|
@@ -457,7 +457,7 @@ SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int
|
|
if (IsSupportedFormat(renderer, format)) {
|
|
if (IsSupportedFormat(renderer, format)) {
|
|
if (renderer->CreateTexture(renderer, texture) < 0) {
|
|
if (renderer->CreateTexture(renderer, texture) < 0) {
|
|
SDL_DestroyTexture(texture);
|
|
SDL_DestroyTexture(texture);
|
|
- return 0;
|
|
|
|
|
|
+ return NULL;
|
|
}
|
|
}
|
|
} else {
|
|
} else {
|
|
texture->native = SDL_CreateTexture(renderer,
|
|
texture->native = SDL_CreateTexture(renderer,
|