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Эх сурвалжийг харах

aaudio: Fixed capitialization, plus some minor cleanups.

Ryan C. Gordon 2 жил өмнө
parent
commit
13202642a3

+ 1 - 1
src/audio/SDL_audio.c

@@ -54,7 +54,7 @@ static const AudioBootStrap *const bootstrap[] = {
     &COREAUDIO_bootstrap,
     &COREAUDIO_bootstrap,
 #endif
 #endif
 #ifdef SDL_AUDIO_DRIVER_AAUDIO
 #ifdef SDL_AUDIO_DRIVER_AAUDIO
-    &aaudio_bootstrap,
+    &AAUDIO_bootstrap,
 #endif
 #endif
 #ifdef SDL_AUDIO_DRIVER_OPENSLES
 #ifdef SDL_AUDIO_DRIVER_OPENSLES
     &openslES_bootstrap,
     &openslES_bootstrap,

+ 1 - 1
src/audio/SDL_sysaudio.h

@@ -291,7 +291,7 @@ extern AudioBootStrap HAIKUAUDIO_bootstrap;
 extern AudioBootStrap COREAUDIO_bootstrap;
 extern AudioBootStrap COREAUDIO_bootstrap;
 extern AudioBootStrap DISKAUDIO_bootstrap;
 extern AudioBootStrap DISKAUDIO_bootstrap;
 extern AudioBootStrap DUMMYAUDIO_bootstrap;
 extern AudioBootStrap DUMMYAUDIO_bootstrap;
-extern AudioBootStrap aaudio_bootstrap;   /* !!! FIXME: capitalize this to match the others */
+extern AudioBootStrap AAUDIO_bootstrap;
 extern AudioBootStrap openslES_bootstrap;  /* !!! FIXME: capitalize this to match the others */
 extern AudioBootStrap openslES_bootstrap;  /* !!! FIXME: capitalize this to match the others */
 extern AudioBootStrap ANDROIDAUDIO_bootstrap;
 extern AudioBootStrap ANDROIDAUDIO_bootstrap;
 extern AudioBootStrap PS2AUDIO_bootstrap;
 extern AudioBootStrap PS2AUDIO_bootstrap;

+ 25 - 28
src/audio/aaudio/SDL_aaudio.c

@@ -56,11 +56,10 @@ typedef struct AAUDIO_Data
     void *handle;
     void *handle;
 #define SDL_PROC(ret, func, params) ret (*func) params;
 #define SDL_PROC(ret, func, params) ret (*func) params;
 #include "SDL_aaudiofuncs.h"
 #include "SDL_aaudiofuncs.h"
-#undef SDL_PROC
 } AAUDIO_Data;
 } AAUDIO_Data;
 static AAUDIO_Data ctx;
 static AAUDIO_Data ctx;
 
 
-static int aaudio_LoadFunctions(AAUDIO_Data *data)
+static int AAUDIO_LoadFunctions(AAUDIO_Data *data)
 {
 {
 #define SDL_PROC(ret, func, params)                                                             \
 #define SDL_PROC(ret, func, params)                                                             \
     do {                                                                                        \
     do {                                                                                        \
@@ -70,19 +69,17 @@ static int aaudio_LoadFunctions(AAUDIO_Data *data)
         }                                                                                       \
         }                                                                                       \
     } while (0);
     } while (0);
 #include "SDL_aaudiofuncs.h"
 #include "SDL_aaudiofuncs.h"
-#undef SDL_PROC
     return 0;
     return 0;
 }
 }
 
 
-void aaudio_errorCallback(AAudioStream *stream, void *userData, aaudio_result_t error);
-void aaudio_errorCallback(AAudioStream *stream, void *userData, aaudio_result_t error)
+static void AAUDIO_errorCallback(AAudioStream *stream, void *userData, aaudio_result_t error)
 {
 {
-    LOGI("SDL aaudio_errorCallback: %d - %s", error, ctx.AAudio_convertResultToText(error));
+    LOGI("SDL AAUDIO_errorCallback: %d - %s", error, ctx.AAudio_convertResultToText(error));
 }
 }
 
