Introduction
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Welcome to the "Bind a Dll to LuaEdit" tutorial. This tutorial will show you how to bind LuaEdit to a dll file that export the LuaEdit's "Initializer" function (we will see this in detail later) to allow runtime script debugging. This tutorial should take 1 to 2 hours for a beginner or a few minutes for an expert. No material is required for this tutorial besides the distributed files with this tutorial and the version 2.5 (or better) of LuaEdit. (A free copy of LuaEdit is available here) All the way through this tutorial you should always be able to locate "<< Previous" and "Next >>" links on the bottom of each page. Also, look for any Hints sections. They may be useful to you if you're not used to LuaEdit's interface or if you wish to expand your knowledges. Good luck! |
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