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@@ -60,6 +60,68 @@
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+ <table width="100%" border="0" cellpadding="0" cellspacing="0" summary="">
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+ <tr>
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+ <td width="10" bgcolor="#000066">
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+ </td>
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+ <td>
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+ <b><font face="Arial" size="3"> LuaEdit News Updates</font></b>
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+ <br>
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+ <font face="Arial" size="1"> Posted on 10.02.2006 by Jean-François Goulet
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+ </td>
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+ </tr>
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+ <tr>
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+ <td>
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+ </td>
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+ <td height="20">
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+ </td>
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+ </tr>
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+ <tr>
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+ <td>
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+ </td>
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+ <td style="text-align: justify">
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+ <img width="63" height="70" src="Medias/ie_logo.gif" align="left">
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+ <font face="Arial" size="2">
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+ The LuaEdit team is reporting to you to give you updates on the development of the 3.0 version of
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+ LuaEdit. Some major new features are on their way! To begin with, all (at least
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+ most of them) will be revised and tested to make this version as "bug-free" as it can be. We will
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+ put all are efforts toward bug hunting since this is a crucial aspect of a good software. Also, some
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+ Major (notice the capital "M") code reorganization in our code classes were made to provide more
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+ flexibility to the IDE such as the ability to open more than just *.lua and *.lpr files. This will also
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+ help to minimize the number of bugs.
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+ <br><br>
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+ We also want to announce that this next version will provide full support of Lua 5.1 leaving behind all
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+ version 2.x for Lua 5.0 debugging. This had to be done someday and we figured this next major version was
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+ the proper time to do it. This Lua 5.1 compatibility is partly due thanks to <a href="http://luaforge.net/users/kawageo/">Geo Massar</a>
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+ a good contact of mine and proud contributor to the LuaForge with his new project <a href="http://luaforge.net/projects/luatut/">LuaScene</a>
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+ , a great Lua binding to Open GL libraries.
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+ <br><br>
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+ Also, a new "Lua Macro" feature has been add to the IDE. This, in other words, is a way to provide easy and quick
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+ user custom tools for LuaEdit. Creating macros will add menus in LuaEdit's interface that can be used by the users.
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+ These "Lua Macro" are actually Lua files that will be executed on the click event of these custom menus and just
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+ before execution, LuaEdit register its functionalities in a "luaedit" Lua table. This will come with heavy documentation
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+ known as LuaEdit SDK. Tool programmers: get ready!
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+ <br><br>
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+ A new experimental GUI building engine will also be provided in this version. Two major goals: Provide an easy and
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+ reliable way of making advance UI input for the "Lua Macro" features and eventually, support one of the many stable GUI
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+ Lua binding (EG: IUP, NGUI, wxLua).
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+ <br><br>
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+ The current website will also be updated soon with a fresh and unique interface thanks to a good friend
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+ of mine (and now new LuaEdit's webmaster) <a href="http://luaforge.net/users/ti133700n/">David Corriveau St-Louis</a>.
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+ <br><br>
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+ Now these will be the major updates in this next version of LuaEdit with a plenty of other small to medium
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+ changes and/or new features. We plan this new release for LuaEdit's 2nd year of annversary on this
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+ upcoming november 13th 2006. If, by any chances, you would like to suggest or comment this next version before
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+ its release, please do so by using our <a href="http://luaforge.net/forum/?group_id=84">forum</a>. Your
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+ feedbacks are very important for the future of the project. Thanks to all of you for supporting LuaEdit!
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+ <br>
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+ <br>
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+ The LuaEdit Team
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+ </td>
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+ </tr>
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+ </table>
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+ <br>
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+ <br>
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<table width="100%" border="0" cellpadding="0" cellspacing="0" summary="">
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<tr>
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<td width="10" bgcolor="#000066">
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@@ -594,10 +656,10 @@
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<br>
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<br>
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<br>
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- Last update: 11.13.2005
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+ Last update: 10.02.2006
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<hr size="1" color="#000000">
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<center>
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- Copyright © 2004-2005 Jean-François Goulet
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+ Copyright © 2004-2006 Jean-François Goulet
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<br>
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<br>
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<a href="http://www.lua.org"><img width="64" height="64" src="Medias/lua-powered-by-64.gif" border="0"></a>
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