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@@ -1601,7 +1601,8 @@ int D3D_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, Uint32 flags)
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if (!SDL_GetWindowWMInfo(window, &windowinfo) ||
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if (!SDL_GetWindowWMInfo(window, &windowinfo) ||
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windowinfo.subsystem != SDL_SYSWM_WINDOWS) {
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windowinfo.subsystem != SDL_SYSWM_WINDOWS) {
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SDL_free(data);
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SDL_free(data);
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- return SDL_SetError("Couldn't get window handle");
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+ SDL_SetError("Couldn't get window handle");
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+ return NULL;
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}
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}
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window_flags = SDL_GetWindowFlags(window);
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window_flags = SDL_GetWindowFlags(window);
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