demo06.dpr 4.0 KB

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  1. program demo06;
  2. {$I zglCustomConfig.cfg}
  3. {$R *.res}
  4. uses
  5. zgl_screen,
  6. zgl_window,
  7. zgl_timers,
  8. zgl_keyboard,
  9. zgl_render_2d,
  10. zgl_fx,
  11. zgl_primitives_2d,
  12. zgl_textures,
  13. zgl_textures_png,
  14. zgl_font,
  15. zgl_text,
  16. zgl_types,
  17. zgl_utils,
  18. {$IfNDef OLD_METHODS}
  19. gegl_color,
  20. {$EndIf}
  21. gegl_utils; // äëÿ ïåðåâîäà òåêñòà â UTF-8
  22. var
  23. dirRes : UTF8String {$IFNDEF MACOSX} = '../data/' {$ENDIF};
  24. fntMain : LongWord;
  25. MyText: UTF8String;
  26. procedure Init;
  27. begin
  28. // RU: Çàãðóæàåì äàííûå î øðèôòå.
  29. // EN: Load the font.
  30. fntMain := font_LoadFromFile( dirRes + 'font.zfi' );
  31. // RU: Åñëè æå òåêñòóðû èìåíóþòñÿ áåç èñïîëüçîâàíèÿ ìàñêè âèäà "$(èìÿ_øðèôòà)FontName-page$(íîìåð).$(ðàñøèðåíèå)", òî çàãðóçêó ìîæíî ïðîèçâåñòè ñëåäóþùèì îáðàçîì(äëÿ png):
  32. // EN: If textures were named without special mask - "$(font_name)-page$(number).$(extension)", then use this method to load them(for png):
  33. //for i := 0 to fntMain.Count.Pages - 1 do
  34. // fntMain.Pages[ i ] := tex_LoadFromFile( dirRes + 'font-page' + u_IntToStr( i ) + '.png' );
  35. MyText := AscToUtf8Rus('Ýòî òåêñò äëÿ âûâîäà åãî â êâàäðàòå');
  36. setFontTextScale(15, fntMain); // óñòàíîâêà øêàëû ðàçìåðíîñòè øðèôòà
  37. end;
  38. procedure Draw;
  39. var
  40. r : zglTRect2D;
  41. s : UTF8String;
  42. begin
  43. batch2d_Begin();
  44. // RU: ZenGL ðàáîòàåò èñêëþ÷èòåëüíî ñ êîäèðîâêîé UTF-8, ïîýòîìó âåñü òåêñò äîëæåí áûòü â UTF-8. Åñëè íåîáõîäèìî âûâåñòè êàêîé-ëèáî òåêñò(íå àíãëèéñêèé)
  45. // èñïîëüçóÿ ñòðîêè âíóòðè pas-ôàéëîâ è Delphi âåðñèè íèæå 2009 - èñïîëüçóéòå âíåøíèå ôàéëû ñî ñòðîêàìè â êîäèðîâêå UTF-8 è òèï UTF8String äëÿ íèõ.
  46. // EN: ZenGL works only with UTF-8 encoding, so all text should be encoded with UTF-8. If you want to write some text(not English) using strings
  47. // inside pas-files and version of Delphi is lower than 2009, then you need to use external files with UTF-8 strings inside and type UTF8String.
  48. text_DrawEx( fntMain, 400, 65, 3, 0, 'Scaling' {$IfDef OLD_METHODS}, 255, $FFFFFF{$EndIf}, cl_White, TEXT_HALIGN_CENTER );
  49. text_Draw( fntMain, 400, 25, 'String with center alignment', TEXT_HALIGN_CENTER );
  50. fx2d_SetVCA( $FF0000, $00FF00, $0000FF, $FFFFFF, 255, 255, 255, 255 );
  51. text_Draw( fntMain, 400, 125, 'Gradient color for every symbol', TEXT_FX_VCA or TEXT_HALIGN_CENTER );
  52. r.X := 0;
  53. r.Y := 300 - 128;
  54. r.W := 192;
  55. r.H := 256;
  56. text_DrawInRect( fntMain, r, 'Simple text rendering in rectangle. ' + #10 + MyText);
  57. pr2d_Rect( r.X, r.Y, r.W, r.H, {$IfDef OLD_METHODS} $FF0000 {$Else}cl_Green{$EndIf} );
  58. r.X := 800 - 192;
  59. r.Y := 300 - 128;
  60. r.W := 192;
  61. r.H := 256;
  62. text_DrawInRect( fntMain, r, 'Text rendering using horizontal right alignment and vertical bottom alignment', TEXT_HALIGN_RIGHT or TEXT_VALIGN_BOTTOM );
  63. pr2d_Rect( r.X, r.Y, r.W, r.H, {$IfDef OLD_METHODS} $FF0000 {$Else}cl_Yellow{$EndIf} );
  64. r.X := 400 - 192;
  65. r.Y := 300 - 128;
  66. r.W := 384;
  67. r.H := 256;
  68. text_DrawInRect( fntMain, r, 'This text uses justify alignment and centered vertically. Text which doesn''t fit inside the rectangle will be cropped.',
  69. TEXT_HALIGN_JUSTIFY or TEXT_VALIGN_CENTER );
  70. pr2d_Rect( r.X, r.Y, r.W, r.H, {$IfDef OLD_METHODS} $FF0000 {$Else}cl_Red{$EndIf} );
  71. r.X := 400 - 320;
  72. r.Y := 300 + 160;
  73. r.W := 640;
  74. r.H := 128;
  75. text_DrawInRect( fntMain, r, 'For starting new line LF symbol can be used' + #10 + 'code of which is equal to 10 and named in Unicode as "Line Feed"',
  76. TEXT_HALIGN_CENTER or TEXT_VALIGN_CENTER );
  77. pr2d_Rect( r.X, r.Y, r.W, r.H, {$IfDef OLD_METHODS} $FF0000 {$Else}cl_Blue{$EndIf} );
  78. // RU: Âûâîäèì êîëè÷åñòâî FPS â ïðàâîì óãëó, èñïîëüçóÿ text_GetWidth.
  79. // EN: Render FPS in the top right corner using text_GetWidth.
  80. s := 'FPS: ' + u_IntToStr( zgl_Get( RENDER_FPS ) );
  81. text_Draw( fntMain, 800 - text_GetWidth( fntMain, s ), 0, s );
  82. batch2d_End();
  83. end;
  84. Begin
  85. randomize();
  86. zgl_Reg( SYS_LOAD, @Init );
  87. zgl_Reg( SYS_DRAW, @Draw );
  88. wnd_SetCaption(utf8_Copy('06 - Text'));
  89. zgl_Init();
  90. End.