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@@ -1908,9 +1908,6 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
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IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
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IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
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renderer->info.max_texture_width = caps.MaxTextureWidth;
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renderer->info.max_texture_width = caps.MaxTextureWidth;
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renderer->info.max_texture_height = caps.MaxTextureHeight;
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renderer->info.max_texture_height = caps.MaxTextureHeight;
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- if (caps.NumSimultaneousRTs >= 2) {
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- renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;
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- }
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if (caps.PrimitiveMiscCaps & D3DPMISCCAPS_SEPARATEALPHABLEND) {
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if (caps.PrimitiveMiscCaps & D3DPMISCCAPS_SEPARATEALPHABLEND) {
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data->enableSeparateAlphaBlend = SDL_TRUE;
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data->enableSeparateAlphaBlend = SDL_TRUE;
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