Kaynağa Gözat

* Rename units to use dotted names

Michael Van Canneyt 2 yıl önce
ebeveyn
işleme
ac40e1bb47

+ 2 - 2
src/fresnelcontrols.pas → src/fresnel.controls.pas

@@ -1,4 +1,4 @@
-unit FresnelControls;
+unit Fresnel.Controls;
 
 {$mode ObjFPC}{$H+}
 {$IF FPC_FULLVERSION>30300}
@@ -8,7 +8,7 @@ unit FresnelControls;
 interface
 
 uses
-  Classes, SysUtils, Math, FresnelDOM, LazLoggerBase, fpCSSResolver,
+  Classes, SysUtils, Math, Fresnel.Dom, LazLoggerBase, fpCSSResolver,
   fpCSSTree;
 
 type

+ 1 - 1
src/fresneldom.pas → src/fresnel.dom.pas

@@ -13,7 +13,7 @@ ToDo:
 - speed up GetCSSPreviousOfType
 
 }
-unit FresnelDOM;
+unit Fresnel.DOM;
 
 {$mode ObjFPC}{$H+}
 {$IF FPC_FULLVERSION>30300}

+ 2 - 2
src/fresnellayouter.pas → src/fresnel.layouter.pas

@@ -9,7 +9,7 @@
 ToDo:
 
 }
-unit FresnelLayouter;
+unit Fresnel.Layouter;
 
 {$mode ObjFPC}{$H+}
 {$Interfaces CORBA}
@@ -18,7 +18,7 @@ unit FresnelLayouter;
 interface
 
 uses
-  Classes, SysUtils, Math, fpCSSResolver, FresnelDOM, FresnelControls,
+  Classes, SysUtils, Math, fpCSSResolver, Fresnel.DOM, Fresnel.Controls,
   LazLoggerBase;
 
 type

+ 3 - 3
src/fresnellclcontrols.pas → src/fresnel.lclcontrols.pas

@@ -1,12 +1,12 @@
-unit FresnelLCLControls;
+unit Fresnel.LCLControls;
 
 {$mode ObjFPC}{$H+}
 
 interface
 
 uses
-  Classes, SysUtils, Types, Math, FPImage, FresnelDOM, FresnelLayouter,
-  FresnelControls, FresnelRenderer, AvgLvlTree, Laz_AVL_Tree, LazLoggerBase,
+  Classes, SysUtils, Types, Math, FPImage, Fresnel.DOM, Fresnel.Layouter,
+  Fresnel.Controls, fresnel.renderer, AvgLvlTree, Laz_AVL_Tree, LazLoggerBase,
   Graphics, Controls, LCLIntf, Forms, LCLStrConsts, LResources;
 
 type

+ 10 - 10
src/fresnel.lpk

@@ -17,24 +17,24 @@
     <Version Minor="2"/>
     <Files>
       <Item>
-        <Filename Value="fresnelcontrols.pas"/>
-        <UnitName Value="FresnelControls"/>
+        <Filename Value="fresnel.controls.pas"/>
+        <UnitName Value="fresnel.controls"/>
       </Item>
       <Item>
-        <Filename Value="fresneldom.pas"/>
-        <UnitName Value="FresnelDOM"/>
+        <Filename Value="fresnel.dom.pas"/>
+        <UnitName Value="fresnel.dom"/>
       </Item>
       <Item>
-        <Filename Value="fresnellayouter.pas"/>
-        <UnitName Value="FresnelLayouter"/>
+        <Filename Value="fresnel.layouter.pas"/>
+        <UnitName Value="fresnel.layouter"/>
       </Item>
       <Item>
-        <Filename Value="fresnellclcontrols.pas"/>
-        <UnitName Value="FresnelLCLControls"/>
+        <Filename Value="fresnel.lclcontrols.pas"/>
+        <UnitName Value="fresnel.lclcontrols"/>
       </Item>
       <Item>
-        <Filename Value="fresnelrenderer.pas"/>
-        <UnitName Value="FresnelRenderer"/>
+        <Filename Value="fresnel.renderer.pas"/>
+        <UnitName Value="fresnel.renderer"/>
       </Item>
     </Files>
     <RequiredPkgs>

+ 2 - 2
src/fresnel.pas

@@ -8,8 +8,8 @@ unit Fresnel;
 interface
 
 uses
-  FresnelControls, FresnelDOM, FresnelLayouter, FresnelLCLControls, 
-  FresnelRenderer, LazarusPackageIntf;
+  Fresnel.Controls, Fresnel.DOM, Fresnel.Layouter, fresnel.lclcontrols, 
+  Fresnel.Renderer, LazarusPackageIntf;
 
 implementation
 

+ 3 - 3
src/fresnelrenderer.pas → src/fresnel.renderer.pas

@@ -1,12 +1,12 @@
-unit FresnelRenderer;
+unit Fresnel.Renderer;
 
 {$mode objfpc}{$H+}
 
 interface
 
 uses
-  Classes, SysUtils, Math, FPImage, FresnelDOM, FresnelControls,
-  FresnelLayouter;
+  Classes, SysUtils, Math, FPImage, Fresnel.DOM, Fresnel.Controls,
+  Fresnel.Layouter;
 
 type