LUMINANCE16_ALPHA16 = $8048;
  585. GL_INTENSITY = $8049;
  586. GL_INTENSITY4 = $804A;
  587. GL_INTENSITY8 = $804B;
  588. GL_INTENSITY12 = $804C;
  589. GL_INTENSITY16 = $804D;
  590. GL_R3_G3_B2 = $2A10;
  591. GL_RGB4 = $804F;
  592. GL_RGB5 = $8050;
  593. GL_RGB8 = $8051;
  594. GL_RGB10 = $8052;
  595. GL_RGB12 = $8053;
  596. GL_RGB16 = $8054;
  597. GL_RGBA2 = $8055;
  598. GL_RGBA4 = $8056;
  599. GL_RGB5_A1 = $8057;
  600. GL_RGBA8 = $8058;
  601. GL_RGB10_A2 = $8059;
  602. GL_RGBA12 = $805A;
  603. GL_RGBA16 = $805B;
  604. // Utility
  605. GL_VENDOR = $1F00;
  606. GL_RENDERER = $1F01;
  607. GL_VERSION = $1F02;
  608. GL_EXTENSIONS = $1F03;
  609. // Errors
  610. GL_INVALID_VALUE = $0501;
  611. GL_INVALID_ENUM = $0500;
  612. GL_INVALID_OPERATION = $0502;
  613. GL_STACK_OVERFLOW = $0503;
  614. GL_STACK_UNDERFLOW = $0504;
  615. GL_OUT_OF_MEMORY = $0505;
  616. // OpenGL 1.2
  617. GL_RESCALE_NORMAL = $803A;
  618. GL_CLAMP_TO_EDGE = $812F;
  619. GL_MAX_ELEMENTS_VERTICES = $F0E8;
  620. GL_MAX_ELEMENTS_INDICES = $F0E9;
  621. GL_BGR = $80E0;
  622. GL_BGRA = $80E1;
  623. GL_UNSIGNED_BYTE_3_3_2 = $8032;
  624. GL_UNSIGNED_BYTE_2_3_3_REV = $8362;
  625. GL_UNSIGNED_SHORT_5_6_5 = $8363;
  626. GL_UNSIGNED_SHORT_5_6_5_REV = $8364;
  627. GL_UNSIGNED_SHORT_4_4_4_4 = $8033;
  628. GL_UNSIGNED_SHORT_4_4_4_4_REV = $8365;
  629. GL_UNSIGNED_SHORT_5_5_5_1 = $8034;
  630. GL_UNSIGNED_SHORT_1_5_5_5_REV = $8366;
  631. GL_UNSIGNED_INT_8_8_8_8 = $8035;
  632. GL_UNSIGNED_INT_8_8_8_8_REV = $8367;
  633. GL_UNSIGNED_INT_10_10_10_2 = $8036;
  634. GL_UNSIGNED_INT_2_10_10_10_REV = $8368;
  635. GL_LIGHT_MODEL_COLOR_CONTROL = $81F8;
  636. GL_SINGLE_COLOR = $81F9;
  637. GL_SEPARATE_SPECULAR_COLOR = $81FA;
  638. GL_TEXTURE_MIN_LOD = $813A;
  639. GL_TEXTURE_MAX_LOD = $813B;
  640. GL_TEXTURE_BASE_LEVEL = $813C;
  641. GL_TEXTURE_MAX_LEVEL = $813D;
  642. // -------------------------------------------------------------------
  643. // GL procedures and functions
  644. // -------------------------------------------------------------------
  645. var
  646. // Miscellaneous
  647. glClearIndex: procedure(c: Single); cdecl;
  648. glClearColor: procedure(red, green, blue, alpha: GLclampf); cdecl;
  649. glClear: procedure(mask: GLbitfield); cdecl;
  650. glIndexMask: procedure(mask: LongWord); cdecl;
  651. glColorMask: procedure(red, green, blue, alpha: Boolean); cdecl;
  652. glAlphaFunc: procedure(func: GLenum; ref: GLclampf); cdecl;
  653. glBlendFunc: procedure(sfactor, dfactor: GLenum); cdecl;
  654. glLogicOp: procedure(opcode: GLenum); cdecl;
  655. glCullFace: procedure(mode: GLenum); cdecl;
  656. glFrontFace: procedure(mode: GLenum); cdecl;
  657. glPointSize: procedure(size: Single); cdecl;
  658. glLineWidth: procedure(width: Single); cdecl;
  659. glLineStipple: procedure(factor: LongInt; pattern: Word); cdecl;
  660. glPolygonMode: procedure(face, mode: GLenum); cdecl;
  661. glPolygonOffset: procedure(factor, units: Single); cdecl;
  662. glPolygonStipple: procedure(var mask: Byte); cdecl;
  663. glGetPolygonStipple: procedure(var mask: Byte); cdecl;
  664. glEdgeFlag: procedure(flag: Boolean); cdecl;
  665. glEdgeFlagv: procedure(var flag: Boolean); cdecl;
  666. glScissor: procedure(x, y, width, height: LongInt); cdecl;
  667. glClipPlane: procedure(plane: GLenum; var equation: Double); cdecl;
  668. glGetClipPlane: procedure(plane: GLenum; var equation: Double); cdecl;
  669. glDrawBuffer: procedure(mode: GLenum); cdecl;
  670. glReadBuffer: procedure(mode: GLenum); cdecl;
  671. glEnable: procedure(cap: LongInt); cdecl;
  672. glDisable: procedure(cap: LongInt); cdecl;
  673. glIsEnabled: function(cap: GLenum): Boolean; cdecl;
  674. glEnableClientState: procedure(cap: GLenum); cdecl; // 1.1
  675. glDisableClientState: procedure(cap: GLenum); cdecl; // 1.1
  676. glGetBooleanv: procedure(pname: GLenum; var params: Boolean); cdecl;
  677. glGetDoublev: procedure(pname: GLenum; var params: Double); cdecl;
  678. glGetFloatv: procedure(pname: GLenum; var params: Single); cdecl;
  679. glGetIntegerv: procedure(pname: GLenum; var params: LongInt); cdecl;
  680. glPushAttrib: procedure(mask: GLbitfield); cdecl;
  681. glPopAttrib: procedure; cdecl;
  682. glPushClientAttrib: procedure(mask: GLbitfield); cdecl; // 1.1
  683. glPopClientAttrib: procedure; cdecl; // 1.1
  684. glRenderMode: function(mode: GLenum): LongInt; cdecl;
  685. glGetError: function: GLenum; cdecl;
  686. glGetString: function(name: GLenum): PChar; cdecl;
  687. glFinish: procedure; cdecl;
  688. glFlush: procedure; cdecl;
  689. glHint: procedure(target, mode: GLenum); cdecl;
  690. // Depth Buffer
  691. glClearDepth: procedure(depth: GLclampd); cdecl;
  692. glDepthFunc: procedure(func: LongInt); cdecl;
  693. glDepthMask: procedure(flag: Boolean); cdecl;
  694. glDepthRange: procedure(near_val, far_val: GLclampd); cdecl;
  695. // Accumulation Buffer
  696. glClearAccum: procedure(red, green, blue, alpha: Single); cdecl;
  697. glAccum: procedure(op: GLenum; value: Single); cdecl;
  698. // Tranformation
  699. glMatrixMode: procedure(mode: GLenum); cdecl;
  700. glOrtho: procedure(left, right, bottom, top, near_val, far_val: Double); cdecl;
  701. glFrustum: procedure(left, right, bottom, top, near_val, far_val: Double); cdecl;
  702. glViewport: procedure(x, y, width, height: LongInt); cdecl;
  703. glPushMatrix: procedure; cdecl;
  704. glPopMatrix: procedure; cdecl;
  705. glLoadIdentity: procedure; cdecl;
  706. glLoadMatrixd: procedure(var m: Double); cdecl;
  707. glLoadMatrixf: procedure(var m: PSingle); cdecl;
  708. glMultMatrixd: procedure(var m: Double); cdecl;
  709. glMultMatrixf: procedure(var m: Single); cdecl;
  710. glRotated: procedure(angle, x, y, z: Double); cdecl;
  711. glRotatef: procedure(angle, x, y, z: Single); cdecl;
  712. glScaled: procedure(x, y, z: Double); cdecl;
  713. glScalef: procedure(x, y, z: Single); cdecl;
  714. glTranslated: procedure(x, y, z: Double); cdecl;
  715. glTranslatef: procedure(x, y, z: Single); cdecl;
  716. // Display Lists
  717. glIsList: function(list: LongWord): Boolean; cdecl;
  718. glDeleteLists: procedure(list: LongWord; range: LongInt); cdecl;
  719. glGenLists: function(range: LongInt): LongWord; cdecl;
  720. glNewList: procedure(list: LongWord; mode: GLenum); cdecl;
  721. glEndList: procedure; cdecl;
  722. glCallList: procedure(list: LongWord); cdecl;
  723. glCallLists: procedure(n: LongInt; AType: GLenum; var lists); cdecl;
  724. glListBase: procedure(base: LongWord); cdecl;
  725. // Drawing Functions
  726. glBegin: procedure(mode: GLenum); cdecl;
  727. glEnd: procedure; cdecl;
  728. glVertex2d: procedure(x, y: Double); cdecl;
  729. glVertex2f: procedure(x, y: Single); cdecl;
  730. glVertex2i: procedure(x, y: LongInt); cdecl;
  731. glVertex2s: procedure(x, y: SmallInt); cdecl;
  732. glVertex3d: procedure(x, y, z: Double); cdecl;
  733. glVertex3f: procedure(x, y, z: Single); cdecl;
  734. glVertex3i: procedure(x, y, z: LongInt); cdecl;
  735. glVertex3s: procedure(x, y, z: SmallInt); cdecl;
  736. glVertex4d: procedure(x, y, z, w: Double); cdecl;
  737. glVertex4f: procedure(x, y, z, w: Single); cdecl;
  738. glVertex4i: procedure(x, y, z, w: LongInt); cdecl;
  739. glVertex4s: procedure(x, y, z, w: SmallInt); cdecl;
  740. glVertex2dv: procedure(var v: Double); cdecl;
  741. glVertex2fv: procedure(var v: Single); cdecl;
  742. glVertex2iv: procedure(var v: LongInt); cdecl;
  743. glVertex2sv: procedure(var v: SmallInt); cdecl;
  744. glVertex3dv: procedure(var v: Double); cdecl;
  745. glVertex3fv: procedure(var v: Single); cdecl;
  746. glVertex3iv: procedure(var v: LongInt); cdecl;
  747. glVertex3sv: procedure(var v: SmallInt); cdecl;
  748. glVertex4dv: procedure(var v: Double); cdecl;
  749. glVertex4fv: procedure(var v: Single); cdecl;
  750. glVertex4iv: procedure(var v: LongInt); cdecl;
  751. glVertex4sv: procedure(var v: SmallInt); cdecl;
  752. glNormal3b: procedure(nx, ny, nz: Byte); cdecl;
  753. glNormal3d: procedure(nx, ny, nz: Double); cdecl;
  754. glNormal3f: procedure(nx, ny, nz: Single); cdecl;
  755. glNormal3i: procedure(nx, ny, nz: LongInt); cdecl;
  756. glNormal3s: procedure(nx, ny, nz: SmallInt); cdecl;
  757. glNormal3bv: procedure(var v: ShortInt); cdecl;
  758. glNormal3dv: procedure(var v: Double); cdecl;
  759. glNormal3fv: procedure(var v: Single); cdecl;
  760. glNormal3iv: procedure(var v: LongInt); cdecl;
  761. glNormal3sv: procedure(var v: SmallInt); cdecl;
  762. glIndexd: procedure(c: Double); cdecl;
  763. glIndexf: procedure(c: Single); cdecl;
  764. glIndexi: procedure(c: LongInt); cdecl;
  765. glIndexs: procedure(c: SmallInt); cdecl;
  766. glIndexub: procedure(c: Byte); cdecl; // 1.1
  767. glIndexdv: procedure(var c: Double); cdecl;
  768. glIndexfv: procedure(var c: Single); cdecl;
  769. glIndexiv: procedure(var c: LongInt); cdecl;
  770. glIndexsv: procedure(var c: SmallInt); cdecl;
  771. glIndexubv: procedure(var c: Byte); cdecl; // 1.1
  772. glColor3b : procedure(red, green, blue: ShortInt); cdecl;
  773. glColor3d : procedure(red, green, blue: Double); cdecl;
  774. glColor3f : procedure(red, green, blue: Single); cdecl;
  775. glColor3i : procedure(red, green, blue: LongInt); cdecl;
  776. glColor3s : procedure(red, green, blue: SmallInt); cdecl;
  777. glColor3ub: procedure(red, green, blue: Byte); cdecl;
  778. glColor3ui: procedure(red, green, blue: LongWord); cdecl;
  779. glColor3us: procedure(red, green, blue: Word); cdecl;
  780. glColor4b : procedure(red, green, blue, alpha: ShortInt); cdecl;
  781. glColor4d : procedure(red, green, blue, alpha: Double); cdecl;
  782. glColor4f : procedure(red, green, blue, alpha: Single); cdecl;
  783. glColor4i : procedure(red, green, blue, alpha: LongInt); cdecl;
  784. glColor4s : procedure(red, green, blue, alpha: SmallInt); cdecl;
  785. glColor4ub: procedure(red, green, blue, alpha: Byte); cdecl;
