@@ -448,6 +448,10 @@ main(int argc, char *argv[])
/* !!! FIXME: */
/*SDL_RenderSetLogicalSize(screen, background->w, background->h);*/
+ if (argv[1] && *argv[1] != '-') {
+ gamecontroller = SDL_GameControllerOpen(SDL_atoi(argv[1]));
+ }
+
UpdateWindowTitle();
/* Loop, getting controller events! */