 
 #define LIB_AAUDIO_SO "libaaudio.so"
 #define LIB_AAUDIO_SO "libaaudio.so"
 
 
-static int aaudio_OpenDevice(SDL_AudioDevice *_this, const char *devname)
+static int AAUDIO_OpenDevice(SDL_AudioDevice *_this, const char *devname)
 {
 {
     struct SDL_PrivateAudioData *private;
     struct SDL_PrivateAudioData *private;
     SDL_bool iscapture = _this->iscapture;
     SDL_bool iscapture = _this->iscapture;
@@ -123,7 +120,7 @@ static int aaudio_OpenDevice(SDL_AudioDevice *_this, const char *devname)
         ctx.AAudioStreamBuilder_setFormat(ctx.builder, format);
         ctx.AAudioStreamBuilder_setFormat(ctx.builder, format);
     }
     }
 
 
-    ctx.AAudioStreamBuilder_setErrorCallback(ctx.builder, aaudio_errorCallback, private);
+    ctx.AAudioStreamBuilder_setErrorCallback(ctx.builder, AAUDIO_errorCallback, private);
 
 
     LOGI("AAudio Try to open %u hz %u bit chan %u %s samples %u",
     LOGI("AAudio Try to open %u hz %u bit chan %u %s samples %u",
          _this->spec.freq, SDL_AUDIO_BITSIZE(_this->spec.format),
          _this->spec.freq, SDL_AUDIO_BITSIZE(_this->spec.format),
@@ -174,7 +171,7 @@ static int aaudio_OpenDevice(SDL_AudioDevice *_this, const char *devname)
     return 0;
     return 0;
 }
 }
 
 
-static void aaudio_CloseDevice(SDL_AudioDevice *_this)
+static void AAUDIO_CloseDevice(SDL_AudioDevice *_this)
 {
 {
     struct SDL_PrivateAudioData *private = _this->hidden;
     struct SDL_PrivateAudioData *private = _this->hidden;
     aaudio_result_t res;
     aaudio_result_t res;
@@ -200,13 +197,13 @@ static void aaudio_CloseDevice(SDL_AudioDevice *_this)
     SDL_free(_this->hidden);
     SDL_free(_this->hidden);
 }
 }
 
 
-static Uint8 *aaudio_GetDeviceBuf(SDL_AudioDevice *_this)
+static Uint8 *AAUDIO_GetDeviceBuf(SDL_AudioDevice *_this)
 {
 {
     struct SDL_PrivateAudioData *private = _this->hidden;
     struct SDL_PrivateAudioData *private = _this->hidden;
     return private->mixbuf;
     return private->mixbuf;
 }
 }
 
 
-static void aaudio_PlayDevice(SDL_AudioDevice *_this)
+static void AAUDIO_PlayDevice(SDL_AudioDevice *_this)
 {
 {
     struct SDL_PrivateAudioData *private = _this->hidden;
     struct SDL_PrivateAudioData *private = _this->hidden;
     aaudio_result_t res;
     aaudio_result_t res;
@@ -231,7 +228,7 @@ static void aaudio_PlayDevice(SDL_AudioDevice *_this)
 #endif
 #endif
 }
 }
 
 
-static int aaudio_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int buflen)
+static int AAUDIO_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int buflen)
 {
 {
     struct SDL_PrivateAudioData *private = _this->hidden;
     struct SDL_PrivateAudioData *private = _this->hidden;
     aaudio_result_t res;
     aaudio_result_t res;
@@ -245,7 +242,7 @@ static int aaudio_CaptureFromDevice(SDL_AudioDevice *_this, void *buffer, int bu
     return res * private->frame_size;
     return res * private->frame_size;
 }
 }
 
