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- {
- * CVOpenGLTextureCache.h
- * CoreVideo
- *
- * Copyright 2004 Apple Computer, Inc. All rights reserved.
- *
- }
- { Pascal Translation: Gorazd Krosl, <[email protected]>, 2009 }
- {
- Modified for use with Free Pascal
- Version 308
- Please report any bugs to <[email protected]>
- }
- {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
- {$mode macpas}
- {$packenum 1}
- {$macro on}
- {$inline on}
- {$calling mwpascal}
- unit CVOpenGLTextureCache;
- interface
- {$setc UNIVERSAL_INTERFACES_VERSION := $0400}
- {$setc GAP_INTERFACES_VERSION := $0308}
- {$ifc not defined USE_CFSTR_CONSTANT_MACROS}
- {$setc USE_CFSTR_CONSTANT_MACROS := TRUE}
- {$endc}
- {$ifc defined CPUPOWERPC and defined CPUI386}
- {$error Conflicting initial definitions for CPUPOWERPC and CPUI386}
- {$endc}
- {$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN}
- {$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN}
- {$endc}
- {$ifc not defined __ppc__ and defined CPUPOWERPC32}
- {$setc __ppc__ := 1}
- {$elsec}
- {$setc __ppc__ := 0}
- {$endc}
- {$ifc not defined __ppc64__ and defined CPUPOWERPC64}
- {$setc __ppc64__ := 1}
- {$elsec}
- {$setc __ppc64__ := 0}
- {$endc}
- {$ifc not defined __i386__ and defined CPUI386}
- {$setc __i386__ := 1}
- {$elsec}
- {$setc __i386__ := 0}
- {$endc}
- {$ifc not defined __x86_64__ and defined CPUX86_64}
- {$setc __x86_64__ := 1}
- {$elsec}
- {$setc __x86_64__ := 0}
- {$endc}
- {$ifc not defined __arm__ and defined CPUARM}
- {$setc __arm__ := 1}
- {$elsec}
- {$setc __arm__ := 0}
- {$endc}
- {$ifc defined cpu64}
- {$setc __LP64__ := 1}
- {$elsec}
- {$setc __LP64__ := 0}
- {$endc}
- {$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__}
- {$error Conflicting definitions for __ppc__ and __i386__}
- {$endc}
- {$ifc defined __ppc__ and __ppc__}
- {$setc TARGET_CPU_PPC := TRUE}
- {$setc TARGET_CPU_PPC64 := FALSE}
- {$setc TARGET_CPU_X86 := FALSE}
- {$setc TARGET_CPU_X86_64 := FALSE}
- {$setc TARGET_CPU_ARM := FALSE}
- {$setc TARGET_OS_MAC := TRUE}
- {$setc TARGET_OS_IPHONE := FALSE}
- {$setc TARGET_IPHONE_SIMULATOR := FALSE}
- {$elifc defined __ppc64__ and __ppc64__}
- {$setc TARGET_CPU_PPC := FALSE}
- {$setc TARGET_CPU_PPC64 := TRUE}
- {$setc TARGET_CPU_X86 := FALSE}
- {$setc TARGET_CPU_X86_64 := FALSE}
- {$setc TARGET_CPU_ARM := FALSE}
- {$setc TARGET_OS_MAC := TRUE}
- {$setc TARGET_OS_IPHONE := FALSE}
- {$setc TARGET_IPHONE_SIMULATOR := FALSE}
- {$elifc defined __i386__ and __i386__}
- {$setc TARGET_CPU_PPC := FALSE}
- {$setc TARGET_CPU_PPC64 := FALSE}
- {$setc TARGET_CPU_X86 := TRUE}
- {$setc TARGET_CPU_X86_64 := FALSE}
- {$setc TARGET_CPU_ARM := FALSE}
- {$ifc defined(iphonesim)}
- {$setc TARGET_OS_MAC := FALSE}
- {$setc TARGET_OS_IPHONE := TRUE}
- {$setc TARGET_IPHONE_SIMULATOR := TRUE}
- {$elsec}
- {$setc TARGET_OS_MAC := TRUE}
- {$setc TARGET_OS_IPHONE := FALSE}
- {$setc TARGET_IPHONE_SIMULATOR := FALSE}
- {$endc}
- {$elifc defined __x86_64__ and __x86_64__}
- {$setc TARGET_CPU_PPC := FALSE}
- {$setc TARGET_CPU_PPC64 := FALSE}
- {$setc TARGET_CPU_X86 := FALSE}
- {$setc TARGET_CPU_X86_64 := TRUE}
- {$setc TARGET_CPU_ARM := FALSE}
- {$setc TARGET_OS_MAC := TRUE}
- {$setc TARGET_OS_IPHONE := FALSE}
- {$setc TARGET_IPHONE_SIMULATOR := FALSE}
- {$elifc defined __arm__ and __arm__}
- {$setc TARGET_CPU_PPC := FALSE}
- {$setc TARGET_CPU_PPC64 := FALSE}
- {$setc TARGET_CPU_X86 := FALSE}
- {$setc TARGET_CPU_X86_64 := FALSE}
- {$setc TARGET_CPU_ARM := TRUE}
- { will require compiler define when/if other Apple devices with ARM cpus ship }
- {$setc TARGET_OS_MAC := FALSE}
- {$setc TARGET_OS_IPHONE := TRUE}
