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- (*
- gba_window.pas 18/06/2006 4.40.07
- ------------------------------------------------------------------------------
- This lib is a raw porting of libgba library for gba (you can find it at
- http://www.devkitpro.org).
-
- As this is a direct port from c, I'm pretty sure that something could not work
- as you expect. I am even more sure that this code could be written better, so
- if you think that I have made some mistakes or you have some better
- implemented functions, let me know [francky74 (at) gmail (dot) com]
- Enjoy!
- Conversion by Legolas (http://itaprogaming.free.fr) for freepascal compiler
- (http://www.freepascal.org)
-
- Copyright (C) 2006 Francesco Lombardi
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- ------------------------------------------------------------------------------
- *)
- unit gba_window;
- {$i def.inc}
- interface
- uses
- gba_types;
- const
- WIN_0_BG0 = (1 shl 0);
- WIN_0_BG1 = (1 shl 1);
- WIN_0_BG2 = (1 shl 2);
- WIN_0_BG3 = (1 shl 3);
- WIN_0_OBJ = (1 shl 4);
- WIN_0_SPE = (1 shl 5);
- WIN_1_BG0 = (1 shl 8);
- WIN_1_BG1 = (1 shl 9);
- WIN_1_BG2 = (1 shl 10);
- WIN_1_BG3 = (1 shl 11);
- WIN_1_OBJ = (1 shl 12);
- WIN_1_SPE = (1 shl 13);
- function WinRight(x: dword): dword;
- function WinLeft(x: dword): dword;
- function WinDown(x: dword): dword;
- function WinTop(x: dword): dword;
- implementation
- function WinRight(x: dword): dword;
- begin
- WinRight := (x shl 0);
- end;
- function WinLeft(x: dword): dword;
- begin
- WinLeft := (x shl 8);
- end;
- function WinDown(x: dword): dword;
- begin
- WinDown := (x shl 0);
- end;
- function WinTop(x: dword): dword;
- begin
- WinTop := (x shl 8);
- end;
- end.
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