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/* Create a compatible surface, note that the colors are RGB ordered */
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/* Create a compatible surface, note that the colors are RGB ordered */
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SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask,
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SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask,
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