- {$setc TARGET_IPHONE_SIMULATOR := FALSE}
- {$elsec}
- {$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ is defined.}
- {$endc}
- {$ifc defined __LP64__ and __LP64__ }
- {$setc TARGET_CPU_64 := TRUE}
- {$elsec}
- {$setc TARGET_CPU_64 := FALSE}
- {$endc}
- {$ifc defined FPC_BIG_ENDIAN}
- {$setc TARGET_RT_BIG_ENDIAN := TRUE}
- {$setc TARGET_RT_LITTLE_ENDIAN := FALSE}
- {$elifc defined FPC_LITTLE_ENDIAN}
- {$setc TARGET_RT_BIG_ENDIAN := FALSE}
- {$setc TARGET_RT_LITTLE_ENDIAN := TRUE}
- {$elsec}
- {$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.}
- {$endc}
- {$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE}
- {$setc CALL_NOT_IN_CARBON := FALSE}
- {$setc OLDROUTINENAMES := FALSE}
- {$setc OPAQUE_TOOLBOX_STRUCTS := TRUE}
- {$setc OPAQUE_UPP_TYPES := TRUE}
- {$setc OTCARBONAPPLICATION := TRUE}
- {$setc OTKERNEL := FALSE}
- {$setc PM_USE_SESSION_APIS := TRUE}
- {$setc TARGET_API_MAC_CARBON := TRUE}
- {$setc TARGET_API_MAC_OS8 := FALSE}
- {$setc TARGET_API_MAC_OSX := TRUE}
- {$setc TARGET_CARBON := TRUE}
- {$setc TARGET_CPU_68K := FALSE}
- {$setc TARGET_CPU_MIPS := FALSE}
- {$setc TARGET_CPU_SPARC := FALSE}
- {$setc TARGET_OS_UNIX := FALSE}
- {$setc TARGET_OS_WIN32 := FALSE}
- {$setc TARGET_RT_MAC_68881 := FALSE}
- {$setc TARGET_RT_MAC_CFM := FALSE}
- {$setc TARGET_RT_MAC_MACHO := TRUE}
- {$setc TYPED_FUNCTION_POINTERS := TRUE}
- {$setc TYPE_BOOL := FALSE}
- {$setc TYPE_EXTENDED := FALSE}
- {$setc TYPE_LONGLONG := TRUE}
- uses MacTypes,CFBase,CFString,CFDictionary,CVBase,CVReturns,CVBuffer,CVImageBuffer,CVOpenGLTexture,CGLTypes;
- {$endc} {not MACOSALLINCLUDE}
- {$ifc TARGET_OS_MAC}
- {$ALIGN POWER}
- {!
- @typedef CVOpenGLTextureCacheRef
- @abstract CoreVideo OpenGL Texture Cache
- }
- type
- CVOpenGLTextureCacheRef = ^SInt32; { an opaque type }
- { Dictionary keys and values for use with the 'cacheAttributes' parameter of CVOpenGLTextureCacheCreate }
- { CVOpenGLTextureCache can (in some cases) do higher quality chroma upsampling on GPUs that support ARB_fragment_program. By
- default it will be enabled automatically if the texture cache determines that the GPU has the needed support and the image
- size is something reasonable for the GPU being used. The automatic behaviour can be overridden below. Note that setting
- kCVOpenGLTextureCacheChromaSamplingModeHighQuality is only a request. GPUs that don't support ARB_fragment_program will still
- resort back to the native hardware support for YCbCr textures. }
- var kCVOpenGLTextureCacheChromaSamplingModeKey: CFStringRef; external name '_kCVOpenGLTextureCacheChromaSamplingModeKey'; (* attribute const *)
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
- var kCVOpenGLTextureCacheChromaSamplingModeAutomatic: CFStringRef; external name '_kCVOpenGLTextureCacheChromaSamplingModeAutomatic'; (* attribute const *)
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // Defaut if the key is not present
- var kCVOpenGLTextureCacheChromaSamplingModeHighestQuality: CFStringRef; external name '_kCVOpenGLTextureCacheChromaSamplingModeHighestQuality'; (* attribute const *)
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // Force highest quality regardless of performance impact
- var kCVOpenGLTextureCacheChromaSamplingModeBestPerformance: CFStringRef; external name '_kCVOpenGLTextureCacheChromaSamplingModeBestPerformance'; (* attribute const *)
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // Do it the quickest way possible
- function CVOpenGLTextureCacheGetTypeID: CFTypeID; external name '_CVOpenGLTextureCacheGetTypeID';
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
- {!
