#------------------------------------------------------------------------------ VERSION = BWS.01 #------------------------------------------------------------------------------ !ifndef ROOT ROOT = $(MAKEDIR)\.. !endif #------------------------------------------------------------------------------ MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$** DCC = $(ROOT)\bin\dcc32.exe $** BRCC = $(ROOT)\bin\brcc32.exe $** #------------------------------------------------------------------------------ PROJECTS = demo01.exe demo02.exe demo03.exe demo04.exe demo05.exe demo06.exe \ demo07.exe demo08.exe demo09.exe demo10.exe demo11.exe demo12.exe demo13.exe \ demo14.exe demo15.exe demo16.exe #------------------------------------------------------------------------------ default: $(PROJECTS) #------------------------------------------------------------------------------ demo01.exe: 01 - Initialization\demo01.dpr $(DCC) demo02.exe: 02 - Resources\demo02.dpr $(DCC) demo03.exe: 03 - Input\demo03.dpr $(DCC) demo04.exe: 04 - Screen Settings\demo04.dpr $(DCC) demo05.exe: 05 - Primitives\demo05.dpr $(DCC) demo06.exe: 06 - Text\demo06.dpr $(DCC) demo07.exe: 07 - Sprites\demo07.dpr $(DCC) demo08.exe: 08 - Sprite Engine\demo08.dpr $(DCC) demo09.exe: 09 - Sprite Engine(Classes)\demo09.dpr $(DCC) demo10.exe: 10 - Grid\demo10.dpr $(DCC) demo11.exe: 11 - Grid\demo11.dpr $(DCC) demo12.exe: 12 - Render into Texture\demo12.dpr $(DCC) demo13.exe: 13 - Particles\demo13.dpr $(DCC) demo14.exe: 14 - Sound\demo14.dpr $(DCC) demo15.exe: 14 - Sound\demo15.dpr $(DCC) demo16.exe: 16 - Physics\demo16.dpr $(DCC)