  786. glColor4ui: procedure(red, green, blue, alpha: LongWord); cdecl;
  787. glColor4us: procedure(red, green, blue, alpha: Word); cdecl;
  788. glColor3bv : procedure(var v: ShortInt); cdecl;
  789. glColor3dv : procedure(var v: Double); cdecl;
  790. glColor3fv : procedure(var v: Single); cdecl;
  791. glColor3iv : procedure(var v: LongInt); cdecl;
  792. glColor3sv : procedure(var v: SmallInt); cdecl;
  793. glColor3ubv: procedure(var v: Byte); cdecl;
  794. glColor3uiv: procedure(var v: LongWord); cdecl;
  795. glColor3usv: procedure(var v: Word); cdecl;
  796. glColor4bv : procedure(var v: ShortInt); cdecl;
  797. glColor4dv : procedure(var v: Double); cdecl;
  798. glColor4fv : procedure(var v: Single); cdecl;
  799. glColor4iv : procedure(var v: LongInt); cdecl;
  800. glColor4sv : procedure(var v: SmallInt); cdecl;
  801. glColor4ubv: procedure(var v: Byte); cdecl;
  802. glColor4uiv: procedure(var v: LongWord); cdecl;
  803. glColor4usv: procedure(var v: Word); cdecl;
  804. glTexCoord1d: procedure(s: Double); cdecl;
  805. glTexCoord1f: procedure(s: Single); cdecl;
  806. glTexCoord1i: procedure(s: LongInt); cdecl;
  807. glTexCoord1s: procedure(s: SmallInt); cdecl;
  808. glTexCoord2d: procedure(s, t: Double); cdecl;
  809. glTexCoord2f: procedure(s, t: Single); cdecl;
  810. glTexCoord2i: procedure(s, t: LongInt); cdecl;
  811. glTexCoord2s: procedure(s, t: SmallInt); cdecl;
  812. glTexCoord3d: procedure(s, t, r: Double); cdecl;
  813. glTexCoord3f: procedure(s, t, r: Single); cdecl;
  814. glTexCoord3i: procedure(s, t, r: LongInt); cdecl;
  815. glTexCoord3s: procedure(s, t, r: SmallInt); cdecl;
  816. glTexCoord4d: procedure(s, t, r, q: Double); cdecl;
  817. glTexCoord4f: procedure(s, t, r, q: Single); cdecl;
  818. glTexCoord4i: procedure(s, t, r, q: LongInt); cdecl;
  819. glTexCoord4s: procedure(s, t, r, q: SmallInt); cdecl;
  820. glTexCoord1dv: procedure(var v: Double); cdecl;
  821. glTexCoord1fv: procedure(var v: Single); cdecl;
  822. glTexCoord1iv: procedure(var v: LongInt); cdecl;
  823. glTexCoord1sv: procedure(var v: SmallInt); cdecl;
  824. glTexCoord2dv: procedure(var v: Double); cdecl;
  825. glTexCoord2fv: procedure(var v: Single); cdecl;
  826. glTexCoord2iv: procedure(var v: LongInt); cdecl;
  827. glTexCoord2sv: procedure(var v: SmallInt); cdecl;
  828. glTexCoord3dv: procedure(var v: Double); cdecl;
  829. glTexCoord3fv: procedure(var v: Single); cdecl;
  830. glTexCoord3iv: procedure(var v: LongInt); cdecl;
  831. glTexCoord3sv: procedure(var v: SmallInt); cdecl;
  832. glTexCoord4dv: procedure(var v: Double); cdecl;
  833. glTexCoord4fv: procedure(var v: Single); cdecl;
  834. glTexCoord4iv: procedure(var v: LongInt); cdecl;
  835. glTexCoord4sv: procedure(var v: SmallInt); cdecl;
  836. glRasterPos2d: procedure(x, y: Double); cdecl;
  837. glRasterPos2f: procedure(x, y: Single); cdecl;
  838. glRasterPos2i: procedure(x, y: LongInt); cdecl;
  839. glRasterPos2s: procedure(x, y: SmallInt); cdecl;
  840. glRasterPos3d: procedure(x, y, z: Double); cdecl;
  841. glRasterPos3f: procedure(x, y, z: Single); cdecl;
  842. glRasterPos3i: procedure(x, y, z: LongInt); cdecl;
  843. glRasterPos3s: procedure(x, y, z: SmallInt); cdecl;
  844. glRasterPos4d: procedure(x, y, z, w: Double); cdecl;
  845. glRasterPos4f: procedure(x, y, z, w: Single); cdecl;
  846. glRasterPos4i: procedure(x, y, z, w: LongInt); cdecl;
  847. glRasterPos4s: procedure(x, y, z, w: SmallInt); cdecl;
  848. glRasterPos2dv: procedure(var v: Double); cdecl;
  849. glRasterPos2fv: procedure(var v: Single); cdecl;
  850. glRasterPos2iv: procedure(var v: LongInt); cdecl;
  851. glRasterPos2sv: procedure(var v: SmallInt); cdecl;
  852. glRasterPos3dv: procedure(var v: Double); cdecl;
  853. glRasterPos3fv: procedure(var v: Single); cdecl;
  854. glRasterPos3iv: procedure(var v: LongInt); cdecl;
  855. glRasterPos3sv: procedure(var v: SmallInt); cdecl;
  856. glRasterPos4dv: procedure(var v: Double); cdecl;
  857. glRasterPos4fv: procedure(var v: Single); cdecl;
  858. glRasterPos4iv: procedure(var v: LongInt); cdecl;
  859. glRasterPos4sv: procedure(var v: SmallInt); cdecl;
  860. glRectd: procedure(x1, y1, x2, y2: Double); cdecl;
  861. glRectf: procedure(x1, y1, x2, y2: Single); cdecl;
  862. glRecti: procedure(x1, y1, x2, y2: LongInt); cdecl;
  863. glRects: procedure(x1, y1, x2, y2: SmallInt); cdecl;
  864. glRectdv: procedure(var v1, v2: Double); cdecl;
  865. glRectfv: procedure(var v1, v2: Single); cdecl;
  866. glRectiv: procedure(var v1, v2: LongInt); cdecl;
  867. glRectsv: procedure(var v1, v2: SmallInt); cdecl;
  868. // Vertex Arrays (1.1)
  869. glVertexPointer: procedure(size: LongInt; AType: GLenum; stride: LongInt; var ptr); cdecl;
  870. glNormalPointer: procedure(AType: GLenum; stride: LongInt; var ptr); cdecl;
  871. glColorPointer: procedure(size: LongInt; AType: GLenum; stride: LongInt; var ptr); cdecl;
  872. glIndexPointer: procedure(AType: GLenum; stride: LongInt; var ptr); cdecl;
  873. glTexCoordPointer: procedure(size: LongInt; AType: GLenum; stride: LongInt; var ptr); cdecl;
  874. glEdgeFlagPointer: procedure(stride: LongInt; var ptr); cdecl;
  875. glGetPointerv: procedure(pname: GLenum; var params: Pointer); cdecl;
  876. glArrayElement: procedure(i: LongInt); cdecl;
  877. glDrawArrays: procedure(mode: GLenum; first, count: LongInt); cdecl;
  878. glDrawElements: procedure(mode: GLenum; count: Integer; AType: GLenum; var indices); cdecl;
  879. glInterleavedArrays: procedure(format: GLenum; stride: LongInt; var pointer); cdecl;
  880. // Lighting
  881. glShadeModel: procedure(mode: GLenum); cdecl;
  882. glLightf: procedure(light, pname: GLenum; param: Single); cdecl;
  883. glLighti: procedure(light, pname: GLenum; param: LongInt); cdecl;
  884. glLightfv: procedure(light, pname: GLenum; var params: Single); cdecl;
  885. glLightiv: procedure(light, pname: GLenum; var params: LongInt); cdecl;
  886. glGetLightfv: procedure(light, pname: GLenum; var params: Single); cdecl;
  887. glGetLightiv: procedure(light, pname: GLenum; var params: LongInt); cdecl;
  888. glLightModelf: procedure(pname: GLenum; param: Single); cdecl;
  889. glLightModeli: procedure(pname: GLenum; param: LongInt); cdecl;
  890. glLightModelfv: procedure(pname: GLenum; var params: Single); cdecl;
  891. glLightModeliv: procedure(pname: GLenum; var param: LongInt); cdecl;
  892. glMaterialf: procedure(face, pname: GLenum; param: Single); cdecl;
  893. glMateriali: procedure(face, pname: GLenum; param: LongInt); cdecl;
  894. glMaterialfv: procedure(face, pname: GLenum; var params: Single); cdecl;
  895. glMaterialiv: procedure(face, pname: GLenum; var params: LongInt); cdecl;
  896. glGetMaterialfv: procedure(face, pname: GLenum; var params: Single); cdecl;
  897. glGetMaterialiv: procedure(face, pname: GLenum; var params: LongInt); cdecl;
  898. glColorMaterial: procedure(face, mode: GLenum); cdecl;
  899. // Raster Functions
  900. glPixelZoom: procedure(xfactor, yfactor: Single); cdecl;
  901. glPixelStoref: procedure(pname: GLenum; param: Single); cdecl;
  902. glPixelStorei: procedure(pname: GLenum; param: LongInt); cdecl;
  903. glPixelTransferf: procedure(pname: GLenum; param: Single); cdecl;
  904. glPixelTransferi: procedure(pname: GLenum; param: LongInt); cdecl;
  905. glPixelMapfv: procedure(map: GLenum; mapsize: LongInt; var values: Single); cdecl;
  906. glPixelMapuiv: procedure(map: GLenum; mapsize: LongInt; var values: LongWord); cdecl;
  907. glPixelMapusv: procedure(map: GLenum; mapsize: LongInt; var values: Word); cdecl;
  908. glGetPixelMapfv: procedure(map: GLenum; var values: Single); cdecl;
  909. glGetPixelMapuiv: procedure(map: GLenum; var values: LongWord); cdecl;
  910. glGetPixelMapusv: procedure(map: GLenum; var values: Word); cdecl;
  911. glBitmap: procedure(width, height: LongInt; xorig, yorig, xmove, ymove: Single; var bitmap); cdecl;
  912. glReadPixels: procedure(x, y, width, height: LongInt; format, AType: GLenum; var pixels); cdecl;
  913. glDrawPixels: procedure(width, height: LongInt; format, AType: GLenum; var pixels); cdecl;
  914. glCopyPixels: procedure(x, y, width, height: LongInt; AType: GLenum); cdecl;
  915. // Stenciling
  916. glStencilFunc: procedure(func: GLenum; ref: LongInt; mask: LongWord); cdecl;
  917. glStencilMask: procedure(mask: LongWord); cdecl;
  918. glStencilOp: procedure(fail, zfail, zpass: GLenum); cdecl;
  919. glClearStencil: procedure(s: LongInt); cdecl;
  920. // Texture Mapping
  921. glTexGend: procedure(cord, pname: GLenum; param: Double); cdecl;
  922. glTexGenf: procedure(cord, pname: GLenum; param: Single); cdecl;
  923. glTexGeni: procedure(cord, pname: GLenum; param: LongInt); cdecl;
  924. glTexGendv: procedure(cord, pname: GLenum; var params: Double); cdecl;
  925. glTexGenfv: procedure(cord, pname: GLenum; var params: Single); cdecl;
  926. glTexGeniv: procedure(cord, pname: GLenum; var params: LongInt); cdecl;
  927. glGetTexGendv: procedure(cord, pname: GLenum; var params: Double); cdecl;
  928. glGetTexGenfv: procedure(cord, pname: GLenum; var params: Single); cdecl;
  929. glGetTexGeniv: procedure(cord, pname: GLenum; var params: LongInt); cdecl;
  930. glTexEnvf: procedure(target, pname: GLenum; param: Single); cdecl;
  931. glTexEnvi: procedure(target, pname: GLenum; param: LongInt); cdecl;
  932. glTexEnvfv: procedure(target, pname: GLenum; var params: Single); cdecl;
  933. glTexEnviv: procedure(target, pname: GLenum; var params: LongInt); cdecl;
  934. glGetTexEnvfv: procedure(target, pname: GLenum; var params: Single); cdecl;
  935. glGetTexEnviv: procedure(target, pname: GLenum; var params: LongInt); cdecl;
  936. glTexParameterf: procedure(target, pname: GLenum; param: Single); cdecl;
  937. glTexParameteri: procedure(target, pname: GLenum; param: LongInt); cdecl;
  938. glTexParameterfv: procedure(target, pname: GLenum; var params: Single); cdecl;