- @function CVOpenGLTextureCacheRetain
- @abstract Retains a CVOpenGLTextureCache object
- @discussion Equivalent to CFRetain, but NULL safe
- @param buffer A CVOpenGLTextureCache object that you want to retain.
- @result A CVOpenGLTextureCache object that is the same as the passed in buffer.
- }
- function CVOpenGLTextureCacheRetain( textureCache: CVOpenGLTextureCacheRef ): CVOpenGLTextureCacheRef; external name '_CVOpenGLTextureCacheRetain';
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // NULL-safe
- {!
- @function CVOpenGLTextureCacheRelease
- @abstract Releases a CVOpenGLTextureCache object
- @discussion Equivalent to CFRelease, but NULL safe
- @param buffer A CVOpenGLTextureCache object that you want to release.
- }
- procedure CVOpenGLTextureCacheRelease( textureCache: CVOpenGLTextureCacheRef ); external name '_CVOpenGLTextureCacheRelease';
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // NULL-safe
- {!
- @function CVOpenGLTextureCacheCreate
- @abstract Creates a new Texture Cache.
- @param allocator The CFAllocatorRef to use for allocating the cache. May be NULL.
- @param cacheAttributes A CFDictionaryRef containing the attributes of the cache itself. May be NULL.
- @param cglContext The OpenGL context into which the texture objects will be created
- @param cglPixelFormat The OpenGL pixel format object used to create the passed in OpenGL context
- @param textureAttributes A CFDictionaryRef containing the attributes to be used for creating the CVOpenGLTexture objects. May be NULL.
- @param cacheOut The newly created texture cache will be placed here
- @result Returns kCVReturnSuccess on success
- }
- function CVOpenGLTextureCacheCreate( allocator: CFAllocatorRef; cacheAttributes: CFDictionaryRef; cglContext: CGLContextObj; cglPixelFormat: CGLPixelFormatObj; textureAttributes: CFDictionaryRef; var cacheOut: CVOpenGLTextureCacheRef ): CVReturn; external name '_CVOpenGLTextureCacheCreate';
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
- {!
- @function CVOpenGLTextureCacheCreateTextureFromImage
- @abstract Creates a CVOpenGLTexture object from an existing CVImageBuffer
- @param allocator The CFAllocatorRef to use for allocating the CVOpenGLTexture object. May be NULL.
- @param textureCache The texture cache object that will manage the texture
- @param sourceImage The CVImageBuffer that you want to create a CVOpenGLTexture from.
- @param attributes For Future use only! - The desired buffer attributes for the CVOpenGLTexture.
- @param textureOut The newly created texture object will be placed here.
- @result Returns kCVReturnSuccess on success
- }
- function CVOpenGLTextureCacheCreateTextureFromImage( allocator: CFAllocatorRef; textureCache: CVOpenGLTextureCacheRef; sourceImage: CVImageBufferRef; attributes: CFDictionaryRef; var textureOut: CVOpenGLTextureRef ): CVReturn; external name '_CVOpenGLTextureCacheCreateTextureFromImage';
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
- {!
- @function CVOpenGLTextureCacheFlush
- @abstract Performs internal housekeeping/recycling operations
- @discussion This call must be made periodically to give the texture cache a chance to make OpenGL calls
- on the OpenGL context used to create it in order to do housekeeping operations.
- @param textureCache The texture cache object to flush
- @param options Currently unused, set to 0.
- @result Returns kCVReturnSuccess on success
- }
- procedure CVOpenGLTextureCacheFlush( textureCache: CVOpenGLTextureCacheRef; options: CVOptionFlags ); external name '_CVOpenGLTextureCacheFlush';
- (* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
- {$endc} // TARGET_OS_MAC
- {$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
- end.
- {$endc} {not MACOSALLINCLUDE}
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