Károly Balogh 5182dc37af haiku-x86_64: regenerated all Makefiles, take 2 6 년 전
..
data d2dabe9a33 * updated nds/gba linker scripts and reverted some changes for 2.2.4a release 16 년 전
Makefile 5182dc37af haiku-x86_64: regenerated all Makefiles, take 2 6 년 전
Makefile.fpc d2dabe9a33 * updated nds/gba linker scripts and reverted some changes for 2.2.4a release 16 년 전
SimpleBGScroll.pp 0f050b97b7 + Added maxmod library for GBA 13 년 전
readme.txt d2dabe9a33 * updated nds/gba linker scripts and reverted some changes for 2.2.4a release 16 년 전

readme.txt



A demonstration of a simple background tile scroller for the Gameboy Advance.
Very oldschool. Every once in a while someone comes along and either wonders
how to do it or has a problem with theirs, so I wrote this to help them out
a bit, or rather, help them understand the concept. The source is commented
(hopefully well enough).

This was built using Wintermute's GCC toolchain for win32 environment, and
that can be found here:

http://www.devkit.tk/

or

http://homepage.ntlworld.com/wintermute2002/

Yes, you should be using this, NOT outdated toolchains.
It is leaner, faster, up to date and uses MingW env.


Code and font by:
r6502 (r6502ATphokos.com)
2004-04-02

Happy Coding!