  939. glTexParameteriv: procedure(target, pname: GLenum; var params: LongInt); cdecl;
  940. glGetTexParameterfv: procedure(target, pname: GLenum; var params: Single); cdecl;
  941. glGetTexParameteriv: procedure(target, pname: GLenum; var params: LongInt); cdecl;
  942. glGetTexLevelParameterfv: procedure(target: GLenum; level: LongInt; pname: GLenum; var params: Single); cdecl;
  943. glGetTexLevelParameteriv: procedure(target: GLenum; level: LongInt; pname: GLenum; var params: LongInt); cdecl;
  944. glTexImage1D: procedure(target: GLenum; level, internalFormat, width, border: LongInt; format, AType: GLenum; var pixels); cdecl;
  945. glTexImage2D: procedure(target: GLenum; level, internalFormat, width, height, border: LongInt; format, AType: GLenum; var pixels); cdecl;
  946. glGetTexImage: procedure(target: GLenum; level: LongInt; format, AType: GLenum; var pixels); cdecl;
  947. // 1.1 functions:
  948. glGenTextures: procedure(n: LongInt; var textures: LongWord); cdecl;
  949. glDeleteTextures: procedure(n: LongInt; var textures: LongWord); cdecl;
  950. glBindTexture: procedure(target: GLenum; texture: LongWord); cdecl;
  951. glPrioritizeTextures: procedure(n: LongInt; var textures: LongWord; var priorities: GLclampf); cdecl;
  952. glAreTexturesResident: function(n: LongInt; var textures: LongWord; var residences: Boolean): Boolean; cdecl;
  953. glIsTexture: function(texture: LongWord): Boolean; cdecl;
  954. glTexSubImage1D: procedure(target: GLenum; level, xoffset, width: LongInt; format, AType: GLenum; var pixels); cdecl;
  955. glTexSubImage2D: procedure(target: GLenum; level, xoffset, yoffset, width, height: LongInt; format, AType: GLenum; var pixels); cdecl;
  956. glCopyTexImage1D: procedure(target: GLenum; level: LongInt; format: GLenum; x, y, width, border: LongInt); cdecl;
  957. glCopyTexImage2D: procedure(target: GLenum; level: LongInt; format: GLenum; x, y, width, height, border: LongInt); cdecl;
  958. glCopyTexSubImage1D: procedure(target: GLenum; level, xoffset, x, y, width: LongInt); cdecl;
  959. glCopyTexSubImage2D: procedure(target: GLenum; level, xoffset, yoffset, x, y, width, height: LongInt); cdecl;
  960. // Evaluators
  961. glMap1d: procedure(target: GLenum; u1, u2: Double; stride, order: LongInt; var points: Double); cdecl;
  962. glMap1f: procedure(target: GLenum; u1, u2: Single; stride, order: LongInt; var points: Single); cdecl;
  963. glMap2d: procedure(target: GLenum; u1, u2: Double; ustride, uorder: LongInt; v1, v2: Double; vstride, vorder: LongInt; var points: Double); cdecl;
  964. glMap2f: procedure(target: GLenum; u1, u2: Single; ustride, uorder: LongInt; v1, v2: Single; vstride, vorder: LongInt; var points: Single); cdecl;
  965. glGetMapdv: procedure(target, query: GLenum; var v: Double); cdecl;
  966. glGetMapfv: procedure(target, query: GLenum; var v: Single); cdecl;
  967. glGetMapiv: procedure(target, query: GLenum; var v: LongInt); cdecl;
  968. glEvalCoord1d: procedure(u: Double); cdecl;
  969. glEvalCoord1f: procedure(u: Single); cdecl;
  970. glEvalCoord1dv: procedure(var u: Double); cdecl;
  971. glEvalCoord1fv: procedure(var u: Single); cdecl;
  972. glEvalCoord2d: procedure(u, v: Double); cdecl;
  973. glEvalCoord2f: procedure(u, v: Single); cdecl;
  974. glEvalCoord2dv: procedure(var u, v: Double); cdecl;
  975. glEvalCoord2fv: procedure(var u, v: Single); cdecl;
  976. glMapGrid1d: procedure(un: LongInt; u1, u2: Double); cdecl;
  977. glMapGrid1f: procedure(un: LongInt; u1, u2: Single); cdecl;
  978. glMapGrid2d: procedure(un: LongInt; u1, u2: Double; vn: LongInt; v1, v2: Double); cdecl;
  979. glMapGrid2f: procedure(un: LongInt; u1, u2: Single; vn: LongInt; v1, v2: Single); cdecl;
  980. glEvalPoint1: procedure(i: LongInt); cdecl;
  981. glEvalPoint2: procedure(i, j: LongInt); cdecl;
  982. glEvalMesh1: procedure(mode: GLenum; i1, i2: LongInt); cdecl;
  983. glEvalMesh2: procedure(mode: GLenum; i1, i2, j1, j2: LongInt); cdecl;
  984. // Fog
  985. glFogf: procedure(pname: GLenum; param: Single); cdecl;
  986. glFogi: procedure(pname: GLenum; param: LongInt); cdecl;
  987. glFogfv: procedure(pname: GLenum; var params: Single); cdecl;
  988. glFogiv: procedure(pname: GLenum; var params: LongInt); cdecl;
  989. // Selection and Feedback
  990. glFeedbackBuffer: procedure(size: LongInt; AType: GLenum; var buffer: Single); cdecl;
  991. glPassThrough: procedure(token: Single); cdecl;
  992. glSelectBuffer: procedure(size: LongInt; var buffer: LongWord); cdecl;
  993. glInitNames: procedure; cdecl;
  994. glLoadName: procedure(name: LongWord); cdecl;
  995. glPushName: procedure(name: LongWord); cdecl;
  996. glPopName: procedure; cdecl;
  997. const
  998. // -------------------------------------------------------
  999. // GL extensions constants
  1000. // -------------------------------------------------------
  1001. // GL_EXT_blend_minmax and GL_EXT_blend_color
  1002. GL_CONSTANT_COLOR_EXT = $8001;
  1003. GL_ONE_MINUS_CONSTANT_COLOR_EXT = $8002;
  1004. GL_CONSTANT_ALPHA_EXT = $8003;
  1005. GL_ONE_MINUS_CONSTANT_ALPHA_EXT = $8004;
  1006. GL_BLEND_EQUATION_EXT = $8009;
  1007. GL_MIN_EXT = $8007;
  1008. GL_MAX_EXT = $8008;
  1009. GL_FUNC_ADD_EXT = $8006;
  1010. GL_FUNC_SUBTRACT_EXT = $800A;
  1011. GL_FUNC_REVERSE_SUBTRACT_EXT = $800B;
  1012. GL_BLEND_COLOR_EXT = $8005;
  1013. // GL_EXT_polygon_offset
  1014. GL_POLYGON_OFFSET_EXT = $8037;
  1015. GL_POLYGON_OFFSET_FACTOR_EXT = $8038;
  1016. GL_POLYGON_OFFSET_BIAS_EXT = $8039;
  1017. // GL_EXT_vertex_array
  1018. GL_VERTEX_ARRAY_EXT = $8074;
  1019. GL_NORMAL_ARRAY_EXT = $8075;
  1020. GL_COLOR_ARRAY_EXT = $8076;
  1021. GL_INDEX_ARRAY_EXT = $8077;
  1022. GL_TEXTURE_COORD_ARRAY_EXT = $8078;
  1023. GL_EDGE_FLAG_ARRAY_EXT = $8079;
  1024. GL_VERTEX_ARRAY_SIZE_EXT = $807A;
  1025. GL_VERTEX_ARRAY_TYPE_EXT = $807B;
  1026. GL_VERTEX_ARRAY_STRIDE_EXT = $807C;
  1027. GL_VERTEX_ARRAY_COUNT_EXT = $807D;
  1028. GL_NORMAL_ARRAY_TYPE_EXT = $807E;
  1029. GL_NORMAL_ARRAY_STRIDE_EXT = $807F;
  1030. GL_NORMAL_ARRAY_COUNT_EXT = $8080;
  1031. GL_COLOR_ARRAY_SIZE_EXT = $8081;
  1032. GL_COLOR_ARRAY_TYPE_EXT = $8082;
  1033. GL_COLOR_ARRAY_STRIDE_EXT = $8083;
  1034. GL_COLOR_ARRAY_COUNT_EXT = $8084;
  1035. GL_INDEX_ARRAY_TYPE_EXT = $8085;
  1036. GL_INDEX_ARRAY_STRIDE_EXT = $8086;
  1037. GL_INDEX_ARRAY_COUNT_EXT = $8087;
  1038. GL_TEXTURE_COORD_ARRAY_SIZE_EXT = $8088;
  1039. GL_TEXTURE_COORD_ARRAY_TYPE_EXT = $8089;
  1040. GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = $808A;
  1041. GL_TEXTURE_COORD_ARRAY_COUNT_EXT = $808B;
  1042. GL_EDGE_FLAG_ARRAY_STRIDE_EXT = $808C;
  1043. GL_EDGE_FLAG_ARRAY_COUNT_EXT = $808D;
  1044. GL_VERTEX_ARRAY_POINTER_EXT = $808E;
  1045. GL_NORMAL_ARRAY_POINTER_EXT = $808F;
  1046. GL_COLOR_ARRAY_POINTER_EXT = $8090;
  1047. GL_INDEX_ARRAY_POINTER_EXT = $8091;
  1048. GL_TEXTURE_COORD_ARRAY_POINTER_EXT = $8092;
  1049. GL_EDGE_FLAG_ARRAY_POINTER_EXT = $8093;
  1050. // GL_EXT_texture_object
  1051. GL_TEXTURE_PRIORITY_EXT = $8066;
  1052. GL_TEXTURE_RESIDENT_EXT = $8067;
  1053. GL_TEXTURE_1D_BINDING_EXT = $8068;
  1054. GL_TEXTURE_2D_BINDING_EXT = $8069;
  1055. // GL_EXT_texture3D
  1056. GL_PACK_SKIP_IMAGES_EXT = $806B;
  1057. GL_PACK_IMAGE_HEIGHT_EXT = $806C;
  1058. GL_UNPACK_SKIP_IMAGES_EXT = $806D;
  1059. GL_UNPACK_IMAGE_HEIGHT_EXT = $806E;
  1060. GL_TEXTURE_3D_EXT = $806F;
  1061. GL_PROXY_TEXTURE_3D_EXT = $8070;
  1062. GL_TEXTURE_DEPTH_EXT = $8071;
  1063. GL_TEXTURE_WRAP_R_EXT = $8072;
  1064. GL_MAX_3D_TEXTURE_SIZE_EXT = $8073;
  1065. GL_TEXTURE_3D_BINDING_EXT = $806A;
  1066. // GL_EXT_paletted_texture
  1067. GL_TABLE_TOO_LARGE_EXT = $8031;
  1068. GL_COLOR_TABLE_FORMAT_EXT = $80D8;
  1069. GL_COLOR_TABLE_WIDTH_EXT = $80D9;
  1070. GL_COLOR_TABLE_RED_SIZE_EXT = $80DA;
  1071. GL_COLOR_TABLE_GREEN_SIZE_EXT = $80DB;
  1072. GL_COLOR_TABLE_BLUE_SIZE_EXT = $80DC;
  1073. GL_COLOR_TABLE_ALPHA_SIZE_EXT = $80DD;
  1074. GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = $80DE;
  1075. GL_COLOR_TABLE_INTENSITY_SIZE_EXT = $80DF;
  1076. GL_TEXTURE_INDEX_SIZE_EXT = $80ED;
  1077. GL_COLOR_INDEX1_EXT = $80E2;
  1078. GL_COLOR_INDEX2_EXT = $80E3;
  1079. GL_COLOR_INDEX4_EXT = $80E4;
  1080. GL_COLOR_INDEX8_EXT = $80E5;
  1081. GL_COLOR_INDEX12_EXT = $80E6;
  1082. GL_COLOR_INDEX16_EXT = $80E7;
  1083. // GL_EXT_shared_texture_palette
  1084. GL_SHARED_TEXTURE_PALETTE_EXT = $81FB;
  1085. // GL_EXT_point_parameters
  1086. GL_POINT_SIZE_MIN_EXT = $8126;
  1087. GL_POINT_SIZE_MAX_EXT = $8127;
  1088. GL_POINT_FADE_THRESHOLD_SIZE_EXT = $8128;
  1089. GL_DISTANCE_ATTENUATION_EXT = $8129;
  1090. // GL_EXT_rescale_normal
  1091. GL_RESCALE_NORMAL_EXT = $803A;
  1092. // GL_EXT_abgr
  1093. GL_ABGR_EXT = $8000;
  1094. // GL_SGIS_multitexture
  1095. GL_SELECTED_TEXTURE_SGIS = $835C;
  1096. GL_SELECTED_TEXTURE_COORD_SET_SGIS = $835D;
  1097. GL_MAX_TEXTURES_SGIS = $835E;
  1098. GL_TEXTURE0_SGIS = $835F;
  1099. GL_TEXTURE1_SGIS = $8360;
  1100. GL_TEXTURE2_SGIS = $8361;
  1101. GL_TEXTURE3_SGIS = $8362;
  1102. GL_TEXTURE_COORD_SET_SOURCE_SGIS = $8363;
  1103. // GL_EXT_multitexture
  1104. GL_SELECTED_TEXTURE_EXT = $83C0;
  1105. GL_SELECTED_TEXTURE_COORD_SET_EXT = $83C1;
  1106. GL_SELECTED_TEXTURE_TRANSFORM_EXT = $83C2;
  1107. GL_MAX_TEXTURES_EXT = $83C3;
  1108. GL_MAX_TEXTURE_COORD_SETS_EXT = $83C4;
  1109. GL_TEXTURE_ENV_COORD_SET_EXT = $83C5;
  1110. GL_TEXTURE0_EXT = $83C6;
  1111. GL_TEXTURE1_EXT = $83C7;
  1112. GL_TEXTURE2_EXT = $83C8;
  1113. GL_TEXTURE3_EXT = $83C9;
  1114. // GL_SGIS_texture_edge_clamp
  1115. GL_CLAMP_TO_EDGE_SGIS = $812F;
  1116. // -------------------------------------------------------
  1117. // GL Extension Procedures
  1118. // -------------------------------------------------------
  1119. var
  1120. // === 1.0 Extensions ===
  1121. // GL_EXT_blend_minmax
  1122. glBlendEquationEXT: procedure(mode: GLenum); cdecl;
  1123. // GL_EXT_blend_color
  1124. glBlendColorEXT: procedure(red, green, blue, alpha: GLclampf); cdecl;
