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- //******************************************************************************
- //*** LUA SCRIPT DELPHI UTILITIES ***
- //*** ***
- //*** (c) 2005 Jean-Fran輟is Goulet, Massimo Magnano, Kuma ***
- //*** ***
- //*** ***
- //******************************************************************************
- // File : LuaUtils.pas
- //
- // Description : Useful functions for work with Lua in Delphi.
- //
- //******************************************************************************
- //** See Copyright Notice in lua.h
- //Revision 1.6
- // JF Adds :
- // LuaTableToVirtualTreeView
- //
- //Revision 1.1
- // MaxM Adds :
- // LuaPCallFunction
- //
- //Revision 1.0
- // MaxM Adds :
- // LuaPushVariant
- // LuaToVariant
- // LuaGetTableInteger, LuaGet\SetTableTMethod
- // LuaLoadBufferFromFile
- // Solved Bugs : Stack problem in LuaProcessTableName
- // LuaToInteger why Round?, Trunc is better
- unit LuaUtils;
- interface
- uses
- SysUtils, Classes, ComCtrls, lua, lualib, lauxlib, Variants, VirtualTrees;
- const
- ERR_Script ='Script Error : ';
- type
- TOnLuaStdout = procedure (S: PChar; N: Integer);
- ELuaException = class(Exception)
- Title: string;
- Line: Integer;
- Msg: string;
- constructor Create(Title: string; Line: Integer; Msg: string);
- end;
- PBasicTreeData = ^TBasicTreeData;
- TBasicTreeData = record
- sName: String;
- sValue: String;
- end;
- TVariantArray =array of Variant;
- PVariantArray =^TVariantArray;
- function Quote(const Str: string): string;
- function Dequote(const QuotedStr: string): string;
- function lua_print(L: Plua_State): Integer; cdecl;
- function lua_io_write(L: Plua_State): Integer; cdecl;
- function LuaToBoolean(L: PLua_State; Index: Integer): Boolean;
- procedure LuaPushBoolean(L: PLua_State; B: Boolean);
- function LuaToInteger(L: PLua_State; Index: Integer): Integer;
- procedure LuaPushInteger(L: PLua_State; N: Integer);
- function LuaToVariant(L: Plua_State; Index: Integer): Variant;
- procedure LuaPushVariant(L: Plua_State; N: Variant);
- function LuaToString(L: PLua_State; Index: Integer): string;
- procedure LuaPushString(L: PLua_State; const S: string);
- function LuaIncIndex(L: Plua_State; Index: Integer): Integer;
- function LuaAbsIndex(L: Plua_State; Index: Integer): Integer;
- procedure LuaGetTable(L: Plua_State; TableIndex: Integer; const Key: string);
- function LuaGetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string): Boolean;
- function LuaGetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string): Double;
- function LuaGetTableInteger(L: Plua_State; TableIndex: Integer; const Key: string): Integer;
- function LuaGetTableString(L: Plua_State; TableIndex: Integer; const Key: string): string;
- function LuaGetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string): lua_CFunction;
- function LuaGetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string): Pointer;
- function LuaGetTableTMethod(L: Plua_State; TableIndex: Integer; const Key: string): TMethod;
- procedure LuaRawGetTable(L: Plua_State; TableIndex: Integer; const Key: string);
- function LuaRawGetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string): Boolean;
- function LuaRawGetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string): Double;
- function LuaRawGetTableString(L: Plua_State; TableIndex: Integer; const Key: string): string;
- function LuaRawGetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string): lua_CFunction;
- function LuaRawGetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string): Pointer;
- procedure LuaSetTableValue(L: PLua_State; TableIndex: Integer; const Key: string; ValueIndex: Integer);
- procedure LuaSetTableNil(L: Plua_State; TableIndex: Integer; const Key: string);
- procedure LuaSetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string; B: Boolean);
- procedure LuaSetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string; N: Double);
- procedure LuaSetTableString(L: Plua_State; TableIndex: Integer; const Key: string; S: string);
- procedure LuaSetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string; F: lua_CFunction);
- procedure LuaSetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string; P: Pointer);
- procedure LuaSetTableTMethod(L: Plua_State; TableIndex: Integer; const Key: string; M: TMethod);
- procedure LuaSetTableClear(L: Plua_State; TableIndex: Integer);
- procedure LuaRawSetTableValue(L: PLua_State; TableIndex: Integer; const Key: string; ValueIndex: Integer);
- procedure LuaRawSetTableNil(L: Plua_State; TableIndex: Integer; const Key: string);
- procedure LuaRawSetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string; B: Boolean);
- procedure LuaRawSetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string; N: Double);
- procedure LuaRawSetTableString(L: Plua_State; TableIndex: Integer; const Key: string; S: string);
- procedure LuaRawSetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string; F: lua_CFunction);
- procedure LuaRawSetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string; P: Pointer);