 
-static void aaudio_Deinitialize(void)
+static void AAUDIO_Deinitialize(void)
 {
 {
     LOGI(__func__);
     LOGI(__func__);
     if (ctx.handle) {
     if (ctx.handle) {
@@ -263,7 +260,7 @@ static void aaudio_Deinitialize(void)
     LOGI("End AAUDIO %s", SDL_GetError());
     LOGI("End AAUDIO %s", SDL_GetError());
 }
 }
 
 
-static SDL_bool aaudio_Init(SDL_AudioDriverImpl *impl)
+static SDL_bool AAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
 {
     aaudio_result_t res;
     aaudio_result_t res;
     LOGI(__func__);
     LOGI(__func__);
@@ -285,7 +282,7 @@ static SDL_bool aaudio_Init(SDL_AudioDriverImpl *impl)
         goto failure;
         goto failure;
     }
     }
 
 
-    if (aaudio_LoadFunctions(&ctx) < 0) {
+    if (AAUDIO_LoadFunctions(&ctx) < 0) {
         goto failure;
         goto failure;
     }
     }
 
 
@@ -301,12 +298,12 @@ static SDL_bool aaudio_Init(SDL_AudioDriverImpl *impl)
     }
     }
 
 
     impl->DetectDevices = Android_DetectDevices;
     impl->DetectDevices = Android_DetectDevices;
-    impl->Deinitialize = aaudio_Deinitialize;
-    impl->OpenDevice = aaudio_OpenDevice;
-    impl->CloseDevice = aaudio_CloseDevice;
-    impl->PlayDevice = aaudio_PlayDevice;
-    impl->GetDeviceBuf = aaudio_GetDeviceBuf;
-    impl->CaptureFromDevice = aaudio_CaptureFromDevice;
+    impl->Deinitialize = AAUDIO_Deinitialize;
+    impl->OpenDevice = AAUDIO_OpenDevice;
+    impl->CloseDevice = AAUDIO_CloseDevice;
+    impl->PlayDevice = AAUDIO_PlayDevice;
+    impl->GetDeviceBuf = AAUDIO_GetDeviceBuf;
+    impl->CaptureFromDevice = AAUDIO_CaptureFromDevice;
     impl->AllowsArbitraryDeviceNames = SDL_TRUE;
     impl->AllowsArbitraryDeviceNames = SDL_TRUE;
 
 
     /* and the capabilities */
     /* and the capabilities */
@@ -315,7 +312,7 @@ static SDL_bool aaudio_Init(SDL_AudioDriverImpl *impl)
     impl->OnlyHasDefaultCaptureDevice = SDL_FALSE;
     impl->OnlyHasDefaultCaptureDevice = SDL_FALSE;
 
 
     /* this audio target is available. */
     /* this audio target is available. */
-    LOGI("SDL aaudio_Init OK");
+    LOGI("SDL AAUDIO_Init OK");
     return SDL_TRUE;
     return SDL_TRUE;
 
 
 failure:
 failure:
@@ -330,12 +327,12 @@ failure:
     return SDL_FALSE;
     return SDL_FALSE;
 }
 }
 
 
-AudioBootStrap aaudio_bootstrap = {
-    "AAudio", "AAudio audio driver", aaudio_Init, SDL_FALSE
+AudioBootStrap AAUDIO_bootstrap = {
+    "AAudio", "AAudio audio driver", AAUDIO_Init, SDL_FALSE
 };
 };
 
 
 /* Pause (block) all non already paused audio devices by taking their mixer lock */
 /* Pause (block) all non already paused audio devices by taking their mixer lock */
-void aaudio_PauseDevices(void)
+void AAUDIO_PauseDevices(void)
 {
 {
     int i;
     int i;
 
 
@@ -406,7 +403,7 @@ void aaudio_PauseDevices(void)
 }
 }
 
 
 /* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
 /* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
-void aaudio_ResumeDevices(void)
+void AAUDIO_ResumeDevices(void)
 {
 {
     int i;
     int i;
 