  1125. // GL_EXT_polygon_offset
  1126. glPolygonOffsetEXT: procedure(factor, bias: Single); cdecl;
  1127. // GL_EXT_vertex_array
  1128. glVertexPointerEXT: procedure(size: LongInt; AType: GLenum; stride, count: LongInt; var ptr); cdecl;
  1129. glNormalPointerEXT: procedure(AType: GLenum; stride, count: LongInt; var ptr); cdecl;
  1130. glColorPointerEXT: procedure(size: LongInt; AType: GLenum; stride, count: LongInt; var ptr); cdecl;
  1131. glIndexPointerEXT: procedure(AType: GLenum; stride, count: LongInt; var ptr); cdecl;
  1132. glTexCoordPointerEXT: procedure(size: LongInt; AType: GLenum; stride, count: LongInt; var ptr); cdecl;
  1133. glEdgeFlagPointerEXT: procedure(stride, count: LongInt; var ptr: Boolean); cdecl;
  1134. glGetPointervEXT: procedure(pname: GLenum; var params: Pointer); cdecl;
  1135. glArrayElementEXT: procedure(i: LongInt); cdecl;
  1136. glDrawArraysEXT: procedure(mode: GLEnum; first, count: LongInt); cdecl;
  1137. // GL_EXT_texture_object
  1138. glGenTexturesEXT: procedure(n: LongInt; var textures: LongWord); cdecl;
  1139. glDeleteTexturesEXT: procedure(n: LongInt; var textures: LongWord); cdecl;
  1140. glBindTextureEXT: procedure(target: GLenum; texture: LongWord); cdecl;
  1141. glPrioritizeTexturesEXT: procedure(n: LongInt; var textures: LongWord; var priorities: GLClampf); cdecl;
  1142. glAreTexturesResidentEXT: function(n: LongInt; var textures: LongWord; var residences: Boolean): Boolean; cdecl;
  1143. glIsTextureEXT: function(texture: LongWord): Boolean; cdecl;
  1144. // GL_EXT_texture3D
  1145. glTexImage3DEXT: procedure(target: GLenum; level: LongInt; internalFormat: GLenum; width, height, depth, border: LongInt; format, AType: GLenum; var pixels); cdecl;
  1146. glTexSubImage3DEXT: procedure(target: GLenum; level, xoffset, yoffset, zoffset, width, height, depth: LongInt; format, AType: GLenum; var pixels); cdecl;
  1147. glCopyTexSubImage3DEXT: procedure(target: GLenum; level, xoffset, yoffset, zoffset, x, y, width, height: LongInt); cdecl;
  1148. // GL_EXT_color_table
  1149. glColorTableEXT: procedure(target, internalformat: GLenum; width: LongInt; format, AType: GLenum; var table); cdecl;
  1150. glColorSubTableEXT: procedure(target: GLenum; start, count: LongInt; format, AType: GLEnum; var data); cdecl;
  1151. glGetColorTableEXT: procedure(target, format, AType: GLenum; var table); cdecl;
  1152. glGetColorTableParameterfvEXT: procedure(target, pname: GLenum; var params: Single); cdecl;
  1153. glGetColorTableParameterivEXT: procedure(target, pname: GLenum; var params: LongInt); cdecl;
  1154. // GL_SGIS_multitexture
  1155. glMultiTexCoord1dSGIS: procedure(target: GLenum; s: Double); cdecl;
  1156. glMultiTexCoord1dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
  1157. glMultiTexCoord1fSGIS: procedure(target: GLenum; s: Single); cdecl;
  1158. glMultiTexCoord1fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
  1159. glMultiTexCoord1iSGIS: procedure(target: GLenum; s: LongInt); cdecl;
  1160. glMultiTexCoord1ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
  1161. glMultiTexCoord1sSGIS: procedure(target: GLenum; s: ShortInt); cdecl;
  1162. glMultiTexCoord1svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
  1163. glMultiTexCoord2dSGIS: procedure(target: GLenum; s, t: Double); cdecl;
  1164. glMultiTexCoord2dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
  1165. glMultiTexCoord2fSGIS: procedure(target: GLenum; s, t: Single); cdecl;
  1166. glMultiTexCoord2fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
  1167. glMultiTexCoord2iSGIS: procedure(target: GLenum; s, t: LongInt); cdecl;
  1168. glMultiTexCoord2ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
  1169. glMultiTexCoord2sSGIS: procedure(target: GLenum; s, t: ShortInt); cdecl;
  1170. glMultiTexCoord2svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
  1171. glMultiTexCoord3dSGIS: procedure(target: GLenum; s, t, r: Double); cdecl;
  1172. glMultiTexCoord3dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
  1173. glMultiTexCoord3fSGIS: procedure(target: GLenum; s, t, r: Single); cdecl;
  1174. glMultiTexCoord3fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
  1175. glMultiTexCoord3iSGIS: procedure(target: GLenum; s, t, r: LongInt); cdecl;
  1176. glMultiTexCoord3ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
  1177. glMultiTexCoord3sSGIS: procedure(target: GLenum; s, t, r: ShortInt); cdecl;
  1178. glMultiTexCoord3svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
  1179. glMultiTexCoord4dSGIS: procedure(target: GLenum; s, t, r, q: Double); cdecl;
  1180. glMultiTexCoord4dvSGIS: procedure(target: GLenum; var v: Double); cdecl;
  1181. glMultiTexCoord4fSGIS: procedure(target: GLenum; s, t, r, q: Single); cdecl;
  1182. glMultiTexCoord4fvSGIS: procedure(target: GLenum; var v: Single); cdecl;
  1183. glMultiTexCoord4iSGIS: procedure(target: GLenum; s, t, r, q: LongInt); cdecl;
  1184. glMultiTexCoord4ivSGIS: procedure(target: GLenum; var v: LongInt); cdecl;
  1185. glMultiTexCoord4sSGIS: procedure(target: GLenum; s, t, r, q: ShortInt); cdecl;
  1186. glMultiTexCoord4svSGIS: procedure(target: GLenum; var v: ShortInt); cdecl;
  1187. glMultiTexCoordPointerSGIS: procedure(target: GLenum; size: LongInt; AType: GLEnum; stride: LongInt; var APointer); cdecl;
  1188. glSelectTextureSGIS: procedure(target: GLenum); cdecl;
  1189. glSelectTextureCoordSetSGIS: procedure(target: GLenum); cdecl;
  1190. // GL_EXT_multitexture
  1191. glMultiTexCoord1dEXT: procedure(target: GLenum; s: Double); cdecl;
  1192. glMultiTexCoord1dvEXT: procedure(target: GLenum; var v: Double); cdecl;
  1193. glMultiTexCoord1fEXT: procedure(target: GLenum; s: Single); cdecl;
  1194. glMultiTexCoord1fvEXT: procedure(target: GLenum; var v: Single); cdecl;
  1195. glMultiTexCoord1iEXT: procedure(target: GLenum; s: LongInt); cdecl;
  1196. glMultiTexCoord1ivEXT: procedure(target: GLenum; var v: LongInt); cdecl;
  1197. glMultiTexCoord1sEXT: procedure(target: GLenum; s: ShortInt); cdecl;
  1198. glMultiTexCoord1svEXT: procedure(target: GLenum; var v: ShortInt); cdecl;
  1199. glMultiTexCoord2dEXT: procedure(target: GLenum; s, t: Double); cdecl;
  1200. glMultiTexCoord2dvEXT: procedure(target: GLenum; var v: Double); cdecl;
  1201. glMultiTexCoord2fEXT: procedure(target: GLenum; s, t: Single); cdecl;
  1202. glMultiTexCoord2fvEXT: procedure(target: GLenum; var v: Single); cdecl;
  1203. glMultiTexCoord2iEXT: procedure(target: GLenum; s, t: LongInt); cdecl;
  1204. glMultiTexCoord2ivEXT: procedure(target: GLenum; var v: LongInt); cdecl;
  1205. glMultiTexCoord2sEXT: procedure(target: GLenum; s, t: ShortInt); cdecl;
  1206. glMultiTexCoord2svEXT: procedure(target: GLenum; var v: ShortInt); cdecl;
  1207. glMultiTexCoord3dEXT: procedure(target: GLenum; s, t, r: Double); cdecl;
  1208. glMultiTexCoord3dvEXT: procedure(target: GLenum; var v: Double); cdecl;
  1209. glMultiTexCoord3fEXT: procedure(target: GLenum; s, t, r: Single); cdecl;
  1210. glMultiTexCoord3fvEXT: procedure(target: GLenum; var v: Single); cdecl;
  1211. glMultiTexCoord3iEXT: procedure(target: GLenum; s, t, r: LongInt); cdecl;
  1212. glMultiTexCoord3ivEXT: procedure(target: GLenum; var v: LongInt); cdecl;
  1213. glMultiTexCoord3sEXT: procedure(target: GLenum; s, t, r: ShortInt); cdecl;
  1214. glMultiTexCoord3svEXT: procedure(target: GLenum; var v: ShortInt); cdecl;
  1215. glMultiTexCoord4dEXT: procedure(target: GLenum; s, t, r, q: Double); cdecl;
  1216. glMultiTexCoord4dvEXT: procedure(target: GLenum; var v: Double); cdecl;
  1217. glMultiTexCoord4fEXT: procedure(target: GLenum; s, t, r, q: Single); cdecl;
  1218. glMultiTexCoord4fvEXT: procedure(target: GLenum; var v: Single); cdecl;
  1219. glMultiTexCoord4iEXT: procedure(target: GLenum; s, t, r, q: LongInt); cdecl;
  1220. glMultiTexCoord4ivEXT: procedure(target: GLenum; var v: LongInt); cdecl;
  1221. glMultiTexCoord4sEXT: procedure(target: GLenum; s, t, r, q: ShortInt); cdecl;
  1222. glMultiTexCoord4svEXT: procedure(target: GLenum; var v: ShortInt); cdecl;
  1223. glInterleavedTextureCoordSetsEXT: procedure(factor: LongInt); cdecl;
  1224. glSelectTextureEXT: procedure(target: GLenum); cdecl;
  1225. glSelectTextureCoordSetEXT: procedure(target: GLenum); cdecl;
  1226. glSelectTextureTransformEXT: procedure(target: GLenum); cdecl;
  1227. // GL_EXT_point_parameters
  1228. glPointParameterfEXT: procedure(pname: GLenum; param: Single); cdecl;
  1229. glPointParameterfvEXT: procedure(pname: GLenum; var params: Single); cdecl;
  1230. // GL_MESA_window_pos
  1231. glWindowPos2iMESA: procedure(x, y: LongInt); cdecl;
  1232. glWindowPos2sMESA: procedure(x, y: ShortInt); cdecl;
  1233. glWindowPos2fMESA: procedure(x, y: Single); cdecl;
  1234. glWindowPos2dMESA: procedure(x, y: Double); cdecl;
  1235. glWindowPos2ivMESA: procedure(var p: LongInt); cdecl;
  1236. glWindowPos2svMESA: procedure(var p: ShortInt); cdecl;
  1237. glWindowPos2fvMESA: procedure(var p: Single); cdecl;
  1238. glWindowPos2dvMESA: procedure(var p: Double); cdecl;
  1239. glWindowPos3iMESA: procedure(x, y, z: LongInt); cdecl;
  1240. glWindowPos3sMESA: procedure(x, y, z: ShortInt); cdecl;
  1241. glWindowPos3fMESA: procedure(x, y, z: Single); cdecl;
  1242. glWindowPos3dMESA: procedure(x, y, z: Double); cdecl;
  1243. glWindowPos3ivMESA: procedure(var p: LongInt); cdecl;
  1244. glWindowPos3svMESA: procedure(var p: ShortInt); cdecl;
  1245. glWindowPos3fvMESA: procedure(var p: Single); cdecl;
  1246. glWindowPos3dvMESA: procedure(var p: Double); cdecl;
  1247. glWindowPos4iMESA: procedure(x, y, z, w: LongInt); cdecl;
  1248. glWindowPos4sMESA: procedure(x, y, z, w: ShortInt); cdecl;
  1249. glWindowPos4fMESA: procedure(x, y, z, w: Single); cdecl;
  1250. glWindowPos4dMESA: procedure(x, y, z, w: Double); cdecl;
  1251. glWindowPos4ivMESA: procedure(var p: LongInt); cdecl;
  1252. glWindowPos4svMESA: procedure(var p: ShortInt); cdecl;