- procedure LuaRawSetTableClear(L: Plua_State; TableIndex: Integer);
- function LuaGetMetaFunction(L: Plua_State; Index: Integer; Key: string): lua_CFunction;
- procedure LuaSetMetaFunction(L: Plua_State; Index: Integer; Key: string; F: lua_CFunction);
- procedure LuaShowStack(L: Plua_State; Caption: string = '');
- function LuaStackToStr(L: Plua_State; Index: Integer; MaxTable: Integer = -1): string;
- procedure LuaRegisterCustom(L: PLua_State; TableIndex: Integer; const Name: PChar; F: lua_CFunction);
- procedure LuaRegister(L: Plua_State; const Name: PChar; F: lua_CFunction);
- procedure LuaRegisterMetatable(L: Plua_State; const Name: PChar; F: lua_CFunction);
- procedure LuaRegisterProperty(L: PLua_State; const Name: PChar; ReadFunc, WriteFunc: lua_CFunction);
- procedure LuaStackToStrings(L: Plua_State; Lines: TStrings; MaxTable: Integer = -1);
- procedure LuaLocalToStrings(L: Plua_State; Lines: TStrings; MaxTable: Integer = -1; Level: Integer = 0);
- procedure LuaTableToStrings(L: Plua_State; Index: Integer; Lines: TStrings; MaxTable: Integer = -1);
- procedure LuaTableToVirtualTreeView(L: Plua_State; Index: Integer; VTV: TVirtualStringTree; MaxTable: Integer);
- procedure LuaTableToTreeView(L: Plua_State; Index: Integer; TV: TTreeView; MaxTable: Integer = -1);
- function LuaGetIdentValue(L: Plua_State; Ident: string; MaxTable: Integer = -1): string;
- procedure LuaSetIdentValue(L: Plua_State; Ident, Value: string; MaxTable: Integer = -1);
- procedure LuaLoadBuffer(L: Plua_State; const Code: string; const Name: string);
- procedure LuaLoadBufferFromFile(L: Plua_State; const Filename: string; const Name: string);
- procedure LuaPCall(L: Plua_State; NArgs, NResults, ErrFunc: Integer);
- function LuaPCallFunction(L: Plua_State; FunctionName :String;
- const Args: array of Variant;
- Results : PVariantArray;
- ErrFunc: Integer=0;
- NResults :Integer=LUA_MULTRET):Integer;
- procedure LuaError(L: Plua_State; const Msg: string);
- procedure LuaErrorFmt(L: Plua_State; const Fmt: string; const Args: array of Const);
- function LuaDataStrToStrings(const TableStr: string; Strings: TStrings): string;
- function LuaDoFile(L: Plua_State): Integer; cdecl;
- const
- LuaGlobalVariableStr = '[LUA_GLOBALSINDEX]';
- var
- OnLuaStdout: TOnLuaStdout;
- DefaultMaxTable: Integer;
- implementation
- uses
- Dialogs;
- const
- QuoteStr = '"';
- CR = #$0D;
- LF = #$0A;
- CRLF = CR + LF;
- function Quote(const Str: string): string;
- begin
- Result := AnsiQuotedStr(Str, QuoteStr);
- end;
- function Dequote(const QuotedStr: string): string;
- begin
- Result := AnsiDequotedStr(QuotedStr, QuoteStr);
- end;
- function fwrite(S: PChar; Un, Len: Integer; Dummy: Integer): Integer;
- // 標準出力
- var
- Size: Integer;
- begin
- Size := Un * Len;
- if (Assigned(OnLuaStdout)) then
- OnLuaStdout(S, Size);
- Result := Size;
- end;
- function fputs(const S: string; Dummy: Integer): Integer;
- // 標準出力
- begin
- Result := fwrite(PChar(S), SizeOf(Char), Length(S), Dummy);
- end;
- function lua_print(L: Plua_State): Integer; cdecl;
- // 標準出力関数
- const
- TAB = #$08;
- NL = #$0A;
- stdout = 0;
- var
- N, I: Integer;
- S: PChar;
- begin
- N := lua_gettop(L); (* number of arguments *)
- lua_getglobal(L, 'tostring');
- for I := 1 to N do
- begin
- lua_pushvalue(L, -1); (* function to be called *)
- lua_pushvalue(L, i); (* value to print *)
- lua_call(L, 1, 1);
- S := lua_tostring(L, -1); (* get result *)
- if (S = nil) then
- begin
- Result := luaL_error(L, '`tostring'' must return a string to `print''');
- Exit;
- end;
- if (I > 1) then fputs(TAB, stdout);
- fputs(S, stdout);
- lua_pop(L, 1); (* pop result *)
- end;
- fputs(NL, stdout);
- Result := 0;
- end;
- function lua_io_write(L: Plua_State): Integer; cdecl;
- // 標準出力関数
- function pushresult(L: Plua_State; I: Boolean; FileName: PChar): Integer;
- begin
- lua_pushboolean(L, 1);
- Result := 1;
- end;
- const
- F = 0;
- var
- NArgs: Integer;
- Status: Boolean;
- Arg: Integer;
- Len: Integer;
- S: PChar;
- begin
- Arg := 1;
- NArgs := lua_gettop(L);
- Status := True;
- while (NArgs > 0) do
- begin
- Dec(NArgs);
- if (lua_type(L, Arg) = LUA_TNUMBER) then
- begin
- (* optimization: could be done exactly as for strings *)
- Status := Status and
- (fputs(Format(LUA_NUMBER_FMT, [lua_tonumber(L, Arg)]), 0) > 0);
- end else
- begin
- S := luaL_checklstring(L, Arg, @Len);
- Status := Status and (fwrite(S, SizeOf(Char), Len, F) = Len);
- end;
- Inc(Arg);
- end;
- Result := pushresult(L, Status, nil);
- end;
- function LuaToBoolean(L: PLua_State; Index: Integer): Boolean;
- begin
- Result := (lua_toboolean(L, Index) <> 0);
- end;
- procedure LuaPushBoolean(L: PLua_State; B: Boolean);
- begin
- lua_pushboolean(L, Integer(B));
- end;
- function LuaToInteger(L: PLua_State; Index: Integer): Integer;
- begin
- Result := Trunc(lua_tonumber(L, Index)); //Round(lua_tonumber(L, Index));
- end;
- procedure LuaPushInteger(L: PLua_State; N: Integer);
- begin
- lua_pushnumber(L, N);
- end;
- function LuaToVariant(L: Plua_State; Index: Integer): Variant;
