2
0

uvcoord_enemies.pas 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117
  1. unit uvcoord_enemies;
  2. interface
  3. uses
  4. ctypes;
  5. const
  6. ENEMIES_BITMAP_WIDTH = 256;
  7. ENEMIES_BITMAP_HEIGHT = 256;
  8. ENEMIES_NUM_IMAGES = 100;
  9. enemies_texcoords: array [1..ENEMIES_NUM_IMAGES * 4] of cuint = (
  10. 144, 136, 20, 20, // 0
  11. 164, 136, 20, 20, // 1
  12. 184, 136, 20, 20, // 2
  13. 204, 136, 20, 20, // 3
  14. 124, 216, 20, 20, // 4
  15. 124, 236, 20, 20, // 5
  16. 64, 40, 60, 20, // 6
  17. 64, 64, 60, 20, // 7
  18. 124, 64, 60, 20, // 8
  19. 184, 64, 60, 20, // 9
  20. 228, 84, 20, 20, // 10
  21. 104, 116, 20, 20, // 11
  22. 104, 136, 20, 20, // 12
  23. 124, 156, 20, 20, // 13
  24. 124, 176, 20, 20, // 14
  25. 124, 196, 20, 20, // 15
  26. 64, 84, 40, 30, // 16
  27. 64, 114, 40, 30, // 17
  28. 64, 144, 40, 30, // 18
  29. 64, 174, 40, 30, // 19
  30. 64, 204, 40, 30, // 20
  31. 0, 224, 40, 30, // 21
  32. 124, 40, 20, 20, // 22
  33. 228, 0, 20, 20, // 23
  34. 228, 20, 20, 20, // 24
  35. 228, 40, 20, 20, // 25
  36. 40, 224, 20, 20, // 26
  37. 168, 84, 20, 20, // 27
  38. 188, 84, 20, 20, // 28
  39. 208, 84, 20, 20, // 29
  40. 154, 0, 44, 56, // 30
  41. 198, 0, 30, 56, // 31
  42. 64, 0, 90, 40, // 32
  43. 104, 156, 20, 20, // 33
  44. 104, 176, 20, 20, // 34
  45. 104, 196, 20, 20, // 35
  46. 104, 216, 20, 20, // 36
  47. 104, 236, 20, 20, // 37
  48. 124, 116, 20, 20, // 38
  49. 144, 116, 20, 20, // 39
  50. 164, 116, 20, 20, // 40
  51. 184, 116, 20, 20, // 41
  52. 204, 116, 20, 20, // 42
  53. 224, 116, 20, 20, // 43
  54. 124, 136, 20, 20, // 44
  55. 208, 172, 16, 16, // 45
  56. 224, 172, 16, 16, // 46
  57. 240, 172, 16, 16, // 47
  58. 176, 188, 16, 16, // 48
  59. 176, 204, 16, 16, // 49
  60. 176, 220, 16, 16, // 50
  61. 176, 236, 16, 16, // 51
  62. 192, 188, 16, 16, // 52
  63. 208, 188, 16, 16, // 53
  64. 48, 128, 16, 16, // 54
  65. 48, 144, 16, 16, // 55
  66. 48, 160, 16, 16, // 56
  67. 48, 176, 16, 16, // 57
  68. 48, 192, 16, 16, // 58
  69. 48, 208, 16, 16, // 59
  70. 224, 136, 16, 16, // 60
  71. 240, 136, 16, 16, // 61
  72. 144, 156, 16, 16, // 62
  73. 144, 172, 16, 16, // 63
  74. 144, 188, 16, 16, // 64
  75. 144, 204, 16, 16, // 65
  76. 144, 220, 16, 16, // 66
  77. 144, 236, 16, 16, // 67
  78. 160, 156, 16, 16, // 68
  79. 176, 156, 16, 16, // 69
  80. 192, 156, 16, 16, // 70
  81. 208, 156, 16, 16, // 71
  82. 224, 156, 16, 16, // 72
  83. 240, 156, 16, 16, // 73
  84. 160, 172, 16, 16, // 74
  85. 160, 188, 16, 16, // 75
  86. 160, 204, 16, 16, // 76
  87. 160, 220, 16, 16, // 77
  88. 160, 236, 16, 16, // 78
  89. 176, 172, 16, 16, // 79
  90. 192, 172, 16, 16, // 80
  91. 0, 0, 64, 64, // 81
  92. 0, 64, 64, 32, // 82
  93. 0, 96, 64, 32, // 83
  94. 104, 84, 32, 32, // 84
  95. 136, 84, 32, 24, // 85
  96. 64, 234, 32, 22, // 86
  97. 0, 128, 48, 32, // 87
  98. 0, 160, 48, 32, // 88
  99. 0, 192, 48, 32, // 89
  100. 224, 188, 16, 16, // 90
  101. 240, 188, 16, 16, // 91
  102. 192, 204, 16, 16, // 92
  103. 192, 220, 16, 16, // 93
  104. 192, 236, 16, 16, // 94
  105. 208, 204, 16, 16, // 95
  106. 224, 204, 16, 16, // 96
  107. 240, 204, 16, 16, // 97
  108. 208, 220, 16, 16, // 98
  109. 208, 236, 16, 16 // 99
  110. );
  111. implementation
  112. end.