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- <doc>
- <title>High Level Interface</title>
- <chapter>
- <title>High Level Interface</title>
- <par>Imaging's high level interface is set of classes build on top
- of low level interface
- implemented in <ref>ImagingClasses.pas</ref> unit.
- It is <b>Object Pascal</b> only, therefore it is not accessible
- from other programming languages (although creating high level interface
- for other languages using low level interface imported from dll/so should not
- be difficult).</par>
- <par>High level interface
- consists of the base class <ref>TBaseImage</ref> with two descendant classes.
- The first is <ref>TSingleImage</ref> and it is high level wrapper to <ref>TImageData</ref>
- structure. The second is <ref>TMultiImage</ref> and it is wrapper to
- <ref>TDynImageDataArray</ref> array.</par>
-
- <par>These classes provide access to all members of underlying structures
- trough properties. This access is read/write so you can for example
- convert image to another format by setting <icode>Format</icode> property
- to new value. You can also assign single image to multi image and vice versa.
- Some image manipulation functions are integrated into high level interface.
- However, you can use even those that are not integrated
- with high level images classes. You can find information
- how to do this and more in the following pages.</par>
-
- <linklist>
- <title>Information about usage of the high level interface</title>
- <lslink url="../Procedures/Procedures.xml">How To ... </lslink>
- <lslink url="../Demos/Pascal.xml">Object Pascal Demos</lslink>
- </linklist>
-
- </chapter>
- </doc>
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