- Var
- dataType :Integer;
- dataNum :Double;
- begin
- dataType :=lua_type(L, Index);
- Case dataType of
- LUA_TSTRING : Result := VarAsType(LuaToString(L, Index), varString);
- LUA_TUSERDATA,
- LUA_TLIGHTUSERDATA : Result := VarAsType(Integer(lua_touserdata(L, Index)), varInteger);
- LUA_TNONE,
- LUA_TNIL : Result := varNull;
- LUA_TBOOLEAN : Result := VarAsType(LuaToBoolean(L, Index), varBoolean);
- LUA_TNUMBER : begin
- dataNum :=lua_tonumber(L, Index);
- if (Abs(dataNum)>MAXINT)
- then Result :=VarAsType(dataNum, varDouble)
- else begin
- if (Frac(dataNum)<>0)
- then Result :=VarAsType(dataNum, varDouble)
- else Result :=VarAsType(dataNum, varInteger)
- end;
- end;
- end;
- end;
- procedure LuaPushVariant(L: Plua_State; N: Variant);
- begin
- case VarType(N) of
- varEmpty,
- varNull :lua_pushnil(L);
- varBoolean :LuaPushBoolean(L, N);
- varStrArg,
- varOleStr,
- varString :LuaPushString(L, N);
- varDate :LuaPushString(L, DateTimeToStr(VarToDateTime(N)));
- else lua_pushnumber(L, N);
- end;
- end;
- function LuaToString(L: PLua_State; Index: Integer): string;
- var
- Size: Integer;
- begin
- Size := lua_strlen(L, Index);
- SetLength(Result, Size);
- if (Size > 0) then
- Move(lua_tostring(L, Index)^, Result[1], Size);
- end;
- procedure LuaPushString(L: PLua_State; const S: string);
- begin
- lua_pushstring(L, PChar(S));
- end;
- function LuaIncIndex(L: Plua_State; Index: Integer): Integer;
- // 相対インデックス -1 ~ -N へ変換
- begin
- if ((Index = LUA_GLOBALSINDEX) or (Index = LUA_REGISTRYINDEX)) then
- begin
- Result := Index;
- Exit;
- end;
- Result := LuaAbsIndex(L, Index) - lua_gettop(L) - 1;
- end;
- function LuaAbsIndex(L: Plua_State; Index: Integer): Integer;
- // 絶対インデックス 1 ~ N へ変換
- begin
- if ((Index = LUA_GLOBALSINDEX) or (Index = LUA_REGISTRYINDEX)) then
- begin
- Result := Index;
- Exit;
- end;
- if (Index < 0) then
- Result := Index + lua_gettop(L) + 1
- else
- Result := Index;
- end;
- procedure LuaPushKeyString(L: PLua_State; var Index: Integer; const Key: string);
- begin
- Index := LuaAbsIndex(L, Index);
- lua_pushstring(L, PChar(Key));
- end;
- procedure LuaGetTable(L: Plua_State; TableIndex: Integer; const Key: string);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_gettable(L, TableIndex);
- end;
- function LuaGetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string): Boolean;
- begin
- LuaGetTable(L, TableIndex, Key);
- Result := (lua_toboolean(L, -1) <> 0);
- lua_pop(L, 1);
- end;
- function LuaGetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string): Double;
- begin
- LuaGetTable(L, TableIndex, Key);
- Result := lua_tonumber(L, -1);
- lua_pop(L, 1);
- end;
- function LuaGetTableInteger(L: Plua_State; TableIndex: Integer; const Key: string): Integer;
- begin
- LuaGetTable(L, TableIndex, Key);
- Result := LuaToInteger(L, -1);
- lua_pop(L, 1);
- end;
- function LuaGetTableString(L: Plua_State; TableIndex: Integer; const Key: string): string;
- begin
- LuaGetTable(L, TableIndex, Key);
- Result := lua_tostring(L, -1);
- lua_pop(L, 1);
- end;
- function LuaGetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string): lua_CFunction;
- begin
- LuaGetTable(L, TableIndex, Key);
- Result := lua_tocfunction(L, -1);
- lua_pop(L, 1);
- end;
- function LuaGetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string): Pointer;
- begin
- LuaGetTable(L, TableIndex, Key);
- Result := lua_touserdata(L, -1);
- lua_pop(L, 1);
- end;
- function LuaGetTableTMethod(L: Plua_State; TableIndex: Integer; const Key: string): TMethod;
- begin
- Result.Code :=LuaGetTableLightUserData(L, TableIndex, Key+'_Code'); //Code is the Method Pointer
- Result.Data :=LuaGetTableLightUserData(L, TableIndex, Key+'_Data'); //Data is the object Pointer
- end;
- procedure LuaRawGetTable(L: Plua_State; TableIndex: Integer; const Key: string);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_rawget(L, TableIndex);
- end;
- function LuaRawGetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string): Boolean;
- begin
- LuaRawGetTable(L, TableIndex, Key);
- Result := (lua_toboolean(L, -1) <> 0);
- lua_pop(L, 1);
- end;
- function LuaRawGetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string): Double;
- begin
- LuaRawGetTable(L, TableIndex, Key);
- Result := lua_tonumber(L, -1);
- lua_pop(L, 1);
- end;
- function LuaRawGetTableString(L: Plua_State; TableIndex: Integer; const Key: string): string;
- begin
- LuaRawGetTable(L, TableIndex, Key);
- Result := lua_tostring(L, -1);
- lua_pop(L, 1);
- end;
- function LuaRawGetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string): lua_CFunction;
- begin
- LuaRawGetTable(L, TableIndex, Key);
- Result := lua_tocfunction(L, -1);
- lua_pop(L, 1);
- end;
- function LuaRawGetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string): Pointer;
- begin
- LuaRawGetTable(L, TableIndex, Key);
- Result := lua_touserdata(L, -1);
- lua_pop(L, 1);
- end;
- procedure LuaSetTableValue(L: PLua_State; TableIndex: Integer; const Key: string; ValueIndex: Integer);
- begin
- TableIndex := LuaAbsIndex(L, TableIndex);
