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SetRectRgn( clipRgn, X, Y, X + wndWidth, Y + wndHeight );
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SetRectRgn( clipRgn, X, Y, X + wndWidth, Y + wndHeight );
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aglSetInteger( oglContext, AGL_CLIP_REGION, clipRgn );
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aglSetInteger( oglContext, AGL_CLIP_REGION, clipRgn );
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aglEnable( oglContext, AGL_CLIP_REGION );
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aglEnable( oglContext, AGL_CLIP_REGION );
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