  1253. glWindowPos4fvMESA: procedure(var p: Single); cdecl;
  1254. glWindowPos4dvMESA: procedure(var p: Double); cdecl;
  1255. // GL_MESA_resize_buffers
  1256. glResizeBuffersMESA: procedure; cdecl;
  1257. // ===================================================================
  1258. // GLU consts, types and functions
  1259. // ===================================================================
  1260. const
  1261. GLU_TRUE = GL_TRUE;
  1262. GLU_FALSE = GL_FALSE;
  1263. // Normal vectors
  1264. GLU_SMOOTH = 100000;
  1265. GLU_FLAT = 100001;
  1266. GLU_NONE = 100002;
  1267. // Quadric draw styles
  1268. GLU_POINT = 100010;
  1269. GLU_LINE = 100011;
  1270. GLU_FILL = 100012;
  1271. GLU_SILHOUETTE = 100013;
  1272. // Quadric orientation
  1273. GLU_OUTSIDE = 100020;
  1274. GLU_INSIDE = 100021;
  1275. // Tesselator
  1276. GLU_BEGIN = 100100;
  1277. GLU_VERTEX = 100101;
  1278. GLU_END = 100102;
  1279. GLU_ERROR = 100103;
  1280. GLU_EDGE_FLAG = 100104;
  1281. // Contour types
  1282. GLU_CW = 100120;
  1283. GLU_CCW = 100121;
  1284. GLU_INTERIOR = 100122;
  1285. GLU_EXTERIOR = 100123;
  1286. GLU_UNKNOWN = 100124;
  1287. // Tesselation errors
  1288. GLU_TESS_ERROR1 = 100151; // missing gluEndPolygon
  1289. GLU_TESS_ERROR2 = 100152; // missing gluBeginPolygon
  1290. GLU_TESS_ERROR3 = 100153; // misoriented contour
  1291. GLU_TESS_ERROR4 = 100154; // vertex/edge intersection
  1292. GLU_TESS_ERROR5 = 100155; // misoriented or self-intersecting loops
  1293. GLU_TESS_ERROR6 = 100156; // coincident vertices
  1294. GLU_TESS_ERROR7 = 100157; // all vertices collinear
  1295. GLU_TESS_ERROR8 = 100158; // intersecting edges
  1296. GLU_TESS_ERROR9 = 100159; // not coplanar contours
  1297. // NURBS
  1298. GLU_AUTO_LOAD_MATRIX = 100200;
  1299. GLU_CULLING = 100201;
  1300. GLU_PARAMETRIC_TOLERANCE = 100202;
  1301. GLU_SAMPLING_TOLERANCE = 100203;
  1302. GLU_DISPLAY_MODE = 100204;
  1303. GLU_SAMPLING_METHOD = 100205;
  1304. GLU_U_STEP = 100206;
  1305. GLU_V_STEP = 100207;
  1306. GLU_PATH_LENGTH = 100215;
  1307. GLU_PARAMETRIC_ERROR = 100216;
  1308. GLU_DOMAIN_DISTANCE = 100217;
  1309. GLU_MAP1_TRIM_2 = 100210;
  1310. GLU_MAP1_TRIM_3 = 100211;
  1311. GLU_OUTLINE_POLYGON = 100240;
  1312. GLU_OUTLINE_PATCH = 100241;
  1313. GLU_NURBS_ERROR1 = 100251; // spline order un-supported
  1314. GLU_NURBS_ERROR2 = 100252; // too few knots
  1315. GLU_NURBS_ERROR3 = 100253; // valid knot range is empty
  1316. GLU_NURBS_ERROR4 = 100254; // decreasing knot sequence
  1317. GLU_NURBS_ERROR5 = 100255; // knot multiplicity > spline order
  1318. GLU_NURBS_ERROR6 = 100256; // endcurve() must follow bgncurve()
  1319. GLU_NURBS_ERROR7 = 100257; // bgncurve() must precede endcurve()
  1320. GLU_NURBS_ERROR8 = 100258; // ctrlarray or knot vector is NULL
  1321. GLU_NURBS_ERROR9 = 100259; // cannot draw pwlcurves
  1322. GLU_NURBS_ERROR10 = 100260; // missing gluNurbsCurve()
  1323. GLU_NURBS_ERROR11 = 100261; // missing gluNurbsSurface()
  1324. GLU_NURBS_ERROR12 = 100262; // endtrim() must precede endsurface()
  1325. GLU_NURBS_ERROR13 = 100263; // bgnsurface() must precede endsurface()
  1326. GLU_NURBS_ERROR14 = 100264; // curve of improper type passed as trim curve
  1327. GLU_NURBS_ERROR15 = 100265; // bgnsurface() must precede bgntrim()
  1328. GLU_NURBS_ERROR16 = 100266; // endtrim() must follow bgntrim()
  1329. GLU_NURBS_ERROR17 = 100267; // bgntrim() must precede endtrim()*/
  1330. GLU_NURBS_ERROR18 = 100268; // invalid or missing trim curve*/
  1331. GLU_NURBS_ERROR19 = 100269; // bgntrim() must precede pwlcurve()
  1332. GLU_NURBS_ERROR20 = 100270; // pwlcurve referenced twice*/
  1333. GLU_NURBS_ERROR21 = 100271; // pwlcurve and nurbscurve mixed
  1334. GLU_NURBS_ERROR22 = 100272; // improper usage of trim data type
  1335. GLU_NURBS_ERROR23 = 100273; // nurbscurve referenced twice
  1336. GLU_NURBS_ERROR24 = 100274; // nurbscurve and pwlcurve mixed
  1337. GLU_NURBS_ERROR25 = 100275; // nurbssurface referenced twice
  1338. GLU_NURBS_ERROR26 = 100276; // invalid property
  1339. GLU_NURBS_ERROR27 = 100277; // endsurface() must follow bgnsurface()
  1340. GLU_NURBS_ERROR28 = 100278; // intersecting or misoriented trim curves
  1341. GLU_NURBS_ERROR29 = 100279; // intersecting trim curves
  1342. GLU_NURBS_ERROR30 = 100280; // UNUSED
  1343. GLU_NURBS_ERROR31 = 100281; // unconnected trim curves
  1344. GLU_NURBS_ERROR32 = 100282; // unknown knot error
  1345. GLU_NURBS_ERROR33 = 100283; // negative vertex count encountered
  1346. GLU_NURBS_ERROR34 = 100284; // negative byte-stride
  1347. GLU_NURBS_ERROR35 = 100285; // unknown type descriptor
  1348. GLU_NURBS_ERROR36 = 100286; // null control point reference
  1349. GLU_NURBS_ERROR37 = 100287; // duplicate point on pwlcurve
  1350. // Errors
  1351. GLU_INVALID_ENUM = 100900;
  1352. GLU_INVALID_VALUE = 100901;
  1353. GLU_OUT_OF_MEMORY = 100902;
  1354. GLU_INCOMPATIBLE_GL_VERSION = 100903;
  1355. // New in GLU 1.1
  1356. GLU_VERSION = 100800;
  1357. GLU_EXTENSIONS = 100801;
  1358. type
  1359. PGLUquadricObj = ^TGLUquadricObj;
  1360. TGLUquadricObj = record end;
  1361. PGLUtriangulatorObj = ^TGLUtriangulatorObj;
  1362. TGLUtriangulatorObj = record end;
  1363. PGLUnurbsObj = ^TGLUnurbsObj;
  1364. TGLUnurbsObj = record end;
  1365. TGLUQuadricCallback = procedure; cdecl;
  1366. TGLUNurbsCallback = procedure; cdecl;
  1367. TGLUTessCallback = procedure; cdecl;
  1368. TGLUViewport = array[0..3] of LongInt;
  1369. TGLUMatrixd = array[0..15] of Double;
  1370. TGLUMatrixf = array[0..15] of Single;
  1371. TGLUVectord = array[0..2] of Double;
  1372. var
  1373. // Miscellaneous functions
  1374. gluLookAt: procedure(eye, eyey, eyez, centerx, centery, centerz, upx, upy, upz: Double); cdecl;
  1375. gluOrtho2D: procedure(left, right, bottom, top: Double); cdecl;
  1376. gluPerspective: procedure(fovy, aspect, zNear, zFar: Double); cdecl;
  1377. gluPickMatrix: procedure(x, y, width, height: Double; const viewport: TGLUViewport); cdecl;
  1378. gluProject: procedure(objx, objy, objz: Double; const modelMatrix, projMatrix: TGLUMatrixd; const viewport: TGLUViewport; winx, winy, winz: Double); cdecl;
  1379. gluUnProject: procedure(winx, winy, winz: Double; const modelMatrix, projMatrix: TGLUMatrixd; const viewport: TGLUViewport; objx, objy, objz: Double); cdecl;
  1380. gluErrorString: procedure(errorCode: GLenum); cdecl;
  1381. // Mipmapping and image scaling
  1382. gluScaleImage: procedure(format: GLenum; within, heightin: LongInt; typein: GLenum; var datain; widthout, heightout: LongInt; typeout: GLenum; var dataout); cdecl;
  1383. gluBuild1DMipmaps: procedure(target: GLenum; components, width: LongInt; format, AType: GLEnum; var data); cdecl;
  1384. gluBuild2DMipmaps: procedure(target: GLenum; components, width, height: LongInt; format, AType: GLEnum; var data); cdecl;
  1385. // Quadrics
  1386. gluNewQuadric: function: PGLUquadricObj; cdecl;
  1387. gluDeleteQuadric: procedure(state: PGLUquadricObj); cdecl;
  1388. gluQuadricDrawStyle: procedure(quadObject: PGLUquadricObj; drawStyle: GLenum); cdecl;
  1389. gluQuadricOrientation: procedure(quadObject: PGLUquadricObj; orientation: GLenum); cdecl;
  1390. gluQuadricNormals: procedure(quadObject: PGLUquadricObj; normals: GLenum); cdecl;
  1391. gluQuadricTexture: procedure(quadObject: PGLUquadricObj; textureCoords: Boolean); cdecl;
  1392. gluQuadricCallback: procedure(quadObject: PGLUquadricObj; which: GLenum; fn: TGLUQuadricCallback); cdecl;
  1393. gluCylinder: procedure(qobj: PGLUquadricObj; baseRadius, topRadius, height: Double; slices, stacks: LongInt); cdecl;
  1394. gluSphere: procedure(qobj: PGLUquadricObj; radius: Double; slices, stacks: LongInt); cdecl;
  1395. gluDisk: procedure(qobj: PGLUquadricObj; innerRadius, outerRadius: Double; slices, loops: LongInt); cdecl;
  1396. gluPartialDisk: procedure(qobj: PGLUquadricObj; innerRadius, outerRadius: Double; slices, loops: LongInt; startAngle, sweepAngle: Double); cdecl;
  1397. // Nurbs
  1398. gluNewNurbsRenderer: function: PGLUnurbsObj; cdecl;
  1399. gluDeleteNurbsRenderer: procedure(nobj: PGLUnurbsObj); cdecl;
  1400. gluLoadSamplingMatrices: procedure(nobj: PGLUnurbsObj; const modelMatrix, projMatrix: TGLUMatrixf; const viewport: TGLUViewport); cdecl;
  1401. gluNurbsProperty: procedure(nobj: PGLUnurbsObj; AProperty: GLenum; value: Single); cdecl;
  1402. gluGetNurbsProperty: procedure(nobj: PGLUnurbsObj; AProperty: GLEnum; var value: Single); cdecl;
  1403. gluBeginCurve: procedure(nobj: PGLUnurbsObj); cdecl;
  1404. gluEndCurve: procedure(nobj: PGLUnurbsObj); cdecl;
  1405. gluNurbsCurve: procedure(nobj: PGLUnurbsObj; nknots: LongInt; var know: Single; stride: LongInt; var ctlarray: Single; order: LongInt; AType: GLenum); cdecl;
  1406. gluBeginSurface: procedure(nobj: PGLUnurbsObj); cdecl;
  1407. gluEndSurface: procedure(nobj: PGLUnurbsObj); cdecl;
  1408. gluNurbsSurface: procedure(nobj: PGLUnurbsObj; sknot_count: LongInt; var sknot: Single; tknot_count: LongInt; var tknot: Single; s_stride, t_stride: LongInt; var ctlarray: Single; sorder, torder: LongInt; AType: GLenum); cdecl;
  1409. gluBeginTrim: procedure(nobj: PGLUnurbsObj); cdecl;
  1410. gluEndTrim: procedure(nobj: PGLUnurbsObj); cdecl;
  1411. gluPwlCurve: procedure(nobj: PGLUnurbsObj; count: LongInt; var AArray: Single; stride: LongInt; AType: GLenum); cdecl;
  1412. gluNurbsCallback: procedure(nobj: PGLUnurbsObj; which: GLenum; fn: TGLUNurbsCallback); cdecl;
  1413. // Polygon tesselation
  1414. gluNewTess: function: PGLUtriangulatorObj; cdecl;
  1415. gluTessCallback: procedure(tobj: PGLUtriangulatorObj; which: GLenum; fn: TGLUTessCallback); cdecl;
  1416. gluDeleteTess: procedure(tobj: PGLUtriangulatorObj); cdecl;
  1417. gluBeginPolygon: procedure(tobj: PGLUtriangulatorObj); cdecl;
  1418. gluEndPolygon: procedure(tobj: PGLUtriangulatorObj); cdecl;