- ValueIndex := LuaAbsIndex(L, ValueIndex);
- lua_pushstring(L, PChar(Key));
- lua_pushvalue(L, ValueIndex);
- lua_settable(L, TableIndex);
- end;
- procedure LuaSetTableNil(L: Plua_State; TableIndex: Integer; const Key: string);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushnil(L);
- lua_settable(L, TableIndex);
- end;
- procedure LuaSetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string; B: Boolean);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushboolean(L, Integer(B));
- lua_settable(L, TableIndex);
- end;
- procedure LuaSetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string; N: Double);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushnumber(L, N);
- lua_settable(L, TableIndex);
- end;
- procedure LuaSetTableString(L: Plua_State; TableIndex: Integer; const Key: string; S: string);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushstring(L, PChar(S));
- lua_settable(L, TableIndex);
- end;
- procedure LuaSetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string; F: lua_CFunction);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushcfunction(L, F);
- lua_settable(L, TableIndex);
- end;
- procedure LuaSetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string; P: Pointer);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushlightuserdata(L, P);
- lua_settable(L, TableIndex);
- end;
- procedure LuaSetTableTMethod(L: Plua_State; TableIndex: Integer; const Key: string; M: TMethod);
- begin
- LuaSetTableLightUserData(L, TableIndex, Key+'_Code', M.Code);
- LuaSetTableLightUserData(L, TableIndex, Key+'_Data', M.Data);
- end;
- procedure LuaSetTableClear(L: Plua_State; TableIndex: Integer);
- begin
- TableIndex := LuaAbsIndex(L, TableIndex);
- lua_pushnil(L);
- while (lua_next(L, TableIndex) <> 0) do
- begin
- lua_pushnil(L);
- lua_replace(L, -1 - 1);
- lua_settable(L, TableIndex);
- lua_pushnil(L);
- end;
- end;
- procedure LuaRawSetTableValue(L: PLua_State; TableIndex: Integer; const Key: string; ValueIndex: Integer);
- begin
- TableIndex := LuaAbsIndex(L, TableIndex);
- ValueIndex := LuaAbsIndex(L, ValueIndex);
- lua_pushstring(L, PChar(Key));
- lua_pushvalue(L, ValueIndex);
- lua_rawset(L, TableIndex);
- end;
- procedure LuaRawSetTableNil(L: Plua_State; TableIndex: Integer; const Key: string);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushnil(L);
- lua_rawset(L, TableIndex);
- end;
- procedure LuaRawSetTableBoolean(L: Plua_State; TableIndex: Integer; const Key: string; B: Boolean);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushboolean(L, Integer(B));
- lua_rawset(L, TableIndex);
- end;
- procedure LuaRawSetTableNumber(L: Plua_State; TableIndex: Integer; const Key: string; N: Double);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushnumber(L, N);
- lua_rawset(L, TableIndex);
- end;
- procedure LuaRawSetTableString(L: Plua_State; TableIndex: Integer; const Key: string; S: string);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushstring(L, PChar(S));
- lua_rawset(L, TableIndex);
- end;
- procedure LuaRawSetTableFunction(L: Plua_State; TableIndex: Integer; const Key: string; F: lua_CFunction);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushcfunction(L, F);
- lua_rawset(L, TableIndex);
- end;
- procedure LuaRawSetTableLightUserData(L: Plua_State; TableIndex: Integer; const Key: string; P: Pointer);
- begin
- LuaPushKeyString(L, TableIndex, Key);
- lua_pushlightuserdata(L, P);
- lua_rawset(L, TableIndex);
- end;
- procedure LuaRawSetTableClear(L: Plua_State; TableIndex: Integer);
- begin
- TableIndex := LuaAbsIndex(L, TableIndex);
- lua_pushnil(L);
- while (lua_next(L, TableIndex) <> 0) do
- begin
- lua_pushnil(L);
- lua_replace(L, -1 - 1);
- lua_rawset(L, TableIndex);
- lua_pushnil(L);
- end;
- end;
- function LuaGetMetaFunction(L: Plua_State; Index: Integer; Key: string): lua_CFunction;
- // メタ関数の取得
- begin
- Result := nil;
- Index := LuaAbsIndex(L, Index);
- if (lua_getmetatable(L, Index) = 0) then
- Exit;
- LuaGetTable(L, -1, Key);
- if (lua_iscfunction(L, -1) <> 0) then
- Result := lua_tocfunction(L, -1);
- lua_pop(L, 2);
- end;
- procedure LuaSetMetaFunction(L: Plua_State; Index: Integer; Key: string; F: lua_CFunction);
- // メタ関数の設定
- // Key = __add, __sub, __mul, __div, __pow, __unm, __concat,
- // __eq, __lt, __le, __index, __newindex, __call
- // [メモ]
- // __newindex は 新規代入時しか呼ばれないので注意
- // table をグローバル変数とするとこうなる。
- //
- // a=1 -- (a=nilなので)メタ関数呼び出される
- // a=2 -- メタ関数は呼び出されない
- // a=3 -- メタ関数は呼び出されない
- // a=nil
- // a=4 -- (a=nilなので)メタ関数呼び出される
- //
- // lua 付属の trace-globals では__newindex と __index をセットで上書きして
- // グローバル変数へのアクセスをローカル変数へのアクセスに切り替えてグロー
- // バル変数の実体は常に table[key] = nil を保たせて __newindex イベントを
- // 発生させている。
- begin
- Index := LuaAbsIndex(L, Index);
- if (lua_getmetatable(L, Index) = 0) then
- lua_newtable(L);
- LuaRawSetTableFunction(L, -1, Key, F);
- lua_setmetatable(L, Index);
- end;
- function LuaStackToStr(L: Plua_State; Index: Integer; MaxTable: Integer): string;
- //スタックの内容を文字列に変換
- // nil : nil
- // Number : FloatToStr
- // Boolean: True/False
- // stirng : "..."
