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- The Integrated Development Environment
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- <b><font face="Tahoma" size="3" color="navy">The Breakpoints Window</font></b>
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- <a href="TopicGroup_TIDE.html">Topic Groups</a>
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- <a href="http://www.lua.org">Lua homepage</a>
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- The "Breakpoints" window is used to display all breakpoints currently set in the different units in
- LuaEdit. Useful information is beeing displayed in this window such as the file name and line number
- where the breakpoint is defined, its status, etc.<br>
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- You can set a condition on a breakpoint. In runtime, the condition will be evaluate just before breaking.
- If the condition returns "true", it will break. Otherwise it will ignore the breakpoint and persue its
- execution. For example, as you can see in the image below, the variable x must equal to 10 in order for LuaEdit
- to stop on the breakpoint defined at line 31.<br>
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- <img src="..\..\Medias\Breakpoints.jpg" alt="The Breakpoints Window">
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- © Copyright 2004-2007 Jean-Francois Goulet
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- LuaEdit 3.0.4 for Lua 5.1
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