 
@@ -473,7 +470,7 @@ void aaudio_ResumeDevices(void)
  None of the standard state queries indicate any problem in my testing. And the error callback doesn't actually get called.
  None of the standard state queries indicate any problem in my testing. And the error callback doesn't actually get called.
  But, AAudioStream_getTimestamp() does return AAUDIO_ERROR_INVALID_STATE
  But, AAudioStream_getTimestamp() does return AAUDIO_ERROR_INVALID_STATE
 */
 */
-SDL_bool aaudio_DetectBrokenPlayState(void)
+SDL_bool AAUDIO_DetectBrokenPlayState(void)
 {
 {
     int i;
     int i;
 
 
@@ -506,7 +503,7 @@ SDL_bool aaudio_DetectBrokenPlayState(void)
                 aaudio_stream_state_t currentState = ctx.AAudioStream_getState(private->stream);
                 aaudio_stream_state_t currentState = ctx.AAudioStream_getState(private->stream);
                 /* AAudioStream_getTimestamp() will also return AAUDIO_ERROR_INVALID_STATE while the stream is still initially starting. But we only care if it silently went invalid while playing. */
                 /* AAudioStream_getTimestamp() will also return AAUDIO_ERROR_INVALID_STATE while the stream is still initially starting. But we only care if it silently went invalid while playing. */
                 if (currentState == AAUDIO_STREAM_STATE_STARTED) {
                 if (currentState == AAUDIO_STREAM_STATE_STARTED) {
-                    LOGI("SDL aaudio_DetectBrokenPlayState: detected invalid audio device state: AAudioStream_getTimestamp result=%d, framePosition=%lld, timeNanoseconds=%lld, getState=%d", (int)res, (long long)framePosition, (long long)timeNanoseconds, (int)currentState);
+                    LOGI("SDL AAUDIO_DetectBrokenPlayState: detected invalid audio device state: AAudioStream_getTimestamp result=%d, framePosition=%lld, timeNanoseconds=%lld, getState=%d", (int)res, (long long)framePosition, (long long)timeNanoseconds, (int)currentState);
                     return SDL_TRUE;
                     return SDL_TRUE;
                 }
                 }
             }
             }

+ 6 - 6
src/audio/aaudio/SDL_aaudio.h

@@ -25,15 +25,15 @@
 
 
 #ifdef SDL_AUDIO_DRIVER_AAUDIO
 #ifdef SDL_AUDIO_DRIVER_AAUDIO
 
 
-void aaudio_ResumeDevices(void);
-void aaudio_PauseDevices(void);
-SDL_bool aaudio_DetectBrokenPlayState(void);
+void AAUDIO_ResumeDevices(void);
+void AAUDIO_PauseDevices(void);
+SDL_bool AAUDIO_DetectBrokenPlayState(void);
 
 
 #else
 #else
 
 
-static void aaudio_ResumeDevices(void) {}
-static void aaudio_PauseDevices(void) {}
-static SDL_bool aaudio_DetectBrokenPlayState(void) { return SDL_FALSE; }
+#define AAUDIO_ResumeDevices()
+#define AAUDIO_PauseDevices()
+#define AAUDIO_DetectBrokenPlayState() (SDL_FALSE)
 
 
 #endif
 #endif
 
 

+ 3 - 0
src/audio/aaudio/SDL_aaudiofuncs.h

@@ -77,3 +77,6 @@ SDL_PROC_UNUSED(aaudio_content_type_t, AAudioStream_getContentType, (AAudioStrea
 SDL_PROC_UNUSED(aaudio_input_preset_t, AAudioStream_getInputPreset, (AAudioStream * stream))                    /* API 28 */
 SDL_PROC_UNUSED(aaudio_input_preset_t, AAudioStream_getInputPreset, (AAudioStream * stream))                    /* API 28 */
 SDL_PROC_UNUSED(aaudio_allowed_capture_policy_t, AAudioStream_getAllowedCapturePolicy, (AAudioStream * stream)) /* API 29 */
 SDL_PROC_UNUSED(aaudio_allowed_capture_policy_t, AAudioStream_getAllowedCapturePolicy, (AAudioStream * stream)) /* API 29 */
 SDL_PROC_UNUSED(bool, AAudioStream_isPrivacySensitive, (AAudioStream * stream))                                 /* API 30 */
 SDL_PROC_UNUSED(bool, AAudioStream_isPrivacySensitive, (AAudioStream * stream))                                 /* API 30 */
+
+#undef SDL_PROC
+#undef SDL_PROC_UNUSED