- // Table : { Key1=Value Key2=Value }
- function TableToStr(Index: Integer): string;
- var
- Key, Value: string;
- Count: Integer;
- begin
- Result := '{ ';
- Count := 0;
- lua_pushnil(L);
- while (lua_next(L, Index) <> 0) do
- begin
- Inc(Count);
- if (Count > MaxTable) then
- begin
- Result := Result + '... ';
- lua_pop(L, 2);
- Break;
- end;
- if lua_type(L, -2) = LUA_TNUMBER then
- Key := '[' + Dequote(LuaStackToStr(L, -2, MaxTable)) + ']'
- else
- Key := Dequote(LuaStackToStr(L, -2, MaxTable));
- if (Key = '_G') then
- Value := LuaGlobalVariableStr
- else
- Value := LuaStackToStr(L, -1, MaxTable);
- if (lua_type(L, -1) = LUA_TFUNCTION) then
- Result := Result + Format('%s()=%p ', [Key, lua_topointer(L, -1)])
- else
- Result := Result + Format('%s=%s ', [Key, Value]);
- // Key は次のために残す
- lua_pop(L, 1);
- end;
- Result := Result + '}';
- end;
- var
- Size: Integer;
- begin
- if (MaxTable < 0) then
- MaxTable := DefaultMaxTable;
- Index := LuaAbsIndex(L, Index);
- case (lua_type(L, Index)) of
- LUA_TNIL:
- Result := 'nil';
- LUA_TNUMBER:
- Result := Format('%g', [lua_tonumber(L, Index)]);
- LUA_TBOOLEAN:
- Result := BoolToStr(lua_toboolean(L, Index) <> 0, True);
- LUA_TSTRING:
- begin
- Size := lua_strlen(L, Index);
- SetLength(Result, Size);
- if (Size > 0) then
- Move(lua_tostring(L, Index)^, Result[1], Size);
- Result := Quote(Result);
- end;
- LUA_TTABLE:
- Result := TableToStr(Index);
- LUA_TFUNCTION:
- if (lua_iscfunction(L, Index) <> 0) then
- Result := Format('CFUNC:%p', [Pointer(lua_tocfunction(L, Index))])
- else
- Result := Format('FUNC:%p', [lua_topointer(L, Index)]);
- LUA_TUSERDATA:
- Result := Format('USERDATA:%p', [lua_touserdata(L, Index)]);
- LUA_TTHREAD:
- Result := Format('THREAD:%p', [lua_tothread(L, Index)]);
- LUA_TLIGHTUSERDATA:
- Result := Format('LIGHTUSERDATA:%p', [lua_touserdata(L, Index)]);
- else
- Assert(False);
- end;
- end;
- procedure LuaShowStack(L: Plua_State; Caption: string);
- var
- I, N: Integer;
- S: string;
- begin
- N := lua_gettop(L);
- S := '[' + Caption + ']';
- for I := N downto 1 do
- begin
- S := S + CRLF + Format('%3d,%3d:%s', [LuaAbsIndex(L, I), LuaIncIndex(L, I),
- LuaStackToStr(L, I, -1)]);
- end;
- ShowMessage(S);
- end;
- procedure LuaProcessTableName(L: Plua_State; const Name: PChar;
- var LastName: string; var TableIndex, Count: Integer);
- // Name のテーブル要素をスタックに積んで、
- // スタックに積んだ数と Name の最終要素の名前とその親テーブルのインデックスを返す
- // テーブルが無い場合は作成する
- // LuaProcessTableName(L, 'print', S, TI, Count) → S = print, TI = LUA_GLOBALSINDEX, Count = 0
- // LuaProcessTableName(L, 'io.write', S, TI, Count) → S = write, TI -> io, Count = 1
- // LuaProcessTableName(L, 'a.b.c.func', S, TI, Count) → S = func, TI -> a.b.c, Count = 3
- var
- S: string;
- function GetToken: string;
- var
- Index: Integer;
- begin
- Index := Pos('.', S);
- if (Index = 0) then
- begin
- Result := S;
- S := '';
- Exit;
- end;
- Result := Copy(S, 1, Index - 1);
- S := Copy(S, Index + 1, Length(S));
- end;
- begin
- S := Name;
- Count := 0;
- LastName := GetToken;
- while (S <> '') do
- begin
- Inc(Count);
- TableIndex := LuaAbsIndex(L, TableIndex);
- LuaGetTable(L, TableIndex, LastName);
- if (lua_type(L, -1) <> LUA_TTABLE) then
- begin
- lua_pop(L, 1);
- lua_pushstring(L, PChar(LastName));
- lua_newtable(L);
- lua_rawset(L, TableIndex);
- LuaGetTable(L, TableIndex, LastName);
- end;
- TableIndex := -1;
- LastName := GetToken;
- end;
- end;
- procedure LuaRegisterCustom(L: PLua_State; TableIndex: Integer; const Name: PChar; F: lua_CFunction);
- var
- Count: Integer;
- S: string;
- begin
- LuaProcessTableName(L, Name, S, TableIndex, Count);
- LuaRawSetTableFunction(L, TableIndex, S, F);
- lua_pop(L, Count);
- end;
- procedure LuaRegister(L: Plua_State; const Name: PChar; F: lua_CFunction);
- // 関数の登録
- // LuaRegister(L, 'print', lua_print);
- // LuaRegister(L, 'io.write', lua_io_write); // テーブル io が無い場合は作成
- // LuaRegister(L, 'a.b.c.func', a_b_c_func); // テーブル a.b.c が無い場合は作成
- begin
- LuaRegisterCustom(L, LUA_GLOBALSINDEX, Name, F);
- end;
- procedure LuaRegisterMetatable(L: Plua_State; const Name: PChar; F: lua_CFunction);
- begin
- LuaRegisterCustom(L, LUA_REGISTRYINDEX, Name, F);
- end;
- procedure LuaRegisterProperty(L: PLua_State; const Name: PChar; ReadFunc, WriteFunc: lua_CFunction);
- var
- Count: Integer;
- TI: Integer;
- S: string;
- begin
- TI := LUA_GLOBALSINDEX;
- LuaProcessTableName(L, Name, S, TI, Count);
- TI := LuaAbsIndex(L, TI);
- LuaGetTable(L, TI, S);
- if (lua_type(L, -1) <> LUA_TTABLE) then
- begin
- lua_pop(L, 1);