  1419. gluNextContour: procedure(tobj: PGLUtriangulatorObj; AType: GLenum); cdecl;
  1420. gluTessVertex: procedure(tobj: PGLUtriangulatorObj; v: TGLUVectord; var data); cdecl;
  1421. // New functions in GLU 1.1
  1422. gluGetString: function(name: GLenum): PChar; cdecl;
  1423. // ===================================================================
  1424. // GLX consts, types and functions
  1425. // ===================================================================
  1426. // Tokens for glXChooseVisual and glXGetConfig:
  1427. const
  1428. GLX_USE_GL = 1;
  1429. GLX_BUFFER_SIZE = 2;
  1430. GLX_LEVEL = 3;
  1431. GLX_RGBA = 4;
  1432. GLX_DOUBLEBUFFER = 5;
  1433. GLX_STEREO = 6;
  1434. GLX_AUX_BUFFERS = 7;
  1435. GLX_RED_SIZE = 8;
  1436. GLX_GREEN_SIZE = 9;
  1437. GLX_BLUE_SIZE = 10;
  1438. GLX_ALPHA_SIZE = 11;
  1439. GLX_DEPTH_SIZE = 12;
  1440. GLX_STENCIL_SIZE = 13;
  1441. GLX_ACCUM_RED_SIZE = 14;
  1442. GLX_ACCUM_GREEN_SIZE = 15;
  1443. GLX_ACCUM_BLUE_SIZE = 16;
  1444. GLX_ACCUM_ALPHA_SIZE = 17;
  1445. // GLX_EXT_visual_info extension
  1446. GLX_X_VISUAL_TYPE_EXT = $22;
  1447. GLX_TRANSPARENT_TYPE_EXT = $23;
  1448. GLX_TRANSPARENT_INDEX_VALUE_EXT = $24;
  1449. GLX_TRANSPARENT_RED_VALUE_EXT = $25;
  1450. GLX_TRANSPARENT_GREEN_VALUE_EXT = $26;
  1451. GLX_TRANSPARENT_BLUE_VALUE_EXT = $27;
  1452. GLX_TRANSPARENT_ALPHA_VALUE_EXT = $28;
  1453. // Error codes returned by glXGetConfig:
  1454. GLX_BAD_SCREEN = 1;
  1455. GLX_BAD_ATTRIBUTE = 2;
  1456. GLX_NO_EXTENSION = 3;
  1457. GLX_BAD_VISUAL = 4;
  1458. GLX_BAD_CONTEXT = 5;
  1459. GLX_BAD_VALUE = 6;
  1460. GLX_BAD_ENUM = 7;
  1461. // GLX 1.1 and later:
  1462. GLX_VENDOR = 1;
  1463. GLX_VERSION = 2;
  1464. GLX_EXTENSIONS = 3;
  1465. // GLX_visual_info extension
  1466. GLX_TRUE_COLOR_EXT = $8002;
  1467. GLX_DIRECT_COLOR_EXT = $8003;
  1468. GLX_PSEUDO_COLOR_EXT = $8004;
  1469. GLX_STATIC_COLOR_EXT = $8005;
  1470. GLX_GRAY_SCALE_EXT = $8006;
  1471. GLX_STATIC_GRAY_EXT = $8007;
  1472. GLX_NONE_EXT = $8000;
  1473. GLX_TRANSPARENT_RGB_EXT = $8008;
  1474. GLX_TRANSPARENT_INDEX_EXT = $8009;
  1475. type
  1476. // From XLib:
  1477. XPixmap = XID;
  1478. XFont = XID;
  1479. XColormap = XID;
  1480. GLXContext = Pointer;
  1481. GLXPixmap = XID;
  1482. GLXDrawable = XID;
  1483. GLXContextID = XID;
  1484. var
  1485. glXChooseVisual: function(dpy: PDisplay; screen: Integer; var attribList: Integer): PXVisualInfo; cdecl; cdecl;
  1486. glXCreateContext: function(dpy: PDisplay; vis: PXVisualInfo; shareList: GLXContext; direct: Boolean): GLXContext; cdecl; cdecl;
  1487. glXDestroyContext: procedure(dpy: PDisplay; ctx: GLXContext); cdecl; cdecl;
  1488. glXMakeCurrent: function(dpy: PDisplay; drawable: GLXDrawable; ctx: GLXContext): Boolean; cdecl; cdecl;
  1489. glXCopyContext: procedure(dpy: PDisplay; src, dst: GLXContext; mask: LongWord); cdecl; cdecl;
  1490. glXSwapBuffers: procedure(dpy: PDisplay; drawable: GLXDrawable); cdecl; cdecl;
  1491. glXCreateGLXPixmap: function(dpy: PDisplay; visual: PXVisualInfo; pixmap: XPixmap): GLXPixmap; cdecl; cdecl;
  1492. glXDestroyGLXPixmap: procedure(dpy: PDisplay; pixmap: GLXPixmap); cdecl; cdecl;
  1493. glXQueryExtension: function(dpy: PDisplay; var errorb, event: Integer): Boolean; cdecl; cdecl;
  1494. glXQueryVersion: function(dpy: PDisplay; var maj, min: Integer): Boolean; cdecl; cdecl;
  1495. glXIsDirect: function(dpy: PDisplay; ctx: GLXContext): Boolean; cdecl; cdecl;
  1496. glXGetConfig: function(dpy: PDisplay; visual: PXVisualInfo; attrib: Integer; var value: Integer): Integer; cdecl; cdecl;
  1497. glXGetCurrentContext: function: GLXContext; cdecl; cdecl;
  1498. glXGetCurrentDrawable: function: GLXDrawable; cdecl; cdecl;
  1499. glXWaitGL: procedure; cdecl; cdecl;
  1500. glXWaitX: procedure; cdecl; cdecl;
  1501. glXUseXFont: procedure(font: XFont; first, count, list: Integer); cdecl; cdecl;
  1502. // GLX 1.1 and later
  1503. glXQueryExtensionsString: function(dpy: PDisplay; screen: Integer): PChar; cdecl; cdecl;
  1504. glXQueryServerString: function(dpy: PDisplay; screen, name: Integer): PChar; cdecl; cdecl;
  1505. glXGetClientString: function(dpy: PDisplay; name: Integer): PChar; cdecl; cdecl;
  1506. // Mesa GLX Extensions
  1507. glXCreateGLXPixmapMESA: function(dpy: PDisplay; visual: PXVisualInfo; pixmap: XPixmap; cmap: XColormap): GLXPixmap; cdecl; cdecl;
  1508. glXReleaseBufferMESA: function(dpy: PDisplay; d: GLXDrawable): Boolean; cdecl; cdecl;
  1509. glXCopySubBufferMESA: procedure(dpy: PDisplay; drawbale: GLXDrawable; x, y, width, height: Integer); cdecl; cdecl;
  1510. glXGetVideoSyncSGI: function(var counter: LongWord): Integer; cdecl; cdecl;
  1511. glXWaitVideoSyncSGI: function(divisor, remainder: Integer; var count: LongWord): Integer; cdecl; cdecl;
  1512. // ===================================================================
  1513. // ===================================================================
  1514. implementation
  1515. {$LINKLIB m}
  1516. function dlopen(AFile: PChar; mode: LongInt): Pointer; external 'dl';
  1517. function dlclose(handle: Pointer): LongInt; external 'dl';
  1518. function dlsym(handle: Pointer; name: PChar): Pointer; external 'dl';
  1519. function LoadLibrary(name: PChar): Pointer;
  1520. begin
  1521. Result := dlopen(name, $101 {RTLD_GLOBAL or RTLD_LAZY});
  1522. end;
  1523. function GetProc(handle: Pointer; name: PChar): Pointer;
  1524. begin
  1525. Result := dlsym(handle, name);
  1526. if Result = nil then WriteLn('Unresolved: ', name);
  1527. end;
  1528. var
  1529. libGL, libGLU, libGLX: Pointer;
  1530. function InitGLFromLibrary(libname: PChar): Boolean;
  1531. begin
  1532. Result := False;
  1533. libGL := LoadLibrary(libname);
  1534. if not Assigned(libGL) then exit;
  1535. glClearIndex := GetProc(libgl, 'glClearIndex');
  1536. glClearColor := GetProc(libgl, 'glClearColor');
  1537. glClear := GetProc(libgl, 'glClear');
  1538. glIndexMask := GetProc(libgl, 'glIndexMask');
  1539. glColorMask := GetProc(libgl, 'glColorMask');
  1540. glAlphaFunc := GetProc(libgl, 'glAlphaFunc');
  1541. glBlendFunc := GetProc(libgl, 'glBlendFunc');
  1542. glLogicOp := GetProc(libgl, 'glLogicOp');
  1543. glCullFace := GetProc(libgl, 'glCullFace');
  1544. glFrontFace := GetProc(libgl, 'glFrontFace');
  1545. glPointSize := GetProc(libgl, 'glPointSize');
  1546. glLineWidth := GetProc(libgl, 'glLineWidth');
  1547. glLineStipple := GetProc(libgl, 'glLineStipple');
  1548. glPolygonMode := GetProc(libgl, 'glPolygonMode');
  1549. glPolygonOffset := GetProc(libgl, 'glPolygonOffset');
  1550. glPolygonStipple := GetProc(libgl, 'glPolygonStipple');
  1551. glGetPolygonStipple := GetProc(libgl, 'glGetPolygonStipple');
  1552. glEdgeFlag := GetProc(libgl, 'glEdgeFlag');
  1553. glEdgeFlagv := GetProc(libgl, 'glEdgeFlagv');
  1554. glScissor := GetProc(libgl, 'glScissor');
  1555. glClipPlane := GetProc(libgl, 'glClipPlane');
  1556. glGetClipPlane := GetProc(libgl, 'glGetClipPlane');
  1557. glDrawBuffer := GetProc(libgl, 'glDrawBuffer');
  1558. glReadBuffer := GetProc(libgl, 'glReadBuffer');
  1559. glEnable := GetProc(libgl, 'glEnable');
  1560. glDisable := GetProc(libgl, 'glDisable');
  1561. glIsEnabled := GetProc(libgl, 'glIsEnabled');
  1562. glEnableClientState := GetProc(libgl, 'glEnableClientState');
  1563. glDisableClientState := GetProc(libgl, 'glDisableClientState');
  1564. glGetBooleanv := GetProc(libgl, 'glGetBooleanv');
  1565. glGetDoublev := GetProc(libgl, 'glGetDoublev');
  1566. glGetFloatv := GetProc(libgl, 'glGetFloatv');
  1567. glGetIntegerv := GetProc(libgl, 'glGetIntegerv');
  1568. glPushAttrib := GetProc(libgl, 'glPushAttrib');
  1569. glPopAttrib := GetProc(libgl, 'glPopAttrib');
  1570. glPushClientAttrib := GetProc(libgl, 'glPushClientAttrib');
  1571. glPopClientAttrib := GetProc(libgl, 'glPopClientAttrib');
  1572. glRenderMode := GetProc(libgl, 'glRenderMode');
  1573. glGetError := GetProc(libgl, 'glGetError');
  1574. glGetString := GetProc(libgl, 'glGetString');
  1575. glFinish := GetProc(libgl, 'glFinish');
  1576. glFlush := GetProc(libgl, 'glFlush');
  1577. glHint := GetProc(libgl, 'glHint');
  1578. glClearDepth := GetProc(libgl, 'glClearDepth');
  1579. glDepthFunc := GetProc(libgl, 'glDepthFunc');
  1580. glDepthMask := GetProc(libgl, 'glDepthMask');
  1581. glDepthRange := GetProc(libgl, 'glDepthRange');
  1582. glClearAccum := GetProc(libgl, 'glClearAccum');
  1583. glAccum := GetProc(libgl, 'glAccum');
  1584. glMatrixMode := GetProc(libgl, 'glMatrixMode');
  1585. glOrtho := GetProc(libgl, 'glOrtho');
  1586. glFrustum := GetProc(libgl, 'glFrustum');
  1587. glViewport := GetProc(libgl, 'glViewport');
  1588. glPushMatrix := GetProc(libgl, 'glPushMatrix');
  1589. glPopMatrix := GetProc(libgl, 'glPopMatrix');
  1590. glLoadIdentity := GetProc(libgl, 'glLoadIdentity');
  1591. glLoadMatrixd := GetProc(libgl, 'glLoadMatrixd');
  1592. glLoadMatrixf := GetProc(libgl, 'glLoadMatrixf');
  1593. glMultMatrixd := GetProc(libgl, 'glMultMatrixd');
  1594. glMultMatrixf := GetProc(libgl, 'glMultMatrixf');
  1595. glRotated := GetProc(libgl, 'glRotated');
  1596. glRotatef := GetProc(libgl, 'glRotatef');
  1597. glScaled := GetProc(libgl, 'glScaled');
  1598. glScalef := GetProc(libgl, 'glScalef');
  1599. glTranslated := GetProc(libgl, 'glTranslated');
  1600. glTranslatef := GetProc(libgl, 'glTranslatef');
  1601. glIsList := GetProc(libgl, 'glIsList');
  1602. glDeleteLists := GetProc(libgl, 'glDeleteLists');
  1603. glGenLists := GetProc(libgl, 'glGenLists');
  1604. glNewList := GetProc(libgl, 'glNewList');
  1605. glEndList := GetProc(libgl, 'glEndList');
  1606. glCallList := GetProc(libgl, 'glCallList');
  1607. glCallLists := GetProc(libgl, 'glCallLists');
  1608. glListBase := GetProc(libgl, 'glListBase');
  1609. glBegin := GetProc(libgl, 'glBegin');
  1610. glEnd := GetProc(libgl, 'glEnd');
  1611. glVertex2d := GetProc(libgl, 'glVertex2d');
