瀏覽代碼

include: Add a comment about reserving a bit for sdl2-compat.

Ryan C. Gordon 3 年之前
父節點
當前提交
138f632b59
共有 1 個文件被更改,包括 1 次插入0 次删除
  1. 1 0
      include/SDL3/SDL_video.h

+ 1 - 0
include/SDL3/SDL_video.h

@@ -103,6 +103,7 @@ typedef enum
 {
 {
     SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window */
     SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window */
     SDL_WINDOW_OPENGL = 0x00000002,             /**< window usable with OpenGL context */
     SDL_WINDOW_OPENGL = 0x00000002,             /**< window usable with OpenGL context */
+    /* 0x4 was SDL_WINDOW_SHOWN in SDL2, please reserve this bit for sdl2-compat. */
     SDL_WINDOW_HIDDEN = 0x00000008,             /**< window is not visible */
     SDL_WINDOW_HIDDEN = 0x00000008,             /**< window is not visible */
     SDL_WINDOW_BORDERLESS = 0x00000010,         /**< no window decoration */
     SDL_WINDOW_BORDERLESS = 0x00000010,         /**< no window decoration */
     SDL_WINDOW_RESIZABLE = 0x00000020,          /**< window can be resized */
     SDL_WINDOW_RESIZABLE = 0x00000020,          /**< window can be resized */