- lua_pushstring(L, PChar(S));
- lua_newtable(L);
- lua_settable(L, TI);
- LuaGetTable(L, TI, S);
- end;
- if (Assigned(ReadFunc)) then
- LuaSetMetaFunction(L, -1, '__index', ReadFunc);
- if (Assigned(WriteFunc)) then
- LuaSetMetaFunction(L, -1, '__newindex', WriteFunc);
- lua_pop(L, Count + 1);
- end;
- procedure LuaStackToStrings(L: Plua_State; Lines: TStrings; MaxTable: Integer);
- var
- I: Integer;
- begin
- Lines.Clear;
- for I := lua_gettop(L) downto 1 do
- Lines.Add(LuaStackToStr(L, I, MaxTable));
- end;
- procedure LuaLocalToStrings(L: Plua_State; Lines: TStrings; MaxTable: Integer; Level: Integer);
- var
- Name: PChar;
- Index: Integer;
- Debug: lua_Debug;
- AR: Plua_Debug;
- begin
- AR := @Debug;
- Lines.Clear;
- Index := 1;
- if (lua_getstack(L, Level, AR) = 0) then
- Exit;
- Name := lua_getlocal(L, AR, Index);
- while (Name <> nil) do
- begin
- Lines.Values[Name] := LuaStackToStr(L, -1, MaxTable);
- lua_pop(L, 1);
- Inc(Index);
- Name := lua_getlocal(L, AR, Index);
- end;
- end;
- procedure LuaTableToStrings(L: Plua_State; Index: Integer; Lines: TStrings; MaxTable: Integer);
- var
- Key, Value: string;
- begin
- Index := LuaAbsIndex(L, Index);
- Lines.Clear;
- lua_pushnil(L);
- while (lua_next(L, Index) <> 0) do
- begin
- Key := Dequote(LuaStackToStr(L, -2, MaxTable));
- Value := LuaStackToStr(L, -1, MaxTable);
- Lines.Values[Key] := Value;
- lua_pop(L, 1);
- end;
- end;
- procedure LuaTableToVirtualTreeView(L: Plua_State; Index: Integer; VTV: TVirtualStringTree; MaxTable: Integer);
- // Go through all child of current table and create nodes
- procedure ParseTreeNode(TreeNode: PVirtualNode; Index: Integer);
- var
- Key: string;
- pData: PBasicTreeData;
- pNode: PVirtualNode;
- begin
- // Retreive absolute index
- Index := LuaAbsIndex(L, Index);
-
- // Get the root node if current node is not assigned
- //if not Assigned(TreeNode) then
- //TreeNode := VTV.RootNode;
- lua_pushnil(L);
- while (lua_next(L, Index) <> 0) do
- begin
- Key := Dequote(LuaStackToStr(L, -2, MaxTable));
- if (lua_type(L, -1) <> LUA_TTABLE) then
- begin
- pData := VTV.GetNodeData(VTV.AddChild(TreeNode));
- pData.sName := Key;
- pData.sValue := LuaStackToStr(L, -1, MaxTable);
- end
- else
- begin
- if (Key = '_G') then
- begin
- pData := VTV.GetNodeData(VTV.AddChild(TreeNode));
- pData.sName := Key;
- pData.sValue := '[LUA_GLOBALSINDEX]';
- end
- else
- begin
- pNode := VTV.AddChild(TreeNode);
- pData := VTV.GetNodeData(pNode);
- pData.sName := Key;
- pData.sValue := '';
- ParseTreeNode(pNode, -1);
- end;
- end;
- lua_pop(L, 1);
- end;
- end;
- begin
- Assert(lua_type(L, Index) = LUA_TTABLE);
- VTV.BeginUpdate;
- VTV.Clear;
- try
- ParseTreeNode(nil, Index);
- finally
- VTV.EndUpdate;
- end;
- end;
- procedure LuaTableToTreeView(L: Plua_State; Index: Integer; TV: TTreeView; MaxTable: Integer);
- // Go through all child of current table and create nodes
- procedure ParseTreeNode(TreeNode: TTreeNode; Index: Integer);
- var
- Key: string;
- begin
- Index := LuaAbsIndex(L, Index);
- lua_pushnil(L);
- while (lua_next(L, Index) <> 0) do
- begin
- Key := Dequote(LuaStackToStr(L, -2, MaxTable));
- if (lua_type(L, -1) <> LUA_TTABLE) then
- TV.Items.AddChild(TreeNode, Key + '=' + LuaStackToStr(L, -1, MaxTable))
- else
- begin
- if (Key = '_G') then
- TV.Items.AddChild(TreeNode, Key + '=[LUA_GLOBALSINDEX]')
- else
- ParseTreeNode(TV.Items.AddChild(TreeNode, Key), -1);
- end;
- lua_pop(L, 1);
- end;
- end;
- begin
- Assert(lua_type(L, Index) = LUA_TTABLE);
- TV.Items.BeginUpdate;
- TV.Items.Clear;
- try
- ParseTreeNode(nil, Index);
- finally
- TV.Items.EndUpdate;
- end;
- end;
- function LuaGetIdentValue(L: Plua_State; Ident: string; MaxTable: Integer): string;
- const
- DebugValue = '___DEBUG_VALUE___';
- var
- Local: TStrings;
- Code: string;
- Hook: lua_Hook;
- Mask: Integer;
- Count: Integer;
- begin
- if (Ident = '') then
- begin
- Result := '';
- Exit;
- end;
- Local := TStringList.Create;
- try
- LuaLocalToStrings(L, Local, MaxTable);
- Result := Local.Values[Ident];
- if (Result <> '') then
- Exit;
- finally
- Local.Free;
- end;
- Code := DebugValue + '=' + Ident;
- luaL_loadbuffer(L, PChar(Code), Length(Code), 'debug');
- Hook := lua_gethook(L);
- Mask := lua_gethookmask(L);
- Count := lua_gethookcount(L);
- lua_sethook(L, Hook, 0, Count);
- if (lua_pcall(L, 0, 0, 0) = 0) then
- LuaRawGetTable(L, LUA_GLOBALSINDEX, DebugValue);
- Result := LuaStackToStr(L, -1, MaxTable);
- lua_remove(L, -1);
- lua_dostring(L, DebugValue + '=nil');
- lua_sethook(L, Hook, Mask, Count);