+ 10 - 10
src/video/android/SDL_androidevents.c

@@ -108,7 +108,7 @@ void Android_PumpEvents_Blocking(SDL_VideoDevice *_this)
 
 
         ANDROIDAUDIO_PauseDevices();
         ANDROIDAUDIO_PauseDevices();
         openslES_PauseDevices();
         openslES_PauseDevices();
-        aaudio_PauseDevices();
+        AAUDIO_PauseDevices();
 
 
         if (SDL_WaitSemaphore(Android_ResumeSem) == 0) {
         if (SDL_WaitSemaphore(Android_ResumeSem) == 0) {
 
 
@@ -119,7 +119,7 @@ void Android_PumpEvents_Blocking(SDL_VideoDevice *_this)
 
 
             ANDROIDAUDIO_ResumeDevices();
             ANDROIDAUDIO_ResumeDevices();
             openslES_ResumeDevices();
             openslES_ResumeDevices();
-            aaudio_ResumeDevices();
+            AAUDIO_ResumeDevices();
 
 
             /* Restore the GL Context from here, as this operation is thread dependent */
             /* Restore the GL Context from here, as this operation is thread dependent */
 #ifdef SDL_VIDEO_OPENGL_EGL
 #ifdef SDL_VIDEO_OPENGL_EGL
@@ -160,9 +160,9 @@ void Android_PumpEvents_Blocking(SDL_VideoDevice *_this)
         }
         }
     }
     }
 
 
-    if (aaudio_DetectBrokenPlayState()) {
-        aaudio_PauseDevices();
-        aaudio_ResumeDevices();
+    if (AAUDIO_DetectBrokenPlayState()) {
+        AAUDIO_PauseDevices();
+        AAUDIO_ResumeDevices();
     }
     }
 }
 }
 
 
@@ -187,7 +187,7 @@ void Android_PumpEvents_NonBlocking(SDL_VideoDevice *_this)
             if (videodata->pauseAudio) {
             if (videodata->pauseAudio) {
                 ANDROIDAUDIO_PauseDevices();
                 ANDROIDAUDIO_PauseDevices();
                 openslES_PauseDevices();
                 openslES_PauseDevices();
-                aaudio_PauseDevices();
+                AAUDIO_PauseDevices();
             }
             }
 
 
             backup_context = 0;
             backup_context = 0;
@@ -203,7 +203,7 @@ void Android_PumpEvents_NonBlocking(SDL_VideoDevice *_this)
             if (videodata->pauseAudio) {
             if (videodata->pauseAudio) {
                 ANDROIDAUDIO_ResumeDevices();
                 ANDROIDAUDIO_ResumeDevices();
                 openslES_ResumeDevices();
                 openslES_ResumeDevices();
-                aaudio_ResumeDevices();
+                AAUDIO_ResumeDevices();
             }
             }
 
 
 #ifdef SDL_VIDEO_OPENGL_EGL
 #ifdef SDL_VIDEO_OPENGL_EGL
@@ -246,9 +246,9 @@ void Android_PumpEvents_NonBlocking(SDL_VideoDevice *_this)
         }
         }
     }
     }
 
 
-    if (aaudio_DetectBrokenPlayState()) {
-        aaudio_PauseDevices();
-        aaudio_ResumeDevices();
+    if (AAUDIO_DetectBrokenPlayState()) {
+        AAUDIO_PauseDevices();
+        AAUDIO_ResumeDevices();
     }
     }
 }
 }