  1612. glVertex2f := GetProc(libgl, 'glVertex2f');
  1613. glVertex2i := GetProc(libgl, 'glVertex2i');
  1614. glVertex2s := GetProc(libgl, 'glVertex2s');
  1615. glVertex3d := GetProc(libgl, 'glVertex3d');
  1616. glVertex3f := GetProc(libgl, 'glVertex3f');
  1617. glVertex3i := GetProc(libgl, 'glVertex3i');
  1618. glVertex3s := GetProc(libgl, 'glVertex3s');
  1619. glVertex4d := GetProc(libgl, 'glVertex4d');
  1620. glVertex4f := GetProc(libgl, 'glVertex4f');
  1621. glVertex4i := GetProc(libgl, 'glVertex4i');
  1622. glVertex4s := GetProc(libgl, 'glVertex4s');
  1623. glVertex2dv := GetProc(libgl, 'glVertex2dv');
  1624. glVertex2fv := GetProc(libgl, 'glVertex2fv');
  1625. glVertex2iv := GetProc(libgl, 'glVertex2iv');
  1626. glVertex2sv := GetProc(libgl, 'glVertex2sv');
  1627. glVertex3dv := GetProc(libgl, 'glVertex3dv');
  1628. glVertex3fv := GetProc(libgl, 'glVertex3fv');
  1629. glVertex3iv := GetProc(libgl, 'glVertex3iv');
  1630. glVertex3sv := GetProc(libgl, 'glVertex3sv');
  1631. glVertex4dv := GetProc(libgl, 'glVertex4dv');
  1632. glVertex4fv := GetProc(libgl, 'glVertex4fv');
  1633. glVertex4iv := GetProc(libgl, 'glVertex4iv');
  1634. glVertex4sv := GetProc(libgl, 'glVertex4sv');
  1635. glNormal3b := GetProc(libgl, 'glNormal3b');
  1636. glNormal3d := GetProc(libgl, 'glNormal3d');
  1637. glNormal3f := GetProc(libgl, 'glNormal3f');
  1638. glNormal3i := GetProc(libgl, 'glNormal3i');
  1639. glNormal3s := GetProc(libgl, 'glNormal3s');
  1640. glNormal3bv := GetProc(libgl, 'glNormal3bv');
  1641. glNormal3dv := GetProc(libgl, 'glNormal3dv');
  1642. glNormal3fv := GetProc(libgl, 'glNormal3fv');
  1643. glNormal3iv := GetProc(libgl, 'glNormal3iv');
  1644. glNormal3sv := GetProc(libgl, 'glNormal3sv');
  1645. glIndexd := GetProc(libgl, 'glIndexd');
  1646. glIndexf := GetProc(libgl, 'glIndexf');
  1647. glIndexi := GetProc(libgl, 'glIndexi');
  1648. glIndexs := GetProc(libgl, 'glIndexs');
  1649. glIndexub := GetProc(libgl, 'glIndexub');
  1650. glIndexdv := GetProc(libgl, 'glIndexdv');
  1651. glIndexfv := GetProc(libgl, 'glIndexfv');
  1652. glIndexiv := GetProc(libgl, 'glIndexiv');
  1653. glIndexsv := GetProc(libgl, 'glIndexsv');
  1654. glIndexubv := GetProc(libgl, 'glIndexubv');
  1655. glColor3b := GetProc(libgl, 'glColor3b');
  1656. glColor3d := GetProc(libgl, 'glColor3d');
  1657. glColor3f := GetProc(libgl, 'glColor3f');
  1658. glColor3i := GetProc(libgl, 'glColor3i');
  1659. glColor3s := GetProc(libgl, 'glColor3s');
  1660. glColor3ub := GetProc(libgl, 'glColor3ub');
  1661. glColor3ui := GetProc(libgl, 'glColor3ui');
  1662. glColor3us := GetProc(libgl, 'glColor3us');
  1663. glColor4b := GetProc(libgl, 'glColor4b');
  1664. glColor4d := GetProc(libgl, 'glColor4d');
  1665. glColor4f := GetProc(libgl, 'glColor4f');
  1666. glColor4i := GetProc(libgl, 'glColor4i');
  1667. glColor4s := GetProc(libgl, 'glColor4s');
  1668. glColor4ub := GetProc(libgl, 'glColor4ub');
  1669. glColor4ui := GetProc(libgl, 'glColor4ui');
  1670. glColor4us := GetProc(libgl, 'glColor4us');
  1671. glColor3bv := GetProc(libgl, 'glColor3bv');
  1672. glColor3dv := GetProc(libgl, 'glColor3dv');
  1673. glColor3fv := GetProc(libgl, 'glColor3fv');
  1674. glColor3iv := GetProc(libgl, 'glColor3iv');
  1675. glColor3sv := GetProc(libgl, 'glColor3sv');
  1676. glColor3ubv := GetProc(libgl, 'glColor3ubv');
  1677. glColor3uiv := GetProc(libgl, 'glColor3uiv');
  1678. glColor3usv := GetProc(libgl, 'glColor3usv');
  1679. glColor4bv := GetProc(libgl, 'glColor4bv');
  1680. glColor4dv := GetProc(libgl, 'glColor4dv');
  1681. glColor4fv := GetProc(libgl, 'glColor4fv');
  1682. glColor4iv := GetProc(libgl, 'glColor4iv');
  1683. glColor4sv := GetProc(libgl, 'glColor4sv');
  1684. glColor4ubv := GetProc(libgl, 'glColor4ubv');
  1685. glColor4uiv := GetProc(libgl, 'glColor4uiv');
  1686. glColor4usv := GetProc(libgl, 'glColor4usv');
  1687. glTexCoord1d := GetProc(libgl, 'glTexCoord1d');
  1688. glTexCoord1f := GetProc(libgl, 'glTexCoord1f');
  1689. glTexCoord1i := GetProc(libgl, 'glTexCoord1i');
  1690. glTexCoord1s := GetProc(libgl, 'glTexCoord1s');
  1691. glTexCoord2d := GetProc(libgl, 'glTexCoord2d');
  1692. glTexCoord2f := GetProc(libgl, 'glTexCoord2f');
  1693. glTexCoord2i := GetProc(libgl, 'glTexCoord2i');
  1694. glTexCoord2s := GetProc(libgl, 'glTexCoord2s');
  1695. glTexCoord3d := GetProc(libgl, 'glTexCoord3d');
  1696. glTexCoord3f := GetProc(libgl, 'glTexCoord3f');
  1697. glTexCoord3i := GetProc(libgl, 'glTexCoord3i');
  1698. glTexCoord3s := GetProc(libgl, 'glTexCoord3s');
  1699. glTexCoord4d := GetProc(libgl, 'glTexCoord4d');
  1700. glTexCoord4f := GetProc(libgl, 'glTexCoord4f');
  1701. glTexCoord4i := GetProc(libgl, 'glTexCoord4i');
  1702. glTexCoord4s := GetProc(libgl, 'glTexCoord4s');
  1703. glTexCoord1dv := GetProc(libgl, 'glTexCoord1dv');
  1704. glTexCoord1fv := GetProc(libgl, 'glTexCoord1fv');
  1705. glTexCoord1iv := GetProc(libgl, 'glTexCoord1iv');
  1706. glTexCoord1sv := GetProc(libgl, 'glTexCoord1sv');
  1707. glTexCoord2dv := GetProc(libgl, 'glTexCoord2dv');
  1708. glTexCoord2fv := GetProc(libgl, 'glTexCoord2fv');
  1709. glTexCoord2iv := GetProc(libgl, 'glTexCoord2iv');
  1710. glTexCoord2sv := GetProc(libgl, 'glTexCoord2sv');
  1711. glTexCoord3dv := GetProc(libgl, 'glTexCoord3dv');
  1712. glTexCoord3fv := GetProc(libgl, 'glTexCoord3fv');
  1713. glTexCoord3iv := GetProc(libgl, 'glTexCoord3iv');
  1714. glTexCoord3sv := GetProc(libgl, 'glTexCoord3sv');
  1715. glTexCoord4dv := GetProc(libgl, 'glTexCoord4dv');
  1716. glTexCoord4fv := GetProc(libgl, 'glTexCoord4fv');
  1717. glTexCoord4iv := GetProc(libgl, 'glTexCoord4iv');
  1718. glTexCoord4sv := GetProc(libgl, 'glTexCoord4sv');
  1719. glRasterPos2d := GetProc(libgl, 'glRasterPos2d');
  1720. glRasterPos2f := GetProc(libgl, 'glRasterPos2f');
  1721. glRasterPos2i := GetProc(libgl, 'glRasterPos2i');
  1722. glRasterPos2s := GetProc(libgl, 'glRasterPos2s');
  1723. glRasterPos3d := GetProc(libgl, 'glRasterPos3d');
  1724. glRasterPos3f := GetProc(libgl, 'glRasterPos3f');
  1725. glRasterPos3i := GetProc(libgl, 'glRasterPos3i');
  1726. glRasterPos3s := GetProc(libgl, 'glRasterPos3s');
  1727. glRasterPos4d := GetProc(libgl, 'glRasterPos4d');
  1728. glRasterPos4f := GetProc(libgl, 'glRasterPos4f');
  1729. glRasterPos4i := GetProc(libgl, 'glRasterPos4i');
  1730. glRasterPos4s := GetProc(libgl, 'glRasterPos4s');
  1731. glRasterPos2dv := GetProc(libgl, 'glRasterPos2dv');
  1732. glRasterPos2fv := GetProc(libgl, 'glRasterPos2fv');
  1733. glRasterPos2iv := GetProc(libgl, 'glRasterPos2iv');
  1734. glRasterPos2sv := GetProc(libgl, 'glRasterPos2sv');
  1735. glRasterPos3dv := GetProc(libgl, 'glRasterPos3dv');
  1736. glRasterPos3fv := GetProc(libgl, 'glRasterPos3fv');
  1737. glRasterPos3iv := GetProc(libgl, 'glRasterPos3iv');
  1738. glRasterPos3sv := GetProc(libgl, 'glRasterPos3sv');
  1739. glRasterPos4dv := GetProc(libgl, 'glRasterPos4dv');
  1740. glRasterPos4fv := GetProc(libgl, 'glRasterPos4fv');
  1741. glRasterPos4iv := GetProc(libgl, 'glRasterPos4iv');
  1742. glRasterPos4sv := GetProc(libgl, 'glRasterPos4sv');
  1743. glRectd := GetProc(libgl, 'glRectd');
  1744. glRectf := GetProc(libgl, 'glRectf');
  1745. glRecti := GetProc(libgl, 'glRecti');
  1746. glRects := GetProc(libgl, 'glRects');
  1747. glRectdv := GetProc(libgl, 'glRectdv');
  1748. glRectfv := GetProc(libgl, 'glRectfv');
  1749. glRectiv := GetProc(libgl, 'glRectiv');
  1750. glRectsv := GetProc(libgl, 'glRectsv');
  1751. glVertexPointer := GetProc(libgl, 'glVertexPointer');
  1752. glNormalPointer := GetProc(libgl, 'glNormalPointer');
  1753. glColorPointer := GetProc(libgl, 'glColorPointer');
  1754. glIndexPointer := GetProc(libgl, 'glIndexPointer');
  1755. glTexCoordPointer := GetProc(libgl, 'glTexCoordPointer');
  1756. glEdgeFlagPointer := GetProc(libgl, 'glEdgeFlagPointer');
  1757. glGetPointerv := GetProc(libgl, 'glGetPointerv');
  1758. glArrayElement := GetProc(libgl, 'glArrayElement');
  1759. glDrawArrays := GetProc(libgl, 'glDrawArrays');
  1760. glDrawElements := GetProc(libgl, 'glDrawElements');
  1761. glInterleavedArrays := GetProc(libgl, 'glInterleavedArrays');
  1762. glShadeModel := GetProc(libgl, 'glShadeModel');
  1763. glLightf := GetProc(libgl, 'glLightf');
  1764. glLighti := GetProc(libgl, 'glLighti');
  1765. glLightfv := GetProc(libgl, 'glLightfv');
  1766. glLightiv := GetProc(libgl, 'glLightiv');
  1767. glGetLightfv := GetProc(libgl, 'glGetLightfv');
  1768. glGetLightiv := GetProc(libgl, 'glGetLightiv');
  1769. glLightModelf := GetProc(libgl, 'glLightModelf');
  1770. glLightModeli := GetProc(libgl, 'glLightModeli');
  1771. glLightModelfv := GetProc(libgl, 'glLightModelfv');
  1772. glLightModeliv := GetProc(libgl, 'glLightModeliv');
  1773. glMaterialf := GetProc(libgl, 'glMaterialf');
  1774. glMateriali := GetProc(libgl, 'glMateriali');
  1775. glMaterialfv := GetProc(libgl, 'glMaterialfv');
  1776. glMaterialiv := GetProc(libgl, 'glMaterialiv');
  1777. glGetMaterialfv := GetProc(libgl, 'glGetMaterialfv');
  1778. glGetMaterialiv := GetProc(libgl, 'glGetMaterialiv');
  1779. glColorMaterial := GetProc(libgl, 'glColorMaterial');
  1780. glPixelZoom := GetProc(libgl, 'glPixelZoom');
  1781. glPixelStoref := GetProc(libgl, 'glPixelStoref');
  1782. glPixelStorei := GetProc(libgl, 'glPixelStorei');
  1783. glPixelTransferf := GetProc(libgl, 'glPixelTransferf');
  1784. glPixelTransferi := GetProc(libgl, 'glPixelTransferi');
  1785. glPixelMapfv := GetProc(libgl, 'glPixelMapfv');
  1786. glPixelMapuiv := GetProc(libgl, 'glPixelMapuiv');
  1787. glPixelMapusv := GetProc(libgl, 'glPixelMapusv');
  1788. glGetPixelMapfv := GetProc(libgl, 'glGetPixelMapfv');
  1789. glGetPixelMapuiv := GetProc(libgl, 'glGetPixelMapuiv');
  1790. glGetPixelMapusv := GetProc(libgl, 'glGetPixelMapusv');
  1791. glBitmap := GetProc(libgl, 'glBitmap');
  1792. glReadPixels := GetProc(libgl, 'glReadPixels');