- end;
- procedure LuaSetIdentValue(L: Plua_State; Ident, Value: string; MaxTable: Integer);
- var
- Local: TStrings;
- Code: string;
- Index: Integer;
- Debug: lua_Debug;
- AR: Plua_Debug;
- begin
- Local := TStringList.Create;
- try
- AR := @Debug;
- LuaLocalToStrings(L, Local, MaxTable);
- Index := Local.IndexOf(Ident);
- if (Index >= 0) then
- begin
- try
- lua_pushnumber(L, StrToFloat(Value));
- except
- lua_pushstring(L, PChar(Dequote(Value)));
- end;
- lua_getstack(L, 0, AR);
- lua_getinfo(L, 'Snlu', AR);
- lua_setlocal(L, AR, Index + 1);
- end else
- begin
- Code := Ident + '=' + Value;
- luaL_loadbuffer(L, PChar(Code), Length(Code), 'debug');
- if (lua_pcall(L, 0, 0, 0) <> 0) then
- lua_remove(L, -1);
- end;
- finally
- Local.Free;
- end;
- end;
- procedure LuaProcessErrorMessage(const ErrMsg: string; var Title: string; var Line: Integer; var Msg: string);
- const
- Term = #$00;
- function S(Index: Integer): Char;
- begin
- if (Index <= Length(ErrMsg)) then
- Result := ErrMsg[Index]
- else
- Result := Term;
- end;
- function IsDigit(C: Char): Boolean;
- begin
- Result := ('0' <= C) and (C <= '9');
- end;
- function PP(var Index: Integer): Integer;
- begin
- Inc(Index);
- Result := Index;
- end;
- var
- I, Start, Stop: Integer;
- LS: string;
- Find: Boolean;
- begin
- // ErrMsg = Title:Line:Message
- Title := '';
- Line := 0;
- Msg := ErrMsg;
- Find := False;
- I := 1 - 1;
- Stop := 0;
- // :数値: を探す
- repeat
- while (S(PP(I)) <> ':') do
- if (S(I) = Term) then
- Exit;
- Start := I;
- if (not IsDigit(S(PP(I)))) then
- Continue;
- while (IsDigit(S(PP(I)))) do
- if (S(I - 1) = Term) then
- Exit;
- Stop := I;
- if (S(I) = ':') then
- Find := True;
- until (Find);
- Title := Copy(ErrMsg, 1, Start - 1);
- LS := Copy(ErrMsg, Start + 1, Stop - Start - 1);
- Line := StrToIntDef(LS, 0);
- Msg := Copy(ErrMsg, Stop + 1, Length(ErrMsg));
- end;
- procedure LuaLoadBuffer(L: Plua_State; const Code: string; const Name: string);
- var
- Title, Msg: string;
- Line: Integer;
- begin
- if (luaL_loadbuffer(L, PChar(Code), Length(Code), PChar(Name)) = 0) then
- Exit;
- LuaProcessErrorMessage(Dequote(LuaStackToStr(L, -1, -1)),
- Title, Line, Msg);
- raise ELuaException.Create(Title, Line, Msg);
- end;
- procedure LuaLoadBufferFromFile(L: Plua_State; const Filename: string; const Name: string);
- Var
- xCode :String;
- xFile :TStringList;
- begin
- xFile := TStringList.Create;
- xFile.LoadFromFile(FileName);
- xCode := xFile.Text;
- xFile.Free;
- LuaLoadBuffer(L, xCode, Name);
- end;
- procedure LuaPCall(L: Plua_State; NArgs, NResults, ErrFunc: Integer);
- var
- Title, Msg: string;
- Line: Integer;
- begin
- if (lua_pcall(L, NArgs, NResults, ErrFunc) = 0) then
- Exit;
- LuaProcessErrorMessage(Dequote(LuaStackToStr(L, -1, -1)),
- Title, Line, Msg);
- raise ELuaException.Create(Title, Line, Msg);
- end;
- function LuaPCallFunction(L: Plua_State; FunctionName :String;
- const Args: array of Variant;
- Results : PVariantArray;
- ErrFunc: Integer=0;
- NResults :Integer=LUA_MULTRET):Integer;
- var
- NArgs,
- i :Integer;
- begin
- //Put Function To Call on the Stack
- luaPushString(L, FunctionName);
- lua_gettable(L, LUA_GLOBALSINDEX);
- //Put Parameters on the Stack
- NArgs := High(Args)+1;
- for i:=0 to (NArgs-1) do
- LuaPushVariant(L, Args[i]);
- //Call the Function
- LuaPcall(L, NArgs, NResults, ErrFunc);
- Result :=lua_gettop(L); //Get Number of Results
- if (Results<>Nil)
- then begin
- //Get Results in the right order
- SetLength(Results^, Result);
- for i:=0 to Result-1 do
- begin
- Results^[Result-(i+1)] :=LuaToVariant(L, -(i+1));
- end;
- end;
- end;
- procedure LuaError(L: Plua_State; const Msg: string);
- begin
- luaL_error(L, PChar(Msg));
- end;
- procedure LuaErrorFmt(L: Plua_State; const Fmt: string; const Args: array of Const);
- begin
- LuaError(L, Format(Fmt, Args));
- end;
- { ELuaException }
- constructor ELuaException.Create(Title: string; Line: Integer;
- Msg: string);
- var
- LS: string;
- begin
- if (Line > 0) then
- LS := Format('(%d)', [Line])
- else
- LS := '';
- inherited Create(Title + LS + Msg);
- Self.Title := Title;
- Self.Line := Line;
- Self.Msg := Msg;
- end;
- function LuaDataStrToStrings(const TableStr: string; Strings: TStrings): string;
- (*
- LuaStackToStr 形式から Strings.Values[Name] 構造へ変換
- TableStr
- { Name = "Lua" Version = 5.0 }
- ↓
- Strings
- Name="Lua"
- Version=5.0
- DataList : Data DataList
- |
- Data : Table
- | {グローバル変数}
- | Ident ( )
- | Ident = Value
- | Ident
- |
- Table : { DataList }
- |
- Value : "..."
