| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 | {  Translation of the libmodplug headers for FreePascal  Copyright (C) 2006 by Ivo Steinmann}(* * This source code is public domain. * * Authors: Kenton Varda <[email protected]> (C interface wrapper) *)unit modplug;{$mode objfpc}{$MINENUMSIZE 4}interfaceuses  ctypes;{$IFDEF WINDOWS}  {$DEFINE DYNLINK}{$ENDIF}//{$DEFINE DYNLINK}{$IFDEF DYNLINK}const{$IF Defined(WINDOWS)}  modpluglib = 'libmodplug.dll';{$ELSEIF Defined(UNIX)}  modpluglib = 'libmodplug.so';{$ELSE}  {$MESSAGE ERROR 'DYNLINK not supported'}{$IFEND}{$ELSE}  //{$LINKLIB stdc++}  {$LINKLIB modplug}{$ENDIF}type  PModPlugFile = ^ModPlugFile;  ModPlugFile = record  end;(* Load a mod file.  [data] should point to a block of memory containing the complete * file, and [size] should be the size of that block. * Return the loaded mod file on success, or NULL on failure. *)function ModPlug_Load(data: pointer; size: cint): PModPlugFile; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};(* Unload a mod file. *)procedure ModPlug_Unload(_file: PModPlugFile); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};(* Read sample data into the buffer.  Returns the number of bytes read.  If the end * of the mod has been reached, zero is returned. *)function ModPlug_Read(_file: PModPlugFile; buffer: pointer; size: cint): cint; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};(* Get the name of the mod.  The returned buffer is stored within the ModPlugFile * structure and will remain valid until you unload the file. *)function ModPlug_GetName(_file: PModPlugFile): pcchar; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};(* Get the length of the mod, in milliseconds.  Note that this result is not always * accurate, especially in the case of mods with loops. *)function ModPlug_GetLength(_file: PModPlugFile): cint; cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};(* Seek to a particular position in the song.  Note that seeking and MODs don't mix very * well.  Some mods will be missing instruments for a short time after a seek, as ModPlug * does not scan the sequence backwards to find out which instruments were supposed to be * playing at that time.  (Doing so would be difficult and not very reliable.)  Also, * note that seeking is not very exact in some mods -- especially those for which * ModPlug_GetLength() does not report the full length. *)procedure ModPlug_Seek(_file: PModPlugFile; millisecond: cint); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};const// _ModPlug_Flags  MODPLUG_ENABLE_OVERSAMPLING     = 1 shl 0;  (* Enable oversampling (highly recommended) *)  MODPLUG_ENABLE_NOISE_REDUCTION  = 1 shl 1;  (* Enable noise reduction *)  MODPLUG_ENABLE_REVERB           = 1 shl 2;  (* Enable reverb *)  MODPLUG_ENABLE_MEGABASS         = 1 shl 3;  (* Enable megabass *)  MODPLUG_ENABLE_SURROUND         = 1 shl 4;  (* Enable surround sound. *)// _ModPlug_ResamplingMode  MODPLUG_RESAMPLE_NEAREST = 0;  (* No interpolation (very fast, extremely bad sound quality) *)  MODPLUG_RESAMPLE_LINEAR  = 1;  (* Linear interpolation (fast, good quality) *)  MODPLUG_RESAMPLE_SPLINE  = 2;  (* Cubic spline interpolation (high quality) *)  MODPLUG_RESAMPLE_FIR     = 3;  (* 8-tap fir filter (extremely high quality) *)type  PModPlug_Settings = ^ModPlug_Settings;  ModPlug_Settings = record    mFlags          : cint;  (* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed *)    (* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then     * down-mixes to the settings you choose. *)    mChannels       : cint;  (* Number of channels - 1 for mono or 2 for stereo *)    mBits           : cint;  (* Bits per sample - 8, 16, or 32 *)    mFrequency      : cint;  (* Sampling rate - 11025, 22050, or 44100 *)    mResamplingMode : cint;  (* One of MODPLUG_RESAMPLE_*, above *)    mReverbDepth    : cint;  (* Reverb level 0(quiet)-100(loud)      *)    mReverbDelay    : cint;  (* Reverb delay in ms, usually 40-200ms *)    mBassAmount     : cint;  (* XBass level 0(quiet)-100(loud)       *)    mBassRange      : cint;  (* XBass cutoff in Hz 10-100            *)    mSurroundDepth  : cint;  (* Surround level 0(quiet)-100(heavy)   *)    mSurroundDelay  : cint;  (* Surround delay in ms, usually 5-40ms *)    mLoopCount      : cint;  (* Number of times to loop.  Zero prevents looping. -1 loops forever. *)  end;(* Get and set the mod decoder settings.  All options, except for channels, bits-per-sample, * sampling rate, and loop count, will take effect immediately.  Those options which don't * take effect immediately will take effect the next time you load a mod. *)procedure ModPlug_GetSettings(settings: PModPlug_Settings); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};procedure ModPlug_SetSettings(const settings: PModPlug_Settings); cdecl; external {$IFDEF DYNLINK}modpluglib{$ENDIF};implementationfunction cppNew(s: cint): pointer; cdecl; public; alias : '_Znaj'; alias : '_Znwj';begin  GetMem(Result, s);end;procedure cppDelete(p: pointer); cdecl; public; alias : '_ZdlPv'; alias : '_ZdaPv';begin  FreeMem(p);end;end.
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