12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 |
- program demo01;
- // RU: Ýòîò ôàéë ñîäåðæèò íåêîòîðûå íàñòðîéêè(íàïðèìåð èñïîëüçîâàòü ëè ñòàòè÷åñêóþ êîìïèëÿöèþ) è îïðåäåëåíèÿ ÎÑ ïîä êîòîðóþ ïðîèñõîäèò êîìïèëÿöèÿ.
- // EN: This file contains some options(e.g. whether to use static compilation) and defines of OS for which is compilation going.
- {$I zglCustomConfig.cfg}
- {$R *.res}
- uses
- // RU: Ïðè èñïîëüçîâàíèè ñòàòè÷åñêîé êîìïèëÿöèè íåîáõîäèìî ïîäêëþ÷àòü ìîäóëè ZenGL ñîäåðæàùèå íåîáõîäèìûé ôóíêöèîíàë.
- // EN: Using static compilation needs to use ZenGL units with needed functionality.
- zgl_screen,
- zgl_window,
- zgl_timers,
- zgl_utils,
- zgl_application
- ;
- var
- DirApp : UTF8String;
- DirHome : UTF8String;
- TimeStart: Byte;
- procedure Init;
- begin
- // RU: Òóò ìîæíî âûïîëíÿòü çàãðóçêó îñíîâíûõ ðåñóðñîâ.
- // EN: Here can be loading of main resources.
- end;
- procedure Draw;
- begin
- // RU: Òóò "ðèñóåì" ÷òî óãîäíî :)
- // EN: Here "draw" anything :)
- end;
- procedure Update( dt : Double );
- begin
- // RU: Ýòà ôóíêöèÿ íàçåìåíèìà äëÿ ðåàëèçàöèÿ ïëàâíîãî äâèæåíèÿ ÷åãî-ëèáî, ò.ê. òî÷íîñòü òàéìåðîâ îãðàíè÷åíà FPS.
- // EN: This function is the best way to implement smooth moving of something, because accuracy of timers are restricted by FPS.
- end;
- procedure Timer;
- begin
- // RU: Áóäåì â çàãîëîâêå ïîêàçûâàòü êîëè÷åñòâî êàäðîâ â ñåêóíäó.
- // EN: Caption will show the frames per second.
- wnd_SetCaption(utf8_Copy('01 - Initialization[ FPS: ' + u_IntToStr(zgl_Get(RENDER_FPS)) + ' ]'));
- end;
- procedure Quit;
- begin
- //
- end;
- Begin
- // RU: Äëÿ çàãðóçêè/ñîçäàíèÿ êàêèõ-òî ñâîèõ íàñòðîåê/ïðîôèëåé/etc. ìîæíî ïîëó÷èòü ïóòü ê äîìàøåíåìó êàòàëîãó ïîëüçîâàòåëÿ, èëè ê èñïîëíÿåìîìó ôàéëó(íå ðàáîòàåò äëÿ GNU/Linux).
- // EN: For loading/creating your own options/profiles/etc. you can get path to user home directory, or to executable file(not works for GNU/Linux).
- DirApp := utf8_Copy(PAnsiChar(zgl_Get(DIRECTORY_APPLICATION)));
- DirHome := utf8_Copy(PAnsiChar(zgl_Get(DIRECTORY_HOME)));
- // RU: Ñîçäàåì òàéìåð ñ èíòåðâàëîì 1000ìñ.
- // EN: Create a timer with interval 1000ms.
- TimeStart := timer_Add(@Timer, 1000, Start);
- // RU: Ðåãèñòðèðóåì ïðîöåäóðó, ÷òî âûïîëíèòñÿ ñðàçó ïîñëå èíèöèàëèçàöèè ZenGL.
- // EN: Register the procedure, that will be executed after ZenGL initialization.
- zgl_Reg(SYS_LOAD, @Init);
- // RU: Ðåãèñòðèðóåì ïðîöåäóðó, ãäå áóäåò ïðîèñõîäèòü ðåíäåð.
- // EN: Register the render procedure.
- zgl_Reg(SYS_DRAW, @Draw);
- // RU: Ðåãèñòðèðóåì ïðîöåäóðó, êîòîðàÿ áóäåò ïðèíèìàòü ðàçíèöó âðåìåíè ìåæäó êàäðàìè.
- // EN: Register the procedure, that will get delta time between the frames.
- zgl_Reg(SYS_UPDATE, @Update);
- // RU: Ðåãèñòðèðóåì ïðîöåäóðó, êîòîðàÿ âûïîëíèòñÿ ïîñëå çàâåðøåíèÿ ðàáîòû ZenGL.
- // EN: Register the procedure, that will be executed after ZenGL shutdown.
- zgl_Reg(SYS_EXIT, @Quit);
- // RU: Óñòàíàâëèâàåì çàãîëîâîê îêíà.
- // EN: Set the caption of the window.
- wndCaption := utf8_Copy('01 - Initialization');
- // RU: Ðàçðåøàåì êóðñîð ìûøè, ïî óìîë÷àíèþ ñòîèò True.
- // EN: Allow to show the mouse cursor.
- appShowCursor := True;
- // RU: Óêàçûâàåì ïåðâîíà÷àëüíûå íàñòðîéêè. Ïî óìîë÷àíèþ èìåííî òàê âñ¸ è ñòîèò.
- // EN: Set screen options.
- zgl_SetParam(800, 600, false, false);
- // RU: Èíèöèàëèçèðóåì ZenGL.
- // EN: Initialize ZenGL.
- zgl_Init();
- End.
|