- | Data
- *)
- const
- EOF = #$00;
- var
- Index: Integer;
- Text: string;
- Token: Char;
- function S(Index: Integer): Char;
- begin
- if (Index <= Length(TableStr)) then
- Result := TableStr[Index]
- else
- Result := EOF;
- end;
- function GetString: string;
- var
- SI: Integer;
- begin
- Dec(Index);
- Result := '';
- repeat
- Assert(S(Index) = '"');
- SI := Index;
- Inc(Index);
- while (S(Index) <> '"') do
- Inc(Index);
- Result := Result + Copy(TableStr, SI, Index - SI + 1);
- Inc(Index);
- until (S(Index) <> '"');
- end;
- function GetValue: string;
- function IsIdent(C: Char): Boolean;
- const
- S = ' =(){}' + CR + LF;
- begin
- Result := (Pos(C, S) = 0);
- end;
- var
- SI: Integer;
- begin
- Dec(Index);
- SI := Index;
- while (IsIdent(S(Index))) do
- Inc(Index);
- Result := Copy(TableStr, SI, Index - SI);
- end;
- function GetToken: Char;
- function SkipSpace(var Index: Integer): Integer;
- const
- TAB = #$09;
- CR = #$0D;
- LF = #$0A;
- begin
- while (S(Index) in [' ', TAB, CR, LF]) do
- Inc(Index);
- Result := Index;
- end;
- begin
- SkipSpace(Index);
- Token := S(Index);
- Inc(Index);
- Text := Token;
- case (Token) of
- EOF: ;
- '"': Text := GetString;
- '{':
- if (Copy(TableStr, Index - 1, Length(LuaGlobalVariableStr)) = LuaGlobalVariableStr) then
- begin
- Token := 'G';
- Text := LuaGlobalVariableStr;
- Inc(Index, Length(LuaGlobalVariableStr) - 1);
- end;
- '}': ;
- '(': ;
- ')': ;
- '=': ;
- else Text := GetValue
- end;
- Result := Token;
- end;
- procedure Check(S: string);
- begin
- if (Pos(Token, S) = -1) then
- raise Exception.CreateFmt('Error %s is required :%s', [Copy(TableStr, Index - 1, Length(TableStr))]);
- end;
- function CheckGetToken(S: string): Char;
- begin
- Result := GetToken;
- Check(S);
- end;
- function ParseData: string; forward;
- function ParseTable: string; forward;
- function ParseValue: string; forward;
- function ParseDataList: string;
- begin
- with (TStringList.Create) do
- try
- while not (Token in [EOF, '}']) do
- Add(ParseData);
- Result := Text;
- finally
- Free;
- end;
- end;
- function ParseData: string;
- begin
- if (Token = EOF) then
- begin
- Result := '';
- Exit;
- end;
- case (Token) of
- '{': Result := ParseTable;
- 'G':
- begin
- Result := Text;
- GetToken;
- end;
- else
- begin
- Result := Text;
- case (GetToken) of
- '(':
- begin
- CheckGetToken(')');
- Result := Format('%s=()', [Result]);
- GetToken;
- end;
- '=':
- begin
- GetToken;
- Result := Format('%s=%s', [Result, ParseValue]);
- end;
- end;
- end;
- end;
- end;
- function ParseTable: string;
- begin
- if (Token in [EOF]) then
- begin
- Result := '';
- Exit;
- end;
- Check('{');
- GetToken;
- with (TStringList.Create) do
- try
- Text := ParseDataList;
- Result := CommaText;
- finally
- Free;
- end;
- Check('}');
- GetToken;
- end;
- function ParseValue: string;
- begin
- if (Token = EOF) then
- begin
- Result := '';
- Exit;
- end;
- case (Token) of
- '"':
- begin
- Result := Text;
- GetToken;
- end;
- else
- Result := ParseData;
- end;
- end;
- begin
- Index := 1;
- GetToken;
- Strings.Text := ParseDataList;
- end;
- function LuaDoFile(L: Plua_State): Integer; cdecl;
- // dofile 引数(arg)戻り値付き
- // Lua: DoFile(FileName, Args...)
- const
- ArgIdent = 'arg';
- var
- FileName: PChar;
- I, N, R: Integer;
- ArgTable, ArgBackup: Integer;
- begin
- N := lua_gettop(L);
- // arg, result の保存
- lua_getglobal(L, ArgIdent);
- ArgBackup := lua_gettop(L);
- FileName := luaL_checkstring(L, 1);
- lua_newtable(L);
- ArgTable := lua_gettop(L);
- for I := 2 to N do
- begin
- lua_pushvalue(L, I);
- lua_rawseti(L, ArgTable, I - 1);
- end;
- lua_setglobal(L, ArgIdent);
- Result := lua_gettop(L);
- luaL_loadfile(L, PChar(FileName));
- R := lua_pcall(L, 0, LUA_MULTRET, 0);
- Result := lua_gettop(L) - Result;
- LuaRawSetTableValue(L, LUA_GLOBALSINDEX, ArgIdent, ArgBackup);
- lua_remove(L, ArgBackup);
- if (R <> 0) then
- lua_error(L);
- end;
- initialization
- DefaultMaxTable := 256;
- end.
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