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@@ -1107,7 +1107,8 @@ SDL_GLContext SDL_EGL_CreateContext(SDL_VideoDevice *_this, EGLSurface egl_surfa
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return NULL;
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}
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- _this->egl_data->egl_swapinterval = 0;
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+ // The default swap interval is 1, according to the spec
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+ _this->egl_data->egl_swapinterval = 1;
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if (!SDL_EGL_MakeCurrent(_this, egl_surface, (SDL_GLContext)egl_context)) {
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// Delete the context
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