  1793. glDrawPixels := GetProc(libgl, 'glDrawPixels');
  1794. glCopyPixels := GetProc(libgl, 'glCopyPixels');
  1795. glStencilFunc := GetProc(libgl, 'glStencilFunc');
  1796. glStencilMask := GetProc(libgl, 'glStencilMask');
  1797. glStencilOp := GetProc(libgl, 'glStencilOp');
  1798. glClearStencil := GetProc(libgl, 'glClearStencil');
  1799. glTexGend := GetProc(libgl, 'glTexGend');
  1800. glTexGenf := GetProc(libgl, 'glTexGenf');
  1801. glTexGeni := GetProc(libgl, 'glTexGeni');
  1802. glTexGendv := GetProc(libgl, 'glTexGendv');
  1803. glTexGenfv := GetProc(libgl, 'glTexGenfv');
  1804. glTexGeniv := GetProc(libgl, 'glTexGeniv');
  1805. glGetTexGendv := GetProc(libgl, 'glGetTexGendv');
  1806. glGetTexGenfv := GetProc(libgl, 'glGetTexGenfv');
  1807. glGetTexGeniv := GetProc(libgl, 'glGetTexGeniv');
  1808. glTexEnvf := GetProc(libgl, 'glTexEnvf');
  1809. glTexEnvi := GetProc(libgl, 'glTexEnvi');
  1810. glTexEnvfv := GetProc(libgl, 'glTexEnvfv');
  1811. glTexEnviv := GetProc(libgl, 'glTexEnviv');
  1812. glGetTexEnvfv := GetProc(libgl, 'glGetTexEnvfv');
  1813. glGetTexEnviv := GetProc(libgl, 'glGetTexEnviv');
  1814. glTexParameterf := GetProc(libgl, 'glTexParameterf');
  1815. glTexParameteri := GetProc(libgl, 'glTexParameteri');
  1816. glTexParameterfv := GetProc(libgl, 'glTexParameterfv');
  1817. glTexParameteriv := GetProc(libgl, 'glTexParameteriv');
  1818. glGetTexParameterfv := GetProc(libgl, 'glGetTexParameterfv');
  1819. glGetTexParameteriv := GetProc(libgl, 'glGetTexParameteriv');
  1820. glGetTexLevelParameterfv := GetProc(libgl, 'glGetTexLevelParameterfv');
  1821. glGetTexLevelParameteriv := GetProc(libgl, 'glGetTexLevelParameteriv');
  1822. glTexImage1D := GetProc(libgl, 'glTexImage1D');
  1823. glTexImage2D := GetProc(libgl, 'glTexImage2D');
  1824. glGetTexImage := GetProc(libgl, 'glGetTexImage');
  1825. glGenTextures := GetProc(libgl, 'glGenTextures');
  1826. glDeleteTextures := GetProc(libgl, 'glDeleteTextures');
  1827. glBindTexture := GetProc(libgl, 'glBindTexture');
  1828. glPrioritizeTextures := GetProc(libgl, 'glPrioritizeTextures');
  1829. glAreTexturesResident := GetProc(libgl, 'glAreTexturesResident');
  1830. glIsTexture := GetProc(libgl, 'glIsTexture');
  1831. glTexSubImage1D := GetProc(libgl, 'glTexSubImage1D');
  1832. glTexSubImage2D := GetProc(libgl, 'glTexSubImage2D');
  1833. glCopyTexImage1D := GetProc(libgl, 'glCopyTexImage1D');
  1834. glCopyTexImage2D := GetProc(libgl, 'glCopyTexImage2D');
  1835. glCopyTexSubImage1D := GetProc(libgl, 'glCopyTexSubImage1D');
  1836. glCopyTexSubImage2D := GetProc(libgl, 'glCopyTexSubImage2D');
  1837. glMap1d := GetProc(libgl, 'glMap1d');
  1838. glMap1f := GetProc(libgl, 'glMap1f');
  1839. glMap2d := GetProc(libgl, 'glMap2d');
  1840. glMap2f := GetProc(libgl, 'glMap2f');
  1841. glGetMapdv := GetProc(libgl, 'glGetMapdv');
  1842. glGetMapfv := GetProc(libgl, 'glGetMapfv');
  1843. glGetMapiv := GetProc(libgl, 'glGetMapiv');
  1844. glEvalCoord1d := GetProc(libgl, 'glEvalCoord1d');
  1845. glEvalCoord1f := GetProc(libgl, 'glEvalCoord1f');
  1846. glEvalCoord1dv := GetProc(libgl, 'glEvalCoord1dv');
  1847. glEvalCoord1fv := GetProc(libgl, 'glEvalCoord1fv');
  1848. glEvalCoord2d := GetProc(libgl, 'glEvalCoord2d');
  1849. glEvalCoord2f := GetProc(libgl, 'glEvalCoord2f');
  1850. glEvalCoord2dv := GetProc(libgl, 'glEvalCoord2dv');
  1851. glEvalCoord2fv := GetProc(libgl, 'glEvalCoord2fv');
  1852. glMapGrid1d := GetProc(libgl, 'glMapGrid1d');
  1853. glMapGrid1f := GetProc(libgl, 'glMapGrid1f');
  1854. glMapGrid2d := GetProc(libgl, 'glMapGrid2d');
  1855. glMapGrid2f := GetProc(libgl, 'glMapGrid2f');
  1856. glEvalPoint1 := GetProc(libgl, 'glEvalPoint1');
  1857. glEvalPoint2 := GetProc(libgl, 'glEvalPoint2');
  1858. glEvalMesh1 := GetProc(libgl, 'glEvalMesh1');
  1859. glEvalMesh2 := GetProc(libgl, 'glEvalMesh2');
  1860. glFogf := GetProc(libgl, 'glFogf');
  1861. glFogi := GetProc(libgl, 'glFogi');
  1862. glFogfv := GetProc(libgl, 'glFogfv');
  1863. glFogiv := GetProc(libgl, 'glFogiv');
  1864. glFeedbackBuffer := GetProc(libgl, 'glFeedbackBuffer');
  1865. glPassThrough := GetProc(libgl, 'glPassThrough');
  1866. glSelectBuffer := GetProc(libgl, 'glSelectBuffer');
  1867. glInitNames := GetProc(libgl, 'glInitNames');
  1868. glLoadName := GetProc(libgl, 'glLoadName');
  1869. glPushName := GetProc(libgl, 'glPushName');
  1870. glPopName := GetProc(libgl, 'glPopName');
  1871. GLInitialized := True;
  1872. Result := True;
  1873. end;
  1874. function InitGLUFromLibrary(libname: PChar): Boolean;
  1875. begin
  1876. Result := False;
  1877. libGLU := LoadLibrary(libname);
  1878. if not Assigned(libGLU) then exit;
  1879. gluLookAt := GetProc(libglu, 'gluLookAt');
  1880. gluOrtho2D := GetProc(libglu, 'gluOrtho2D');
  1881. gluPerspective := GetProc(libglu, 'gluPerspective');
  1882. gluPickMatrix := GetProc(libglu, 'gluPickMatrix');
  1883. gluProject := GetProc(libglu, 'gluProject');
  1884. gluUnProject := GetProc(libglu, 'gluUnProject');
  1885. gluErrorString := GetProc(libglu, 'gluErrorString');
  1886. gluScaleImage := GetProc(libglu, 'gluScaleImage');
  1887. gluBuild1DMipmaps := GetProc(libglu, 'gluBuild1DMipmaps');
  1888. gluBuild2DMipmaps := GetProc(libglu, 'gluBuild2DMipmaps');
  1889. gluNewQuadric := GetProc(libglu, 'gluNewQuadric');
  1890. gluDeleteQuadric := GetProc(libglu, 'gluDeleteQuadric');
  1891. gluQuadricDrawStyle := GetProc(libglu, 'gluQuadricDrawStyle');
  1892. gluQuadricOrientation := GetProc(libglu, 'gluQuadricOrientation');
  1893. gluQuadricNormals := GetProc(libglu, 'gluQuadricNormals');
  1894. gluQuadricTexture := GetProc(libglu, 'gluQuadricTexture');
  1895. gluQuadricCallback := GetProc(libglu, 'gluQuadricCallback');
  1896. gluCylinder := GetProc(libglu, 'gluCylinder');
  1897. gluSphere := GetProc(libglu, 'gluSphere');
  1898. gluDisk := GetProc(libglu, 'gluDisk');
  1899. gluPartialDisk := GetProc(libglu, 'gluPartialDisk');
  1900. gluNewNurbsRenderer := GetProc(libglu, 'gluNewNurbsRenderer');
  1901. gluDeleteNurbsRenderer := GetProc(libglu, 'gluDeleteNurbsRenderer');
  1902. gluLoadSamplingMatrices := GetProc(libglu, 'gluLoadSamplingMatrices');
  1903. gluNurbsProperty := GetProc(libglu, 'gluNurbsProperty');
  1904. gluGetNurbsProperty := GetProc(libglu, 'gluGetNurbsProperty');
  1905. gluBeginCurve := GetProc(libglu, 'gluBeginCurve');
  1906. gluEndCurve := GetProc(libglu, 'gluEndCurve');
  1907. gluNurbsCurve := GetProc(libglu, 'gluNurbsCurve');
  1908. gluBeginSurface := GetProc(libglu, 'gluBeginSurface');
  1909. gluEndSurface := GetProc(libglu, 'gluEndSurface');
  1910. gluNurbsSurface := GetProc(libglu, 'gluNurbsSurface');
  1911. gluBeginTrim := GetProc(libglu, 'gluBeginTrim');
  1912. gluEndTrim := GetProc(libglu, 'gluEndTrim');
  1913. gluPwlCurve := GetProc(libglu, 'gluPwlCurve');
  1914. gluNurbsCallback := GetProc(libglu, 'gluNurbsCallback');
  1915. gluNewTess := GetProc(libglu, 'gluNewTess');
  1916. gluTessCallback := GetProc(libglu, 'gluTessCallback');
  1917. gluDeleteTess := GetProc(libglu, 'gluDeleteTess');
  1918. gluBeginPolygon := GetProc(libglu, 'gluBeginPolygon');
  1919. gluEndPolygon := GetProc(libglu, 'gluEndPolygon');
  1920. gluNextContour := GetProc(libglu, 'gluNextContour');
  1921. gluTessVertex := GetProc(libglu, 'gluTessVertex');
  1922. gluGetString := GetProc(libglu, 'gluGetString');
  1923. GLUInitialized := True;
  1924. Result := True;
  1925. end;
  1926. function InitGLX: Boolean;
  1927. begin
  1928. Result := False;
  1929. if not Assigned(libGL) then exit;
  1930. glXChooseVisual := GetProc(libglx, 'glXChooseVisual');
  1931. glXCreateContext := GetProc(libglx, 'glXCreateContext');
  1932. glXDestroyContext := GetProc(libglx, 'glXDestroyContext');
  1933. glXMakeCurrent := GetProc(libglx, 'glXMakeCurrent');
  1934. glXCopyContext := GetProc(libglx, 'glXCopyContext');
  1935. glXSwapBuffers := GetProc(libglx, 'glXSwapBuffers');
  1936. glXCreateGLXPixmap := GetProc(libglx, 'glXCreateGLXPixmap');
  1937. glXDestroyGLXPixmap := GetProc(libglx, 'glXDestroyGLXPixmap');
  1938. glXQueryExtension := GetProc(libglx, 'glXQueryExtension');
  1939. glXQueryVersion := GetProc(libglx, 'glXQueryVersion');
  1940. glXIsDirect := GetProc(libglx, 'glXIsDirect');
  1941. glXGetConfig := GetProc(libglx, 'glXGetConfig');
  1942. glXGetCurrentContext := GetProc(libglx, 'glXGetCurrentContext');
  1943. glXGetCurrentDrawable := GetProc(libglx, 'glXGetCurrentDrawable');
  1944. glXWaitGL := GetProc(libglx, 'glXWaitGL');
  1945. glXWaitX := GetProc(libglx, 'glXWaitX');
  1946. glXUseXFont := GetProc(libglx, 'glXUseXFont');
  1947. glXQueryExtensionsString := GetProc(libglx, 'glXQueryExtensionsString');
  1948. glXQueryServerString := GetProc(libglx, 'glXQueryServerString');
  1949. glXGetClientString := GetProc(libglx, 'glXGetClientString');
  1950. glXCreateGLXPixmapMESA := GetProc(libglx, 'glXCreateGLXPixmapMESA');
  1951. glXReleaseBufferMESA := GetProc(libglx, 'glXReleaseBufferMESA');
  1952. glXCopySubBufferMESA := GetProc(libglx, 'glXCopySubBufferMESA');
  1953. glXGetVideoSyncSGI := GetProc(libglx, 'glXGetVideoSyncSGI');
  1954. glXWaitVideoSyncSGI := GetProc(libglx, 'glXWaitVideoSyncSGI');
  1955. GLXInitialized := True;
  1956. Result := True;
  1957. end;
  1958. function InitGL: Boolean;
  1959. begin
  1960. Result := InitGLFromLibrary('libGL.so') or InitGLFromLibrary('libMesaGL.so');
  1961. end;
  1962. function InitGLU: Boolean;
  1963. begin
  1964. Result := InitGLUFromLibrary('libGLU.so') or InitGLUFromLibrary('libMesaGLU.so');
  1965. end;
  1966. finalization
  1967. if Assigned(libGL) then dlclose(libGL);
  1968. if Assigned(libGLU) then dlclose(libGLU);
  1969. if Assigned(libGLX) then dlclose(libGLX);
  1970. end.
  1971. {
  1972. $Log$
  1973. Revision 1.1 1999-11-28 17:55:22 sg
  1974. * Added new unit generation tools and auto-generated GL units for Linux
  1975. }